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- 12-14 20:30:52.756 23119 23179 W Unity : Oculus Patched Thread Core Affinity on threads: 23138 and 23179
- 12-14 20:30:52.756 23119 23179 W Unity :
- 12-14 20:30:52.756 23119 23179 W Unity : (Filename: Line: 896)
- 12-14 20:30:52.756 23119 23179 W Unity :
- 12-14 20:30:52.757 23119 23138 I Unity : Created eye textures with a "texture array" layout. The "multiview" stereo mode will be used.
- 12-14 20:30:52.757 23119 23138 I Unity :
- 12-14 20:30:52.757 23119 23138 I Unity :
- 12-14 20:30:52.757 23119 23138 I Unity : (Filename: Line: 2182)
- 12-14 20:30:52.757 23119 23138 I Unity :
- 12-14 20:30:58.466 23119 23138 I Unity : Unity v2018.2.12f1, Oculus Utilities v1.27.0, OVRPlugin v1.27.0, SDK v1.1.13.0.
- 12-14 20:30:58.466 23119 23138 I Unity :
- 12-14 20:30:58.466 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
- 12-14 20:30:58.466 23119 23138 I Unity :
- 12-14 20:31:08.130 23119 23138 I Unity : Connect()
- 12-14 20:31:08.130 23119 23138 I Unity :
- 12-14 20:31:08.130 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
- 12-14 20:31:08.130 23119 23138 I Unity :
- 12-14 20:31:08.185 23119 23138 I Unity : CSharpSocket: UDP, Unity3d.
- 12-14 20:31:08.185 23119 23138 I Unity :
- 12-14 20:31:08.185 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
- 12-14 20:31:08.185 23119 23138 I Unity :
- 12-14 20:31:08.204 23119 23138 I Unity : IPhotonSocket.Connect() ns.exitgames.com:5058 this.Protocol: Udp
- 12-14 20:31:08.204 23119 23138 I Unity :
- 12-14 20:31:08.204 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
- 12-14 20:31:08.204 23119 23138 I Unity :
- 12-14 20:31:08.633 23119 23138 I Unity : queueIncomingCommand() CMD(6 c#:0 r/u: 1/0 st/r#/rt:0/0/0) channel seq# r/u: 0/0
- 12-14 20:31:08.633 23119 23138 I Unity :
- 12-14 20:31:08.633 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
- 12-14 20:31:08.633 23119 23138 I Unity :
- 12-14 20:31:08.676 23119 23138 I Unity : OnStatusChanged: Connect current State: ConnectingToNameServer
- 12-14 20:31:08.676 23119 23138 I Unity :
- 12-14 20:31:08.676 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
- 12-14 20:31:08.676 23119 23138 I Unity :
- 12-14 20:31:08.676 23119 23138 I Unity : Connected to NameServer.
- 12-14 20:31:08.676 23119 23138 I Unity :
- 12-14 20:31:08.676 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
- 12-14 20:31:08.676 23119 23138 I Unity :
- 12-14 20:31:09.005 23119 23138 I Unity : queueIncomingCommand() CMD(6 c#:0 r/u: 2/0 st/r#/rt:0/0/0) channel seq# r/u: 1/0
- 12-14 20:31:09.005 23119 23138 I Unity :
- 12-14 20:31:09.005 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
- 12-14 20:31:09.005 23119 23138 I Unity :
- 12-14 20:31:09.084 23119 23138 I Unity : OnStatusChanged: EncryptionEstablished current State: ConnectingToNameServer
- 12-14 20:31:09.084 23119 23138 I Unity :
- 12-14 20:31:09.084 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
- 12-14 20:31:09.084 23119 23138 I Unity :
- 12-14 20:31:09.092 23119 23138 I Unity : OpAuthenticate()
- 12-14 20:31:09.092 23119 23138 I Unity :
- 12-14 20:31:09.092 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
- 12-14 20:31:09.092 23119 23138 I Unity :
- 12-14 20:31:09.270 23119 23138 I Unity : queueIncomingCommand() CMD(6 c#:0 r/u: 3/0 st/r#/rt:0/0/0) channel seq# r/u: 2/0
- 12-14 20:31:09.270 23119 23138 I Unity :
- 12-14 20:31:09.270 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
- 12-14 20:31:09.270 23119 23138 I Unity :
- 12-14 20:31:09.314 23119 23138 I Unity : OperationResponse 230: ReturnCode: 0.
- 12-14 20:31:09.314 23119 23138 I Unity :
- 12-14 20:31:09.314 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
- 12-14 20:31:09.314 23119 23138 I Unity :
- 12-14 20:31:09.315 23119 23138 I Unity : Received your UserID from server. Updating local value to: gvgo b
- 12-14 20:31:09.315 23119 23138 I Unity :
- 12-14 20:31:09.315 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
- 12-14 20:31:09.315 23119 23138 I Unity :
- 12-14 20:31:09.347 23119 23138 I Unity : CSharpSocket.Disconnect()
- 12-14 20:31:09.347 23119 23138 I Unity :
- 12-14 20:31:09.347 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
- 12-14 20:31:09.347 23119 23138 I Unity :
- 12-14 20:31:09.347 23119 23138 I Unity : OnStatusChanged: Disconnect current State: DisconnectingFromNameServer
- 12-14 20:31:09.347 23119 23138 I Unity :
- 12-14 20:31:09.347 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
- 12-14 20:31:09.347 23119 23138 I Unity :
- 12-14 20:31:09.350 23119 23138 I Unity : Connect()
- 12-14 20:31:09.350 23119 23138 I Unity :
- 12-14 20:31:09.350 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
- 12-14 20:31:09.350 23119 23138 I Unity :
- 12-14 20:31:09.350 23119 23138 I Unity : CSharpSocket: UDP, Unity3d.
