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Arztpraxis_Risq

Risq Dec 8th, 2017 98 Never
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  1. new g_Object[369];
  2. g_Object[0] = CreateObject(18981, 1780.7021, -1663.3398, 1597.0246, 0.0000, 90.0000, 0.0000); //Concrete1mx25mx25m
  3. SetObjectMaterial(g_Object[0], 0, 15034, "genhotelsave", "bathtile04_int", 0xFFFFFFFF);
  4. g_Object[1] = CreateObject(19464, 1791.5107, -1672.8291, 1599.6534, 0.0000, 0.0000, 0.0000); //wall104
  5. SetObjectMaterial(g_Object[1], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  6. g_Object[2] = CreateObject(19464, 1791.5107, -1666.9493, 1599.6534, 0.0000, 0.0000, 0.0000); //wall104
  7. SetObjectMaterial(g_Object[2], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  8. g_Object[3] = CreateObject(19464, 1791.5107, -1661.0599, 1599.6534, 0.0000, 0.0000, 0.0000); //wall104
  9. SetObjectMaterial(g_Object[3], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  10. g_Object[4] = CreateObject(18762, 1791.8741, -1669.3269, 1598.6745, 0.0000, 90.0000, 90.0000); //Concrete1mx1mx5m
  11. SetObjectMaterial(g_Object[4], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  12. g_Object[5] = CreateObject(19464, 1784.3850, -1675.9189, 1595.9925, 0.0000, 0.0000, 90.0000); //wall104
  13. SetObjectMaterial(g_Object[5], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  14. g_Object[6] = CreateObject(19464, 1778.7547, -1675.9189, 1595.9925, 0.0000, 0.0000, 90.0000); //wall104
  15. SetObjectMaterial(g_Object[6], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  16. g_Object[7] = CreateObject(3857, 1787.7032, -1675.8424, 1599.2572, 0.0000, 0.0000, 45.0998); //ottosmash3
  17. g_Object[8] = CreateObject(19464, 1790.1842, -1675.9189, 1595.9925, 0.0000, 0.0000, 90.0000); //wall104
  18. SetObjectMaterial(g_Object[8], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  19. g_Object[9] = CreateObject(3857, 1780.2512, -1675.8553, 1599.2572, 0.0000, 0.0000, 45.0998); //ottosmash3
  20. g_Object[10] = CreateObject(19464, 1794.3636, -1675.9193, 1599.6534, 0.0000, 0.0000, 90.0000); //wall104
  21. SetObjectMaterial(g_Object[10], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  22. g_Object[11] = CreateObject(19089, 1791.3841, -1675.8343, 1605.0560, 0.0000, 0.0000, 0.0000); //Rope3
  23. SetObjectMaterial(g_Object[11], 0, 10765, "airportgnd_sfse", "white", 0xFF000000);
  24. g_Object[12] = CreateObject(19089, 1783.9641, -1675.8343, 1605.0560, 0.0000, 0.0000, 0.0000); //Rope3
  25. SetObjectMaterial(g_Object[12], 0, 10765, "airportgnd_sfse", "white", 0xFF000000);
  26. g_Object[13] = CreateObject(19089, 1776.5238, -1675.8343, 1605.0560, 0.0000, 0.0000, 0.0000); //Rope3
  27. SetObjectMaterial(g_Object[13], 0, 10765, "airportgnd_sfse", "white", 0xFF000000);
  28. g_Object[14] = CreateObject(19089, 1780.1142, -1675.8343, 1605.0560, 0.0000, 0.0000, 0.0000); //Rope3
  29. SetObjectMaterial(g_Object[14], 0, 10765, "airportgnd_sfse", "white", 0xFF000000);
  30. g_Object[15] = CreateObject(19089, 1787.6147, -1675.8343, 1605.0560, 0.0000, 0.0000, 0.0000); //Rope3
  31. SetObjectMaterial(g_Object[15], 0, 10765, "airportgnd_sfse", "white", 0xFF000000);
  32. g_Object[16] = CreateObject(19089, 1791.4952, -1675.8343, 1602.1551, 0.0000, 90.0000, 0.0000); //Rope3
  33. SetObjectMaterial(g_Object[16], 0, 10765, "airportgnd_sfse", "white", 0xFF000000);
  34. g_Object[17] = CreateObject(19089, 1783.9143, -1675.8343, 1602.1551, 0.0000, 90.0000, 0.0000); //Rope3
  35. SetObjectMaterial(g_Object[17], 0, 10765, "airportgnd_sfse", "white", 0xFF000000);
  36. g_Object[18] = CreateObject(19089, 1783.9143, -1675.8343, 1598.5548, 0.0000, 90.0000, 0.0000); //Rope3
  37. SetObjectMaterial(g_Object[18], 0, 10765, "airportgnd_sfse", "white", 0xFF000000);
  38. g_Object[19] = CreateObject(19089, 1791.4237, -1675.8343, 1598.5548, 0.0000, 90.0000, 0.0000); //Rope3
  39. SetObjectMaterial(g_Object[19], 0, 10765, "airportgnd_sfse", "white", 0xFF000000);
  40. g_Object[20] = CreateObject(19089, 1791.4237, -1675.8343, 1601.5343, 0.0000, 90.0000, 0.0000); //Rope3
  41. SetObjectMaterial(g_Object[20], 0, 10765, "airportgnd_sfse", "white", 0xFF000000);
  42. g_Object[21] = CreateObject(19089, 1783.9233, -1675.8343, 1601.5343, 0.0000, 90.0000, 0.0000); //Rope3
  43. SetObjectMaterial(g_Object[21], 0, 10765, "airportgnd_sfse", "white", 0xFF000000);
  44. g_Object[22] = CreateObject(19464, 1779.9945, -1672.8491, 1599.6534, 0.0000, 0.0000, 0.0000); //wall104
  45. SetObjectMaterial(g_Object[22], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  46. g_Object[23] = CreateObject(18762, 1779.6341, -1673.3376, 1598.6745, 0.0000, 90.0000, 90.0000); //Concrete1mx1mx5m
  47. SetObjectMaterial(g_Object[23], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  48. g_Object[24] = CreateObject(18762, 1779.6341, -1671.8072, 1598.6745, 0.0000, 90.0000, 90.0000); //Concrete1mx1mx5m
  49. SetObjectMaterial(g_Object[24], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  50. g_Object[25] = CreateObject(19464, 1781.5334, -1654.1971, 1599.6534, 0.0000, 0.0000, 90.0000); //wall104
  51. SetObjectMaterial(g_Object[25], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  52. g_Object[26] = CreateObject(19175, 1780.1274, -1670.6864, 1600.5194, 0.0000, 0.0000, 90.0000); //SAMPPicture4
  53. SetObjectMaterial(g_Object[26], 0, 2266, "picture_frame", "CJ_PAINTING21", 0xFFFFFFFF);
  54. SetObjectMaterial(g_Object[26], 1, 0, "INVALID", "INVALID", 0xFFFFFFFF);
  55. g_Object[27] = CreateObject(1705, 1780.6202, -1671.3730, 1597.5118, 0.0000, 0.0000, 90.0000); //kb_chair04
  56. g_Object[28] = CreateObject(1702, 1780.6444, -1673.8208, 1597.4990, 0.0000, 0.0000, 90.0000); //kb_couch06
  57. g_Object[29] = CreateObject(1705, 1780.6202, -1675.2845, 1597.5118, 0.0000, 0.0000, 90.0000); //kb_chair04
  58. g_Object[30] = CreateObject(1705, 1784.6009, -1672.2928, 1597.5118, 0.0000, 0.0000, 270.0000); //kb_chair04
  59. g_Object[31] = CreateObject(1705, 1790.9725, -1670.3730, 1597.5118, 0.0000, 0.0000, 270.0000); //kb_chair04
  60. g_Object[32] = CreateObject(1705, 1787.3419, -1673.3443, 1597.5118, 0.0000, 0.0000, 90.0000); //kb_chair04
  61. g_Object[33] = CreateObject(1705, 1784.6009, -1670.3629, 1597.5118, 0.0000, 0.0000, 270.0000); //kb_chair04
  62. g_Object[34] = CreateObject(1705, 1784.6009, -1674.3026, 1597.5118, 0.0000, 0.0000, 270.0000); //kb_chair04
  63. g_Object[35] = CreateObject(1705, 1787.3419, -1675.3358, 1597.5118, 0.0000, 0.0000, 90.0000); //kb_chair04
  64. g_Object[36] = CreateObject(1705, 1787.3419, -1671.4145, 1597.5118, 0.0000, 0.0000, 90.0000); //kb_chair04
  65. g_Object[37] = CreateObject(1702, 1790.9570, -1671.8198, 1597.4990, 0.0000, 0.0000, 270.0000); //kb_couch06
  66. g_Object[38] = CreateObject(1705, 1790.9725, -1674.3133, 1597.5118, 0.0000, 0.0000, 270.0000); //kb_chair04
  67. g_Object[39] = CreateObject(2311, 1782.6787, -1673.5915, 1597.4697, 0.0000, 0.0000, 90.0000); //CJ_TV_TABLE2
  68. SetObjectMaterial(g_Object[39], 0, 14802, "lee_bdupsflat", "Bdup_table", 0xFFFFFFFF);
  69. g_Object[40] = CreateObject(2311, 1789.1092, -1673.5915, 1597.4697, 0.0000, 0.0000, 90.0000); //CJ_TV_TABLE2
  70. SetObjectMaterial(g_Object[40], 0, 14802, "lee_bdupsflat", "Bdup_table", 0xFFFFFFFF);
  71. g_Object[41] = CreateObject(2593, 1785.8951, -1675.3026, 1598.3907, 0.0000, 0.0000, 0.0000); //roleplay_rack
  72. g_Object[42] = CreateObject(1808, 1791.2856, -1669.6859, 1597.5229, 0.0000, 0.0000, 270.0000); //CJ_WATERCOOLER2
  73. g_Object[43] = CreateObject(1808, 1780.3144, -1669.7059, 1597.5229, 0.0000, 0.0000, 90.0000); //CJ_WATERCOOLER2
  74. g_Object[44] = CreateObject(19464, 1779.9945, -1672.2591, 1599.6534, 0.0000, 0.0000, 0.0000); //wall104
  75. SetObjectMaterial(g_Object[44], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  76. g_Object[45] = CreateObject(18762, 1791.8741, -1673.3387, 1598.6745, 0.0000, 90.0000, 90.0000); //Concrete1mx1mx5m
  77. SetObjectMaterial(g_Object[45], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  78. g_Object[46] = CreateObject(18762, 1791.8741, -1661.3569, 1598.6745, 0.0000, 90.0000, 90.0000); //Concrete1mx1mx5m
  79. SetObjectMaterial(g_Object[46], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  80. g_Object[47] = CreateObject(1505, 1791.3911, -1665.3597, 1597.5107, 0.0000, 0.0000, 90.0000); //Gen_doorEXT07
  81. SetObjectMaterial(g_Object[47], 0, 5986, "chateau_lawn", "doorkb_1_256", 0xFFFFFFFF);
  82. g_Object[48] = CreateObject(1505, 1791.3911, -1665.3299, 1597.5107, 0.0000, 0.0000, 270.0000); //Gen_doorEXT07
  83. SetObjectMaterial(g_Object[48], 0, 5986, "chateau_lawn", "doorkb_1_256", 0xFFFFFFFF);
