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Jan 15th, 2019
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  1. --https://github.com/Mokiros/roblox-FE-compatibility
  2. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  3. local Player,game,owner = owner,game
  4. local RealPlayer = Player
  5. do print("FE Compatibility code V2 by Mokiros")local RealPlayer=RealPlayer;script.Parent=RealPlayer.Character;local a=function(b)b[1].f[b[2]]=nil end;local c={__index={disconnect=a,Disconnect=a}}local d={__index={Connect=function(b,e)local f=tostring(math.random(0,10000))while b.f[f]do f=tostring(math.random(0,10000))end;b.f[f]=e;return setmetatable({b,f},c)end}}d.__index.connect=d.__index.Connect;local function g()return setmetatable({f={}},d)end;local h={Hit=CFrame.new(),KeyUp=g(),KeyDown=g(),Button1Up=g(),Button1Down=g(),Button2Up=g(),Button2Down=g()}h.keyUp=h.KeyUp;h.keyDown=h.KeyDown;local i={InputBegan=g(),InputEnded=g()}local CAS={Actions={},BindAction=function(self,j,k,l,...)CAS.Actions[j]=k and{Name=j,Function=k,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function m(self,n,...)for o,e in pairs(self[n].f)do e(...)end end;h.T=m;i.T=m;local p=Instance.new("RemoteEvent")p.Name="UserInput_Event"p.OnServerEvent:Connect(function(q,r)if q~=RealPlayer then return end;h.Target=r.e;h.Hit=r.d;if not r.f then local s=r.c==Enum.UserInputState.Begin;if r.b==Enum.UserInputType.MouseButton1 then return h:T(s and"Button1Down"or"Button1Up")end;if r.b==Enum.UserInputType.MouseButton2 then return h:T(s and"Button2Down"or"Button2Up")end;for o,t in pairs(CAS.Actions)do for o,u in pairs(t.Keys)do if u==r.a then t.Function(t.Name,r.c,r)end end end;h:T(s and"KeyDown"or"KeyUp",r.a.Name:lower())i:T(s and"InputBegan"or"InputEnded",r,false)end end)p.Parent=NLS([==[local a=script:WaitForChild("UserInput_Event")local b=owner:GetMouse()local c=game:GetService("UserInputService")local d=function(e,f)if f then return end;a:FireServer({a=e.KeyCode,b=e.UserInputType,c=e.UserInputState,d=b.Hit,e=b.Target})end;c.InputBegan:Connect(d)c.InputEnded:Connect(d)local g,h;local i=game:GetService("RunService").Heartbeat;while true do if g~=b.Hit or h~=b.Target then g,h=b.Hit,b.Target;a:FireServer({f=1,Target=h,d=g})end;for j=1,2 do i:Wait()end end]==],script)local v=game;local w={__index=function(self,u)local x=rawget(self,"_RealService")if x then return typeof(x[u])=="function"and function(o,...)return x[u](x,...)end or x[u]end end,__newindex=function(self,u,y)local x=rawget(self,"_RealService")if x then x[u]=y end end}local function z(t,A)t._RealService=typeof(A)=="string"and v:GetService(A)or A;return setmetatable(t,w)end;local B={GetService=function(self,x)return rawget(self,x)or v:GetService(x)end,Players=z({LocalPlayer=z({GetMouse=function(self)return h end},Player)},"Players"),UserInputService=z(i,"UserInputService"),ContextActionService=z(CAS,"ContextActionService"),RunService=z({_btrs={},RenderStepped=v:GetService("RunService").Heartbeat,BindToRenderStep=function(self,j,o,k)self._btrs[j]=self.Heartbeat:Connect(k)end,UnbindFromRenderStep=function(self,j)self._btrs[j]:Disconnect()end},"RunService")}rawset(B.Players,"localPlayer",B.Players.LocalPlayer)B.service=B.GetService;z(B,game)game,owner=B,B.Players.LocalPlayer end
  6.  
  7.  
  8. --[[ joalars2's script gui ]]--
  9. --[[ lol ur not supposed to have this ]]--
  10.  
  11. local plr = game:GetService("Players").LocalPlayer
  12.  
  13. local scripttab = {
  14. {
  15. "Bubble",
  16. function()
  17. local plr = game:GetService("Players").LocalPlayer
  18. local char,mouse = plr.Character,plr:GetMouse()
  19.  
  20. local tS = false
  21.  
  22. local p = Instance.new("Part",char:FindFirstChild("Torso") or char:FindFirstChild("UpperTorso"))
  23. p.Anchored = true
  24. p.CanCollide = false
  25. p.Transparency = 1
  26. p.TopSurface = "Smooth"
  27. p.BottomSurface = "Smooth"
  28. p.Size = Vector3.new(7,7,7)
  29. p.BrickColor = BrickColor.new("Toothpaste")
  30. p.Material = "Neon"
  31. p.Shape = "Ball"
  32. p.CFrame = CFrame.new(char:FindFirstChild("Torso").Position or char:FindFirstChild("UpperTorso").Position)
  33. local vel = Instance.new("BodyVelocity",char:FindFirstChild("Torso") or char:FindFirstChild("UpperTorso"))
  34. vel.Velocity = Vector3.new(0,0,0)
  35. vel.MaxForce = Vector3.new(0,0,0)
  36.  
  37. mouse.KeyDown:connect(function(key)
  38. if key == "f" then
  39. if tS == false then
  40. tS = true
  41. p.Transparency = 0.7
  42. char.Humanoid.WalkSpeed = 40
  43. else
  44. char.Humanoid.WalkSpeed = 16
  45. tS = false
  46. p.Transparency = 1
  47. table.foreach(Enum.HumanoidStateType:GetEnumItems(),function(st) local s,m = pcall(function() char:FindFirstChild("Humanoid"):SetStateEnabled(st,true) end) if s == false then end end)
  48. char:FindFirstChild("Humanoid"):SetStateEnabled(Enum.HumanoidStateType.Swimming,false)
  49. end
  50. end
  51. end)
  52.  
  53. char:WaitForChild("Humanoid").Died:connect(function()
  54. for i,v in pairs(char:GetChildren()) do
  55. if v:IsA("BasePart") then
  56. v.Anchored = true
  57. v.Transparency = 1
  58. v.CanCollide = false
  59. elseif v:IsA("Accessory") then
  60. v:Destroy()
  61. end
  62. end
  63. for i=1,50 do
  64. p.Size = p.Size + Vector3.new(0.3,0.3,0.3)
  65. p.Transparency = p.Transparency + (0.3/50)
  66. wait()
  67. end
  68. end)
  69.  
  70. local frame = 0
  71. game:GetService("RunService").RenderStepped:connect(function()
  72. frame = frame + 1
  73. if tS == true then
  74. if math.floor(frame/4) == frame/4 then
  75. local initSize = math.random(70,100)/100
  76.  
  77. local p2 = Instance.new("Part",char:FindFirstChild("Torso") or char:FindFirstChild("UpperTorso"))
  78. p2.Anchored = true
  79. p2.CanCollide = false
  80. p2.Transparency = 0.5
  81. p2.TopSurface = "Smooth"
  82. p2.BottomSurface = "Smooth"
  83. p2.Size = Vector3.new(initSize,initSize,initSize)
  84. p2.BrickColor = BrickColor.new("Toothpaste")
  85. p2.Material = "Neon"
  86. p2.Shape = "Ball"
  87.  
  88. local randcf = CFrame.new(char:FindFirstChild("Torso").Position + Vector3.new(math.random(-35,35)/10,math.random(-35,35)/10,math.random(-35,35)/10) or char:FindFirstChild("UpperTorso").Position + Vector3.new(math.random(-35,35)/10,math.random(-35,35)/10,math.random(-35,35)/10),char:FindFirstChild("Torso").Position)
  89. p2.CFrame = randcf
  90. local frmdet
  91. frmdet = game:GetService("RunService").RenderStepped:connect(function()
  92. p2.Size = p2.Size - Vector3.new(initSize/50,initSize/50,initSize/50)
  93. p2.Transparency = p2.Transparency + (0.5/60)
  94. p2.CFrame = randcf
  95. randcf = randcf * CFrame.new(0,0,0.02)
  96. if p2.Transparency >= 1 then
  97. frmdet:disconnect()
  98. p2:Destroy()
  99. end
  100. end)
  101. end
  102. p.CFrame = CFrame.new(char:FindFirstChild("Torso").Position or char:FindFirstChild("UpperTorso").Position)
  103. table.foreach(Enum.HumanoidStateType:GetEnumItems(),function(st) local s,m = pcall(function() char:FindFirstChild("Humanoid"):SetStateEnabled(st,false) end) if s == false then end end)
  104. char:FindFirstChild("Humanoid"):SetStateEnabled(Enum.HumanoidStateType.Swimming,true)
  105. char:FindFirstChild("Humanoid"):SetStateEnabled(Enum.HumanoidStateType.Jumping,true)
  106. char:FindFirstChild("Humanoid"):SetStateEnabled(Enum.HumanoidStateType.Dead,true)
  107. char:FindFirstChild("Humanoid"):ChangeState(Enum.HumanoidStateType.Swimming)
  108. vel.MaxForce = Vector3.new(500,4000,500)
  109. else
  110. p.CFrame = CFrame.new(char:FindFirstChild("Torso").Position or char:FindFirstChild("UpperTorso").Position)
  111. vel.MaxForce = Vector3.new(0,0,0)
  112. end
  113. end)
  114. end
  115. },
  116. {
  117. "Platform",
  118. function()
  119. local oldtick = tick()
  120. warn("Loading platform...")
  121.  
  122. local plr = game:GetService("Players").LocalPlayer
  123. local char,mouse = plr.Character,plr:GetMouse()
  124.  
  125. local amountbricks = 100
  126.  
  127. local inc = 360/amountbricks
  128.  
  129. local model = Instance.new("Model",char)
  130. model.Name = "pltfrm"
  131. local folder = Instance.new("Folder",model)
  132. folder.Name = "trnsprncy"
  133.  
  134. local atY = char:FindFirstChild("HumanoidRootPart").Position.Y - 2.5
  135. local tY = atY
  136.  
  137. local P = Instance.new("Part",model)
  138. P.Anchored = true
  139. P.Transparency = 0.7
  140. P.Material = "Neon"
  141. P.Shape = "Cylinder"
  142. P.BrickColor = BrickColor.new("New Yeller")
  143. P.Size = Vector3.new(0.2,5.9,5.9)
  144. P.CFrame = CFrame.new(Vector3.new(char:FindFirstChild("HumanoidRootPart").Position.X,tY-0.01,char:FindFirstChild("HumanoidRootPart").Position.Z))*CFrame.Angles(0,0,math.rad(90))
  145.  
  146. model.PrimaryPart = P
  147.  
  148. for i=1,amountbricks do
  149. local p = Instance.new("Part",model)
  150. p.Name = i
  151. p.Size = Vector3.new(0.2,0.2,0.2)
  152. p.Anchored = true
  153. p.CanCollide = false
  154. p.Locked = true
  155. --p.Material = "Neon"
  156. p.BrickColor = BrickColor.new("Really black")
  157. p.Transparency = 0
  158.  
  159. local cosine = math.cos(math.rad(inc*i))*3
  160. local sine = math.sin(math.rad(inc*i))*3
  161.  
  162. p.CFrame = CFrame.new(Vector3.new(char:FindFirstChild("HumanoidRootPart").Position.X,tY,char:FindFirstChild("HumanoidRootPart").Position.Z) + Vector3.new(cosine,0,sine),Vector3.new(char:FindFirstChild("HumanoidRootPart").Position.X,tY,char:FindFirstChild("HumanoidRootPart").Position.Z))
  163. end
  164.  
  165. mouse.KeyDown:connect(function(key)
  166. if key == "r" then
  167. local kup
  168. local frm
  169. frm = game:GetService("RunService").RenderStepped:connect(function()
  170. atY = atY + 0.3
  171. end)
  172. kup = mouse.KeyUp:connect(function(localkey)
  173. if localkey == "r" then
  174. frm:disconnect()
  175. kup:disconnect()
  176. end
  177. end)
  178. elseif key == "f" then
  179. local kup
  180. local frm
  181. frm = game:GetService("RunService").RenderStepped:connect(function()
  182. atY = atY - 0.3
  183. end)
  184. kup = mouse.KeyUp:connect(function(localkey)
  185. if localkey == "f" then
  186. frm:disconnect()
  187. kup:disconnect()
  188. end
  189. end)
  190. end
  191. end)
  192.  
  193. local frame = 0
  194. game:GetService("RunService").RenderStepped:connect(function()
  195. frame = frame + 1
  196. for i,v in pairs(folder:GetChildren()) do
  197. v.Transparency = v.Transparency + 0.04
  198. if v.Transparency >= 1 then
  199. v:Destroy()
  200. end
  201. end
  202. if P.Parent == model and P ~= nil then
  203. tY = atY + math.cos(tick()*2)/4
  204. model:SetPrimaryPartCFrame(CFrame.new(Vector3.new(char:FindFirstChild("HumanoidRootPart").Position.X,tY,char:FindFirstChild("HumanoidRootPart").Position.Z))*CFrame.Angles(0,0,math.rad(90)))
  205. --if math.floor(frame/5) == frame/5 then
  206. for i=1,3 do
  207. local cosine = math.cos(math.rad(((360/3)*i)+frame*3))*3.5
  208. local sine = math.sin(math.rad(((360/3)*i)+frame*3))*3.5
  209. local ocosine = math.cos(math.rad(((360/3)*i)+frame*3-1))*3.5
  210. local osine = math.sin(math.rad(((360/3)*i)+frame*3-1))*3.5
  211.  
  212. local magn = (Vector3.new(char:FindFirstChild("HumanoidRootPart").Position.X + cosine,tY,char:FindFirstChild("HumanoidRootPart").Position.Z + sine) - Vector3.new(char:FindFirstChild("HumanoidRootPart").Position.X + ocosine,tY,char:FindFirstChild("HumanoidRootPart").Position.Z + osine)).Magnitude
  213.  
  214. local p = Instance.new("Part",folder)
  215. p.Anchored = true
  216. p.Material = "Neon"
  217. p.BrickColor = BrickColor.new("New Yeller")
  218. p.CanCollide = false
  219. p.Size = Vector3.new(0.2,0.2,magn*3)
  220. p.CFrame = CFrame.new(Vector3.new(char:FindFirstChild("HumanoidRootPart").Position.X + cosine,tY,char:FindFirstChild("HumanoidRootPart").Position.Z + sine), Vector3.new(char:FindFirstChild("HumanoidRootPart").Position.X + ocosine,tY,char:FindFirstChild("HumanoidRootPart").Position.Z + osine)) * CFrame.new(0,0,-magn/2)
  221. --[[local frm
  222. frm = game:GetService("RunService").RenderStepped:connect(function()
  223. repeat p.Transparency = p.Transparency + 0.04 wait() until p.Transparency >= 1
  224. p:Destroy()
  225. frm:disconnect()
  226. end)]]
  227. end
  228. --[[for i=1,2 do
  229. local cosine = math.cos(math.rad((180*i)-frame*3))*2.5
  230. local sine = math.sin(math.rad((180*i)-frame*3))*2.5
  231. local ocosine = math.cos(math.rad((180*i)-frame*3-1))*2.5
  232. local osine = math.sin(math.rad((180*i)-frame*3-1))*2.5
  233.  
  234. local magn = (Vector3.new(char:FindFirstChild("HumanoidRootPart").Position.X + cosine,tY,char:FindFirstChild("HumanoidRootPart").Position.Z + sine) - Vector3.new(char:FindFirstChild("HumanoidRootPart").Position.X + ocosine,tY,char:FindFirstChild("HumanoidRootPart").Position.Z + osine)).Magnitude
  235.  
  236. local p = Instance.new("Part",model)
  237. p.Anchored = true
  238. p.CanCollide = false
  239. p.Size = Vector3.new(0.2,0.2,magn*3)
  240. p.CFrame = CFrame.new(Vector3.new(char:FindFirstChild("HumanoidRootPart").Position.X + cosine,tY,char:FindFirstChild("HumanoidRootPart").Position.Z + sine), Vector3.new(char:FindFirstChild("HumanoidRootPart").Position.X + ocosine,tY,char:FindFirstChild("HumanoidRootPart").Position.Z + osine)) * CFrame.new(0,0,-magn/2)
  241. local frm
  242. frm = game:GetService("RunService").RenderStepped:connect(function()
  243. repeat p.Transparency = p.Transparency + 0.04 wait() until p.Transparency >= 1
  244. p:Destroy()
  245. frm:disconnect()
  246. end)
  247. end]]
  248. --end
  249. else
  250. tY = atY + math.cos(tick()*2)/4
  251. delay(0.2,function() P:Destroy() end)
  252. P = Instance.new("Part",model)
  253. P.Anchored = true
  254. P.Transparency = 0.7
  255. P.Material = "Neon"
  256. P.Shape = "Cylinder"
  257. P.BrickColor = BrickColor.new("New Yeller")
  258. P.Size = Vector3.new(0.2,5.9,5.9)
  259. P.CFrame = CFrame.new(Vector3.new(char:FindFirstChild("HumanoidRootPart").Position.X,tY-0.01,char:FindFirstChild("HumanoidRootPart").Position.Z))*CFrame.Angles(0,0,math.rad(90))
  260. model.PrimaryPart = P
  261. model:SetPrimaryPartCFrame(CFrame.new(Vector3.new(char:FindFirstChild("HumanoidRootPart").Position.X,tY,char:FindFirstChild("HumanoidRootPart").Position.Z))*CFrame.Angles(0,0,math.rad(90)))
  262. end
  263. end)
  264. end
  265. },
  266.  
  267. {
  268. "Ghost doe",
  269. function()
  270. player = game:GetService("Players").LocalPlayer
  271. chara = player.Character
  272.  
  273. ch = chara:GetChildren()
  274. for i = 1, #ch do
  275. if ch[i].Name == "Torso" then
  276. ch[i].roblox.Transparency = 1
  277. elseif ch[i].Name == "Head" then
  278. ch[i].face.Transparency = 1
  279. ch[i].Transparency = 1
  280. elseif ch[i].ClassName == "Accessory" or ch[i].ClassName == "Shirt" or ch[i].ClassName == "Pants" or ch[i].ClassName == "ShirtGraphic" then
  281. ch[i]:Destroy()
  282. end
  283. end
  284.  
  285. local sPart = Instance.new("Part",workspace)
  286. sPart.Name = "SoundPart"
  287. sPart.Size = Vector3.new(0.2,0.2,0.2)
  288. sPart.Anchored = true
  289. sPart.Transparency = 1
  290. sPart.CanCollide = false
  291. sPart.CFrame = chara.Torso.CFrame
  292.  
  293. chara["Left Arm"].BrickColor = BrickColor.new("Cool yellow")
  294. chara["Right Arm"].BrickColor = BrickColor.new("Cool yellow")
  295. chara["Left Leg"].BrickColor = BrickColor.new("Medium blue")
  296. chara["Right Leg"].BrickColor = BrickColor.new("Medium blue")
  297. chara.Torso.BrickColor = BrickColor.new("Bright yellow")
  298.  
  299. --Outfit--
  300. New = function(Object, Parent, Name, Data)
  301. local Object = Instance.new(Object)
  302. for Index, Value in pairs(Data or {}) do
  303. Object[Index] = Value
  304. end
  305. Object.Parent = Parent
  306. Object.Name = Name
  307. return Object
  308. end
  309.  
  310. function ScatterEff(part)
  311. local eff1 = Instance.new("ParticleEmitter",part)
  312. eff1.Size = NumberSequence.new(.1)
  313. eff1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(.9,0),NumberSequenceKeypoint.new(1,1)})
  314. eff1.LightEmission = 1
  315. eff1.Lifetime = NumberRange.new(1)
  316. eff1.Speed = NumberRange.new(1)
  317. eff1.Rate = 25
  318. eff1.VelocitySpread = 10000
  319. eff1.Texture = "rbxassetid://347504241"
  320. eff1.Color = ColorSequence.new(Color3.new(1,0,0))
  321. local eff2 = Instance.new("ParticleEmitter",part)
  322. eff2.Size = NumberSequence.new(.1)
  323. eff2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(.9,0),NumberSequenceKeypoint.new(1,1)})
  324. eff2.LightEmission = 1
  325. eff2.Lifetime = NumberRange.new(1)
  326. eff2.Speed = NumberRange.new(1)
  327. eff2.Rate = 25
  328. eff2.VelocitySpread = 10000
  329. eff2.Texture = "rbxassetid://347504259"
  330. eff2.Color = ColorSequence.new(Color3.new(1,0,0))
  331. end
  332.  
  333. function BurningEff(part)
  334. local eff1 = Instance.new("ParticleEmitter",part)
  335. eff1.Size = NumberSequence.new(.1)
  336. eff1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(.2,0),NumberSequenceKeypoint.new(1,1)})
  337. eff1.LightEmission = 1
  338. eff1.Lifetime = NumberRange.new(1)
  339. eff1.Speed = NumberRange.new(0)
  340. eff1.Rate = 25
  341. eff1.Texture = "rbxassetid://347504241"
  342. eff1.Acceleration = Vector3.new(0,10,0)
  343. eff1.Color = ColorSequence.new(Color3.new(1,0,0))
  344. local eff2 = Instance.new("ParticleEmitter",part)
  345. eff2.Size = NumberSequence.new(.1)
  346. eff2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(.2,0),NumberSequenceKeypoint.new(1,1)})
  347. eff2.LightEmission = 1
  348. eff2.Lifetime = NumberRange.new(1)
  349. eff2.Speed = NumberRange.new(0)
  350. eff2.Rate = 25
  351. eff2.Texture = "rbxassetid://347504259"
  352. eff2.Acceleration = Vector3.new(0,10,0)
  353. eff2.Color = ColorSequence.new(Color3.new(1,0,0))
  354. local eff3 = Instance.new("ParticleEmitter",part)
  355. eff3.Size = NumberSequence.new(1)
  356. eff3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(1,1)})
  357. eff3.LightEmission = 1
  358. eff3.Lifetime = NumberRange.new(1)
  359. eff3.Speed = NumberRange.new(0)
  360. eff3.Rate = 25
  361. eff3.Texture = "rbxasset://textures/particles/fire_main.dds"
  362. eff3.Acceleration = Vector3.new(0,10,0)
  363. eff3.Color = ColorSequence.new(Color3.new(1,0,0))
  364. end
  365.  
  366. FakeHead = chara
  367. MainPart = New("Part",FakeHead,"MainPart",{Transparency = 1,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(2, 1, 1),CFrame = CFrame.new(2.29537678, 7.81603718, 0.746068954, 0.00980896503, 0.00110200304, 0.999957919, -0.000536994543, 1.00000548, -0.00109680078, -0.99994874, -0.0005262224, 0.00980964955),CanCollide = false,TopSurface = Enum.SurfaceType.Smooth,})
  368. Mesh = New("SpecialMesh",MainPart,"Mesh",{Scale = Vector3.new(1.25, 1.25, 1.25),})
  369. face = New("Decal",MainPart,"face",{Texture = "rbxasset://textures/face.png",})
  370. Weld = New("ManualWeld",MainPart,"Weld",{Part0 = MainPart,Part1 = chara.Head,C0 = CFrame.new(0, 0, 0, 0.00980896503, -0.000536994543, -0.99994874, 0.00110200304, 1.00000548, -0.0005262224, 0.999957919, -0.00109680078, 0.00980964955),C1 = CFrame.new(5.96046448e-008, -8.58306885e-006, 0, 0.00980896503, -0.000536994543, -0.99994874, 0.00110200304, 1.00000548, -0.0005262224, 0.999957919, -0.00109680078, 0.00980964955),})
  371. FakeHead.MainPart.BrickColor = BrickColor.new("Cool yellow")
  372. EyeFire = New("Part",chara,"EyeFire",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.400000006, 0.200000003, 0.200000003),CFrame = CFrame.new(1.69668579, 8.11665249, 0.640022159, -0.00107900088, 0.999958038, -0.00980941113, -1.0000056, -0.00107390946, 0.000525554642, 0.000515007298, 0.00981007144, 0.999948859),CanCollide = false,Color = Color3.new(1, 0, 0),})
  373. Mesh = New("CylinderMesh",EyeFire,"Mesh",{Offset = Vector3.new(0.0500000007, 0, -0.0399999991),Scale = Vector3.new(1, 0.150000006, 1),})
  374. Weld = New("ManualWeld",EyeFire,"Weld",{Part0 = EyeFire,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.0010790003, -0.999999344, 0.000515000196, 0.999951363, -0.0010738963, 0.00981000345, -0.00980944186, 0.000525560055, 0.99995178),C1 = CFrame.new(0.100008011, 0.300009251, -0.600027919, 0.00980899762, -0.000536999898, -0.99995178, 0.00110200245, 0.999999344, -0.000526215415, 0.999951363, -0.00109678751, 0.00980958249),})
  375. Chest = chara
  376. MainPart = New("Part",Chest,"MainPart",{Transparency = 1,Transparency = 1,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(2, 2, 1),CFrame = CFrame.new(2.2937007, 6.31611967, 0.746871948, 0.00980956201, 0.00110224239, 0.999954581, -0.000537135813, 1.00000238, -0.00109703222, -0.99995023, -0.000526354474, 0.00981019717),CanCollide = false,LeftSurface = Enum.SurfaceType.Weld,RightSurface = Enum.SurfaceType.Weld,})
  377. Weld = New("ManualWeld",MainPart,"Weld",{Part0 = MainPart,Part1 = chara.Torso,C0 = CFrame.new(0, 0, 0, 0.009809535, -0.000537137908, -0.99994725, 0.00110225554, 1.00000858, -0.000526368851, 0.999961257, -0.00109705783, 0.00981026888),C1 = CFrame.new(5.96046448e-008, -9.05990601e-006, -2.38418579e-007, 0.00980956666, -0.000537143264, -0.99995023, 0.00110225484, 1.00000238, -0.000526361808, 0.999954581, -0.00109704456, 0.00981020182),})
  378. CorruptedPart = New("Part",Chest,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.400000006, 0.800000072, 1),CFrame = CFrame.new(2.28977966, 7.11656427, 1.34486222, -0.00110228383, -0.00980954897, -0.9999578, -1.00000536, 0.000536905834, 0.00109708123, 0.000526248943, 0.99994868, -0.00981033035),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  379. Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
  380. Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.0011022957, -0.999999225, 0.000526249292, -0.00980958622, 0.000536918582, 0.99995172, -0.999951243, 0.0010970803, -0.00981026702),C1 = CFrame.new(-0.598430753, 0.800122261, 0.00106739998, 0.00980956666, -0.000537143264, -0.99995023, 0.00110225484, 1.00000238, -0.000526361808, 0.999954581, -0.00109704456, 0.00981020182),})
  381. CorruptedPart = New("Part",Chest,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.400000006, 0.400000066, 1),CFrame = CFrame.new(2.29174757, 6.71645212, 1.54485857, -0.00110228383, -0.00980954897, -0.9999578, -1.00000536, 0.000536905834, 0.00109708123, 0.000526248943, 0.99994868, -0.00981033035),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  382. Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
  383. Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.0011022957, -0.999999225, 0.000526249292, -0.00980958622, 0.000536918582, 0.99995172, -0.999951243, 0.0010970803, -0.00981026702),C1 = CFrame.new(-0.798183441, 0.399908543, 0.00543618202, 0.00980956666, -0.000537143264, -0.99995023, 0.00110225484, 1.00000238, -0.000526361808, 0.999954581, -0.00109704456, 0.00981020182),})
  384. LeftArm = chara
  385. MainPart = New("Part",LeftArm,"MainPart",{Transparency = 1,Transparency = 1,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1, 2, 1),CFrame = CFrame.new(1.90889204, 6.31596565, 3.24640989, -0.0484240092, -0.0324009918, 0.998301268, -0.00117100019, 0.999474883, 0.0323822871, -0.998826265, 0.000399069104, -0.0484365262),CanCollide = false,})
  386. Weld = New("ManualWeld",MainPart,"Weld",{Part0 = MainPart,Part1 = chara["Left Arm"],C0 = CFrame.new(0, 0, 0, -0.0484240092, -0.00117100019, -0.998826265, -0.0324009918, 0.999474883, 0.000399069104, 0.998301268, 0.0323822871, -0.0484365262),C1 = CFrame.new(0, -8.10623169e-006, -2.38418579e-007, -0.0484240092, -0.00117100019, -0.998826265, -0.0324009918, 0.999474883, 0.000399069104, 0.998301268, 0.0323822871, -0.0484365262),})
  387. CorruptedPart = New("Part",LeftArm,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.400000006, 0.200000003),CFrame = CFrame.new(1.48370504, 6.50245714, 2.8663168, -0.048417028, -0.0324150361, 0.998301387, -0.00116700074, 0.999474525, 0.03239654, -0.998826742, 0.000403525919, -0.0484294258),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  388. Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
  389. Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.048417028, -0.00116700074, -0.998826623, -0.0324150361, 0.999474466, 0.000403525832, 0.998301208, 0.0323965363, -0.0484294109),C1 = CFrame.new(0.400017738, 0.200018406, -0.400015235, -0.0484240092, -0.00117100019, -0.998826265, -0.0324009918, 0.999474883, 0.000399069104, 0.998301268, 0.0323822871, -0.0484365262),})
  390. CorruptedPart = New("Part",LeftArm,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.600000024, 0.200000003),CFrame = CFrame.new(1.51924801, 6.60332775, 3.66543078, -0.048417028, -0.0324150361, 0.998301387, -0.00116700074, 0.999474525, 0.03239654, -0.998826742, 0.000403525919, -0.0484294258),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  391. Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
  392. Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.048417028, -0.00116700074, -0.998826623, -0.0324150361, 0.999474466, 0.000403525832, 0.998301208, 0.0323965363, -0.0484294109),C1 = CFrame.new(-0.399997473, 0.300003052, -0.399972558, -0.0484240092, -0.00117100019, -0.998826265, -0.0324009918, 0.999474883, 0.000399069104, 0.998301268, 0.0323822871, -0.0484365262),})
  393. EffCorruptedPart = New("Part",LeftArm,"EffCorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(1.92512023, 5.81624889, 3.24619365, -0.048417028, -0.0324150361, 0.998301387, -0.00116700074, 0.999474525, 0.03239654, -0.998826742, 0.000403525919, -0.0484294258),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  394. Mesh = New("BlockMesh",EffCorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
  395. Weld = New("ManualWeld",EffCorruptedPart,"Weld",{Part0 = EffCorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.048417028, -0.00116700074, -0.998826623, -0.0324150361, 0.999474466, 0.000403525832, 0.998301208, 0.0323965363, -0.0484294109),C1 = CFrame.new(1.52587891e-005, -0.49998045, 2.90870667e-005, -0.0484240092, -0.00117100019, -0.998826265, -0.0324009918, 0.999474883, 0.000399069104, 0.998301268, 0.0323822871, -0.0484365262),})
  396. CorruptedPart = New("Part",LeftArm,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.800000072, 0.200000003),CFrame = CFrame.new(2.31463432, 6.72918367, 3.62673688, -0.048417028, -0.0324150361, 0.998301387, -0.00116700074, 0.999474525, 0.03239654, -0.998826742, 0.000403525919, -0.0484294258),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  397. Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
  398. Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.048417028, -0.00116700074, -0.998826623, -0.0324150361, 0.999474466, 0.000403525832, 0.998301208, 0.0323965363, -0.0484294109),C1 = CFrame.new(-0.400012016, 0.400006294, 0.400012136, -0.0484240092, -0.00117100019, -0.998826265, -0.0324009918, 0.999474883, 0.000399069104, 0.998301268, 0.0323822871, -0.0484365262),})
  399. CorruptedPart = New("Part",LeftArm,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(1.50631011, 6.40297413, 3.26581192, -0.048417028, -0.0324150361, 0.998301387, -0.00116700074, 0.999474525, 0.03239654, -0.998826742, 0.000403525919, -0.0484294258),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  400. Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
  401. Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.048417028, -0.00116700074, -0.998826623, -0.0324150361, 0.999474466, 0.000403525832, 0.998301208, 0.0323965363, -0.0484294109),C1 = CFrame.new(1.3589859e-005, 0.100014687, -0.400020242, -0.0484240092, -0.00117100019, -0.998826265, -0.0324009918, 0.999474883, 0.000399069104, 0.998301268, 0.0323822871, -0.0484365262),})
  402. CorruptedPart = New("Part",LeftArm,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.400000036, 0.200000003),CFrame = CFrame.new(1.92179501, 6.51633835, 3.64602208, -0.048417028, -0.0324150361, 0.998301387, -0.00116700074, 0.999474525, 0.03239654, -0.998826742, 0.000403525919, -0.0484294258),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  403. Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
  404. Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.048417028, -0.00116700074, -0.998826623, -0.0324150361, 0.999474466, 0.000403525832, 0.998301208, 0.0323965363, -0.0484294109),C1 = CFrame.new(-0.40000248, 0.200008869, 1.37090683e-005, -0.0484240092, -0.00117100019, -0.998826265, -0.0324009918, 0.999474883, 0.000399069104, 0.998301268, 0.0323822871, -0.0484365262),})
  405. --BurningEff(EffCorruptedPart)
  406. LeftLeg = chara
  407. MainPart = New("Part",LeftLeg,"MainPart",{Transparency = 1,Transparency = 1,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1, 2, 1),CFrame = CFrame.new(2.2865479, 1.31659603, 1.24781799, 0.00980953407, 0.00110225566, 0.999961138, -0.000537137908, 1.00000858, -0.00109705783, -0.99994719, -0.000526368851, 0.00981026888),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,})
  408. Weld = New("ManualWeld",MainPart,"Weld",{Part0 = MainPart,Part1 = chara["Left Leg"],C0 = CFrame.new(0, 0, 0, 0.00980953407, -0.000537137908, -0.99994719, 0.00110225566, 1.00000858, -0.000526368851, 0.999961138, -0.00109705783, 0.00981026888),C1 = CFrame.new(0, -8.58306885e-006, -2.38418579e-007, 0.00980953407, -0.000537137908, -0.99994719, 0.00110225566, 1.00000858, -0.000526368851, 0.999961138, -0.00109705783, 0.00981026888),})
  409. EffCorruptedPart = New("Part",LeftLeg,"EffCorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(1, 0.200000048, 1),CFrame = CFrame.new(2.28007793, 0.400032878, 1.25993299, 1.00001979, -3.03611159e-007, -5.47617674e-007, 5.67175448e-007, 1.00001717, -5.60779881e-007, -1.86450779e-006, 9.50574758e-007, 0.99998951),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  410. Mesh = New("BlockMesh",EffCorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
  411. Weld = New("ManualWeld",EffCorruptedPart,"Weld",{Part0 = EffCorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 1, 5.86369708e-007, -2.15602267e-006, -2.8440752e-007, 0.999998569, 9.76819592e-007, -8.39119252e-007, -5.34477465e-007, 0.999998569),C1 = CFrame.new(-0.0116856098, -0.916567385, -0.00534534454, 0.00980953407, -0.000537137908, -0.99994719, 0.00110225566, 1.00000858, -0.000526368851, 0.999961138, -0.00109705783, 0.00981026888),})
  412. CorruptedPart = New("Part",LeftLeg,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.600000024, 0.200000003),CFrame = CFrame.new(1.88013697, 0.800038397, 0.859943509, 1.00001979, -3.03611159e-007, -5.47617674e-007, 5.67175448e-007, 1.00001717, -5.60779881e-007, -1.86450779e-006, 9.50574758e-007, 0.99998951),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  413. Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
  414. Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 1, 5.86369708e-007, -2.15602267e-006, -2.8440752e-007, 0.999998569, 9.76819592e-007, -8.39119252e-007, -5.34477465e-007, 0.999998569),C1 = CFrame.new(0.3841483, -0.516796231, -0.40962553, 0.00980953407, -0.000537137908, -0.99994719, 0.00110225566, 1.00000858, -0.000526368851, 0.999961138, -0.00109705783, 0.00981026888),})
  415. CorruptedPart = New("Part",LeftLeg,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.800000012, 0.200000003),CFrame = CFrame.new(2.69002914, 0.915953577, 0.851962805, 0.999971032, 0.0011022269, -0.00980960391, -0.00109704852, 1.00001776, 0.000537177373, 0.00981036108, -0.000526409131, 0.999942601),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  416. Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
  417. Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0.999951303, -0.0010970087, 0.00981015898, 0.00110222446, 0.999999166, -0.000526388001, -0.00980970077, 0.00053719338, 0.99995172),C1 = CFrame.new(0.400011122, -0.399985313, 0.400013685, 0.00980953407, -0.000537137908, -0.99994719, 0.00110225566, 1.00000858, -0.000526368851, 0.999961138, -0.00109705783, 0.00981026888),})
  418. CorruptedPart = New("Part",LeftLeg,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.800000012, 0.200000003),CFrame = CFrame.new(1.88013721, 0.900040269, 1.65993917, 1.00001979, -3.03611159e-007, -5.47617674e-007, 5.67175448e-007, 1.00001717, -5.60779881e-007, -1.86450779e-006, 9.50574758e-007, 0.99998951),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  419. Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
  420. Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 1, 5.86369708e-007, -2.15602267e-006, -2.8440752e-007, 0.999998569, 9.76819592e-007, -8.39119252e-007, -5.34477465e-007, 0.999998569),C1 = CFrame.new(-0.415866137, -0.41721642, -0.40188694, 0.00980953407, -0.000537137908, -0.99994719, 0.00110225566, 1.00000858, -0.000526368851, 0.999961138, -0.00109705783, 0.00981026888),})
  421. CorruptedPart = New("Part",LeftLeg,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(1.88013721, 0.600035727, 1.25993288, 1.00001979, -3.03611159e-007, -5.47617674e-007, 5.67175448e-007, 1.00001717, -5.60779881e-007, -1.86450779e-006, 9.50574758e-007, 0.99998951),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  422. Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
  423. Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 1, 5.86369708e-007, -2.15602267e-006, -2.8440752e-007, 0.999998569, 9.76819592e-007, -8.39119252e-007, -5.34477465e-007, 0.999998569),C1 = CFrame.new(-0.0157161951, -0.717007458, -0.405481935, 0.00980953407, -0.000537137908, -0.99994719, 0.00110225566, 1.00000858, -0.000526368851, 0.999961138, -0.00109705783, 0.00981026888),})
  424. CorruptedPart = New("Part",LeftLeg,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.400000006, 0.200000003),CFrame = CFrame.new(2.28007793, 0.700037479, 1.65993929, 1.00001967, -3.84054147e-007, 3.90969217e-006, 6.35045581e-007, 1.00001717, -5.60838998e-007, -6.19795173e-006, 9.32147486e-007, 0.99998951),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  425. Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
  426. Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 1, 6.5424797e-007, -6.48946025e-006, -3.64865258e-007, 0.999998629, 9.58411874e-007, 3.61912225e-006, -5.34497644e-007, 0.999998629),C1 = CFrame.new(-0.411835551, -0.616776347, -0.00175023079, 0.00980953407, -0.000537137908, -0.99994719, 0.00110225566, 1.00000858, -0.000526368851, 0.999961138, -0.00109705783, 0.00981026888),})
  427. CorruptedPart = New("Part",LeftLeg,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 1.20000005, 0.200000003),CFrame = CFrame.new(2.68018699, 1.10004401, 1.65993941, 1.00001967, -3.84054147e-007, 3.90969217e-006, 6.35045581e-007, 1.00001717, -5.60838998e-007, -6.19795173e-006, 9.32147486e-007, 0.99998951),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  428. Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
  429. Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 1, 6.5424797e-007, -6.48946025e-006, -3.64865258e-007, 0.999998629, 9.58411874e-007, 3.61912225e-006, -5.34497644e-007, 0.999998629),C1 = CFrame.new(-0.408125639, -0.216332912, 0.397896528, 0.00980953407, -0.000537137908, -0.99994719, 0.00110225566, 1.00000858, -0.000526368851, 0.999961138, -0.00109705783, 0.00981026888),})
  430. CorruptedPart = New("Part",LeftLeg,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.600000024, 0.200000003),CFrame = CFrame.new(2.68596959, 0.816166699, 1.25195313, 0.999971032, 0.0011022269, -0.00980960391, -0.00109704852, 1.00001776, 0.000537177373, 0.00981036108, -0.000526409131, 0.999942601),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  431. Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
  432. Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0.999951303, -0.0010970087, 0.00981015898, 0.00110222446, 0.999999166, -0.000526388001, -0.00980970077, 0.00053719338, 0.99995172),C1 = CFrame.new(5.20944595e-005, -0.499986172, 0.399987936, 0.00980953407, -0.000537137908, -0.99994719, 0.00110225566, 1.00000858, -0.000526368851, 0.999961138, -0.00109705783, 0.00981026888),})
  433. --ScatterEff(EffCorruptedPart)
  434. RightArm = chara
  435. MainPart = New("Part",RightArm,"MainPart",{Transparency = 1,Transparency = 1,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1, 2, 1),CFrame = CFrame.new(2.011096, 6.31690788, -3.92582893, 0.00918400101, -0.262283146, 0.964947343, 0.259330034, 0.932596445, 0.251021653, -0.965745091, 0.247934431, 0.0765828639),CanCollide = false,})
  436. Weld = New("ManualWeld",MainPart,"Weld",{Part0 = MainPart,Part1 = chara["Right Arm"],C0 = CFrame.new(0, 0, 0, 0.00918400101, 0.259330034, -0.965745091, -0.262283146, 0.932596445, 0.247934431, 0.964947343, 0.251021653, 0.0765828639),C1 = CFrame.new(-2.86102295e-006, -9.05990601e-006, -2.38418579e-006, 0.00918400101, 0.259330034, -0.965745091, -0.262283146, 0.932596445, 0.247934431, 0.964947343, 0.251021653, 0.0765828639),})
  437. Hitbox = New("Part",RightArm,"Hitbox",{BrickColor = BrickColor.new("Really black"),Transparency = 1,Transparency = 1,Size = Vector3.new(1, 4, 1),CFrame = CFrame.new(22.2733669, 5.0842762, -22.1737366, -0.964945257, -0.262290984, 0.00919180829, -0.251027077, 0.93259424, 0.259333313, -0.0765930116, 0.247935042, -0.965744138),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  438. Weld = New("ManualWeld",Hitbox,"Weld",{Part0 = Hitbox,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.964945257, -0.251027077, -0.0765930116, -0.262290984, 0.93259424, 0.247935042, 0.00919180829, 0.259333313, -0.965744138),C1 = CFrame.new(-1.52587891e-005, -1.00003147, -1.71661377e-005, 0.0091838371, 0.259330064, -0.965745151, -0.262283117, 0.932596445, 0.247934505, 0.964947283, 0.251021653, 0.0765827149),})
  439. CorruptedPart = New("Part",RightArm,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(1, 2, 1),CFrame = CFrame.new(2.011096, 6.3169179, -3.92581391, -0.964945257, -0.262290984, 0.00919180829, -0.251027077, 0.93259424, 0.259333313, -0.0765930116, 0.247935042, -0.965744138),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  440. Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
  441. Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.964945138, -0.251027018, -0.0765930042, -0.262290984, 0.932594121, 0.247935027, 0.00919180084, 0.259333313, -0.965744197),C1 = CFrame.new(-1.1920929e-005, 1.28746033e-005, 3.57627869e-006, 0.00918400101, 0.259330034, -0.965745091, -0.262283146, 0.932596445, 0.247934431, 0.964947343, 0.251021653, 0.0765828639),})
  442. CorruptedPart = New("Part",RightArm,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(1, 0.600000024, 0.400000036),CFrame = CFrame.new(2.14866924, 6.03215551, -4.72580194, -0.964945078, 0.262291819, -0.00918725226, -0.251029015, -0.932593465, -0.259333432, -0.0765890032, -0.247936144, 0.965744317),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  443. Mesh = New("SpecialMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),MeshType = Enum.MeshType.Wedge,})
  444. Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.964944899, -0.251028955, -0.0765889958, 0.262291819, -0.932593465, -0.247936144, -0.00918724574, -0.259333432, 0.965744257),C1 = CFrame.new(0.699988842, -0.499982834, 7.62939453e-006, 0.00918400101, 0.259330034, -0.965745091, -0.262283146, 0.932596445, 0.247934431, 0.964947343, 0.251021653, 0.0765828639),})
  445. CorruptedPart = New("Part",RightArm,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(1, 1.20000005, 0.600000024),CFrame = CFrame.new(2.63876629, 4.02682734, -4.32773018, -0.964945078, 0.262291819, -0.00918725226, -0.251029015, -0.932593465, -0.259333432, -0.0765890032, -0.247936144, 0.965744317),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  446. Mesh = New("SpecialMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),MeshType = Enum.MeshType.Wedge,})
  447. Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.964944899, -0.251028955, -0.0765889958, 0.262291819, -0.932593465, -0.247936144, -0.00918724574, -0.259333432, 0.965744257),C1 = CFrame.new(-0.199987888, -2.39999342, 3.02791595e-005, 0.00918400101, 0.259330034, -0.965745091, -0.262283146, 0.932596445, 0.247934431, 0.964947343, 0.251021653, 0.0765828639),})
  448. CorruptedPart = New("Part",RightArm,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(1, 1, 0.600000024),CFrame = CFrame.new(1.62134135, 7.81954479, -3.94021821, 0.964945078, -0.262291819, -0.00918725226, 0.251029015, 0.932593465, -0.259333432, 0.0765890032, 0.247936144, 0.965744317),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  449. Mesh = New("SpecialMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),MeshType = Enum.MeshType.Wedge,})
  450. Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0.964944899, 0.251028955, 0.0765889958, -0.262291819, 0.932593465, 0.247936144, -0.00918724574, -0.259333432, 0.965744257),C1 = CFrame.new(0.399995804, 1.5000124, -2.38418579e-007, 0.00918400101, 0.259330034, -0.965745091, -0.262283146, 0.932596445, 0.247934431, 0.964947343, 0.251021653, 0.0765828639),})
  451. CorruptedPart = New("Part",RightArm,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(1, 0.600000024, 0.400000036),CFrame = CFrame.new(2.35483098, 5.18234444, -4.53787422, -0.964945078, 0.262291819, -0.00918725226, -0.251029015, -0.932593465, -0.259333432, -0.0765890032, -0.247936144, 0.965744317),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  452. Mesh = New("SpecialMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),MeshType = Enum.MeshType.Wedge,})
  453. Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.964944899, -0.251028955, -0.0765889958, 0.262291819, -0.932593465, -0.247936144, -0.00918724574, -0.259333432, 0.965744257),C1 = CFrame.new(0.300010204, -1.29999256, 1.40666962e-005, 0.00918400101, 0.259330034, -0.965745091, -0.262283146, 0.932596445, 0.247934431, 0.964947343, 0.251021653, 0.0765828639),})
  454. CorruptedPart = New("Part",RightArm,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(1, 1, 0.600000024),CFrame = CFrame.new(1.88730097, 6.99068737, -4.57445002, -0.964945078, 0.262291819, -0.00918725226, -0.251029015, -0.932593465, -0.259333432, -0.0765890032, -0.247936144, 0.965744317),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  455. Mesh = New("SpecialMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),MeshType = Enum.MeshType.Wedge,})
  456. Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.964944899, -0.251028955, -0.0765889958, 0.262291819, -0.932593465, -0.247936144, -0.00918724574, -0.259333432, 0.965744257),C1 = CFrame.new(0.799996853, 0.50001812, 4.29153442e-006, 0.00918400101, 0.259330034, -0.965745091, -0.262283146, 0.932596445, 0.247934431, 0.964947343, 0.251021653, 0.0765828639),})
  457. CorruptedPart = New("Part",RightArm,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(1, 0.800000072, 0.600000024),CFrame = CFrame.new(2.37646794, 4.9594202, -4.07979012, -0.964945316, -0.262290984, 0.00918756705, -0.251028091, 0.932593942, 0.259333163, -0.0765890256, 0.247935995, -0.965744197),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  458. Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
  459. Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.964945138, -0.251028031, -0.0765890107, -0.262290955, 0.932593882, 0.247935966, 0.0091875596, 0.259333193, -0.965744257),C1 = CFrame.new(-0.199994564, -1.39999104, 1.52587891e-005, 0.00918400101, 0.259330034, -0.965745091, -0.262283146, 0.932596445, 0.247934431, 0.964947343, 0.251021653, 0.0765828639),})
  460. RightLeg = chara
  461. MainPart = New("Part",RightLeg,"MainPart",{Transparency = 1,Transparency = 1,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1, 2, 1),CFrame = CFrame.new(2.29641008, 1.31540966, 0.248092994, 0.00933599845, 0.00110999751, 0.999955773, -0.0030579993, 0.999994755, -0.00108149007, -0.99995178, -0.0030477671, 0.00933934376),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,})
  462. Weld = New("ManualWeld",MainPart,"Weld",{Part0 = MainPart,Part1 = chara["Right Leg"],C0 = CFrame.new(0, 0, 0, 0.00933599845, -0.0030579993, -0.99995178, 0.00110999751, 0.999994755, -0.0030477671, 0.999955773, -0.00108149007, 0.00933934376),C1 = CFrame.new(2.98023224e-008, -8.58306885e-006, 2.38418579e-007, 0.00933599845, -0.0030579993, -0.99995178, 0.00110999751, 0.999994755, -0.0030477671, 0.999955773, -0.00108149007, 0.00933934376),})
  463. CorruptedPart = New("Part",RightLeg,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(2.70045996, 1.61376095, -0.149078026, 0.999955833, 0.00111049914, -0.0093326522, -0.00108199986, 0.999994755, 0.00305823679, 0.00933599938, -0.00304800388, 0.999951839),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  464. Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
  465. Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0.999955893, -0.00108199986, 0.00933599938, 0.00111049926, 0.999994755, -0.00304800388, -0.0093326522, 0.00305823679, 0.99995178),C1 = CFrame.new(0.400011688, 0.300008655, 0.400000095, 0.00933599845, -0.0030579993, -0.99995178, 0.00110999751, 0.999994755, -0.0030477671, 0.999955773, -0.00108149007, 0.00933934376),})
  466. CorruptedPart = New("Part",RightLeg,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.600000024, 0.200000003),CFrame = CFrame.new(1.90071809, 1.81462395, -0.157150015, 0.999955714, 0.00111050205, -0.0093366541, -0.00108199974, 0.999994755, 0.00305724167, 0.00933999754, -0.00304700364, 0.999951899),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  467. Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
  468. Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0.999955773, -0.00108199974, 0.00933999848, 0.00111050217, 0.999994755, -0.00304700388, -0.00933665317, 0.00305724121, 0.99995178),C1 = CFrame.new(0.400002658, 0.50000751, -0.399999142, 0.00933599845, -0.0030579993, -0.99995178, 0.00110999751, 0.999994755, -0.0030477671, 0.999955773, -0.00108149007, 0.00933934376),})
  469. CorruptedPart = New("Part",RightLeg,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.400000036, 0.200000003),CFrame = CFrame.new(1.896873, 1.71584904, 0.243133992, 0.999955714, 0.00111050205, -0.0093366541, -0.00108199974, 0.999994755, 0.00305724167, 0.00933999754, -0.00304700364, 0.999951899),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  470. Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
  471. Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0.999955773, -0.00108199974, 0.00933999848, 0.00111050217, 0.999994755, -0.00304700388, -0.00933665317, 0.00305724121, 0.99995178),C1 = CFrame.new(4.14252281e-006, 0.400008917, -0.399998784, 0.00933599845, -0.0030579993, -0.99995178, 0.00110999751, 0.999994755, -0.0030477671, 0.999955773, -0.00108149007, 0.00933934376),})
  472. CorruptedPart = New("Part",RightLeg,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.800000072, 0.200000003),CFrame = CFrame.new(1.89314091, 1.71706903, 0.643112063, 0.999955714, 0.00111050205, -0.0093366541, -0.00108199974, 0.999994755, 0.00305724167, 0.00933999754, -0.00304700364, 0.999951899),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  473. Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
  474. Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0.999955773, -0.00108199974, 0.00933999848, 0.00111050217, 0.999994755, -0.00304700388, -0.00933665317, 0.00305724121, 0.99995178),C1 = CFrame.new(-0.399993181, 0.400005698, -0.399996519, 0.00933599845, -0.0030579993, -0.99995178, 0.00110999751, 0.999994755, -0.0030477671, 0.999955773, -0.00108149007, 0.00933934376),})
  475. EffCorruptedPart = New("Part",RightLeg,"EffCorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(1, 1.20000005, 1),CFrame = CFrame.new(2.29597116, 0.915416002, 0.249298006, 0.999955714, 0.00111051137, -0.00933665317, -0.00108199974, 0.999994755, 0.00305824191, 0.00933999754, -0.00304800365, 0.999951899),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  476. Mesh = New("BlockMesh",EffCorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
  477. Weld = New("ManualWeld",EffCorruptedPart,"Weld",{Part0 = EffCorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0.999955773, -0.00108199974, 0.00933999848, 0.00111051148, 0.999994755, -0.00304800388, -0.00933665223, 0.00305824145, 0.99995178),C1 = CFrame.new(1.41263008e-005, -0.399995744, 5.00679016e-006, 0.00933599845, -0.0030579993, -0.99995178, 0.00110999751, 0.999994755, -0.0030477671, 0.999955773, -0.00108149007, 0.00933934376),})
  478. CorruptedPart = New("Part",RightLeg,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.400000006, 0.200000003),CFrame = CFrame.new(2.300596, 1.71419013, -0.153122023, 0.999955714, 0.00111051137, -0.00933665317, -0.00108199974, 0.999994755, 0.00305824191, 0.00933999754, -0.00304800365, 0.999951899),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  479. Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
  480. Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0.999955773, -0.00108199974, 0.00933999848, 0.00111051148, 0.999994755, -0.00304800388, -0.00933665223, 0.00305824145, 0.99995178),C1 = CFrame.new(0.400015235, 0.400005817, 7.39097595e-006, 0.00933599845, -0.0030579993, -0.99995178, 0.00110999751, 0.999994755, -0.0030477671, 0.999955773, -0.00108149007, 0.00933934376),})
  481. CorruptedPart = New("Part",RightLeg,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.600000024, 0.200000003),CFrame = CFrame.new(2.69322205, 1.81620288, 0.650299072, 0.999955714, 0.00111051137, -0.00933665317, -0.00108199974, 0.999994755, 0.00305824191, 0.00933999754, -0.00304800365, 0.999951899),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  482. Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
  483. Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0.999955773, -0.00108199974, 0.00933999848, 0.00111051148, 0.999994755, -0.00304800388, -0.00933665223, 0.00305824145, 0.99995178),C1 = CFrame.new(-0.400013447, 0.500005245, 0.400009155, 0.00933599845, -0.0030579993, -0.99995178, 0.00110999751, 0.999994755, -0.0030477671, 0.999955773, -0.00108149007, 0.00933934376),})
  484. CorruptedPart = New("Part",RightLeg,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.400000006, 0.200000003),CFrame = CFrame.new(2.69684124, 1.71498096, 0.250625998, 0.999955714, 0.00111051137, -0.00933665317, -0.00108199974, 0.999994755, 0.00305824191, 0.00933999754, -0.00304800365, 0.999951899),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  485. Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
  486. Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0.999955773, -0.00108199974, 0.00933999848, 0.00111051148, 0.999994755, -0.00304800388, -0.00933665223, 0.00305824145, 0.99995178),C1 = CFrame.new(-1.63316727e-005, 0.400005937, 0.400005102, 0.00933599845, -0.0030579993, -0.99995178, 0.00110999751, 0.999994755, -0.0030477671, 0.999955773, -0.00108149007, 0.00933934376),})
  487. --ScatterEff(EffCorruptedPart)
  488.  