- 12-14 20:31:09.350 23119 23138 I Unity :
- 12-14 20:31:09.350 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
- 12-14 20:31:09.350 23119 23138 I Unity :
- 12-14 20:31:09.350 23119 23259 E Unity : Unable to find Kernel32
- 12-14 20:31:09.350 23119 23138 I Unity : IPhotonSocket.Connect() 37.58.80.142:5055 this.Protocol: Udp
- 12-14 20:31:09.350 23119 23138 I Unity :
- 12-14 20:31:09.350 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
- 12-14 20:31:09.350 23119 23138 I Unity :
- 12-14 20:31:09.637 23119 23138 I Unity : queueIncomingCommand() CMD(6 c#:0 r/u: 1/0 st/r#/rt:0/0/0) channel seq# r/u: 0/0
- 12-14 20:31:09.637 23119 23138 I Unity :
- 12-14 20:31:09.637 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
- 12-14 20:31:09.637 23119 23138 I Unity :
- 12-14 20:31:09.637 23119 23138 I Unity : OnStatusChanged: Connect current State: ConnectingToMasterserver
- 12-14 20:31:09.637 23119 23138 I Unity :
- 12-14 20:31:09.637 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
- 12-14 20:31:09.637 23119 23138 I Unity :
- 12-14 20:31:09.638 23119 23138 I Unity : Connected to masterserver.
- 12-14 20:31:09.638 23119 23138 I Unity :
- 12-14 20:31:09.638 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
- 12-14 20:31:09.638 23119 23138 I Unity :
- 12-14 20:31:09.777 23119 23138 I Unity : queueIncomingCommand() CMD(6 c#:0 r/u: 2/0 st/r#/rt:0/0/0) channel seq# r/u: 1/0
- 12-14 20:31:09.777 23119 23138 I Unity :
- 12-14 20:31:09.777 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
- 12-14 20:31:09.777 23119 23138 I Unity :
- 12-14 20:31:09.840 23119 23138 I Unity : OnStatusChanged: EncryptionEstablished current State: Authenticating
- 12-14 20:31:09.840 23119 23138 I Unity :
- 12-14 20:31:09.840 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
- 12-14 20:31:09.840 23119 23138 I Unity :
- 12-14 20:31:09.840 23119 23138 I Unity : OpAuthenticate()
- 12-14 20:31:09.840 23119 23138 I Unity :
- 12-14 20:31:09.840 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
- 12-14 20:31:09.840 23119 23138 I Unity :
- 12-14 20:31:09.953 23119 23138 I Unity : queueIncomingCommand() CMD(7 c#:0 r/u: 2/1 st/r#/rt:0/0/0) channel seq# r/u: 2/0
- 12-14 20:31:09.953 23119 23138 I Unity :
- 12-14 20:31:09.953 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
- 12-14 20:31:09.953 23119 23138 I Unity :
- 12-14 20:31:09.955 23119 23138 I Unity : queueIncomingCommand() CMD(6 c#:0 r/u: 3/0 st/r#/rt:0/0/0) channel seq# r/u: 2/0
- 12-14 20:31:09.955 23119 23138 I Unity :
- 12-14 20:31:09.955 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
- 12-14 20:31:09.955 23119 23138 I Unity :
- 12-14 20:31:09.984 23119 23138 I Unity : OnEvent: Event 226.
- 12-14 20:31:09.984 23119 23138 I Unity :
- 12-14 20:31:09.984 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
- 12-14 20:31:09.984 23119 23138 I Unity :
- 12-14 20:31:09.984 23119 23138 I Unity : OperationResponse 230: ReturnCode: 0.
- 12-14 20:31:09.984 23119 23138 I Unity :
- 12-14 20:31:09.984 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
- 12-14 20:31:09.984 23119 23138 I Unity :
- 12-14 20:31:09.991 23119 23138 I Unity : OpJoinLobby()
- 12-14 20:31:09.991 23119 23138 I Unity :
- 12-14 20:31:09.991 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
- 12-14 20:31:09.991 23119 23138 I Unity :
- 12-14 20:31:10.100 23119 23138 I Unity : queueIncomingCommand() CMD(6 c#:0 r/u: 4/0 st/r#/rt:0/0/0) channel seq# r/u: 3/1
- 12-14 20:31:10.100 23119 23138 I Unity :
- 12-14 20:31:10.100 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
- 12-14 20:31:10.100 23119 23138 I Unity :
- 12-14 20:31:10.101 23119 23138 I Unity : queueIncomingCommand() CMD(6 c#:0 r/u: 5/0 st/r#/rt:0/0/0) channel seq# r/u: 3/1
- 12-14 20:31:10.101 23119 23138 I Unity :
- 12-14 20:31:10.101 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
- 12-14 20:31:10.101 23119 23138 I Unity :
- 12-14 20:31:10.101 23119 23138 I Unity : OperationResponse 229: ReturnCode: 0.
- 12-14 20:31:10.101 23119 23138 I Unity :
- 12-14 20:31:10.101 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
- 12-14 20:31:10.101 23119 23138 I Unity :
- 12-14 20:31:10.115 23119 23138 I Unity : OnEvent: Event 230.