  84. g_Object[49] = CreateObject(19464, 1777.1533, -1669.4084, 1599.6534, 0.0000, 0.0000, 90.0000); //wall104
  85. SetObjectMaterial(g_Object[49], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  86. g_Object[50] = CreateObject(18762, 1777.6250, -1669.7773, 1598.6745, 0.0000, 90.0000, 0.0000); //Concrete1mx1mx5m
  87. SetObjectMaterial(g_Object[50], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  88. g_Object[51] = CreateObject(18762, 1774.6540, -1669.7773, 1596.6738, 0.0000, 0.0000, 0.0000); //Concrete1mx1mx5m
  89. SetObjectMaterial(g_Object[51], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  90. g_Object[52] = CreateObject(19464, 1771.4831, -1669.4084, 1599.6534, 0.0000, 0.0000, 90.0000); //wall104
  91. SetObjectMaterial(g_Object[52], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  92. g_Object[53] = CreateObject(19464, 1771.4831, -1664.9576, 1599.6534, 0.0000, 0.0000, 90.0000); //wall104
  93. SetObjectMaterial(g_Object[53], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  94. g_Object[54] = CreateObject(19464, 1775.7041, -1658.9482, 1599.6534, 0.0000, 0.0000, 90.0000); //wall104
  95. SetObjectMaterial(g_Object[54], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  96. g_Object[55] = CreateObject(19464, 1774.3249, -1661.9189, 1599.6534, 0.0000, 0.0000, 0.0000); //wall104
  97. SetObjectMaterial(g_Object[55], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  98. g_Object[56] = CreateObject(19464, 1778.5427, -1661.7893, 1595.9433, 0.0000, 0.0000, 0.0000); //wall104
  99. SetObjectMaterial(g_Object[56], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  100. g_Object[57] = CreateObject(19464, 1777.8321, -1661.7893, 1595.9433, 0.0000, 0.0000, 0.0000); //wall104
  101. SetObjectMaterial(g_Object[57], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  102. g_Object[58] = CreateObject(18762, 1778.1936, -1661.3260, 1598.3048, 0.0000, 90.0000, 90.0000); //Concrete1mx1mx5m
  103. SetObjectMaterial(g_Object[58], 0, 14865, "gf2", "mp_bobbie_wood", 0xFFFFFFFF);
  104. g_Object[59] = CreateObject(18762, 1776.1922, -1659.3459, 1598.2945, 0.0000, 90.0000, 0.0000); //Concrete1mx1mx5m
  105. SetObjectMaterial(g_Object[59], 0, 14865, "gf2", "mp_bobbie_wood", 0xFFFFFFFF);
  106. g_Object[60] = CreateObject(18762, 1778.2036, -1664.2668, 1600.3033, 0.0000, 0.0000, 90.0000); //Concrete1mx1mx5m
  107. SetObjectMaterial(g_Object[60], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  108. g_Object[61] = CreateObject(19464, 1774.8127, -1659.6977, 1595.9433, 0.0000, 0.0000, 90.0000); //wall104
  109. SetObjectMaterial(g_Object[61], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  110. g_Object[62] = CreateObject(2164, 1774.4560, -1661.4947, 1597.4968, 0.0000, 0.0000, 90.0000); //MED_OFFICE_UNIT_5
  111. g_Object[63] = CreateObject(18762, 1778.2036, -1664.2668, 1595.2956, 0.0000, 0.0000, 90.0000); //Concrete1mx1mx5m
  112. SetObjectMaterial(g_Object[63], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  113. g_Object[64] = CreateObject(2164, 1774.4560, -1664.3055, 1597.4968, 0.0000, 0.0000, 90.0000); //MED_OFFICE_UNIT_5
  114. g_Object[65] = CreateObject(11706, 1774.7335, -1662.4997, 1597.5069, 0.0000, 0.0000, 90.0000); //SmallWasteBin1
  115. g_Object[66] = CreateObject(1714, 1776.5527, -1662.9731, 1597.4984, 0.0000, 0.0000, 90.0000); //kb_swivelchair1
  116. g_Object[67] = CreateObject(1714, 1776.5527, -1661.0515, 1597.4984, 0.0000, 0.0000, 90.0000); //kb_swivelchair1
  117. g_Object[68] = CreateObject(2272, 1777.5710, -1662.9062, 1598.9786, -8.8000, 0.0000, -90.0000); //Frame_Fab_5
  118. SetObjectMaterial(g_Object[68], 0, 10765, "airportgnd_sfse", "white", 0xFF000000);
  119. SetObjectMaterial(g_Object[68], 1, 5708, "hospital_lawn", "allsaints_law", 0xFFFFFFFF);
  120. g_Object[69] = CreateObject(2272, 1777.5710, -1661.0450, 1598.9786, -8.8000, 0.0000, -90.0000); //Frame_Fab_5
  121. SetObjectMaterial(g_Object[69], 0, 10765, "airportgnd_sfse", "white", 0xFF000000);
  122. SetObjectMaterial(g_Object[69], 1, 5708, "hospital_lawn", "allsaints_law", 0xFFFFFFFF);
  123. g_Object[70] = CreateObject(2272, 1778.5373, -1661.0649, 1598.8321, 8.8000, 0.0000, 90.0000); //Frame_Fab_5
  124. SetObjectMaterial(g_Object[70], 0, 10765, "airportgnd_sfse", "white", 0xFF000000);
  125. SetObjectMaterial(g_Object[70], 1, 10765, "airportgnd_sfse", "white", 0xFF000000);
  126. g_Object[71] = CreateObject(2272, 1778.5373, -1662.9250, 1598.8321, 8.8000, 0.0000, 90.0000); //Frame_Fab_5
  127. SetObjectMaterial(g_Object[71], 0, 10765, "airportgnd_sfse", "white", 0xFF000000);
  128. SetObjectMaterial(g_Object[71], 1, 10765, "airportgnd_sfse", "white", 0xFF000000);
  129. g_Object[72] = CreateObject(2752, 1778.0616, -1661.0915, 1598.6650, 0.0000, 0.0000, 0.0000); //CJ_hairspray2
  130. SetObjectMaterial(g_Object[72], 0, 10765, "airportgnd_sfse", "white", 0xFF000000);
  131. g_Object[73] = CreateObject(2752, 1778.0616, -1662.9326, 1598.6650, 0.0000, 0.0000, 0.0000); //CJ_hairspray2
  132. SetObjectMaterial(g_Object[73], 0, 10765, "airportgnd_sfse", "white", 0xFF000000);
  133. g_Object[74] = CreateObject(2752, 1778.0616, -1661.2314, 1598.7949, 0.0000, 90.0000, 90.0000); //CJ_hairspray2
  134. SetObjectMaterial(g_Object[74], 0, 10765, "airportgnd_sfse", "white", 0xFF000000);
  135. g_Object[75] = CreateObject(2752, 1778.0616, -1663.0627, 1598.7949, 0.0000, 90.0000, 90.0000); //CJ_hairspray2
  136. SetObjectMaterial(g_Object[75], 0, 10765, "airportgnd_sfse", "white", 0xFF000000);
  137. g_Object[76] = CreateObject(19431, 1777.8885, -1661.4348, 1598.3210, 0.0000, 90.0000, 90.0000); //wall071
  138. SetObjectMaterial(g_Object[76], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  139. g_Object[77] = CreateObject(19431, 1777.8885, -1662.0954, 1598.3210, 0.0000, 90.0000, 90.0000); //wall071
  140. SetObjectMaterial(g_Object[77], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  141. g_Object[78] = CreateObject(19808, 1777.3883, -1661.3114, 1598.4239, 0.0000, 0.0000, 270.0000); //Keyboard1
  142. g_Object[79] = CreateObject(19808, 1777.3780, -1662.6518, 1598.4239, 0.0000, 0.0000, 270.0000); //Keyboard1
  143. g_Object[80] = CreateObject(19807, 1778.0588, -1662.0432, 1598.8664, 0.0000, 0.0000, -90.0000); //Telephone1
  144. g_Object[81] = CreateObject(19825, 1774.4980, -1662.4427, 1600.3641, 0.0000, 0.0000, 90.0000); //SprunkClock1
  145. SetObjectMaterial(g_Object[81], 0, 1654, "dynamite", "clock64", 0xFFFFFFFF);
  146. g_Object[82] = CreateObject(2657, 1774.4952, -1664.0117, 1600.4116, 0.0000, 90.0000, 90.0000); //CJ_BANNER03
  147. SetObjectMaterial(g_Object[82], 0, 2655, "cj_banner", "CJ_MERC_LOGO", 0xFFFFFFFF);
  148. g_Object[83] = CreateObject(19431, 1777.8885, -1661.9951, 1596.4897, 0.0000, 0.0000, 90.0000); //wall071
  149. SetObjectMaterial(g_Object[83], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  150. g_Object[84] = CreateObject(19431, 1777.8885, -1663.7856, 1596.4897, 0.0000, 0.0000, 90.0000); //wall071
  151. SetObjectMaterial(g_Object[84], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  152. g_Object[85] = CreateObject(19431, 1777.8885, -1659.8635, 1596.4897, 0.0000, 0.0000, 90.0000); //wall071
  153. SetObjectMaterial(g_Object[85], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  154. g_Object[86] = CreateObject(19175, 1776.5632, -1659.0665, 1600.0626, 0.0000, 0.0000, 0.0000); //SAMPPicture4
  155. SetObjectMaterial(g_Object[86], 0, 2254, "picture_frame_clip", "CJ_PAINTING24", 0xFFFFFFFF);
  156. SetObjectMaterial(g_Object[86], 1, 0, "INVALID", "INVALID", 0xFFFFFFFF);
  157. g_Object[87] = CreateObject(2657, 1774.4967, -1660.5400, 1600.4093, 0.0000, -90.3000, 90.0000); //CJ_BANNER03
  158. SetObjectMaterial(g_Object[87], 0, 2655, "cj_banner", "CJ_MERC_LOGO", 0xFFFFFFFF);
  159. g_Object[88] = CreateObject(18981, 1780.7021, -1663.3398, 1602.6667, 0.0000, 90.0000, 0.0000); //Concrete1mx25mx25m
  160. SetObjectMaterial(g_Object[88], 0, 18027, "cj_barb2", "tile_test3", 0xFFFFFFFF);
  161. g_Object[89] = CreateObject(19464, 1775.7253, -1661.4283, 1602.1743, 0.0000, 90.0000, 90.0000); //wall104
  162. SetObjectMaterial(g_Object[89], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  163. g_Object[90] = CreateObject(19464, 1775.7441, -1658.9388, 1599.6534, 0.0000, 0.0000, 90.0000); //wall104
  164. SetObjectMaterial(g_Object[90], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  165. g_Object[91] = CreateObject(957, 1778.3730, -1661.8020, 1602.0412, 0.0000, 0.0000, 0.0000); //CJ_LIGHT_FIT_EXT
  166. g_Object[92] = CreateObject(957, 1778.3730, -1662.8430, 1602.0412, 0.0000, 0.0000, 0.0000); //CJ_LIGHT_FIT_EXT
  167. g_Object[93] = CreateObject(957, 1778.3730, -1660.8116, 1602.0412, 0.0000, 0.0000, 0.0000); //CJ_LIGHT_FIT_EXT