  489. sa = RightArm:GetChildren()
  490. for i = 1, #sa do
  491. --ScatterEff(sa[i])
  492. end
  493.  
  494. local eff1 = Instance.new("ParticleEmitter",EyeFire)
  495. eff1.Size = NumberSequence.new(.1)
  496. eff1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(.2,0),NumberSequenceKeypoint.new(1,1)})
  497. eff1.LightEmission = 1
  498. eff1.Lifetime = NumberRange.new(.5)
  499. eff1.Speed = NumberRange.new(1)
  500. eff1.EmissionDirection = "Front"
  501. eff1.Rate = 100
  502. eff1.Texture = "rbxassetid://347504241"
  503. eff1.Acceleration = Vector3.new(0,10,0)
  504. eff1.Color = ColorSequence.new(Color3.new(1,0,0))
  505. local eff2 = Instance.new("ParticleEmitter",EyeFire)
  506. eff2.Size = NumberSequence.new(.1)
  507. eff2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(.2,0),NumberSequenceKeypoint.new(1,1)})
  508. eff2.LightEmission = 1
  509. eff2.Lifetime = NumberRange.new(.5)
  510. eff2.Speed = NumberRange.new(1)
  511. eff2.EmissionDirection = "Front"
  512. eff2.Rate = 100
  513. eff2.Texture = "rbxassetid://347504259"
  514. eff2.Acceleration = Vector3.new(0,10,0)
  515. eff2.Color = ColorSequence.new(Color3.new(1,0,0))
  516. local eff3 = Instance.new("ParticleEmitter",EyeFire)
  517. eff3.Size = NumberSequence.new(.1)
  518. eff3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(1,1)})
  519. eff3.LightEmission = 1
  520. eff3.Lifetime = NumberRange.new(.5)
  521. eff3.Speed = NumberRange.new(1)
  522. eff3.EmissionDirection = "Front"
  523. eff3.Rate = 100
  524. eff3.Texture = "rbxasset://textures/particles/fire_main.dds"
  525. eff3.Acceleration = Vector3.new(0,10,0)
  526. eff3.Color = ColorSequence.new(Color3.new(1,0,0))
  527.  
  528. --Sounds--
  529. slashsnd = New("Sound",sPart,"Slash",{SoundId = "rbxassetid://28144425",PlaybackSpeed = .7,Volume = 5})
  530. hitsnd = New("Sound",sPart,"Hit",{SoundId = "rbxassetid://429400881",PlaybackSpeed = .7,Volume = 5})
  531. telesnd = New("Sound",sPart,"Tele",{SoundId = "rbxassetid://2767090",PlaybackSpeed = .7,Volume = 5})
  532. burnsnd = New("Sound",sPart,"Burn",{SoundId = "rbxassetid://32791565",PlaybackSpeed = .7,Volume = 5})
  533. music1 = New("Sound",sPart,"Music1",{SoundId = "rbxassetid://151038517",PlaybackSpeed = .5,Volume = 10,Looped = true})
  534. music2 = New("Sound",sPart,"Music2",{SoundId = "rbxassetid://11984351",PlaybackSpeed = .2,Volume = 5,Looped = true})
  535. deathmus = New("Sound",sPart,"DeathMus",{SoundId = "rbxassetid://19094700",PlaybackSpeed = .5,Volume = 5,Looped = true})
  536. deathex = New("Sound",sPart,"DeathEx",{SoundId = "rbxassetid://11984351",PlaybackSpeed = 1,Volume = 5})
  537.  
  538. --Animations--
  539. swinganim = chara.Humanoid:LoadAnimation(New("Animation",chara,"Swing",{AnimationId = "rbxassetid://186934658"}))
  540.  
  541. --Name Tag--
  542. local naeeym = Instance.new("BillboardGui",chara)
  543. naeeym.Size = UDim2.new(0,100,0,40)
  544. naeeym.StudsOffset = Vector3.new(0,2,0)
  545. naeeym.Adornee = chara.Head
  546. local tecks = Instance.new("TextLabel",naeeym)
  547. tecks.BackgroundTransparency = 1
  548. tecks.BorderSizePixel = 0
  549. tecks.Text = "John Doe"
  550. tecks.Font = "Fantasy"
  551. tecks.FontSize = "Size24"
  552. tecks.TextStrokeTransparency = 1
  553. tecks.TextStrokeColor3 = Color3.new(0,0,0)
  554. tecks.TextColor3 = Color3.new(0,0,0)
  555. tecks.Size = UDim2.new(1,0,0.5,0)
  556.  
  557. --Soul Steal--
  558. function SoulSteal(pos)
  559. local soulst = coroutine.wrap(function()
  560. local soul = Instance.new("Part",workspace)
  561. soul.Size = Vector3.new(0,0,0)
  562. soul.CanCollide = false
  563. soul.Anchored = false
  564. soul.Position = pos
  565. soul.CFrame = CFrame.new(pos.X,pos.Y,pos.Z)
  566. soul.Transparency = 1
  567. local ptc = Instance.new("ParticleEmitter",soul)
  568. ptc.Texture = "http://www.roblox.com/asset/?id=197195522"
  569. ptc.Size = NumberSequence.new(0.5)
  570. ptc.LockedToPart = false
  571. ptc.Rate = 1000
  572. ptc.Color = ColorSequence.new(Color3.fromRGB(0,0,0),Color3.fromRGB(255,0,0))
  573. ptc.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(1,1)})
  574. ptc.Speed = NumberRange.new(0)
  575. ptc.RotSpeed = NumberRange.new(-70,70)
  576. ptc.Lifetime = NumberRange.new(0.3,0.7)
  577. local bodpos = Instance.new("BodyPosition",soul)
  578. bodpos.Position = pos
  579. wait(2)
  580. soul.Touched:connect(function(hit)
  581. if hit.Parent == chara then
  582. soul:Destroy()
  583. end
  584. end)
  585. while soul do
  586. wait(.1)
  587. bodpos.Position = chara.Torso.Position
  588. end
  589. end)
  590. soulst()
  591. end
  592.  
  593. --Death of a Mortal--
  594. function KillMortal(hitdude)
  595. local torsy = nil
  596. if hitdude:FindFirstChild("Torso")~=nil then
  597. torsy = hitdude.Torso
  598. elseif hitdude:FindFirstChild("UpperTorso")~=nil then
  599. torsy = hitdude.UpperTorso
  600. end
  601. local val = Instance.new("ObjectValue",hitdude)
  602. val.Name = "HasBeenHit"
  603. hitdude:BreakJoints()
  604. hitdude.Humanoid:Destroy()
  605. SoulSteal(torsy.Position)
  606. local chi = hitdude:GetChildren()
  607. for i = 1, #chi do
  608. if chi[i].ClassName == "Part" or chi[i].ClassName == "MeshPart" then
  609. local bodpos = Instance.new("BodyPosition",chi[i])
  610. bodpos.Position = chi[i].Position + Vector3.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))
  611. ScatterEff(chi[i])
  612. chi[i].BrickColor = BrickColor.new("Really black")
  613. end
  614. end
  615. for i = 1, 4 do
  616. for i = 1, #chi do
  617. if chi[i].ClassName == "Part" or chi[i].ClassName == "MeshPart" then
  618. chi[i].Transparency = chi[i].Transparency + .25
  619. wait(.01)
  620. end
  621. end
  622. end
  623. for i = 1, #chi do
  624. if chi[i].ClassName == "Part" or chi[i].ClassName == "MeshPart" then
  625. chi[i]:Destroy()
  626. end
  627. end
  628. end
  629.  
  630. --Arm Touch--
  631. bladeactive = false
  632. Hitbox.Touched:connect(function(hit)
  633. if bladeactive == true then
  634. if hit.Parent:FindFirstChild("Humanoid")~= nil and hit.Parent:FindFirstChild("HasBeenHit")== nil and hit.Parent ~= chara then
  635. hitsnd:Play()
  636. KillMortal(hit.Parent)
  637. end
  638. end
  639. end)
  640.  
  641. --Teleport--
  642. function Teleport(pos)
  643. telesnd:Play()
  644. local ch = chara:GetChildren()
  645. for i = 1, #ch do
  646. if ch[i].ClassName == "Part" and ch[i].Name ~= "HumanoidRootPart" then
  647. local trace = Instance.new("Part",game.Workspace)
  648. trace.Size = ch[i].Size
  649. trace.Material = "Neon"
  650. trace.BrickColor = BrickColor.new("Really black")
  651. trace.Transparency = .3
  652. trace.CanCollide = false
  653. trace.Anchored = true
  654. trace.CFrame = ch[i].CFrame
  655. if ch[i].Name == "Head" then
  656. mehs = Instance.new("CylinderMesh",trace)
  657. mehs.Scale = Vector3.new(1.25,1.25,1.25)
  658. end
  659. tracedisappear = coroutine.wrap(function()
  660. wait(1)
  661. for i = 1, 7 do
  662. wait(.1)
  663. trace.Transparency = trace.Transparency + .1
  664. end
  665. trace:Destroy()
  666. end)
  667. tracedisappear()
  668. end
  669. end
  670. chara.Torso.CFrame = CFrame.new(pos.X,pos.Y,pos.Z)
  671. end
  672.  
  673. --Grab--
  674. function Grab(mouse)
  675. local hit = mouse.Target
  676. if hit ~= nil then
  677. if hit.Parent:FindFirstChild("Humanoid")~=nil then
  678. local torsy = nil
  679. if hit.Parent:FindFirstChild("Torso")~=nil then
  680. torsy = hit.Parent.Torso
  681. elseif hit.Parent:FindFirstChild("UpperTorso")~=nil then
  682. torsy = hit.Parent.UpperTorso
  683. end
  684. local bodpos = Instance.new("BodyPosition",torsy)
  685. bodpos.Position = torsy.Position
  686. wait(1)
  687. burnsnd:Play()
  688. hit.Parent.Humanoid.MaxHealth = 100
  689. bodpos.Position = bodpos.Position + Vector3.new(0,4,0)
  690. for i = 1, 10 do
  691. wait(.1)
  692. BurningEff(torsy)
  693. hit.Parent.Humanoid.Health = hit.Parent.Humanoid.Health - 10
  694. end
  695. KillMortal(hit.Parent)
  696. end
  697. else end
  698. end
  699.  
  700. --Button1Down--
  701. dell = false
  702. function onButton1Down()
  703. if dell == false then
  704. dell = true
  705. swinganim:Play()
  706. bladeactive = true
  707. slashsnd:Play()
  708. wait(.7)
  709. bladeactive = false
  710. dell = false
  711. swinganim:Stop()
  712. end
  713. end
  714.  
  715. --KeyDowns--
  716. function onKeyDown(key)
  717. if key == "z" then
  718. Teleport(Mouse.Hit.p + Vector3.new(0,2,0))
  719. elseif key == "x" then
  720. Grab(Mouse)
  721. end
  722. end
  723.  
  724. --Mouse Functions--
  725. Mouse = player:GetMouse()
  726. if Mouse then
  727. Mouse.Button1Down:connect(onButton1Down)
  728. Mouse.KeyDown:connect(onKeyDown)
  729. end
  730.  
  731. spawn(function()
  732. print("Loading Ghost Doe by joalars2...")
  733. print("This is a ghost edit of CKbackup's John Doe script. I do not intend to take credit.")
  734.  
  735. local plr = game:GetService("Players").LocalPlayer
  736. local mouse,char = plr:GetMouse(),plr.Character
  737.  
  738. local amountGhosts = 3
  739.  
  740. for i,v in pairs(game:GetService("Workspace").CurrentCamera:GetChildren()) do v:Destroy() end
  741.  
  742. local toggle,cd,mcd = false,false,false
  743. local ghosts = {}
  744. local temptab = {}
  745.  
  746. local state = "idle"
  747.  
  748. local gt = true
  749.  
  750. local gyro = Instance.new("BodyGyro",char:WaitForChild("HumanoidRootPart")) --Stops the character from glitching out on enter/exit
  751. gyro.MaxTorque = Vector3.new(0,0,0)
  752. gyro.D = 0
  753. gyro.P = 100000000
  754.  
  755.  
  756. local wCol = BrickColor.new("Really red")
  757. local wCol2 = BrickColor.new("Really black")
  758. local gCol = BrickColor.new("Toothpaste")
  759. local gCol2 = BrickColor.new("Institutional white")
  760.  
  761. function searchAll(m,clear)
  762. if clear then
  763. if clear == true then
  764. for i,v in pairs(temptab) do
  765. table.remove(temptab,1)
  766. end
  767. end
  768. end
  769. for i,v in pairs(m:GetChildren()) do
  770. if v then
  771. local s = v:Clone()
  772. for _,b in pairs(s:GetChildren()) do
  773. b:Destroy()
  774. end
  775. if s:IsA("Part") or s:IsA("WedgePart") or s:IsA("TrussPart") or s:IsA("UnionOperation") then
  776. if s.Name ~= "HumanoidRootPart" then
  777. s.Anchored = true
  778. s.CanCollide = false
  779. s.Transparency = 0.95
  780. v.Transparency = 1
  781. s.TopSurface = "Smooth"
  782. s.BottomSurface = "Smooth"
  783. s.FrontSurface = "Smooth"
  784. s.RightSurface = "Smooth"
  785. s.BackSurface = "Smooth"
  786. s.LeftSurface = "Smooth"
  787. if s.Material ~= Enum.Material.Neon then
  788. if gt == true then
  789. s.BrickColor = wCol2
  790. else
  791. s.BrickColor = gCol2
  792. end
  793. else
  794. if gt == true then
  795. s.BrickColor = wCol
  796. else
  797. s.BrickColor = gCol
  798. end
  799. end
  800. for _,c in pairs(v:GetChildren()) do
  801. if c:IsA("SpecialMesh") or c:IsA("CylinderMesh") then
  802. c:Clone().Parent = s
  803. end
  804. end
  805. local objValue = Instance.new("ObjectValue",s)
  806. objValue.Name = "Target"
  807. objValue.Value = v
  808. table.insert(temptab,s)
  809. end
  810. --elseif s:IsA("CharacterMesh") then
  811. --table.insert(temptab,s)
  812. end
  813. --searchAll(v)
  814. end
  815. end
  816. return temptab
  817. end
  818.  
  819. function CreateGhost()
  820. local ghost = Instance.new("Model",game.Workspace)
  821. searchAll(char,true)
  822. ghost.Name = char.Name.."'s Ghost "..#ghosts..#plr.Name
  823. --Instance.new("Humanoid",ghost)
  824. for i,v in pairs(temptab) do
  825. v:Clone().Parent = ghost
  826. end
  827. table.insert(ghosts,ghost)
  828. end
  829.  
  830. function ClearGhosts()
  831. for i,v in pairs(ghosts) do
  832. v:Destroy()
  833. end
  834. for i,v in pairs(ghosts) do
  835. table.remove(ghosts,1)
  836. end
  837. for i,v in pairs(game:GetService("Workspace"):GetChildren()) do
  838. if string.sub(v.Name,1,#plr.Name+9) == plr.Name.."'s Ghost " then
  839. v:Destroy()
  840. end
  841. end
  842. end
  843.  
  844. Instance.new("ForceField",char).Visible = false
  845.  
  846. toggle = true
  847. for i=1,amountGhosts do
  848. CreateGhost()
  849. end
  850. char.Parent = game:GetService("Workspace").CurrentCamera
  851. char:FindFirstChild("Head").Transparency = 1
  852. char:FindFirstChild("Torso").Transparency = 1
  853. char:FindFirstChild("Right Arm").Transparency = 1
  854. char:FindFirstChild("Left Arm").Transparency = 1
  855. char:FindFirstChild("Right Leg").Transparency = 1
  856. char:FindFirstChild("Left Leg").Transparency = 1
  857. for i,v in pairs(char:GetChildren()) do
  858. if v:IsA("Accessory") then
  859. v:FindFirstChild("Handle").Transparency = 1
  860. end
  861. end
  862. char:FindFirstChild("Head"):FindFirstChild("face"):Destroy()
  863.  
  864. local p1 = Instance.new("Part",workspace)
  865. local m1 = Instance.new("SpecialMesh",p1)
  866. m1.MeshType = "Sphere"
  867. m1.Scale = Vector3.new(5,5,5)
  868. p1.Size = Vector3.new(1,1,1)
  869. p1.Anchored = true
  870. p1.CanCollide = false
  871. p1.TopSurface = "Smooth"
  872. p1.BottomSurface = "Smooth"
  873. p1.BrickColor = wCol
  874. p1.Material = "Neon"
  875. local p2 = Instance.new("Part",workspace)
  876. local m2 = Instance.new("SpecialMesh",p2)
  877. m2.MeshType = "Sphere"
  878. m2.Scale = Vector3.new(8,8,8)
  879. p2.Size = Vector3.new(1,1,1)
  880. p2.Anchored = true
  881. p2.CanCollide = false
  882. p2.TopSurface = "Smooth"
  883. p2.BottomSurface = "Smooth"
  884. p2.BrickColor = wCol2
  885. p2.Material = "Neon"
  886. local p3 = Instance.new("Part",workspace)
  887. local m3 = Instance.new("BlockMesh",p3)
  888. m3.Scale = Vector3.new(7,7,7)
  889. p3.Size = Vector3.new(1,1,1)
  890. p3.Transparency = 0.4
  891. p3.Anchored = true
  892. p3.CanCollide = false
  893. p3.TopSurface = "Smooth"
  894. p3.BottomSurface = "Smooth"
  895. p3.BrickColor = wCol
  896. p3.Material = "Neon"
  897. local p4 = Instance.new("Part",workspace)
  898. local m4 = Instance.new("BlockMesh",p4)
  899. m4.Scale = Vector3.new(10,10,10)
  900. p4.Size = Vector3.new(1,1,1)
  901. p4.Transparency = 0.4
  902. p4.Anchored = true
  903. p4.CanCollide = false
  904. p4.TopSurface = "Smooth"
  905. p4.BottomSurface = "Smooth"
  906. p4.BrickColor = wCol2
  907. p4.Material = "Neon"
  908. local currentframe = 0
  909. local frmR
  910.  
  911. frmR = game:GetService("RunService").RenderStepped:connect(function()
  912. currentframe = currentframe + 1
  913. if currentframe < 1*60 then
  914. p1.CFrame = char:WaitForChild("Torso").CFrame
  915. p2.CFrame = char:WaitForChild("Torso").CFrame
  916. p3.CFrame = char:WaitForChild("Torso").CFrame * CFrame.Angles(math.rad(math.random(0,360)),math.rad(math.random(0,360)),math.rad(math.random(0,360)))
  917. p4.CFrame = char:WaitForChild("Torso").CFrame * CFrame.Angles(math.rad(math.random(0,360)),math.rad(math.random(0,360)),math.rad(math.random(0,360)))
  918. m1.Scale = m1.Scale + Vector3.new(0.25,0.25,0.25)
  919. m2.Scale = m2.Scale + Vector3.new(0.25,0.25,0.25)
  920. m3.Scale = m3.Scale + Vector3.new(0.25,0.25,0.25)
  921. m4.Scale = m4.Scale + Vector3.new(0.25,0.25,0.25)
  922. p1.Transparency = p1.Transparency + (1/(1*60))
  923. p2.Transparency = p2.Transparency + (1/(1*60))
  924. p3.Transparency = p3.Transparency + (1/(1*60))
  925. p4.Transparency = p4.Transparency + (1/(1*60))
  926. else
  927. p1:Destroy()
  928. p2:Destroy()
  929. p3:Destroy()
  930. p4:Destroy()
  931. frmR:disconnect()
  932. end
  933. end)
  934.  
  935. char.Humanoid.MaxHealth = math.huge
  936. wait()
  937. char.Humanoid.Health = math.huge
  938.  
  939. --[[mouse.KeyDown:connect(function(key)
  940. if key == "r" then
  941. print("R!")
  942. if cd == false then
  943. print("No cooldown!")
  944. cd = true
  945. if toggle == false then
  946. print("Entering godmode")
  947. toggle = true
  948. Instance.new("ForceField",char)
  949. for i=1,amountGhosts do
  950. CreateGhost()
  951. end
  952. char.Parent = game:GetService("Workspace").CurrentCamera
  953. char:FindFirstChild("Head").Transparency = 1
  954. char:FindFirstChild("Torso").Transparency = 1
  955. char:FindFirstChild("Right Arm").Transparency = 1
  956. char:FindFirstChild("Left Arm").Transparency = 1
  957. char:FindFirstChild("Right Leg").Transparency = 1
  958. char:FindFirstChild("Left Leg").Transparency = 1
  959. for i,v in pairs(char:GetChildren()) do
  960. if v:IsA("Accessory") then
  961. v:FindFirstChild("Handle").Transparency = 1
  962. end
  963. end
  964. else
  965. print("Exiting godmode")
  966. toggle = false
  967. for i,v in pairs(ghosts) do
  968. v:Destroy()
  969. end
  970. char.Parent = game:GetService("Workspace")
  971. char:FindFirstChild("ForceField"):Destroy()
  972. char:FindFirstChild("Head").Transparency = 0
  973. char:FindFirstChild("Torso").Transparency = 0
  974. char:FindFirstChild("Right Arm").Transparency = 0
  975. char:FindFirstChild("Left Arm").Transparency = 0
  976. char:FindFirstChild("Right Leg").Transparency = 0
  977. char:FindFirstChild("Left Leg").Transparency = 0
  978. for i,v in pairs(char:GetChildren()) do
  979. if v:IsA("Accessory") then
  980. v:FindFirstChild("Handle").Transparency = 0
  981. end
  982. end
  983. end
  984. cd = false
  985. end
  986. end
  987. end)]]
  988.  
  989. mouse.KeyDown:connect(function(key)
  990. if key == "f" then
  991. ClearGhosts()
  992. for i=1,amountGhosts do
  993. CreateGhost()
  994. end
  995. end
  996. end)
  997.  
  998. local frm = 0
  999.  
  1000. local toRemove = {}
  1001.  
  1002. game:GetService("RunService").RenderStepped:connect(function()
  1003. frm = frm + 1
  1004. if char.Parent == game:GetService("Workspace").CurrentCamera then
  1005.  
  1006. local delay = 0.9
  1007.  
  1008. for i,v in pairs(ghosts) do
  1009. for _,b in pairs(v:GetChildren()) do
  1010. if b:IsA("Part") or b:IsA("WedgePart") or b:IsA("TrussPart") or b:IsA("UnionOperation") then
  1011. b.CFrame = b.CFrame:lerp(b:FindFirstChild("Target").Value.CFrame,delay)
  1012. end
  1013. end
  1014. delay = delay - (0.5/(#ghosts+1))
  1015. end
  1016.  
  1017. --[[if math.floor(frm/8) == frm/8 then
  1018. local isub = 0
  1019. for i,v in pairs(ghosts) do
  1020. if #v:GetChildren() < 6 then
  1021. v:Destroy()
  1022. table.remove(ghosts,i - isub)
  1023. isub = isub + 1
  1024. CreateGhost()
  1025. end
  1026. end
  1027. end]]
  1028. end
  1029.  
  1030. --Animation states
  1031.  
  1032. local ray = Ray.new(char.HumanoidRootPart.CFrame.p, Vector3.new(0,-3,0).unit*4)
  1033. local part,pos,normal = game:GetService("Workspace"):FindPartOnRayWithIgnoreList(ray,ghosts,false,true)
  1034.  
  1035. if state ~= "busy" then
  1036. if char.HumanoidRootPart.Velocity.Magnitude <= 0.5 then
  1037. state = "idle"
  1038. elseif char.HumanoidRootPart.Velocity.Magnitude > 0.5 then
  1039. state = "running"
  1040. --[[elseif char.HumanoidRootPart.Velocity.Y < 0.1 and not part then
  1041. state = "falling"
  1042. elseif char.HumanoidRootPart.Velocity.Y >= 0.1 and not part then
  1043. state = "jumping"]]
  1044. end
  1045. char.Humanoid.WalkSpeed = 32
  1046. char.Humanoid.JumpPower = 70
  1047. end
  1048. end)
  1049.  
  1050. char.Humanoid.Died:connect(function()
  1051. toggle = false
  1052.  
  1053. ClearGhosts()
  1054.  
  1055. char.Parent = game.Workspace
  1056. char.Parent = game:GetService("Workspace")
  1057. char:FindFirstChild("ForceField"):Destroy()
  1058. char:FindFirstChild("Head").Transparency = 0
  1059. char:FindFirstChild("Torso").Transparency = 0
  1060. char:FindFirstChild("Right Arm").Transparency = 0
  1061. char:FindFirstChild("Left Arm").Transparency = 0
  1062. char:FindFirstChild("Right Leg").Transparency = 0
  1063. char:FindFirstChild("Left Leg").Transparency = 0
  1064. for i,v in pairs(char:GetChildren()) do
  1065. if v:IsA("Accessory") then
  1066. v:FindFirstChild("Handle").Transparency = 0
  1067. end
  1068. end
  1069. for i,v in pairs(game:GetService("Workspace").CurrentCamera:GetChildren()) do v:Destroy() end
  1070. plr:LoadCharacter()
  1071. end)
  1072.  
  1073. local msgidGlob = 0
  1074. local state = true
  1075. local font = "Arcade"
  1076. local tcol = Color3.fromRGB(255,217,0)
  1077. local tscol = Color3.fromRGB(0,0,0)
  1078. local fsiz = 28
  1079. local tr = true
  1080. local tsr = false
  1081. local fade = 2
  1082.  
  1083. local p = Instance.new("Part",game.Workspace)
  1084. p.Size = Vector3.new(0.2,0.2,0.2)
  1085. p.Transparency = 1
  1086. p.Anchored = true
  1087. p.CanCollide = false
  1088. p.Name = "Msg"
  1089. p.CFrame = plr.Character:WaitForChild("Head").CFrame + Vector3.new(0,2.25,0)
  1090.  
  1091. local r = 255
  1092. local b = 0
  1093. local g = 0
  1094.  
  1095. plr.Chatted:connect(function(c)
  1096. msgidGlob = msgidGlob + 1
  1097. local curMsgId = msgidGlob
  1098. if string.lower(c) == "!disable" then
  1099. state = false
  1100. elseif string.lower(c) == "!enable" then
  1101. state = true
  1102. elseif string.lower(string.sub(c,1,6)) == "!font " then
  1103. local old = font
  1104. font = string.sub(c,7,#c) or old
  1105. elseif string.lower(string.sub(c,1,8)) == "!tcolor " then
  1106. if string.lower(string.sub(c,9,#c)) == "rainbow" then
  1107. tr = true
  1108. else
  1109. tr = false
  1110. local old = tcol
  1111. tcol = Color3.fromRGB(string.sub(c,9,11),string.sub(c,13,15),string.sub(c,17,19)) or old
  1112. end
  1113. elseif string.lower(string.sub(c,1,9)) == "!tscolor " then
  1114. if string.sub(c,10,#c) == "rainbow" then
  1115. tsr = true
  1116. else
  1117. tsr = false
  1118. local old = tscol
  1119. tscol = Color3.fromRGB(string.sub(c,10,12),string.sub(c,14,16),string.sub(c,18,20)) or old
  1120. end
  1121. elseif string.lower(string.sub(c,1,6)) == "!size " then
  1122. local old = fsiz
  1123. fsiz = string.sub(c,7,#c) or old
  1124. elseif string.lower(string.sub(c,1,6)) == "!fade " then
  1125. local old = fade
  1126. fade = string.sub(c,7,#c) or old
  1127. end
  1128. if plr.Character and state == true then
  1129. if plr.Character:FindFirstChild("Head") then
  1130. for i,v in pairs(p:GetChildren()) do
  1131. if v:IsA("BillboardGui") and v.Name == "J2CMSG" then
  1132. v:Destroy()
  1133. end
  1134. end
  1135. local bbgui = Instance.new("BillboardGui",p)
  1136. bbgui.Name = "J2CMSG"
  1137. bbgui.AlwaysOnTop = true
  1138. bbgui.ExtentsOffsetWorldSpace = Vector3.new(0,4.5,0)
  1139. bbgui.Size = UDim2.new(0.2,0,0.14,0)
  1140. local tl = Instance.new("TextLabel",bbgui)
  1141. tl.BackgroundTransparency = 1
  1142. tl.BorderSizePixel = 0
  1143. tl.Size = UDim2.new(1,0,10,0)
  1144. tl.Position = UDim2.new(0,0,-5,0)
  1145. tl.Font = font or "SciFi"
  1146. tl.FontSize = "Size"..fsiz or "Size36"
  1147. tl.TextColor3 = tcol
  1148. tl.TextScaled = false
  1149. tl.TextWrapped = false
  1150. tl.TextStrokeColor3 = tscol
  1151. tl.TextStrokeTransparency = 0
  1152.  
  1153. game:GetService("RunService").RenderStepped:connect(function()
  1154. if tr then
  1155. if tl.Parent ~= nil then
  1156. tl.TextColor3 = Color3.fromRGB(r,g,b)
  1157. end
  1158. end
  1159. end)
  1160.  
  1161. for i=1,#c do
  1162. if msgidGlob == curMsgId then
  1163. tl.Text = string.sub(c,1,i)
  1164. if string.sub(c,i,i) ~= " " then
  1165. local s = Instance.new("Sound",p)
  1166. s.SoundId = "rbxassetid://418252437"
  1167. s.Volume = 1
  1168. s.Pitch = 1
  1169. s:Play()
  1170. game.Debris:AddItem(s,2)
  1171. end
  1172. wait()
  1173. end
  1174. end
  1175. wait(fade)
  1176. if msgidGlob == curMsgId then
  1177. for i=1,10 do
  1178. if msgidGlob == curMsgId then
  1179. tl.TextTransparency = tl.TextTransparency + 0.1
  1180. tl.TextStrokeTransparency = tl.TextStrokeTransparency + 0.1
  1181. tl.Position = tl.Position + UDim2.new(0,0,0,-3)
  1182. wait()
  1183. end
  1184. end
  1185. if msgidGlob == curMsgId then
  1186. bbgui:Destroy()
  1187. end
  1188. end
  1189. end
  1190. end
  1191. end)
  1192.  
  1193. coroutine.resume(coroutine.create(function()
  1194. while wait() do
  1195. for i=0,255,10 do g = i wait() end
  1196. for i=255,0,-10 do r = i wait() end
  1197. for i=0,255,10 do b = i wait() end
  1198. for i=255,0,-10 do g = i wait() end
  1199. for i=0,255,10 do r = i wait() end
  1200. for i=255,0,-10 do b = i wait() end
  1201. end
  1202. end))
  1203.  
  1204. game:GetService("RunService").RenderStepped:connect(function()
  1205. if p.Parent ~= nil then
  1206. p.CFrame = p.CFrame:lerp(plr.Character:WaitForChild("Head").CFrame + Vector3.new(0,2.25,0),0.16)
  1207. else
  1208. p = Instance.new("Part",game.Workspace)
  1209. p.Size = Vector3.new(0.2,0.2,0.2)
  1210. p.Transparency = 1
  1211. p.Anchored = true
  1212. p.CanCollide = false
  1213. p.Name = "Msg"
  1214. p.CFrame = plr.Character:WaitForChild("Head").CFrame + Vector3.new(0,2.25,0)
  1215. end
  1216. end)
  1217. end)
  1218.  
  1219. --Loop Function--
  1220. while true do
  1221. if sPart.Parent ~= nil then
  1222. sPart.CFrame = chara:FindFirstChild("Torso").CFrame
  1223. else
  1224. sPart = Instance.new("Part",workspace)
  1225. sPart.Name = "SoundPart"
  1226. sPart.Size = Vector3.new(0.2,0.2,0.2)
  1227. sPart.Anchored = true
  1228. sPart.Transparency = 1
  1229. sPart.CanCollide = false
  1230. sPart.CFrame = chara.Torso.CFrame
  1231. slashsnd = New("Sound",sPart,"Slash",{SoundId = "rbxassetid://28144425",PlaybackSpeed = .7,Volume = 5})
  1232. hitsnd = New("Sound",sPart,"Hit",{SoundId = "rbxassetid://429400881",PlaybackSpeed = .7,Volume = 5})
  1233. telesnd = New("Sound",sPart,"Tele",{SoundId = "rbxassetid://2767090",PlaybackSpeed = .7,Volume = 5})
  1234. burnsnd = New("Sound",sPart,"Burn",{SoundId = "rbxassetid://32791565",PlaybackSpeed = .7,Volume = 5})
  1235. music1 = New("Sound",sPart,"Music1",{SoundId = "rbxassetid://151038517",PlaybackSpeed = .5,Volume = 10,Looped = true})
  1236. music2 = New("Sound",sPart,"Music2",{SoundId = "rbxassetid://11984351",PlaybackSpeed = .2,Volume = 5,Looped = true})
  1237. deathmus = New("Sound",sPart,"DeathMus",{SoundId = "rbxassetid://19094700",PlaybackSpeed = .5,Volume = 5,Looped = true})
  1238. deathex = New("Sound",sPart,"DeathEx",{SoundId = "rbxassetid://11984351",PlaybackSpeed = 1,Volume = 5})
  1239. end
  1240. wait(.01)
  1241. tecks.TextTransparency = 1
  1242. tecks.TextStrokeTransparency = 1
  1243. chance = math.random(0,100)
  1244. if chance < 10 then
  1245. sel = math.random(1,3)
  1246. if sel == 1 then
  1247. tecks.Text = "NOHOPE"
  1248. elseif sel == 2 then
  1249. tecks.Text = "GIVEUP"
  1250. elseif sel == 3 then
  1251. tecks.Text = "BURNINHELL"
  1252. end
  1253. else tecks.Text = "John Doe"
  1254. end
  1255. if chara.Humanoid.Health > 0 then
  1256. chara.Humanoid.MaxHealth = math.huge
  1257. chara.Humanoid.Health = math.huge
  1258. chara["Left Arm"].BrickColor = BrickColor.new("Cool yellow")
  1259. chara["Right Arm"].BrickColor = BrickColor.new("Cool yellow")
  1260. chara["Left Leg"].BrickColor = BrickColor.new("Medium blue")
  1261. chara["Right Leg"].BrickColor = BrickColor.new("Medium blue")
  1262. chara.Torso.BrickColor = BrickColor.new("Bright yellow")
  1263. chara["Left Arm"].Anchored = false
  1264. chara["Right Arm"].Anchored = false
  1265. chara["Left Leg"].Anchored = false
  1266. chara["Right Leg"].Anchored = false
  1267. chara.Torso.Anchored = false
  1268. ch = chara:GetChildren()
  1269. for i = 1, #ch do
  1270. if ch[i].ClassName == "Accessory" or ch[i].ClassName == "Hat" then
  1271. ch[i]:Destroy()
  1272. end
  1273. end
  1274. tools = player.Backpack:GetChildren()
  1275. for i = 1, #tools do
  1276. if tools[i].ClassName == "HopperBin" then
  1277. tools[i]:Destroy()
  1278. end
  1279. end
  1280. tecks.Position = UDim2.new(0,math.random(-3,3),0,math.random(-3,3))
  1281. local jtrace = Instance.new("Part",game.Workspace)
  1282. jtrace.Name = "JDTrace"
  1283. jtrace.Size = Vector3.new(10,0,10)
  1284. jtrace.Position = chara.Torso.Position
  1285. jtrace.CFrame = chara.Torso.CFrame - Vector3.new(0,3,0)
  1286. jtrace.Transparency = 0.98
  1287. jtrace.Anchored = true
  1288. jtrace.CanCollide = false
  1289. jtrace.BrickColor = BrickColor.new("Really black")
  1290. jtrace.Material = "Granite"
  1291. --BurningEff(jtrace)
  1292. game.Debris:AddItem(jtrace,1)
  1293. end
  1294. end
  1295. end
  1296. },
  1297. {
  1298. "Anti script aura",
  1299. function()
  1300. print("Loading...")
  1301. local ot = tick()
  1302.  
  1303. local plr = game.Players.LocalPlayer
  1304. local char,mouse = plr.Character,plr:GetMouse()
  1305.  
  1306. local mode = "script"
  1307.  
  1308. local amountParts = 3
  1309. local offsetxd = 3
  1310.  
  1311. local frame = 0
  1312. local oldTick = tick()
  1313. local actualframe = 0
  1314.  
  1315. local whitelist = {"joalars2","0Popcorn3","Myt_h","Mariotigre","ammar104","Zwreida"}
  1316.  
  1317. local mouseMode = false
  1318.  
  1319. local tPos = Vector3.new(0,0,0)
  1320.  
  1321. local speed = 5
  1322.  
  1323. local mod = 40
  1324.  
  1325. local freezetab = {}
  1326.  
  1327. function circlePos(r,d,off) return off + Vector3.new(math.cos(math.rad(r))*d,0,math.sin(math.rad(r))*d) end
  1328.  
  1329. function search(t,tab)
  1330. local searchtab = {}
  1331. if tab then
  1332. searchtab = tab
  1333. end
  1334. for i,v in pairs(t:GetChildren()) do
  1335. table.insert(searchtab,v)
  1336. search(v,searchtab)
  1337. end
  1338. return searchtab
  1339. end
  1340.  
  1341. local r = 255
  1342. local g = 0
  1343. local b = 0
  1344.  
  1345. plr.Chatted:connect(function(c)
  1346. if string.lower(string.sub(c,1,8)) == "!amount " then
  1347. amountParts = tonumber(string.sub(c,9,#c))
  1348. end
  1349. if string.lower(string.sub(c,1,5)) == "!mod " then
  1350. mod = tonumber(string.sub(c,6,#c))
  1351. end
  1352. if string.lower(string.sub(c,1,8)) == "!offset " then
  1353. offsetxd = tonumber(string.sub(c,9,#c))
  1354. end
  1355. if string.lower(string.sub(c,1,7)) == "!speed " then
  1356. speed = tonumber(string.sub(c,8,#c))
  1357. end
  1358. if string.lower(string.sub(c,1,12)) == "!mode script" then
  1359. mode = "script"
  1360. warn("Mode: Script Destruction")
  1361. end
  1362. if string.lower(string.sub(c,1,10)) == "!mode kill" then
  1363. mode = "kill"
  1364. warn("Mode: Character Killing")
  1365. end
  1366. if string.lower(string.sub(c,1,5)) == "!default" then
  1367. script.Parent = plr
  1368. wait(1)
  1369. script.Parent = char
  1370. end
  1371. end)
  1372.  
  1373. mouse.KeyDown:connect(function(key)
  1374. if key == "f" then
  1375. if mouseMode == false then
  1376. mouseMode = true
  1377. else
  1378. mouseMode = false
  1379. end
  1380. end
  1381. end)
  1382.  
  1383. coroutine.resume(coroutine.create(function()
  1384. while wait() do
  1385. for i=0,255,10 do g = i wait() end
  1386. for i=255,0,-10 do r = i wait() end
  1387. for i=0,255,10 do b = i wait() end
  1388. for i=255,0,-10 do g = i wait() end
  1389. for i=0,255,10 do r = i wait() end
  1390. for i=255,0,-10 do b = i wait() end
  1391. end
  1392. end))
  1393.  
  1394. game:GetService("RunService").RenderStepped:connect(function()
  1395. actualframe = actualframe + 1
  1396. frame = frame + speed
  1397. local offset = offsetxd
  1398. offset = offsetxd -- + math.cos(tick())*3
  1399. if mouseMode == true then
  1400. tPos = mouse.Hit.p + Vector3.new(0,3,0)
  1401. else
  1402. tPos = char:WaitForChild("Torso").Position
  1403. end
  1404. for i=1,360,(360)/amountParts do
  1405. local p = Instance.new("Part")
  1406. p.TopSurface = "Smooth"
  1407. p.BottomSurface = "Smooth"
  1408. p.Color = Color3.fromRGB(r,g,b)
  1409. p.Material = "Neon"
  1410. local dist = (circlePos(i + frame,offset,tPos + Vector3.new(0,math.cos((frame)/mod)*3,0)) - circlePos(i + frame - 1,offset,tPos + Vector3.new(0,math.cos((frame - 1)/mod)*3,0))).Magnitude*speed
  1411. p.Size = Vector3.new(0.2,0.2,dist)
  1412. p.CanCollide = false
  1413. p.Anchored = true
  1414. local m = Instance.new("BlockMesh",p)
  1415. m.Scale = Vector3.new(1,1,1)
  1416. p.CFrame = CFrame.new(circlePos(i + frame,offset,tPos + Vector3.new(0,math.cos((frame)/mod)*3,0)),circlePos(i + frame - 1,offset,tPos + Vector3.new(0,math.cos((frame - 1)/mod)*3,0))) * CFrame.new(0,0,-dist/2)
  1417. p.Parent = workspace
  1418. local update
  1419. local updateframe = 0
  1420.  
  1421. update = game:GetService("RunService").RenderStepped:connect(function()
  1422. updateframe = updateframe + 1
  1423. m.Scale = m.Scale - Vector3.new(0.05,0.05,0)
  1424. if updateframe >= 15 then
  1425. p:Destroy()
  1426. update:disconnect()
  1427. end
  1428. end)
  1429. end
  1430. oldTick = tick()
  1431. if math.floor(actualframe/16) == actualframe/16 then
  1432. for i,c in pairs(game:GetService("Players"):GetChildren()) do
  1433. local isW = false
  1434. for i,v in pairs(whitelist) do
  1435. if c.Name == v then
  1436. isW = true
  1437. end
  1438. end
  1439. if c.Character.Parent == workspace then
  1440. if isW == false then
  1441. for i,v in pairs(search(c.Character)) do
  1442. wait()
  1443. if c ~= plr then
  1444. if v:IsA("Part") or v:IsA("WedgePart") or v:IsA("TrussPart") or v:IsA("UnionOperation") then
  1445. if (v.Position - tPos).Magnitude < offset then
  1446. for i,v in pairs(v.Parent:GetChildren()) do
  1447. if v:IsA("LocalScript") or v:IsA("Script") then
  1448. v:Destroy()
  1449. elseif v:IsA("Humanoid") then
  1450. if mode == "kill" then
  1451. v.MaxHealth = 1
  1452. v.Health = 0
  1453. v.Parent:BreakJoints()
  1454. end
  1455. end
  1456. end
  1457. if mode == "kill" then
  1458. v:Destroy()
  1459. end
  1460. end
  1461. end
  1462. end
  1463. end
  1464. end
  1465. end
  1466. end
  1467. end
  1468. end)
  1469. end
  1470. },
  1471. {
  1472. "Subs",
  1473. function()
  1474. warn([[
  1475.  
  1476. Custom chat messages by joalars2
  1477. Commands:
  1478.  
  1479. !tcolor 255 255 255 | Sets the Color3 of the text
  1480. !tscolor 255 255 255 | Sets the Color3 of the text stroke
  1481. !font | Sets the text font
  1482. !fade | Seconds before text fade
  1483. !size | Sets the text font size
  1484. !enable | Enables this script
  1485. !disable | Disables this script
  1486.  
  1487. ]])
  1488.  
  1489. local plr = game:GetService("Players").LocalPlayer
  1490. local msgidGlob = 0
  1491. local state = true
  1492. local font = "Arcade"
  1493. local tcol = Color3.fromRGB(255,217,0)
  1494. local tscol = Color3.fromRGB(0,0,0)
  1495. local fsiz = 28
  1496. local tr = true
  1497. local tsr = false
  1498. local fade = 2
  1499.  
  1500. local p = Instance.new("Part",game.Workspace)
  1501. p.Size = Vector3.new(0.2,0.2,0.2)
  1502. p.Transparency = 1
  1503. p.Anchored = true
  1504. p.CanCollide = false
  1505. p.Name = "Msg"
  1506. p.CFrame = plr.Character:WaitForChild("Head").CFrame + Vector3.new(0,2.25,0)
  1507.  
  1508. local r = 255
  1509. local b = 0
  1510. local g = 0
  1511.  
  1512. plr.Chatted:connect(function(c)
  1513. msgidGlob = msgidGlob + 1
  1514. local curMsgId = msgidGlob
  1515. if string.lower(c) == "!disable" then
  1516. state = false
  1517. elseif string.lower(c) == "!enable" then
  1518. state = true
  1519. elseif string.lower(string.sub(c,1,6)) == "!font " then
  1520. local old = font
  1521. font = string.sub(c,7,#c) or old
  1522. elseif string.lower(string.sub(c,1,8)) == "!tcolor " then
  1523. if string.lower(string.sub(c,9,#c)) == "rainbow" then
  1524. tr = true
  1525. else
  1526. tr = false
  1527. local old = tcol
  1528. tcol = Color3.fromRGB(string.sub(c,9,11),string.sub(c,13,15),string.sub(c,17,19)) or old
  1529. end
  1530. elseif string.lower(string.sub(c,1,9)) == "!tscolor " then
  1531. if string.sub(c,10,#c) == "rainbow" then
  1532. tsr = true
  1533. else
  1534. tsr = false
  1535. local old = tscol
  1536. tscol = Color3.fromRGB(string.sub(c,10,12),string.sub(c,14,16),string.sub(c,18,20)) or old
  1537. end
  1538. elseif string.lower(string.sub(c,1,6)) == "!size " then
  1539. local old = fsiz
  1540. fsiz = string.sub(c,7,#c) or old
  1541. elseif string.lower(string.sub(c,1,6)) == "!fade " then
  1542. local old = fade
  1543. fade = string.sub(c,7,#c) or old
  1544. end
  1545. if plr.Character and state == true then
  1546. if plr.Character:FindFirstChild("Head") then
  1547. for i,v in pairs(p:GetChildren()) do
  1548. if v:IsA("BillboardGui") and v.Name == "J2CMSG" then
  1549. v:Destroy()
  1550. end
  1551. end
  1552. local bbgui = Instance.new("BillboardGui",p)
  1553. bbgui.Name = "J2CMSG"
  1554. bbgui.AlwaysOnTop = true
  1555. bbgui.ExtentsOffsetWorldSpace = Vector3.new(0,4.5,0)
  1556. bbgui.Size = UDim2.new(0.2,0,0.14,0)
  1557. local tl = Instance.new("TextLabel",bbgui)
  1558. tl.BackgroundTransparency = 1
  1559. tl.BorderSizePixel = 0
  1560. tl.Size = UDim2.new(1,0,10,0)
  1561. tl.Position = UDim2.new(0,0,-5,0)
  1562. tl.Font = font or "SciFi"
  1563. tl.FontSize = "Size"..fsiz or "Size36"
  1564. tl.TextColor3 = tcol
  1565. tl.TextScaled = false
  1566. tl.TextWrapped = false
  1567. tl.TextStrokeColor3 = tscol
  1568. tl.TextStrokeTransparency = 0
  1569.  
  1570. game:GetService("RunService").RenderStepped:connect(function()
  1571. if tr then
  1572. if tl.Parent ~= nil then
  1573. tl.TextColor3 = Color3.fromRGB(r,g,b)
  1574. end
  1575. end
  1576. end)
  1577.  