- 12-14 20:31:10.115 23119 23138 I Unity :
- 12-14 20:31:10.115 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
- 12-14 20:31:10.115 23119 23138 I Unity :
- 12-14 20:31:12.184 23119 23138 I Unity : OpJoinRoom()
- 12-14 20:31:12.184 23119 23138 I Unity :
- 12-14 20:31:12.184 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
- 12-14 20:31:12.184 23119 23138 I Unity :
- 12-14 20:31:12.184 23119 23138 I Unity : joined room
- 12-14 20:31:12.184 23119 23138 I Unity :
- 12-14 20:31:12.184 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
- 12-14 20:31:12.184 23119 23138 I Unity :
- 12-14 20:31:12.352 23119 23138 I Unity : queueIncomingCommand() CMD(6 c#:0 r/u: 6/0 st/r#/rt:0/0/0) channel seq# r/u: 5/1
- 12-14 20:31:12.352 23119 23138 I Unity :
- 12-14 20:31:12.352 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
- 12-14 20:31:12.352 23119 23138 I Unity :
- 12-14 20:31:12.352 23119 23138 I Unity : OperationResponse 226: ReturnCode: 0.
- 12-14 20:31:12.352 23119 23138 I Unity :
- 12-14 20:31:12.352 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
- 12-14 20:31:12.352 23119 23138 I Unity :
- 12-14 20:31:12.353 23119 23138 I Unity : CSharpSocket.Disconnect()
- 12-14 20:31:12.353 23119 23138 I Unity :
- 12-14 20:31:12.353 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
- 12-14 20:31:12.353 23119 23138 I Unity :
- 12-14 20:31:12.354 23119 23138 I Unity : OnStatusChanged: Disconnect current State: DisconnectingFromMasterserver
- 12-14 20:31:12.354 23119 23138 I Unity :
- 12-14 20:31:12.354 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
- 12-14 20:31:12.354 23119 23138 I Unity :
- 12-14 20:31:12.363 23119 23138 I Unity : Connect()
- 12-14 20:31:12.363 23119 23138 I Unity :
- 12-14 20:31:12.363 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
- 12-14 20:31:12.363 23119 23138 I Unity :
- 12-14 20:31:12.363 23119 23138 I Unity : CSharpSocket: UDP, Unity3d.
- 12-14 20:31:12.363 23119 23138 I Unity :
- 12-14 20:31:12.363 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
- 12-14 20:31:12.363 23119 23138 I Unity :
- 12-14 20:31:12.363 23119 23138 I Unity : IPhotonSocket.Connect() 159.8.0.195:5056 this.Protocol: Udp
- 12-14 20:31:12.363 23119 23138 I Unity :
- 12-14 20:31:12.363 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
- 12-14 20:31:12.363 23119 23138 I Unity :
- 12-14 20:31:12.364 23119 23138 I Unity : CSharpSocket.Disconnect()
- 12-14 20:31:12.364 23119 23138 I Unity :
- 12-14 20:31:12.364 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
- 12-14 20:31:12.364 23119 23138 I Unity :
- 12-14 20:31:12.666 23119 23138 I Unity : queueIncomingCommand() CMD(6 c#:0 r/u: 1/0 st/r#/rt:0/0/0) channel seq# r/u: 0/0
- 12-14 20:31:12.666 23119 23138 I Unity :
- 12-14 20:31:12.666 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
- 12-14 20:31:12.666 23119 23138 I Unity :
- 12-14 20:31:12.666 23119 23138 I Unity : OnStatusChanged: Connect current State: ConnectingToGameserver
- 12-14 20:31:12.666 23119 23138 I Unity :
- 12-14 20:31:12.666 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
- 12-14 20:31:12.666 23119 23138 I Unity :
- 12-14 20:31:12.666 23119 23138 I Unity : Connected to gameserver.
- 12-14 20:31:12.666 23119 23138 I Unity :
- 12-14 20:31:12.666 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
- 12-14 20:31:12.666 23119 23138 I Unity :
- 12-14 20:31:12.816 23119 23138 I Unity : queueIncomingCommand() CMD(6 c#:0 r/u: 2/0 st/r#/rt:0/0/0) channel seq# r/u: 1/0
- 12-14 20:31:12.816 23119 23138 I Unity :
- 12-14 20:31:12.816 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
- 12-14 20:31:12.816 23119 23138 I Unity :
- 12-14 20:31:12.847 23119 23138 I Unity : OnStatusChanged: EncryptionEstablished current State: ConnectedToGameserver
- 12-14 20:31:12.847 23119 23138 I Unity :
- 12-14 20:31:12.847 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
- 12-14 20:31:12.847 23119 23138 I Unity :
- 12-14 20:31:12.848 23119 23138 I Unity : OpAuthenticate()
- 12-14 20:31:12.848 23119 23138 I Unity :
- 12-14 20:31:12.848 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
- 12-14 20:31:12.848 23119 23138 I Unity :
- 12-14 20:31:12.964 23119 23138 I Unity : queueIncomingCommand() CMD(6 c#:0 r/u: 3/0 st/r#/rt:0/0/0) channel seq# r/u: 2/0
- 12-14 20:31:12.964 23119 23138 I Unity :
- 12-14 20:31:12.964 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
- 12-14 20:31:12.964 23119 23138 I Unity :
- 12-14 20:31:12.965 23119 23138 I Unity : OperationResponse 230: ReturnCode: 0.