  168. g_Object[94] = CreateObject(957, 1774.7722, -1660.8116, 1602.0412, 0.0000, 0.0000, 0.0000); //CJ_LIGHT_FIT_EXT
  169. g_Object[95] = CreateObject(957, 1774.7722, -1661.8619, 1602.0412, 0.0000, 0.0000, 0.0000); //CJ_LIGHT_FIT_EXT
  170. g_Object[96] = CreateObject(957, 1774.7722, -1662.7823, 1602.0412, 0.0000, 0.0000, 0.0000); //CJ_LIGHT_FIT_EXT
  171. g_Object[97] = CreateObject(16780, 1776.4355, -1661.7497, 1602.1374, 0.0000, 0.0000, 0.0000); //ufo_light03
  172. g_Object[98] = CreateObject(19087, 1778.6837, -1658.9626, 1602.0570, 0.0000, 90.0000, 90.0000); //Rope1
  173. SetObjectMaterial(g_Object[98], 0, 10765, "airportgnd_sfse", "white", 0xFF000000);
  174. g_Object[99] = CreateObject(19087, 1778.6837, -1661.4128, 1602.0570, 0.0000, 90.0000, 90.0000); //Rope1
  175. SetObjectMaterial(g_Object[99], 0, 10765, "airportgnd_sfse", "white", 0xFF000000);
  176. g_Object[100] = CreateObject(19087, 1778.6837, -1659.1428, 1602.1671, 0.0000, 90.0000, 90.0000); //Rope1
  177. SetObjectMaterial(g_Object[100], 0, 10765, "airportgnd_sfse", "white", 0xFF000000);
  178. g_Object[101] = CreateObject(19087, 1778.6837, -1661.5943, 1602.1671, 0.0000, 90.0000, 90.0000); //Rope1
  179. SetObjectMaterial(g_Object[101], 0, 10765, "airportgnd_sfse", "white", 0xFF000000);
  180. g_Object[102] = CreateObject(19087, 1777.8337, -1663.9748, 1602.1671, 0.0000, 90.0000, 0.0000); //Rope1
  181. SetObjectMaterial(g_Object[102], 0, 10765, "airportgnd_sfse", "white", 0xFF000000);
  182. g_Object[103] = CreateObject(19087, 1775.4647, -1663.9748, 1602.1671, 0.0000, 90.0000, 0.0000); //Rope1
  183. SetObjectMaterial(g_Object[103], 0, 10765, "airportgnd_sfse", "white", 0xFF000000);
  184. g_Object[104] = CreateObject(19087, 1775.4647, -1663.9748, 1602.0570, 0.0000, 90.0000, 0.0000); //Rope1
  185. SetObjectMaterial(g_Object[104], 0, 10765, "airportgnd_sfse", "white", 0xFF000000);
  186. g_Object[105] = CreateObject(19087, 1777.7458, -1663.9748, 1602.0570, 0.0000, 90.0000, 0.0000); //Rope1
  187. SetObjectMaterial(g_Object[105], 0, 10765, "airportgnd_sfse", "white", 0xFF000000);
  188. g_Object[106] = CreateObject(19087, 1778.6837, -1658.9626, 1602.1671, 0.0000, 90.0000, 90.0000); //Rope1
  189. SetObjectMaterial(g_Object[106], 0, 10765, "airportgnd_sfse", "white", 0xFF000000);
  190. g_Object[107] = CreateObject(19087, 1778.6767, -1659.0848, 1602.0570, 0.0000, 90.0000, 0.0000); //Rope1
  191. SetObjectMaterial(g_Object[107], 0, 10765, "airportgnd_sfse", "white", 0xFF000000);
  192. g_Object[108] = CreateObject(19087, 1776.7751, -1659.0848, 1602.0570, 0.0000, 90.0000, 0.0000); //Rope1
  193. SetObjectMaterial(g_Object[108], 0, 10765, "airportgnd_sfse", "white", 0xFF000000);
  194. g_Object[109] = CreateObject(19087, 1774.4449, -1659.0848, 1602.0570, 0.0000, 90.0000, 90.0000); //Rope1
  195. SetObjectMaterial(g_Object[109], 0, 10765, "airportgnd_sfse", "white", 0xFF000000);
  196. g_Object[110] = CreateObject(19087, 1774.4449, -1661.5052, 1602.0570, 0.0000, 90.0000, 90.0000); //Rope1
  197. SetObjectMaterial(g_Object[110], 0, 10765, "airportgnd_sfse", "white", 0xFF000000);
  198. g_Object[111] = CreateObject(19087, 1774.4449, -1659.0837, 1602.0976, 0.0000, 0.0000, 90.0000); //Rope1
  199. SetObjectMaterial(g_Object[111], 0, 10765, "airportgnd_sfse", "white", 0xFF000000);
  200. g_Object[112] = CreateObject(19087, 1774.4449, -1659.0837, 1599.8375, 0.0000, 0.0000, 90.0000); //Rope1
  201. SetObjectMaterial(g_Object[112], 0, 10765, "airportgnd_sfse", "white", 0xFF000000);
  202. g_Object[113] = CreateObject(19466, 1791.3791, -1669.4184, 1600.5853, 0.0000, 0.0000, 0.0000); //window001
  203. SetObjectMaterial(g_Object[113], 0, 9901, "ferry_building", "skylight_windows", 0xFFFFFFFF);
  204. g_Object[114] = CreateObject(19466, 1791.3791, -1661.5073, 1600.5853, 0.0000, 0.0000, 0.0000); //window001
  205. SetObjectMaterial(g_Object[114], 0, 9901, "ferry_building", "skylight_windows", 0xFFFFFFFF);
  206. g_Object[115] = CreateObject(19786, 1791.4896, -1673.3330, 1600.5970, 0.0000, 0.0000, -90.0000); //LCDTVBig1
  207. SetObjectMaterial(g_Object[115], 0, 1414, "break_street1", "CJ_TV_SCREEN", 0xFFFFFFFF);
  208. SetObjectMaterial(g_Object[115], 1, 14571, "chinese_furn", "ab_tv_noise", 0xFFFFFFFF);
  209. g_Object[116] = CreateObject(19786, 1780.0478, -1673.4431, 1600.5970, 0.0000, 0.0000, 90.0000); //LCDTVBig1
  210. SetObjectMaterial(g_Object[116], 0, 1414, "break_street1", "CJ_TV_SCREEN", 0xFFFFFFFF);
  211. SetObjectMaterial(g_Object[116], 1, 14571, "chinese_furn", "ab_tv_noise", 0xFFFFFFFF);
  212. g_Object[117] = CreateObject(19464, 1775.7441, -1654.1971, 1599.6534, 0.0000, 0.0000, 90.0000); //wall104
  213. SetObjectMaterial(g_Object[117], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  214. g_Object[118] = CreateObject(19464, 1787.4321, -1654.1971, 1599.6534, 0.0000, 0.0000, 90.0000); //wall104
  215. SetObjectMaterial(g_Object[118], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  216. g_Object[119] = CreateObject(19464, 1793.1308, -1654.1971, 1599.6534, 0.0000, 0.0000, 90.0000); //wall104
  217. SetObjectMaterial(g_Object[119], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  218. g_Object[120] = CreateObject(19464, 1791.5107, -1655.5207, 1599.6534, 0.0000, 0.0000, 0.0000); //wall104
  219. SetObjectMaterial(g_Object[120], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  220. g_Object[121] = CreateObject(18762, 1791.8741, -1656.3564, 1598.6745, 0.0000, 90.0000, 90.0000); //Concrete1mx1mx5m
  221. SetObjectMaterial(g_Object[121], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  222. g_Object[122] = CreateObject(19466, 1791.3791, -1657.1662, 1600.5853, 0.0000, 0.0000, 0.0000); //window001
  223. SetObjectMaterial(g_Object[122], 0, 9901, "ferry_building", "skylight_windows", 0xFFFFFFFF);
  224. g_Object[123] = CreateObject(18762, 1791.8741, -1653.8454, 1599.9040, 0.0000, 0.0000, 90.0000); //Concrete1mx1mx5m
  225. SetObjectMaterial(g_Object[123], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  226. g_Object[124] = CreateObject(2293, 1788.4426, -1654.9112, 1597.5039, 0.0000, 0.0000, 0.0000); //SWK_1_FStool
  227. SetObjectMaterial(g_Object[124], 0, 11013, "crackdrive_sfse", "ws_asphalt2", 0xFF6D7A88);
  228. g_Object[125] = CreateObject(2293, 1789.6131, -1654.9112, 1597.5039, 0.0000, 0.0000, 0.0000); //SWK_1_FStool
  229. SetObjectMaterial(g_Object[125], 0, 11013, "crackdrive_sfse", "ws_asphalt2", 0xFFFFFFFF);
  230. g_Object[126] = CreateObject(2293, 1787.2818, -1654.9112, 1597.5039, 0.0000, 0.0000, 0.0000); //SWK_1_FStool
  231. SetObjectMaterial(g_Object[126], 0, 11013, "crackdrive_sfse", "ws_asphalt2", 0xFFFFFFFF);
  232. g_Object[127] = CreateObject(2293, 1784.5510, -1654.9112, 1597.5039, 0.0000, 0.0000, 0.0000); //SWK_1_FStool
  233. SetObjectMaterial(g_Object[127], 0, 11013, "crackdrive_sfse", "ws_asphalt2", 0xFFFFFFFF);
  234. g_Object[128] = CreateObject(2293, 1779.4681, -1654.9112, 1597.5039, 0.0000, 0.0000, 0.0000); //SWK_1_FStool
  235. SetObjectMaterial(g_Object[128], 0, 11013, "crackdrive_sfse", "ws_asphalt2", 0xFFFFFFFF);
  236. g_Object[129] = CreateObject(2293, 1783.3597, -1654.9112, 1597.5039, 0.0000, 0.0000, 0.0000); //SWK_1_FStool
  237. SetObjectMaterial(g_Object[129], 0, 11013, "crackdrive_sfse", "ws_asphalt2", 0xFF5D7E8D);
  238. g_Object[130] = CreateObject(2293, 1782.1588, -1654.9112, 1597.5039, 0.0000, 0.0000, 0.0000); //SWK_1_FStool
  239. SetObjectMaterial(g_Object[130], 0, 11013, "crackdrive_sfse", "ws_asphalt2", 0xFFFFFFFF);
  240. g_Object[131] = CreateObject(2293, 1777.0268, -1654.9112, 1597.5039, 0.0000, 0.0000, 0.0000); //SWK_1_FStool
  241. SetObjectMaterial(g_Object[131], 0, 11013, "crackdrive_sfse", "ws_asphalt2", 0xFFFFFFFF);
  242. g_Object[132] = CreateObject(2293, 1778.2579, -1654.9112, 1597.5039, 0.0000, 0.0000, 0.0000); //SWK_1_FStool
  243. SetObjectMaterial(g_Object[132], 0, 11013, "crackdrive_sfse", "ws_asphalt2", 0xFF5D7E8D);
  244. g_Object[133] = CreateObject(2001, 1790.8808, -1654.8088, 1597.5173, 0.0000, 0.0000, 0.0000); //nu_plant_ofc
  245. g_Object[134] = CreateObject(2001, 1771.6485, -1654.8088, 1597.5173, 0.0000, 0.0000, 0.0000); //nu_plant_ofc
  246. g_Object[135] = CreateObject(19786, 1783.4100, -1654.1933, 1600.0968, 0.0000, 0.0000, 0.0000); //LCDTVBig1
  247. SetObjectMaterial(g_Object[135], 0, 1414, "break_street1", "CJ_TV_SCREEN", 0xFFFFFFFF);
  248. SetObjectMaterial(g_Object[135], 1, 5708, "hospital_lawn", "allsaints2_law copy", 0xFFFFFFFF);
  249. g_Object[136] = CreateObject(19175, 1778.2535, -1654.3851, 1600.3093, 0.0000, 0.0000, 0.0000); //SAMPPicture4