  1578. for i=1,#c do
  1579. if msgidGlob == curMsgId then
  1580. tl.Text = string.sub(c,1,i)
  1581. if string.sub(c,i,i) ~= " " then
  1582. local s = Instance.new("Sound",p)
  1583. s.SoundId = "rbxassetid://418252437"
  1584. s.Volume = 1
  1585. s.Pitch = 1
  1586. s:Play()
  1587. game.Debris:AddItem(s,2)
  1588. end
  1589. wait()
  1590. end
  1591. end
  1592. wait(fade)
  1593. if msgidGlob == curMsgId then
  1594. for i=1,10 do
  1595. if msgidGlob == curMsgId then
  1596. tl.TextTransparency = tl.TextTransparency + 0.1
  1597. tl.TextStrokeTransparency = tl.TextStrokeTransparency + 0.1
  1598. tl.Position = tl.Position + UDim2.new(0,0,0,-3)
  1599. wait()
  1600. end
  1601. end
  1602. if msgidGlob == curMsgId then
  1603. bbgui:Destroy()
  1604. end
  1605. end
  1606. end
  1607. end
  1608. end)
  1609.  
  1610. coroutine.resume(coroutine.create(function()
  1611. while wait() do
  1612. for i=0,255,10 do g = i wait() end
  1613. for i=255,0,-10 do r = i wait() end
  1614. for i=0,255,10 do b = i wait() end
  1615. for i=255,0,-10 do g = i wait() end
  1616. for i=0,255,10 do r = i wait() end
  1617. for i=255,0,-10 do b = i wait() end
  1618. end
  1619. end))
  1620.  
  1621. game:GetService("RunService").RenderStepped:connect(function()
  1622. if p.Parent ~= nil then
  1623. p.CFrame = p.CFrame:lerp(plr.Character:WaitForChild("Head").CFrame + Vector3.new(0,2.25,0),0.16)
  1624. else
  1625. p = Instance.new("Part",game.Workspace)
  1626. p.Size = Vector3.new(0.2,0.2,0.2)
  1627. p.Transparency = 1
  1628. p.Anchored = true
  1629. p.CanCollide = false
  1630. p.Name = "Msg"
  1631. p.CFrame = plr.Character:WaitForChild("Head").CFrame + Vector3.new(0,2.25,0)
  1632. end
  1633. end)
  1634. end
  1635. },
  1636. {
  1637. "Drone",
  1638. function()
  1639. wait(2)
  1640.  
  1641. local plr = game:GetService("Players").LocalPlayer
  1642. local char,mouse = plr.Character,plr:GetMouse()
  1643. local camera = game:GetService("Workspace").CurrentCamera
  1644. local fly = false
  1645. local campos = CFrame.new(0,0,0)
  1646.  
  1647. local wd,ad,sd,dd,qd,ed,rd,fd,moused = false,false,false,false,false,false,false,false,false
  1648.  
  1649. local returnhome = true
  1650. local gun = false
  1651. local gcd = false
  1652. local shooting = false
  1653. local tPitch = 3
  1654.  
  1655. local tCf = CFrame.new(0,20,0)
  1656.  
  1657. o1 = Instance.new("Model")
  1658. o2 = Instance.new("Part")
  1659. o3 = Instance.new("BlockMesh")
  1660. o4 = Instance.new("Part")
  1661. o5 = Instance.new("BlockMesh")
  1662. o6 = Instance.new("Part")
  1663. o7 = Instance.new("Part")
  1664. o8 = Instance.new("BlockMesh")
  1665. o9 = Instance.new("Part")
  1666. o10 = Instance.new("BlockMesh")
  1667. o11 = Instance.new("Part")
  1668. o12 = Instance.new("CylinderMesh")
  1669. o13 = Instance.new("Part")
  1670. o14 = Instance.new("BlockMesh")
  1671. o15 = Instance.new("Part")
  1672. o16 = Instance.new("BlockMesh")
  1673. o17 = Instance.new("Part")
  1674. o18 = Instance.new("BlockMesh")
  1675. o19 = Instance.new("Part")
  1676. o20 = Instance.new("Part")
  1677. o21 = Instance.new("BlockMesh")
  1678. o22 = Instance.new("Part")
  1679. o23 = Instance.new("BlockMesh")
  1680. o24 = Instance.new("Part")
  1681. o25 = Instance.new("BlockMesh")
  1682. o26 = Instance.new("Part")
  1683. o27 = Instance.new("Part")
  1684. o28 = Instance.new("Part")
  1685. o29 = Instance.new("BlockMesh")
  1686. o30 = Instance.new("Part")
  1687. o31 = Instance.new("BlockMesh")
  1688. o32 = Instance.new("Part")
  1689. o33 = Instance.new("Part")
  1690. o34 = Instance.new("BlockMesh")
  1691. o35 = Instance.new("Part")
  1692. o36 = Instance.new("CylinderMesh")
  1693. o37 = Instance.new("Part")
  1694. o38 = Instance.new("CylinderMesh")
  1695. o39 = Instance.new("SpotLight")
  1696. o40 = Instance.new("Model")
  1697. o41 = Instance.new("Part")
  1698. o42 = Instance.new("BlockMesh")
  1699. o43 = Instance.new("Part")
  1700. o44 = Instance.new("BlockMesh")
  1701. o45 = Instance.new("Part")
  1702. o46 = Instance.new("BlockMesh")
  1703. o47 = Instance.new("Part")
  1704. o48 = Instance.new("BlockMesh")
  1705. o49 = Instance.new("Part")
  1706. o50 = Instance.new("BlockMesh")
  1707. o51 = Instance.new("Part")
  1708. o52 = Instance.new("BlockMesh")
  1709. o53 = Instance.new("Model")
  1710. o54 = Instance.new("Part")
  1711. o55 = Instance.new("BlockMesh")
  1712. o56 = Instance.new("Part")
  1713. o57 = Instance.new("BlockMesh")
  1714. o58 = Instance.new("Part")
  1715. o59 = Instance.new("BlockMesh")
  1716. o60 = Instance.new("Part")
  1717. o61 = Instance.new("BlockMesh")
  1718. o62 = Instance.new("Part")
  1719. o63 = Instance.new("BlockMesh")
  1720. o64 = Instance.new("Part")
  1721. o65 = Instance.new("BlockMesh")
  1722. o66 = Instance.new("Part")
  1723. o67 = Instance.new("BlockMesh")
  1724. o68 = Instance.new("Part")
  1725. o69 = Instance.new("BlockMesh")
  1726. o70 = Instance.new("Part")
  1727. o71 = Instance.new("Model")
  1728. o72 = Instance.new("Part")
  1729. o73 = Instance.new("BlockMesh")
  1730. o74 = Instance.new("Part")
  1731. o75 = Instance.new("BlockMesh")
  1732. o76 = Instance.new("Part")
  1733. o77 = Instance.new("BlockMesh")
  1734. o78 = Instance.new("Part")
  1735. o79 = Instance.new("BlockMesh")
  1736. o80 = Instance.new("Part")
  1737. o81 = Instance.new("BlockMesh")
  1738. o82 = Instance.new("Part")
  1739. o83 = Instance.new("BlockMesh")
  1740. o84 = Instance.new("Model")
  1741. o85 = Instance.new("Part")
  1742. o86 = Instance.new("BlockMesh")
  1743. o87 = Instance.new("Part")
  1744. o88 = Instance.new("BlockMesh")
  1745. o89 = Instance.new("Part")
  1746. o90 = Instance.new("BlockMesh")
  1747. o91 = Instance.new("Part")
  1748. o92 = Instance.new("BlockMesh")
  1749. o93 = Instance.new("Part")
  1750. o94 = Instance.new("BlockMesh")
  1751. o95 = Instance.new("Part")
  1752. o96 = Instance.new("BlockMesh")
  1753. o97 = Instance.new("Part")
  1754. o98 = Instance.new("Model")
  1755. o99 = Instance.new("Part")
  1756. o100 = Instance.new("CylinderMesh")
  1757. o101 = Instance.new("Part")
  1758. o102 = Instance.new("CylinderMesh")
  1759. o103 = Instance.new("Part")
  1760. o104 = Instance.new("CylinderMesh")
  1761. o105 = Instance.new("Part")
  1762. o106 = Instance.new("CylinderMesh")
  1763. o107 = Instance.new("Part")
  1764. o108 = Instance.new("CylinderMesh")
  1765. o109 = Instance.new("Part")
  1766. o1.Name = "Drone"
  1767. o1.Parent = game.Players.LocalPlayer.Character
  1768. o2.Parent = o1
  1769. o2.Material = Enum.Material.SmoothPlastic
  1770. o2.BrickColor = BrickColor.new("Institutional white")
  1771. o2.Position = Vector3.new(13.0515203, 41.184063, -70.0561295)
  1772. o2.Anchored = true
  1773. o2.CanCollide = false
  1774. o2.Size = Vector3.new(0.200000003, 0.200000003, 0.432551533)
  1775. o2.CFrame = CFrame.new(13.0515203, 41.184063, -70.0561295, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1776. o2.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1777. o2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1778. o2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1779. o2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1780. o2.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1781. o2.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1782. o2.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1783. o2.Position = Vector3.new(13.0515203, 41.184063, -70.0561295)
  1784. o3.Parent = o2
  1785. o3.Scale = Vector3.new(0.337930918, 0.270344734, 1)
  1786. o4.Parent = o1
  1787. o4.Material = Enum.Material.SmoothPlastic
  1788. o4.BrickColor = BrickColor.new("Institutional white")
  1789. o4.Position = Vector3.new(11.0104322, 40.8393707, -70.0561218)
  1790. o4.Anchored = true
  1791. o4.CanCollide = false
  1792. o4.Size = Vector3.new(0.200000003, 0.7434479, 0.432551622)
  1793. o4.CFrame = CFrame.new(11.0104322, 40.8393707, -70.0561218, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1794. o4.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1795. o4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1796. o4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1797. o4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1798. o4.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1799. o4.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1800. o4.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1801. o4.Position = Vector3.new(11.0104322, 40.8393707, -70.0561218)
  1802. o5.Parent = o4
  1803. o5.Scale = Vector3.new(0.337930918, 1, 1)
  1804. o6.Parent = o1
  1805. o6.Material = Enum.Material.SmoothPlastic
  1806. o6.BrickColor = BrickColor.new("Institutional white")
  1807. o6.Position = Vector3.new(12.0309782, 40.8393707, -70.5968246)
  1808. o6.Anchored = true
  1809. o6.Size = Vector3.new(2.10868883, 0.7434479, 0.648827374)
  1810. o6.CFrame = CFrame.new(12.0309782, 40.8393707, -70.5968246, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1811. o6.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1812. o6.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1813. o6.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1814. o6.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1815. o6.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1816. o6.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1817. o6.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1818. o6.Position = Vector3.new(12.0309782, 40.8393707, -70.5968246)
  1819. o7.Parent = o1
  1820. o7.Material = Enum.Material.SmoothPlastic
  1821. o7.BrickColor = BrickColor.new("Institutional white")
  1822. o7.Position = Vector3.new(13.0380087, 40.9340019, -70.0561295)
  1823. o7.Anchored = true
  1824. o7.CanCollide = false
  1825. o7.Size = Vector3.new(0.200000003, 0.446068704, 0.432551533)
  1826. o7.CFrame = CFrame.new(13.0380087, 40.9340019, -70.0561295, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1827. o7.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1828. o7.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1829. o7.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1830. o7.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1831. o7.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1832. o7.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1833. o7.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1834. o7.Position = Vector3.new(13.0380087, 40.9340019, -70.0561295)
  1835. o8.Parent = o7
  1836. o8.Scale = Vector3.new(0.202758551, 1, 1)
  1837. o9.Parent = o1
  1838. o9.Material = Enum.Material.SmoothPlastic
  1839. o9.BrickColor = BrickColor.new("Institutional white")
  1840. o9.Position = Vector3.new(13.0515203, 40.4946709, -70.0561295)
  1841. o9.Anchored = true
  1842. o9.CanCollide = false
  1843. o9.Size = Vector3.new(0.200000003, 0.200000003, 0.432551533)
  1844. o9.CFrame = CFrame.new(13.0515203, 40.4946709, -70.0561295, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1845. o9.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1846. o9.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1847. o9.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1848. o9.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1849. o9.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1850. o9.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1851. o9.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1852. o9.Position = Vector3.new(13.0515203, 40.4946709, -70.0561295)
  1853. o10.Parent = o9
  1854. o10.Scale = Vector3.new(0.337930918, 0.270344734, 1)
  1855. o11.Parent = o1
  1856. o11.Material = Enum.Material.SmoothPlastic
  1857. o11.BrickColor = BrickColor.new("Really black")
  1858. o11.Position = Vector3.new(13.0447683, 40.9407463, -70.0561218)
  1859. o11.Rotation = Vector3.new(-0, 0, -89.9999771)
  1860. o11.Anchored = true
  1861. o11.CanCollide = false
  1862. o11.Size = Vector3.new(0.432551593, 0.200000003, 0.432551533)
  1863. o11.CFrame = CFrame.new(13.0447683, 40.9407463, -70.0561218, 4.17232513e-07, 1.00000525, 0, -1.00000525, 4.17232513e-07, 0, 0, 0, 1)
  1864. o11.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1865. o11.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1866. o11.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1867. o11.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1868. o11.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1869. o11.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1870. o11.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1871. o11.Position = Vector3.new(13.0447683, 40.9407463, -70.0561218)
  1872. o12.Parent = o11
  1873. o12.Scale = Vector3.new(1, 0.270344734, 1)
  1874. o13.Parent = o1
  1875. o13.Material = Enum.Material.SmoothPlastic
  1876. o13.BrickColor = BrickColor.new("Institutional white")
  1877. o13.Position = Vector3.new(11.6057615, 40.8393707, -71.2487564)
  1878. o13.Rotation = Vector3.new(-180, 14.9999971, -180)
  1879. o13.Anchored = true
  1880. o13.CanCollide = false
  1881. o13.Size = Vector3.new(1.08137906, 0.200000003, 0.200000003)
  1882. o13.CFrame = CFrame.new(11.6057615, 40.8393707, -71.2487564, -0.965925872, 0, 0.258818984, 0, 1, 0, -0.258818984, 0, -0.965925872)
  1883. o13.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1884. o13.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1885. o13.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1886. o13.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1887. o13.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1888. o13.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1889. o13.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1890. o13.Position = Vector3.new(11.6057615, 40.8393707, -71.2487564)
  1891. o14.Parent = o13
  1892. o14.Scale = Vector3.new(1, 0.473103225, 0.946206748)
  1893. o15.Parent = o1
  1894. o15.Material = Enum.Material.SmoothPlastic
  1895. o15.BrickColor = BrickColor.new("Institutional white")
  1896. o15.Position = Vector3.new(12.0377378, 40.8393707, -69.1775131)
  1897. o15.Anchored = true
  1898. o15.CanCollide = false
  1899. o15.Size = Vector3.new(1.82482684, 0.608275533, 0.200000003)
  1900. o15.CFrame = CFrame.new(12.0377378, 40.8393707, -69.1775131, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1901. o15.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1902. o15.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1903. o15.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1904. o15.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1905. o15.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1906. o15.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1907. o15.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1908. o15.Position = Vector3.new(12.0377378, 40.8393707, -69.1775131)
  1909. o16.Parent = o15
  1910. o16.Scale = Vector3.new(1, 1, 0.540689588)
  1911. o17.Parent = o1
  1912. o17.Material = Enum.Material.SmoothPlastic
  1913. o17.BrickColor = BrickColor.new("Institutional white")
  1914. o17.Position = Vector3.new(11.5763578, 40.8393707, -68.866394)
  1915. o17.Rotation = Vector3.new(-0, 14.9999971, -180)
  1916. o17.Anchored = true
  1917. o17.CanCollide = false
  1918. o17.Size = Vector3.new(1.08137906, 0.200000003, 0.200000003)
  1919. o17.CFrame = CFrame.new(11.5763578, 40.8393707, -68.866394, -0.965925872, 0, 0.258818984, 0, -1, 0, 0.258818984, 0, 0.965925872)
  1920. o17.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1921. o17.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1922. o17.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1923. o17.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1924. o17.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1925. o17.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1926. o17.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1927. o17.Position = Vector3.new(11.5763578, 40.8393707, -68.866394)
  1928. o18.Parent = o17
  1929. o18.Scale = Vector3.new(1, 0.473103225, 0.946206748)
  1930. o19.Parent = o1
  1931. o19.Material = Enum.Material.SmoothPlastic
  1932. o19.BrickColor = BrickColor.new("Institutional white")
  1933. o19.Position = Vector3.new(13.1865072, 40.8325996, -71.4201889)
  1934. o19.Rotation = Vector3.new(-180, -14.9999971, -0)
  1935. o19.Anchored = true
  1936. o19.Size = Vector3.new(0.243310437, 0.243310243, 0.243310302)
  1937. o19.CFrame = CFrame.new(13.1865072, 40.8325996, -71.4201889, 0.965925872, 0, -0.258818984, 0, -1, 0, -0.258818984, 0, -0.965925872)
  1938. o19.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1939. o19.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1940. o19.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1941. o19.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1942. o19.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1943. o19.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1944. o19.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1945. o19.Position = Vector3.new(13.1865072, 40.8325996, -71.4201889)
  1946. o20.Parent = o1
  1947. o20.Material = Enum.Material.SmoothPlastic
  1948. o20.BrickColor = BrickColor.new("Institutional white")
  1949. o20.Position = Vector3.new(12.0650892, 40.8393707, -71.0390167)
  1950. o20.Rotation = Vector3.new(-180, 0, -180)
  1951. o20.Anchored = true
  1952. o20.CanCollide = false
  1953. o20.Size = Vector3.new(0.432551652, 0.202758521, 0.200000003)
  1954. o20.CFrame = CFrame.new(12.0650892, 40.8393707, -71.0390167, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1955. o20.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1956. o20.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1957. o20.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1958. o20.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1959. o20.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1960. o20.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1961. o20.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1962. o20.Position = Vector3.new(12.0650892, 40.8393707, -71.0390167)
  1963. o21.Parent = o20
  1964. o21.Scale = Vector3.new(1, 1, 0.878620446)
  1965. o22.Parent = o1
  1966. o22.Material = Enum.Material.SmoothPlastic
  1967. o22.BrickColor = BrickColor.new("Institutional white")
  1968. o22.Position = Vector3.new(12.517333, 40.8393707, -68.866394)
  1969. o22.Rotation = Vector3.new(-0, -15.0000248, -0)
  1970. o22.Anchored = true
  1971. o22.CanCollide = false
  1972. o22.Size = Vector3.new(1.08137906, 0.200000003, 0.200000003)
  1973. o22.CFrame = CFrame.new(12.517333, 40.8393707, -68.866394, 0.965927541, 0, -0.258819461, 0, 1, 0, 0.258819461, 0, 0.965927541)
  1974. o22.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1975. o22.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1976. o22.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1977. o22.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1978. o22.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1979. o22.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1980. o22.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1981. o22.Position = Vector3.new(12.517333, 40.8393707, -68.866394)
  1982. o23.Parent = o22
  1983. o23.Scale = Vector3.new(1, 0.473103225, 0.946206748)
  1984. o24.Parent = o1
  1985. o24.Material = Enum.Material.SmoothPlastic
  1986. o24.BrickColor = BrickColor.new("Institutional white")
  1987. o24.Position = Vector3.new(12.0242186, 40.8393707, -70.9347534)
  1988. o24.Anchored = true
  1989. o24.CanCollide = false
  1990. o24.Size = Vector3.new(1.85186148, 0.608275533, 0.200000003)
  1991. o24.CFrame = CFrame.new(12.0242186, 40.8393707, -70.9347534, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1992. o24.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1993. o24.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1994. o24.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1995. o24.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1996. o24.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1997. o24.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1998. o24.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1999. o24.Position = Vector3.new(12.0242186, 40.8393707, -70.9347534)
  2000. o25.Parent = o24
  2001. o25.Scale = Vector3.new(1, 1, 0.540689588)
  2002. o26.Parent = o1
  2003. o26.Material = Enum.Material.SmoothPlastic
  2004. o26.BrickColor = BrickColor.new("Institutional white")
  2005. o26.Position = Vector3.new(10.936595, 40.8325996, -68.6949692)
  2006. o26.Rotation = Vector3.new(-0, 14.9999971, -180)
  2007. o26.Anchored = true
  2008. o26.Size = Vector3.new(0.243310437, 0.243310243, 0.243310302)
  2009. o26.CFrame = CFrame.new(10.936595, 40.8325996, -68.6949692, -0.965925872, 0, 0.258818984, 0, -1, 0, 0.258818984, 0, 0.965925872)
  2010. o26.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2011. o26.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2012. o26.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2013. o26.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2014. o26.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2015. o26.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2016. o26.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2017. o26.Position = Vector3.new(10.936595, 40.8325996, -68.6949692)
  2018. o27.Parent = o1
  2019. o27.Material = Enum.Material.SmoothPlastic
  2020. o27.BrickColor = BrickColor.new("Institutional white")
  2021. o27.Position = Vector3.new(10.9659986, 40.8325996, -71.4201889)
  2022. o27.Rotation = Vector3.new(-180, 14.9999971, -180)
  2023. o27.Anchored = true
  2024. o27.Size = Vector3.new(0.243310437, 0.243310243, 0.243310302)
  2025. o27.CFrame = CFrame.new(10.9659986, 40.8325996, -71.4201889, -0.965925872, 0, 0.258818984, 0, 1, 0, -0.258818984, 0, -0.965925872)
  2026. o27.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2027. o27.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2028. o27.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2029. o27.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2030. o27.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2031. o27.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2032. o27.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2033. o27.Position = Vector3.new(10.9659986, 40.8325996, -71.4201889)
  2034. o28.Parent = o1
  2035. o28.Material = Enum.Material.SmoothPlastic
  2036. o28.BrickColor = BrickColor.new("Institutional white")
  2037. o28.Position = Vector3.new(12.0580168, 40.8393707, -69.0761337)
  2038. o28.Anchored = true
  2039. o28.CanCollide = false
  2040. o28.Size = Vector3.new(0.432551652, 0.202758521, 0.200000003)
  2041. o28.CFrame = CFrame.new(12.0580168, 40.8393707, -69.0761337, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2042. o28.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2043. o28.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2044. o28.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2045. o28.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2046. o28.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2047. o28.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2048. o28.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2049. o28.Position = Vector3.new(12.0580168, 40.8393707, -69.0761337)
  2050. o29.Parent = o28
  2051. o29.Scale = Vector3.new(1, 1, 0.878620446)
  2052. o30.Parent = o1
  2053. o30.Material = Enum.Material.SmoothPlastic
  2054. o30.BrickColor = BrickColor.new("Institutional white")
  2055. o30.Position = Vector3.new(12.0580168, 40.8393707, -69.0355835)
  2056. o30.Anchored = true
  2057. o30.CanCollide = false
  2058. o30.Size = Vector3.new(0.405517191, 0.200000003, 0.256827533)
  2059. o30.CFrame = CFrame.new(12.0580168, 40.8393707, -69.0355835, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2060. o30.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2061. o30.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2062. o30.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2063. o30.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2064. o30.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2065. o30.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2066. o30.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2067. o30.Position = Vector3.new(12.0580168, 40.8393707, -69.0355835)
  2068. o31.Parent = o30
  2069. o31.Scale = Vector3.new(1, 0.473103225, 1)
  2070. o32.Parent = o1
  2071. o32.Material = Enum.Material.SmoothPlastic
  2072. o32.BrickColor = BrickColor.new("Institutional white")
  2073. o32.Position = Vector3.new(13.1571112, 40.8325996, -68.6949692)
  2074. o32.Rotation = Vector3.new(-0, -15.0000248, -0)
  2075. o32.Anchored = true
  2076. o32.Size = Vector3.new(0.243310437, 0.243310243, 0.243310302)
  2077. o32.CFrame = CFrame.new(13.1571112, 40.8325996, -68.6949692, 0.965927541, 0, -0.258819461, 0, 1, 0, 0.258819461, 0, 0.965927541)
  2078. o32.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2079. o32.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2080. o32.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2081. o32.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2082. o32.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2083. o32.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2084. o32.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2085. o32.Position = Vector3.new(13.1571112, 40.8325996, -68.6949692)
  2086. o33.Parent = o1
  2087. o33.Material = Enum.Material.SmoothPlastic
  2088. o33.BrickColor = BrickColor.new("Institutional white")
  2089. o33.Position = Vector3.new(12.5467367, 40.8393707, -71.2487564)
  2090. o33.Rotation = Vector3.new(-180, -14.9999971, -0)
  2091. o33.Anchored = true
  2092. o33.CanCollide = false
  2093. o33.Size = Vector3.new(1.08137906, 0.200000003, 0.200000003)
  2094. o33.CFrame = CFrame.new(12.5467367, 40.8393707, -71.2487564, 0.965925872, 0, -0.258818984, 0, -1, 0, -0.258818984, 0, -0.965925872)
  2095. o33.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2096. o33.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2097. o33.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2098. o33.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2099. o33.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2100. o33.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2101. o33.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2102. o33.Position = Vector3.new(12.5467367, 40.8393707, -71.2487564)
  2103. o34.Parent = o33
  2104. o34.Scale = Vector3.new(1, 0.473103225, 0.946206748)
  2105. o35.Parent = o1
  2106. o35.Material = Enum.Material.Neon
  2107. o35.BrickColor = BrickColor.new("Institutional white")
  2108. o35.Position = Vector3.new(13.05828, 40.9407463, -70.0561218)
  2109. o35.Rotation = Vector3.new(-0, 0, -89.9999771)
  2110. o35.Anchored = true
  2111. o35.CanCollide = false
  2112. o35.Size = Vector3.new(0.324413657, 0.200000003, 0.432551533)
  2113. o35.CFrame = CFrame.new(13.05828, 40.9407463, -70.0561218, 4.17232513e-07, 1.00000525, 0, -1.00000525, 4.17232513e-07, 0, 0, 0, 1)
  2114. o35.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2115. o35.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2116. o35.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2117. o35.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2118. o35.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2119. o35.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2120. o35.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2121. o35.Position = Vector3.new(13.05828, 40.9407463, -70.0561218)
  2122. o36.Parent = o35
  2123. o36.Scale = Vector3.new(1, 0.405517131, 1)
  2124. o37.Name = "Eye"
  2125. o37.Parent = o1
  2126. o37.Material = Enum.Material.Neon
  2127. o37.BrickColor = BrickColor.new("Lime green")
  2128. o37.Position = Vector3.new(13.0515203, 40.9407463, -70.0561218)
  2129. o37.Rotation = Vector3.new(-0, 0, -89.9999771)
  2130. o37.Anchored = true
  2131. o37.CanCollide = false
  2132. o37.Size = Vector3.new(0.405517131, 0.200000003, 0.432551533)
  2133. o37.CFrame = CFrame.new(13.0515203, 40.9407463, -70.0561218, 4.17232513e-07, 1.00000525, 0, -1.00000525, 4.17232513e-07, 0, 0, 0, 1)
  2134. o37.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2135. o37.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2136. o37.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2137. o37.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2138. o37.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2139. o37.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2140. o37.Color = Color3.new(0, 1, 0)
  2141. o37.Position = Vector3.new(13.0515203, 40.9407463, -70.0561218)
  2142. o38.Parent = o37
  2143. o38.Scale = Vector3.new(1, 0.337930918, 1)
  2144. o39.Parent = o37
  2145. o39.Color = Color3.new(0, 1, 0)
  2146. o39.Brightness = 3
  2147. o39.Face = Enum.NormalId.Top
  2148. o39.Name = "Light"
  2149. o40.Name = "Rotor4"
  2150. o40.Parent = o1
  2151. o40.PrimaryPart = o41
  2152. o41.Name = "Main"
  2153. o41.Parent = o40
  2154. o41.Material = Enum.Material.SmoothPlastic
  2155. o41.BrickColor = BrickColor.new("Fossil")
  2156. o41.Position = Vector3.new(13.1841497, 41.1367531, -71.4254456)
  2157. o41.Anchored = true
  2158. o41.CanCollide = false
  2159. o41.Size = Vector3.new(0.200000003, 0.36496532, 0.200000003)
  2160. o41.CFrame = CFrame.new(13.1841497, 41.1367531, -71.4254456, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2161. o41.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2162. o41.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2163. o41.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2164. o41.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2165. o41.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2166. o41.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2167. o41.Color = Color3.new(0.623529, 0.631373, 0.67451)
  2168. o41.Position = Vector3.new(13.1841497, 41.1367531, -71.4254456)
  2169. o42.Parent = o41
  2170. o42.Scale = Vector3.new(0.405518085, 1, 0.40551728)
  2171. o43.Parent = o40
  2172. o43.Material = Enum.Material.SmoothPlastic
  2173. o43.BrickColor = BrickColor.new("Fossil")
  2174. o43.Position = Vector3.new(13.1841497, 41.3597794, -71.4254456)
  2175. o43.Anchored = true
  2176. o43.CanCollide = false
  2177. o43.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2178. o43.CFrame = CFrame.new(13.1841497, 41.3597794, -71.4254456, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2179. o43.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2180. o43.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2181. o43.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2182. o43.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2183. o43.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2184. o43.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2185. o43.Color = Color3.new(0.623529, 0.631373, 0.67451)
  2186. o43.Position = Vector3.new(13.1841497, 41.3597794, -71.4254456)
  2187. o44.Parent = o43
  2188. o44.Scale = Vector3.new(0.540690422, 0.540689468, 0.540689766)
  2189. o45.Parent = o40
  2190. o45.Material = Enum.Material.SmoothPlastic
  2191. o45.BrickColor = BrickColor.new("Fossil")
  2192. o45.Position = Vector3.new(13.1841497, 41.3597794, -71.1821365)
  2193. o45.Rotation = Vector3.new(-0, 0, -14.9999666)
  2194. o45.Anchored = true
  2195. o45.CanCollide = false
  2196. o45.Size = Vector3.new(0.200000003, 0.200000003, 0.405517161)
  2197. o45.CFrame = CFrame.new(13.1841497, 41.3597794, -71.1821365, 0.965925932, 0.258818477, 0, -0.258818448, 0.965926051, 0, 0, 0, 1)
  2198. o45.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2199. o45.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2200. o45.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2201. o45.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2202. o45.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2203. o45.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2204. o45.Color = Color3.new(0.623529, 0.631373, 0.67451)
  2205. o45.Position = Vector3.new(13.1841497, 41.3597794, -71.1821365)
  2206. o46.Parent = o45
  2207. o46.Scale = Vector3.new(0.405518085, 0.135172486, 1)
  2208. o47.Parent = o40
  2209. o47.Material = Enum.Material.SmoothPlastic
  2210. o47.BrickColor = BrickColor.new("Fossil")
  2211. o47.Position = Vector3.new(12.9408331, 41.3597794, -71.4254456)
  2212. o47.Rotation = Vector3.new(14.999939, -90, 0)
  2213. o47.Anchored = true
  2214. o47.CanCollide = false
  2215. o47.Size = Vector3.new(0.200000003, 0.200000003, 0.405517161)
  2216. o47.CFrame = CFrame.new(12.9408331, 41.3597794, -71.4254456, 0, 0, -1, -0.25881803, 0.965926111, 0, 0.965926111, 0.25881803, 0)
  2217. o47.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2218. o47.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2219. o47.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2220. o47.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2221. o47.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2222. o47.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2223. o47.Color = Color3.new(0.623529, 0.631373, 0.67451)
  2224. o47.Position = Vector3.new(12.9408331, 41.3597794, -71.4254456)
  2225. o48.Parent = o47
  2226. o48.Scale = Vector3.new(0.405518085, 0.135172486, 1)
  2227. o49.Parent = o40
  2228. o49.Material = Enum.Material.SmoothPlastic
  2229. o49.BrickColor = BrickColor.new("Fossil")
  2230. o49.Position = Vector3.new(13.1841497, 41.3597794, -71.6687622)
  2231. o49.Rotation = Vector3.new(-0, 0, 14.9999952)
  2232. o49.Anchored = true
  2233. o49.CanCollide = false
  2234. o49.Size = Vector3.new(0.200000003, 0.200000003, 0.405517161)
  2235. o49.CFrame = CFrame.new(13.1841497, 41.3597794, -71.6687622, 0.965925872, -0.258818984, 0, 0.258818984, 0.965925872, 0, 0, 0, 1)
  2236. o49.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2237. o49.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2238. o49.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2239. o49.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2240. o49.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2241. o49.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2242. o49.Color = Color3.new(0.623529, 0.631373, 0.67451)
  2243. o49.Position = Vector3.new(13.1841497, 41.3597794, -71.6687622)
  2244. o50.Parent = o49
  2245. o50.Scale = Vector3.new(0.405518085, 0.135172486, 1)
  2246. o51.Parent = o40
  2247. o51.Material = Enum.Material.SmoothPlastic
  2248. o51.BrickColor = BrickColor.new("Fossil")
  2249. o51.Position = Vector3.new(13.4274492, 41.3597794, -71.4254532)
  2250. o51.Rotation = Vector3.new(-14.9999952, -90, 0)
  2251. o51.Anchored = true
  2252. o51.CanCollide = false
  2253. o51.Size = Vector3.new(0.200000003, 0.200000003, 0.405517161)
  2254. o51.CFrame = CFrame.new(13.4274492, 41.3597794, -71.4254532, 0, 0, -1, 0.258818984, 0.965925872, 0, 0.965925872, -0.258818984, 0)
  2255. o51.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2256. o51.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2257. o51.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2258. o51.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2259. o51.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2260. o51.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2261. o51.Color = Color3.new(0.623529, 0.631373, 0.67451)
  2262. o51.Position = Vector3.new(13.4274492, 41.3597794, -71.4254532)
  2263. o52.Parent = o51
  2264. o52.Scale = Vector3.new(0.405518085, 0.135172486, 1)
  2265. o53.Name = "Rotor3"
  2266. o53.Parent = o1
  2267. o53.PrimaryPart = o54
  2268. o54.Name = "Main"
  2269. o54.Parent = o53
  2270. o54.Material = Enum.Material.SmoothPlastic
  2271. o54.BrickColor = BrickColor.new("Fossil")
  2272. o54.Position = Vector3.new(10.9673338, 41.1367531, -71.4254456)
  2273. o54.Anchored = true
  2274. o54.CanCollide = false
  2275. o54.Size = Vector3.new(0.200000003, 0.36496532, 0.200000003)
  2276. o54.CFrame = CFrame.new(10.9673338, 41.1367531, -71.4254456, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2277. o54.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2278. o54.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2279. o54.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2280. o54.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2281. o54.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2282. o54.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2283. o54.Color = Color3.new(0.623529, 0.631373, 0.67451)
  2284. o54.Position = Vector3.new(10.9673338, 41.1367531, -71.4254456)
  2285. o55.Parent = o54
  2286. o55.Scale = Vector3.new(0.405518085, 1, 0.40551728)
  2287. o56.Parent = o53
  2288. o56.Material = Enum.Material.SmoothPlastic
  2289. o56.BrickColor = BrickColor.new("Fossil")
  2290. o56.Position = Vector3.new(10.9673338, 41.3597794, -71.4254456)
  2291. o56.Anchored = true
  2292. o56.CanCollide = false
  2293. o56.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2294. o56.CFrame = CFrame.new(10.9673338, 41.3597794, -71.4254456, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2295. o56.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2296. o56.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2297. o56.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2298. o56.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2299. o56.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2300. o56.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2301. o56.Color = Color3.new(0.623529, 0.631373, 0.67451)
  2302. o56.Position = Vector3.new(10.9673338, 41.3597794, -71.4254456)
  2303. o57.Parent = o56
  2304. o57.Scale = Vector3.new(0.540690422, 0.540689468, 0.540689766)
  2305. o58.Parent = o53
  2306. o58.Material = Enum.Material.SmoothPlastic
  2307. o58.BrickColor = BrickColor.new("Fossil")
  2308. o58.Position = Vector3.new(10.9673338, 41.3597794, -71.1821365)
  2309. o58.Rotation = Vector3.new(-0, 0, -14.9999666)
  2310. o58.Anchored = true
  2311. o58.CanCollide = false
  2312. o58.Size = Vector3.new(0.200000003, 0.200000003, 0.405517161)
  2313. o58.CFrame = CFrame.new(10.9673338, 41.3597794, -71.1821365, 0.965925932, 0.258818477, 0, -0.258818448, 0.965926051, 0, 0, 0, 1)
  2314. o58.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2315. o58.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2316. o58.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2317. o58.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2318. o58.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2319. o58.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2320. o58.Color = Color3.new(0.623529, 0.631373, 0.67451)
  2321. o58.Position = Vector3.new(10.9673338, 41.3597794, -71.1821365)
  2322. o59.Parent = o58
  2323. o59.Scale = Vector3.new(0.405518085, 0.135172486, 1)
  2324. o60.Parent = o53
  2325. o60.Material = Enum.Material.SmoothPlastic
  2326. o60.BrickColor = BrickColor.new("Fossil")
  2327. o60.Position = Vector3.new(10.7240248, 41.3597794, -71.4254456)
  2328. o60.Rotation = Vector3.new(14.999939, -90, 0)
  2329. o60.Anchored = true
  2330. o60.CanCollide = false
  2331. o60.Size = Vector3.new(0.200000003, 0.200000003, 0.405517161)
  2332. o60.CFrame = CFrame.new(10.7240248, 41.3597794, -71.4254456, 0, 0, -1, -0.25881803, 0.965926111, 0, 0.965926111, 0.25881803, 0)
  2333. o60.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2334. o60.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2335. o60.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2336. o60.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2337. o60.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2338. o60.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2339. o60.Color = Color3.new(0.623529, 0.631373, 0.67451)
  2340. o60.Position = Vector3.new(10.7240248, 41.3597794, -71.4254456)
  2341. o61.Parent = o60
  2342. o61.Scale = Vector3.new(0.405518085, 0.135172486, 1)
  2343. o62.Parent = o53
  2344. o62.Material = Enum.Material.SmoothPlastic
  2345. o62.BrickColor = BrickColor.new("Fossil")
  2346. o62.Position = Vector3.new(10.9673338, 41.3597794, -71.6687622)
  2347. o62.Rotation = Vector3.new(-0, 0, 14.9999952)
  2348. o62.Anchored = true
  2349. o62.CanCollide = false
  2350. o62.Size = Vector3.new(0.200000003, 0.200000003, 0.405517161)
  2351. o62.CFrame = CFrame.new(10.9673338, 41.3597794, -71.6687622, 0.965925872, -0.258818984, 0, 0.258818984, 0.965925872, 0, 0, 0, 1)
  2352. o62.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2353. o62.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2354. o62.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2355. o62.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2356. o62.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2357. o62.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2358. o62.Color = Color3.new(0.623529, 0.631373, 0.67451)
  2359. o62.Position = Vector3.new(10.9673338, 41.3597794, -71.6687622)
  2360. o63.Parent = o62
  2361. o63.Scale = Vector3.new(0.405518085, 0.135172486, 1)
  2362. o64.Parent = o53
  2363. o64.Material = Enum.Material.SmoothPlastic
  2364. o64.BrickColor = BrickColor.new("Fossil")
  2365. o64.Position = Vector3.new(11.2106352, 41.3597794, -71.4254532)
  2366. o64.Rotation = Vector3.new(-14.9999952, -90, 0)
  2367. o64.Anchored = true
  2368. o64.CanCollide = false
  2369. o64.Size = Vector3.new(0.200000003, 0.200000003, 0.405517161)
  2370. o64.CFrame = CFrame.new(11.2106352, 41.3597794, -71.4254532, 0, 0, -1, 0.258818984, 0.965925872, 0, 0.965925872, -0.258818984, 0)
  2371. o64.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2372. o64.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2373. o64.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2374. o64.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2375. o64.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2376. o64.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2377. o64.Color = Color3.new(0.623529, 0.631373, 0.67451)
  2378. o64.Position = Vector3.new(11.2106352, 41.3597794, -71.4254532)
  2379. o65.Parent = o64
  2380. o65.Scale = Vector3.new(0.405518085, 0.135172486, 1)
  2381. o66.Parent = o1
  2382. o66.Material = Enum.Material.SmoothPlastic
  2383. o66.BrickColor = BrickColor.new("Institutional white")
  2384. o66.Position = Vector3.new(13.0515203, 40.6163445, -70.1642685)
  2385. o66.Anchored = true
  2386. o66.CanCollide = false
  2387. o66.Size = Vector3.new(0.200000003, 0.200000003, 0.216275766)
  2388. o66.CFrame = CFrame.new(13.0515203, 40.6163445, -70.1642685, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2389. o66.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2390. o66.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2391. o66.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2392. o66.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2393. o66.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2394. o66.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2395. o66.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2396. o66.Position = Vector3.new(13.0515203, 40.6163445, -70.1642685)
  2397. o67.Parent = o66
  2398. o67.Scale = Vector3.new(0.337930918, 0.94620645, 1)
  2399. o68.Name = "SmgShutter"
  2400. o68.Parent = o1
  2401. o68.Material = Enum.Material.SmoothPlastic
  2402. o68.BrickColor = BrickColor.new("Institutional white")
  2403. o68.Position = Vector3.new(13.0515203, 40.6163445, -69.9479904)
  2404. o68.Anchored = true
  2405. o68.CanCollide = false
  2406. o68.Size = Vector3.new(0.200000003, 0.200000003, 0.216275766)
  2407. o68.CFrame = CFrame.new(13.0515203, 40.6163445, -69.9479904, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2408. o68.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2409. o68.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2410. o68.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2411. o68.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2412. o68.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2413. o68.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2414. o68.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2415. o68.Position = Vector3.new(13.0515203, 40.6163445, -69.9479904)
  2416. o69.Parent = o68
  2417. o69.Scale = Vector3.new(0.337930918, 0.94620645, 1)
  2418. o70.Parent = o1
  2419. o70.Material = Enum.Material.SmoothPlastic
  2420. o70.BrickColor = BrickColor.new("Institutional white")
  2421. o70.Position = Vector3.new(12.0242186, 40.8325996, -70.0561218)
  2422. o70.Anchored = true
  2423. o70.Size = Vector3.new(1.98703384, 0.865103006, 1.62206864)
  2424. o70.CFrame = CFrame.new(12.0242186, 40.8325996, -70.0561218, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2425. o70.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2426. o70.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2427. o70.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2428. o70.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2429. o70.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2430. o70.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2431. o70.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2432. o70.Position = Vector3.new(12.0242186, 40.8325996, -70.0561218)
  2433. o71.Name = "Rotor1"
  2434. o71.Parent = o1
  2435. o71.PrimaryPart = o72
  2436. o72.Name = "Main"
  2437. o72.Parent = o71
  2438. o72.Material = Enum.Material.SmoothPlastic
  2439. o72.BrickColor = BrickColor.new("Fossil")
  2440. o72.Position = Vector3.new(13.1571112, 41.1367531, -68.6949692)
  2441. o72.Anchored = true
  2442. o72.CanCollide = false
  2443. o72.Size = Vector3.new(0.200000003, 0.36496532, 0.200000003)
  2444. o72.CFrame = CFrame.new(13.1571112, 41.1367531, -68.6949692, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2445. o72.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2446. o72.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2447. o72.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2448. o72.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2449. o72.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2450. o72.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2451. o72.Color = Color3.new(0.623529, 0.631373, 0.67451)
  2452. o72.Position = Vector3.new(13.1571112, 41.1367531, -68.6949692)
  2453. o73.Parent = o72
  2454. o73.Scale = Vector3.new(0.405518085, 1, 0.40551728)
  2455. o74.Parent = o71
  2456. o74.Material = Enum.Material.SmoothPlastic
  2457. o74.BrickColor = BrickColor.new("Fossil")
  2458. o74.Position = Vector3.new(13.1571112, 41.3597794, -68.6949692)
  2459. o74.Anchored = true
  2460. o74.CanCollide = false
  2461. o74.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2462. o74.CFrame = CFrame.new(13.1571112, 41.3597794, -68.6949692, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2463. o74.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2464. o74.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2465. o74.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2466. o74.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2467. o74.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2468. o74.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2469. o74.Color = Color3.new(0.623529, 0.631373, 0.67451)
  2470. o74.Position = Vector3.new(13.1571112, 41.3597794, -68.6949692)
  2471. o75.Parent = o74
  2472. o75.Scale = Vector3.new(0.540690422, 0.540689468, 0.540689766)
  2473. o76.Parent = o71
  2474. o76.Material = Enum.Material.SmoothPlastic
  2475. o76.BrickColor = BrickColor.new("Fossil")
  2476. o76.Position = Vector3.new(13.1571112, 41.3597794, -68.4516602)
  2477. o76.Rotation = Vector3.new(-0, 0, -14.9999666)
  2478. o76.Anchored = true
  2479. o76.CanCollide = false
  2480. o76.Size = Vector3.new(0.200000003, 0.200000003, 0.405517161)
  2481. o76.CFrame = CFrame.new(13.1571112, 41.3597794, -68.4516602, 0.965925932, 0.258818477, 0, -0.258818448, 0.965926051, 0, 0, 0, 1)
  2482. o76.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2483. o76.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2484. o76.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2485. o76.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2486. o76.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2487. o76.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2488. o76.Color = Color3.new(0.623529, 0.631373, 0.67451)
  2489. o76.Position = Vector3.new(13.1571112, 41.3597794, -68.4516602)
  2490. o77.Parent = o76
  2491. o77.Scale = Vector3.new(0.405518085, 0.135172486, 1)
  2492. o78.Parent = o71
  2493. o78.Material = Enum.Material.SmoothPlastic
  2494. o78.BrickColor = BrickColor.new("Fossil")
  2495. o78.Position = Vector3.new(12.9138021, 41.3597794, -68.6949692)
  2496. o78.Rotation = Vector3.new(14.999939, -90, 0)
  2497. o78.Anchored = true
  2498. o78.CanCollide = false
  2499. o78.Size = Vector3.new(0.200000003, 0.200000003, 0.405517161)
  2500. o78.CFrame = CFrame.new(12.9138021, 41.3597794, -68.6949692, 0, 0, -1, -0.25881803, 0.965926111, 0, 0.965926111, 0.25881803, 0)
  2501. o78.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2502. o78.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2503. o78.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2504. o78.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2505. o78.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2506. o78.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2507. o78.Color = Color3.new(0.623529, 0.631373, 0.67451)
  2508. o78.Position = Vector3.new(12.9138021, 41.3597794, -68.6949692)
  2509. o79.Parent = o78
  2510. o79.Scale = Vector3.new(0.405518085, 0.135172486, 1)
  2511. o80.Parent = o71
  2512. o80.Material = Enum.Material.SmoothPlastic
  2513. o80.BrickColor = BrickColor.new("Fossil")
  2514. o80.Position = Vector3.new(13.1571112, 41.3597794, -68.9382782)
  2515. o80.Rotation = Vector3.new(-0, 0, 14.9999952)
  2516. o80.Anchored = true
  2517. o80.CanCollide = false
  2518. o80.Size = Vector3.new(0.200000003, 0.200000003, 0.405517161)
  2519. o80.CFrame = CFrame.new(13.1571112, 41.3597794, -68.9382782, 0.965925872, -0.258818984, 0, 0.258818984, 0.965925872, 0, 0, 0, 1)
  2520. o80.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2521. o80.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2522. o80.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2523. o80.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2524. o80.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2525. o80.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2526. o80.Color = Color3.new(0.623529, 0.631373, 0.67451)
  2527. o80.Position = Vector3.new(13.1571112, 41.3597794, -68.9382782)
  2528. o81.Parent = o80
  2529. o81.Scale = Vector3.new(0.405518085, 0.135172486, 1)
  2530. o82.Parent = o71
  2531. o82.Material = Enum.Material.SmoothPlastic
  2532. o82.BrickColor = BrickColor.new("Fossil")
  2533. o82.Position = Vector3.new(13.4004259, 41.3597794, -68.6949692)
  2534. o82.Rotation = Vector3.new(-14.9999952, -90, 0)
  2535. o82.Anchored = true
  2536. o82.CanCollide = false
  2537. o82.Size = Vector3.new(0.200000003, 0.200000003, 0.405517161)
  2538. o82.CFrame = CFrame.new(13.4004259, 41.3597794, -68.6949692, 0, 0, -1, 0.258818984, 0.965925872, 0, 0.965925872, -0.258818984, 0)
  2539. o82.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2540. o82.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2541. o82.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2542. o82.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2543. o82.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2544. o82.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2545. o82.Color = Color3.new(0.623529, 0.631373, 0.67451)
  2546. o82.Position = Vector3.new(13.4004259, 41.3597794, -68.6949692)
  2547. o83.Parent = o82
  2548. o83.Scale = Vector3.new(0.405518085, 0.135172486, 1)
  2549. o84.Name = "Rotor2"
  2550. o84.Parent = o1
  2551. o84.PrimaryPart = o85
  2552. o85.Name = "Main"
  2553. o85.Parent = o84
  2554. o85.Material = Enum.Material.SmoothPlastic
  2555. o85.BrickColor = BrickColor.new("Fossil")
  2556. o85.Position = Vector3.new(10.9403028, 41.1367531, -68.6949692)
  2557. o85.Anchored = true
  2558. o85.CanCollide = false
  2559. o85.Size = Vector3.new(0.200000003, 0.36496532, 0.200000003)
  2560. o85.CFrame = CFrame.new(10.9403028, 41.1367531, -68.6949692, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2561. o85.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2562. o85.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2563. o85.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2564. o85.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2565. o85.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2566. o85.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2567. o85.Color = Color3.new(0.623529, 0.631373, 0.67451)
  2568. o85.Position = Vector3.new(10.9403028, 41.1367531, -68.6949692)
  2569. o86.Parent = o85
  2570. o86.Scale = Vector3.new(0.405518085, 1, 0.40551728)
  2571. o87.Parent = o84
  2572. o87.Material = Enum.Material.SmoothPlastic
  2573. o87.BrickColor = BrickColor.new("Fossil")
  2574. o87.Position = Vector3.new(10.9403028, 41.3597794, -68.6949692)
  2575. o87.Anchored = true
  2576. o87.CanCollide = false
  2577. o87.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2578. o87.CFrame = CFrame.new(10.9403028, 41.3597794, -68.6949692, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2579. o87.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2580. o87.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2581. o87.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2582. o87.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2583. o87.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2584. o87.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2585. o87.Color = Color3.new(0.623529, 0.631373, 0.67451)
  2586. o87.Position = Vector3.new(10.9403028, 41.3597794, -68.6949692)
  2587. o88.Parent = o87
  2588. o88.Scale = Vector3.new(0.540690422, 0.540689468, 0.540689766)
  2589. o89.Parent = o84
  2590. o89.Material = Enum.Material.SmoothPlastic
  2591. o89.BrickColor = BrickColor.new("Fossil")
  2592. o89.Position = Vector3.new(10.9403028, 41.3597794, -68.4516602)
  2593. o89.Rotation = Vector3.new(-0, 0, -14.9999666)
  2594. o89.Anchored = true
  2595. o89.CanCollide = false
  2596. o89.Size = Vector3.new(0.200000003, 0.200000003, 0.405517161)
  2597. o89.CFrame = CFrame.new(10.9403028, 41.3597794, -68.4516602, 0.965925932, 0.258818477, 0, -0.258818448, 0.965926051, 0, 0, 0, 1)
  2598. o89.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2599. o89.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2600. o89.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2601. o89.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2602. o89.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2603. o89.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2604. o89.Color = Color3.new(0.623529, 0.631373, 0.67451)
  2605. o89.Position = Vector3.new(10.9403028, 41.3597794, -68.4516602)
  2606. o90.Parent = o89
  2607. o90.Scale = Vector3.new(0.405518085, 0.135172486, 1)
  2608. o91.Parent = o84
  2609. o91.Material = Enum.Material.SmoothPlastic
  2610. o91.BrickColor = BrickColor.new("Fossil")
  2611. o91.Position = Vector3.new(10.6969938, 41.3597794, -68.6949692)
  2612. o91.Rotation = Vector3.new(14.999939, -90, 0)
  2613. o91.Anchored = true
  2614. o91.CanCollide = false
  2615. o91.Size = Vector3.new(0.200000003, 0.200000003, 0.405517161)
  2616. o91.CFrame = CFrame.new(10.6969938, 41.3597794, -68.6949692, 0, 0, -1, -0.25881803, 0.965926111, 0, 0.965926111, 0.25881803, 0)
  2617. o91.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2618. o91.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2619. o91.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2620. o91.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2621. o91.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2622. o91.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2623. o91.Color = Color3.new(0.623529, 0.631373, 0.67451)
  2624. o91.Position = Vector3.new(10.6969938, 41.3597794, -68.6949692)
  2625. o92.Parent = o91
  2626. o92.Scale = Vector3.new(0.405518085, 0.135172486, 1)
  2627. o93.Parent = o84
  2628. o93.Material = Enum.Material.SmoothPlastic
  2629. o93.BrickColor = BrickColor.new("Fossil")
  2630. o93.Position = Vector3.new(10.9403028, 41.3597794, -68.9382782)
  2631. o93.Rotation = Vector3.new(-0, 0, 14.9999952)
  2632. o93.Anchored = true
  2633. o93.CanCollide = false
  2634. o93.Size = Vector3.new(0.200000003, 0.200000003, 0.405517161)
  2635. o93.CFrame = CFrame.new(10.9403028, 41.3597794, -68.9382782, 0.965925872, -0.258818984, 0, 0.258818984, 0.965925872, 0, 0, 0, 1)
  2636. o93.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2637. o93.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2638. o93.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2639. o93.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2640. o93.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2641. o93.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2642. o93.Color = Color3.new(0.623529, 0.631373, 0.67451)
  2643. o93.Position = Vector3.new(10.9403028, 41.3597794, -68.9382782)
  2644. o94.Parent = o93
  2645. o94.Scale = Vector3.new(0.405518085, 0.135172486, 1)
  2646. o95.Parent = o84
  2647. o95.Material = Enum.Material.SmoothPlastic
  2648. o95.BrickColor = BrickColor.new("Fossil")
  2649. o95.Position = Vector3.new(11.1836042, 41.3597794, -68.6949692)
  2650. o95.Rotation = Vector3.new(-14.9999952, -90, 0)
  2651. o95.Anchored = true
  2652. o95.CanCollide = false
  2653. o95.Size = Vector3.new(0.200000003, 0.200000003, 0.405517161)
  2654. o95.CFrame = CFrame.new(11.1836042, 41.3597794, -68.6949692, 0, 0, -1, 0.258818984, 0.965925872, 0, 0.965925872, -0.258818984, 0)
  2655. o95.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2656. o95.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2657. o95.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2658. o95.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2659. o95.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2660. o95.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2661. o95.Color = Color3.new(0.623529, 0.631373, 0.67451)
  2662. o95.Position = Vector3.new(11.1836042, 41.3597794, -68.6949692)
  2663. o96.Parent = o95
  2664. o96.Scale = Vector3.new(0.405518085, 0.135172486, 1)
  2665. o97.Parent = o1
  2666. o97.Material = Enum.Material.SmoothPlastic
  2667. o97.BrickColor = BrickColor.new("Institutional white")
  2668. o97.Position = Vector3.new(12.0309782, 40.8393707, -69.5154419)
  2669. o97.Anchored = true
  2670. o97.Size = Vector3.new(2.10868883, 0.7434479, 0.648827374)
  2671. o97.CFrame = CFrame.new(12.0309782, 40.8393707, -69.5154419, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2672. o97.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2673. o97.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2674. o97.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2675. o97.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2676. o97.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2677. o97.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2678. o97.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2679. o97.Position = Vector3.new(12.0309782, 40.8393707, -69.5154419)
  2680. o98.Name = "Smg"
  2681. o98.Parent = o1
  2682. o99.Parent = o98
  2683. o99.Material = Enum.Material.SmoothPlastic
  2684. o99.BrickColor = BrickColor.new("Smoky grey")
  2685. o99.Position = Vector3.new(12.7068396, 40.616333, -69.9344788)
  2686. o99.Rotation = Vector3.new(-0, 0, -89.9999771)
  2687. o99.Anchored = true
  2688. o99.CanCollide = false
  2689. o99.Size = Vector3.new(0.200000003, 0.216275766, 0.200000003)
  2690. o99.CFrame = CFrame.new(12.7068396, 40.616333, -69.9344788, 4.17232513e-07, 1.00000525, 0, -1.00000525, 4.17232513e-07, 0, 0, 0, 1)
  2691. o99.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2692. o99.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2693. o99.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2694. o99.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2695. o99.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2696. o99.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2697. o99.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2698. o99.Position = Vector3.new(12.7068396, 40.616333, -69.9344788)
  2699. o100.Parent = o99
  2700. o100.Scale = Vector3.new(0.946206272, 1, 0.946206272)
  2701. o101.Parent = o98
  2702. o101.Material = Enum.Material.SmoothPlastic
  2703. o101.BrickColor = BrickColor.new("Smoky grey")
  2704. o101.Position = Vector3.new(12.8217306, 40.616333, -69.9344788)
  2705. o101.Rotation = Vector3.new(-0, 0, -89.9999771)
  2706. o101.Anchored = true
  2707. o101.CanCollide = false
  2708. o101.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2709. o101.CFrame = CFrame.new(12.8217306, 40.616333, -69.9344788, 4.17232513e-07, 1.00000525, 0, -1.00000525, 4.17232513e-07, 0, 0, 0, 1)
  2710. o101.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2711. o101.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2712. o101.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2713. o101.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2714. o101.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2715. o101.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2716. o101.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2717. o101.Position = Vector3.new(12.8217306, 40.616333, -69.9344788)
  2718. o102.Parent = o101
  2719. o102.Scale = Vector3.new(0.811033964, 0.20275867, 0.946206272)
  2720. o103.Parent = o98
  2721. o103.Material = Enum.Material.SmoothPlastic
  2722. o103.BrickColor = BrickColor.new("Smoky grey")
  2723. o103.Position = Vector3.new(12.9095907, 40.6298485, -69.9344788)
  2724. o103.Rotation = Vector3.new(-0, 0, -89.9999771)
  2725. o103.Anchored = true
  2726. o103.CanCollide = false
  2727. o103.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2728. o103.CFrame = CFrame.new(12.9095907, 40.6298485, -69.9344788, 4.17232513e-07, 1.00000525, 0, -1.00000525, 4.17232513e-07, 0, 0, 0, 1)
  2729. o103.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2730. o103.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2731. o103.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2732. o103.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2733. o103.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2734. o103.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2735. o103.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2736. o103.Position = Vector3.new(12.9095907, 40.6298485, -69.9344788)
  2737. o104.Parent = o103
  2738. o104.Scale = Vector3.new(0.54068929, 0.811033964, 0.946206272)
  2739. o105.Name = "SMGPipeH"
  2740. o105.Parent = o98
  2741. o105.Material = Enum.Material.SmoothPlastic
  2742. o105.BrickColor = BrickColor.new("Really black")
  2743. o105.Position = Vector3.new(12.9974585, 40.6298485, -69.9344788)
  2744. o105.Rotation = Vector3.new(-0, 0, -89.9999771)
  2745. o105.Anchored = true
  2746. o105.CanCollide = false
  2747. o105.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2748. o105.CFrame = CFrame.new(12.9974585, 40.6298485, -69.9344788, 4.17232513e-07, 1.00000525, 0, -1.00000525, 4.17232513e-07, 0, 0, 0, 1)
  2749. o105.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2750. o105.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2751. o105.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2752. o105.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2753. o105.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2754. o105.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2755. o105.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2756. o105.Position = Vector3.new(12.9974585, 40.6298485, -69.9344788)
  2757. o106.Parent = o105
  2758. o106.Scale = Vector3.new(0.270344585, 0.0675861686, 0.946206272)
  2759. o107.Parent = o98
  2760. o107.Material = Enum.Material.SmoothPlastic
  2761. o107.BrickColor = BrickColor.new("Smoky grey")
  2762. o107.Position = Vector3.new(12.8758001, 40.5825348, -69.9344788)
  2763. o107.Rotation = Vector3.new(-0, 0, -89.9999771)
  2764. o107.Anchored = true
  2765. o107.CanCollide = false
  2766. o107.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2767. o107.CFrame = CFrame.new(12.8758001, 40.5825348, -69.9344788, 4.17232513e-07, 1.00000525, 0, -1.00000525, 4.17232513e-07, 0, 0, 0, 1)
  2768. o107.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2769. o107.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2770. o107.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2771. o107.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2772. o107.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2773. o107.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2774. o107.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2775. o107.Position = Vector3.new(12.8758001, 40.5825348, -69.9344788)
  2776. o108.Parent = o107
  2777. o108.Scale = Vector3.new(0.337930739, 0.473103255, 0.946206272)
  2778. o109.Name = "Controller"
  2779. o109.Parent = o1
  2780. o109.Material = Enum.Material.SmoothPlastic
  2781. o109.BrickColor = BrickColor.new("Institutional white")
  2782. o109.Position = Vector3.new(12.0515394, 40.7946739, -70.0561295)
  2783. o109.Anchored = true
  2784. o109.CanCollide = false
  2785. o109.Size = Vector3.new(0.200000003, 0.400000006, 0.432551533)
  2786. o109.CFrame = CFrame.new(12.0515394, 40.7946739, -70.0561295, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2787. o109.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2788. o109.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2789. o109.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2790. o109.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2791. o109.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2792. o109.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2793. o109.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2794. o109.Position = Vector3.new(12.0515394, 40.7946739, -70.0561295)
  2795. o1.PrimaryPart = o109
  2796.  