- 12-14 20:31:12.965 23119 23138 I Unity :
- 12-14 20:31:12.965 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
- 12-14 20:31:12.965 23119 23138 I Unity :
- 12-14 20:31:12.969 23119 23138 I Unity : OpJoinRoom()
- 12-14 20:31:12.969 23119 23138 I Unity :
- 12-14 20:31:12.969 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
- 12-14 20:31:12.969 23119 23138 I Unity :
- 12-14 20:31:13.051 23119 23138 I Unity : queueIncomingCommand() CMD(6 c#:0 r/u: 4/0 st/r#/rt:0/0/0) channel seq# r/u: 3/0
- 12-14 20:31:13.051 23119 23138 I Unity :
- 12-14 20:31:13.051 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
- 12-14 20:31:13.051 23119 23138 I Unity :
- 12-14 20:31:13.051 23119 23138 I Unity : queueIncomingCommand() CMD(6 c#:0 r/u: 5/0 st/r#/rt:0/0/0) channel seq# r/u: 3/0
- 12-14 20:31:13.051 23119 23138 I Unity :
- 12-14 20:31:13.051 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
- 12-14 20:31:13.051 23119 23138 I Unity :
- 12-14 20:31:13.051 23119 23138 I Unity : queueIncomingCommand() CMD(6 c#:0 r/u: 6/0 st/r#/rt:0/0/0) channel seq# r/u: 3/0
- 12-14 20:31:13.051 23119 23138 I Unity :
- 12-14 20:31:13.051 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
- 12-14 20:31:13.051 23119 23138 I Unity :
- 12-14 20:31:13.051 23119 23138 I Unity : queueIncomingCommand() CMD(6 c#:0 r/u: 7/0 st/r#/rt:0/0/0) channel seq# r/u: 3/0
- 12-14 20:31:13.051 23119 23138 I Unity :
- 12-14 20:31:13.051 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
- 12-14 20:31:13.051 23119 23138 I Unity :
- 12-14 20:31:13.052 23119 23138 I Unity : queueIncomingCommand() CMD(6 c#:0 r/u: 8/0 st/r#/rt:0/0/0) channel seq# r/u: 3/0
- 12-14 20:31:13.052 23119 23138 I Unity :
- 12-14 20:31:13.052 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
- 12-14 20:31:13.052 23119 23138 I Unity :
- 12-14 20:31:13.052 23119 23138 I Unity : queueIncomingCommand() CMD(6 c#:0 r/u: 9/0 st/r#/rt:0/0/0) channel seq# r/u: 3/0
- 12-14 20:31:13.052 23119 23138 I Unity :
- 12-14 20:31:13.052 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
- 12-14 20:31:13.052 23119 23138 I Unity :
- 12-14 20:31:13.066 23119 23138 I Unity : OperationResponse 226: ReturnCode: 0.
- 12-14 20:31:13.066 23119 23138 I Unity :
- 12-14 20:31:13.066 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
- 12-14 20:31:13.066 23119 23138 I Unity :
- 12-14 20:31:13.101 23119 23138 I Unity : OnEvent: Event 255.
- 12-14 20:31:13.101 23119 23138 I Unity :
- 12-14 20:31:13.101 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
- 12-14 20:31:13.101 23119 23138 I Unity :
- 12-14 20:31:13.118 23119 23138 I Unity : PUNVoice: Voice Client state: ConnectingToNameServer
- 12-14 20:31:13.118 23119 23138 I Unity :
- 12-14 20:31:13.118 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
- 12-14 20:31:13.118 23119 23138 I Unity :
- 12-14 20:31:13.186 23119 23138 I Unity : OnEvent: Event 200.
- 12-14 20:31:13.186 23119 23138 I Unity :
- 12-14 20:31:13.186 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
- 12-14 20:31:13.186 23119 23138 I Unity :
- 12-14 20:31:13.205 23119 23138 I Unity : Received RPC: LoadLevel
- 12-14 20:31:13.205 23119 23138 I Unity :
- 12-14 20:31:13.205 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
- 12-14 20:31:13.205 23119 23138 I Unity :
- 12-14 20:31:13.219 23119 23138 I Unity : load level
- 12-14 20:31:13.219 23119 23138 I Unity :
- 12-14 20:31:13.219 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
- 12-14 20:31:13.219 23119 23138 I Unity :
- 12-14 20:31:13.222 23119 23138 I Unity : OnEvent: Event 123.
- 12-14 20:31:13.222 23119 23138 I Unity :
- 12-14 20:31:13.222 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
- 12-14 20:31:13.222 23119 23138 I Unity :
- 12-14 20:31:13.245 23119 23138 I Unity : OnEvent: Event 200.
- 12-14 20:31:13.245 23119 23138 I Unity :
- 12-14 20:31:13.245 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
- 12-14 20:31:13.245 23119 23138 I Unity :
- 12-14 20:31:13.247 23119 23138 W Unity : Received RPC "SetUsernameLabel" for viewID 2001 but this PhotonView does not exist! Was remote PV. Remote called. By: 1 Maybe GO was destroyed but RPC not cleaned up.
- 12-14 20:31:13.247 23119 23138 W Unity :
- 12-14 20:31:13.247 23119 23138 W Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
- 12-14 20:31:13.247 23119 23138 W Unity :
- 12-14 20:31:13.247 23119 23138 I Unity : OnEvent: Event 200.
- 12-14 20:31:13.247 23119 23138 I Unity :
- 12-14 20:31:13.247 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
- 12-14 20:31:13.247 23119 23138 I Unity :
- 12-14 20:31:13.248 23119 23138 W Unity : Received RPC "SetUsernameLabel" for viewID 1001 but this PhotonView does not exist! Was remote PV. Owner called. By: 1 Maybe GO was destroyed but RPC not cleaned up.