  250. SetObjectMaterialText(g_Object[136], "+", 0, 90, "Arial", 170, 1, 0xFF840410, 0x0, 1);
  251. SetObjectMaterial(g_Object[136], 1, 0, "INVALID", "INVALID", 0xFFFFFFFF);
  252. g_Object[137] = CreateObject(19175, 1788.6047, -1654.3851, 1600.3093, 0.0000, 0.0000, 0.0000); //SAMPPicture4
  253. SetObjectMaterialText(g_Object[137], "+", 0, 90, "Arial", 170, 1, 0xFF840410, 0x0, 1);
  254. SetObjectMaterial(g_Object[137], 1, 0, "INVALID", "INVALID", 0xFFFFFFFF);
  255. g_Object[138] = CreateObject(19089, 1784.3752, -1654.3227, 1602.1649, 0.0000, 90.0000, 0.0000); //Rope3
  256. SetObjectMaterial(g_Object[138], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  257. g_Object[139] = CreateObject(19089, 1791.3740, -1654.3227, 1602.1649, 0.0000, 90.0000, 0.0000); //Rope3
  258. SetObjectMaterial(g_Object[139], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  259. g_Object[140] = CreateObject(19089, 1778.7563, -1654.3227, 1602.1649, 0.0000, 90.0000, 0.0000); //Rope3
  260. SetObjectMaterial(g_Object[140], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  261. g_Object[141] = CreateObject(19089, 1778.7766, -1654.3227, 1597.5240, 0.0000, 90.0000, 0.0000); //Rope3
  262. SetObjectMaterial(g_Object[141], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  263. g_Object[142] = CreateObject(19089, 1786.5057, -1654.3227, 1597.5240, 0.0000, 90.0000, 0.0000); //Rope3
  264. SetObjectMaterial(g_Object[142], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  265. g_Object[143] = CreateObject(19089, 1793.7751, -1654.3227, 1597.5240, 0.0000, 90.0000, 0.0000); //Rope3
  266. SetObjectMaterial(g_Object[143], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  267. g_Object[144] = CreateObject(19089, 1771.3829, -1654.3227, 1602.1955, 0.0000, 0.0000, 0.0000); //Rope3
  268. SetObjectMaterial(g_Object[144], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  269. g_Object[145] = CreateObject(19089, 1780.4632, -1654.3227, 1602.1955, 0.0000, 0.0000, 0.0000); //Rope3
  270. SetObjectMaterial(g_Object[145], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  271. g_Object[146] = CreateObject(19089, 1780.9936, -1654.3227, 1602.1955, 0.0000, 0.0000, 0.0000); //Rope3
  272. SetObjectMaterial(g_Object[146], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  273. g_Object[147] = CreateObject(19089, 1785.6440, -1654.3227, 1602.1955, 0.0000, 0.0000, 0.0000); //Rope3
  274. SetObjectMaterial(g_Object[147], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  275. g_Object[148] = CreateObject(19089, 1786.2043, -1654.3227, 1602.1955, 0.0000, 0.0000, 0.0000); //Rope3
  276. SetObjectMaterial(g_Object[148], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  277. g_Object[149] = CreateObject(19464, 1774.3426, -1654.1971, 1599.6534, 0.0000, 0.0000, 90.0000); //wall104
  278. SetObjectMaterial(g_Object[149], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  279. g_Object[150] = CreateObject(2293, 1774.7071, -1654.9112, 1597.5039, 0.0000, 0.0000, 0.0000); //SWK_1_FStool
  280. SetObjectMaterial(g_Object[150], 0, 11013, "crackdrive_sfse", "ws_asphalt2", 0xFFFFFFFF);
  281. g_Object[151] = CreateObject(2293, 1773.5167, -1654.9112, 1597.5039, 0.0000, 0.0000, 0.0000); //SWK_1_FStool
  282. SetObjectMaterial(g_Object[151], 0, 11013, "crackdrive_sfse", "ws_asphalt2", 0xFF5D7E8D);
  283. g_Object[152] = CreateObject(2293, 1772.3459, -1654.9112, 1597.5039, 0.0000, 0.0000, 0.0000); //SWK_1_FStool
  284. SetObjectMaterial(g_Object[152], 0, 11013, "crackdrive_sfse", "ws_asphalt2", 0xFFFFFFFF);
  285. g_Object[153] = CreateObject(19786, 1773.5683, -1654.1933, 1600.0968, 0.0000, 0.0000, 0.0000); //LCDTVBig1
  286. SetObjectMaterial(g_Object[153], 0, 1414, "break_street1", "CJ_TV_SCREEN", 0xFFFFFFFF);
  287. SetObjectMaterial(g_Object[153], 1, 5708, "hospital_lawn", "allsaints2_law copy", 0xFFFFFFFF);
  288. g_Object[154] = CreateObject(19089, 1775.6025, -1654.3227, 1602.1955, 0.0000, 0.0000, 0.0000); //Rope3
  289. SetObjectMaterial(g_Object[154], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  290. g_Object[155] = CreateObject(19089, 1776.1131, -1654.3227, 1602.1955, 0.0000, 0.0000, 0.0000); //Rope3
  291. SetObjectMaterial(g_Object[155], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  292. g_Object[156] = CreateObject(19814, 1780.7281, -1654.3243, 1597.7806, 0.0000, 0.0000, 0.0000); //ElectricalOutlet2
  293. g_Object[157] = CreateObject(19814, 1785.9288, -1654.3243, 1597.7806, 0.0000, 0.0000, 0.0000); //ElectricalOutlet2
  294. g_Object[158] = CreateObject(1731, 1780.7384, -1654.4753, 1600.5367, 0.0000, 0.0000, 90.0000); //CJ_MLIGHT3
  295. g_Object[159] = CreateObject(19814, 1785.9288, -1654.3243, 1597.9508, 0.0000, 0.0000, 0.0000); //ElectricalOutlet2
  296. g_Object[160] = CreateObject(1731, 1785.9492, -1654.4753, 1600.5367, 0.0000, 0.0000, 90.0000); //CJ_MLIGHT3
  297. g_Object[161] = CreateObject(19814, 1780.7279, -1654.3243, 1597.9608, 0.0000, 0.0000, 0.0000); //ElectricalOutlet2
  298. g_Object[162] = CreateObject(1731, 1775.8785, -1654.4753, 1600.5367, 0.0000, 0.0000, 90.0000); //CJ_MLIGHT3
  299. g_Object[163] = CreateObject(19814, 1775.8773, -1654.3243, 1597.9608, 0.0000, 0.0000, 0.0000); //ElectricalOutlet2
  300. g_Object[164] = CreateObject(19814, 1775.8773, -1654.3243, 1597.7906, 0.0000, 0.0000, 0.0000); //ElectricalOutlet2
  301. g_Object[165] = CreateObject(19089, 1791.3939, -1654.0926, 1602.1649, 0.0000, 90.0000, 90.0000); //Rope3
  302. SetObjectMaterial(g_Object[165], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  303. g_Object[166] = CreateObject(19089, 1791.3939, -1661.4204, 1602.1649, 0.0000, 90.0000, 90.0000); //Rope3
  304. SetObjectMaterial(g_Object[166], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  305. g_Object[167] = CreateObject(19089, 1791.3939, -1668.4427, 1602.1649, 0.0000, 90.0000, 90.0000); //Rope3
  306. SetObjectMaterial(g_Object[167], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  307. g_Object[168] = CreateObject(19089, 1791.3939, -1668.4427, 1597.5240, 0.0000, 90.0000, 90.0000); //Rope3
  308. SetObjectMaterial(g_Object[168], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  309. g_Object[169] = CreateObject(19089, 1791.3939, -1661.1219, 1597.5240, 0.0000, 90.0000, 90.0000); //Rope3
  310. SetObjectMaterial(g_Object[169], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  311. g_Object[170] = CreateObject(19089, 1791.3939, -1653.8116, 1597.5240, 0.0000, 90.0000, 90.0000); //Rope3
  312. SetObjectMaterial(g_Object[170], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  313. g_Object[171] = CreateObject(19464, 1774.3728, -1658.9388, 1599.6534, 0.0000, 0.0000, 90.0000); //wall104
  314. SetObjectMaterial(g_Object[171], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  315. g_Object[172] = CreateObject(19089, 1780.1225, -1669.2912, 1597.5240, 0.0000, 90.0000, 0.0000); //Rope3
  316. SetObjectMaterial(g_Object[172], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  317. g_Object[173] = CreateObject(19089, 1780.1225, -1669.2912, 1602.1643, 0.0000, 90.0000, 0.0000); //Rope3
  318. SetObjectMaterial(g_Object[173], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  319. g_Object[174] = CreateObject(19089, 1775.8933, -1669.2912, 1602.1643, 0.0000, 90.0000, 0.0000); //Rope3
  320. SetObjectMaterial(g_Object[174], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  321. g_Object[175] = CreateObject(19089, 1775.8933, -1669.2912, 1597.5244, 0.0000, 90.0000, 0.0000); //Rope3
  322. SetObjectMaterial(g_Object[175], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  323. g_Object[176] = CreateObject(19087, 1773.3718, -1665.0991, 1597.5113, 0.0000, 90.0000, 0.0000); //Rope1
  324. SetObjectMaterial(g_Object[176], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  325. g_Object[177] = CreateObject(19087, 1770.9708, -1665.0991, 1597.5113, 0.0000, 90.0000, 0.0000); //Rope1
  326. SetObjectMaterial(g_Object[177], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  327. g_Object[178] = CreateObject(19087, 1774.4624, -1665.0991, 1597.5113, 0.0000, 90.0000, 0.0000); //Rope1
  328. SetObjectMaterial(g_Object[178], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  329. g_Object[179] = CreateObject(19087, 1774.4624, -1665.0991, 1602.1717, 0.0000, 90.0000, 0.0000); //Rope1
  330. SetObjectMaterial(g_Object[179], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  331. g_Object[180] = CreateObject(19087, 1772.1025, -1665.0991, 1602.1717, 0.0000, 90.0000, 0.0000); //Rope1
  332. SetObjectMaterial(g_Object[180], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  333. g_Object[181] = CreateObject(19087, 1770.9615, -1665.0991, 1602.1717, 0.0000, 90.0000, 0.0000); //Rope1