  2797. local seat = Instance.new("Seat",o1)
  2798. seat.Name = "Seat"
  2799. seat.Size = Vector3.new(1,1,1)
  2800. seat.Transparency = 1
  2801. seat.CFrame = o1.Controller.CFrame * CFrame.Angles(math.rad(0),math.rad(-90),math.rad(0))
  2802. seat.CanCollide = false
  2803.  
  2804. local soisoi = Instance.new("Sound",o1.Controller)
  2805. soisoi.SoundId = "rbxassetid://151800925"
  2806. soisoi.Volume = 0.3
  2807. soisoi.Pitch = 3
  2808. soisoi.Looped = true
  2809. soisoi:Play()
  2810.  
  2811. local rpod = Instance.new("Part")
  2812.  
  2813. local hum = Instance.new("Humanoid",o1)
  2814. hum.MaxHealth = 250
  2815. hum.Health = 250
  2816.  
  2817. o1:FindFirstChild("Rotor1").PrimaryPart = o1:FindFirstChild("Rotor1").Main
  2818. o1:FindFirstChild("Rotor2").PrimaryPart = o1:FindFirstChild("Rotor2").Main
  2819. o1:FindFirstChild("Rotor3").PrimaryPart = o1:FindFirstChild("Rotor3").Main
  2820. o1:FindFirstChild("Rotor4").PrimaryPart = o1:FindFirstChild("Rotor4").Main
  2821. o1:FindFirstChild("Smg").PrimaryPart = o1:FindFirstChild("Smg").SMGPipeH
  2822.  
  2823. o1:FindFirstChild("Eye").Changed:connect(function()
  2824. o1:FindFirstChild("Eye").Light.Color = o1:FindFirstChild("Eye").Color
  2825. end)
  2826.  
  2827. o1:FindFirstChild("Eye").BrickColor = BrickColor.new("New Yeller")
  2828.  
  2829. for i,v in pairs(o1:GetChildren()) do
  2830. if v:IsA("Part") or v:IsA("UnionOperation") or v:IsA("WedgePart") then
  2831. if v.BrickColor == BrickColor.new("Institutional white") then
  2832. v.BrickColor = BrickColor.new("Really black")
  2833. end
  2834. if v.Material ~= Enum.Material.Neon then
  2835. v.Material = "Metal"
  2836. end
  2837. local w = Instance.new("Weld",o109)
  2838. w.Part0 = o109
  2839. w.Part1 = v
  2840. w.C0 = CFrame.new(v.Position-o109.CFrame.p)*CFrame.Angles(math.rad(v.Rotation.X),math.rad(v.Rotation.Y),math.rad(v.Rotation.Z))
  2841. end
  2842. end
  2843.  
  2844. for i,v in pairs(o1:FindFirstChild("Rotor1"):GetChildren()) do
  2845. v.BrickColor = BrickColor.new("Really black")
  2846. end
  2847. for i,v in pairs(o1:FindFirstChild("Rotor2"):GetChildren()) do
  2848. v.BrickColor = BrickColor.new("Really black")
  2849. end
  2850. for i,v in pairs(o1:FindFirstChild("Rotor3"):GetChildren()) do
  2851. v.BrickColor = BrickColor.new("Really black")
  2852. end
  2853. for i,v in pairs(o1:FindFirstChild("Rotor4"):GetChildren()) do
  2854. v.BrickColor = BrickColor.new("Really black")
  2855. end
  2856.  
  2857. --o1.SmgShutter.Material = "DiamondPlate"
  2858.  
  2859. local plr = game:GetService("Players").LocalPlayer
  2860. local msgidGlob = 0
  2861. local state = true
  2862. local font = "Arcade"
  2863. local tcol = Color3.fromRGB(255,217,0)
  2864. local tscol = Color3.fromRGB(0,0,0)
  2865. local fsiz = 28
  2866. local tr = true
  2867. local fade = 2
  2868.  
  2869. local p = Instance.new("Part",game.Workspace)
  2870. p.Size = Vector3.new(0.2,0.2,0.2)
  2871. p.Transparency = 1
  2872. p.Anchored = true
  2873. p.CanCollide = false
  2874. p.Name = "Msg"
  2875. p.CFrame = o1.PrimaryPart.CFrame + Vector3.new(0,2.25,0)
  2876.  
  2877. local r = 255
  2878. local b = 0
  2879. local g = 0
  2880.  
  2881. function cMsg(c)
  2882. msgidGlob = msgidGlob + 1
  2883. local curMsgId = msgidGlob
  2884. for i,v in pairs(p:GetChildren()) do
  2885. if v:IsA("BillboardGui") and v.Name == "J2CMSG" then
  2886. v:Destroy()
  2887. end
  2888. end
  2889. local bbgui = Instance.new("BillboardGui",p)
  2890. bbgui.Name = "J2CMSG"
  2891. bbgui.AlwaysOnTop = true
  2892. bbgui.ExtentsOffsetWorldSpace = Vector3.new(0,4.5,0)
  2893. bbgui.Size = UDim2.new(0.2,0,0.14,0)
  2894. local tl = Instance.new("TextLabel",bbgui)
  2895. tl.BackgroundTransparency = 1
  2896. tl.BorderSizePixel = 0
  2897. tl.Size = UDim2.new(1,0,10,0)
  2898. tl.Position = UDim2.new(0,0,-5,0)
  2899. tl.Font = font or "Arcade"
  2900. tl.FontSize = "Size"..fsiz or "Size28"
  2901. tl.TextColor3 = tcol
  2902. tl.TextScaled = false
  2903. tl.TextWrapped = false
  2904. tl.TextStrokeColor3 = tscol
  2905. tl.TextStrokeTransparency = 0
  2906.  
  2907. game:GetService("RunService").RenderStepped:connect(function()
  2908. if tr then
  2909. if tl.Parent ~= nil then
  2910. tl.TextColor3 = Color3.fromRGB(r,g,b)
  2911. end
  2912. end
  2913. end)
  2914.  
  2915. for i=1,#c do
  2916. if msgidGlob == curMsgId then
  2917. tl.Text = string.sub(c,1,i)
  2918. if string.sub(c,i,i) ~= " " then
  2919. local s = Instance.new("Sound",p)
  2920. s.SoundId = "rbxassetid://418252437"
  2921. s.Volume = 1
  2922. s.Pitch = 1
  2923. s:Play()
  2924. game.Debris:AddItem(s,2)
  2925. end
  2926. wait()
  2927. end
  2928. end
  2929. wait(fade)
  2930. if msgidGlob == curMsgId then
  2931. for i=1,10 do
  2932. if msgidGlob == curMsgId then
  2933. tl.TextTransparency = tl.TextTransparency + 0.1
  2934. tl.TextStrokeTransparency = tl.TextStrokeTransparency + 0.1
  2935. tl.Position = tl.Position + UDim2.new(0,0,0,-3)
  2936. wait()
  2937. end
  2938. end
  2939. if msgidGlob == curMsgId then
  2940. bbgui:Destroy()
  2941. end
  2942. end
  2943. end
  2944.  
  2945. mouse.KeyDown:connect(function(key)
  2946. if key == "b" then
  2947. if fly == false then
  2948. fly = true
  2949. campos = camera.CoordinateFrame
  2950. cMsg("Remote control!")
  2951. else
  2952. fly = false
  2953. returnhome = false
  2954. cMsg("Standby.")
  2955. end
  2956. end
  2957. if key == "w" then
  2958. wd = true
  2959. elseif key == "a" then
  2960. ad = true
  2961. elseif key == "s" then
  2962. sd = true
  2963. elseif key == "d" then
  2964. dd = true
  2965. elseif key == "q" then
  2966. qd = true
  2967. elseif key == "e" then
  2968. ed = true
  2969. elseif key == "r" then
  2970. rd = true
  2971. elseif key == "f" then
  2972. fd = true
  2973. elseif key == "t" then
  2974. if fly == false and returnhome == false then
  2975. returnhome = true
  2976. cMsg("Returning home!")
  2977. elseif fly == false and returnhome == true then
  2978. returnhome = false
  2979. cMsg("Standby.")
  2980. end
  2981. elseif key == "g" then
  2982. if gcd == false and moused == false then
  2983. gcd = true
  2984. if gun == false then
  2985. spawn(function() cMsg("Activating gun mode.") end)
  2986. gun = true
  2987. o1.SmgShutter.Transparency = 1
  2988. for i=1,30 do
  2989. o1.Smg:SetPrimaryPartCFrame(o1.Smg.PrimaryPart.CFrame * CFrame.new(0,0.01,0))
  2990. wait()
  2991. end
  2992. else
  2993. spawn(function() cMsg("Deactivating gun mode.") end)
  2994. gun = false
  2995. for i=1,30 do
  2996. o1.Smg:SetPrimaryPartCFrame(o1.Smg.PrimaryPart.CFrame * CFrame.new(0,-0.01,0))
  2997. wait()
  2998. end
  2999. o1.SmgShutter.Transparency = 0
  3000. end
  3001. wait(1)
  3002. gcd = false
  3003. end
  3004. end
  3005. end)
  3006.  
  3007. mouse.KeyUp:connect(function(key)
  3008. if key == "w" then
  3009. wd = false
  3010. elseif key == "a" then
  3011. ad = false
  3012. elseif key == "s" then
  3013. sd = false
  3014. elseif key == "d" then
  3015. dd = false
  3016. elseif key == "q" then
  3017. qd = false
  3018. elseif key == "e" then
  3019. ed = false
  3020. elseif key == "r" then
  3021. rd = false
  3022. elseif key == "f" then
  3023. fd = false
  3024. end
  3025. end)
  3026.  
  3027.  
  3028. hum.Changed:connect(function()
  3029. if hum.Health > hum.MaxHealth/2 then
  3030. if o1.Controller:FindFirstChild("Fire") then o1.Controller.Fire:Destroy() end
  3031. if o1.Controller:FindFirstChild("Smoke") then o1.Controller.Smoke:Destroy() end
  3032. elseif hum.Health <= hum.MaxHealth/2 and hum.Health > hum.MaxHealth/4 then
  3033. if not o1.Controller:FindFirstChild("Smoke") then Instance.new("Smoke",o1.Controller) end
  3034. if o1.Controller:FindFirstChild("Fire") then o1.Controller.Fire:Destroy() end
  3035. elseif hum.Health <= hum.MaxHealth/4 then
  3036. if not o1.Controller:FindFirstChild("Smoke") then Instance.new("Smoke",o1.Controller) end
  3037. if not o1.Controller:FindFirstChild("Fire") then Instance.new("Fire",o1.Controller) end
  3038. end
  3039. if hum.Health < hum.MaxHealth then
  3040. print("Health is now "..hum.Health)
  3041. else
  3042. print("Health max.")
  3043. end
  3044. end)
  3045.  
  3046. mouse.Button1Down:connect(function()
  3047. if moused == false and gun == true then
  3048. moused = true
  3049. local frms = 0
  3050. frm = game:GetService("RunService").RenderStepped:connect(function()
  3051. if math.floor(frms/5) == frms/5 then
  3052. for i=1,3 do
  3053. spawn(function()
  3054. local ray = Ray.new(o1.Smg.SMGPipeH.CFrame.p,((mouse.Hit.p - o1.Smg.SMGPipeH.CFrame.p).unit*2048) + Vector3.new(math.random(-1000,1000)/50,math.random(-1000,1000)/50,math.random(-1000,1000)/50))
  3055. local part,pos,normal = game:GetService("Workspace"):FindPartOnRayWithIgnoreList(ray,char:GetChildren(),false,true)
  3056. local trace = Instance.new("Part")
  3057. trace.BrickColor = BrickColor.new("New Yeller")
  3058. trace.Size = Vector3.new(0.2,0.2,(o1.Smg.SMGPipeH.CFrame.p - pos).Magnitude)
  3059. trace.Anchored = true
  3060. trace.Material = "Neon"
  3061. trace.CanCollide = false
  3062. trace.Parent = game:GetService("Workspace")
  3063. trace.CFrame = CFrame.new(o1.Smg.SMGPipeH.CFrame.p,pos)*CFrame.new(0,0,-((o1.Smg.SMGPipeH.CFrame.p - pos).Magnitude/2))
  3064. local s = Instance.new("Sound",o1.Smg.SMGPipeH)
  3065. s.SoundId = "rbxassetid://131257506"
  3066. s:Play()
  3067. spawn(function()
  3068. wait(2)
  3069. s:Destroy()
  3070. end)
  3071.  
  3072. if part then
  3073. if part.Parent:IsA("Model") then
  3074. if part.Parent:FindFirstChild("Humanoid") then
  3075. part.Parent.Humanoid.Health = part.Parent.Humanoid.Health - 15
  3076. end
  3077. elseif part.Parent.Parent:IsA("Model") then
  3078. if part.Parent.Parent:FindFirstChild("Humanoid") then
  3079. part.Parent.Parent.Humanoid.Health = part.Parent.Parent.Humanoid.Health - 15
  3080. end
  3081. end
  3082. end
  3083.  
  3084. wait(0.05)
  3085. trace:Destroy()
  3086. end)
  3087. end
  3088. end
  3089. frms = frms + 1
  3090. end)
  3091. mbup = mouse.Button1Up:connect(function()
  3092. moused = false
  3093. frm:disconnect()
  3094. mbup:disconnect()
  3095. end)
  3096. end
  3097. end)
  3098.  
  3099. local currentframe = 0
  3100.  
  3101. game:GetService("RunService").RenderStepped:connect(function()
  3102. currentframe = currentframe + 1
  3103. if math.floor(currentframe/16) == currentframe/16 then
  3104. if hum.Health < hum.MaxHealth then
  3105. hum.Health = hum.Health + hum.MaxHealth/4800
  3106. end
  3107. end
  3108. if hum.Health > hum.MaxHealth then
  3109. hum.Health = hum.MaxHealth
  3110. end
  3111. local xt = 0
  3112. local yt = 0
  3113. local zt = 0
  3114. local pspd = 0
  3115. if wd == true or ad == true or sd == true or dd == true or qd == true or ed == true or rd == true or fd == true then
  3116. tPitch = 3.4
  3117. pspd = -30
  3118. else
  3119. tPitch = 3
  3120. pspd = -15
  3121. end
  3122. local pChange = (tPitch - soisoi.Pitch)/10
  3123. soisoi.Pitch = soisoi.Pitch + pChange
  3124. if fly == true then
  3125. if wd == true then
  3126. tCf = tCf * CFrame.new(0.5,0,0)
  3127. yt = yt + 5
  3128. end
  3129. if ad == true then
  3130. tCf = tCf * CFrame.new(0,0,-0.5)
  3131. zt = zt - 5
  3132. end
  3133. if sd == true then
  3134. tCf = tCf * CFrame.new(-0.5,0,0)
  3135. yt = yt - 5
  3136. end
  3137. if dd == true then
  3138. tCf = tCf * CFrame.new(0,0,0.5)
  3139. zt = zt + 5
  3140. end
  3141. if qd == true then
  3142. tCf = tCf * CFrame.Angles(math.rad(0),math.rad(3),math.rad(0))
  3143. end
  3144. if ed == true then
  3145. tCf = tCf * CFrame.Angles(math.rad(0),math.rad(-3),math.rad(0))
  3146. end
  3147. if rd == true then
  3148. tCf = tCf * CFrame.new(0,0.5,0)
  3149. end
  3150. if fd == true then
  3151. tCf = tCf * CFrame.new(0,-0.5,0)
  3152. end
  3153. local nvec = Vector3.new(0,2,7)
  3154. if seat.Occupant ~= nil then
  3155. nvec = Vector3.new(2,4,7)
  3156. end
  3157. campos = campos:lerp((o37.CFrame * CFrame.Angles(math.rad(90 - xt),math.rad(0 - yt),math.rad(90 - zt))) * CFrame.new(nvec),0.33)
  3158. camera.CoordinateFrame = campos
  3159. char:FindFirstChild("Humanoid").WalkSpeed = 0
  3160. char:FindFirstChild("Humanoid").JumpPower = 0
  3161. else
  3162. if returnhome == true then
  3163. tCf = (char:FindFirstChild("Head").CFrame + Vector3.new(0,5,0)) * CFrame.Angles(math.rad(0),math.rad(90),math.rad(0))
  3164. end
  3165. char:FindFirstChild("Humanoid").WalkSpeed = 16
  3166. char:FindFirstChild("Humanoid").JumpPower = 50
  3167. end
  3168. o1:FindFirstChild("Rotor1"):SetPrimaryPartCFrame(o1:FindFirstChild("Rotor1").PrimaryPart.CFrame * CFrame.Angles(math.rad(0),math.rad(pspd),math.rad(0)))
  3169. o1:FindFirstChild("Rotor2"):SetPrimaryPartCFrame(o1:FindFirstChild("Rotor2").PrimaryPart.CFrame * CFrame.Angles(math.rad(0),math.rad(pspd),math.rad(0)))
  3170. o1:FindFirstChild("Rotor3"):SetPrimaryPartCFrame(o1:FindFirstChild("Rotor3").PrimaryPart.CFrame * CFrame.Angles(math.rad(0),math.rad(pspd),math.rad(0)))
  3171. o1:FindFirstChild("Rotor4"):SetPrimaryPartCFrame(o1:FindFirstChild("Rotor4").PrimaryPart.CFrame * CFrame.Angles(math.rad(0),math.rad(pspd),math.rad(0)))
  3172. o1:SetPrimaryPartCFrame(o1.PrimaryPart.CFrame:lerp((tCf + Vector3.new(0,math.sin(tick()*4)/5,0)) * CFrame.Angles(math.rad(zt*2),math.rad(0*2),math.rad(-(yt*2))),0.06))
  3173. end)
  3174.  
  3175. plr.Chatted:connect(function(c)
  3176. if o1.PrimaryPart ~= nil and fly == true then
  3177. if string.lower(string.sub(c,1,3)) == "/e " then
  3178. cMsg(string.sub(c,4,#c))
  3179. else
  3180. cMsg(c)
  3181. end
  3182. end
  3183. end)
  3184.  
  3185. coroutine.resume(coroutine.create(function()
  3186. while wait() do
  3187. for i=0,255,10 do g = i wait() end
  3188. for i=255,0,-10 do r = i wait() end
  3189. for i=0,255,10 do b = i wait() end
  3190. for i=255,0,-10 do g = i wait() end
  3191. for i=0,255,10 do r = i wait() end
  3192. for i=255,0,-10 do b = i wait() end
  3193. end
  3194. end))
  3195.  
  3196. game:GetService("RunService").RenderStepped:connect(function()
  3197. if p.Parent ~= nil then
  3198. p.CFrame = p.CFrame:lerp(o1.PrimaryPart.CFrame + Vector3.new(0,1,0),0.16)
  3199. else
  3200. p = Instance.new("Part",game.Workspace)
  3201. p.Size = Vector3.new(0.2,0.2,0.2)
  3202. p.Transparency = 1
  3203. p.Anchored = true
  3204. p.CanCollide = false
  3205. p.Name = "Msg"
  3206. p.CFrame = o1.PrimaryPart.CFrame + Vector3.new(0,1,0)
  3207. end
  3208. end)
  3209. end
  3210. },
  3211. {
  3212. "V3 - Bloxxer",
  3213. function()
  3214. --Here we go.
  3215. local Tool = Instance.new("Tool",game:GetService("Players").LocalPlayer.Backpack)
  3216. Tool.Name = "V3 - Bloxxer"
  3217. Tool.CanBeDropped = false
  3218. Tool.RequiresHandle = false
  3219.  
  3220. local sname = Tool.Name
  3221. Tool.Name = "[WAIT]"
  3222. wait(0.5)
  3223. Tool.Name = sname
  3224.  
  3225. local plr = game:GetService("Players").LocalPlayer
  3226.  
  3227. while not plr.Character do wait() end
  3228.  
  3229. local char,jtab,ceqpt,bsy,isaim,cd = plr.Character,{},false,false,false,false
  3230.  
  3231. local dmgTab = {
  3232. {"Head",math.huge},
  3233. {"Torso",40}
  3234. }
  3235.  
  3236. local miscDmg = 20 --Anything not in the dmgTab takes this damage.
  3237.  
  3238. local gyro = Instance.new("BodyGyro",game:GetService("ServerStorage"))
  3239. gyro.MaxTorque = Vector3.new(0,0,0)
  3240. gyro.D = 0
  3241. gyro.P = 100000000
  3242.  
  3243. o1 = Tool
  3244. o2 = Instance.new("Part")
  3245. o3 = Instance.new("BlockMesh")
  3246. o4 = Instance.new("Part")
  3247. o5 = Instance.new("BlockMesh")
  3248. o6 = Instance.new("Part")
  3249. o7 = Instance.new("BlockMesh")
  3250. o8 = Instance.new("Part")
  3251. o9 = Instance.new("BlockMesh")
  3252. o10 = Instance.new("Part")
  3253. o11 = Instance.new("CylinderMesh")
  3254. o12 = Instance.new("Part")
  3255. o13 = Instance.new("BlockMesh")
  3256. o14 = Instance.new("Part")
  3257. o15 = Instance.new("BlockMesh")
  3258. o16 = Instance.new("Part")
  3259. o17 = Instance.new("BlockMesh")
  3260. o18 = Instance.new("Part")
  3261. o19 = Instance.new("BlockMesh")
  3262. o20 = Instance.new("Part")
  3263. o21 = Instance.new("BlockMesh")
  3264. o22 = Instance.new("Part")
  3265. o23 = Instance.new("BlockMesh")
  3266. o24 = Instance.new("Part")
  3267. o25 = Instance.new("BlockMesh")
  3268. o26 = Instance.new("Part")
  3269. o27 = Instance.new("BlockMesh")
  3270. o28 = Instance.new("Part")
  3271. o29 = Instance.new("BlockMesh")
  3272. o30 = Instance.new("Part")
  3273. o31 = Instance.new("BlockMesh")
  3274. o32 = Instance.new("Part")
  3275. o33 = Instance.new("BlockMesh")
  3276. o34 = Instance.new("Part")
  3277. o35 = Instance.new("BlockMesh")
  3278. o36 = Instance.new("Part")
  3279. o37 = Instance.new("CylinderMesh")
  3280. o38 = Instance.new("Part")
  3281. o39 = Instance.new("BlockMesh")
  3282. o40 = Instance.new("Part")
  3283. o41 = Instance.new("BlockMesh")
  3284. o42 = Instance.new("Part")
  3285. o43 = Instance.new("SpecialMesh")
  3286. o44 = Instance.new("Part")
  3287. o45 = Instance.new("SpecialMesh")
  3288. o46 = Instance.new("Part")
  3289. o47 = Instance.new("BlockMesh")
  3290. o48 = Instance.new("Part")
  3291. o49 = Instance.new("BlockMesh")
  3292. o50 = Instance.new("Part")
  3293. o51 = Instance.new("BlockMesh")
  3294. o52 = Instance.new("Part")
  3295. o53 = Instance.new("SpecialMesh")
  3296. o54 = Instance.new("Part")
  3297. o55 = Instance.new("SpecialMesh")
  3298. o56 = Instance.new("Part")
  3299. o57 = Instance.new("SpecialMesh")
  3300. o58 = Instance.new("Part")
  3301. o59 = Instance.new("SpecialMesh")
  3302. o60 = Instance.new("Part")
  3303. o61 = Instance.new("CylinderMesh")
  3304. o62 = Instance.new("Part")
  3305. o63 = Instance.new("Part")
  3306. o64 = Instance.new("CylinderMesh")
  3307. o65 = Instance.new("Part")
  3308. o66 = Instance.new("CylinderMesh")
  3309. o67 = Instance.new("Part")
  3310. o68 = Instance.new("SpecialMesh")
  3311. o69 = Instance.new("Part")
  3312. o70 = Instance.new("SpecialMesh")
  3313. o71 = Instance.new("Part")
  3314. o72 = Instance.new("SpecialMesh")
  3315. o73 = Instance.new("Part")
  3316. o74 = Instance.new("SpecialMesh")
  3317. o75 = Instance.new("Part")
  3318. o76 = Instance.new("BlockMesh")
  3319. o77 = Instance.new("Part")
  3320. o78 = Instance.new("SpecialMesh")
  3321. o79 = Instance.new("Part")
  3322. o80 = Instance.new("SpecialMesh")
  3323. o81 = Instance.new("Part")
  3324. o82 = Instance.new("SpecialMesh")
  3325. o83 = Instance.new("Part")
  3326. o84 = Instance.new("SpecialMesh")
  3327. o85 = Instance.new("Part")
  3328. o86 = Instance.new("SpecialMesh")
  3329. o87 = Instance.new("Part")
  3330. o88 = Instance.new("SpecialMesh")
  3331. o89 = Instance.new("Part")
  3332. o90 = Instance.new("SpecialMesh")
  3333. o91 = Instance.new("Part")
  3334. o92 = Instance.new("BlockMesh")
  3335. o93 = Instance.new("Part")
  3336. o94 = Instance.new("SpecialMesh")
  3337. o95 = Instance.new("Part")
  3338. o96 = Instance.new("BlockMesh")
  3339. o97 = Instance.new("Part")
  3340. o98 = Instance.new("BlockMesh")
  3341. o99 = Instance.new("Part")
  3342. o100 = Instance.new("SpecialMesh")
  3343. o101 = Instance.new("Part")
  3344. o102 = Instance.new("Part")
  3345. o103 = Instance.new("BlockMesh")
  3346. o104 = Instance.new("Part")
  3347. o105 = Instance.new("CylinderMesh")
  3348. o106 = Instance.new("Part")
  3349. o107 = Instance.new("SpecialMesh")
  3350. o108 = Instance.new("Part")
  3351. o109 = Instance.new("SpecialMesh")
  3352. o110 = Instance.new("Part")
  3353. o111 = Instance.new("SpecialMesh")
  3354. o112 = Instance.new("Part")
  3355. o113 = Instance.new("SpecialMesh")
  3356. o114 = Instance.new("Part")
  3357. o115 = Instance.new("SpecialMesh")
  3358. o116 = Instance.new("Part")
  3359. o117 = Instance.new("SpecialMesh")
  3360. o118 = Instance.new("Part")
  3361. o119 = Instance.new("SpecialMesh")
  3362. o120 = Instance.new("Part")
  3363. o121 = Instance.new("BlockMesh")
  3364. o122 = Instance.new("Part")
  3365. o123 = Instance.new("SpecialMesh")
  3366. o124 = Instance.new("Part")
  3367. o125 = Instance.new("BlockMesh")
  3368. o126 = Instance.new("Part")
  3369. o127 = Instance.new("SpecialMesh")
  3370. o128 = Instance.new("Part")
  3371. o129 = Instance.new("Part")
  3372. o130 = Instance.new("SpecialMesh")
  3373. o131 = Instance.new("Part")
  3374. o132 = Instance.new("SpecialMesh")
  3375. o133 = Instance.new("Part")
  3376. o134 = Instance.new("CylinderMesh")
  3377. o135 = Instance.new("Part")
  3378. o136 = Instance.new("CylinderMesh")
  3379. o137 = Instance.new("Part")
  3380. o138 = Instance.new("CylinderMesh")
  3381. o139 = Instance.new("Part")
  3382. o140 = Instance.new("CylinderMesh")
  3383. o141 = Instance.new("Part")
  3384. o142 = Instance.new("CylinderMesh")
  3385. o2.Name = "HandlePart"
  3386. o2.Parent = o1
  3387. o2.Transparency = 1
  3388. o2.Position = Vector3.new(48.3958015, 153.580551, 21.9676399)
  3389. o2.Rotation = Vector3.new(4.02395599e-005, 60.0001793, -8.03882431e-005)
  3390. o2.CanCollide = false
  3391. o2.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3392. o2.CFrame = CFrame.new(48.3958015, 153.580551, 21.9676399, 0.499997973, 7.0151691e-007, 0.866026998, -7.9483641e-007, 1, -3.51154995e-007, -0.866026998, -5.1277857e-007, 0.499997973)
  3393. o2.BottomSurface = Enum.SurfaceType.Smooth
  3394. o2.FrontSurface = Enum.SurfaceType.Glue
  3395. o2.TopSurface = Enum.SurfaceType.Smooth
  3396. o2.Position = Vector3.new(48.3958015, 153.580551, 21.9676399)
  3397. o3.Parent = o2
  3398. o3.Scale = Vector3.new(0.9083215, 0.227080077, 0.454159856)
  3399. o4.Name = "Neon"
  3400. o4.Parent = o1
  3401. o4.Material = Enum.Material.Neon
  3402. o4.BrickColor = BrickColor.new("New Yeller")
  3403. o4.Position = Vector3.new(47.8534203, 154.309479, 21.4704323)
  3404. o4.Rotation = Vector3.new(0.000139710144, -30.0002022, -5.16797354e-006)
  3405. o4.CanCollide = false
  3406. o4.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3407. o4.CFrame = CFrame.new(47.8534203, 154.309479, 21.4704323, 0.866024077, 7.81137715e-008, -0.50000304, -1.3094168e-006, 1, -2.11171482e-006, 0.50000304, 2.48350307e-006, 0.866024077)
  3408. o4.Color = Color3.new(1, 1, 0)
  3409. o4.Position = Vector3.new(47.8534203, 154.309479, 21.4704323)
  3410. o5.Parent = o4
  3411. o5.Scale = Vector3.new(0.0454160832, 0.476868123, 0.0454159975)
  3412. o6.Name = "Neon"
  3413. o6.Parent = o1
  3414. o6.Material = Enum.Material.Neon
  3415. o6.BrickColor = BrickColor.new("New Yeller")
  3416. o6.Position = Vector3.new(47.9478264, 154.266312, 21.5249386)
  3417. o6.Rotation = Vector3.new(0.000139710086, -30.0002022, -5.16779301e-006)
  3418. o6.CanCollide = false
  3419. o6.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3420. o6.CFrame = CFrame.new(47.9478264, 154.266312, 21.5249386, 0.866024077, 7.8111043e-008, -0.50000304, -1.30941316e-006, 1, -2.11171391e-006, 0.50000304, 2.48350034e-006, 0.866024077)
  3421. o6.Color = Color3.new(1, 1, 0)
  3422. o6.Position = Vector3.new(47.9478264, 154.266312, 21.5249386)
  3423. o7.Parent = o6
  3424. o7.Scale = Vector3.new(0.22708039, 0.0454160199, 0.0454159975)
  3425. o8.Name = "Neon"
  3426. o8.Parent = o1
  3427. o8.Material = Enum.Material.Neon
  3428. o8.BrickColor = BrickColor.new("New Yeller")
  3429. o8.Position = Vector3.new(47.9950218, 154.314011, 21.5521908)
  3430. o8.Rotation = Vector3.new(0.000139710144, -30.0002022, -5.16797354e-006)
  3431. o8.CanCollide = false
  3432. o8.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3433. o8.CFrame = CFrame.new(47.9950218, 154.314011, 21.5521908, 0.866024077, 7.81137715e-008, -0.50000304, -1.3094168e-006, 1, -2.11171482e-006, 0.50000304, 2.48350307e-006, 0.866024077)
  3434. o8.Color = Color3.new(1, 1, 0)
  3435. o8.Position = Vector3.new(47.9950218, 154.314011, 21.5521908)
  3436. o9.Parent = o8
  3437. o9.Scale = Vector3.new(0.0454160832, 0.431452125, 0.0454159975)
  3438. o10.Name = "Neon"
  3439. o10.Parent = o1
  3440. o10.Material = Enum.Material.Neon
  3441. o10.BrickColor = BrickColor.new("New Yeller")
  3442. o10.Reflectance = 1
  3443. o10.Position = Vector3.new(47.4816551, 154.61377, 21.4365616)
  3444. o10.Rotation = Vector3.new(-90.0006027, -0.0009542763, -119.998665)
  3445. o10.CanCollide = false
  3446. o10.Size = Vector3.new(0.254330039, 1.28073144, 0.222538337)
  3447. o10.CFrame = CFrame.new(47.4816551, 154.61377, 21.4365616, -0.499980032, 0.866037369, -1.66552636e-005, 7.94808898e-007, 1.96904239e-005, 1, 0.866037369, 0.499980032, -1.05331619e-005)
  3448. o10.BottomSurface = Enum.SurfaceType.Smooth
  3449. o10.TopSurface = Enum.SurfaceType.Smooth
  3450. o10.Color = Color3.new(1, 1, 0)
  3451. o10.Position = Vector3.new(47.4816551, 154.61377, 21.4365616)
  3452. o11.Parent = o10
  3453. o12.Name = "Neon"
  3454. o12.Parent = o1
  3455. o12.Material = Enum.Material.Neon
  3456. o12.BrickColor = BrickColor.new("New Yeller")
  3457. o12.Position = Vector3.new(48.0422249, 154.289032, 21.5794373)
  3458. o12.Rotation = Vector3.new(0.000139710086, -30.0002022, -5.16791351e-006)
  3459. o12.CanCollide = false
  3460. o12.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3461. o12.CFrame = CFrame.new(48.0422249, 154.289032, 21.5794373, 0.866024077, 7.8112862e-008, -0.50000304, -1.30941498e-006, 1, -2.11171391e-006, 0.50000304, 2.4835017e-006, 0.866024077)
  3462. o12.Color = Color3.new(1, 1, 0)
  3463. o12.Position = Vector3.new(48.0422249, 154.289032, 21.5794373)
  3464. o13.Parent = o12
  3465. o13.Scale = Vector3.new(0.0454160832, 0.0908320472, 0.0454159975)
  3466. o14.Name = "Neon"
  3467. o14.Parent = o1
  3468. o14.Material = Enum.Material.Neon
  3469. o14.BrickColor = BrickColor.new("New Yeller")
  3470. o14.Position = Vector3.new(45.4107933, 154.184601, 20.2409496)
  3471. o14.Rotation = Vector3.new(90.0004044, -0.00056738453, 119.999565)
  3472. o14.CanCollide = false
  3473. o14.Size = Vector3.new(0.322454214, 6.99860668, 0.200000003)
  3474. o14.CFrame = CFrame.new(45.4107933, 154.184601, 20.2409496, -0.499993503, -0.866029441, -9.90272838e-006, -1.17207583e-006, 1.21113271e-005, -1, 0.866029441, -0.499993503, -7.07063191e-006)
  3475. o14.BottomSurface = Enum.SurfaceType.Smooth
  3476. o14.TopSurface = Enum.SurfaceType.Smooth
  3477. o14.Color = Color3.new(1, 1, 0)
  3478. o14.Position = Vector3.new(45.4107933, 154.184601, 20.2409496)
  3479. o15.Parent = o14
  3480. o15.Scale = Vector3.new(1, 1, 0.0454159975)
  3481. o16.Name = "Neon"
  3482. o16.Parent = o1
  3483. o16.Material = Enum.Material.Neon
  3484. o16.BrickColor = BrickColor.new("New Yeller")
  3485. o16.Position = Vector3.new(48.0186195, 154.36171, 21.565815)
  3486. o16.Rotation = Vector3.new(0.000139710144, -30.0002022, -5.16797354e-006)
  3487. o16.CanCollide = false
  3488. o16.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3489. o16.CFrame = CFrame.new(48.0186195, 154.36171, 21.565815, 0.866024077, 7.81137715e-008, -0.50000304, -1.3094168e-006, 1, -2.11171482e-006, 0.50000304, 2.48350307e-006, 0.866024077)
  3490. o16.Color = Color3.new(1, 1, 0)
  3491. o16.Position = Vector3.new(48.0186195, 154.36171, 21.565815)
  3492. o17.Parent = o16
  3493. o17.Scale = Vector3.new(0.317912549, 0.0454160199, 0.0454159975)
  3494. o18.Name = "Neon"
  3495. o18.Parent = o1
  3496. o18.Material = Enum.Material.Neon
  3497. o18.BrickColor = BrickColor.new("New Yeller")
  3498. o18.Position = Vector3.new(47.9714165, 154.314026, 21.5385609)
  3499. o18.Rotation = Vector3.new(0.000139710144, -30.0002022, -5.16797354e-006)
  3500. o18.CanCollide = false
  3501. o18.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3502. o18.CFrame = CFrame.new(47.9714165, 154.314026, 21.5385609, 0.866024077, 7.81137715e-008, -0.50000304, -1.3094168e-006, 1, -2.11171482e-006, 0.50000304, 2.48350307e-006, 0.866024077)
  3503. o18.Color = Color3.new(1, 1, 0)
  3504. o18.Position = Vector3.new(47.9714165, 154.314026, 21.5385609)
  3505. o19.Parent = o18
  3506. o19.Scale = Vector3.new(0.0454160832, 0.431452125, 0.0454159975)
  3507. o20.Name = "Neon"
  3508. o20.Parent = o1
  3509. o20.Material = Enum.Material.Neon
  3510. o20.BrickColor = BrickColor.new("New Yeller")
  3511. o20.Position = Vector3.new(47.9006233, 154.309479, 21.4976788)
  3512. o20.Rotation = Vector3.new(0.000139710144, -30.0002022, -5.16797354e-006)
  3513. o20.CanCollide = false
  3514. o20.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3515. o20.CFrame = CFrame.new(47.9006233, 154.309479, 21.4976788, 0.866024077, 7.81137715e-008, -0.50000304, -1.3094168e-006, 1, -2.11171482e-006, 0.50000304, 2.48350307e-006, 0.866024077)
  3516. o20.Color = Color3.new(1, 1, 0)
  3517. o20.Position = Vector3.new(47.9006233, 154.309479, 21.4976788)
  3518. o21.Parent = o20
  3519. o21.Scale = Vector3.new(0.0454160832, 0.476868123, 0.0454159975)
  3520. o22.Name = "Neon"
  3521. o22.Parent = o1
  3522. o22.Material = Enum.Material.Neon
  3523. o22.BrickColor = BrickColor.new("New Yeller")
  3524. o22.Position = Vector3.new(48.5042763, 154.184586, 22.026989)
  3525. o22.Rotation = Vector3.new(90.0004044, -0.00056738453, 119.999565)
  3526. o22.CanCollide = false
  3527. o22.Size = Vector3.new(0.322454214, 0.200000003, 0.200000003)
  3528. o22.CFrame = CFrame.new(48.5042763, 154.184586, 22.026989, -0.499993503, -0.866029441, -9.90272838e-006, -1.17207583e-006, 1.21113271e-005, -1, 0.866029441, -0.499993503, -7.07063191e-006)
  3529. o22.BottomSurface = Enum.SurfaceType.Smooth
  3530. o22.TopSurface = Enum.SurfaceType.Smooth
  3531. o22.Color = Color3.new(1, 1, 0)
  3532. o22.Position = Vector3.new(48.5042763, 154.184586, 22.026989)
  3533. o23.Parent = o22
  3534. o23.Scale = Vector3.new(1, 0.726655424, 0.0454159975)
  3535. o24.Name = "Neon"
  3536. o24.Parent = o1
  3537. o24.Material = Enum.Material.Neon
  3538. o24.BrickColor = BrickColor.new("New Yeller")
  3539. o24.Position = Vector3.new(48.0225563, 154.266327, 21.5680904)
  3540. o24.Rotation = Vector3.new(0.000139710144, -30.0002022, -5.16797354e-006)
  3541. o24.CanCollide = false
  3542. o24.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3543. o24.CFrame = CFrame.new(48.0225563, 154.266327, 21.5680904, 0.866024077, 7.81137715e-008, -0.50000304, -1.3094168e-006, 1, -2.11171482e-006, 0.50000304, 2.48350307e-006, 0.866024077)
  3544. o24.Color = Color3.new(1, 1, 0)
  3545. o24.Position = Vector3.new(48.0225563, 154.266327, 21.5680904)
  3546. o25.Parent = o24
  3547. o25.Scale = Vector3.new(0.181664303, 0.0454160199, 0.0454159975)
  3548. o26.Name = "Neon"
  3549. o26.Parent = o1
  3550. o26.Material = Enum.Material.Neon
  3551. o26.BrickColor = BrickColor.new("New Yeller")
  3552. o26.Position = Vector3.new(48.0382881, 154.275406, 21.5771751)
  3553. o26.Rotation = Vector3.new(0.000139710086, -30.0002022, -5.16779301e-006)
  3554. o26.CanCollide = false
  3555. o26.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3556. o26.CFrame = CFrame.new(48.0382881, 154.275406, 21.5771751, 0.866024077, 7.8111043e-008, -0.50000304, -1.30941316e-006, 1, -2.11171391e-006, 0.50000304, 2.48350034e-006, 0.866024077)
  3557. o26.Color = Color3.new(1, 1, 0)
  3558. o26.Position = Vector3.new(48.0382881, 154.275406, 21.5771751)
  3559. o27.Parent = o26
  3560. o27.Scale = Vector3.new(0.0908321664, 0.0454160199, 0.0454159975)
  3561. o28.Name = "Neon"
  3562. o28.Parent = o1
  3563. o28.Material = Enum.Material.Neon
  3564. o28.BrickColor = BrickColor.new("New Yeller")
  3565. o28.Position = Vector3.new(48.0028877, 154.270874, 21.5567303)
  3566. o28.Rotation = Vector3.new(0.000139710144, -30.0002022, -5.16797354e-006)
  3567. o28.CanCollide = false
  3568. o28.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3569. o28.CFrame = CFrame.new(48.0028877, 154.270874, 21.5567303, 0.866024077, 7.81137715e-008, -0.50000304, -1.3094168e-006, 1, -2.11171482e-006, 0.50000304, 2.48350307e-006, 0.866024077)
  3570. o28.Color = Color3.new(1, 1, 0)
  3571. o28.Position = Vector3.new(48.0028877, 154.270874, 21.5567303)
  3572. o29.Parent = o28
  3573. o29.Scale = Vector3.new(0.0454160832, 0.0908320397, 0.0454159975)
  3574. o30.Name = "Neon"
  3575. o30.Parent = o1
  3576. o30.Material = Enum.Material.Neon
  3577. o30.BrickColor = BrickColor.new("New Yeller")
  3578. o30.Position = Vector3.new(49.0667305, 154.18454, 22.3517208)
  3579. o30.Rotation = Vector3.new(90.0004044, -0.00056738453, 119.999565)
  3580. o30.CanCollide = false
  3581. o30.Size = Vector3.new(0.249788493, 1.44422913, 0.200000003)
  3582. o30.CFrame = CFrame.new(49.0667305, 154.18454, 22.3517208, -0.499993503, -0.866029441, -9.90272838e-006, -1.17207583e-006, 1.21113271e-005, -1, 0.866029441, -0.499993503, -7.07063191e-006)
  3583. o30.BottomSurface = Enum.SurfaceType.Smooth
  3584. o30.TopSurface = Enum.SurfaceType.Smooth
  3585. o30.Color = Color3.new(1, 1, 0)
  3586. o30.Position = Vector3.new(49.0667305, 154.18454, 22.3517208)
  3587. o31.Parent = o30
  3588. o31.Scale = Vector3.new(1, 1, 0.0454159975)
  3589. o32.Name = "Neon"
  3590. o32.Parent = o1
  3591. o32.Material = Enum.Material.Neon
  3592. o32.BrickColor = BrickColor.new("New Yeller")
  3593. o32.Position = Vector3.new(47.9478188, 154.361694, 21.5249348)
  3594. o32.Rotation = Vector3.new(0.000139710086, -30.0002022, -5.16779301e-006)
  3595. o32.CanCollide = false
  3596. o32.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3597. o32.CFrame = CFrame.new(47.9478188, 154.361694, 21.5249348, 0.866024077, 7.8111043e-008, -0.50000304, -1.30941316e-006, 1, -2.11171391e-006, 0.50000304, 2.48350034e-006, 0.866024077)
  3598. o32.Color = Color3.new(1, 1, 0)
  3599. o32.Position = Vector3.new(47.9478188, 154.361694, 21.5249348)
  3600. o33.Parent = o32
  3601. o33.Scale = Vector3.new(0.22708039, 0.0454160199, 0.0454159975)
  3602. o34.Name = "Neon"
  3603. o34.Parent = o1
  3604. o34.Material = Enum.Material.Neon
  3605. o34.BrickColor = BrickColor.new("New Yeller")
  3606. o34.Position = Vector3.new(47.9242134, 154.313995, 21.5113087)
  3607. o34.Rotation = Vector3.new(0.000139710144, -30.0002022, -5.16797354e-006)
  3608. o34.CanCollide = false
  3609. o34.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3610. o34.CFrame = CFrame.new(47.9242134, 154.313995, 21.5113087, 0.866024077, 7.81137715e-008, -0.50000304, -1.3094168e-006, 1, -2.11171482e-006, 0.50000304, 2.48350307e-006, 0.866024077)
  3611. o34.Color = Color3.new(1, 1, 0)
  3612. o34.Position = Vector3.new(47.9242134, 154.313995, 21.5113087)
  3613. o35.Parent = o34
  3614. o35.Scale = Vector3.new(0.0454160832, 0.431452125, 0.0454159975)
  3615. o36.Name = "Neon"
  3616. o36.Parent = o1
  3617. o36.Material = Enum.Material.Neon
  3618. o36.BrickColor = BrickColor.new("New Yeller")
  3619. o36.Position = Vector3.new(42.3802223, 154.189163, 18.4912491)
  3620. o36.Rotation = Vector3.new(0.000161279226, -30.000124, 89.9994965)
  3621. o36.CanCollide = false
  3622. o36.Size = Vector3.new(0.331537426, 0.200000003, 0.322453529)
  3623. o36.CFrame = CFrame.new(42.3802223, 154.189163, 18.4912491, 7.57802991e-006, -0.866024792, -0.500001848, 1, 1.01578034e-005, -2.43773229e-006, 7.19005129e-006, -0.500001788, 0.866024613)
  3624. o36.BottomSurface = Enum.SurfaceType.Smooth
  3625. o36.TopSurface = Enum.SurfaceType.Smooth
  3626. o36.Color = Color3.new(1, 1, 0)
  3627. o36.Position = Vector3.new(42.3802223, 154.189163, 18.4912491)
  3628. o37.Parent = o36
  3629. o37.Scale = Vector3.new(1, 0.0454160199, 1)
  3630. o38.Name = "Neon"
  3631. o38.Parent = o1
  3632. o38.Material = Enum.Material.Neon
  3633. o38.BrickColor = BrickColor.new("New Yeller")
  3634. o38.Position = Vector3.new(47.877018, 154.316284, 21.4840622)
  3635. o38.Rotation = Vector3.new(0.000139710086, -30.0002022, -5.16779301e-006)
  3636. o38.CanCollide = false
  3637. o38.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3638. o38.CFrame = CFrame.new(47.877018, 154.316284, 21.4840622, 0.866024077, 7.8111043e-008, -0.50000304, -1.30941316e-006, 1, -2.11171391e-006, 0.50000304, 2.48350034e-006, 0.866024077)
  3639. o38.Color = Color3.new(1, 1, 0)
  3640. o38.Position = Vector3.new(47.877018, 154.316284, 21.4840622)
  3641. o39.Parent = o38
  3642. o39.Scale = Vector3.new(0.22708039, 0.0454160199, 0.0454159975)
  3643. o40.Name = "Neon"
  3644. o40.Parent = o1
  3645. o40.Material = Enum.Material.Neon
  3646. o40.BrickColor = BrickColor.new("New Yeller")
  3647. o40.Position = Vector3.new(47.877018, 154.36171, 21.4840622)
  3648. o40.Rotation = Vector3.new(0.000139710086, -30.0002022, -5.16779301e-006)
  3649. o40.CanCollide = false
  3650. o40.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3651. o40.CFrame = CFrame.new(47.877018, 154.36171, 21.4840622, 0.866024077, 7.8111043e-008, -0.50000304, -1.30941316e-006, 1, -2.11171391e-006, 0.50000304, 2.48350034e-006, 0.866024077)
  3652. o40.Color = Color3.new(1, 1, 0)
  3653. o40.Position = Vector3.new(47.877018, 154.36171, 21.4840622)
  3654. o41.Parent = o40
  3655. o41.Scale = Vector3.new(0.22708039, 0.0454160199, 0.0454159975)
  3656. o42.Parent = o1
  3657. o42.Material = Enum.Material.SmoothPlastic
  3658. o42.BrickColor = BrickColor.new("Really black")
  3659. o42.Position = Vector3.new(48.0224724, 154.488892, 21.7487946)
  3660. o42.Rotation = Vector3.new(-90, 8.7742912e-005, -119.998367)
  3661. o42.CanCollide = false
  3662. o42.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3663. o42.CFrame = CFrame.new(48.0224724, 154.488892, 21.7487946, -0.499975473, 0.866039872, 1.53140263e-006, 7.94799007e-007, -1.30944227e-006, 1, 0.866039872, 0.499975473, -3.36426638e-008)
  3664. o42.BottomSurface = Enum.SurfaceType.Smooth
  3665. o42.TopSurface = Enum.SurfaceType.Smooth
  3666. o42.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3667. o42.Position = Vector3.new(48.0224724, 154.488892, 21.7487946)
  3668. o43.Parent = o42
  3669. o43.Scale = Vector3.new(0.204372719, 0.113540515, 0.136247978)
  3670. o43.MeshType = Enum.MeshType.Wedge
  3671. o44.Parent = o1
  3672. o44.Material = Enum.Material.SmoothPlastic
  3673. o44.BrickColor = BrickColor.new("Really black")
  3674. o44.Position = Vector3.new(47.0352364, 154.488846, 21.1788216)
  3675. o44.Rotation = Vector3.new(-90, 8.77429629e-005, -119.998993)
  3676. o44.CanCollide = false
  3677. o44.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3678. o44.CFrame = CFrame.new(47.0352364, 154.488846, 21.1788216, -0.49998486, 0.866034567, 1.53140354e-006, 7.94817993e-007, -1.30943408e-006, 1, 0.866034567, 0.49998486, -3.36485755e-008)
  3679. o44.BottomSurface = Enum.SurfaceType.Smooth
  3680. o44.TopSurface = Enum.SurfaceType.Smooth
  3681. o44.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3682. o44.Position = Vector3.new(47.0352364, 154.488846, 21.1788216)
  3683. o45.Parent = o44
  3684. o45.Scale = Vector3.new(0.204372719, 0.976444602, 0.136247978)
  3685. o45.MeshType = Enum.MeshType.Wedge
  3686. o46.Parent = o1
  3687. o46.Material = Enum.Material.SmoothPlastic
  3688. o46.BrickColor = BrickColor.new("Really black")
  3689. o46.Position = Vector3.new(48.0993614, 153.650528, 21.7932072)
  3690. o46.Rotation = Vector3.new(59.2109299, 41.5605049, 131.929398)
  3691. o46.CanCollide = false
  3692. o46.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3693. o46.CFrame = CFrame.new(48.0993614, 153.650528, 21.7932072, -0.499995351, -0.556679189, 0.663410604, 1.43222292e-006, -0.766038299, -0.642794907, 0.866028488, -0.32139349, 0.383016437)
  3694. o46.BottomSurface = Enum.SurfaceType.Smooth
  3695. o46.TopSurface = Enum.SurfaceType.Smooth
  3696. o46.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3697. o46.Position = Vector3.new(48.0993614, 153.650528, 21.7932072)
  3698. o47.Parent = o46
  3699. o47.Scale = Vector3.new(0.249788716, 0.272496849, 0.772071779)
  3700. o48.Parent = o1
  3701. o48.Material = Enum.Material.SmoothPlastic
  3702. o48.BrickColor = BrickColor.new("Really black")
  3703. o48.Position = Vector3.new(48.2076988, 153.715652, 21.8557663)
  3704. o48.Rotation = Vector3.new(106.102356, -25.6596756, 123.689758)
  3705. o48.CanCollide = false
  3706. o48.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3707. o48.CFrame = CFrame.new(48.2076988, 153.715652, 21.8557663, -0.499992937, -0.749998152, -0.433024794, 3.32508989e-008, 0.500011325, -0.866018891, 0.866029918, -0.433003306, -0.250002086)
  3708. o48.BottomSurface = Enum.SurfaceType.Smooth
  3709. o48.TopSurface = Enum.SurfaceType.Smooth
  3710. o48.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3711. o48.Position = Vector3.new(48.2076988, 153.715652, 21.8557663)
  3712. o49.Parent = o48
  3713. o49.Scale = Vector3.new(0.249788716, 0.272496849, 0.499575853)
  3714. o50.Parent = o1
  3715. o50.Material = Enum.Material.SmoothPlastic
  3716. o50.BrickColor = BrickColor.new("Really black")
  3717. o50.Position = Vector3.new(48.3803825, 153.746323, 21.9554558)
  3718. o50.Rotation = Vector3.new(90.0004044, -0.00056738453, 119.999565)
  3719. o50.CanCollide = false
  3720. o50.Size = Vector3.new(0.240705281, 0.200000003, 0.463243037)
  3721. o50.CFrame = CFrame.new(48.3803825, 153.746323, 21.9554558, -0.499993503, -0.866029441, -9.90272838e-006, -1.17207583e-006, 1.21113271e-005, -1, 0.866029441, -0.499993503, -7.07063191e-006)
  3722. o50.BottomSurface = Enum.SurfaceType.Smooth
  3723. o50.TopSurface = Enum.SurfaceType.Smooth
  3724. o50.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3725. o50.Position = Vector3.new(48.3803825, 153.746323, 21.9554558)
  3726. o51.Parent = o50
  3727. o51.Scale = Vector3.new(1, 0.703948855, 1)
  3728. o52.Parent = o1
  3729. o52.Material = Enum.Material.SmoothPlastic
  3730. o52.BrickColor = BrickColor.new("Really black")
  3731. o52.Position = Vector3.new(48.3843269, 154.289047, 21.9577198)
  3732. o52.Rotation = Vector3.new(90.0004044, -0.000655137468, -60.0008698)
  3733. o52.CanCollide = false
  3734. o52.Size = Vector3.new(0.313371032, 0.449618518, 0.217996731)