- 12-14 20:31:13.248 23119 23138 W Unity :
- 12-14 20:31:13.248 23119 23138 W Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
- 12-14 20:31:13.248 23119 23138 W Unity :
- 12-14 20:31:13.689 23119 23138 I Unity : PUNVoice: Voice Client state: ConnectedToNameServer
- 12-14 20:31:13.689 23119 23138 I Unity :
- 12-14 20:31:13.689 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
- 12-14 20:31:13.689 23119 23138 I Unity :
- 12-14 20:31:13.697 23119 23138 I Unity : PUNVoice: OpAuthenticate()
- 12-14 20:31:13.697 23119 23138 I Unity :
- 12-14 20:31:13.697 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
- 12-14 20:31:13.697 23119 23138 I Unity :
- 12-14 20:31:13.698 23119 23138 I Unity : PUNVoice: Voice Client state: Authenticating
- 12-14 20:31:13.698 23119 23138 I Unity :
- 12-14 20:31:13.698 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
- 12-14 20:31:13.698 23119 23138 I Unity :
- 12-14 20:31:13.798 23119 23138 I Unity : PUNVoice: Received your UserID from server. Updating local value to: 7fa64c95-369a-4ea1-81ec-42ddc98e261b
- 12-14 20:31:13.798 23119 23138 I Unity :
- 12-14 20:31:13.798 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
- 12-14 20:31:13.798 23119 23138 I Unity :
- 12-14 20:31:13.799 23119 23138 I Unity : PUNVoice: Voice Client state: DisconnectingFromNameServer
- 12-14 20:31:13.799 23119 23138 I Unity :
- 12-14 20:31:13.799 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
- 12-14 20:31:13.799 23119 23138 I Unity :
- 12-14 20:31:13.801 23119 23138 I Unity : PUNVoice: CSharpSocket.Disconnect()
- 12-14 20:31:13.801 23119 23138 I Unity :
- 12-14 20:31:13.801 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
- 12-14 20:31:13.801 23119 23138 I Unity :
- 12-14 20:31:13.807 23119 23138 I Unity : PUNVoice: Voice Client state: ConnectingToMasterserver
- 12-14 20:31:13.807 23119 23138 I Unity :
- 12-14 20:31:13.807 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
- 12-14 20:31:13.807 23119 23138 I Unity :
- 12-14 20:31:13.807 23119 23138 I Unity : PUNVoice: CSharpSocket.Disconnect()
- 12-14 20:31:13.807 23119 23138 I Unity :
- 12-14 20:31:13.807 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
- 12-14 20:31:13.807 23119 23138 I Unity :
- 12-14 20:31:14.341 23119 23138 I Unity : Unity v2018.2.12f1, Oculus Utilities v1.27.0, OVRPlugin v1.27.0, SDK v1.1.13.0.
- 12-14 20:31:14.341 23119 23138 I Unity :
- 12-14 20:31:14.341 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
- 12-14 20:31:14.341 23119 23138 I Unity :
- 12-14 20:31:14.978 23119 23138 I Unity : PUNVoice: OpAuthenticate()
- 12-14 20:31:14.978 23119 23138 I Unity :
- 12-14 20:31:14.978 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
- 12-14 20:31:14.978 23119 23138 I Unity :
- 12-14 20:31:14.978 23119 23138 I Unity : PUNVoice: Voice Client state: Authenticating
- 12-14 20:31:14.978 23119 23138 I Unity :
- 12-14 20:31:14.978 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
- 12-14 20:31:14.978 23119 23138 I Unity :
- 12-14 20:31:15.122 23119 23138 I Unity : PUNVoice: Voice Client state: ConnectedToMasterserver
- 12-14 20:31:15.122 23119 23138 I Unity :
- 12-14 20:31:15.122 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
- 12-14 20:31:15.122 23119 23138 I Unity :
- 12-14 20:31:15.124 23119 23138 I Unity : PUNVoice: Voice Client state: Joining
- 12-14 20:31:15.124 23119 23138 I Unity :
- 12-14 20:31:15.124 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
- 12-14 20:31:15.124 23119 23138 I Unity :
- 12-14 20:31:15.128 23119 23138 I Unity : PUNVoice: OpJoinRoom()
- 12-14 20:31:15.128 23119 23138 I Unity :
- 12-14 20:31:15.128 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
- 12-14 20:31:15.128 23119 23138 I Unity :
- 12-14 20:31:15.219 23119 23138 I Unity : PUNVoice: Voice Client state: DisconnectingFromMasterserver
- 12-14 20:31:15.219 23119 23138 I Unity :
- 12-14 20:31:15.219 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
- 12-14 20:31:15.219 23119 23138 I Unity :
- 12-14 20:31:15.221 23119 23138 I Unity : PUNVoice: CSharpSocket.Disconnect()
- 12-14 20:31:15.221 23119 23138 I Unity :
- 12-14 20:31:15.221 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
- 12-14 20:31:15.221 23119 23138 I Unity :
- 12-14 20:31:15.221 23119 23138 I Unity : PUNVoice: CSharpSocket.Disconnect()
- 12-14 20:31:15.221 23119 23138 I Unity :
- 12-14 20:31:15.221 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