  334. SetObjectMaterial(g_Object[181], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  335. g_Object[182] = CreateObject(19087, 1774.4626, -1662.6588, 1602.1717, 0.0000, 90.0000, 90.0000); //Rope1
  336. SetObjectMaterial(g_Object[182], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  337. g_Object[183] = CreateObject(19089, 1780.1136, -1669.2933, 1602.1649, 0.0000, 0.0000, 0.0000); //Rope3
  338. SetObjectMaterial(g_Object[183], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  339. g_Object[184] = CreateObject(19089, 1768.5235, -1669.2933, 1602.1649, 0.0000, 0.0000, 0.0000); //Rope3
  340. SetObjectMaterial(g_Object[184], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  341. g_Object[185] = CreateObject(19089, 1768.5235, -1665.0930, 1602.1649, 0.0000, 0.0000, 0.0000); //Rope3
  342. SetObjectMaterial(g_Object[185], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  343. g_Object[186] = CreateObject(19089, 1774.4444, -1665.0930, 1602.1649, 0.0000, 0.0000, 0.0000); //Rope3
  344. SetObjectMaterial(g_Object[186], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  345. g_Object[187] = CreateObject(19087, 1774.4626, -1662.6588, 1597.5111, 0.0000, 90.0000, 90.0000); //Rope1
  346. SetObjectMaterial(g_Object[187], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  347. g_Object[188] = CreateObject(19087, 1780.1324, -1669.2783, 1597.5111, 0.0000, 90.0000, 90.0000); //Rope1
  348. SetObjectMaterial(g_Object[188], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  349. g_Object[189] = CreateObject(19087, 1780.1324, -1671.7181, 1597.5111, 0.0000, 90.0000, 90.0000); //Rope1
  350. SetObjectMaterial(g_Object[189], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  351. g_Object[190] = CreateObject(19087, 1780.1324, -1673.4586, 1597.5111, 0.0000, 90.0000, 90.0000); //Rope1
  352. SetObjectMaterial(g_Object[190], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  353. g_Object[191] = CreateObject(19087, 1780.1324, -1673.3785, 1602.1715, 0.0000, 90.0000, 90.0000); //Rope1
  354. SetObjectMaterial(g_Object[191], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  355. g_Object[192] = CreateObject(19087, 1780.1324, -1670.9886, 1602.1715, 0.0000, 90.0000, 90.0000); //Rope1
  356. SetObjectMaterial(g_Object[192], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  357. g_Object[193] = CreateObject(19087, 1780.1324, -1669.2689, 1602.1715, 0.0000, 90.0000, 90.0000); //Rope1
  358. SetObjectMaterial(g_Object[193], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  359. g_Object[194] = CreateObject(19814, 1791.3695, -1670.1241, 1597.7406, 0.0000, 0.0000, -90.0000); //ElectricalOutlet2
  360. g_Object[195] = CreateObject(19814, 1791.3695, -1671.6053, 1597.7406, 0.0000, 0.0000, -90.0000); //ElectricalOutlet2
  361. g_Object[196] = CreateObject(19814, 1791.3695, -1674.0670, 1597.7406, 0.0000, 0.0000, -90.0000); //ElectricalOutlet2
  362. g_Object[197] = CreateObject(19814, 1791.3695, -1675.5776, 1597.7406, 0.0000, 0.0000, -90.0000); //ElectricalOutlet2
  363. g_Object[198] = CreateObject(19814, 1780.1280, -1675.5776, 1597.7406, 0.0000, 0.0000, 90.0000); //ElectricalOutlet2
  364. g_Object[199] = CreateObject(19814, 1780.1280, -1674.0367, 1597.7406, 0.0000, 0.0000, 90.0000); //ElectricalOutlet2
  365. g_Object[200] = CreateObject(19814, 1780.1280, -1671.5963, 1597.7406, 0.0000, 0.0000, 90.0000); //ElectricalOutlet2
  366. g_Object[201] = CreateObject(19814, 1780.1280, -1670.1053, 1597.7406, 0.0000, 0.0000, 90.0000); //ElectricalOutlet2
  367. g_Object[202] = CreateObject(2370, 1790.2346, -1660.8059, 1597.4350, 0.0000, 0.0000, 0.0000); //Shop_set_1_Table
  368. SetObjectMaterial(g_Object[202], 0, 3881, "apsecurity_sfxrf", "CJ_WOOD1", 0xFFFFFFFF);
  369. g_Object[203] = CreateObject(2370, 1790.2346, -1658.2447, 1597.4350, 0.0000, 0.0000, 0.0000); //Shop_set_1_Table
  370. SetObjectMaterial(g_Object[203], 0, 3881, "apsecurity_sfxrf", "CJ_WOOD1", 0xFFFFFFFF);
  371. g_Object[204] = CreateObject(2059, 1790.2342, -1657.9681, 1598.2893, 0.0000, 0.0000, 90.0000); //CJ_GUNSTUFF1
  372. g_Object[205] = CreateObject(2059, 1791.1148, -1657.9681, 1598.2893, 0.0000, 0.0000, 270.0000); //CJ_GUNSTUFF1
  373. g_Object[206] = CreateObject(2500, 1790.8309, -1661.0710, 1598.2921, 0.0000, 0.0000, -90.0000); //CJ_FF_COFFEE
  374. g_Object[207] = CreateObject(19835, 1790.7043, -1660.1567, 1598.3857, 0.0000, 0.0000, 0.0000); //CoffeeCup1
  375. g_Object[208] = CreateObject(19835, 1790.7043, -1659.9465, 1598.3857, 0.0000, 0.0000, 0.0000); //CoffeeCup1
  376. g_Object[209] = CreateObject(19835, 1790.5742, -1660.0566, 1598.3857, 0.0000, 0.0000, 0.0000); //CoffeeCup1
  377. g_Object[210] = CreateObject(19835, 1790.4339, -1660.7171, 1598.4256, 0.0000, 0.0000, 0.0000); //CoffeeCup1
  378. g_Object[211] = CreateObject(19835, 1790.4339, -1660.9775, 1598.4256, 0.0000, 0.0000, 0.0000); //CoffeeCup1
  379. g_Object[212] = CreateObject(19814, 1791.3780, -1661.4969, 1597.7406, 0.0000, 0.0000, -90.0000); //ElectricalOutlet2
  380. g_Object[213] = CreateObject(19401, 1768.0959, -1654.2099, 1599.0689, 0.0000, 0.0000, 90.0000); //wall049
  381. SetObjectMaterial(g_Object[213], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  382. g_Object[214] = CreateObject(19385, 1770.6986, -1654.2191, 1599.2629, 0.0000, 0.0000, 90.0000); //wall033
  383. SetObjectMaterial(g_Object[214], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  384. g_Object[215] = CreateObject(19464, 1768.4204, -1654.1711, 1602.8530, 0.0000, 0.0000, 90.0000); //wall104
  385. SetObjectMaterial(g_Object[215], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  386. g_Object[216] = CreateObject(18981, 1755.7221, -1659.3394, 1597.0246, 0.0000, 90.0000, 0.0000); //Concrete1mx25mx25m
  387. SetObjectMaterial(g_Object[216], 0, 15034, "genhotelsave", "bathtile04_int", 0xFFFFFFFF);
  388. g_Object[217] = CreateObject(19464, 1766.3719, -1657.1673, 1599.6534, 0.0000, 0.0000, 0.0000); //wall104
  389. SetObjectMaterial(g_Object[217], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  390. g_Object[218] = CreateObject(19385, 1770.6986, -1658.9206, 1599.2629, 0.0000, 0.0000, 90.0000); //wall033
  391. SetObjectMaterial(g_Object[218], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  392. g_Object[219] = CreateObject(19464, 1771.5024, -1661.8890, 1599.6534, 0.0000, 0.0000, 0.0000); //wall104
  393. SetObjectMaterial(g_Object[219], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  394. g_Object[220] = CreateObject(19464, 1774.3426, -1658.9288, 1599.6534, 0.0000, 0.0000, 90.0000); //wall104
  395. SetObjectMaterial(g_Object[220], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  396. g_Object[221] = CreateObject(19464, 1775.7329, -1658.9288, 1600.0633, 0.0000, 0.0000, 90.0000); //wall104
  397. SetObjectMaterial(g_Object[221], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  398. g_Object[222] = CreateObject(19401, 1768.0959, -1658.9204, 1599.0689, 0.0000, 0.0000, 90.0000); //wall049
  399. SetObjectMaterial(g_Object[222], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  400. g_Object[223] = CreateObject(1491, 1769.8775, -1654.2818, 1597.5134, 0.0000, 0.0000, 0.0000); //Gen_doorINT01
  401. SetObjectMaterial(g_Object[223], 0, 1569, "adam_v_doort", "ws_guardhousedoor", 0xFFFFFFFF);
  402. g_Object[224] = CreateObject(1491, 1769.9077, -1658.9118, 1597.5134, 0.0000, 0.0000, 0.0000); //Gen_doorINT01
  403. SetObjectMaterial(g_Object[224], 0, 1569, "adam_v_doort", "ws_guardhousedoor", 0xFFFFFFFF);
  404. g_Object[225] = CreateObject(19466, 1768.1019, -1658.9023, 1599.1811, 0.0000, 0.0000, 90.0000); //window001
  405. SetObjectMaterial(g_Object[225], 0, 1717, "cj_tv", "green_glass_64", 0xFF840410);
  406. g_Object[226] = CreateObject(19466, 1768.1019, -1654.2325, 1599.1811, 0.0000, 0.0000, 90.0000); //window001
  407. SetObjectMaterial(g_Object[226], 0, 1717, "cj_tv", "green_glass_64", 0xFF840410);
  408. g_Object[227] = CreateObject(19087, 1769.2989, -1654.2370, 1599.8797, 0.0000, 90.0000, 0.0000); //Rope1
  409. SetObjectMaterial(g_Object[227], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  410. g_Object[228] = CreateObject(19087, 1769.2989, -1654.2370, 1599.9299, 0.0000, 90.0000, 0.0000); //Rope1
  411. SetObjectMaterial(g_Object[228], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  412. g_Object[229] = CreateObject(19087, 1769.2989, -1654.2370, 1599.8298, 0.0000, 90.0000, 0.0000); //Rope1
  413. SetObjectMaterial(g_Object[229], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  414. g_Object[230] = CreateObject(19087, 1769.2989, -1654.2370, 1599.7796, 0.0000, 90.0000, 0.0000); //Rope1