  3735. o52.CFrame = CFrame.new(48.3843269, 154.289047, 21.9577198, 0.499986947, 0.866033137, -1.14343056e-005, 3.77156084e-007, -1.34208303e-005, -1, -0.866033375, 0.499987006, -7.0368651e-006)
  3736. o52.BottomSurface = Enum.SurfaceType.Smooth
  3737. o52.TopSurface = Enum.SurfaceType.Smooth
  3738. o52.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3739. o52.Position = Vector3.new(48.3843269, 154.289047, 21.9577198)
  3740. o53.Parent = o52
  3741. o53.MeshType = Enum.MeshType.Wedge
  3742. o54.Parent = o1
  3743. o54.Material = Enum.Material.SmoothPlastic
  3744. o54.BrickColor = BrickColor.new("Really black")
  3745. o54.Position = Vector3.new(47.0489922, 154.472931, 21.1867657)
  3746. o54.Rotation = Vector3.new(-90.0003433, -0.000507694145, 60.0009651)
  3747. o54.CanCollide = false
  3748. o54.Size = Vector3.new(0.200000003, 0.245246559, 0.200000003)
  3749. o54.CFrame = CFrame.new(47.0489922, 154.472931, 21.1867657, 0.499985576, -0.86603415, -8.86093403e-006, -7.94816515e-007, -1.06904863e-005, 1, -0.86603415, -0.499985576, -6.03343096e-006)
  3750. o54.BottomSurface = Enum.SurfaceType.Smooth
  3751. o54.TopSurface = Enum.SurfaceType.Smooth
  3752. o54.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3753. o54.Position = Vector3.new(47.0489922, 154.472931, 21.1867657)
  3754. o55.Parent = o54
  3755. o55.Scale = Vector3.new(0.204372719, 1, 0.295203924)
  3756. o55.MeshType = Enum.MeshType.Wedge
  3757. o56.Parent = o1
  3758. o56.Material = Enum.Material.SmoothPlastic
  3759. o56.BrickColor = BrickColor.new("Really black")
  3760. o56.Position = Vector3.new(48.4669075, 153.587341, 22.0054073)
  3761. o56.Rotation = Vector3.new(-89.9996872, 0.000973789487, -119.998787)
  3762. o56.CanCollide = false
  3763. o56.Size = Vector3.new(0.240705281, 0.200000003, 0.200000003)
  3764. o56.CFrame = CFrame.new(48.4669075, 153.587341, 22.0054073, -0.49998194, 0.866036355, 1.6995833e-005, 3.83531005e-006, -1.74106572e-005, 1, 0.866036355, 0.49998194, 5.38348922e-006)
  3765. o56.BottomSurface = Enum.SurfaceType.Smooth
  3766. o56.TopSurface = Enum.SurfaceType.Smooth
  3767. o56.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3768. o56.Position = Vector3.new(48.4669075, 153.587341, 22.0054073)
  3769. o57.Parent = o56
  3770. o57.Scale = Vector3.new(1, 0.295204222, 0.726655781)
  3771. o57.MeshType = Enum.MeshType.Wedge
  3772. o58.Parent = o1
  3773. o58.Material = Enum.Material.SmoothPlastic
  3774. o58.BrickColor = BrickColor.new("Really black")
  3775. o58.Position = Vector3.new(49.7157478, 154.193619, 22.7263947)
  3776. o58.Rotation = Vector3.new(90.000412, -0.0012816547, -60.0014305)
  3777. o58.CanCollide = false
  3778. o58.Size = Vector3.new(0.240705281, 0.200000003, 0.200000003)
  3779. o58.CFrame = CFrame.new(49.7157478, 154.193619, 22.7263947, 0.499978542, 0.866038084, -2.23690949e-005, -4.937227e-006, -2.29788911e-005, -1, -0.866038084, 0.499978542, -7.21312063e-006)
  3780. o58.BottomSurface = Enum.SurfaceType.Smooth
  3781. o58.TopSurface = Enum.SurfaceType.Smooth
  3782. o58.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3783. o58.Position = Vector3.new(49.7157478, 154.193619, 22.7263947)
  3784. o59.Parent = o58
  3785. o59.Scale = Vector3.new(1, 0.272496104, 0.295203924)
  3786. o59.MeshType = Enum.MeshType.Wedge
  3787. o60.Parent = o1
  3788. o60.Material = Enum.Material.SmoothPlastic
  3789. o60.BrickColor = BrickColor.new("Really black")
  3790. o60.Position = Vector3.new(48.1983757, 154.615784, 21.573246)
  3791. o60.Rotation = Vector3.new(-90.0006561, -0.000726932427, -149.997131)
  3792. o60.CanCollide = false
  3793. o60.Size = Vector3.new(0.26341325, 0.200000003, 0.258871108)
  3794. o60.CFrame = CFrame.new(48.1983757, 154.615784, 21.573246, -0.866000533, 0.500043571, -1.26873638e-005, -5.23884319e-006, 1.62995966e-005, 1, 0.500043571, 0.866000533, -1.14958129e-005)
  3795. o60.BottomSurface = Enum.SurfaceType.Smooth
  3796. o60.TopSurface = Enum.SurfaceType.Smooth
  3797. o60.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3798. o60.Position = Vector3.new(48.1983757, 154.615784, 21.573246)
  3799. o61.Parent = o60
  3800. o61.Scale = Vector3.new(1, 0.113539964, 1)
  3801. o62.Parent = o1
  3802. o62.Material = Enum.Material.SmoothPlastic
  3803. o62.BrickColor = BrickColor.new("Really black")
  3804. o62.Position = Vector3.new(47.4619713, 154.289032, 21.4252129)
  3805. o62.Rotation = Vector3.new(90.0004044, -0.00056738453, 119.999565)
  3806. o62.CanCollide = false
  3807. o62.Size = Vector3.new(0.313371032, 1.6803925, 0.217996731)
  3808. o62.CFrame = CFrame.new(47.4619713, 154.289032, 21.4252129, -0.499993503, -0.866029441, -9.90272838e-006, -1.17207583e-006, 1.21113271e-005, -1, 0.866029441, -0.499993503, -7.07063191e-006)
  3809. o62.BottomSurface = Enum.SurfaceType.Smooth
  3810. o62.TopSurface = Enum.SurfaceType.Smooth
  3811. o62.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3812. o62.Position = Vector3.new(47.4619713, 154.289032, 21.4252129)
  3813. o63.Parent = o1
  3814. o63.Material = Enum.Material.SmoothPlastic
  3815. o63.BrickColor = BrickColor.new("Really black")
  3816. o63.Position = Vector3.new(47.4816551, 154.61377, 21.4365616)
  3817. o63.Rotation = Vector3.new(-90.0006027, -0.0009542763, -119.998665)
  3818. o63.CanCollide = false
  3819. o63.Size = Vector3.new(0.26341325, 1.27618992, 0.258871108)
  3820. o63.CFrame = CFrame.new(47.4816551, 154.61377, 21.4365616, -0.499980032, 0.866037369, -1.66552636e-005, 7.94808898e-007, 1.96904239e-005, 1, 0.866037369, 0.499980032, -1.05331619e-005)
  3821. o63.BottomSurface = Enum.SurfaceType.Smooth
  3822. o63.TopSurface = Enum.SurfaceType.Smooth
  3823. o63.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3824. o63.Position = Vector3.new(47.4816551, 154.61377, 21.4365616)
  3825. o64.Parent = o63
  3826. o65.Parent = o1
  3827. o65.Material = Enum.Material.SmoothPlastic
  3828. o65.BrickColor = BrickColor.new("Really black")
  3829. o65.Position = Vector3.new(47.8199043, 154.522949, 21.631855)
  3830. o65.Rotation = Vector3.new(-179.999969, -60.0002403, -179.999924)
  3831. o65.CanCollide = false
  3832. o65.Size = Vector3.new(0.313370973, 0.290662467, 0.200000003)
  3833. o65.CFrame = CFrame.new(47.8199043, 154.522949, 21.631855, -0.499997079, 7.01515091e-007, -0.866027534, 7.94834705e-007, 1, 3.51152266e-007, 0.866027534, -5.12779479e-007, -0.499997079)
  3834. o65.BottomSurface = Enum.SurfaceType.Smooth
  3835. o65.TopSurface = Enum.SurfaceType.Smooth
  3836. o65.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3837. o65.Position = Vector3.new(47.8199043, 154.522949, 21.631855)
  3838. o66.Parent = o65
  3839. o66.Scale = Vector3.new(1, 1, 0.408743829)
  3840. o67.Parent = o1
  3841. o67.Material = Enum.Material.SmoothPlastic
  3842. o67.BrickColor = BrickColor.new("Really black")
  3843. o67.Position = Vector3.new(47.9280739, 154.488876, 21.6943035)
  3844. o67.Rotation = Vector3.new(-90, 8.7742701e-005, 60.0009651)
  3845. o67.CanCollide = false
  3846. o67.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3847. o67.CFrame = CFrame.new(47.9280739, 154.488876, 21.6943035, 0.499985576, -0.86603415, 1.53139899e-006, -7.94816515e-007, 1.30943044e-006, 1, -0.86603415, -0.499985576, -3.36472112e-008)
  3848. o67.BottomSurface = Enum.SurfaceType.Smooth
  3849. o67.TopSurface = Enum.SurfaceType.Smooth
  3850. o67.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3851. o67.Position = Vector3.new(47.9280739, 154.488876, 21.6943035)
  3852. o68.Parent = o67
  3853. o68.Scale = Vector3.new(0.204372719, 0.976444602, 0.136247978)
  3854. o68.MeshType = Enum.MeshType.Wedge
  3855. o69.Parent = o1
  3856. o69.Material = Enum.Material.SmoothPlastic
  3857. o69.BrickColor = BrickColor.new("Really black")
  3858. o69.Position = Vector3.new(47.6114616, 154.477554, 21.5114899)
  3859. o69.Rotation = Vector3.new(-89.9996643, 0.000683179765, -119.99913)
  3860. o69.CanCollide = false
  3861. o69.Size = Vector3.new(0.200000003, 0.953736305, 0.200000003)
  3862. o69.CFrame = CFrame.new(47.6114616, 154.477554, 21.5114899, -0.499986947, 0.866033375, 1.19237366e-005, 7.9482129e-007, -1.33093554e-005, 1, 0.866033375, 0.499986947, 5.9661561e-006)
  3863. o69.BottomSurface = Enum.SurfaceType.Smooth
  3864. o69.TopSurface = Enum.SurfaceType.Smooth
  3865. o69.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3866. o69.Position = Vector3.new(47.6114616, 154.477554, 21.5114899)
  3867. o70.Parent = o69
  3868. o70.Scale = Vector3.new(0.181664661, 1, 0.158955991)
  3869. o70.MeshType = Enum.MeshType.Wedge
  3870. o71.Parent = o1
  3871. o71.Material = Enum.Material.SmoothPlastic
  3872. o71.BrickColor = BrickColor.new("Really black")
  3873. o71.Position = Vector3.new(47.9280815, 154.472977, 21.6943035)
  3874. o71.Rotation = Vector3.new(-89.9996643, 0.000683179765, -119.99913)
  3875. o71.CanCollide = false
  3876. o71.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3877. o71.CFrame = CFrame.new(47.9280815, 154.472977, 21.6943035, -0.499986947, 0.866033375, 1.19237366e-005, 7.9482129e-007, -1.33093554e-005, 1, 0.866033375, 0.499986947, 5.9661561e-006)
  3878. o71.BottomSurface = Enum.SurfaceType.Smooth
  3879. o71.TopSurface = Enum.SurfaceType.Smooth
  3880. o71.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3881. o71.Position = Vector3.new(47.9280815, 154.472977, 21.6943035)
  3882. o72.Parent = o71
  3883. o72.Scale = Vector3.new(0.204372719, 0.976444602, 0.295203924)
  3884. o72.MeshType = Enum.MeshType.Wedge
  3885. o73.Parent = o1
  3886. o73.Material = Enum.Material.SmoothPlastic
  3887. o73.BrickColor = BrickColor.new("Really black")
  3888. o73.Position = Vector3.new(48.2977943, 153.684998, 21.9077587)
  3889. o73.Rotation = Vector3.new(-89.9996872, 0.000973765214, 60.0005569)
  3890. o73.CanCollide = false
  3891. o73.Size = Vector3.new(0.236163691, 0.200000003, 0.336078286)
  3892. o73.CFrame = CFrame.new(48.2977943, 153.684998, 21.9077587, 0.499991775, -0.866030574, 1.69954092e-005, -3.8355829e-006, 1.74100769e-005, 1, -0.866030574, -0.499991775, 5.38315817e-006)
  3893. o73.BottomSurface = Enum.SurfaceType.Smooth
  3894. o73.TopSurface = Enum.SurfaceType.Smooth
  3895. o73.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3896. o73.Position = Vector3.new(48.2977943, 153.684998, 21.9077587)
  3897. o74.Parent = o73
  3898. o74.Scale = Vector3.new(1, 0.249787927, 1)
  3899. o74.MeshType = Enum.MeshType.Wedge
  3900. o75.Parent = o1
  3901. o75.Material = Enum.Material.SmoothPlastic
  3902. o75.BrickColor = BrickColor.new("Really black")
  3903. o75.Position = Vector3.new(48.2417641, 153.607681, 21.8754158)
  3904. o75.Rotation = Vector3.new(0.000323726912, 60.0003967, 179.999573)
  3905. o75.CanCollide = false
  3906. o75.Size = Vector3.new(0.200000003, 0.200000003, 0.245246336)
  3907. o75.CFrame = CFrame.new(48.2417641, 153.607681, 21.8754158, -0.499994755, -3.78665663e-006, 0.866028905, 2.68025974e-006, -1, -2.8250206e-006, 0.866028905, 9.08692073e-007, 0.499994755)
  3908. o75.BottomSurface = Enum.SurfaceType.Smooth
  3909. o75.TopSurface = Enum.SurfaceType.Smooth
  3910. o75.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3911. o75.Position = Vector3.new(48.2417641, 153.607681, 21.8754158)
  3912. o76.Parent = o75
  3913. o76.Scale = Vector3.new(0.249788716, 0.272496849, 1)
  3914. o77.Parent = o1
  3915. o77.Material = Enum.Material.SmoothPlastic
  3916. o77.BrickColor = BrickColor.new("Really black")
  3917. o77.Position = Vector3.new(49.762928, 153.84166, 22.7536469)
  3918. o77.Rotation = Vector3.new(90.000412, -0.0012816547, -60.0014305)
  3919. o77.CanCollide = false
  3920. o77.Size = Vector3.new(0.240705281, 0.200000003, 0.644907057)
  3921. o77.CFrame = CFrame.new(49.762928, 153.84166, 22.7536469, 0.499978542, 0.866038084, -2.23690949e-005, -4.937227e-006, -2.29788911e-005, -1, -0.866038084, 0.499978542, -7.21312063e-006)
  3922. o77.BottomSurface = Enum.SurfaceType.Smooth
  3923. o77.TopSurface = Enum.SurfaceType.Smooth
  3924. o77.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3925. o77.Position = Vector3.new(49.762928, 153.84166, 22.7536469)
  3926. o78.Parent = o77
  3927. o78.Scale = Vector3.new(1, 0.272496104, 1)
  3928. o78.MeshType = Enum.MeshType.Wedge
  3929. o79.Parent = o1
  3930. o79.Material = Enum.Material.SmoothPlastic
  3931. o79.BrickColor = BrickColor.new("Really black")
  3932. o79.Position = Vector3.new(45.8493462, 154.098297, 20.4941597)
  3933. o79.Rotation = Vector3.new(-89.9997253, 0.000948806643, 60.0004196)
  3934. o79.CanCollide = false
  3935. o79.Size = Vector3.new(0.313371032, 2.97020721, 0.200000003)
  3936. o79.CFrame = CFrame.new(45.8493462, 154.098297, 20.4941597, 0.499993742, -0.866029263, 1.65597994e-005, -4.0431878e-006, 1.67872367e-005, 1, -0.866029263, -0.499993742, 4.89199192e-006)
  3937. o79.BottomSurface = Enum.SurfaceType.Smooth
  3938. o79.TopSurface = Enum.SurfaceType.Smooth
  3939. o79.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3940. o79.Position = Vector3.new(45.8493462, 154.098297, 20.4941597)
  3941. o80.Parent = o79
  3942. o80.Scale = Vector3.new(1, 1, 0.817487836)
  3943. o80.MeshType = Enum.MeshType.Wedge
  3944. o81.Parent = o1
  3945. o81.Material = Enum.Material.SmoothPlastic
  3946. o81.BrickColor = BrickColor.new("Really black")
  3947. o81.Position = Vector3.new(45.6054802, 154.26178, 20.3533649)
  3948. o81.Rotation = Vector3.new(90.0004044, -0.00056738453, 119.999565)
  3949. o81.CanCollide = false
  3950. o81.Size = Vector3.new(0.313371032, 2.40704894, 0.200000003)
  3951. o81.CFrame = CFrame.new(45.6054802, 154.26178, 20.3533649, -0.499993503, -0.866029441, -9.90272838e-006, -1.17207583e-006, 1.21113271e-005, -1, 0.866029441, -0.499993503, -7.07063191e-006)
  3952. o81.BottomSurface = Enum.SurfaceType.Smooth
  3953. o81.TopSurface = Enum.SurfaceType.Smooth
  3954. o81.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3955. o81.Position = Vector3.new(45.6054802, 154.26178, 20.3533649)
  3956. o82.Parent = o81
  3957. o82.Scale = Vector3.new(1, 1, 0.817487836)
  3958. o82.MeshType = Enum.MeshType.Wedge
  3959. o83.Parent = o1
  3960. o83.Material = Enum.Material.SmoothPlastic
  3961. o83.BrickColor = BrickColor.new("Really black")
  3962. o83.Position = Vector3.new(48.5101967, 154.050598, 22.0303898)
  3963. o83.Rotation = Vector3.new(-89.9996872, 0.000973766902, -119.999237)
  3964. o83.CanCollide = false
  3965. o83.Size = Vector3.new(0.313371032, 0.200000003, 0.258871138)
  3966. o83.CFrame = CFrame.new(48.5101967, 154.050598, 22.0303898, -0.499988675, 0.866032422, 1.69954383e-005, 3.83549832e-006, -1.74101369e-005, 1, 0.866032422, 0.499988675, 5.38320182e-006)
  3967. o83.BottomSurface = Enum.SurfaceType.Smooth
  3968. o83.TopSurface = Enum.SurfaceType.Smooth
  3969. o83.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3970. o83.Position = Vector3.new(48.5101967, 154.050598, 22.0303898)
  3971. o84.Parent = o83
  3972. o84.Scale = Vector3.new(1, 0.794779956, 1)
  3973. o84.MeshType = Enum.MeshType.Wedge
  3974. o85.Parent = o1
  3975. o85.Material = Enum.Material.SmoothPlastic
  3976. o85.BrickColor = BrickColor.new("Really black")
  3977. o85.Position = Vector3.new(47.1276665, 154.450241, 21.2321815)
  3978. o85.Rotation = Vector3.new(89.9996567, 0.000507693912, 119.99913)
  3979. o85.CanCollide = false
  3980. o85.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3981. o85.CFrame = CFrame.new(47.1276665, 154.450241, 21.2321815, -0.499986947, -0.866033375, 8.86093039e-006, 7.9482129e-007, -1.06904954e-005, -1, 0.866033375, -0.499986947, 6.03345552e-006)
  3982. o85.BottomSurface = Enum.SurfaceType.Smooth
  3983. o85.TopSurface = Enum.SurfaceType.Smooth
  3984. o85.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3985. o85.Position = Vector3.new(47.1276665, 154.450241, 21.2321815)
  3986. o86.Parent = o85
  3987. o86.Scale = Vector3.new(0.204372719, 0.272496462, 0.522283912)
  3988. o86.MeshType = Enum.MeshType.Wedge
  3989. o87.Parent = o1
  3990. o87.Material = Enum.Material.SmoothPlastic
  3991. o87.BrickColor = BrickColor.new("Really black")
  3992. o87.Position = Vector3.new(48.6419487, 154.205017, 22.1064777)
  3993. o87.Rotation = Vector3.new(90.000412, -0.0012816547, -60.0014305)
  3994. o87.CanCollide = false
  3995. o87.Size = Vector3.new(0.208914012, 0.781155407, 0.254329532)
  3996. o87.CFrame = CFrame.new(48.6419487, 154.205017, 22.1064777, 0.499978542, 0.866038084, -2.23690949e-005, -4.937227e-006, -2.29788911e-005, -1, -0.866038084, 0.499978542, -7.21312063e-006)
  3997. o87.BottomSurface = Enum.SurfaceType.Smooth
  3998. o87.TopSurface = Enum.SurfaceType.Smooth
  3999. o87.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4000. o87.Position = Vector3.new(48.6419487, 154.205017, 22.1064777)
  4001. o88.Parent = o87
  4002. o88.MeshType = Enum.MeshType.Wedge
  4003. o89.Parent = o1
  4004. o89.Material = Enum.Material.SmoothPlastic
  4005. o89.BrickColor = BrickColor.new("Really black")
  4006. o89.Position = Vector3.new(47.4757423, 154.409378, 21.4331532)
  4007. o89.Rotation = Vector3.new(90.0004044, -0.000655137468, -60.0008698)
  4008. o89.CanCollide = false
  4009. o89.Size = Vector3.new(0.313371032, 1.64860117, 0.200000003)
  4010. o89.CFrame = CFrame.new(47.4757423, 154.409378, 21.4331532, 0.499986947, 0.866033137, -1.14343056e-005, 3.77156084e-007, -1.34208303e-005, -1, -0.866033375, 0.499987006, -7.0368651e-006)
  4011. o89.BottomSurface = Enum.SurfaceType.Smooth
  4012. o89.TopSurface = Enum.SurfaceType.Smooth
  4013. o89.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4014. o89.Position = Vector3.new(47.4757423, 154.409378, 21.4331532)
  4015. o90.Parent = o89
  4016. o90.Scale = Vector3.new(1, 1, 0.113540001)
  4017. o90.MeshType = Enum.MeshType.Wedge
  4018. o91.Parent = o1
  4019. o91.Material = Enum.Material.SmoothPlastic
  4020. o91.BrickColor = BrickColor.new("Really black")
  4021. o91.Position = Vector3.new(49.7157173, 153.839401, 22.7264175)
  4022. o91.Rotation = Vector3.new(90.0004044, -0.00056738453, 119.999565)
  4023. o91.CanCollide = false
  4024. o91.Size = Vector3.new(0.240705281, 0.200000003, 0.649448633)
  4025. o91.CFrame = CFrame.new(49.7157173, 153.839401, 22.7264175, -0.499993503, -0.866029441, -9.90272838e-006, -1.17207583e-006, 1.21113271e-005, -1, 0.866029441, -0.499993503, -7.07063191e-006)
  4026. o91.BottomSurface = Enum.SurfaceType.Smooth
  4027. o91.TopSurface = Enum.SurfaceType.Smooth
  4028. o91.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4029. o91.Position = Vector3.new(49.7157173, 153.839401, 22.7264175)
  4030. o92.Parent = o91
  4031. o92.Scale = Vector3.new(1, 0.2724967, 1)
  4032. o93.Parent = o1
  4033. o93.Material = Enum.Material.SmoothPlastic
  4034. o93.BrickColor = BrickColor.new("Really black")
  4035. o93.Position = Vector3.new(46.9408226, 154.488831, 21.1243324)
  4036. o93.Rotation = Vector3.new(-90, 8.77428538e-005, 60.0016022)
  4037. o93.CanCollide = false
  4038. o93.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4039. o93.CFrame = CFrame.new(46.9408226, 154.488831, 21.1243324, 0.49997595, -0.866039574, 1.53140172e-006, -7.94801281e-007, 1.30944045e-006, 1, -0.866039753, -0.499975979, -3.36463017e-008)
  4040. o93.BottomSurface = Enum.SurfaceType.Smooth
  4041. o93.TopSurface = Enum.SurfaceType.Smooth
  4042. o93.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4043. o93.Position = Vector3.new(46.9408226, 154.488831, 21.1243324)
  4044. o94.Parent = o93
  4045. o94.Scale = Vector3.new(0.204372719, 0.113540515, 0.136247978)
  4046. o94.MeshType = Enum.MeshType.Wedge
  4047. o95.Parent = o1
  4048. o95.Material = Enum.Material.SmoothPlastic
  4049. o95.BrickColor = BrickColor.new("Really black")
  4050. o95.Position = Vector3.new(48.0289345, 153.768982, 21.7525406)
  4051. o95.Rotation = Vector3.new(79.6863098, 17.2289619, 121.566193)
  4052. o95.CanCollide = false
  4053. o95.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4054. o95.CFrame = CFrame.new(48.0289345, 153.768982, 21.7525406, -0.49999401, -0.813804328, 0.296190858, 6.91067157e-007, -0.342010617, -0.939696074, 0.866029382, -0.469842136, 0.171003759)
  4055. o95.BottomSurface = Enum.SurfaceType.Smooth
  4056. o95.TopSurface = Enum.SurfaceType.Smooth
  4057. o95.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4058. o95.Position = Vector3.new(48.0289345, 153.768982, 21.7525406)
  4059. o96.Parent = o95
  4060. o96.Scale = Vector3.new(0.249788716, 0.272496849, 0.885611713)
  4061. o97.Parent = o1
  4062. o97.Material = Enum.Material.SmoothPlastic
  4063. o97.BrickColor = BrickColor.new("Really black")
  4064. o97.Position = Vector3.new(48.2250175, 153.805359, 21.8657551)
  4065. o97.Rotation = Vector3.new(90.0004044, -0.00056738453, 119.999565)
  4066. o97.CanCollide = false
  4067. o97.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4068. o97.CFrame = CFrame.new(48.2250175, 153.805359, 21.8657551, -0.499993503, -0.866029441, -9.90272838e-006, -1.17207583e-006, 1.21113271e-005, -1, 0.866029441, -0.499993503, -7.07063191e-006)
  4069. o97.BottomSurface = Enum.SurfaceType.Smooth
  4070. o97.TopSurface = Enum.SurfaceType.Smooth
  4071. o97.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4072. o97.Position = Vector3.new(48.2250175, 153.805359, 21.8657551)
  4073. o98.Parent = o97
  4074. o98.Scale = Vector3.new(0.249788716, 0.272496849, 0.613115788)
  4075. o99.Parent = o1
  4076. o99.Material = Enum.Material.SmoothPlastic
  4077. o99.BrickColor = BrickColor.new("Really black")
  4078. o99.Position = Vector3.new(46.4491615, 154.289108, 20.8404655)
  4079. o99.Rotation = Vector3.new(90.0004044, -0.00056738453, 119.999565)
  4080. o99.CanCollide = false
  4081. o99.Size = Vector3.new(0.313371032, 0.658532143, 0.217996731)
  4082. o99.CFrame = CFrame.new(46.4491615, 154.289108, 20.8404655, -0.499993503, -0.866029441, -9.90272838e-006, -1.17207583e-006, 1.21113271e-005, -1, 0.866029441, -0.499993503, -7.07063191e-006)
  4083. o99.BottomSurface = Enum.SurfaceType.Smooth
  4084. o99.TopSurface = Enum.SurfaceType.Smooth
  4085. o99.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4086. o99.Position = Vector3.new(46.4491615, 154.289108, 20.8404655)
  4087. o100.Parent = o99
  4088. o100.MeshType = Enum.MeshType.Wedge
  4089. o101.Parent = o1
  4090. o101.Material = Enum.Material.SmoothPlastic
  4091. o101.BrickColor = BrickColor.new("Really black")
  4092. o101.Position = Vector3.new(47.7884331, 154.050598, 21.6136894)
  4093. o101.Rotation = Vector3.new(90.0004044, -0.00056738453, 119.999565)
  4094. o101.CanCollide = false
  4095. o101.Size = Vector3.new(0.313371032, 1.50781167, 0.258871168)
  4096. o101.CFrame = CFrame.new(47.7884331, 154.050598, 21.6136894, -0.499993503, -0.866029441, -9.90272838e-006, -1.17207583e-006, 1.21113271e-005, -1, 0.866029441, -0.499993503, -7.07063191e-006)
  4097. o101.BottomSurface = Enum.SurfaceType.Smooth
  4098. o101.TopSurface = Enum.SurfaceType.Smooth
  4099. o101.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4100. o101.Position = Vector3.new(47.7884331, 154.050598, 21.6136894)
  4101. o102.Parent = o1
  4102. o102.Material = Enum.Material.SmoothPlastic
  4103. o102.BrickColor = BrickColor.new("Really black")
  4104. o102.Position = Vector3.new(47.4737663, 153.832581, 21.4320202)
  4105. o102.Rotation = Vector3.new(90.0004044, -0.00056738453, 119.999565)
  4106. o102.CanCollide = false
  4107. o102.Size = Vector3.new(0.313371032, 0.781155527, 0.200000003)
  4108. o102.CFrame = CFrame.new(47.4737663, 153.832581, 21.4320202, -0.499993503, -0.866029441, -9.90272838e-006, -1.17207583e-006, 1.21113271e-005, -1, 0.866029441, -0.499993503, -7.07063191e-006)
  4109. o102.BottomSurface = Enum.SurfaceType.Smooth
  4110. o102.TopSurface = Enum.SurfaceType.Smooth
  4111. o102.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4112. o102.Position = Vector3.new(47.4737663, 153.832581, 21.4320202)
  4113. o103.Parent = o102
  4114. o103.Scale = Vector3.new(1, 1, 0.885611713)
  4115. o104.Parent = o1
  4116. o104.Material = Enum.Material.SmoothPlastic
  4117. o104.BrickColor = BrickColor.new("Really black")
  4118. o104.Position = Vector3.new(47.1748695, 154.522919, 21.2594261)
  4119. o104.Rotation = Vector3.new(-179.999969, -60.0002403, -179.999924)
  4120. o104.CanCollide = false
  4121. o104.Size = Vector3.new(0.313370973, 0.290662467, 0.200000003)
  4122. o104.CFrame = CFrame.new(47.1748695, 154.522919, 21.2594261, -0.499997079, 7.01515091e-007, -0.866027534, 7.94834705e-007, 1, 3.51152266e-007, 0.866027534, -5.12779479e-007, -0.499997079)
  4123. o104.BottomSurface = Enum.SurfaceType.Smooth
  4124. o104.TopSurface = Enum.SurfaceType.Smooth
  4125. o104.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4126. o104.Position = Vector3.new(47.1748695, 154.522919, 21.2594261)
  4127. o105.Parent = o104
  4128. o105.Scale = Vector3.new(1, 1, 0.408743829)
  4129. o106.Parent = o1
  4130. o106.Material = Enum.Material.SmoothPlastic
  4131. o106.BrickColor = BrickColor.new("Really black")
  4132. o106.Position = Vector3.new(48.8523674, 153.589584, 22.2279491)
  4133. o106.Rotation = Vector3.new(-89.9996872, 0.0009737566, 60.0009804)
  4134. o106.CanCollide = false
  4135. o106.Size = Vector3.new(0.240705281, 0.531367242, 0.200000003)
  4136. o106.CFrame = CFrame.new(48.8523674, 153.589584, 22.2279491, 0.499985397, -0.86603415, 1.69952582e-005, -3.83536917e-006, 1.74099805e-005, 1, -0.86603415, -0.499985397, 5.3831709e-006)
  4137. o106.BottomSurface = Enum.SurfaceType.Smooth
  4138. o106.TopSurface = Enum.SurfaceType.Smooth
  4139. o106.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4140. o106.Position = Vector3.new(48.8523674, 153.589584, 22.2279491)
  4141. o107.Parent = o106
  4142. o107.Scale = Vector3.new(1, 1, 0.703947783)
  4143. o107.MeshType = Enum.MeshType.Wedge
  4144. o108.Parent = o1
  4145. o108.Material = Enum.Material.SmoothPlastic
  4146. o108.BrickColor = BrickColor.new("Really black")
  4147. o108.Position = Vector3.new(49.7727623, 153.503311, 22.7593212)
  4148. o108.Rotation = Vector3.new(-89.9996872, 0.000973768067, -119.998802)
  4149. o108.CanCollide = false
  4150. o108.Size = Vector3.new(0.240705281, 0.200000003, 0.200000003)
  4151. o108.CFrame = CFrame.new(49.7727623, 153.503311, 22.7593212, -0.499982089, 0.866036057, 1.69954583e-005, 3.83530369e-006, -1.74102242e-005, 1, 0.866036057, 0.499982089, 5.3832855e-006)
  4152. o108.BottomSurface = Enum.SurfaceType.Smooth
  4153. o108.TopSurface = Enum.SurfaceType.Smooth
  4154. o108.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4155. o108.Position = Vector3.new(49.7727623, 153.503311, 22.7593212)
  4156. o109.Parent = o108
  4157. o109.Scale = Vector3.new(1, 0.158955991, 0.158955932)
  4158. o109.MeshType = Enum.MeshType.Wedge
  4159. o110.Parent = o1
  4160. o110.Material = Enum.Material.SmoothPlastic
  4161. o110.BrickColor = BrickColor.new("Really black")
  4162. o110.Position = Vector3.new(49.4207344, 153.503281, 22.5560741)
  4163. o110.Rotation = Vector3.new(-89.9996872, 0.0009737566, 60.0009804)
  4164. o110.CanCollide = false
  4165. o110.Size = Vector3.new(0.240705281, 0.781155407, 0.200000003)
  4166. o110.CFrame = CFrame.new(49.4207344, 153.503281, 22.5560741, 0.499985397, -0.86603415, 1.69952582e-005, -3.83536917e-006, 1.74099805e-005, 1, -0.86603415, -0.499985397, 5.3831709e-006)
  4167. o110.BottomSurface = Enum.SurfaceType.Smooth
  4168. o110.TopSurface = Enum.SurfaceType.Smooth
  4169. o110.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4170. o110.Position = Vector3.new(49.4207344, 153.503281, 22.5560741)
  4171. o111.Parent = o110
  4172. o111.Scale = Vector3.new(1, 1, 0.158955932)
  4173. o111.MeshType = Enum.MeshType.Wedge
  4174. o112.Parent = o1
  4175. o112.Material = Enum.Material.SmoothPlastic
  4176. o112.BrickColor = BrickColor.new("Really black")
  4177. o112.Position = Vector3.new(47.7727165, 154.450287, 21.6046047)
  4178. o112.Rotation = Vector3.new(89.9996567, 0.000507693912, 119.99913)
  4179. o112.CanCollide = false
  4180. o112.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4181. o112.CFrame = CFrame.new(47.7727165, 154.450287, 21.6046047, -0.499986947, -0.866033375, 8.86093039e-006, 7.9482129e-007, -1.06904954e-005, -1, 0.866033375, -0.499986947, 6.03345552e-006)
  4182. o112.BottomSurface = Enum.SurfaceType.Smooth
  4183. o112.TopSurface = Enum.SurfaceType.Smooth
  4184. o112.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4185. o112.Position = Vector3.new(47.7727165, 154.450287, 21.6046047)
  4186. o113.Parent = o112
  4187. o113.Scale = Vector3.new(0.204372719, 0.272496462, 0.522283912)
  4188. o113.MeshType = Enum.MeshType.Wedge
  4189. o114.Parent = o1
  4190. o114.Material = Enum.Material.SmoothPlastic
  4191. o114.BrickColor = BrickColor.new("Really black")
  4192. o114.Position = Vector3.new(49.0470924, 154.148193, 22.3403549)
  4193. o114.Rotation = Vector3.new(90.000412, -0.0012816547, -60.0014305)
  4194. o114.CanCollide = false
  4195. o114.Size = Vector3.new(0.240705281, 1.48964524, 0.200000003)
  4196. o114.CFrame = CFrame.new(49.0470924, 154.148193, 22.3403549, 0.499978542, 0.866038084, -2.23690949e-005, -4.937227e-006, -2.29788911e-005, -1, -0.866038084, 0.499978542, -7.21312063e-006)
  4197. o114.BottomSurface = Enum.SurfaceType.Smooth
  4198. o114.TopSurface = Enum.SurfaceType.Smooth
  4199. o114.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4200. o114.Position = Vector3.new(49.0470924, 154.148193, 22.3403549)
  4201. o115.Parent = o114
  4202. o115.Scale = Vector3.new(1, 1, 0.703947783)
  4203. o115.MeshType = Enum.MeshType.Wedge
  4204. o116.Parent = o1
  4205. o116.Material = Enum.Material.SmoothPlastic
  4206. o116.BrickColor = BrickColor.new("Really black")
  4207. o116.Position = Vector3.new(46.4078636, 153.962097, 20.8166122)
  4208. o116.Rotation = Vector3.new(-89.9997253, 0.000948806643, 60.0004196)
  4209. o116.CanCollide = false
  4210. o116.Size = Vector3.new(0.313371032, 1.68039238, 0.435993463)
  4211. o116.CFrame = CFrame.new(46.4078636, 153.962097, 20.8166122, 0.499993742, -0.866029263, 1.65597994e-005, -4.0431878e-006, 1.67872367e-005, 1, -0.866029263, -0.499993742, 4.89199192e-006)
  4212. o116.BottomSurface = Enum.SurfaceType.Smooth
  4213. o116.TopSurface = Enum.SurfaceType.Smooth
  4214. o116.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4215. o116.Position = Vector3.new(46.4078636, 153.962097, 20.8166122)
  4216. o117.Parent = o116
  4217. o117.MeshType = Enum.MeshType.Wedge
  4218. o118.Parent = o1
  4219. o118.Material = Enum.Material.SmoothPlastic
  4220. o118.BrickColor = BrickColor.new("Really black")
  4221. o118.Position = Vector3.new(46.7480965, 154.409409, 21.013052)
  4222. o118.Rotation = Vector3.new(90.0004044, -0.00056738453, 119.999565)
  4223. o118.CanCollide = false
  4224. o118.Size = Vector3.new(0.313371032, 0.200000003, 0.200000003)
  4225. o118.CFrame = CFrame.new(46.7480965, 154.409409, 21.013052, -0.499993503, -0.866029441, -9.90272838e-006, -1.17207583e-006, 1.21113271e-005, -1, 0.866029441, -0.499993503, -7.07063191e-006)
  4226. o118.BottomSurface = Enum.SurfaceType.Smooth
  4227. o118.TopSurface = Enum.SurfaceType.Smooth
  4228. o118.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4229. o118.Position = Vector3.new(46.7480965, 154.409409, 21.013052)
  4230. o119.Parent = o118
  4231. o119.Scale = Vector3.new(1, 0.1589562, 0.113540001)
  4232. o119.MeshType = Enum.MeshType.Wedge
  4233. o120.Parent = o1
  4234. o120.Material = Enum.Material.SmoothPlastic
  4235. o120.BrickColor = BrickColor.new("Really black")
  4236. o120.Position = Vector3.new(48.2722282, 153.912094, 21.8930016)
  4237. o120.Rotation = Vector3.new(90.0004044, -0.00056738453, 119.999565)
  4238. o120.CanCollide = false
  4239. o120.Size = Vector3.new(0.240705281, 0.390577823, 0.200000003)
  4240. o120.CFrame = CFrame.new(48.2722282, 153.912094, 21.8930016, -0.499993503, -0.866029441, -9.90272838e-006, -1.17207583e-006, 1.21113271e-005, -1, 0.866029441, -0.499993503, -7.07063191e-006)
  4241. o120.BottomSurface = Enum.SurfaceType.Smooth
  4242. o120.TopSurface = Enum.SurfaceType.Smooth
  4243. o120.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4244. o120.Position = Vector3.new(48.2722282, 153.912094, 21.8930016)
  4245. o121.Parent = o120
  4246. o121.Scale = Vector3.new(1, 1, 0.658531725)
  4247. o122.Parent = o1
  4248. o122.Material = Enum.Material.SmoothPlastic
  4249. o122.BrickColor = BrickColor.new("Really black")
  4250. o122.Position = Vector3.new(47.222065, 154.450256, 21.286684)
  4251. o122.Rotation = Vector3.new(90.0003433, -0.000683175749, -60.000206)
  4252. o122.CanCollide = false
  4253. o122.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4254. o122.CFrame = CFrame.new(47.222065, 154.450256, 21.286684, 0.499997079, 0.866027534, -1.19236656e-005, -7.94834705e-007, -1.33093472e-005, -1, -0.866027534, 0.499997079, -5.96627888e-006)
  4255. o122.BottomSurface = Enum.SurfaceType.Smooth
  4256. o122.TopSurface = Enum.SurfaceType.Smooth
  4257. o122.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4258. o122.Position = Vector3.new(47.222065, 154.450256, 21.286684)
  4259. o123.Parent = o122
  4260. o123.Scale = Vector3.new(0.204372719, 0.272496462, 0.522283912)
  4261. o123.MeshType = Enum.MeshType.Wedge
  4262. o124.Parent = o1
  4263. o124.Material = Enum.Material.SmoothPlastic
  4264. o124.BrickColor = BrickColor.new("Really black")
  4265. o124.Position = Vector3.new(49.4108849, 153.589584, 22.5504112)
  4266. o124.Rotation = Vector3.new(90.0004044, -0.00056738453, 119.999565)
  4267. o124.CanCollide = false
  4268. o124.Size = Vector3.new(0.240705281, 0.758447468, 0.200000003)
  4269. o124.CFrame = CFrame.new(49.4108849, 153.589584, 22.5504112, -0.499993503, -0.866029441, -9.90272838e-006, -1.17207583e-006, 1.21113271e-005, -1, 0.866029441, -0.499993503, -7.07063191e-006)
  4270. o124.BottomSurface = Enum.SurfaceType.Smooth
  4271. o124.TopSurface = Enum.SurfaceType.Smooth
  4272. o124.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4273. o124.Position = Vector3.new(49.4108849, 153.589584, 22.5504112)
  4274. o125.Parent = o124
  4275. o125.Scale = Vector3.new(1, 1, 0.703947842)
  4276. o126.Parent = o1
  4277. o126.Material = Enum.Material.SmoothPlastic
  4278. o126.BrickColor = BrickColor.new("Really black")
  4279. o126.Position = Vector3.new(48.6950493, 153.616852, 22.1371078)
  4280. o126.Rotation = Vector3.new(-89.9996872, 0.0009737566, 60.0009804)
  4281. o126.CanCollide = false
  4282. o126.Size = Vector3.new(0.240705281, 0.58586657, 0.200000003)
  4283. o126.CFrame = CFrame.new(48.6950493, 153.616852, 22.1371078, 0.499985397, -0.86603415, 1.69952582e-005, -3.83536917e-006, 1.74099805e-005, 1, -0.86603415, -0.499985397, 5.3831709e-006)
  4284. o126.BottomSurface = Enum.SurfaceType.Smooth
  4285. o126.TopSurface = Enum.SurfaceType.Smooth
  4286. o126.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4287. o126.Position = Vector3.new(48.6950493, 153.616852, 22.1371078)
  4288. o127.Parent = o126
  4289. o127.Scale = Vector3.new(1, 1, 0.431451917)
  4290. o127.MeshType = Enum.MeshType.Wedge
  4291. o128.Parent = o1
  4292. o128.Material = Enum.Material.SmoothPlastic
  4293. o128.BrickColor = BrickColor.new("Really black")
  4294. o128.Position = Vector3.new(49.0667305, 153.941574, 22.351717)
  4295. o128.Rotation = Vector3.new(90.0004044, -0.00056738453, 119.999565)
  4296. o128.CanCollide = false
  4297. o128.Size = Vector3.new(0.240705281, 1.44422936, 0.563158214)
  4298. o128.CFrame = CFrame.new(49.0667305, 153.941574, 22.351717, -0.499993503, -0.866029441, -9.90272838e-006, -1.17207583e-006, 1.21113271e-005, -1, 0.866029441, -0.499993503, -7.07063191e-006)
  4299. o128.BottomSurface = Enum.SurfaceType.Smooth
  4300. o128.TopSurface = Enum.SurfaceType.Smooth
  4301. o128.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4302. o128.Position = Vector3.new(49.0667305, 153.941574, 22.351717)
  4303. o129.Parent = o1
  4304. o129.Material = Enum.Material.SmoothPlastic
  4305. o129.BrickColor = BrickColor.new("Really black")
  4306. o129.Position = Vector3.new(48.1266899, 153.832581, 21.8089848)
  4307. o129.Rotation = Vector3.new(-89.9996872, 0.000973766902, -119.999237)
  4308. o129.CanCollide = false
  4309. o129.Size = Vector3.new(0.313371032, 0.726656258, 0.200000003)
  4310. o129.CFrame = CFrame.new(48.1266899, 153.832581, 21.8089848, -0.499988675, 0.866032422, 1.69954383e-005, 3.83549832e-006, -1.74101369e-005, 1, 0.866032422, 0.499988675, 5.38320182e-006)
  4311. o129.BottomSurface = Enum.SurfaceType.Smooth
  4312. o129.TopSurface = Enum.SurfaceType.Smooth
  4313. o129.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4314. o129.Position = Vector3.new(48.1266899, 153.832581, 21.8089848)
  4315. o130.Parent = o129
  4316. o130.Scale = Vector3.new(1, 1, 0.885611713)
  4317. o130.MeshType = Enum.MeshType.Wedge
  4318. o131.Parent = o1
  4319. o131.Material = Enum.Material.SmoothPlastic
  4320. o131.BrickColor = BrickColor.new("Really black")
  4321. o131.Position = Vector3.new(47.867115, 154.450256, 21.6591072)
  4322. o131.Rotation = Vector3.new(90.0003433, -0.000683175749, -60.000206)
  4323. o131.CanCollide = false
  4324. o131.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4325. o131.CFrame = CFrame.new(47.867115, 154.450256, 21.6591072, 0.499997079, 0.866027534, -1.19236656e-005, -7.94834705e-007, -1.33093472e-005, -1, -0.866027534, 0.499997079, -5.96627888e-006)
  4326. o131.BottomSurface = Enum.SurfaceType.Smooth
  4327. o131.TopSurface = Enum.SurfaceType.Smooth
  4328. o131.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4329. o131.Position = Vector3.new(47.867115, 154.450256, 21.6591072)
  4330. o132.Parent = o131
  4331. o132.Scale = Vector3.new(0.204372719, 0.272496462, 0.522283912)
  4332. o132.MeshType = Enum.MeshType.Wedge
  4333. o133.Name = "Pipe"
  4334. o133.Parent = o1
  4335. o133.Material = Enum.Material.SmoothPlastic
  4336. o133.BrickColor = BrickColor.new("Really black")
  4337. o133.Position = Vector3.new(45.2593498, 154.189148, 20.1535282)
  4338. o133.Rotation = Vector3.new(0.000161279226, -30.000124, 89.9994965)
  4339. o133.CanCollide = false
  4340. o133.Size = Vector3.new(0.313371032, 6.74881935, 0.308828712)
  4341. o133.CFrame = CFrame.new(45.2593498, 154.189148, 20.1535282, 7.57802991e-006, -0.866024792, -0.500001848, 1, 1.01578034e-005, -2.43773229e-006, 7.19005129e-006, -0.500001788, 0.866024613)
  4342. o133.BottomSurface = Enum.SurfaceType.Smooth
  4343. o133.TopSurface = Enum.SurfaceType.Smooth
  4344. o133.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4345. o133.Position = Vector3.new(45.2593498, 154.189148, 20.1535282)
  4346. o134.Parent = o133
  4347. o135.Name = "Pipe2"
  4348. o135.Parent = o1
  4349. o135.Material = Enum.Material.SmoothPlastic
  4350. o135.BrickColor = BrickColor.new("Really black")
  4351. o135.Position = Vector3.new(46.5356941, 154.043839, 20.8904114)
  4352. o135.Rotation = Vector3.new(0.000161279226, -30.000124, 89.9994965)
  4353. o135.CanCollide = false
  4354. o135.Size = Vector3.new(0.217997238, 4.21914721, 0.308828712)
  4355. o135.CFrame = CFrame.new(46.5356941, 154.043839, 20.8904114, 7.57802991e-006, -0.866024792, -0.500001848, 1, 1.01578034e-005, -2.43773229e-006, 7.19005129e-006, -0.500001788, 0.866024613)
  4356. o135.BottomSurface = Enum.SurfaceType.Smooth
  4357. o135.TopSurface = Enum.SurfaceType.Smooth
  4358. o135.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4359. o135.Position = Vector3.new(46.5356941, 154.043839, 20.8904114)
  4360. o136.Parent = o135
  4361. o137.Name = "Pipe2"
  4362. o137.Parent = o1
  4363. o137.Material = Enum.Material.SmoothPlastic
  4364. o137.BrickColor = BrickColor.new("Really black")
  4365. o137.Position = Vector3.new(44.7047691, 154.041534, 19.8333282)
  4366. o137.Rotation = Vector3.new(0.000161279226, -30.000124, 89.9994965)
  4367. o137.CanCollide = false
  4368. o137.Size = Vector3.new(0.236163691, 0.200000003, 0.358786255)
  4369. o137.CFrame = CFrame.new(44.7047691, 154.041534, 19.8333282, 7.57802991e-006, -0.866024792, -0.500001848, 1, 1.01578034e-005, -2.43773229e-006, 7.19005129e-006, -0.500001788, 0.866024613)
  4370. o137.BottomSurface = Enum.SurfaceType.Smooth
  4371. o137.TopSurface = Enum.SurfaceType.Smooth
  4372. o137.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4373. o137.Position = Vector3.new(44.7047691, 154.041534, 19.8333282)
  4374. o138.Parent = o137
  4375. o138.Scale = Vector3.new(1, 0.272498846, 1)
  4376. o139.Name = "PipeH"
  4377. o139.Parent = o1
  4378. o139.Material = Enum.Material.Neon
  4379. o139.BrickColor = BrickColor.new("New Yeller")
  4380. o139.Position = Vector3.new(42.336956, 154.189194, 18.4662781)
  4381. o139.Rotation = Vector3.new(0.000161279226, -30.000124, 89.9994965)
  4382. o139.CanCollide = false
  4383. o139.Size = Vector3.new(0.249788493, 0.200000003, 0.308828712)
  4384. o139.CFrame = CFrame.new(42.336956, 154.189194, 18.4662781, 7.57802991e-006, -0.866024792, -0.500001848, 1, 1.01578034e-005, -2.43773229e-006, 7.19005129e-006, -0.500001788, 0.866024613)
  4385. o139.BottomSurface = Enum.SurfaceType.Smooth
  4386. o139.TopSurface = Enum.SurfaceType.Smooth
  4387. o139.Color = Color3.new(1, 1, 0)
  4388. o139.Position = Vector3.new(42.336956, 154.189194, 18.4662781)
  4389. o140.Parent = o139
  4390. o140.Scale = Vector3.new(1, 0.0454160199, 1)
  4391. o141.Name = "Thing"
  4392. o141.Parent = o1
  4393. o141.BrickColor = BrickColor.new("Dark stone grey")
  4394. o141.Position = Vector3.new(48.0843468, 154.613983, 21.6376648)
  4395. o141.Rotation = Vector3.new(-179.999313, 29.9983273, -0.00131815404)
  4396. o141.CanCollide = false
  4397. o141.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4398. o141.CFrame = CFrame.new(48.0843468, 154.613983, 21.6376648, 0.86604023, 1.99242331e-005, 0.499974728, 1.7006736e-005, -1, 1.03919392e-005, 0.499974728, -4.968947e-007, -0.86604023)
  4399. o141.BottomSurface = Enum.SurfaceType.Smooth
  4400. o141.TopSurface = Enum.SurfaceType.Smooth
  4401. o141.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4402. o141.Position = Vector3.new(48.0843468, 154.613983, 21.6376648)
  4403. o142.Parent = o141
  4404. o142.Scale = Vector3.new(0.181664243, 0.113539964, 0.181663886)
  4405.  