- 12-14 20:31:15.221 23119 23138 I Unity :
- 12-14 20:31:15.225 23119 23138 I Unity : PUNVoice: Voice Client state: ConnectingToGameserver
- 12-14 20:31:15.225 23119 23138 I Unity :
- 12-14 20:31:15.225 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
- 12-14 20:31:15.225 23119 23138 I Unity :
- 12-14 20:31:15.674 23119 23138 I Unity : PUNVoice: OpAuthenticate()
- 12-14 20:31:15.674 23119 23138 I Unity :
- 12-14 20:31:15.674 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
- 12-14 20:31:15.674 23119 23138 I Unity :
- 12-14 20:31:15.675 23119 23138 I Unity : PUNVoice: Voice Client state: Authenticating
- 12-14 20:31:15.675 23119 23138 I Unity :
- 12-14 20:31:15.675 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
- 12-14 20:31:15.675 23119 23138 I Unity :
- 12-14 20:31:15.799 23119 23138 I Unity : PUNVoice: Voice Client state: Joining
- 12-14 20:31:15.799 23119 23138 I Unity :
- 12-14 20:31:15.799 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
- 12-14 20:31:15.799 23119 23138 I Unity :
- 12-14 20:31:15.804 23119 23138 I Unity : PUNVoice: OpJoinRoom()
- 12-14 20:31:15.804 23119 23138 I Unity :
- 12-14 20:31:15.804 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
- 12-14 20:31:15.804 23119 23138 I Unity :
- 12-14 20:31:15.990 23119 23138 I Unity : PUNVoice: [PV] Remote voices cleared
- 12-14 20:31:15.990 23119 23138 I Unity :
- 12-14 20:31:15.990 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
- 12-14 20:31:15.990 23119 23138 I Unity :
- 12-14 20:31:15.996 23119 23138 I Unity : PUNVoice: Voice Client state: Joined
- 12-14 20:31:15.996 23119 23138 I Unity :
- 12-14 20:31:15.996 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
- 12-14 20:31:15.996 23119 23138 I Unity :
- 12-14 20:31:16.360 23119 23138 I Unity : PUNVoice: [PV] ch#1 p#1 v#2 Info received: c=AudioOpus f=24000 ch=1 d=20000 s=480 b=30000 w=0 h=0 ud=1001 ev=0
- 12-14 20:31:16.360 23119 23138 I Unity :
- 12-14 20:31:16.360 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
- 12-14 20:31:16.360 23119 23138 I Unity :
- 12-14 20:31:16.386 23119 23285 I Unity : PUNVoice: [PV] Remote v#2 ch#1 p#1: Starting decode thread
- 12-14 20:31:16.386 23119 23285 I Unity :
- 12-14 20:31:16.386 23119 23285 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
- 12-14 20:31:16.386 23119 23285 I Unity :
- 12-14 20:31:17.109 23119 23138 I Unity : PUNVoice: Resending: CMD(5 c#:255 r/u: 3/0 st/r#/rt:1720/1/11720). times out after: 161 sent: 1720 now: 1885 rtt/var: 109/13 last recv: 805
- 12-14 20:31:17.109 23119 23138 I Unity :
- 12-14 20:31:17.109 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
- 12-14 20:31:17.109 23119 23138 I Unity :
- 12-14 20:31:21.893 23119 23138 I Unity : Unity v2018.2.12f1, Oculus Utilities v1.27.0, OVRPlugin v1.27.0, SDK v1.1.13.0.
- 12-14 20:31:21.893 23119 23138 I Unity :
- 12-14 20:31:21.893 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
- 12-14 20:31:21.893 23119 23138 I Unity :
- 12-14 20:31:24.028 23119 23138 I Unity : Registered PhotonView: 1001
- 12-14 20:31:24.028 23119 23138 I Unity :
- 12-14 20:31:24.028 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
- 12-14 20:31:24.028 23119 23138 I Unity :
- 12-14 20:31:24.167 23119 23138 I Unity : Sending RPC "SetUsernameLabel" to target: OthersBuffered or player:.
- 12-14 20:31:24.167 23119 23138 I Unity :
- 12-14 20:31:24.167 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
- 12-14 20:31:24.167 23119 23138 I Unity :
- 12-14 20:31:24.506 23119 23138 I Unity : queueIncomingCommand() CMD(6 c#:0 r/u: 10/0 st/r#/rt:0/0/0) channel seq# r/u: 9/0
- 12-14 20:31:24.506 23119 23138 I Unity :
- 12-14 20:31:24.506 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
- 12-14 20:31:24.506 23119 23138 I Unity :
- 12-14 20:31:24.506 23119 23138 I Unity : OnEvent: Event 123.
- 12-14 20:31:24.506 23119 23138 I Unity :
- 12-14 20:31:24.506 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
- 12-14 20:31:24.506 23119 23138 I Unity :
- 12-14 20:31:24.801 23119 23138 I Unity : Registered PhotonView: 3001
- 12-14 20:31:24.801 23119 23138 I Unity :
- 12-14 20:31:24.801 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
- 12-14 20:31:24.801 23119 23138 I Unity :
- 12-14 20:31:24.891 23119 23138 W Unity : PUNVoice: [PV] Local voice #1 audio source frequency 8000 and encoder sampling rate 24000 do not match. Resampling will occur before encoding.