  415. SetObjectMaterial(g_Object[230], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  416. g_Object[231] = CreateObject(19087, 1769.2989, -1654.2370, 1599.7297, 0.0000, 90.0000, 0.0000); //Rope1
  417. SetObjectMaterial(g_Object[231], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  418. g_Object[232] = CreateObject(19087, 1769.2989, -1654.2370, 1599.6795, 0.0000, 90.0000, 0.0000); //Rope1
  419. SetObjectMaterial(g_Object[232], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  420. g_Object[233] = CreateObject(19087, 1769.2989, -1654.2370, 1599.6296, 0.0000, 90.0000, 0.0000); //Rope1
  421. SetObjectMaterial(g_Object[233], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  422. g_Object[234] = CreateObject(19087, 1768.9887, -1654.2370, 1599.9599, 0.0000, 0.0000, 0.0000); //Rope1
  423. SetObjectMaterial(g_Object[234], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  424. g_Object[235] = CreateObject(19087, 1767.1982, -1654.2370, 1599.9599, 0.0000, 0.0000, 0.0000); //Rope1
  425. SetObjectMaterial(g_Object[235], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  426. g_Object[236] = CreateObject(19087, 1769.0190, -1654.2370, 1598.5191, 0.0000, 90.0000, 0.0000); //Rope1
  427. SetObjectMaterial(g_Object[236], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  428. g_Object[237] = CreateObject(19087, 1769.0190, -1658.9071, 1598.5191, 0.0000, 90.0000, 0.0000); //Rope1
  429. SetObjectMaterial(g_Object[237], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  430. g_Object[238] = CreateObject(19087, 1768.9890, -1658.9071, 1600.0306, 0.0000, 0.0000, 0.0000); //Rope1
  431. SetObjectMaterial(g_Object[238], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  432. g_Object[239] = CreateObject(19087, 1767.1986, -1658.9071, 1600.0306, 0.0000, 0.0000, 0.0000); //Rope1
  433. SetObjectMaterial(g_Object[239], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  434. g_Object[240] = CreateObject(19087, 1768.9995, -1658.9071, 1599.9305, 0.0000, 90.0000, 0.0000); //Rope1
  435. SetObjectMaterial(g_Object[240], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  436. g_Object[241] = CreateObject(19087, 1768.9995, -1658.9071, 1599.8806, 0.0000, 90.0000, 0.0000); //Rope1
  437. SetObjectMaterial(g_Object[241], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  438. g_Object[242] = CreateObject(19087, 1768.9995, -1658.9071, 1599.8304, 0.0000, 90.0000, 0.0000); //Rope1
  439. SetObjectMaterial(g_Object[242], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  440. g_Object[243] = CreateObject(19087, 1768.9995, -1658.9071, 1599.7805, 0.0000, 90.0000, 0.0000); //Rope1
  441. SetObjectMaterial(g_Object[243], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  442. g_Object[244] = CreateObject(19087, 1768.9995, -1658.9071, 1599.7303, 0.0000, 90.0000, 0.0000); //Rope1
  443. SetObjectMaterial(g_Object[244], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  444. g_Object[245] = CreateObject(19087, 1768.9995, -1658.9071, 1599.6804, 0.0000, 90.0000, 0.0000); //Rope1
  445. SetObjectMaterial(g_Object[245], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  446. g_Object[246] = CreateObject(19087, 1768.9995, -1658.9071, 1599.6302, 0.0000, 90.0000, 0.0000); //Rope1
  447. SetObjectMaterial(g_Object[246], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  448. g_Object[247] = CreateObject(19087, 1768.0788, -1658.9071, 1599.6311, 0.0000, 0.0000, 0.0000); //Rope1
  449. SetObjectMaterial(g_Object[247], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  450. g_Object[248] = CreateObject(19087, 1768.0788, -1654.2368, 1599.6311, 0.0000, 0.0000, 0.0000); //Rope1
  451. SetObjectMaterial(g_Object[248], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  452. g_Object[249] = CreateObject(19464, 1771.5024, -1651.1180, 1599.6534, 0.0000, 0.0000, 0.0000); //wall104
  453. SetObjectMaterial(g_Object[249], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  454. g_Object[250] = CreateObject(2162, 1767.6540, -1659.0609, 1597.4991, 0.0000, 0.0000, 0.0000); //MED_OFFICE_UNIT_1
  455. g_Object[251] = CreateObject(2162, 1768.4648, -1654.0814, 1597.4991, 0.0000, 0.0000, 180.0000); //MED_OFFICE_UNIT_1
  456. g_Object[252] = CreateObject(2164, 1767.2242, -1647.7647, 1597.5020, 0.0000, 0.0000, 0.0000); //MED_OFFICE_UNIT_5
  457. g_Object[253] = CreateObject(1811, 1770.8781, -1651.5783, 1597.9641, 0.0000, 0.0000, -83.0998); //MED_DIN_CHAIR_5
  458. g_Object[254] = CreateObject(19464, 1766.6219, -1651.1579, 1599.6534, 0.0000, 0.0000, 0.0000); //wall104
  459. SetObjectMaterial(g_Object[254], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  460. g_Object[255] = CreateObject(19464, 1768.9521, -1647.6367, 1599.6534, 0.0000, 0.0000, 90.0000); //wall104
  461. SetObjectMaterial(g_Object[255], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  462. g_Object[256] = CreateObject(18981, 1780.7021, -1638.3402, 1597.0246, 0.0000, 90.0000, 0.0000); //Concrete1mx25mx25m
  463. SetObjectMaterial(g_Object[256], 0, 15034, "genhotelsave", "bathtile04_int", 0xFFFFFFFF);
  464. g_Object[257] = CreateObject(2603, 1767.2491, -1651.5534, 1597.8842, 0.0000, 0.0000, 0.0000); //Police_Cell_Bed
  465. g_Object[258] = CreateObject(2166, 1770.8592, -1648.8828, 1597.4858, 0.0000, 0.0000, -180.0000); //MED_OFFICE_DESK_2
  466. g_Object[259] = CreateObject(1811, 1769.7425, -1651.5504, 1597.9641, 0.0000, 0.0000, -102.5998); //MED_DIN_CHAIR_5
  467. g_Object[260] = CreateObject(1714, 1769.9414, -1648.4853, 1597.4981, 0.0000, 0.0000, 0.0000); //kb_swivelchair1
  468. g_Object[261] = CreateObject(2190, 1771.1677, -1649.2585, 1598.3287, 0.0000, 0.0000, -105.5998); //PC_1
  469. g_Object[262] = CreateObject(2855, 1769.6297, -1650.0024, 1598.2408, 0.0000, 0.0000, 0.0000); //gb_bedmags05
  470. g_Object[263] = CreateObject(19464, 1771.5024, -1646.3481, 1599.6534, 0.0000, 0.0000, 0.0000); //wall104
  471. SetObjectMaterial(g_Object[263], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  472. g_Object[264] = CreateObject(19464, 1766.6219, -1645.6190, 1599.6534, 0.0000, 0.0000, 0.0000); //wall104
  473. SetObjectMaterial(g_Object[264], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  474. g_Object[265] = CreateObject(2715, 1769.7628, -1647.7878, 1599.5958, 0.0000, 0.0000, 0.0000); //CJ_DON_POSTER
  475. SetObjectMaterial(g_Object[265], 0, 7088, "casinoshops1", "hosp02_law", 0xFFFFFFFF);
  476. g_Object[266] = CreateObject(2715, 1768.6728, -1647.7878, 1599.5958, 0.0000, 0.0000, 0.0000); //CJ_DON_POSTER
  477. SetObjectMaterial(g_Object[266], 0, 7088, "casinoshops1", "hosp02_law", 0xFFFFFFFF);
  478. g_Object[267] = CreateObject(2715, 1770.1225, -1647.7878, 1599.5958, 0.0000, 0.0000, 0.0000); //CJ_DON_POSTER
  479. SetObjectMaterial(g_Object[267], 0, 7088, "casinoshops1", "hosp02_law", 0xFFFFFFFF);
  480. g_Object[268] = CreateObject(19786, 1766.6196, -1651.0482, 1599.8569, 0.0000, 0.0000, -270.0000); //LCDTVBig1
  481. SetObjectMaterial(g_Object[268], 1, 5708, "hospital_lawn", "allsaints2_law copy", 0xFFFFFFFF);
  482. g_Object[269] = CreateObject(19786, 1771.4798, -1651.0482, 1599.8569, 0.0000, 0.0000, -90.0000); //LCDTVBig1
  483. SetObjectMaterial(g_Object[269], 1, 5708, "hospital_lawn", "allsaints2_law copy", 0xFFFFFFFF);
  484. g_Object[270] = CreateObject(19175, 1766.6632, -1656.3048, 1600.3094, 0.0000, 0.0000, 90.0000); //SAMPPicture4
  485. SetObjectMaterialText(g_Object[270], "+", 0, 90, "Arial", 170, 1, 0xFF840410, 0x0, 1);
  486. SetObjectMaterial(g_Object[270], 1, 0, "INVALID", "INVALID", 0xFFFFFFFF);
  487. g_Object[271] = CreateObject(19089, 1766.4915, -1654.3227, 1602.1955, 0.0000, 0.0000, 0.0000); //Rope3
  488. SetObjectMaterial(g_Object[271], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  489. g_Object[272] = CreateObject(19089, 1773.8620, -1654.3331, 1602.1655, 0.0000, 90.0000, 0.0000); //Rope3
  490. SetObjectMaterial(g_Object[272], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  491. g_Object[273] = CreateObject(19089, 1773.8620, -1654.3331, 1597.5240, 0.0000, 90.0000, 0.0000); //Rope3
  492. SetObjectMaterial(g_Object[273], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  493. g_Object[274] = CreateObject(19814, 1769.4664, -1654.1253, 1597.7506, 0.0000, 0.0000, -180.0000); //ElectricalOutlet2
  494. g_Object[275] = CreateObject(19814, 1771.1572, -1647.7644, 1597.7506, 0.0000, 0.0000, 0.0000); //ElectricalOutlet2
  495. g_Object[276] = CreateObject(19814, 1768.8369, -1647.7644, 1597.7506, 0.0000, 0.0000, 0.0000); //ElectricalOutlet2
  496. g_Object[277] = CreateObject(19814, 1766.9267, -1654.0649, 1597.7506, 0.0000, 0.0000, -180.0000); //ElectricalOutlet2
  497. g_Object[278] = CreateObject(19089, 1771.4432, -1654.0428, 1602.1655, 0.0000, 90.0000, 0.0000); //Rope3
