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- ---Execute this script first:
- game:GetService("Players").LocalPlayer.PlayerGui.Misc.SecretLol["Hot Rash"].Value.Value.RemoteEvent:FireServer();
- ---Execute this script after the first one:
- game:GetService("ReplicatedStorage").Remotes.PlayerData:FireServer("Loadout", "Equip", { ["Slot"] = 4, ["Tower"] = "Hot Rash"} )
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