  4406. function destroy(p)
  4407. for i,v in pairs(p.Character:GetChildren()) do
  4408. spawn(function()
  4409. if v:IsA("LocalScript") or v:IsA("Script") then
  4410. v:Destroy()
  4411. end
  4412. end)
  4413. end
  4414. end
  4415.  
  4416. for i,v in pairs(Tool:GetChildren()) do
  4417. if v:IsA("Part") or v:IsA("UnionOperation") or v:IsA("WedgePart") then
  4418. if v.Name ~= "HandlePart" then
  4419. local w = Instance.new("Weld",Tool.HandlePart)
  4420. w.Part0 = Tool.HandlePart
  4421. w.Part1 = v
  4422. w.C0 = CFrame.new(v.Position-Tool.HandlePart.Position)*CFrame.Angles(math.rad(v.Rotation.X),math.rad(v.Rotation.Y),math.rad(v.Rotation.Z))
  4423. end
  4424. end
  4425. end
  4426.  
  4427. print(Tool.Name.." Loaded.")
  4428.  
  4429. for i,v in pairs(Tool:GetChildren()) do
  4430. if v:IsA("Part") or v:IsA("WedgePart") or v:IsA("UnionOperation") then
  4431. if v.Material == Enum.Material.Neon then
  4432. v.BrickColor = char:FindFirstChild("Torso").BrickColor
  4433. end
  4434. end
  4435. end
  4436.  
  4437. Tool.Equipped:connect(function()
  4438. ceqpt = true
  4439. bsy = false
  4440. print("|Equipped|: ".."Saving old joints")
  4441. for i,v in pairs(char.Torso:GetChildren()) do
  4442. if v:IsA("Motor6D") and v.Name ~= "Neck" then
  4443. --print("|Equipped|: "..v.Name.." saved!")
  4444. table.insert(jtab,v)
  4445. end
  4446. end
  4447.  
  4448. gyro.Parent = char:WaitForChild("HumanoidRootPart")
  4449.  
  4450. local aWeld = Instance.new("Weld",char["Right Arm"])
  4451. aWeld.Name = "aWeld"
  4452. aWeld.Part0 = Tool.HandlePart
  4453. aWeld.Part1 = char["Right Arm"]
  4454. aWeld.C0 = CFrame.new(0.9,0,0.1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-60))
  4455.  
  4456. local bWeld = Instance.new("Weld",char["Torso"])
  4457. bWeld.Name = "bWeld"
  4458. bWeld.Part0 = char["Torso"]
  4459. bWeld.Part1 = char["Right Arm"]
  4460. bWeld.C0 = CFrame.new(1.2,0.3,-0.9)*CFrame.Angles(math.rad(90),math.rad(20),math.rad(-80))
  4461.  
  4462. local cWeld = Instance.new("Weld",char["Torso"])
  4463. cWeld.Name = "cWeld"
  4464. cWeld.Part0 = char["Torso"]
  4465. cWeld.Part1 = char["Left Arm"]
  4466. cWeld.C0 = CFrame.new(-1.5,0,0)*CFrame.Angles(math.rad(90),math.rad(40),math.rad(-30))
  4467. end)
  4468.  
  4469. Tool.Unequipped:connect(function()
  4470. ceqpt = false
  4471. for i,v in pairs(char.Torso:GetChildren()) do
  4472. if v:IsA("Weld") or v:IsA("Motor6D") then
  4473. if v.Name ~= "Neck" then
  4474. v:Destroy()
  4475. end
  4476. end
  4477. end
  4478. for i,v in pairs(jtab) do
  4479. v:Clone().Parent = char.Torso
  4480. end
  4481. for i,v in pairs(jtab) do
  4482. table.remove(jtab,1)
  4483. end
  4484.  
  4485. gyro.Parent = game:GetService("ServerStorage")
  4486.  
  4487. char.HumanoidRootPart.RootJoint.C0 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(-90),math.rad(0),math.rad(180))
  4488. gyro.MaxTorque = Vector3.new(0,0,0)
  4489. char.Torso.Neck.C0 = CFrame.new(0,1,0)*CFrame.Angles(math.rad(-90),math.rad(0),math.rad(180))
  4490. --char.Humanoid.WalkSpeed = 16
  4491. --char.Humanoid.JumpPower = 50
  4492. end)
  4493.  
  4494. --Functions
  4495.  
  4496. local rignore = {}
  4497. function rayCast(orig,targ,maxdist)
  4498. local test = Tool.PipeH.Position
  4499. if orig then
  4500. test = orig
  4501. end
  4502. local r = Ray.new(test,(targ-test).unit * maxdist)
  4503. local hit,pos,normal = game:GetService("Workspace"):FindPartOnRayWithIgnoreList(r,rignore,false,true)
  4504. --print(pos)
  4505. return hit,pos,normal
  4506. end
  4507.  
  4508. function clerp(a,b,c)
  4509. return a:lerp(b,c)
  4510. end
  4511.  
  4512. --NHIgnore = {char}
  4513. function getMouseNH(pos,dir)
  4514. if not pos then
  4515. pos = game:GetService("Workspace").CurrentCamera.CFrame.p
  4516. --print("|gMNH|: First pos!")
  4517. end
  4518. if not dir then
  4519. dir = (plr:GetMouse().Hit.p - pos).unit*2048
  4520. --print("|gMNH|: First dir!")
  4521. end
  4522. local r = Ray.new(pos,dir)
  4523. local hit,pos,normal = game:GetService("Workspace"):FindPartOnRayWithIgnoreList(r,rignore,false,true)
  4524. if hit then
  4525. if hit.Parent:IsA("Accessory") or hit.Parent:IsA("Hat") then
  4526. table.insert(rignore,hit)
  4527. --print("|gMNH|: Accessory!")
  4528. return getMouseNH(pos,dir)
  4529. else
  4530. --print("|gMNH|: Part!")
  4531. return hit,pos,normal
  4532. end
  4533. else
  4534. --print("|gMNH|: Nil!")
  4535. --print(pos)
  4536. return hit,pos,normal
  4537. end
  4538. end
  4539.  
  4540. function shoot(targ,op)
  4541. --print("----Target / Old position----")
  4542. --print(targ)
  4543. --print(op)
  4544. --print("-----------------------------")
  4545. local hit,pos,normal = rayCast(op,targ,2048)
  4546. local dir = (targ-op).unit * 2048
  4547. if hit then
  4548. --print("|Shoot|: "..hit.Name)
  4549. --print("|Shoot|: "..pos.X..","..pos.Y..","..pos.Z..".")
  4550. --print("|Shoot|: "..(op-pos).Magnitude)
  4551. if hit.Parent:FindFirstChild("Humanoid") then
  4552. table.insert(rignore,hit)
  4553.  
  4554. local iscus = false
  4555. for i,v in pairs(dmgTab) do
  4556. if hit.Name == v[1] then
  4557. hit.Parent.Humanoid.Health = hit.Parent.Humanoid.Health - v[2]
  4558. hit:BreakJoints()
  4559. destroy(game:GetService("Players"):GetPlayerFromCharacter(hit.Parent))
  4560. for i=1,7 do
  4561. local blood = Instance.new("Part")
  4562. blood.Size = Vector3.new((math.random(2,10)/10),(math.random(2,10)/10),(math.random(2,10)/10))
  4563. blood.CFrame = CFrame.new(pos)
  4564. blood.CanCollide = false
  4565. blood.TopSurface = "Smooth"
  4566. blood.BottomSurface = "Smooth"
  4567. blood.Velocity = Vector3.new(math.random(-20,20),math.random(-20,20),math.random(-20,20))
  4568. blood.Color = Color3.fromRGB(math.random(150,255),0,0)
  4569. blood.Parent = game:GetService("Workspace")
  4570. end
  4571. iscus = true
  4572. end
  4573. end
  4574. if iscus == false then
  4575. hit.Parent.Humanoid.Health = hit.Parent.Humanoid.Health - miscDmg
  4576. hit:BreakJoints()
  4577. for i=1,7 do
  4578. local blood = Instance.new("Part")
  4579. blood.Size = Vector3.new((math.random(2,10)/10),(math.random(2,10)/10),(math.random(2,10)/10))
  4580. blood.CFrame = CFrame.new(pos)
  4581. blood.CanCollide = false
  4582. blood.TopSurface = "Smooth"
  4583. blood.BottomSurface = "Smooth"
  4584. blood.Velocity = Vector3.new(math.random(-20,20),math.random(-20,20),math.random(-20,20))
  4585. blood.Color = Color3.fromRGB(math.random(150,255),0,0)
  4586. blood.Parent = game:GetService("Workspace")
  4587. end
  4588. end
  4589.  
  4590. shoot(pos + dir,pos)
  4591. elseif hit.Parent:IsA("Hat") or hit.Parent:IsA("Accessory") then
  4592. table.insert(rignore,hit.Parent)
  4593. --print("|Shoot|: Potential hat; "..hit.Name.." moved to ignore list")
  4594. shoot(pos + dir,pos)
  4595. else
  4596. table.insert(rignore,hit)
  4597. shoot(pos + dir,pos)
  4598. end
  4599. local trace = Instance.new("Part",game.Workspace)
  4600. trace.Size = Vector3.new((op-pos).Magnitude,0.2,0.2)
  4601. trace.BrickColor = char:FindFirstChild("Torso").BrickColor
  4602. trace.Anchored = true
  4603. trace.CanCollide = false
  4604. trace.TopSurface = "Smooth"
  4605. trace.BottomSurface = "Smooth"
  4606. trace.Material = Enum.Material.Neon
  4607. trace.CFrame = (CFrame.new(op,pos)*CFrame.new(0,0,-(op-pos).Magnitude/2))*CFrame.Angles(0,math.rad(90),0)
  4608. spawn(function()
  4609. local m = Instance.new("SpecialMesh",trace)
  4610. m.MeshType = Enum.MeshType.Cylinder
  4611. for i=1,10 do
  4612. trace.Transparency = trace.Transparency + 0.1
  4613. m.Scale = m.Scale - Vector3.new(0,0.1,0.1)
  4614. wait(0.05)
  4615. end
  4616. trace:Destroy()
  4617. end)
  4618. else
  4619. --print("|Shoot|: ".."No target or too far away")
  4620. local trace = Instance.new("Part",game.Workspace)
  4621. trace.Size = Vector3.new((op-pos).Magnitude,0.2,0.2)
  4622. trace.BrickColor = char:FindFirstChild("Torso").BrickColor
  4623. trace.Anchored = true
  4624. trace.CanCollide = false
  4625. trace.TopSurface = "Smooth"
  4626. trace.BottomSurface = "Smooth"
  4627. trace.Material = Enum.Material.Neon
  4628. trace.CFrame = (CFrame.new(op,pos)*CFrame.new(0,0,-(op-pos).Magnitude/2))*CFrame.Angles(0,math.rad(90),0)
  4629. spawn(function()
  4630. local m = Instance.new("SpecialMesh",trace)
  4631. m.MeshType = Enum.MeshType.Cylinder
  4632. for i=1,10 do
  4633. trace.Transparency = trace.Transparency + 0.1
  4634. m.Scale = m.Scale - Vector3.new(0,0.1,0.1)
  4635. wait(0.05)
  4636. end
  4637. trace:Destroy()
  4638. end)
  4639. end
  4640. end
  4641.  
  4642. --End of functions
  4643.  
  4644. plr:GetMouse().Button1Down:connect(function()
  4645. if ceqpt == true and isaim == true and cd == false then
  4646. cd = true
  4647. local s = Instance.new("Sound",Tool.HandlePart)
  4648. s.SoundId = "rbxassetid://136523485"
  4649. s.PlayOnRemove = false
  4650. s:Play()
  4651. game:GetService("Debris"):AddItem(s,5)
  4652. table.insert(rignore,char)
  4653. local hit,pos,normal = getMouseNH()
  4654. for i,v in pairs(rignore) do
  4655. table.remove(rignore,1)
  4656. end
  4657. --print(pos)
  4658. shoot(pos,Tool.PipeH.CFrame.p)
  4659.  
  4660. if char.Torso:FindFirstChild("bWeld") and char.Torso:FindFirstChild("cWeld") then
  4661. bsy = true
  4662. for i=1,5 do
  4663. if char.Torso:FindFirstChild("bWeld") and char.Torso:FindFirstChild("cWeld") and char.HumanoidRootPart:FindFirstChild("RootJoint") and char.Torso:FindFirstChild("Neck") then
  4664. char.Torso:FindFirstChild("bWeld").C0 = clerp(char.Torso.bWeld.C0,(CFrame.new(1,0.5,-1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-60))*CFrame.new(0,1,0)),0.2)
  4665. char.Torso:FindFirstChild("cWeld").C0 = clerp(char.Torso.cWeld.C0,(CFrame.new(-1.5,0.5,-1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-10))*CFrame.new(0,1,0)),0.2)
  4666. char.HumanoidRootPart:FindFirstChild("RootJoint").C0 = clerp(char.HumanoidRootPart.RootJoint.C0,CFrame.new(0,0,0)*CFrame.Angles(math.rad(-90),math.rad(0),math.rad(120)),0.2)
  4667. char.Torso:FindFirstChild("Neck").C0 = clerp(char.Torso.Neck.C0,CFrame.new(0,1,0)*CFrame.Angles(math.rad(-120),math.rad(0),math.rad(240)),0.2)
  4668. wait()
  4669. end
  4670. end
  4671. bsy = false
  4672. end
  4673.  
  4674. table.insert(rignore,char)
  4675. cd = false
  4676. end
  4677. end)
  4678.  
  4679. while not ceqpt do wait() end
  4680.  
  4681. local animspeed = 0.3
  4682.  
  4683. while wait() do
  4684. --if ceqpt == true then print("Equipped") else print ("Unequipped") end
  4685.  
  4686. local cPos = game:GetService("Workspace").CurrentCamera.CFrame.p
  4687. local newPos = cPos - char.HumanoidRootPart.CFrame.p
  4688. local dist = math.sqrt((newPos.X*newPos.X)+(newPos.Y*newPos.Y)+(newPos.Z*newPos.Z))
  4689. --print(dist)
  4690.  
  4691. if dist <= 8.5 and ceqpt == true then
  4692. isaim = true
  4693. if char.Torso:FindFirstChild("bWeld") and char.Torso:FindFirstChild("cWeld") then
  4694. if bsy == false then
  4695. local y = CFrame.new(plr:GetMouse().Hit.p - char.HumanoidRootPart.Position).p.Y
  4696. y = (y*70)/(plr:GetMouse().Hit.p - char.HumanoidRootPart.Position).Magnitude
  4697. char.Torso.bWeld.C0 = clerp(char.Torso.bWeld.C0,CFrame.new(1,0.5 + (y/100),-1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-60)),animspeed)
  4698. char.Torso.cWeld.C0 = clerp(char.Torso.cWeld.C0,CFrame.new(-1.5,0.5 + (y/60),-1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-10)),animspeed)
  4699. char.Torso.bWeld.C1 = clerp(char.Torso.bWeld.C1,(CFrame.new(0,0,0)*CFrame.Angles(math.rad(-y),math.rad(0),math.rad(0))),0.2)
  4700. char.Torso.cWeld.C1 = clerp(char.Torso.cWeld.C1,(CFrame.new(0,0,0)*CFrame.Angles(math.rad(-y),math.rad(0),math.rad(0))),0.2)
  4701. char.HumanoidRootPart.RootJoint.C0 = clerp(char.HumanoidRootPart.RootJoint.C0,CFrame.new(0,0,0)*CFrame.Angles(math.rad(-90),math.rad(0),math.rad(120)),animspeed)
  4702. char.Torso.Neck.C0 = clerp(char.Torso.Neck.C0,CFrame.new(0,1,0)*CFrame.Angles(math.rad(-120),math.rad(y/2),math.rad(240)),animspeed)
  4703. --char.Humanoid.WalkSpeed = 6
  4704. --char.Humanoid.JumpPower = 0
  4705. end
  4706. end
  4707. local lookDir = plr:GetMouse().Hit.p - char.HumanoidRootPart.CFrame.p
  4708. gyro.MaxTorque = Vector3.new(0,10000000,0)
  4709. gyro.CFrame = CFrame.new(char.HumanoidRootPart.CFrame.p, plr:GetMouse().Hit.p)
  4710. else
  4711. isaim = false
  4712. if char.Torso:FindFirstChild("bWeld") and char.Torso:FindFirstChild("cWeld") then
  4713. if bsy == false then
  4714. local y = CFrame.new(plr:GetMouse().Hit.p - char.HumanoidRootPart.Position).p.Y
  4715. y = (y*70)/(plr:GetMouse().Hit.p - char.HumanoidRootPart.Position).Magnitude
  4716. char.Torso.bWeld.C0 = clerp(char.Torso.bWeld.C0,CFrame.new(1.2,0.3 + math.cos(tick())/5,-0.9)*CFrame.Angles(math.rad(90),math.rad(20),math.rad(-80)),animspeed)
  4717. char.Torso.cWeld.C0 = clerp(char.Torso.cWeld.C0,CFrame.new(-1.5,0 + math.cos(tick())/5,0)*CFrame.Angles(math.rad(90),math.rad(40),math.rad(-30)),animspeed)
  4718. char.Torso.bWeld.C1 = clerp(char.Torso.bWeld.C1,(CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))),0.2)
  4719. char.Torso.cWeld.C1 = clerp(char.Torso.cWeld.C1,(CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))),0.2)
  4720. char.HumanoidRootPart.RootJoint.C0 = clerp(char.HumanoidRootPart.RootJoint.C0,CFrame.new(0,0,0)*CFrame.Angles(math.rad(-90),math.rad(0),math.rad(180)),animspeed)
  4721. char.Torso.Neck.C0 = clerp(char.Torso.Neck.C0,CFrame.new(0,1,0)*CFrame.Angles(math.rad(-90),math.rad(0),math.rad(180)),animspeed)
  4722. --char.Humanoid.WalkSpeed = 16
  4723. --char.Humanoid.JumpPower = 50
  4724. end
  4725. end
  4726. gyro.MaxTorque = Vector3.new(0,0,0)
  4727. end
  4728. end
  4729. end
  4730. },
  4731. {
  4732. "Terrain Generation",
  4733. function()
  4734. --[[ terrain lol ]] --[[ joalars2 ]] local char = game:GetService("Players").LocalPlayer.Character local xsi,ysi,zsi = 20,3,20 local xs,ys,zs = -xsi*25,4.1,-xsi*25 local rows = 50 local columns = 50 local intensity = 15 --[[ Lower = More intense = Looks crap ]] local rand = math.random(0,10000) local lowest = nil for i=0,rows*xsi,xsi do for o=0,columns*zsi,zsi do local p = Instance.new("Part") p.Size = Vector3.new(xsi,ysi,zsi) p.Anchored = true p.TopSurface = "Smooth" p.BottomSurface = "Smooth" p.Locked = true if math.noise(i/(intensity*xsi),ys + rand,o/(intensity*zsi))*(ys*4) <= -0.3*intensity then p.BrickColor = BrickColor.new("Bright blue") p.Reflectance = 0.3 p.Material = "SmoothPlastic" p.CFrame = CFrame.new(Vector3.new(xs,ys,zs) + Vector3.new(i,-84.5,o)) else p.BrickColor = BrickColor.new("Bright green") p.Material = "Grass" p.CFrame = CFrame.new(Vector3.new(xs,ys,zs) + Vector3.new(i,math.noise(i/(intensity*xsi),ys + rand,o/(intensity*zsi))*(ys*4),o) + Vector3.new(0,-80,0)) end if lowest == nil or p.Position.Y < lowest then lowest = p.Position.Y print("Lowest updated: "..lowest) end p.Parent = workspace["Base"] or workspace local randomchance = math.random(1,400) if math.noise(i/(intensity*xsi),ys + rand,o/(intensity*zsi))*(ys*4) > -0.3*intensity then if randomchance <= 20 then local th = math.random(7,20) local tw = math.random(2,8) local lh = math.random(th/2,th) local lw = math.random(tw*1.5,tw*2.5) local b = Instance.new("Part") b.Size = Vector3.new(th,tw,tw) b.Shape = "Cylinder" b.Anchored = true b.TopSurface = "Smooth" b.Name = "Base" b.BottomSurface = "Smooth" b.BrickColor = BrickColor.new("Brown") b.Material = "Wood" b.CFrame = CFrame.new(p.Position + Vector3.new(0,th/2 + ysi/2,0))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(90)) b.Parent = p local l1 = Instance.new("Part") l1.Size = Vector3.new(lh,lw,lw) l1.Shape = "Cylinder" l1.Anchored = true l1.TopSurface = "Smooth" l1.BottomSurface = "Smooth" l1.BrickColor = BrickColor.new("Camo") l1.Material = "Grass" l1.CFrame = CFrame.new(b.Position + Vector3.new(0,th/2 + lh/2,0))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(90)) l1.Parent = b local l2 = Instance.new("Part") l2.Size = Vector3.new(lw,lw,lw) l2.Shape = "Ball" l2.Anchored = true l2.TopSurface = "Smooth" l2.BottomSurface = "Smooth" l2.BrickColor = BrickColor.new("Camo") l2.Material = "Grass" l2.CFrame = CFrame.new(l1.Position + Vector3.new(0,lh/2,0))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(90)) l2.Parent = b local l3 = Instance.new("Part") l3.Size = Vector3.new(lw,lw,lw) l3.Shape = "Ball" l3.Anchored = true l3.TopSurface = "Smooth" l3.BottomSurface = "Smooth" l3.BrickColor = BrickColor.new("Camo") l3.Material = "Grass" l3.CFrame = CFrame.new(l1.Position + Vector3.new(0,-lh/2,0))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(90)) l3.Parent = b elseif randomchance > 20 and randomchance <= 25 then for i=1,math.random(4,8) do local rh = math.random(3,6) local rl = math.random(3,6) local rw = math.random(3,6) local r = Instance.new("Part") r.Size = Vector3.new(rl,rh,rw) r.Anchored = true r.TopSurface = "Smooth" r.BottomSurface = "Smooth" r.Material = "Slate" r.CFrame = CFrame.new(p.Position + Vector3.new(math.random(-1,1),1,math.random(-1,1))) * CFrame.Angles(math.rad(math.random(0,359)),math.rad(math.random(0,359)),math.rad(math.random(0,359))) r.Parent = p end elseif randomchance > 25 and randomchance <= 35 then for i=1,math.random(4,8) do local rh = math.random(5,8) local rl = math.random(5,8) local rw = math.random(5,8) local r = Instance.new("Part") r.Size = Vector3.new(rl,rh,rw) r.Anchored = true r.TopSurface = "Smooth" r.BottomSurface = "Smooth" r.CanCollide = false r.Material = "Grass" r.BrickColor = BrickColor.new("Camo") r.CFrame = CFrame.new(p.Position + Vector3.new(math.random(-1,1),1,math.random(-1,1))) * CFrame.Angles(math.rad(math.random(0,359)),math.rad(math.random(0,359)),math.rad(math.random(0,359))) r.Parent = p end elseif randomchance == 36 then for i=1,math.random(8,16) do local rh = math.random(8,16) local rl = math.random(8,16) local rw = math.random(8,16) local r = Instance.new("Part") r.Size = Vector3.new(rl,rh,rw) r.Anchored = true r.TopSurface = "Smooth" r.BottomSurface = "Smooth" r.Material = "Slate" r.CFrame = CFrame.new(p.Position + Vector3.new(math.random(-1,1),1,math.random(-1,1))) * CFrame.Angles(math.rad(math.random(0,359)),math.rad(math.random(0,359)),math.rad(math.random(0,359))) r.Parent = p end elseif randomchance == 37 then for i=1,math.random(8,16) do local rh = math.random(10,18) local rl = math.random(10,18) local rw = math.random(10,18) local r = Instance.new("Part") r.Size = Vector3.new(rl,rh,rw) r.CanCollide = false r.Anchored = true r.TopSurface = "Smooth" r.BottomSurface = "Smooth" r.Material = "Grass" r.BrickColor = BrickColor.new("Camo") r.CFrame = CFrame.new(p.Position + Vector3.new(math.random(-1,1),1,math.random(-1,1))) * CFrame.Angles(math.rad(math.random(0,359)),math.rad(math.random(0,359)),math.rad(math.random(0,359))) r.Parent = p end end else --[[ Water Generation ]] end end wait(0.1) end workspace["Base"].Transparency = 1 workspace["Base"].CanCollide = false
  4735. end
  4736. },
  4737. {
  4738. "Tea",
  4739. function()
  4740. print("Loading...") local ot = tick() local plr = game:GetService("Players").LocalPlayer local char,mouse = plr.Character,plr:GetMouse() local equipped = false local cd = false local sizemod = 1 local tRotX = 0 local tRotY = 0 local tRotZ = 0 local mode = true local tool = script.Parent if not tool:IsA("Tool") then print("Creating tool.") tool = Instance.new("Tool",plr.Backpack) tool.Name = "Teapot" tool.ToolTip = "*angery*" tool.CanBeDropped = false script.Parent = tool end local kettled = {} tool.Grip = CFrame.new(0,0,0.8 * sizemod) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) local handle = tool:FindFirstChild("Handle") if handle == nil then handle = Instance.new("Part",tool) handle.Name = "Handle" handle.Size = Vector3.new(sizemod,sizemod,sizemod) handle.CanCollide = false handle.BrickColor = BrickColor.new("White") handle.Shape = "Ball" handle.Size = Vector3.new(0.2,0.2,0.2) local mesh = Instance.new("SpecialMesh",handle) mesh.MeshType = Enum.MeshType.FileMesh mesh.MeshId = "rbxassetid://1594167" mesh.Scale = Vector3.new(1,1,1)*sizemod end local pp = Instance.new("Part",handle) pp.Name = "Particles" pp.Size = Vector3.new(0.2,0.2,0.2) pp.Transparency = 1 pp.CanCollide = false local w = Instance.new("Weld") w.Part0 = pp w.Part1 = handle w.C0 = CFrame.new(0,-0.5*sizemod,1.5*sizemod)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) w.Parent = pp local s1 = Instance.new("Sound",handle) s1.SoundId = "rbxassetid://318794788" s1.Looped = true s1.Volume = 2 s1.Pitch = 4 local particle = Instance.new("ParticleEmitter",pp) local sk = {NumberSequenceKeypoint.new(0,0.02*sizemod),NumberSequenceKeypoint.new(1,0.3*sizemod)} particle.Size = NumberSequence.new(sk) local sk = {NumberSequenceKeypoint.new(0,1),NumberSequenceKeypoint.new(0.7,0),NumberSequenceKeypoint.new(1,1)} particle.Transparency = NumberSequence.new(sk) particle.Texture = "rbxassetid://453789629" particle.Lifetime = NumberRange.new(2,2.3) particle.Rate = 150 particle.Speed = NumberRange.new(0,0) particle.Acceleration = Vector3.new(math.cos(tick()),sizemod,math.sin(tick())) coroutine.resume(coroutine.create(function() while wait() do particle.Acceleration = Vector3.new((math.cos(tick()*2)/4)*sizemod,sizemod,(math.sin(tick()*1.5)/3)*sizemod) end end)) function throw() local cln = handle:Clone() for i,v in pairs(cln:GetChildren()) do if v:IsA("Sound") then v:Destroy() end end game:GetService("Debris"):AddItem(s,0.9) cln.Name = "Teapot" cln.Size = Vector3.new(1,1,1)*sizemod cln.Velocity = ((mouse.Hit.p - handle.Position).unit*250 + Vector3.new(0,10,0)) cln.Parent = game.Workspace local hitHead = false local tev tev = cln.Touched:connect(function(t) if game:GetService("Players"):GetPlayerFromCharacter(t.Parent) then local isKettled = false for i,v in pairs(kettled) do if game:GetService("Players"):GetPlayerFromCharacter(t.Parent).Name == v then isKettled = true end end if isKettled == false then tev:disconnect() local pname = game:GetService("Players"):GetPlayerFromCharacter(t.Parent).Name table.insert(kettled,pname) if game:GetService("Players"):GetPlayerFromCharacter(t.Parent) ~= plr then local tchar = game:GetService("Players"):GetPlayerFromCharacter(t.Parent).Character cln.Parent = t.Parent local weld = Instance.new("Weld") weld.Part0 = cln weld.Part1 = t.Parent:WaitForChild("Head") weld.C0 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) weld.C1 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) weld.Parent = cln hitHead = true local s = Instance.new("Sound",cln) s.SoundId = "rbxassetid://399768457" s.Volume = math.huge s:Play() wait(8) if cln.Parent ~= nil then if game:GetService("Players"):GetPlayerFromCharacter(t.Parent) then spawn(function() tchar:BreakJoints() tchar:FindFirstChild("Humanoid").Health = 0 end) end local p = Instance.new("Part",tchar) p.CanCollide = false p.Anchored = true p.Transparency = 0 p.TopSurface = "Smooth" p.BottomSurface = "Smooth" p.Size = Vector3.new(0.2,0.2,0.2) p.BrickColor = BrickColor.new("Institutional White") local p2 = Instance.new("Part",tchar) p2.CanCollide = false p2.Anchored = true p2.Transparency = 0 p2.TopSurface = "Smooth" p2.BottomSurface = "Smooth" p2.Size = Vector3.new(0.2,0.2,0.2) p2.BrickColor = BrickColor.new("Institutional White") local p3 = Instance.new("Part",tchar) p3.CanCollide = false p3.Anchored = true p3.Transparency = 0 p3.TopSurface = "Smooth" p3.BottomSurface = "Smooth" p3.Size = Vector3.new(0.2,0.2,0.2) p3.BrickColor = BrickColor.new("Institutional White") local p4 = Instance.new("Part",tchar) p4.CanCollide = false p4.Anchored = true p4.Transparency = 0 p4.TopSurface = "Smooth" p4.BottomSurface = "Smooth" p4.Size = Vector3.new(0.2,0.2,0.2) p4.BrickColor = BrickColor.new("Institutional White") local m = Instance.new("SpecialMesh",p) m.MeshType = "Sphere" m.Scale = (Vector3.new(7,7,7)*sizemod)*8 local m2 = Instance.new("SpecialMesh",p2) m2.MeshType = "Sphere" m2.Scale = (Vector3.new(1,1,1)*sizemod)*8 local m3 = Instance.new("BlockMesh",p3) m3.Scale = (Vector3.new(7,7,7)*sizemod)*8 local m4 = Instance.new("BlockMesh",p4) m4.Scale = (Vector3.new(1,1,1)*sizemod)*8 local s = Instance.new("Sound",p) s.SoundId = "rbxassetid://157878578" s.Volume = math.huge s:Play() local sc = cln.CFrame p.CFrame = sc p2.CFrame = sc p3.CFrame = sc p4.CFrame = sc p.Material = "Neon" p2.Material = "Neon" p3.Material = "Neon" p4.Material = "Neon" local pt local p2t local p3t local p4t function brk(c) if c.Parent ~= plr.Character and c.Parent.Parent ~= plr.Character and c.Parent.Parent.Parent ~= plr.Character then if c then for i,v in pairs(c.Parent:GetChildren()) do if v:IsA("Script") or v:IsA("LocalScript") then v:Destroy() wait(0.05) end end wait() c:BreakJoints() end end end function brk2(c) if c.Parent ~= plr.Character and c.Parent.Parent ~= plr.Character then if c then for i,v in pairs(c.Parent:GetChildren()) do if v:IsA("Script") or v:IsA("LocalScript") then v:Destroy() wait(0.05) end end wait() c:BreakJoints() end end end function brk3(c) if c.Parent ~= plr.Character then if c then for i,v in pairs(c.Parent:GetChildren()) do if v:IsA("Script") or v:IsA("LocalScript") then v:Destroy() wait(0.05) end end wait() c:BreakJoints() end end end function brk4(c) local success, msg = pcall(brk,c) if success == false then print("Errored: "..msg) local success, msg = pcall(brk2,c) if success == false then print("Errored: "..msg) brk3(c) end end end pt = p.Touched:connect(function(c) brk4(c) end) p2t = p2.Touched:connect(function(c) brk4(c) end) p3t = p3.Touched:connect(function(c) brk4(c) end) p4t = p4.Touched:connect(function(c) brk4(c) end) local hitReg = {} spawn(function() local reg = Region3.new(p.Position - Vector3.new(20*sizemod,20*sizemod,20*sizemod),p.Position + Vector3.new(20*sizemod,20*sizemod,20*sizemod)) local ht = workspace:FindPartsInRegion3(reg,char,100) for i,v in pairs(ht) do brk4(v) end end) cln:Destroy() for i=1,20 do m.Scale = m.Scale + (Vector3.new(3,3,3)*sizemod) m2.Scale = m2.Scale + (Vector3.new(3,3,3)*sizemod) m3.Scale = m3.Scale + (Vector3.new(3,3,3)*sizemod) m4.Scale = m4.Scale + (Vector3.new(3,3,3)*sizemod) p.Transparency = p.Transparency + 1/20 p2.Transparency = p2.Transparency + 1/20 p3.Transparency = p3.Transparency + 1/20 p4.Transparency = p4.Transparency + 1/20 p.CFrame = sc p2.CFrame = sc p3.CFrame = sc * CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))) p4.CFrame = sc * CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))) wait() end pt:disconnect() p2t:disconnect() p3t:disconnect() p4t:disconnect() end local isub = 0 for i,v in pairs(kettled) do if pname == v then table.remove(kettled,i-isub) isub = isub + 1 end end end end elseif game:GetService("Players"):GetPlayerFromCharacter(t.Parent.Parent) then else for i=1,10 do local p = Instance.new("Part",workspace) p.Size = Vector3.new(math.random(-10,10)/10,math.random(-10,10)/10,math.random(-10,10)/10) p.CFrame = cln.CFrame p.Velocity = Vector3.new(math.random(-30,30),math.random(3,50),math.random(-30,30)) p.BrickColor = cln.BrickColor p.TopSurface = "Smooth" p.BottomSurface = "Smooth" game:GetService("Debris"):AddItem(p,math.random(10,25)/10) end tev:disconnect() cln.Anchored = true cln.CanCollide = false cln.Transparency = 1 local s = Instance.new("Sound",cln) s.SoundId = "rbxassetid://138122923" s.Volume = math.huge s:Play() wait(1.5) cln:Destroy() end end) wait() cln.CanCollide = true wait(5) if hitHead == false then cln:Destroy() tev:disconnect() end end tool.Equipped:connect(function() if mode == true then char:WaitForChild("Torso"):WaitForChild("Right Shoulder").C0 = CFrame.new(1,0.5,0) * CFrame.Angles(math.rad(0),math.rad(90),math.rad(0)) else char:WaitForChild("Torso"):WaitForChild("Right Shoulder").C0 = CFrame.new(1,0.5,0) * CFrame.Angles(math.rad(120),math.rad(90),math.rad(0)) end equipped = true s1:Play() for i,v in pairs(handle:GetChildren()) do if v.Name == "Particles" then v:Destroy() end end pp = Instance.new("Part",handle) pp.Name = "Particles" pp.Size = Vector3.new(0.2,0.2,0.2) pp.Transparency = 1 pp.CanCollide = false local w = Instance.new("Weld") w.Part0 = pp w.Part1 = handle w.C0 = CFrame.new(0,-0.5*sizemod,1.5*sizemod)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) w.Parent = pp particle = Instance.new("ParticleEmitter",pp) local sk = {NumberSequenceKeypoint.new(0,0.02*sizemod),NumberSequenceKeypoint.new(1,0.3*sizemod)} particle.Size = NumberSequence.new(sk) local sk = {NumberSequenceKeypoint.new(0,1),NumberSequenceKeypoint.new(0.7,0),NumberSequenceKeypoint.new(1,1)} particle.Transparency = NumberSequence.new(sk) particle.Texture = "rbxassetid://453789629" particle.Lifetime = NumberRange.new(2,2.3) particle.Rate = 150 particle.Speed = NumberRange.new(0,0) particle.Acceleration = Vector3.new(math.cos(tick()),sizemod,math.sin(tick())) end) tool.Unequipped:connect(function() equipped = false s1:Stop() char:WaitForChild("Torso"):WaitForChild("Right Shoulder").C0 = CFrame.new(1,0.5,0) * CFrame.Angles(math.rad(0),math.rad(90),math.rad(0)) end) local isPour = false mouse.Button1Down:connect(function() if equipped == true and cd == false and mode == false then cd = true local s = Instance.new("Sound",handle) s.SoundId = "rbxassetid://444895479" s.Volume = 2 s.Pitch = math.random(900,1100)/1000 s:Play() char:WaitForChild("Torso"):WaitForChild("Right Shoulder").C0 = CFrame.new(1,0.5,0) * CFrame.Angles(math.rad(120),math.rad(90),math.rad(0)) wait() char:WaitForChild("Torso"):WaitForChild("Right Shoulder").C0 = CFrame.new(1,0.5,0) * CFrame.Angles(math.rad(65),math.rad(90),math.rad(0)) spawn(function() throw() end) wait() char:WaitForChild("Torso"):WaitForChild("Right Shoulder").C0 = CFrame.new(1,0.5,0) * CFrame.Angles(math.rad(0),math.rad(90),math.rad(0)) wait() char:WaitForChild("Torso"):WaitForChild("Right Shoulder").C0 = CFrame.new(1,0.5,0) * CFrame.Angles(math.rad(120),math.rad(90),math.rad(0)) cd = false elseif equipped == true and cd == false and mode == true then cd = true isPour = true local mUp local pour = Instance.new("Part",pp) pour.Anchored = true pour.CanCollide = false pour.BrickColor = BrickColor.new("Brown") pour.TopSurface = "Smooth" pour.BottomSurface = "Smooth" pour.Transparency = 0.3 local ps = Instance.new("Sound",pp) ps.SoundId = "rbxassetid://329308062" ps.Volume = 2 ps.Looped = true ps.Pitch = 3 ps:Play() mUp = mouse.Button1Up:connect(function() mUp:disconnect() cd = false isPour = false pour:Destroy() ps:Destroy() tRotX = 0 tRotY = 0 tRotZ = 0 end) while cd == true do tRotX = 45 tRotY = 0 tRotZ = 0 local ray = Ray.new(pp.Position,Vector3.new(0,-1000,0)) local part,pos,normal = workspace:FindPartOnRay(ray,char,false,true) pour.Size = Vector3.new(0.2,0.2,(pos-pp.Position).Magnitude) pour.CFrame = CFrame.new(pp.Position,pos) * CFrame.new(0,0,-(pos-pp.Position).Magnitude/2) if part then if part.Name ~= "Tea" then local p = Instance.new("Part",part) p.Name = "Tea" p.BrickColor = BrickColor.new("Brown") p.Size = Vector3.new(0.2,0.7,0.7) p.Transparency = 0.3 p.TopSurface = "Smooth" p.BottomSurface = "Smooth" p.CanCollide = false p.TopSurface = "Smooth" p.Anchored = true p.BottomSurface = "Smooth" p.Shape = "Cylinder" p.CFrame = CFrame.new(pos) * CFrame.Angles(math.rad(normal.X),math.rad(normal.Y),math.rad(normal.Z+90)) Instance.new("Vector3Value",p).Value = p.CFrame.p local shrink local frm = 0 shrink = game:GetService("RunService").RenderStepped:connect(function() frm = frm + 1 if math.floor(frm/4) == frm/4 then spawn(function() local reg = Region3.new(p.Position - Vector3.new(p.Size.Y/2,3,p.Size.Y/2),p.Position + Vector3.new(p.Size.Y/2,3,p.Size.Y/2)) local ht = workspace:FindPartsInRegion3(reg,char,100) for i,v in pairs(ht) do if v.Parent:FindFirstChild("Humanoid") then v.Parent.Humanoid.Health = v.Parent.Humanoid.Health - v.Parent.Humanoid.MaxHealth/200 end end end) end p.Size = p.Size - Vector3.new(0,0.02,0.02) if p.Size.Y <= 0.3 then p:Destroy() shrink:disconnect() end end) local particle1 = Instance.new("ParticleEmitter",p) local sk = {NumberSequenceKeypoint.new(0,0.02*sizemod),NumberSequenceKeypoint.new(1,0.3*sizemod)} particle1.Size = NumberSequence.new(sk) local sk = {NumberSequenceKeypoint.new(0,1),NumberSequenceKeypoint.new(0.7,0),NumberSequenceKeypoint.new(1,1)} particle1.Transparency = NumberSequence.new(sk) particle1.Texture = "rbxassetid://453789629" particle1.Lifetime = NumberRange.new(2,2.3) particle1.Rate = 200 particle1.Speed = NumberRange.new(0,0) particle1.Acceleration = Vector3.new(0,0.5,0) else part.Size = part.Size + Vector3.new(0,0.2,0.2) part.CFrame = CFrame.new(part.Value.Value) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(90)) end end wait() end end end) mouse.KeyDown:connect(function(key) if cd == false and equipped == true then if key == "q" then if mode == false then mode = true char:WaitForChild("Torso"):WaitForChild("Right Shoulder").C0 = CFrame.new(1,0.5,0) * CFrame.Angles(math.rad(0),math.rad(90),math.rad(0)) else mode = false char:WaitForChild("Torso"):WaitForChild("Right Shoulder").C0 = CFrame.new(1,0.5,0) * CFrame.Angles(math.rad(120),math.rad(90),math.rad(0)) end elseif key == "u5jt" then cd = true handle.Transparency = 1 local mug = Instance.new("Part",tool) mug.CanCollide = false mug.BrickColor = BrickColor.new("Institutional white") local mesh = Instance.new("SpecialMesh",mug) mesh.MeshId = "rbxassetid://433095032" mug.Size = Vector3.new(0.2,0.2,0.2) mesh.Scale = Vector3.new(0.145,0.145,0.145) local w = Instance.new("Weld") w.Part0 = mug w.Part1 = char:WaitForChild("Right Arm") w.C0 = CFrame.new(1,0,0) * CFrame.Angles(math.rad(0),math.rad(90),math.rad(0)) w.C1 = CFrame.new(0,0,0) * CFrame.Angles(math.rad(-90),math.rad(0),math.rad(0)) w.Parent = mug local pp1 = Instance.new("Part",mug) pp1.CanCollide = false pp1.Size = Vector3.new(0.7,0.2,0.6) pp1.BrickColor = BrickColor.new("Brown") pp1.Material = "SmoothPlastic" pp1.TopSurface = "Smooth" pp1.BottomSurface = "Smooth" Instance.new("CylinderMesh",pp1) particle:Clone().Parent = pp1 local w = Instance.new("Weld") w.Part0 = pp1 w.Part1 = mug w.C0 = CFrame.new(0.15,-0.3,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) w.C1 = CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) w.Parent = pp1 mouse.Button1Down:connect(function() end) tRotX = 0 tRotY = 0 tRotZ = 0 end end end) plr.Chatted:connect(function(msg) if string.lower(string.sub(msg,1,3)) == "-s " then sizemod = string.sub(msg,4,#msg) handle.Mesh.Scale = Vector3.new(1,1,1)*sizemod for i,v in pairs(handle:GetChildren()) do if v.Name == "Particles" or v:IsA("Sound") then v:Destroy() end end s1 = Instance.new("Sound",handle) s1.SoundId = "rbxassetid://318794788" s1.Looped = true s1.Volume = 2 s1.Pitch = 4 s1:Play() pp = Instance.new("Part",handle) pp.Name = "Particles" pp.Size = Vector3.new(0.2,0.2,0.2) pp.Transparency = 1 pp.CanCollide = false local w = Instance.new("Weld") w.Part0 = pp w.Part1 = handle w.C0 = CFrame.new(0,-0.5*sizemod,1.5*sizemod)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) w.Parent = pp particle = Instance.new("ParticleEmitter",pp) local sk = {NumberSequenceKeypoint.new(0,0.02*sizemod),NumberSequenceKeypoint.new(1,0.3*sizemod)} particle.Size = NumberSequence.new(sk) local sk = {NumberSequenceKeypoint.new(0,1),NumberSequenceKeypoint.new(0.7,0),NumberSequenceKeypoint.new(1,1)} particle.Transparency = NumberSequence.new(sk) particle.Texture = "rbxassetid://453789629" particle.Lifetime = NumberRange.new(2,2.3) particle.Rate = 150 particle.Speed = NumberRange.new(0,0) particle.Acceleration = Vector3.new(math.cos(tick()),sizemod,math.sin(tick())) tRotX = 0 tRotY = 0 tRotZ = 0 end end) print("Loaded! Time elapsed: "..tick() - ot) while wait() do tool.Grip = tool.Grip:lerp(CFrame.new(0,0,0.8 * sizemod) * CFrame.Angles(math.rad(tRotX),math.rad(tRotY),math.rad(tRotZ)),0.33) end
  4741. end
  4742. },
  4743. {
  4744. "Slicey Dicey",
  4745. function()
  4746. local oldtick = tick()
  4747. warn("Slicey Dicey - By joalars2")
  4748.  