  498. SetObjectMaterial(g_Object[278], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  499. g_Object[279] = CreateObject(19089, 1771.3730, -1646.6729, 1602.1655, 0.0000, 90.0000, 90.0000); //Rope3
  500. SetObjectMaterial(g_Object[279], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  501. g_Object[280] = CreateObject(19089, 1766.7528, -1646.6729, 1602.1655, 0.0000, 90.0000, 90.0000); //Rope3
  502. SetObjectMaterial(g_Object[280], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  503. g_Object[281] = CreateObject(19089, 1774.0229, -1647.7733, 1602.1655, 0.0000, 90.0000, 0.0000); //Rope3
  504. SetObjectMaterial(g_Object[281], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  505. g_Object[282] = CreateObject(19089, 1774.0229, -1647.7733, 1597.5251, 0.0000, 90.0000, 0.0000); //Rope3
  506. SetObjectMaterial(g_Object[282], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  507. g_Object[283] = CreateObject(19089, 1771.3725, -1646.9323, 1597.5251, 0.0000, 90.0000, 90.0000); //Rope3
  508. SetObjectMaterial(g_Object[283], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  509. g_Object[284] = CreateObject(19089, 1766.7623, -1646.8824, 1597.5251, 0.0000, 90.0000, 90.0000); //Rope3
  510. SetObjectMaterial(g_Object[284], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  511. g_Object[285] = CreateObject(19089, 1768.9532, -1654.1229, 1597.5251, 0.0000, 90.0000, 0.0000); //Rope3
  512. SetObjectMaterial(g_Object[285], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  513. g_Object[286] = CreateObject(19089, 1766.7524, -1647.7723, 1602.2155, 0.0000, 0.0000, 0.0000); //Rope3
  514. SetObjectMaterial(g_Object[286], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  515. g_Object[287] = CreateObject(19089, 1771.3719, -1647.7723, 1602.2155, 0.0000, 0.0000, 0.0000); //Rope3
  516. SetObjectMaterial(g_Object[287], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  517. g_Object[288] = CreateObject(19089, 1771.3719, -1654.0323, 1602.2155, 0.0000, 0.0000, 0.0000); //Rope3
  518. SetObjectMaterial(g_Object[288], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  519. g_Object[289] = CreateObject(19089, 1766.7606, -1654.0323, 1602.2155, 0.0000, 0.0000, 0.0000); //Rope3
  520. SetObjectMaterial(g_Object[289], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  521. g_Object[290] = CreateObject(19814, 1766.5174, -1654.6844, 1597.8205, 0.0000, 0.0000, 90.0000); //ElectricalOutlet2
  522. g_Object[291] = CreateObject(1753, 1766.9404, -1657.6175, 1597.4865, 0.0000, 0.0000, 90.0000); //SWANK_COUCH_1
  523. SetObjectMaterial(g_Object[291], 0, 1714, "cj_office", "est_chair", 0xFFFFFFFF);
  524. g_Object[292] = CreateObject(19814, 1766.5174, -1658.4444, 1597.8205, 0.0000, 0.0000, 90.0000); //ElectricalOutlet2
  525. g_Object[293] = CreateObject(2603, 1767.2491, -1661.8934, 1597.8842, 0.0000, 0.0000, 0.0000); //Police_Cell_Bed
  526. g_Object[294] = CreateObject(19464, 1766.6219, -1661.9675, 1599.6534, 0.0000, 0.0000, 0.0000); //wall104
  527. SetObjectMaterial(g_Object[294], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  528. g_Object[295] = CreateObject(19464, 1769.4715, -1664.9583, 1599.6534, 0.0000, 0.0000, 90.0000); //wall104
  529. SetObjectMaterial(g_Object[295], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  530. g_Object[296] = CreateObject(2164, 1768.0345, -1664.7954, 1597.5020, 0.0000, 0.0000, 180.0000); //MED_OFFICE_UNIT_5
  531. g_Object[297] = CreateObject(2166, 1769.9392, -1663.0423, 1597.4858, 0.0000, 0.0000, -90.0000); //MED_OFFICE_DESK_2
  532. g_Object[298] = CreateObject(2855, 1769.6599, -1662.8221, 1598.2408, 0.0000, 0.0000, 0.0000); //gb_bedmags05
  533. g_Object[299] = CreateObject(2190, 1771.0465, -1664.0085, 1598.3287, 0.0000, 0.0000, -105.5998); //PC_1
  534. g_Object[300] = CreateObject(1714, 1769.8211, -1664.1960, 1597.4981, 0.0000, 0.0000, 180.0000); //kb_swivelchair1
  535. g_Object[301] = CreateObject(1811, 1769.6346, -1661.4736, 1597.9641, 0.0000, 0.0000, 102.5998); //MED_DIN_CHAIR_5
  536. g_Object[302] = CreateObject(1811, 1770.6677, -1661.4648, 1597.9641, 0.0000, 0.0000, 83.0998); //MED_DIN_CHAIR_5
  537. g_Object[303] = CreateObject(19814, 1768.7159, -1664.8243, 1597.7506, 0.0000, 0.0000, -180.0000); //ElectricalOutlet2
  538. g_Object[304] = CreateObject(19814, 1770.9466, -1664.8243, 1597.7506, 0.0000, 0.0000, -180.0000); //ElectricalOutlet2
  539. g_Object[305] = CreateObject(19814, 1769.4968, -1659.0345, 1597.7506, 0.0000, 0.0000, 0.0000); //ElectricalOutlet2
  540. g_Object[306] = CreateObject(19814, 1766.9460, -1659.0345, 1597.7506, 0.0000, 0.0000, 0.0000); //ElectricalOutlet2
  541. g_Object[307] = CreateObject(19786, 1771.4798, -1661.7082, 1599.8569, 0.0000, 0.0000, -90.0000); //LCDTVBig1
  542. SetObjectMaterial(g_Object[307], 1, 5708, "hospital_lawn", "allsaints2_law copy", 0xFFFFFFFF);
  543. g_Object[308] = CreateObject(19786, 1766.6291, -1661.7082, 1599.8569, 0.0000, 0.0000, 90.0000); //LCDTVBig1
  544. SetObjectMaterial(g_Object[308], 1, 5708, "hospital_lawn", "allsaints2_law copy", 0xFFFFFFFF);
  545. g_Object[309] = CreateObject(2715, 1768.6728, -1664.8580, 1599.5958, 0.0000, 0.0000, 0.0000); //CJ_DON_POSTER
  546. SetObjectMaterial(g_Object[309], 0, 7088, "casinoshops1", "hosp02_law", 0xFFFFFFFF);
  547. g_Object[310] = CreateObject(2715, 1769.7434, -1664.8580, 1599.5958, 0.0000, 0.0000, 0.0000); //CJ_DON_POSTER
  548. SetObjectMaterial(g_Object[310], 0, 7088, "casinoshops1", "hosp02_law", 0xFFFFFFFF);
  549. g_Object[311] = CreateObject(2715, 1768.3139, -1664.8580, 1599.5958, 0.0000, 0.0000, 0.0000); //CJ_DON_POSTER
  550. SetObjectMaterial(g_Object[311], 0, 7088, "casinoshops1", "hosp02_law", 0xFFFFFFFF);
  551. g_Object[312] = CreateObject(18981, 1755.7127, -1663.3398, 1602.6667, 0.0000, 90.0000, 0.0000); //Concrete1mx25mx25m
  552. SetObjectMaterial(g_Object[312], 0, 18027, "cj_barb2", "tile_test3", 0xFFFFFFFF);
  553. g_Object[313] = CreateObject(18981, 1759.6729, -1638.3393, 1602.6667, 0.0000, 90.0000, 0.0000); //Concrete1mx25mx25m
  554. SetObjectMaterial(g_Object[313], 0, 18027, "cj_barb2", "tile_test3", 0xFFFFFFFF);
  555. g_Object[314] = CreateObject(19464, 1768.4204, -1658.9309, 1602.8530, 0.0000, 0.0000, 90.0000); //wall104
  556. SetObjectMaterial(g_Object[314], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  557. g_Object[315] = CreateObject(19089, 1766.5030, -1658.7833, 1602.1955, 0.0000, 0.0000, 0.0000); //Rope3
  558. SetObjectMaterial(g_Object[315], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  559. g_Object[316] = CreateObject(19089, 1771.3829, -1658.7929, 1602.1955, 0.0000, 0.0000, 0.0000); //Rope3
  560. SetObjectMaterial(g_Object[316], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  561. g_Object[317] = CreateObject(19089, 1778.6922, -1658.7929, 1602.1955, 0.0000, 0.0000, 0.0000); //Rope3
  562. SetObjectMaterial(g_Object[317], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  563. g_Object[318] = CreateObject(19087, 1776.2370, -1658.7929, 1597.5249, 0.0000, 90.0000, 0.0000); //Rope1
  564. SetObjectMaterial(g_Object[318], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  565. g_Object[319] = CreateObject(19087, 1773.8354, -1658.7929, 1597.5249, 0.0000, 90.0000, 0.0000); //Rope1
  566. SetObjectMaterial(g_Object[319], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  567. g_Object[320] = CreateObject(19087, 1778.6175, -1658.7929, 1597.5249, 0.0000, 90.0000, 0.0000); //Rope1
  568. SetObjectMaterial(g_Object[320], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  569. g_Object[321] = CreateObject(19087, 1778.6876, -1658.7929, 1597.5249, 0.0000, 90.0000, 0.0000); //Rope1
  570. SetObjectMaterial(g_Object[321], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  571. g_Object[322] = CreateObject(19089, 1778.6922, -1658.7929, 1602.1656, 0.0000, 90.0000, 0.0000); //Rope3
  572. SetObjectMaterial(g_Object[322], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  573. g_Object[323] = CreateObject(19089, 1771.5621, -1658.7932, 1602.1556, 0.0000, 90.0000, 0.0000); //Rope3
  574. SetObjectMaterial(g_Object[323], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  575. g_Object[324] = CreateObject(19089, 1766.5035, -1654.3127, 1602.1550, 0.0000, 90.0000, 90.0000); //Rope3
  576. SetObjectMaterial(g_Object[324], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  577. g_Object[325] = CreateObject(19089, 1766.5035, -1654.3127, 1597.5344, 0.0000, 90.0000, 90.0000); //Rope3
  578. SetObjectMaterial(g_Object[325], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  579. g_Object[326] = CreateObject(19089, 1769.9244, -1658.8138, 1597.5344, 0.0000, 90.0000, 0.0000); //Rope3