- 12-14 20:31:24.891 23119 23138 W Unity :
- 12-14 20:31:24.891 23119 23138 W Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
- 12-14 20:31:24.891 23119 23138 W Unity :
- 12-14 20:31:24.924 23119 23138 I Unity : PUNVoice: [PV] Local v#1 ch#1 Sending info: c=AudioOpus f=24000 ch=1 d=20000 s=480 b=30000 w=0 h=0 ud=3001 ev=0
- 12-14 20:31:24.924 23119 23138 I Unity :
- 12-14 20:31:24.924 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
- 12-14 20:31:24.924 23119 23138 I Unity :
- 12-14 20:31:24.945 23119 23138 I Unity : PUNVoice: [PV] Local v#1 ch#1 added enc: c=AudioOpus f=24000 ch=1 d=20000 s=480 b=30000 w=0 h=0 ud=3001
- 12-14 20:31:24.945 23119 23138 I Unity :
- 12-14 20:31:24.945 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
- 12-14 20:31:24.945 23119 23138 I Unity :
- 12-14 20:31:24.949 23119 23138 I Unity : Sending RPC "SetUsernameLabel" to target: OthersBuffered or player:.
- 12-14 20:31:24.949 23119 23138 I Unity :
- 12-14 20:31:24.949 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
- 12-14 20:31:24.949 23119 23138 I Unity :
- 12-14 20:31:24.991 23119 23138 I Unity : queueIncomingCommand() CMD(6 c#:0 r/u: 11/0 st/r#/rt:0/0/0) channel seq# r/u: 10/0
- 12-14 20:31:24.991 23119 23138 I Unity :
- 12-14 20:31:24.991 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
- 12-14 20:31:24.991 23119 23138 I Unity :
- 12-14 20:31:24.991 23119 23138 I Unity : OnEvent: Event 200.
- 12-14 20:31:24.991 23119 23138 I Unity :
- 12-14 20:31:24.991 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
- 12-14 20:31:24.991 23119 23138 I Unity :
- 12-14 20:31:24.991 23119 23138 I Unity : Received RPC: SetUsernameLabel
- 12-14 20:31:24.991 23119 23138 I Unity :
- 12-14 20:31:24.991 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
- 12-14 20:31:24.991 23119 23138 I Unity :
- 12-14 20:31:25.042 23119 23138 I Unity : PUNVoice: [PV] Local v#1 ch#1: Starting data encode thread
- 12-14 20:31:25.042 23119 23138 I Unity :
- 12-14 20:31:25.042 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
- 12-14 20:31:25.042 23119 23138 I Unity :
- 12-14 20:31:25.052 23119 23138 W Unity : PUNVoice: [PV] Local v#1 ch#1: PushData queue overflow. Frames skipped: 1
- 12-14 20:31:25.052 23119 23138 W Unity :
- 12-14 20:31:25.052 23119 23138 W Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
- 12-14 20:31:25.052 23119 23138 W Unity :
- 12-14 20:31:26.021 23119 23138 W Unity : Graphics.CopyTexture with a region will not copy readable texture data for compressed formats (source texture format 50)
- 12-14 20:31:26.021 23119 23138 W Unity :
- 12-14 20:31:26.021 23119 23138 W Unity : (Filename: Line: 266)
- 12-14 20:31:26.021 23119 23138 W Unity :
- 12-14 20:31:26.700 23119 23138 W Unity : Graphics.CopyTexture with a region will not copy readable texture data for compressed formats (source texture format 50)
- 12-14 20:31:26.700 23119 23138 W Unity :
- 12-14 20:31:26.700 23119 23138 W Unity : (Filename: Line: 266)
- 12-14 20:31:26.700 23119 23138 W Unity :
- 12-14 20:31:26.966 23119 23138 W Unity : Graphics.CopyTexture with a region will not copy readable texture data for compressed formats (source texture format 50)
- 12-14 20:31:26.966 23119 23138 W Unity :
- 12-14 20:31:26.966 23119 23138 W Unity : (Filename: Line: 266)
- 12-14 20:31:26.966 23119 23138 W Unity :
- 12-14 20:31:26.981 23119 23138 W Unity : Graphics.CopyTexture with a region will not copy readable texture data for compressed formats (source texture format 50)
- 12-14 20:31:26.981 23119 23138 W Unity :
- 12-14 20:31:26.981 23119 23138 W Unity : (Filename: Line: 266)
- 12-14 20:31:26.981 23119 23138 W Unity :
- 12-14 20:31:26.998 23119 23138 W Unity : Graphics.CopyTexture with a region will not copy readable texture data for compressed formats (source texture format 50)
- 12-14 20:31:26.998 23119 23138 W Unity :
- 12-14 20:31:26.998 23119 23138 W Unity : (Filename: Line: 266)
- 12-14 20:31:26.998 23119 23138 W Unity :
- 12-14 20:31:27.014 23119 23138 W Unity : Graphics.CopyTexture with a region will not copy readable texture data for compressed formats (source texture format 50)
- 12-14 20:31:27.014 23119 23138 W Unity :
- 12-14 20:31:27.014 23119 23138 W Unity : (Filename: Line: 266)
- 12-14 20:31:27.014 23119 23138 W Unity :
- 12-14 20:31:27.695 23119 23138 W Unity : Graphics.CopyTexture with a region will not copy readable texture data for compressed formats (source texture format 50)
- 12-14 20:31:27.695 23119 23138 W Unity :
- 12-14 20:31:27.695 23119 23138 W Unity : (Filename: Line: 266)
- 12-14 20:31:27.695 23119 23138 W Unity :
