synth17dm

Fallout London 65 mods 32 plugins - fallout4.ini 28.09.2024

Sep 28th, 2024
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  1. [Archive]
  2. SCellResourceIndexFileList=Fallout4.cdx, LondonWorldSpace.cdx
  3. SGeometryPackageList=Fallout4 - Geometry.csg, LondonWorldSpace - Geometry.csg
  4. SResourceArchiveList=Fallout4 - Voices.ba2, Fallout4 - Meshes.ba2, Fallout4 - MeshesExtra.ba2, Fallout4 - Misc.ba2, Fallout4 - Sounds.ba2, Fallout4 - Materials.ba2, LondonWorldSpace - Sounds.ba2, LondonWorldSpace - Misc.ba2, LondonWorldSpace - Materials.ba2, LondonWorldSpace - Voices.ba2, LondonWorldSpace - VoicesExtra.ba2, LondonWorldSpace - Meshes.ba2, LondonWorldSpace - MeshesExtra.ba2, LondonWorldSpace - MeshesLOD.ba2
  5. SResourceArchiveList2=Fallout4 - Animations.ba2, LondonWorldSpace - Animations.ba2
  6. SResourceArchiveMemoryCacheList=Fallout4 - Misc.ba2, Fallout4 - Shaders.ba2, Fallout4 - Interface.ba2, Fallout4 - Materials.ba2, LondonWorldSpace - Misc.ba2, LondonWorldSpace - Interface.ba2, LondonWorldSpace - Materials.ba2
  7. bInvalidateOlderFiles=1
  8. sResourceDataDirsFinal=
  9. sResourceIndexFileList=Fallout4 - Textures1.ba2, Fallout4 - Textures2.ba2, Fallout4 - Textures3.ba2, Fallout4 - Textures4.ba2, Fallout4 - Textures5.ba2, Fallout4 - Textures6.ba2, Fallout4 - Textures7.ba2, Fallout4 - Textures8.ba2, Fallout4 - Textures9.ba2, LondonWorldSpace - Textures1.ba2, LondonWorldSpace - Textures2.ba2, LondonWorldSpace - Textures3.ba2, LondonWorldSpace - Textures4.ba2, LondonWorldSpace - Textures5.ba2, LondonWorldSpace - Textures6.ba2, LondonWorldSpace - Textures7.ba2, LondonWorldSpace - Textures8.ba2, LondonWorldSpace - Textures9.ba2, LondonWorldSpace - Textures10.ba2, LondonWorldSpace - Textures11.ba2, LondonWorldSpace - Textures12.ba2, LondonWorldSpace - Textures13.ba2
  10. sResourceStartUpArchiveList=Fallout4 - Startup.ba2, Fallout4 - Shaders.ba2, Fallout4 - Interface.ba2, LondonWorldSpace - Interface.ba2
  11.  
  12. [Audio]
  13. bEnableAudio=1
  14.  
  15. [Bethesda.net]
  16. bEnablePlatform=1
  17.  
  18. [Camera]
  19. f3rdPersonAimFOV=70
  20. fMouseWheelZoomSpeed=3.0
  21.  
  22. [Combat]
  23. bDisableCombatDialogue=0
  24. bForceNPCsUseAmmo=0
  25.  
  26. [Controls]
  27. bBackgroundMouse=0
  28. fEnterWorkshopDelay=1.5000
  29. fIronSightsPitchSpeedRatio=1
  30. fMouseHeadingXScale=.021
  31. fMouseHeadingYScale=.021
  32. fPipboyLightDelay=0.3000
  33. fPitchSpeedRatio=1
  34. fPowerArmorExitDelay=0.4000
  35. fThrowDelay=0.3000
  36. fZKeyDelay=0.2000
  37.  
  38. [Decals]
  39. bDecals=1
  40. bSkinnedDecals=1
  41. uMaxSkinDecalPerActor=60
  42. uMaxSkinDecals=100
  43.  
  44. [Display]
  45. bDynamicObjectQueryManager=1
  46. bMultiThreadedAccumulation=1
  47. bMultiThreadedRenderingUNP=1
  48. bScreenshotToClipboard=0
  49. bScreenshotToFile=1
  50. bUsePreCulledObjects=1
  51. fDecalLOD0=12288
  52. fDecalLifetime=300
  53. fDefault1stPersonFOV=80
  54. fDefaultWorldFOV=70
  55. fPipboyScreenDiffuseIntensity=0.150
  56. fPipboyScreenDiffuseIntensityPA=1.0000
  57. fPipboyScreenEmitIntensity=1.2500
  58. fPipboyScreenEmitIntensityPA=3.000
  59. fSAOBias=0.6
  60. fSAOIntensity=7.1
  61. fSAORadius=108.2
  62. fSunShadowUpdateTime=0.025
  63. fSunUpdateThreshold=1
  64. sScreenShotBaseName=C:\GAMES\Fallout 4\screens
  65.  
  66. [Gameplay]
  67. bHealthBarShowing=0
  68. fPlayerDisableSprintingLoadingCellDistance=0
  69.  