  580. SetObjectMaterial(g_Object[326], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  581. g_Object[327] = CreateObject(19786, 1775.0683, -1658.9046, 1600.0968, 0.0000, 0.0000, 180.0000); //LCDTVBig1
  582. SetObjectMaterial(g_Object[327], 0, 1414, "break_street1", "CJ_TV_SCREEN", 0xFFFFFFFF);
  583. SetObjectMaterial(g_Object[327], 1, 5708, "hospital_lawn", "allsaints2_law copy", 0xFFFFFFFF);
  584. g_Object[328] = CreateObject(19089, 1771.3829, -1659.0729, 1602.1955, 0.0000, 0.0000, 0.0000); //Rope3
  585. SetObjectMaterial(g_Object[328], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  586. g_Object[329] = CreateObject(19089, 1766.7525, -1659.0729, 1602.1955, 0.0000, 0.0000, 0.0000); //Rope3
  587. SetObjectMaterial(g_Object[329], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  588. g_Object[330] = CreateObject(19089, 1766.7525, -1664.8231, 1602.1955, 0.0000, 0.0000, 0.0000); //Rope3
  589. SetObjectMaterial(g_Object[330], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  590. g_Object[331] = CreateObject(19089, 1771.3630, -1664.8231, 1602.1955, 0.0000, 0.0000, 0.0000); //Rope3
  591. SetObjectMaterial(g_Object[331], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  592. g_Object[332] = CreateObject(19089, 1771.4326, -1664.8231, 1602.1555, 0.0000, 90.0000, 0.0000); //Rope3
  593. SetObjectMaterial(g_Object[332], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  594. g_Object[333] = CreateObject(19089, 1771.4326, -1664.8231, 1597.5250, 0.0000, 90.0000, 0.0000); //Rope3
  595. SetObjectMaterial(g_Object[333], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  596. g_Object[334] = CreateObject(19089, 1771.5134, -1659.0742, 1602.1555, 0.0000, 90.0000, 0.0000); //Rope3
  597. SetObjectMaterial(g_Object[334], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  598. g_Object[335] = CreateObject(19087, 1766.7623, -1660.1367, 1597.5284, 0.0000, 90.0000, 90.0000); //Rope1
  599. SetObjectMaterial(g_Object[335], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  600. g_Object[336] = CreateObject(19087, 1766.7623, -1662.5671, 1597.5284, 0.0000, 90.0000, 90.0000); //Rope1
  601. SetObjectMaterial(g_Object[336], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  602. g_Object[337] = CreateObject(19087, 1766.7623, -1659.0256, 1597.5284, 0.0000, 90.0000, 90.0000); //Rope1
  603. SetObjectMaterial(g_Object[337], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  604. g_Object[338] = CreateObject(19087, 1766.7623, -1659.0256, 1602.1486, 0.0000, 90.0000, 90.0000); //Rope1
  605. SetObjectMaterial(g_Object[338], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  606. g_Object[339] = CreateObject(19087, 1766.7623, -1661.4356, 1602.1486, 0.0000, 90.0000, 90.0000); //Rope1
  607. SetObjectMaterial(g_Object[339], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  608. g_Object[340] = CreateObject(19087, 1766.7623, -1662.3762, 1602.1486, 0.0000, 90.0000, 90.0000); //Rope1
  609. SetObjectMaterial(g_Object[340], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  610. g_Object[341] = CreateObject(19087, 1771.3725, -1662.3762, 1602.1486, 0.0000, 90.0000, 90.0000); //Rope1
  611. SetObjectMaterial(g_Object[341], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  612. g_Object[342] = CreateObject(19087, 1771.3725, -1659.9254, 1602.1486, 0.0000, 90.0000, 90.0000); //Rope1
  613. SetObjectMaterial(g_Object[342], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  614. g_Object[343] = CreateObject(19087, 1771.3725, -1659.0649, 1602.1486, 0.0000, 90.0000, 90.0000); //Rope1
  615. SetObjectMaterial(g_Object[343], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  616. g_Object[344] = CreateObject(19087, 1771.3725, -1659.0649, 1597.5285, 0.0000, 90.0000, 90.0000); //Rope1
  617. SetObjectMaterial(g_Object[344], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  618. g_Object[345] = CreateObject(19087, 1771.3725, -1661.4747, 1597.5285, 0.0000, 90.0000, 90.0000); //Rope1
  619. SetObjectMaterial(g_Object[345], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  620. g_Object[346] = CreateObject(19087, 1771.3725, -1662.3552, 1597.5285, 0.0000, 90.0000, 90.0000); //Rope1
  621. SetObjectMaterial(g_Object[346], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  622. g_Object[347] = CreateObject(19087, 1769.1823, -1659.0153, 1597.5285, 0.0000, 90.0000, 0.0000); //Rope1
  623. SetObjectMaterial(g_Object[347], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  624. g_Object[348] = CreateObject(19087, 1769.9431, -1659.0153, 1597.5285, 0.0000, 90.0000, 0.0000); //Rope1
  625. SetObjectMaterial(g_Object[348], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  626. g_Object[349] = CreateObject(19464, 1770.7626, -1668.0281, 1599.6534, 0.0000, 0.0000, 0.0000); //wall104
  627. SetObjectMaterial(g_Object[349], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  628. g_Object[350] = CreateObject(19089, 1770.8933, -1665.0891, 1602.1643, 0.0000, 90.0000, 90.0000); //Rope3
  629. SetObjectMaterial(g_Object[350], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  630. g_Object[351] = CreateObject(19089, 1770.8933, -1665.0891, 1597.5240, 0.0000, 90.0000, 90.0000); //Rope3
  631. SetObjectMaterial(g_Object[351], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  632. g_Object[352] = CreateObject(19089, 1770.8933, -1665.0891, 1602.2248, 0.0000, 0.0000, 0.0000); //Rope3
  633. SetObjectMaterial(g_Object[352], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  634. g_Object[353] = CreateObject(19089, 1770.8933, -1669.2694, 1602.2248, 0.0000, 0.0000, 0.0000); //Rope3
  635. SetObjectMaterial(g_Object[353], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  636. g_Object[354] = CreateObject(19786, 1770.8098, -1667.0327, 1600.0968, 0.0000, 0.0000, 90.0000); //LCDTVBig1
  637. SetObjectMaterial(g_Object[354], 0, 1414, "break_street1", "CJ_TV_SCREEN", 0xFFFFFFFF);
  638. SetObjectMaterial(g_Object[354], 1, 5708, "hospital_lawn", "allsaints2_law copy", 0xFFFFFFFF);
  639. g_Object[355] = CreateObject(19175, 1778.5578, -1669.2661, 1600.5194, 0.0000, 0.0000, 180.0000); //SAMPPicture4
  640. SetObjectMaterial(g_Object[355], 0, 2266, "picture_frame", "CJ_PAINTING21", 0xFFFFFFFF);
  641. SetObjectMaterial(g_Object[355], 1, 0, "INVALID", "INVALID", 0xFFFFFFFF);
  642. g_Object[356] = CreateObject(19175, 1772.6472, -1669.2661, 1600.5194, 0.0000, 0.0000, 180.0000); //SAMPPicture4
  643. SetObjectMaterial(g_Object[356], 0, 2266, "picture_frame", "CJ_PAINTING21", 0xFFFFFFFF);
  644. SetObjectMaterial(g_Object[356], 1, 0, "INVALID", "INVALID", 0xFFFFFFFF);
  645. g_Object[357] = CreateObject(19175, 1775.6873, -1669.2661, 1600.5194, 0.0000, 0.0000, 180.0000); //SAMPPicture4
  646. SetObjectMaterial(g_Object[357], 0, 2254, "picture_frame_clip", "CJ_PAINTING24", 0xFFFFFFFF);
  647. SetObjectMaterial(g_Object[357], 1, 0, "INVALID", "INVALID", 0xFFFFFFFF);
  648. g_Object[358] = CreateObject(18075, 1785.3543, -1659.5148, 1602.1805, 0.0000, 0.0000, 0.0000); //lightD
  649. g_Object[359] = CreateObject(19175, 1772.7270, -1665.0964, 1599.9693, 0.0000, 0.0000, 0.0000); //SAMPPicture4
  650. SetObjectMaterial(g_Object[359], 0, 14737, "whorewallstuff", "ah_painting2", 0xFFFFFFFF);
  651. SetObjectMaterial(g_Object[359], 1, 0, "INVALID", "INVALID", 0xFFFFFFFF);
  652. g_Object[360] = CreateObject(18075, 1785.3543, -1668.0249, 1602.1805, 0.0000, 0.0000, 0.0000); //lightD
  653. g_Object[361] = CreateObject(18075, 1774.2144, -1669.9161, 1602.1805, 0.0000, 0.0000, 90.0000); //lightD
  654. g_Object[362] = CreateObject(18075, 1771.5142, -1652.7543, 1602.1805, 0.0000, 0.0000, 0.0000); //lightD
  655. g_Object[363] = CreateObject(18075, 1765.2325, -1664.5657, 1602.1805, 0.0000, 0.0000, 90.0000); //lightD
  656. g_Object[364] = CreateObject(19089, 1788.3948, -1675.8343, 1602.1551, 0.0000, 90.0000, 0.0000); //Rope3
  657. SetObjectMaterial(g_Object[364], 0, 10765, "airportgnd_sfse", "white", 0xFF000000);
  658. g_Object[365] = CreateObject(19089, 1788.3948, -1675.8343, 1601.5446, 0.0000, 90.0000, 0.0000); //Rope3
  659. SetObjectMaterial(g_Object[365], 0, 10765, "airportgnd_sfse", "white", 0xFF000000);
  660. g_Object[366] = CreateObject(19089, 1788.3948, -1675.8343, 1598.5643, 0.0000, 90.0000, 0.0000); //Rope3
  661. SetObjectMaterial(g_Object[366], 0, 10765, "airportgnd_sfse", "white", 0xFF000000);
  662. g_Object[367] = CreateObject(11711, 1791.3994, -1664.5919, 1600.3543, 0.0000, 0.0000, 90.0000); //ExitSign1
  663. g_Object[368] = CreateObject(11711, 1791.3994, -1665.9527, 1600.3543, 0.0000, 0.0000, 270.0000); //ExitSign1
RAW Paste Data
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