  4749. local plr = game:GetService("Players").LocalPlayer
  4750. local char,mouse = plr.Character,plr:GetMouse()
  4751.  
  4752. local fadeparts = {}
  4753.  
  4754. --[[ Setting up the animation rig ]]
  4755.  
  4756. local dfj = {}
  4757.  
  4758. char:WaitForChild("Animate"):Destroy()
  4759. char:WaitForChild("Humanoid"):WaitForChild("Animator"):Destroy()
  4760.  
  4761. for i,v in pairs(char:FindFirstChild("Torso"):GetChildren()) do
  4762. if v:IsA("Motor6D") and v.Name ~= "Neck" then
  4763. table.insert(dfj,v:Clone())
  4764. v:Destroy()
  4765. end
  4766. end
  4767.  
  4768. local state = "idle"
  4769.  
  4770. local rootpart = char:FindFirstChild("HumanoidRootPart")
  4771. local rootjoint = rootpart:FindFirstChild("RootJoint")
  4772. rootjoint.C1 = CFrame.new(0,0,0) * CFrame.Angles(math.rad(-90),math.rad(0),math.rad(180))
  4773. local rarm = Instance.new("Weld",char:FindFirstChild("Right Arm") or nil)
  4774. rarm.Part0 = char:FindFirstChild("Torso") or nil
  4775. rarm.Part1 = char:FindFirstChild("Right Arm") or nil
  4776. rarm.C0 = CFrame.new(1,0.5,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  4777. rarm.C1 = CFrame.new(-0.5,0.5,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  4778. local larm = Instance.new("Weld",char:FindFirstChild("Left Arm") or nil)
  4779. larm.Part0 = char:FindFirstChild("Torso") or nil
  4780. larm.Part1 = char:FindFirstChild("Left Arm") or nil
  4781. larm.C0 = CFrame.new(-1,0.5,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  4782. larm.C1 = CFrame.new(0.5,0.5,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  4783. local rleg = Instance.new("Weld",char:FindFirstChild("Right Leg") or nil)
  4784. rleg.Part0 = char:FindFirstChild("Torso") or nil
  4785. rleg.Part1 = char:FindFirstChild("Right Leg") or nil
  4786. rleg.C0 = CFrame.new(1,-1,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  4787. rleg.C1 = CFrame.new(0.5,1,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  4788. local lleg = Instance.new("Weld",char:FindFirstChild("Left Leg") or nil)
  4789. lleg.Part0 = char:FindFirstChild("Torso") or nil
  4790. lleg.Part1 = char:FindFirstChild("Left Leg") or nil
  4791. lleg.C0 = CFrame.new(-1,-1,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  4792. lleg.C1 = CFrame.new(-0.5,1,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  4793. local neck = char:FindFirstChild("Torso"):FindFirstChild("Neck") or nil
  4794. neck.Part0 = char:FindFirstChild("Torso") or nil
  4795. neck.Part1 = char:FindFirstChild("Head") or nil
  4796. neck.C0 = CFrame.new(0,1,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  4797. neck.C1 = CFrame.new(0,-0.5,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  4798.  
  4799. --[[ Weapons ]]
  4800.  
  4801. local isClickCombo = false
  4802. local clickTimer = 0
  4803. local clickCombo = 0
  4804. local clickCD = false
  4805. local soundCD = false
  4806. local moveCD = false
  4807.  
  4808. local p1 = Instance.new("Part",char:FindFirstChild("Right Arm") or nil)
  4809. p1.Size = Vector3.new(0.2,0.2,0.2)
  4810. p1.TopSurface = "Smooth"
  4811. p1.BottomSurface = "Smooth"
  4812. p1.CanCollide = false
  4813. local m1 = Instance.new("SpecialMesh",p1)
  4814. m1.VertexColor = Vector3.new(255,255,0)
  4815. m1.MeshId = "rbxassetid://10681506"
  4816. m1.TextureId = "rbxassetid://10681501"
  4817. m1.Scale = Vector3.new(1,1,1)
  4818. local w1 = Instance.new("Weld",p1)
  4819. w1.Part0 = p1
  4820. w1.Part1 = char:FindFirstChild("Right Arm") or nil
  4821. w1.C0 = CFrame.new(-0.3,0,-1.5) * CFrame.Angles(math.rad(-90),math.rad(0),math.rad(0))
  4822. local p2 = Instance.new("Part",char:FindFirstChild("Right Arm") or nil)
  4823. p2.Size = Vector3.new(0.2,1.3,2)
  4824. p2.TopSurface = "Smooth"
  4825. p2.BottomSurface = "Smooth"
  4826. p2.Transparency = 1
  4827. p2.CanCollide = false
  4828. local w1 = Instance.new("Weld",p2)
  4829. w1.Part0 = p2
  4830. w1.Part1 = char:FindFirstChild("Right Arm") or nil
  4831. w1.C0 = CFrame.new(-0.3,0,-2) * CFrame.Angles(math.rad(-90),math.rad(0),math.rad(0))
  4832. p2.Touched:connect(function(p)
  4833. local hum = p.Parent:FindFirstChild("Humanoid") or p.Parent.Parent:FindFirstChild("Humanoid") or nil
  4834. if hum and isClickCombo then
  4835. hum.Health = hum.Health - hum.MaxHealth/20
  4836. if soundCD == false then
  4837. soundCD = true
  4838. local s = Instance.new("Sound",p1)
  4839. s.SoundId = "rbxassetid://566593606"
  4840. s.Volume = 2.5
  4841. s:Play()
  4842. game:GetService("Debris"):AddItem(s,1.5)
  4843. wait(0.1)
  4844. soundCD = false
  4845. end
  4846. end
  4847. end)
  4848. local p3 = Instance.new("Part",char:FindFirstChild("Left Arm") or nil)
  4849. p3.Size = Vector3.new(0.2,0.2,0.2)
  4850. p3.TopSurface = "Smooth"
  4851. p3.BottomSurface = "Smooth"
  4852. p3.CanCollide = false
  4853. local m2 = Instance.new("SpecialMesh",p3)
  4854. m2.VertexColor = Vector3.new(255,255,0)
  4855. m2.MeshId = "rbxassetid://10681506"
  4856. m2.TextureId = "rbxassetid://10681501"
  4857. m2.Scale = Vector3.new(1,1,1)
  4858. local w2 = Instance.new("Weld",p3)
  4859. w2.Part0 = p3
  4860. w2.Part1 = char:FindFirstChild("Left Arm") or nil
  4861. w2.C0 = CFrame.new(-0.3,0,-1.5) * CFrame.Angles(math.rad(-90),math.rad(180),math.rad(0))
  4862. local p4 = Instance.new("Part",char:FindFirstChild("Left Arm") or nil)
  4863. p4.Size = Vector3.new(0.2,1.3,2)
  4864. p4.TopSurface = "Smooth"
  4865. p4.BottomSurface = "Smooth"
  4866. p4.Transparency = 1
  4867. p4.CanCollide = false
  4868. local w1 = Instance.new("Weld",p4)
  4869. w1.Part0 = p4
  4870. w1.Part1 = char:FindFirstChild("Left Arm") or nil
  4871. w1.C0 = CFrame.new(0.3,0,-2) * CFrame.Angles(math.rad(-90),math.rad(0),math.rad(0))
  4872. p4.Touched:connect(function(p)
  4873. local hum = p.Parent:FindFirstChild("Humanoid") or p.Parent.Parent:FindFirstChild("Humanoid") or nil
  4874. if hum and isClickCombo and hum ~= char:FindFirstChild("Humanoid") then
  4875. hum.Health = hum.Health - hum.MaxHealth/20
  4876. if soundCD == false then
  4877. soundCD = true
  4878. local s = Instance.new("Sound",p3)
  4879. s.SoundId = "rbxassetid://566593606"
  4880. s.Volume = 2.5
  4881. s:Play()
  4882. game:GetService("Debris"):AddItem(s,1.5)
  4883. wait(0.1)
  4884. soundCD = false
  4885. end
  4886. end
  4887. end)
  4888.  
  4889. mouse.Button1Down:connect(function()
  4890. if clickCD == false then
  4891. if clickCombo == 0 then
  4892. if not char:FindFirstChild("Right Arm") then
  4893. clickCombo = 1
  4894. end
  4895. end
  4896. if clickCombo == 1 then
  4897. if not char:FindFirstChild("Left Arm") then
  4898. clickCombo = 0
  4899. end
  4900. end
  4901. if not char:FindFirstChild("Right Arm") and not char:FindFirstChild("Left Arm") then
  4902. clickCombo = 3
  4903. end
  4904. if clickCombo == 0 then
  4905. local oldtick = tick()
  4906. state = "busy"
  4907. clickCD = true
  4908. isClickCombo = true
  4909. clickTimer = 1
  4910. clickCombo = clickCombo + 1
  4911.  
  4912. for i=1,5 do
  4913. rleg.C0 = rleg.C0:lerp(CFrame.new(1,-1,0) * CFrame.Angles(math.rad(-10),math.rad(0),math.rad(0)),0.4)
  4914. lleg.C0 = lleg.C0:lerp(CFrame.new(-1,-1,0) * CFrame.Angles(math.rad(-30),math.rad(0),math.rad(0)),0.4)
  4915. rarm.C0 = rarm.C0:lerp(CFrame.new(1,0.5,0) * CFrame.Angles(math.rad(160),math.rad(0),math.rad(45)),0.4)
  4916. larm.C0 = larm.C0:lerp(CFrame.new(-1,0.5,0) * CFrame.Angles(math.rad(40),math.rad(0),math.rad(0)),0.4)
  4917. rootjoint.C0 = rootjoint.C0:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(-70),math.rad(0),math.rad(160)),0.4)
  4918. neck.C0 = neck.C0:lerp(CFrame.new(0,1,0) * CFrame.Angles(math.rad(-20),math.rad(20),math.rad(0)),0.4)
  4919. wait()
  4920. end
  4921. wait()
  4922. for i=1,5 do
  4923. rleg.C0 = rleg.C0:lerp(CFrame.new(1,-1,0) * CFrame.Angles(math.rad(-10),math.rad(0),math.rad(0)),0.4)
  4924. lleg.C0 = lleg.C0:lerp(CFrame.new(-1,-1,0) * CFrame.Angles(math.rad(20),math.rad(0),math.rad(0)),0.4)
  4925. rarm.C0 = rarm.C0:lerp(CFrame.new(1,0.5,0) * CFrame.Angles(math.rad(0),math.rad(70),math.rad(40)),0.4)
  4926. larm.C0 = larm.C0:lerp(CFrame.new(-1,0.5,0) * CFrame.Angles(math.rad(-60),math.rad(0),math.rad(0)),0.4)
  4927. rootjoint.C0 = rootjoint.C0:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(-110),math.rad(0),math.rad(240)),0.4)
  4928. neck.C0 = neck.C0:lerp(CFrame.new(0,1,0) * CFrame.Angles(math.rad(20),math.rad(-60),math.rad(0)),0.4)
  4929. wait()
  4930. end
  4931.  
  4932. state = "idle"
  4933. clickCD = false
  4934. elseif clickCombo == 1 then
  4935. local oldtick = tick()
  4936. state = "busy"
  4937. clickCD = true
  4938. isClickCombo = true
  4939. clickTimer = 1
  4940. clickCombo = 0
  4941.  
  4942. for i=1,5 do
  4943. rleg.C0 = rleg.C0:lerp(CFrame.new(1,-1,0) * CFrame.Angles(math.rad(-30),math.rad(0),math.rad(0)),0.4)
  4944. lleg.C0 = lleg.C0:lerp(CFrame.new(-1,-1,0) * CFrame.Angles(math.rad(-10),math.rad(0),math.rad(0)),0.4)
  4945. rarm.C0 = rarm.C0:lerp(CFrame.new(1,0.5,0) * CFrame.Angles(math.rad(40),math.rad(0),math.rad(0)),0.4)
  4946. larm.C0 = larm.C0:lerp(CFrame.new(-1,0.5,0) * CFrame.Angles(math.rad(160),math.rad(0),math.rad(-45)),0.4)
  4947. rootjoint.C0 = rootjoint.C0:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(-70),math.rad(0),math.rad(200)),0.4)
  4948. neck.C0 = neck.C0:lerp(CFrame.new(0,1,0) * CFrame.Angles(math.rad(-20),math.rad(-20),math.rad(0)),0.4)
  4949. wait()
  4950. end
  4951. wait()
  4952. for i=1,5 do
  4953. rleg.C0 = rleg.C0:lerp(CFrame.new(1,-1,0) * CFrame.Angles(math.rad(20),math.rad(0),math.rad(0)),0.4)
  4954. lleg.C0 = lleg.C0:lerp(CFrame.new(-1,-1,0) * CFrame.Angles(math.rad(-10),math.rad(0),math.rad(0)),0.4)
  4955. rarm.C0 = rarm.C0:lerp(CFrame.new(1,0.5,0) * CFrame.Angles(math.rad(-60),math.rad(0),math.rad(0)),0.4)
  4956. larm.C0 = larm.C0:lerp(CFrame.new(-1,0.5,0) * CFrame.Angles(math.rad(0),math.rad(-70),math.rad(-40)),0.4)
  4957. rootjoint.C0 = rootjoint.C0:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(-110),math.rad(0),math.rad(120)),0.4)
  4958. neck.C0 = neck.C0:lerp(CFrame.new(0,1,0) * CFrame.Angles(math.rad(20),math.rad(60),math.rad(0)),0.4)
  4959. wait()
  4960. end
  4961.  
  4962. state = "idle"
  4963. clickCD = false
  4964. end
  4965. end
  4966. end)
  4967.  
  4968. mouse.KeyDown:connect(function(key)
  4969. if key == "e" then
  4970. if moveCD == false and clickCD == false then
  4971. clickCD = true
  4972. moveCD = true
  4973. state = "busy"
  4974. op1 = p1
  4975. op3 = p3
  4976. for i=1,5 do
  4977. rleg.C0 = rleg.C0:lerp(CFrame.new(1,-1,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(10)),0.4)
  4978. lleg.C0 = lleg.C0:lerp(CFrame.new(-1,-1,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)),0.4)
  4979. rarm.C0 = rarm.C0:lerp(CFrame.new(1,0.5,0) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(130)),0.4)
  4980. larm.C0 = larm.C0:lerp(CFrame.new(-1,0.5,0) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(-130)),0.4)
  4981. rootjoint.C0 = rootjoint.C0:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(-90),math.rad(0),math.rad(180)),0.4)
  4982. neck.C0 = neck.C0:lerp(CFrame.new(0,1,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),0.4)
  4983. wait()
  4984. end
  4985. p1.Transparency = 1
  4986. p3.Transparency = 1
  4987. local dir = rootpart.CFrame.lookVector*2
  4988. local p = Instance.new("Part")
  4989. p.Size = Vector3.new(0.2,0.2,0.2)
  4990. p.Anchored = true
  4991. p.CanCollide = false
  4992. p.CFrame = (CFrame.new(rootpart.Position,rootpart.Position + dir) * CFrame.new(1.3,0,-dir.Magnitude)) * CFrame.Angles(math.rad(180),math.rad(0),math.rad(0))
  4993. local m = Instance.new("SpecialMesh",p)
  4994. m.VertexColor = Vector3.new(255,255,0)
  4995. m.MeshId = "rbxassetid://10681506"
  4996. m.TextureId = "rbxassetid://10681501"
  4997. m.Scale = Vector3.new(1,1,1)
  4998. p.Parent = char
  4999. local p2 = Instance.new("Part")
  5000. p2.Size = Vector3.new(0.2,0.2,0.2)
  5001. p2.Anchored = true
  5002. p2.CanCollide = false
  5003. p2.CFrame = (CFrame.new(rootpart.Position,rootpart.Position + dir) * CFrame.new(-1.3,0,-dir.Magnitude)) * CFrame.Angles(math.rad(180),math.rad(0),math.rad(180))
  5004. local m2 = Instance.new("SpecialMesh",p2)
  5005. m2.VertexColor = Vector3.new(255,255,0)
  5006. m2.MeshId = "rbxassetid://10681506"
  5007. m2.TextureId = "rbxassetid://10681501"
  5008. m2.Scale = Vector3.new(1,1,1)
  5009. p2.Parent = char
  5010.  
  5011. local frm
  5012. local p1l = 0
  5013. local p2l = 0
  5014. frm = game:GetService("RunService").RenderStepped:connect(function()
  5015. if p1l < 50 then
  5016. p1l = p1l + 1
  5017. local r1 = Ray.new(p.Position,-p.CFrame.lookVector)
  5018. local pa1,po1,no1 = workspace:FindPartOnRayWithIgnoreList(r1,char:GetChildren(),false,true)
  5019. p.CFrame = CFrame.new(po1,(po1 + -dir)) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(180))
  5020. if pa1 ~= nil then
  5021. if p1l < 40 then
  5022. local hum = pa1.Parent:FindFirstChild("Humanoid") or pa1.Parent.Parent:FindFirstChild("Humanoid")
  5023. if hum then
  5024. pa1:BreakJoints()
  5025. end
  5026. end
  5027. p1l = 40
  5028. end
  5029. else
  5030. p:Destroy()
  5031. for i=1,10 do
  5032. op1.Transparency = op1.Transparency - 0.1
  5033. wait()
  5034. end
  5035. end
  5036. if p2l < 50 then
  5037. p2l = p2l + 1
  5038. local r2 = Ray.new(p2.Position,-p2.CFrame.lookVector)
  5039. local pa2,po2,no2 = workspace:FindPartOnRayWithIgnoreList(r2,char:GetChildren(),false,true)
  5040. p2.CFrame = CFrame.new(po2,(po2 + -dir)) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(180))
  5041. if pa2 ~= nil then
  5042. if p2l < 40 then
  5043. local hum = pa2.Parent:FindFirstChild("Humanoid") or pa2.Parent.Parent:FindFirstChild("Humanoid")
  5044. if hum then
  5045. pa2:BreakJoints()
  5046. end
  5047. end
  5048. p2l = 40
  5049. end
  5050. else
  5051. p2:Destroy()
  5052. for i=1,10 do
  5053. op3.Transparency = op3.Transparency - 0.1
  5054. wait()
  5055. end
  5056. end
  5057. if p1l > 40 then
  5058. p.Transparency = p.Transparency + 0.1
  5059. end
  5060. if p2l > 40 then
  5061. p2.Transparency = p2.Transparency + 0.1
  5062. end
  5063. if p.Parent == nil and p2.Parent == nil then
  5064. frm:disconnect()
  5065. wait(1)
  5066. clickCD = false
  5067. moveCD = false
  5068. end
  5069. end)
  5070.  
  5071. wait()
  5072. for i=1,3 do
  5073. rleg.C0 = rleg.C0:lerp(CFrame.new(1,-1,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(10)),0.4)
  5074. lleg.C0 = lleg.C0:lerp(CFrame.new(-1,-1,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)),0.4)
  5075. rarm.C0 = rarm.C0:lerp(CFrame.new(1,0.5,0) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(-30)),0.4)
  5076. larm.C0 = larm.C0:lerp(CFrame.new(-1,0.5,0) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)),0.4)
  5077. rootjoint.C0 = rootjoint.C0:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(-90),math.rad(0),math.rad(180)),0.4)
  5078. neck.C0 = neck.C0:lerp(CFrame.new(0,1,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),0.4)
  5079. wait()
  5080. end
  5081. for i=1,10 do
  5082. rleg.C0 = rleg.C0:lerp(CFrame.new(1,-1,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),0.4)
  5083. lleg.C0 = lleg.C0:lerp(CFrame.new(-1,-1,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),0.4)
  5084. rarm.C0 = rarm.C0:lerp(CFrame.new(1,0.5,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),0.4)
  5085. larm.C0 = larm.C0:lerp(CFrame.new(-1,0.5,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),0.4)
  5086. rootjoint.C0 = rootjoint.C0:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(-90),math.rad(0),math.rad(180)),0.4)
  5087. neck.C0 = neck.C0:lerp(CFrame.new(0,1,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),0.4)
  5088. wait()
  5089. end
  5090. state = "idle"
  5091. end
  5092. end
  5093. end)
  5094.  
  5095. --[[ Animation application ]]
  5096.  
  5097. game:GetService("RunService").RenderStepped:connect(function()
  5098. if char:FindFirstChild("Humanoid").WalkSpeed < 20 then
  5099. char:FindFirstChild("Humanoid").WalkSpeed = 20
  5100. end
  5101. for i,v in pairs(fadeparts) do
  5102. if v:IsA("BasePart") then
  5103. v.Transparency = v.Transparency + 1/30
  5104. if v.Transparency >= 1 then
  5105. v:Destroy()
  5106. end
  5107. end
  5108. end
  5109. clickTimer = clickTimer - 1/60
  5110. if clickTimer <= 0 then clickTimer = 0 clickCombo = 0 isClickCombo = false end
  5111. local spd = (0.2*char:FindFirstChild("Humanoid").WalkSpeed)/16
  5112. if state ~= "busy" then
  5113. local ray = Ray.new(rootpart.Position,Vector3.new(0,-4,0))
  5114. local part,pos,normal = workspace:FindPartOnRayWithIgnoreList(ray,char:GetChildren(),false,true)
  5115. if rootpart.Velocity.Magnitude > 0.5 and part ~= nil then
  5116. state = "running"
  5117. elseif rootpart.Velocity.Magnitude <= 0.5 and part ~= nil then
  5118. state = "idle"
  5119. elseif rootpart.Velocity.Y > 0 and part == nil then
  5120. state = "jumping"
  5121. elseif rootpart.Velocity.Y <= 0 and part == nil then
  5122. state = "falling"
  5123. end
  5124. if state == "idle" then
  5125. rleg.C0 = rleg.C0:lerp(CFrame.new(1,-1,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-(math.sin(tick()*1*spd*5)-1)*2)),spd)
  5126. lleg.C0 = lleg.C0:lerp(CFrame.new(-1,-1,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad((math.sin(tick()*1*spd*5)-1)*2)),spd)
  5127. rarm.C0 = rarm.C0:lerp(CFrame.new(1,0.5,0) * CFrame.Angles(math.rad(math.sin(tick()*2*spd*5)*10),math.rad(0),math.rad(0)),spd)
  5128. larm.C0 = larm.C0:lerp(CFrame.new(-1,0.5,0) * CFrame.Angles(math.rad(-math.sin(tick()*2*spd*5)*10),math.rad(0),math.rad(0)),spd)
  5129. rootjoint.C0 = rootjoint.C0:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(-90),math.rad(0),math.rad(180)),spd)
  5130. neck.C0 = neck.C0:lerp(CFrame.new(0,1,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),spd)
  5131. elseif state == "running" then
  5132. rleg.C0 = rleg.C0:lerp(CFrame.new(1,-1,0) * CFrame.Angles(math.rad(math.sin(tick()*8*spd*5)*90),math.rad(0),math.rad(0)),spd)
  5133. lleg.C0 = lleg.C0:lerp(CFrame.new(-1,-1,0) * CFrame.Angles(math.rad(-math.sin(tick()*8*spd*5)*90),math.rad(0),math.rad(0)),spd)
  5134. rarm.C0 = rarm.C0:lerp(CFrame.new(1,0.5,0) * CFrame.Angles(math.rad(-math.sin(tick()*8*spd*5)*90),-math.rad(math.sin(tick()*8*spd*5)*30),math.rad(0)),spd)
  5135. larm.C0 = larm.C0:lerp(CFrame.new(-1,0.5,0) * CFrame.Angles(math.rad(math.sin(tick()*8*spd*5)*90),-math.rad(math.sin(tick()*8*spd*5)*30),math.rad(0)),spd)
  5136. rootjoint.C0 = rootjoint.C0:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(-80),math.rad(rootpart.RotVelocity.Y*2.5),math.rad(180)),spd)
  5137. neck.C0 = neck.C0:lerp(CFrame.new(0,1,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),spd)
  5138. elseif state == "jumping" then
  5139. rleg.C0 = rleg.C0:lerp(CFrame.new(1,-1,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),spd)
  5140. lleg.C0 = lleg.C0:lerp(CFrame.new(-1,-1,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),spd)
  5141. rarm.C0 = rarm.C0:lerp(CFrame.new(1,0.5,0) * CFrame.Angles(math.rad(180),math.rad(0),math.rad(0)),spd)
  5142. larm.C0 = larm.C0:lerp(CFrame.new(-1,0.5,0) * CFrame.Angles(math.rad(180),math.rad(0),math.rad(0)),spd)
  5143. rootjoint.C0 = rootjoint.C0:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(-90),math.rad(0),math.rad(180)),spd)
  5144. neck.C0 = neck.C0:lerp(CFrame.new(0,1,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),spd)
  5145. elseif state == "falling" then
  5146. rleg.C0 = rleg.C0:lerp(CFrame.new(1,-1,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),spd)
  5147. lleg.C0 = lleg.C0:lerp(CFrame.new(-1,-1,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),spd)
  5148. rarm.C0 = rarm.C0:lerp(CFrame.new(1,0.5,0) * CFrame.Angles(math.rad(180),math.rad(0),math.rad(0)),spd)
  5149. larm.C0 = larm.C0:lerp(CFrame.new(-1,0.5,0) * CFrame.Angles(math.rad(180),math.rad(0),math.rad(0)),spd)
  5150. rootjoint.C0 = rootjoint.C0:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(-90),math.rad(0),math.rad(180)),spd)
  5151. neck.C0 = neck.C0:lerp(CFrame.new(0,1,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),spd)
  5152. end
  5153. end
  5154. end)
  5155. warn("Loaded! Time elapsed: "..tick() - oldtick)
  5156. end
  5157. },
  5158. {
  5159. "Ghost - Animated",
  5160. function()
  5161. local time = tick()
  5162. print("Loading Wraith by joalars2...")
  5163.  
  5164. local plr = game:GetService("Players").LocalPlayer
  5165. local mouse,char = plr:GetMouse(),plr.Character
  5166.  
  5167. local amountGhosts = 5
  5168.  
  5169. for i,v in pairs(game:GetService("Workspace").CurrentCamera:GetChildren()) do v:Destroy() end
  5170.  
  5171. local toggle,cd,mcd = false,false,false
  5172. local ghosts = {}
  5173. local temptab = {}
  5174.  
  5175. char:WaitForChild("Animate"):Destroy()
  5176. char.Humanoid:WaitForChild("Animator"):Destroy()
  5177.  
  5178. local state = "idle"
  5179.  
  5180. local gt = false
  5181.  
  5182. local gyro = Instance.new("BodyGyro",char:WaitForChild("HumanoidRootPart")) --Stops the character from glitching out on enter/exit
  5183. gyro.MaxTorque = Vector3.new(0,0,0)
  5184. gyro.D = 0
  5185. gyro.P = 100000000
  5186.  
  5187.  
  5188. local wCol = BrickColor.new("Really red")
  5189. local wCol2 = BrickColor.new("Really black")
  5190. local gCol = BrickColor.new("Toothpaste")
  5191. local gCol2 = BrickColor.new("Institutional white")
  5192.  
  5193. function searchAll(m,clear)
  5194. if clear then
  5195. if clear == true then
  5196. for i,v in pairs(temptab) do
  5197. table.remove(temptab,1)
  5198. end
  5199. end
  5200. end
  5201. for i,v in pairs(m:GetChildren()) do
  5202. if v then
  5203. local s = v:Clone()
  5204. for _,b in pairs(s:GetChildren()) do
  5205. b:Destroy()
  5206. end
  5207. if s:IsA("Part") or s:IsA("WedgePart") or s:IsA("TrussPart") or s:IsA("UnionOperation") then
  5208. if s.Name ~= "HumanoidRootPart" then
  5209. s.Anchored = true
  5210. s.CanCollide = false
  5211. s.Transparency = 0.95
  5212. s.TopSurface = "Smooth"
  5213. s.BottomSurface = "Smooth"
  5214. s.FrontSurface = "Smooth"
  5215. s.RightSurface = "Smooth"
  5216. s.BackSurface = "Smooth"
  5217. s.LeftSurface = "Smooth"
  5218. if s.Material ~= Enum.Material.Neon then
  5219. if gt == true then
  5220. s.BrickColor = wCol2
  5221. else
  5222. s.BrickColor = gCol2
  5223. end
  5224. else
  5225. if gt == true then
  5226. s.BrickColor = wCol
  5227. else
  5228. s.BrickColor = gCol
  5229. end
  5230. end
  5231. for _,c in pairs(v:GetChildren()) do
  5232. if c:IsA("SpecialMesh") or c:IsA("CylinderMesh") then
  5233. c:Clone().Parent = s
  5234. end
  5235. end
  5236. local objValue = Instance.new("ObjectValue",s)
  5237. objValue.Name = "Target"
  5238. objValue.Value = v
  5239. table.insert(temptab,s)
  5240. end
  5241. --elseif s:IsA("CharacterMesh") then
  5242. --table.insert(temptab,s)
  5243. end
  5244. --searchAll(v)
  5245. end
  5246. end
  5247. return temptab
  5248. end
  5249.  
  5250. function CreateGhost()
  5251. local ghost = Instance.new("Model",game.Workspace)
  5252. searchAll(char,true)
  5253. ghost.Name = char.Name.."'s Ghost "..#ghosts..#plr.Name
  5254. --Instance.new("Humanoid",ghost)
  5255. for i,v in pairs(temptab) do
  5256. v:Clone().Parent = ghost
  5257. end
  5258. table.insert(ghosts,ghost)
  5259. end
  5260.  
  5261. function ClearGhosts()
  5262. for i,v in pairs(ghosts) do
  5263. v:Destroy()
  5264. end
  5265. for i,v in pairs(ghosts) do
  5266. table.remove(ghosts,1)
  5267. end
  5268. for i,v in pairs(game:GetService("Workspace"):GetChildren()) do
  5269. if string.sub(v.Name,1,#plr.Name+9) == plr.Name.."'s Ghost " then
  5270. v:Destroy()
  5271. end
  5272. end
  5273. end
  5274.  
  5275. Instance.new("ForceField",char).Visible = false
  5276.  
  5277. local e1 = Instance.new("Part",char)
  5278. e1.Size = Vector3.new(0.2,0.2,0.2)
  5279. e1.TopSurface = "Smooth"
  5280. e1.BottomSurface = "Smooth"
  5281. e1.Material = "Neon"
  5282. e1.Transparency = 1
  5283. e1.Anchored = true
  5284. e1.CanCollide = false
  5285. e1.BrickColor = gCol
  5286. e1.CFrame = char.Head.CFrame * CFrame.new(0.15,0.1,-0.6)
  5287. local em1 = Instance.new("SpecialMesh",e1)
  5288. em1.MeshType = "Sphere"
  5289. local e2 = Instance.new("Part",char)
  5290. e2.Size = Vector3.new(0.2,0.2,0.2)
  5291. e2.TopSurface = "Smooth"
  5292. e2.BottomSurface = "Smooth"
  5293. e2.Transparency = 1
  5294. e2.Material = "Neon"
  5295. e2.Anchored = true
  5296. e2.CanCollide = false
  5297. e2.BrickColor = gCol
  5298. e2.CFrame = char.Head.CFrame * CFrame.new(-0.15,0.1,-0.6)
  5299. local em2 = Instance.new("SpecialMesh",e2)
  5300. em2.MeshType = "Sphere"
  5301.  
  5302. toggle = true
  5303. for i=1,amountGhosts do
  5304. CreateGhost()
  5305. end
  5306. char.Parent = game:GetService("Workspace").CurrentCamera
  5307. char:FindFirstChild("Head").Transparency = 1
  5308. char:FindFirstChild("Torso").Transparency = 1
  5309. char:FindFirstChild("Right Arm").Transparency = 1
  5310. char:FindFirstChild("Left Arm").Transparency = 1
  5311. char:FindFirstChild("Right Leg").Transparency = 1
  5312. char:FindFirstChild("Left Leg").Transparency = 1
  5313. for i,v in pairs(char:GetChildren()) do
  5314. if v:IsA("Accessory") then
  5315. v:FindFirstChild("Handle").Transparency = 1
  5316. end
  5317. end
  5318. char:FindFirstChild("Head"):FindFirstChild("face"):Destroy()
  5319.  
  5320. local p1 = Instance.new("Part",workspace)
  5321. local m1 = Instance.new("SpecialMesh",p1)
  5322. m1.MeshType = "Sphere"
  5323. m1.Scale = Vector3.new(5,5,5)
  5324. p1.Size = Vector3.new(1,1,1)
  5325. p1.Anchored = true
  5326. p1.CanCollide = false
  5327. p1.TopSurface = "Smooth"
  5328. p1.BottomSurface = "Smooth"
  5329. p1.BrickColor = gCol
  5330. p1.Material = "Neon"
  5331. local p2 = Instance.new("Part",workspace)
  5332. local m2 = Instance.new("SpecialMesh",p2)
  5333. m2.MeshType = "Sphere"
  5334. m2.Scale = Vector3.new(8,8,8)
  5335. p2.Size = Vector3.new(1,1,1)
  5336. p2.Anchored = true
  5337. p2.CanCollide = false
  5338. p2.TopSurface = "Smooth"
  5339. p2.BottomSurface = "Smooth"
  5340. p2.BrickColor = gCol2
  5341. p2.Material = "Neon"
  5342. local p3 = Instance.new("Part",workspace)
  5343. local m3 = Instance.new("BlockMesh",p3)
  5344. m3.Scale = Vector3.new(7,7,7)
  5345. p3.Size = Vector3.new(1,1,1)
  5346. p3.Transparency = 0.4
  5347. p3.Anchored = true
  5348. p3.CanCollide = false
  5349. p3.TopSurface = "Smooth"
  5350. p3.BottomSurface = "Smooth"
  5351. p3.BrickColor = gCol
  5352. p3.Material = "Neon"
  5353. local p4 = Instance.new("Part",workspace)
  5354. local m4 = Instance.new("BlockMesh",p4)
  5355. m4.Scale = Vector3.new(10,10,10)
  5356. p4.Size = Vector3.new(1,1,1)
  5357. p4.Transparency = 0.4
  5358. p4.Anchored = true
  5359. p4.CanCollide = false
  5360. p4.TopSurface = "Smooth"
  5361. p4.BottomSurface = "Smooth"
  5362. p4.BrickColor = gCol2
  5363. p4.Material = "Neon"
  5364. local currentframe = 0
  5365. local frmR
  5366.  
  5367. frmR = game:GetService("RunService").RenderStepped:connect(function()
  5368. currentframe = currentframe + 1
  5369. if currentframe < 1*60 then
  5370. p1.CFrame = char:WaitForChild("Torso").CFrame
  5371. p2.CFrame = char:WaitForChild("Torso").CFrame
  5372. p3.CFrame = char:WaitForChild("Torso").CFrame * CFrame.Angles(math.rad(math.random(0,360)),math.rad(math.random(0,360)),math.rad(math.random(0,360)))
  5373. p4.CFrame = char:WaitForChild("Torso").CFrame * CFrame.Angles(math.rad(math.random(0,360)),math.rad(math.random(0,360)),math.rad(math.random(0,360)))
  5374. m1.Scale = m1.Scale + Vector3.new(0.25,0.25,0.25)
  5375. m2.Scale = m2.Scale + Vector3.new(0.25,0.25,0.25)
  5376. m3.Scale = m3.Scale + Vector3.new(0.25,0.25,0.25)
  5377. m4.Scale = m4.Scale + Vector3.new(0.25,0.25,0.25)
  5378. p1.Transparency = p1.Transparency + (1/(1*60))
  5379. p2.Transparency = p2.Transparency + (1/(1*60))
  5380. p3.Transparency = p3.Transparency + (1/(1*60))
  5381. p4.Transparency = p4.Transparency + (1/(1*60))
  5382. else
  5383. p1:Destroy()
  5384. p2:Destroy()
  5385. p3:Destroy()
  5386. p4:Destroy()
  5387. frmR:disconnect()
  5388. end
  5389. end)
  5390.  
  5391. char.Humanoid.MaxHealth = math.huge
  5392. wait()
  5393. char.Humanoid.Health = math.huge
  5394.  
  5395. --[[mouse.KeyDown:connect(function(key)
  5396. if key == "r" then
  5397. print("R!")
  5398. if cd == false then
  5399. print("No cooldown!")
  5400. cd = true
  5401. if toggle == false then
  5402. print("Entering godmode")
  5403. toggle = true
  5404. Instance.new("ForceField",char)
  5405. for i=1,amountGhosts do
  5406. CreateGhost()
  5407. end
  5408. char.Parent = game:GetService("Workspace").CurrentCamera
  5409. char:FindFirstChild("Head").Transparency = 1
  5410. char:FindFirstChild("Torso").Transparency = 1
  5411. char:FindFirstChild("Right Arm").Transparency = 1
  5412. char:FindFirstChild("Left Arm").Transparency = 1
  5413. char:FindFirstChild("Right Leg").Transparency = 1
  5414. char:FindFirstChild("Left Leg").Transparency = 1
  5415. for i,v in pairs(char:GetChildren()) do
  5416. if v:IsA("Accessory") then
  5417. v:FindFirstChild("Handle").Transparency = 1
  5418. end
  5419. end
  5420. else
  5421. print("Exiting godmode")
  5422. toggle = false
  5423. for i,v in pairs(ghosts) do
  5424. v:Destroy()
  5425. end
  5426. char.Parent = game:GetService("Workspace")
  5427. char:FindFirstChild("ForceField"):Destroy()
  5428. char:FindFirstChild("Head").Transparency = 0
  5429. char:FindFirstChild("Torso").Transparency = 0
  5430. char:FindFirstChild("Right Arm").Transparency = 0
  5431. char:FindFirstChild("Left Arm").Transparency = 0
  5432. char:FindFirstChild("Right Leg").Transparency = 0
  5433. char:FindFirstChild("Left Leg").Transparency = 0
  5434. for i,v in pairs(char:GetChildren()) do
  5435. if v:IsA("Accessory") then
  5436. v:FindFirstChild("Handle").Transparency = 0
  5437. end
  5438. end
  5439. end
  5440. cd = false
  5441. end
  5442. end
  5443. end)]]
  5444.  
  5445. mouse.KeyDown:connect(function(key)
  5446. spawn(function()
  5447. if key == "f" and toggle == true and mcd == false then
  5448. if #ghosts < amountGhosts then
  5449. print(#ghosts.."<")
  5450. mcd = true
  5451.  
  5452. ClearGhosts()
  5453.  
  5454. for i=1,amountGhosts do
  5455. CreateGhost()
  5456. end
  5457. local p1 = Instance.new("Part",workspace)
  5458. local m1 = Instance.new("SpecialMesh",p1)
  5459. m1.MeshType = "Sphere"
  5460. m1.Scale = Vector3.new(7,7,7)
  5461. p1.Size = Vector3.new(1,1,1)
  5462. p1.Anchored = true
  5463. p1.CanCollide = false
  5464. p1.TopSurface = "Smooth"
  5465. p1.BottomSurface = "Smooth"
  5466. if gt == false then
  5467. p1.BrickColor = gCol
  5468. else
  5469. p1.BrickColor = wCol
  5470. end
  5471. p1.Material = "Neon"
  5472. local p2 = Instance.new("Part",workspace)
  5473. local m2 = Instance.new("SpecialMesh",p2)
  5474. m2.MeshType = "Sphere"
  5475. m2.Scale = Vector3.new(9,9,9)
  5476. p2.Size = Vector3.new(1,1,1)
  5477. p2.Anchored = true
  5478. p2.CanCollide = false
  5479. p2.TopSurface = "Smooth"
  5480. p2.BottomSurface = "Smooth"
  5481. if gt == false then
  5482. p2.BrickColor = gCol2
  5483. else
  5484. p2.BrickColor = wCol2
  5485. end
  5486. p2.Material = "Neon"
  5487. local currentframe = 0
  5488. local frmR
  5489.  
  5490. frmR = game:GetService("RunService").RenderStepped:connect(function()
  5491. currentframe = currentframe + 1
  5492. if currentframe < 0.25*60 then
  5493. p1.CFrame = char:WaitForChild("Torso").CFrame
  5494. p2.CFrame = char:WaitForChild("Torso").CFrame
  5495. p1.Transparency = p1.Transparency + (1/(0.25*60))
  5496. p2.Transparency = p2.Transparency + (1/(0.25*60))
  5497. else
  5498. p1:Destroy()
  5499. p2:Destroy()
  5500. mcd = false
  5501. frmR:disconnect()
  5502. end
  5503. end)
  5504. else
  5505. mcd = true
  5506.  
  5507. ClearGhosts()
  5508.  
  5509. local p1 = Instance.new("Part",workspace)
  5510. local m1 = Instance.new("SpecialMesh",p1)
  5511. m1.MeshType = "Sphere"
  5512. m1.Scale = Vector3.new(7,7,7)
  5513. p1.Size = Vector3.new(1,1,1)
  5514. p1.Anchored = true
  5515. p1.CanCollide = false
  5516. p1.TopSurface = "Smooth"
  5517. p1.BottomSurface = "Smooth"
  5518. if gt == false then
  5519. p1.BrickColor = gCol
  5520. else
  5521. p1.BrickColor = wCol
  5522. end
  5523. p1.Material = "Neon"
  5524. local p2 = Instance.new("Part",workspace)
  5525. local m2 = Instance.new("SpecialMesh",p2)
  5526. m2.MeshType = "Sphere"
  5527. m2.Scale = Vector3.new(9,9,9)
  5528. p2.Size = Vector3.new(1,1,1)
  5529. p2.Anchored = true
  5530. p2.CanCollide = false
  5531. p2.TopSurface = "Smooth"
  5532. p2.BottomSurface = "Smooth"
  5533. if gt == false then
  5534. p2.BrickColor = gCol2
  5535. else
  5536. p2.BrickColor = wCol2
  5537. end
  5538. p2.Material = "Neon"
  5539. local currentframe = 0
  5540. local frmR
  5541.  
  5542. frmR = game:GetService("RunService").RenderStepped:connect(function()
  5543. currentframe = currentframe + 1
  5544. if currentframe < 0.25*60 then
  5545. p1.CFrame = char:WaitForChild("Torso").CFrame
  5546. p2.CFrame = char:WaitForChild("Torso").CFrame
  5547. p1.Transparency = p1.Transparency + (1/(0.25*60))
  5548. p2.Transparency = p2.Transparency + (1/(0.25*60))
  5549. else
  5550. p1:Destroy()
  5551. p2:Destroy()
  5552. mcd = false
  5553. frmR:disconnect()
  5554. end
  5555. end)
  5556. end
  5557. elseif key == "g" and toggle == true and mcd == false then
  5558. if gt == true then
  5559. gt = false
  5560. local p1 = Instance.new("Part",workspace)
  5561. local m1 = Instance.new("SpecialMesh",p1)
  5562. m1.MeshType = "Sphere"
  5563. m1.Scale = Vector3.new(5,5,5)
  5564. p1.Size = Vector3.new(1,1,1)
  5565. p1.Anchored = true
  5566. p1.CanCollide = false
  5567. p1.TopSurface = "Smooth"
  5568. p1.BottomSurface = "Smooth"
  5569. p1.BrickColor = gCol
  5570. p1.Material = "Neon"
  5571. local p2 = Instance.new("Part",workspace)
  5572. local m2 = Instance.new("SpecialMesh",p2)
  5573. m2.MeshType = "Sphere"
  5574. m2.Scale = Vector3.new(8,8,8)
  5575. p2.Size = Vector3.new(1,1,1)
  5576. p2.Anchored = true
  5577. p2.CanCollide = false
  5578. p2.TopSurface = "Smooth"
  5579. p2.BottomSurface = "Smooth"
  5580. p2.BrickColor = gCol2
  5581. p2.Material = "Neon"
  5582. local p3 = Instance.new("Part",workspace)
  5583. local m3 = Instance.new("BlockMesh",p3)
  5584. m3.Scale = Vector3.new(7,7,7)
  5585. p3.Size = Vector3.new(1,1,1)
  5586. p3.Transparency = 0.4
  5587. p3.Anchored = true
  5588. p3.CanCollide = false
  5589. p3.TopSurface = "Smooth"
  5590. p3.BottomSurface = "Smooth"
  5591. p3.BrickColor = gCol
  5592. p3.Material = "Neon"
  5593. local p4 = Instance.new("Part",workspace)
  5594. local m4 = Instance.new("BlockMesh",p4)
  5595. m4.Scale = Vector3.new(10,10,10)
  5596. p4.Size = Vector3.new(1,1,1)
  5597. p4.Transparency = 0.4
  5598. p4.Anchored = true
  5599. p4.CanCollide = false
  5600. p4.TopSurface = "Smooth"
  5601. p4.BottomSurface = "Smooth"
  5602. p4.BrickColor = gCol2
  5603. p4.Material = "Neon"
  5604.  
  5605. ClearGhosts()
  5606.  
  5607. for i=1,amountGhosts do
  5608. CreateGhost()
  5609. end
  5610.  
  5611. local currentframe = 0
  5612. local frmR
  5613.  