  70. [General]
  71. bAlwaysActive=1
  72. bBackgroundLoadVMData=1
  73. bBorderRegionsEnabled=1
  74. bDisableAllGore=0
  75. bForceUpdateDiffuseOnly=0
  76. bPlayMainmenuMusic=1
  77. bSaveGameOnQuitToMainMenu=1
  78. bUseCombinedObjects=1
  79. fChancesToPlayAlternateIntro=0.2
  80. fEncumberedReminderTimer=30.0
  81. fFlickeringLightDistance=1024.0
  82. iNumHWThreads=6
  83. iTextureDegradeDistance0=1280
  84. iTextureDegradeDistance1=1792
  85. iTextureUpgradeDistance0=1024
  86. iTextureUpgradeDistance1=1536
  87. sIntroSequence=GameIntro_V3_B.bk2
  88. sLanguage=ru
  89. sMainMenuMusic=\Data\Music\Special\MUS_MainTheme.xwm
  90. sStartingConsoleCommand=cl off
  91. uExterior Cell Buffer=47
  92. uMainMenuDelayBeforeAllowSkip=5000
  93.  
  94. [Grass]
  95. bAllowCreateGrass=1
  96. bAllowLoadGrass=0
  97. bDrawShaderGrass=1
  98. fGrassFadeRange=14128
  99. fGrassWindMagnitudeMax=125
  100. fGrassWindMagnitudeMin=5
  101. iMaxGrassTypesPerTexure=4
  102. iMinGrassSize=20
  103.  
  104. [HairLighting]
  105. fHairPrimSpecPow=125.0
  106. fHairPrimSpecScale=0.02
  107. fHairPrimSpecShift=0.36
  108. fHairSecSpecPow=160.0
  109. fHairSecSpecScale=1.2
  110. fHairSecSpecShift=-0.40
  111.  
  112. [ImageSpace]
  113. bDoRadialBlur=0
  114.  
  115. [Interface]
  116. bAutoSizeQuickContainer=0
  117. bShowTutorials=1
  118. fCrosshairAlphaPercent=100
  119. fSafeZoneX=64.0
  120. fSafeZoneXWide=64.0
  121. fSafeZoneXWide16x10=64.0
  122. fSafeZoneY=36
  123. fSafeZoneYWide=36
  124. fSafeZoneYWide16x10=36
  125. iHUDColorWarningB=55
  126. iHUDColorWarningG=86
  127. iHUDColorWarningR=238
  128. uSubtitleB=187
  129. uSubtitleG=187
  130. uSubtitleR=187
  131.  
  132. [LOD]
  133. bMeshLODRenderAllLevels=1
  134.  
  135. [LightingShader]
  136. fDecalLODFadeEnd=1.0
  137. fDecalLODFadeStart=0.9
  138. fEnvmapLODFadeEnd=1.0
  139. fEnvmapLODFadeStart=0.9
  140. fRefractionLODFadeEnd=0.03
  141. fRefractionLODFadeStart=0.025
  142. fSpecularLODFadeEnd=0.1
  143. fSpecularLODFadeStart=0.09
  144.  
  145. [MapMenu]
  146. uLockedObjectMapLOD=16
  147. uLockedTerrainLOD=32
  148.  
  149. [Menu]
  150. bUseConsoleHotkeys=0
  151. iConsoleSizeScreenPercent=40
  152. iConsoleTextSize=20
  153. rConsoleHistoryTextColor=153,153,153
  154. rConsoleTextColor=255,255,255
  155. sConsoleINI=Fallout4Console.ini
  156.  
  157. [Papyrus]
  158. bEnableLogging=0
  159. bEnableProfiling=0
  160. bEnableTrace=0
  161. bLoadDebugInformation=0
  162. fPostLoadUpdateTimeMS=500
  163. iMaxAllocatedMemoryBytes=307200
  164. iMaxMemoryPageSize=1024
  165. iMinMemoryPageSize=256
  166.  
  167. [Pathfinding]
  168. fWarpMaxTime=4
  169. iWarpMaxPathFailureCount=3
  170.  
  171. [Pipboy]
  172. bPipboyDisableFX=0
  173. bPipboyEffectColorOnLight=1
  174. fGamepadCursorSpeed=500
  175. fPAEffectColorB=0.41
  176. fPAEffectColorG=0.82
  177. fPAEffectColorR=1.0
  178. uPipboyConstraintHeight=510
  179. uPipboyConstraintTLX=75
  180. uPipboyConstraintTLY=95
  181. uPipboyConstraintWidth=725
  182.  
  183. [SSSSS]
  184. fSSSSSPower=4.0
  185.  
  186. [SaveGame]
  187. bAllowScriptedAutosave=1
  188. bAllowScriptedForceSave=1
  189. bDisableAutoSave=0
  190. bDisplayMissingContentDialogue=1
  191. fSaveGameFadeInDuration=-1
  192. iAutoSaveCount=3
  193.  
  194. [ScreenSplatter]
  195. bBloodSplatterEnabled=1
  196.  
  197. [VATS]
  198. fVATSRangedLongDistance=2500
  199. fVatsLightColorB=0.7
  200. fVatsLightColorG=0.7
  201. fVatsLightColorR=0.7
  202.  
  203. [Water]
  204. bReflectLODLand=0
  205. bReflectLODObjects=0
  206. bReflectLODTrees=0
  207. bReflectSky=0
  208.  
  209. [Weather]
  210. bPrecipitation=1
  211.  
  212. [Workshop]
  213. bWorkshopAutoSaveOnExit=0
  214. bWorkshopEnableGridBasedSnapping=0
  215. fWireConnectEffectColorB=0.9
  216. fWireConnectEffectColorG=0.8
  217. fWireConnectEffectColorR=0.8
  218.  
  219. [Launcher]
  220. bEnableFileSelection=1
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