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- Core:
- PPU Decoder: Recompiler (LLVM)
- PPU Threads: 2
- PPU Debug: false
- Save LLVM logs: false
- Use LLVM CPU: ""
- Max LLVM Compile Threads: 0
- Enable thread scheduler: true
- Set DAZ and FTZ: false
- SPU Decoder: Recompiler (LLVM)
- Lower SPU thread priority: false
- SPU Debug: false
- Preferred SPU Threads: 4
- SPU delay penalty: 3
- SPU loop detection: true
- SPU Shared Runtime: true
- SPU Block Size: Mega
- Accurate GETLLAR: false
- Accurate PUTLLUC: false
- SPU Verification: true
- SPU Cache: true
- Enable TSX: Enabled
- Accurate xfloat: false
- Approximate xfloat: true
- Debug Console Mode: false
- Lib Loader: Load liblv2.sprx only
- Hook static functions: false
- Load libraries:
- []
- HLE lwmutex: false
- VFS:
- $(EmulatorDir): ""
- /dev_hdd0/: $(EmulatorDir)dev_hdd0/
- /dev_hdd1/: $(EmulatorDir)dev_hdd1/
- /dev_flash/: ""
- /dev_usb000/: $(EmulatorDir)dev_usb000/
- /dev_bdvd/: ""
- /app_home/: ""
- Enable /host_root/: false
- Initialize Directories: true
- Limit disk cache size: false
- Disk cache maximum size (MB): 5120
- Video:
- Renderer: Vulkan
- Resolution: 1280x720
- Aspect ratio: 16:9
- Frame limit: Off
- Write Color Buffers: true
- Write Depth Buffer: false
- Read Color Buffers: false
- Read Depth Buffer: false
- Log shader programs: false
- VSync: true
- Debug output: false
- Debug overlay: false
- Use Legacy OpenGL Buffers: false
- Use GPU texture scaling: false
- Stretch To Display Area: false
- Force High Precision Z buffer: false
- Strict Rendering Mode: false
- Disable ZCull Occlusion Queries: false
- Disable Vertex Cache: false
- Disable FIFO Reordering: false
- Enable Frame Skip: false
- Force CPU Blit: false
- Disable On-Disk Shader Cache: false
- Disable Vulkan Memory Allocator: false
- Use full RGB output range: true
- Disable Asynchronous Shader Compiler: false
- Strict Texture Flushing: false
- Consecutive Frames To Draw: 1
- Consecutive Frames To Skip: 1
- Resolution Scale: 100
- Anisotropic Filter Override: 16
- Minimum Scalable Dimension: 16
- Driver Recovery Timeout: 1000000
- D3D12:
- Adapter: ""
- Vulkan:
- Adapter: GeForce GTX 1080
- Force FIFO present mode: false
- Force primitive restart flag: false
- Performance Overlay:
- Enabled: true
- Detail level: High
- Metrics update interval (ms): 350
- Font size (px): 10
- Position: Top Left
- Font: n023055ms.ttf
- Horizontal Margin (px): 50
- Vertical Margin (px): 50
- Center Horizontally: false
- Center Vertically: false
- Opacity (%): 70
- Body Color (hex): "#FFE138FF"
- Body Background (hex): "#002339FF"
- Title Color (hex): "#F26C24FF"
- Title Background (hex): "#00000000"
- Shader Compilation Hint:
- Position X (px): 20
- Position Y (px): 690
- Shader Loading Dialog:
- Allow custom background: true
- Darkening effect strength: 30
- Blur effect strength: 0
- Audio:
- Renderer: XAudio2
- Dump to file: false
- Convert to 16 bit: false
- Downmix to Stereo: true
- Buffer Count: 32
- Start Threshold: 1
- Master Volume: 100
- Input/Output:
- Keyboard: "Null"
- Mouse: "Null"
- Pad: Keyboard
- Camera: "Null"
- Camera type: Unknown
- Move: "Null"
- System:
- Language: English (US)
- Enter button assignment: Enter with cross
- Net:
- Connection status: Disconnected
- IP address: 192.168.1.1
- Miscellaneous:
- Automatically start games after boot: true
- Exit RPCS3 when process finishes: false
- Start games in fullscreen mode: false
- Show FPS counter in window title: true
- Show trophy popups: true
- Show shader compilation hint: true
- Use native user interface: true
- Port: 2345
- Log: {}
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