  5614. frmR = game:GetService("RunService").RenderStepped:connect(function()
  5615. currentframe = currentframe + 1
  5616. if currentframe < 1*60 then
  5617. p1.CFrame = char:WaitForChild("Torso").CFrame
  5618. p2.CFrame = char:WaitForChild("Torso").CFrame
  5619. p3.CFrame = char:WaitForChild("Torso").CFrame * CFrame.Angles(math.rad(math.random(0,360)),math.rad(math.random(0,360)),math.rad(math.random(0,360)))
  5620. p4.CFrame = char:WaitForChild("Torso").CFrame * CFrame.Angles(math.rad(math.random(0,360)),math.rad(math.random(0,360)),math.rad(math.random(0,360)))
  5621. m1.Scale = m1.Scale + Vector3.new(0.25,0.25,0.25)
  5622. m2.Scale = m2.Scale + Vector3.new(0.25,0.25,0.25)
  5623. m3.Scale = m3.Scale + Vector3.new(0.25,0.25,0.25)
  5624. m4.Scale = m4.Scale + Vector3.new(0.25,0.25,0.25)
  5625. p1.Transparency = p1.Transparency + (1/(1*60))
  5626. p2.Transparency = p2.Transparency + (1/(1*60))
  5627. p3.Transparency = p3.Transparency + (1/(1*60))
  5628. p4.Transparency = p4.Transparency + (1/(1*60))
  5629. else
  5630. p1:Destroy()
  5631. p2:Destroy()
  5632. p3:Destroy()
  5633. p4:Destroy()
  5634. frmR:disconnect()
  5635. end
  5636. end)
  5637. else
  5638. gt = true
  5639. local p1 = Instance.new("Part",workspace)
  5640. local m1 = Instance.new("SpecialMesh",p1)
  5641. m1.MeshType = "Sphere"
  5642. m1.Scale = Vector3.new(5,5,5)
  5643. p1.Size = Vector3.new(1,1,1)
  5644. p1.Anchored = true
  5645. p1.CanCollide = false
  5646. p1.TopSurface = "Smooth"
  5647. p1.BottomSurface = "Smooth"
  5648. p1.BrickColor = wCol
  5649. p1.Material = "Neon"
  5650. local p2 = Instance.new("Part",workspace)
  5651. local m2 = Instance.new("SpecialMesh",p2)
  5652. m2.MeshType = "Sphere"
  5653. m2.Scale = Vector3.new(8,8,8)
  5654. p2.Size = Vector3.new(1,1,1)
  5655. p2.Anchored = true
  5656. p2.CanCollide = false
  5657. p2.TopSurface = "Smooth"
  5658. p2.BottomSurface = "Smooth"
  5659. p2.BrickColor = wCol2
  5660. p2.Material = "Neon"
  5661. local p3 = Instance.new("Part",workspace)
  5662. local m3 = Instance.new("BlockMesh",p3)
  5663. m3.Scale = Vector3.new(7,7,7)
  5664. p3.Size = Vector3.new(1,1,1)
  5665. p3.Transparency = 0.4
  5666. p3.Anchored = true
  5667. p3.CanCollide = false
  5668. p3.TopSurface = "Smooth"
  5669. p3.BottomSurface = "Smooth"
  5670. p3.BrickColor = wCol
  5671. p3.Material = "Neon"
  5672. local p4 = Instance.new("Part",workspace)
  5673. local m4 = Instance.new("BlockMesh",p4)
  5674. m4.Scale = Vector3.new(10,10,10)
  5675. p4.Size = Vector3.new(1,1,1)
  5676. p4.Transparency = 0.4
  5677. p4.Anchored = true
  5678. p4.CanCollide = false
  5679. p4.TopSurface = "Smooth"
  5680. p4.BottomSurface = "Smooth"
  5681. p4.BrickColor = wCol2
  5682. p4.Material = "Neon"
  5683.  
  5684. ClearGhosts()
  5685.  
  5686. for i=1,amountGhosts do
  5687. CreateGhost()
  5688. end
  5689.  
  5690. local currentframe = 0
  5691. local frmR
  5692.  
  5693. frmR = game:GetService("RunService").RenderStepped:connect(function()
  5694. currentframe = currentframe + 1
  5695. if currentframe < 1*60 then
  5696. p1.CFrame = char:WaitForChild("Torso").CFrame
  5697. p2.CFrame = char:WaitForChild("Torso").CFrame
  5698. p3.CFrame = char:WaitForChild("Torso").CFrame * CFrame.Angles(math.rad(math.random(0,360)),math.rad(math.random(0,360)),math.rad(math.random(0,360)))
  5699. p4.CFrame = char:WaitForChild("Torso").CFrame * CFrame.Angles(math.rad(math.random(0,360)),math.rad(math.random(0,360)),math.rad(math.random(0,360)))
  5700. m1.Scale = m1.Scale + Vector3.new(0.25,0.25,0.25)
  5701. m2.Scale = m2.Scale + Vector3.new(0.25,0.25,0.25)
  5702. m3.Scale = m3.Scale + Vector3.new(0.25,0.25,0.25)
  5703. m4.Scale = m4.Scale + Vector3.new(0.25,0.25,0.25)
  5704. p1.Transparency = p1.Transparency + (1/(1*60))
  5705. p2.Transparency = p2.Transparency + (1/(1*60))
  5706. p3.Transparency = p3.Transparency + (1/(1*60))
  5707. p4.Transparency = p4.Transparency + (1/(1*60))
  5708. else
  5709. p1:Destroy()
  5710. p2:Destroy()
  5711. p3:Destroy()
  5712. p4:Destroy()
  5713. frmR:disconnect()
  5714. end
  5715. end)
  5716. end
  5717. end
  5718. end)
  5719. end)
  5720.  
  5721. local frm = 0
  5722.  
  5723. local toRemove = {}
  5724.  
  5725. game:GetService("RunService").RenderStepped:connect(function()
  5726. frm = frm + 1
  5727. if char.Parent == game:GetService("Workspace").CurrentCamera then
  5728.  
  5729. e1.CFrame = char.Head.CFrame * CFrame.new(0.15,0.1,-0.55)
  5730. e2.CFrame = char.Head.CFrame * CFrame.new(-0.15,0.1,-0.55)
  5731.  
  5732. local delay = 0.9
  5733.  
  5734. for i,v in pairs(ghosts) do
  5735. for _,b in pairs(v:GetChildren()) do
  5736. if b:IsA("Part") or b:IsA("WedgePart") or b:IsA("TrussPart") or b:IsA("UnionOperation") then
  5737. b.CFrame = b.CFrame:lerp(b:FindFirstChild("Target").Value.CFrame,delay)
  5738. end
  5739. end
  5740. delay = delay - (0.5/(#ghosts+1))
  5741. end
  5742.  
  5743. --[[if math.floor(frm/8) == frm/8 then
  5744. local isub = 0
  5745. for i,v in pairs(ghosts) do
  5746. if #v:GetChildren() < 6 then
  5747. v:Destroy()
  5748. table.remove(ghosts,i - isub)
  5749. isub = isub + 1
  5750. CreateGhost()
  5751. end
  5752. end
  5753. end]]
  5754. end
  5755.  
  5756. --Animation states
  5757.  
  5758. local ray = Ray.new(char.HumanoidRootPart.CFrame.p, Vector3.new(0,-3,0).unit*4)
  5759. local part,pos,normal = game:GetService("Workspace"):FindPartOnRayWithIgnoreList(ray,ghosts,false,true)
  5760.  
  5761. if state ~= "busy" then
  5762. if char.HumanoidRootPart.Velocity.Magnitude <= 0.5 then
  5763. state = "idle"
  5764. elseif char.HumanoidRootPart.Velocity.Magnitude > 0.5 then
  5765. state = "running"
  5766. --[[elseif char.HumanoidRootPart.Velocity.Y < 0.1 and not part then
  5767. state = "falling"
  5768. elseif char.HumanoidRootPart.Velocity.Y >= 0.1 and not part then
  5769. state = "jumping"]]
  5770. end
  5771. char.Humanoid.WalkSpeed = 32
  5772. char.Humanoid.JumpPower = 70
  5773. end
  5774.  
  5775. --Actual animations
  5776.  
  5777. if state == "idle" then
  5778. char.HumanoidRootPart.RootJoint.C0 = char.HumanoidRootPart.RootJoint.C0:lerp(CFrame.new(0,1 + (math.cos(tick())/5),0) * CFrame.Angles(math.rad(80 + math.cos(tick())*4),math.rad(180),math.rad(0)),0.06)
  5779. char.Torso["Right Hip"].C0 = char.Torso["Right Hip"].C0:lerp(CFrame.new(0.5,-0.1 + (math.cos((tick())*2)/10),-0.2) * CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)),0.06)
  5780. char.Torso["Left Hip"].C0 = char.Torso["Left Hip"].C0:lerp(CFrame.new(-0.5,-0.5 + (math.cos((tick()-0.5)*2)/6),0.3) * CFrame.Angles(math.rad(-10),math.rad(0),math.rad(0)),0.06)
  5781. char.Torso["Right Shoulder"].C0 = char.Torso["Right Shoulder"].C0:lerp(CFrame.new(1.5,0.43 + (math.cos((tick()-0.5)*1.5)/30),-0.6) * CFrame.Angles(math.rad(math.cos((tick())*2)*10),math.rad(0),math.rad(math.cos(tick()/3)*3)),0.06)
  5782. char.Torso["Left Shoulder"].C0 = char.Torso["Left Shoulder"].C0:lerp(CFrame.new(-1.5,0.3 + (math.cos((tick()-0.5)*1.5)/30),-0.6) * CFrame.Angles(math.rad(-15 + math.cos((tick()))*7),math.rad(0),math.rad(math.cos(tick()/2)*4)),0.06)
  5783. char.Torso.Neck.C0 = char.Torso.Neck.C0:lerp(CFrame.new(0,1,0) * CFrame.Angles(math.rad(90 + math.cos(tick()*1.5)*6),math.rad(180),math.rad(0)),0.06)
  5784. elseif state == "running" then
  5785. char.HumanoidRootPart.RootJoint.C0 = char.HumanoidRootPart.RootJoint.C0:lerp(CFrame.new(0,1 + (math.cos(tick())/5),0) * CFrame.Angles(math.rad(65 + math.cos(tick())*4),math.rad(180),math.rad(-char.HumanoidRootPart.RotVelocity.Y*10)),0.06)
  5786. char.Torso["Right Hip"].C0 = char.Torso["Right Hip"].C0:lerp(CFrame.new(0.5,-0.1 + (math.cos((tick())*2)/10),-0.2) * CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)),0.06)
  5787. char.Torso["Left Hip"].C0 = char.Torso["Left Hip"].C0:lerp(CFrame.new(-0.5,-0.5 + (math.cos((tick()-0.5)*2)/6),0.3) * CFrame.Angles(math.rad(-10),math.rad(0),math.rad(0)),0.06)
  5788. char.Torso["Right Shoulder"].C0 = char.Torso["Right Shoulder"].C0:lerp(CFrame.new(1.5,0.70 + (math.cos((tick()-0.5)*1.5)/30),-0.4) * CFrame.Angles(math.rad(50 + math.cos((tick())*2)*10),math.rad(0),math.rad(math.cos(tick()/3)*3)),0.06)
  5789. char.Torso["Left Shoulder"].C0 = char.Torso["Left Shoulder"].C0:lerp(CFrame.new(-1.5,0.3 + (math.cos((tick()-0.5)*1.5)/30),-0.4) * CFrame.Angles(math.rad(-35 + math.cos((tick()))*7),math.rad(0),math.rad(math.cos(tick()/2)*4)),0.06)
  5790. char.Torso.Neck.C0 = char.Torso.Neck.C0:lerp(CFrame.new(0,1,0) * CFrame.Angles(math.rad(90 + math.cos(tick()*1.5)*6),math.rad(180),math.rad(0)),0.06)
  5791. end
  5792. end)
  5793.  
  5794. char.Humanoid.Died:connect(function()
  5795. toggle = false
  5796.  
  5797. ClearGhosts()
  5798.  
  5799. char.Parent = game.Workspace
  5800. char.Parent = game:GetService("Workspace")
  5801. char:FindFirstChild("ForceField"):Destroy()
  5802. char:FindFirstChild("Head").Transparency = 0
  5803. char:FindFirstChild("Torso").Transparency = 0
  5804. char:FindFirstChild("Right Arm").Transparency = 0
  5805. char:FindFirstChild("Left Arm").Transparency = 0
  5806. char:FindFirstChild("Right Leg").Transparency = 0
  5807. char:FindFirstChild("Left Leg").Transparency = 0
  5808. for i,v in pairs(char:GetChildren()) do
  5809. if v:IsA("Accessory") then
  5810. v:FindFirstChild("Handle").Transparency = 0
  5811. end
  5812. end
  5813. for i,v in pairs(game:GetService("Workspace").CurrentCamera:GetChildren()) do v:Destroy() end
  5814. plr:LoadCharacter()
  5815. end)
  5816.  
  5817. local msgidGlob = 0
  5818. local state = true
  5819. local font = "Arcade"
  5820. local tcol = Color3.fromRGB(255,217,0)
  5821. local tscol = Color3.fromRGB(0,0,0)
  5822. local fsiz = 28
  5823. local tr = true
  5824. local tsr = false
  5825. local fade = 2
  5826.  
  5827. local p = Instance.new("Part",game.Workspace)
  5828. p.Size = Vector3.new(0.2,0.2,0.2)
  5829. p.Transparency = 1
  5830. p.Anchored = true
  5831. p.CanCollide = false
  5832. p.Name = "Msg"
  5833. p.CFrame = plr.Character:WaitForChild("Head").CFrame + Vector3.new(0,2.25,0)
  5834.  
  5835. local r = 255
  5836. local b = 0
  5837. local g = 0
  5838.  
  5839. plr.Chatted:connect(function(c)
  5840. msgidGlob = msgidGlob + 1
  5841. local curMsgId = msgidGlob
  5842. if string.lower(c) == "!disable" then
  5843. state = false
  5844. elseif string.lower(c) == "!enable" then
  5845. state = true
  5846. elseif string.lower(string.sub(c,1,6)) == "!font " then
  5847. local old = font
  5848. font = string.sub(c,7,#c) or old
  5849. elseif string.lower(string.sub(c,1,8)) == "!tcolor " then
  5850. if string.lower(string.sub(c,9,#c)) == "rainbow" then
  5851. tr = true
  5852. else
  5853. tr = false
  5854. local old = tcol
  5855. tcol = Color3.fromRGB(string.sub(c,9,11),string.sub(c,13,15),string.sub(c,17,19)) or old
  5856. end
  5857. elseif string.lower(string.sub(c,1,9)) == "!tscolor " then
  5858. if string.sub(c,10,#c) == "rainbow" then
  5859. tsr = true
  5860. else
  5861. tsr = false
  5862. local old = tscol
  5863. tscol = Color3.fromRGB(string.sub(c,10,12),string.sub(c,14,16),string.sub(c,18,20)) or old
  5864. end
  5865. elseif string.lower(string.sub(c,1,6)) == "!size " then
  5866. local old = fsiz
  5867. fsiz = string.sub(c,7,#c) or old
  5868. elseif string.lower(string.sub(c,1,6)) == "!fade " then
  5869. local old = fade
  5870. fade = string.sub(c,7,#c) or old
  5871. end
  5872. if plr.Character and state == true then
  5873. if plr.Character:FindFirstChild("Head") then
  5874. for i,v in pairs(p:GetChildren()) do
  5875. if v:IsA("BillboardGui") and v.Name == "J2CMSG" then
  5876. v:Destroy()
  5877. end
  5878. end
  5879. local bbgui = Instance.new("BillboardGui",p)
  5880. bbgui.Name = "J2CMSG"
  5881. bbgui.AlwaysOnTop = true
  5882. bbgui.ExtentsOffsetWorldSpace = Vector3.new(0,4.5,0)
  5883. bbgui.Size = UDim2.new(0.2,0,0.14,0)
  5884. local tl = Instance.new("TextLabel",bbgui)
  5885. tl.BackgroundTransparency = 1
  5886. tl.BorderSizePixel = 0
  5887. tl.Size = UDim2.new(1,0,10,0)
  5888. tl.Position = UDim2.new(0,0,-5,0)
  5889. tl.Font = font or "SciFi"
  5890. tl.FontSize = "Size"..fsiz or "Size36"
  5891. tl.TextColor3 = tcol
  5892. tl.TextScaled = false
  5893. tl.TextWrapped = false
  5894. tl.TextStrokeColor3 = tscol
  5895. tl.TextStrokeTransparency = 0
  5896.  
  5897. game:GetService("RunService").RenderStepped:connect(function()
  5898. if tr then
  5899. if tl.Parent ~= nil then
  5900. tl.TextColor3 = Color3.fromRGB(r,g,b)
  5901. end
  5902. end
  5903. end)
  5904.  
  5905. for i=1,#c do
  5906. if msgidGlob == curMsgId then
  5907. tl.Text = string.sub(c,1,i)
  5908. if string.sub(c,i,i) ~= " " then
  5909. local s = Instance.new("Sound",p)
  5910. s.SoundId = "rbxassetid://418252437"
  5911. s.Volume = 1
  5912. s.Pitch = 1
  5913. s:Play()
  5914. game.Debris:AddItem(s,2)
  5915. end
  5916. wait()
  5917. end
  5918. end
  5919. wait(fade)
  5920. if msgidGlob == curMsgId then
  5921. for i=1,10 do
  5922. if msgidGlob == curMsgId then
  5923. tl.TextTransparency = tl.TextTransparency + 0.1
  5924. tl.TextStrokeTransparency = tl.TextStrokeTransparency + 0.1
  5925. tl.Position = tl.Position + UDim2.new(0,0,0,-3)
  5926. wait()
  5927. end
  5928. end
  5929. if msgidGlob == curMsgId then
  5930. bbgui:Destroy()
  5931. end
  5932. end
  5933. end
  5934. end
  5935. end)
  5936.  
  5937. coroutine.resume(coroutine.create(function()
  5938. while wait() do
  5939. for i=0,255,10 do g = i wait() end
  5940. for i=255,0,-10 do r = i wait() end
  5941. for i=0,255,10 do b = i wait() end
  5942. for i=255,0,-10 do g = i wait() end
  5943. for i=0,255,10 do r = i wait() end
  5944. for i=255,0,-10 do b = i wait() end
  5945. end
  5946. end))
  5947.  
  5948. game:GetService("RunService").RenderStepped:connect(function()
  5949. if p.Parent ~= nil then
  5950. p.CFrame = p.CFrame:lerp(plr.Character:WaitForChild("Head").CFrame + Vector3.new(0,2.25,0),0.16)
  5951. else
  5952. p = Instance.new("Part",game.Workspace)
  5953. p.Size = Vector3.new(0.2,0.2,0.2)
  5954. p.Transparency = 1
  5955. p.Anchored = true
  5956. p.CanCollide = false
  5957. p.Name = "Msg"
  5958. p.CFrame = plr.Character:WaitForChild("Head").CFrame + Vector3.new(0,2.25,0)
  5959. end
  5960. end)
  5961.  
  5962. print("Ghost loaded! Time elapsed: "..tick() - time)
  5963. end
  5964. },
  5965. {
  5966. "Timestop",
  5967. function()
  5968. local plr = game:GetService("Players").LocalPlayer
  5969. local deb = false
  5970.  
  5971. while not plr.Character do wait() end
  5972. wait(0.1)
  5973.  
  5974. warn("Timestop loaded. R to toggle time.")
  5975.  
  5976. local tstab = {}
  5977. local tsstab = {}
  5978. local ignlist = {}
  5979. local stab = {}
  5980.  
  5981. function plrIgnore(char)
  5982. for i,v in pairs(char:GetChildren()) do
  5983. if #v:GetChildren() >= 1 then
  5984. plrIgnore(v)
  5985. end
  5986. table.insert(ignlist,v)
  5987. end
  5988. end
  5989.  
  5990. function timeStop(target)
  5991. for i,v in pairs(target:GetChildren()) do
  5992. if #v:GetChildren() >= 1 then
  5993. timeStop(v)
  5994. end
  5995. local isinign = false
  5996. for i,b in pairs(ignlist) do
  5997. if b == v then
  5998. isinign = true
  5999. end
  6000. end
  6001. if isinign == false then
  6002. if v:IsA("Part") or v:IsA("WedgePart") or v:IsA("UnionOperation") then
  6003. if v.Anchored == false then
  6004. table.insert(tstab,v)
  6005. v.Anchored = true
  6006. end
  6007. end
  6008. if v:IsA("Sound") then
  6009. local isintab = false
  6010. for i,b in pairs(stab) do
  6011. if v == b[1] then
  6012. isintab = true
  6013. end
  6014. end
  6015. if isintab == false then
  6016. table.insert(stab,{v,v.Pitch})
  6017. end
  6018. end
  6019. --[[if v:IsA("Script") or v:IsA("LocalScript") then
  6020. if v.Disabled == false then
  6021. table.insert(tsstab,v)
  6022. v.Disabled = true
  6023. end
  6024. end]]
  6025. end
  6026. end
  6027. local isinign = false
  6028. for i,b in pairs(ignlist) do
  6029. if b == target then
  6030. isinign = true
  6031. end
  6032. end
  6033. if isinign == false then
  6034. if target:IsA("Part") or target:IsA("WedgePart") or target:IsA("UnionOperation") then
  6035. if target.Anchored == false then
  6036. table.insert(tstab,target)
  6037. target.Anchored = true
  6038. end
  6039. end
  6040. if target:IsA("Sound") then
  6041. table.insert(stab,{target,target.Pitch})
  6042. end
  6043. end
  6044. end
  6045.  
  6046. plr:GetMouse().KeyDown:connect(function(key)
  6047. if key == "r" then
  6048. if deb == true then
  6049. deb = false
  6050. else
  6051. deb = true
  6052. local cc = Instance.new("ColorCorrectionEffect",game:GetService("Lighting"))
  6053. spawn(function()
  6054. plr.Character.Humanoid.WalkSpeed = 0
  6055. plr.Character.Humanoid.JumpPower = 0
  6056. local p = Instance.new("Part",plr.Character)
  6057. p.Transparency = 0.5
  6058. p.BrickColor = BrickColor.new("Institutional white")
  6059. p.Size = Vector3.new(0.2,0.2,0.2)
  6060. p.Anchored = true
  6061. p.CanCollide = false
  6062. p.CFrame = plr.Character.Torso.CFrame
  6063. local m = Instance.new("SpecialMesh",p)
  6064. m.MeshType = Enum.MeshType.Sphere
  6065.  
  6066. local r = 255
  6067. local g = 255
  6068. local b = 255
  6069. local contrast = 0
  6070.  
  6071. for i=1,50 do
  6072. m.Scale = m.Scale + Vector3.new(50,50,50)
  6073. p.Transparency = p.Transparency + 0.5/50
  6074. r = r - ((255-42)/50)
  6075. g = g - ((255-0)/50)
  6076. b = b - ((255-255)/50)
  6077. contrast = contrast - 2/50
  6078. --cc.TintColor = Color3.fromRGB(r,g,b)
  6079. cc.Contrast = contrast
  6080. for i,v in pairs(stab) do
  6081. v[1].Pitch = v[1].Pitch - (v[2]/50)
  6082. end
  6083. wait()
  6084. end
  6085. p:Destroy()
  6086. plr.Character.Humanoid.WalkSpeed = 16
  6087. plr.Character.Humanoid.JumpPower = 50
  6088. end)
  6089.  
  6090. local aNew = game:GetService("Workspace").ChildAdded:connect(function(c)
  6091. timeStop(c)
  6092. end)
  6093.  
  6094. for i,v in pairs(ignlist) do
  6095. table.remove(ignlist,1)
  6096. end
  6097. plrIgnore(plr.Character)
  6098. timeStop(game:GetService("Workspace"))
  6099. while deb ~= false do wait() end
  6100. --spawn(function()
  6101. local r = 42
  6102. local g = 0
  6103. local b = 255
  6104. local contrast = -2
  6105. for i=1,50 do
  6106. r = r + ((255-42)/50)
  6107. g = g + ((255-0)/50)
  6108. b = b + ((255-255)/50)
  6109. contrast = contrast + 2/50
  6110. --cc.TintColor = Color3.fromRGB(r,g,b)
  6111. cc.Contrast = contrast
  6112. for i,v in pairs(stab) do
  6113. v[1].Pitch = v[1].Pitch + (v[2]/50)
  6114. end
  6115. wait()
  6116. end
  6117. cc:Destroy()
  6118. --end)
  6119. for i,v in pairs(tstab) do
  6120. v.Anchored = false
  6121. end
  6122. for i,v in pairs(tstab) do
  6123. table.remove(tstab,1)
  6124. end
  6125. --table.foreach(stab,print)
  6126. for i,v in pairs(stab) do
  6127. table.remove(stab,1)
  6128. end
  6129. --print("---------")
  6130. --table.foreach(stab,print)
  6131. --[[for i,v in pairs(tsstab) do
  6132. v.Disabled = false
  6133. end
  6134. for i,v in pairs(tsstab) do
  6135. table.remove(tsstab,1)
  6136. end]]
  6137. aNew:disconnect()
  6138. deb = false
  6139. end
  6140. end
  6141. end)
  6142. end
  6143. },
  6144. {
  6145. "Egg",
  6146. function()
  6147. wait(3)
  6148.  
  6149. local plr = game:GetService("Players").LocalPlayer
  6150.  
  6151. while not plr.Character do wait() end
  6152.  
  6153. local char,jtab,ceqpt,bsy,isaim,cd,drawf,state = plr.Character,{},false,false,false,false,false,"loading"
  6154.  
  6155. local hdp = Instance.new("Part",script.Parent)
  6156. hdp.Name = "HandlePart"
  6157. hdp.Size = Vector3.new(0.2,0.2,0.2)
  6158.  
  6159. local meshTab = {
  6160. {"rbxassetid://705224299","rbxassetid://705224727",Vector3.new(0.4,0.4,0.4)},
  6161. {"rbxassetid://705216303","rbxassetid://705216927",Vector3.new(1.8,1.8,1.8)},
  6162. {"rbxassetid://705209239","rbxassetid://705209459",Vector3.new(0.8,0.8,0.8)},
  6163. {"rbxassetid://705247407","rbxassetid://705246950",Vector3.new(1,1,1)},
  6164. {"rbxassetid://705242967","rbxassetid://705243300",Vector3.new(0.44,0.44,0.44)},
  6165. {"rbxassetid://705197095","rbxassetid://705197292",Vector3.new(1.25,1.25,1.25)},
  6166. {"rbxassetid://676836968","rbxassetid://676837441",Vector3.new(0.5,0.5,0.5)},
  6167. {"rbxassetid://698838167","rbxassetid://698838688",Vector3.new(1.6,1.6,1.6)},
  6168. {"rbxassetid://698827858","rbxassetid://698828143",Vector3.new(1.4,1.4,1.5)},
  6169. {"rbxassetid://705202806","rbxassetid://705207716",Vector3.new(1,1,1)},
  6170. {"rbxassetid://676840078","rbxassetid://676839351",Vector3.new(1.2,1.2,1.2)},
  6171. {"rbxassetid://717179708","rbxassetid://705199414",Vector3.new(1,0.95,1.05)},
  6172. {"rbxassetid://724420662","rbxassetid://705195915",Vector3.new(0.8,0.8,0.8)},
  6173. {"rbxassetid://676841945","rbxassetid://676842522",Vector3.new(1.7,1.7,1.8)},
  6174. {"rbxassetid://705315624","rbxassetid://705315897",Vector3.new(0.4,0.4,0.4)},
  6175. {"rbxassetid://698835993","rbxassetid://698836260",Vector3.new(1,1,1)},
  6176. {"rbxassetid://698813624","rbxassetid://698813905",Vector3.new(1.6,1.6,1.6)},
  6177. {"rbxassetid://706712283","rbxassetid://705202233",Vector3.new(2.1,2.1,2.1)},
  6178. {"rbxassetid://705208513","rbxassetid://705208760",Vector3.new(1.05,1.05,1.05)},
  6179. {"rbxassetid://676843975","rbxassetid://676844191",Vector3.new(1.6,1.6,1.6)},
  6180. {"rbxassetid://676846031","rbxassetid://676846800",Vector3.new(0.6,0.6,0.6)},
  6181. {"rbxassetid://676848204","rbxassetid://676848680",Vector3.new(0.5,0.5,0.5)},
  6182. {"rbxassetid://705217565","rbxassetid://705218075",Vector3.new(1,1,1)},
  6183. {"rbxassetid://698829950","rbxassetid://698830608",Vector3.new(0.5,0.5,0.5)},
  6184. {"rbxassetid://705200619","rbxassetid://705200948",Vector3.new(2,2,2)},
  6185. {"rbxassetid://698816291","rbxassetid://698816601",Vector3.new(0.45,0.45,0.45)},
  6186. {"rbxassetid://705245424","rbxassetid://705245604",Vector3.new(1,1,1)},
  6187. {"rbxassetid://698839252","rbxassetid://698839539",Vector3.new(1.5,1.55,1.55)},
  6188. {"rbxassetid://676850168","rbxassetid://676850427",Vector3.new(1,1,1)},
  6189. {"rbxassetid://698836963","rbxassetid://698837211",Vector3.new(2.3,2,2)},
  6190. {"rbxassetid://705219281","rbxassetid://705219747",Vector3.new(1.7,1.7,1.7)},
  6191. {"rbxassetid://698822829","rbxassetid://698823375",Vector3.new(1.5,1.5,1.5)},
  6192. {"rbxassetid://698824115","rbxassetid://698824851",Vector3.new(2.4,2.4,2.4)},
  6193. {"rbxassetid://698825712","rbxassetid://698825959",Vector3.new(1.5,1.5,1.5)},
  6194. {"rbxassetid://676851481","rbxassetid://676851716",Vector3.new(1,1,1)},
  6195. {"rbxassetid://676854360","rbxassetid://676854795",Vector3.new(0.55,0.55,0.55)},
  6196. {"rbxassetid://676856626","rbxassetid://676856930",Vector3.new(0.6,0.6,0.6)},
  6197. {"rbxassetid://676858618","rbxassetid://676858897",Vector3.new(1.4,1.4,1.4)},
  6198. {"rbxassetid://698835348","rbxassetid://698831630",Vector3.new(1.8,1.8,1.8)},
  6199. {"rbxassetid://676859903","rbxassetid://676860203",Vector3.new(1.2,1.2,1.2)},
  6200. {"rbxassetid://698829304","rbxassetid://698828946",Vector3.new(1.3,1.3,1.3)},
  6201. {"rbxassetid://698811815","rbxassetid://698812183",Vector3.new(1,1,1)},
  6202. {"rbxassetid://705225654","rbxassetid://705228740",Vector3.new(1,1,1)}
  6203. }
  6204.  
  6205. local mlgTab = {
  6206. "rbxassetid://566672836",
  6207. "rbxassetid://306356119",
  6208. "rbxassetid://10524802",
  6209. "rbxassetid://166285971",
  6210. "rbxassetid://217185480",
  6211. "rbxassetid://198329363",
  6212. "rbxassetid://286279066",
  6213. "rbxassetid://175843771",
  6214. "rbxassetid://165053954",
  6215. "rbxassetid://603718340",
  6216. "rbxassetid://133727996"
  6217. }
  6218.  
  6219. local msh = Instance.new("SpecialMesh",script.Parent.HandlePart)
  6220. msh.MeshType = Enum.MeshType.FileMesh
  6221. local rnd = math.random(1,#meshTab)
  6222. msh.MeshId = meshTab[rnd][1]
  6223. msh.TextureId = meshTab[rnd][2]
  6224. msh.Scale = meshTab[rnd][3]/2
  6225.  
  6226. local gyro = Instance.new("BodyGyro",char:WaitForChild("HumanoidRootPart"))
  6227. gyro.MaxTorque = Vector3.new(0,0,0)
  6228. gyro.D = 0
  6229. gyro.P = 100000000
  6230.  
  6231. print(script.Parent.Name.." Loaded.")
  6232.  
  6233. plr:GetMouse().KeyDown:connect(function(key)
  6234. if key == "f" then
  6235. if ceqpt == false then
  6236. ceqpt = true
  6237. bsy = false
  6238.  
  6239. spawn(function()
  6240. for i=1,10 do
  6241. script.Parent.HandlePart.Transparency = script.Parent.HandlePart.Transparency - 0.1
  6242. wait()
  6243. end
  6244. end)
  6245. local rnd = math.random(1,#meshTab)
  6246. msh.MeshId = meshTab[rnd][1]
  6247. msh.TextureId = meshTab[rnd][2]
  6248. msh.Scale = meshTab[rnd][3]/2
  6249.  
  6250. print("Saving old joints")
  6251. for i,v in pairs(char.Torso:GetChildren()) do
  6252. if v:IsA("Motor6D") and v.Name ~= "Neck" then
  6253. print(v.Name.." saved!")
  6254. table.insert(jtab,v)
  6255. end
  6256. end
  6257.  
  6258. local aWeld = Instance.new("Weld",char["Right Arm"])
  6259. aWeld.Name = "aWeld"
  6260. aWeld.Part0 = script.Parent.HandlePart
  6261. aWeld.Part1 = char["Right Arm"]
  6262. aWeld.C0 = CFrame.new(0,0,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(0))
  6263.  
  6264. local bWeld = Instance.new("Weld",char["Torso"])
  6265. bWeld.Name = "bWeld"
  6266. bWeld.Part0 = char["Torso"]
  6267. bWeld.Part1 = char["Right Arm"]
  6268. bWeld.C0 = CFrame.new(1.5,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  6269.  
  6270. local cWeld = Instance.new("Weld",char["Torso"])
  6271. cWeld.Name = "cWeld"
  6272. cWeld.Part0 = char["Torso"]
  6273. cWeld.Part1 = char["Left Arm"]
  6274. cWeld.C0 = CFrame.new(-1.5,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  6275.  
  6276. else
  6277.  
  6278. ceqpt = false
  6279. spawn(function()
  6280. for i=1,10 do
  6281. script.Parent.HandlePart.Transparency = script.Parent.HandlePart.Transparency + 0.1
  6282. wait()
  6283. end
  6284. end)
  6285. for i,v in pairs(char.Torso:GetChildren()) do
  6286. if v:IsA("Weld") or v:IsA("Motor6D") then
  6287. if v.Name ~= "Neck" then
  6288. v:Destroy()
  6289. end
  6290. end
  6291. end
  6292. for i,v in pairs(jtab) do
  6293. v:Clone().Parent = char.Torso
  6294. end
  6295. for i,v in pairs(jtab) do
  6296. table.remove(jtab,1)
  6297. end
  6298.  
  6299. char.HumanoidRootPart.RootJoint.C0 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(-90),math.rad(0),math.rad(180))
  6300. gyro.MaxTorque = Vector3.new(0,0,0)
  6301. char.Torso.Neck.C0 = CFrame.new(0,1,0)*CFrame.Angles(math.rad(-90),math.rad(0),math.rad(180))
  6302. end
  6303. end
  6304. end)
  6305.  
  6306. --Functions
  6307.  
  6308. local rignore = {}
  6309. function rayCast(orig,targ,maxdist)
  6310. local r = Ray.new(orig,(targ-orig).unit * maxdist)
  6311. local hit,pos,normal = game:GetService("Workspace"):FindPartOnRayWithIgnoreList(r,rignore,false,true)
  6312. return hit,pos,normal
  6313. end
  6314.  
  6315. function clerp(a,b,c)
  6316. return a:lerp(b,c)
  6317. end
  6318.  
  6319. function shoot(targ)
  6320. local p = Instance.new("Part",char)
  6321. p.Parent = game.Workspace
  6322. p.Shape = "Ball"
  6323. p.Size = Vector3.new(0.2,0.2,0.2)
  6324. p.CFrame = script.Parent.HandlePart.CFrame
  6325. p.Velocity = (targ - script.Parent.HandlePart.Position).unit*250
  6326. local msh = Instance.new("SpecialMesh",p)
  6327. msh.MeshType = Enum.MeshType.FileMesh
  6328. msh.MeshId = script.Parent.HandlePart["Mesh"].MeshId
  6329. msh.TextureId = script.Parent.HandlePart["Mesh"].TextureId
  6330. msh.Scale = script.Parent.HandlePart["Mesh"].Scale
  6331.  
  6332. p.Touched:connect(function(hit)
  6333. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= char then
  6334. hit.Parent.Humanoid.Health = hit.Parent.Humanoid.Health - math.huge
  6335. hit.Parent.Humanoid:TakeDamage(math.huge)
  6336. hit.Parent:BreakJoints()
  6337. local e = Instance.new("Explosion")
  6338. e.BlastRadius = 2
  6339. e.BlastPressure = 500000
  6340. e.Position = p.Position
  6341. e.Parent = game.Workspace
  6342. for i=1,5 do
  6343. local ep = Instance.new("Part",game.Workspace)
  6344. ep.Anchored = true
  6345. ep.CanCollide = false
  6346. ep.Size = Vector3.new(0.2,0.2,0.2)
  6347. ep.Transparency = 1
  6348. ep.CFrame = CFrame.new(p.Position)
  6349. local emit = Instance.new("ParticleEmitter",ep)
  6350. emit.VelocitySpread = 360
  6351. emit.Speed = NumberRange.new(1,10)
  6352. emit.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2),NumberSequenceKeypoint.new(1,2)})
  6353. emit.Rate = 10
  6354. emit.Lifetime = NumberRange.new(4,4)
  6355. emit.RotSpeed = NumberRange.new(-100,100)
  6356. emit.Texture = mlgTab[math.random(1,#mlgTab)]
  6357. game:GetService("Debris"):AddItem(ep,5)
  6358. end
  6359. p:Destroy()
  6360. end
  6361. end)
  6362.  
  6363. game:GetService("Debris"):AddItem(p,math.random(50,100)/10)
  6364. end
  6365.  
  6366. --End of functions
  6367.  
  6368. plr:GetMouse().Button1Down:connect(function()
  6369. if ceqpt == true and isaim == false and cd == false and drawf == false then
  6370. gyro.MaxTorque = Vector3.new(0,10000000,0)
  6371. cd = true
  6372. isaim = true
  6373. script.Parent.HandlePart.Transparency = 0
  6374. local s = Instance.new("Sound",script.Parent.HandlePart)
  6375. s.SoundId = "rbxassetid://609348868"
  6376. s.PlayOnRemove = false
  6377. s:Play()
  6378. game:GetService("Debris"):AddItem(s,5)
  6379. drawf = true
  6380. end
  6381. end)
  6382.  
  6383. plr:GetMouse().Button1Up:connect(function()
  6384. if ceqpt == true and isaim == true and drawf == true then
  6385. script.Parent.HandlePart.Transparency = 1
  6386. char.Torso.bWeld.C0 = CFrame.new(1.5,1,-0.6)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(0))
  6387. char.Torso.cWeld.C0 = CFrame.new(-1.5,0.5,0.5)*CFrame.Angles(math.rad(-90),math.rad(0),math.rad(0))
  6388. shoot(plr:GetMouse().Hit.p)
  6389. gyro.MaxTorque = Vector3.new(0,0,0)
  6390. table.insert(rignore,char)
  6391. local s = Instance.new("Sound",script.Parent.HandlePart)
  6392. s.SoundId = "rbxassetid://145203279"
  6393. s.PlayOnRemove = false
  6394. s:Play()
  6395. local rnd = math.random(1,#meshTab)
  6396. msh.MeshId = meshTab[rnd][1]
  6397. msh.TextureId = meshTab[rnd][2]
  6398. msh.Scale = meshTab[rnd][3]/2
  6399. game:GetService("Debris"):AddItem(s,5)
  6400. for i,v in pairs(rignore) do
  6401. table.remove(rignore,1)
  6402. end
  6403. isaim = false
  6404. drawf = false
  6405. --wait(1)
  6406. cd = false
  6407. end
  6408. end)
  6409.  
  6410. while not ceqpt do wait() end
  6411.  
  6412. local animspeed = 0.3
  6413.  
  6414. while wait() do
  6415.  
  6416. if ceqpt == true and isaim == true then
  6417. --isaim = true
  6418. if char.Torso:FindFirstChild("bWeld") and char.Torso:FindFirstChild("cWeld") then
  6419. char.Torso.bWeld.C0 = clerp(char.Torso.bWeld.C0,CFrame.new(1.5,1,0.4)*CFrame.Angles(math.rad(220),math.rad(0),math.rad(0)),animspeed)
  6420. char.Torso.cWeld.C0 =clerp(char.Torso.cWeld.C0,CFrame.new(-1.5,0.1,-0.2)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(0)),animspeed)
  6421. --char.HumanoidRootPart.RootJoint.C0 = clerp(char.HumanoidRootPart.RootJoint.C0,CFrame.new(0,0,0)*CFrame.Angles(math.rad(-90),math.rad(0),math.rad(120)),animspeed)
  6422. --char.Torso.Neck.C0 = clerp(char.Torso.Neck.C0,CFrame.new(0,1,0)*CFrame.Angles(math.rad(-120),math.rad(10),math.rad(240)),animspeed)
  6423. --char.Humanoid.WalkSpeed = 6
  6424. --char.Humanoid.JumpPower = 0
  6425. end
  6426. local lookDir = plr:GetMouse().Hit.p - char.HumanoidRootPart.CFrame.p
  6427. gyro.MaxTorque = Vector3.new(0,10000000,0)
  6428. gyro.CFrame = CFrame.new(char.HumanoidRootPart.CFrame.p, plr:GetMouse().Hit.p)
  6429. else
  6430. --isaim = false
  6431. if char.Torso:FindFirstChild("bWeld") and char.Torso:FindFirstChild("cWeld") then
  6432. char.Torso.bWeld.C0 = clerp(char.Torso.bWeld.C0,CFrame.new(1.5,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),animspeed)
  6433. char.Torso.cWeld.C0 = clerp(char.Torso.cWeld.C0,CFrame.new(-1.5,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),animspeed)
  6434. --char.HumanoidRootPart.RootJoint.C0 = clerp(char.HumanoidRootPart.RootJoint.C0,CFrame.new(0,0,0)*CFrame.Angles(math.rad(-90),math.rad(0),math.rad(180)),animspeed)
  6435. --char.Torso.Neck.C0 = clerp(char.Torso.Neck.C0,CFrame.new(0,1,0)*CFrame.Angles(math.rad(-90),math.rad(0),math.rad(180)),animspeed)
  6436. --char.Humanoid.WalkSpeed = 16
  6437. --char.Humanoid.JumpPower = 50
  6438. end
  6439. gyro.MaxTorque = Vector3.new(0,0,0)
  6440. end
  6441.  
  6442. --Animation state
  6443. table.insert(rignore,char)
  6444. local h,p,n = rayCast(char.HumanoidRootPart.Position,char.HumanoidRootPart.Position - Vector3.new(0,1,0),4)
  6445. if drawf == false then
  6446. if char.HumanoidRootPart.Velocity.Magnitude <= 0.1 and h then
  6447. state = "idle"
  6448. elseif char.HumanoidRootPart.Velocity.Magnitude > 0.1 and h then
  6449. state = "running"
  6450. elseif char.HumanoidRootPart.Velocity.Y < 0.1 and not h then
  6451. state = "falling"
  6452. elseif char.HumanoidRootPart.Velocity.Y >= 0.1 and not h then
  6453. state = "jumping"
  6454. end
  6455. end
  6456. end
  6457. end
  6458. },
  6459. {
  6460. "Ghost",
  6461. function()
  6462. local plr = game:GetService("Players").LocalPlayer
  6463. local mouse,char = plr:GetMouse(),plr.Character
  6464.  
  6465. for i,v in pairs(game:GetService("Workspace").CurrentCamera:GetChildren()) do v:Destroy() end
  6466.  
  6467. local toggle,cd = false,false
  6468.  
  6469. mouse.KeyDown:connect(function(key)
  6470. if key == "r" then
  6471. print("R!")
  6472. if cd == false then
  6473. print("No cooldown!")
  6474. cd = true
  6475. if toggle == false then
  6476. print("Entering godmode")
  6477. toggle = true
  6478. Instance.new("ForceField",char).Visible = false
  6479. char.Parent = game:GetService("Workspace").CurrentCamera
  6480. char:FindFirstChild("Head").Transparency = 1
  6481. char:FindFirstChild("Torso").Transparency = 1
  6482. char:FindFirstChild("Right Arm").Transparency = 1
  6483. char:FindFirstChild("Left Arm").Transparency = 1
  6484. char:FindFirstChild("Right Leg").Transparency = 1
  6485. char:FindFirstChild("Left Leg").Transparency = 1
  6486. for i,v in pairs(char:GetChildren()) do
  6487. if v:IsA("Accessory") then
  6488. v:FindFirstChild("Handle").Transparency = 1
  6489. end
  6490. end
  6491. else
  6492. print("Exiting godmode")
  6493. toggle = false
  6494. char.Parent = game:GetService("Workspace")
  6495. char:FindFirstChild("ForceField"):Destroy()
  6496. char:FindFirstChild("Head").Transparency = 0
  6497. char:FindFirstChild("Torso").Transparency = 0
  6498. char:FindFirstChild("Right Arm").Transparency = 0
  6499. char:FindFirstChild("Left Arm").Transparency = 0
  6500. char:FindFirstChild("Right Leg").Transparency = 0
  6501. char:FindFirstChild("Left Leg").Transparency = 0
  6502. for i,v in pairs(char:GetChildren()) do
  6503. if v:IsA("Accessory") then
  6504. v:FindFirstChild("Handle").Transparency = 0
  6505. end
  6506. end
  6507. end
  6508. cd = false
  6509. end
  6510. end
  6511. end)
  6512.  
  6513. game:GetService("RunService").RenderStepped:connect(function()
  6514. if char.Parent == game:GetService("Workspace").CurrentCamera then
  6515. for i,v in pairs(char:GetChildren()) do
  6516. if v:IsA("Part") then if v.Name ~= "HumanoidRootPart" then
  6517. local c = v:Clone()
  6518. c.Parent = game:GetService("Workspace")
  6519. c.BottomSurface = "Smooth"
  6520. c.TopSurface = "Smooth"
  6521. c:BreakJoints()
  6522. --c.Material = "Neon"
  6523. c.Anchored = true
  6524. c.CanCollide = false
  6525. c.Transparency = 0.9
  6526. c.CFrame = v.CFrame
  6527. game:GetService("Debris"):AddItem(c,0.1)
  6528. end end
  6529. if v:IsA("Accessory") then if v:FindFirstChild("Handle") then
  6530. local c = v.Handle:Clone()
  6531. c.Parent = game:GetService("Workspace")
  6532. c.BottomSurface = "Smooth"
  6533. c.TopSurface = "Smooth"
  6534. c:BreakJoints()
  6535. --c.Material = "Neon"
  6536. c.Anchored = true
  6537. c.CanCollide = false
  6538. c.Transparency = 0.9
  6539. c.CFrame = v.Handle.CFrame
  6540. game:GetService("Debris"):AddItem(c,0.1)
  6541. end end
  6542. end
  6543. end
  6544. end)
  6545. end
  6546. }
  6547. }
  6548.  
  6549. table.sort(scripttab,function(a,b) return a[1] < b[1] end)
  6550.  
  6551. local togglestate = false
  6552. local togglestate2 = false
  6553.  
  6554. local sgui = Instance.new("ScreenGui",plr.PlayerGui)
  6555. local bgfrm = Instance.new("Frame",sgui)
  6556. bgfrm.BackgroundTransparency = 0.5
  6557. bgfrm.Position = UDim2.new(1,0,0.3,0)
  6558. bgfrm.Size = UDim2.new(0.18,0,0.4,0)
  6559. bgfrm.BorderSizePixel = 0
  6560. bgfrm.BackgroundColor3 = Color3.fromRGB(0,0,0)
  6561. local txt = Instance.new("TextLabel",bgfrm)
  6562. txt.BorderSizePixel = 0
  6563. txt.BackgroundTransparency = 0.8
  6564. txt.TextScaled = true
  6565. txt.BackgroundColor3 = Color3.fromRGB(120,0,180)
  6566. txt.TextColor3 = Color3.fromRGB(255,255,255)
  6567. txt.Text = " --[[ joalars2's script archive ]]-- "
  6568. txt.Font = "SciFi"
  6569. txt.Size = UDim2.new(1,0,0.1,0)
  6570. local scr = Instance.new("ScrollingFrame",bgfrm)
  6571. scr.BorderSizePixel = 0
  6572. scr.BackgroundTransparency = 1
  6573. scr.BackgroundColor3 = Color3.fromRGB(120,0,180)
  6574. scr.Size = UDim2.new(1,0,0.9,0)
  6575. scr.Position = UDim2.new(0,0,0.1,0)
  6576. local tgl = Instance.new("TextButton",bgfrm)
  6577. tgl.BorderSizePixel = 0
  6578. tgl.BackgroundTransparency = 0.5
  6579. tgl.TextScaled = true
  6580. tgl.BackgroundColor3 = Color3.fromRGB(0,255,0)
  6581. tgl.TextColor3 = Color3.fromRGB(0,0,0)
  6582. tgl.Text = ">>"
  6583. tgl.Font = "SciFi"
  6584. tgl.Size = UDim2.new(0,30,0,30)
  6585. tgl.Position = UDim2.new(0,-30,0,0)
  6586. tgl.MouseButton1Click:connect(function()
  6587. if togglestate == false then
  6588. togglestate = true
  6589. bgfrm:TweenPosition(UDim2.new(0.41,0,0.3,0),"Out","Back",1,true,nil)
  6590. else
  6591. togglestate = false
  6592. bgfrm:TweenPosition(UDim2.new(1,0,0.3,0),"In","Back",1,true,nil)
  6593. end
  6594. end)
  6595. local tgl2 = Instance.new("TextButton",bgfrm)
  6596. tgl2.BorderSizePixel = 0
  6597. tgl2.BackgroundTransparency = 0.5
  6598. tgl2.TextScaled = true
  6599. tgl2.BackgroundColor3 = Color3.fromRGB(255,0,0)
  6600. tgl2.TextColor3 = Color3.fromRGB(0,0,0)
  6601. tgl2.Text = "Multi Select"
  6602. tgl2.Font = "SciFi"
  6603. tgl2.Size = UDim2.new(0.3,0,0.05,0)
  6604. tgl2.Position = UDim2.new(0,0,1,0)
  6605. tgl2.MouseButton1Click:connect(function()
  6606. if togglestate2 == false then
  6607. togglestate2 = true
  6608. tgl2.BackgroundColor3 = Color3.fromRGB(0,255,0)
  6609. else
  6610. togglestate2 = false
  6611. tgl2.BackgroundColor3 = Color3.fromRGB(255,0,0)
  6612. end
  6613. end)
  6614.  
  6615. for i,v in pairs(scripttab) do
  6616. local btn = Instance.new("TextButton",scr)
  6617. btn.BorderSizePixel = 0
  6618. btn.BackgroundTransparency = 0.8
  6619. btn.TextScaled = true
  6620. btn.BackgroundColor3 = Color3.fromRGB(120,0,180)
  6621. btn.TextColor3 = Color3.fromRGB(255,255,255)
  6622. btn.Text = v[1]
  6623. btn.Font = "SciFi"
  6624. btn.Size = UDim2.new(0.97,0,0.05,0)
  6625. btn.Style = Enum.ButtonStyle.RobloxButtonDefault
  6626. btn.Position = UDim2.new(0,0,(0.05*i)-0.05,0)
  6627. local func
  6628. func = btn.MouseButton1Click:connect(function()
  6629. warn("Script loading: "..v[1])
  6630. spawn(function() v[2]() end)
  6631. if togglestate2 == false then
  6632. sgui:Destroy()
  6633. end
  6634. btn.Style = Enum.ButtonStyle.RobloxButton
  6635. func:disconnect()
  6636. end)
  6637. end
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