- 12-14 20:31:27.711 23119 23138 W Unity : Graphics.CopyTexture with a region will not copy readable texture data for compressed formats (source texture format 50)
- 12-14 20:31:27.711 23119 23138 W Unity :
- 12-14 20:31:27.711 23119 23138 W Unity : (Filename: Line: 266)
- 12-14 20:31:27.711 23119 23138 W Unity :
- 12-14 20:31:28.690 23119 23138 W Unity : Graphics.CopyTexture with a region will not copy readable texture data for compressed formats (source texture format 50)
- 12-14 20:31:28.690 23119 23138 W Unity :
- 12-14 20:31:28.690 23119 23138 W Unity : (Filename: Line: 266)
- 12-14 20:31:28.690 23119 23138 W Unity :
- 12-14 20:31:28.708 23119 23138 W Unity : Graphics.CopyTexture with a region will not copy readable texture data for compressed formats (source texture format 50)
- 12-14 20:31:28.708 23119 23138 W Unity :
- 12-14 20:31:28.708 23119 23138 W Unity : (Filename: Line: 266)
- 12-14 20:31:28.708 23119 23138 W Unity :
- 12-14 20:31:29.705 23119 23138 I Unity : Resending: CMD(5 c#:255 r/u: 15/0 st/r#/rt:17161/1/27161). times out after: 179 sent: 17161 now: 17342 rtt/var: 107/18 last recv: 70
- 12-14 20:31:29.705 23119 23138 I Unity :
- 12-14 20:31:29.705 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
- 12-14 20:31:29.705 23119 23138 I Unity :
- 12-14 20:31:29.723 23119 23138 I Unity : PUNVoice: Resending: CMD(5 c#:255 r/u: 12/0 st/r#/rt:14301/1/24301). times out after: 185 sent: 14301 now: 14499 rtt/var: 121/16 last recv: 87
- 12-14 20:31:29.723 23119 23138 I Unity :
- 12-14 20:31:29.723 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
- 12-14 20:31:29.723 23119 23138 I Unity :
- 12-14 20:31:35.296 23119 23138 I Unity : queueIncomingCommand() CMD(6 c#:0 r/u: 12/0 st/r#/rt:0/0/0) channel seq# r/u: 11/0
- 12-14 20:31:35.296 23119 23138 I Unity :
- 12-14 20:31:35.296 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
- 12-14 20:31:35.296 23119 23138 I Unity :
- 12-14 20:31:35.297 23119 23138 I Unity : queueIncomingCommand() CMD(6 c#:0 r/u: 13/0 st/r#/rt:0/0/0) channel seq# r/u: 11/0
- 12-14 20:31:35.297 23119 23138 I Unity :
- 12-14 20:31:35.297 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
- 12-14 20:31:35.297 23119 23138 I Unity :
- 12-14 20:31:35.297 23119 23138 I Unity : OnEvent: Event 200.
- 12-14 20:31:35.297 23119 23138 I Unity :
- 12-14 20:31:35.297 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
- 12-14 20:31:35.297 23119 23138 I Unity :
- 12-14 20:31:35.297 23119 23138 I Unity : Received RPC: FirstStepPanelContent
- 12-14 20:31:35.297 23119 23138 I Unity :
- 12-14 20:31:35.297 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
- 12-14 20:31:35.297 23119 23138 I Unity :
- 12-14 20:31:35.307 23119 23138 I Unity : OnEvent: Event 200.
- 12-14 20:31:35.307 23119 23138 I Unity :
- 12-14 20:31:35.307 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
- 12-14 20:31:35.307 23119 23138 I Unity :
- 12-14 20:31:35.308 23119 23138 I Unity : Received RPC: DisableTalkForOtherUsers
- 12-14 20:31:35.308 23119 23138 I Unity :
- 12-14 20:31:35.308 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
- 12-14 20:31:35.308 23119 23138 I Unity :
- 12-14 20:31:37.670 23119 23138 I Unity : queueIncomingCommand() CMD(6 c#:0 r/u: 14/0 st/r#/rt:0/0/0) channel seq# r/u: 13/0
- 12-14 20:31:37.670 23119 23138 I Unity :
- 12-14 20:31:37.670 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
- 12-14 20:31:37.670 23119 23138 I Unity :
- 12-14 20:31:37.670 23119 23138 I Unity : OnEvent: Event 200.
- 12-14 20:31:37.670 23119 23138 I Unity :
- 12-14 20:31:37.670 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
- 12-14 20:31:37.670 23119 23138 I Unity :
- 12-14 20:31:37.670 23119 23138 I Unity : Received RPC: DisableTalkForOtherUsers
- 12-14 20:31:37.670 23119 23138 I Unity :
- 12-14 20:31:37.670 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
- 12-14 20:31:37.670 23119 23138 I Unity :
- 12-14 20:31:38.880 23119 23138 I Unity : PUNVoice: Resending: CMD(5 c#:255 r/u: 20/0 st/r#/rt:23425/1/33425). times out after: 215 sent: 23425 now: 23657 rtt/var: 119/24 last recv: 181
- 12-14 20:31:38.880 23119 23138 I Unity :
- 12-14 20:31:38.880 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
- 12-14 20:31:38.880 23119 23138 I Unity :
- 12-14 20:31:39.063 23119 23138 I Unity : Resending: CMD(5 c#:255 r/u: 23/0 st/r#/rt:26467/1/36467). times out after: 174 sent: 26467 now: 26700 rtt/var: 114/15 last recv: 282
- 12-14 20:31:39.063 23119 23138 I Unity :
- 12-14 20:31:39.063 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
- 12-14 20:31:39.063 23119 23138 I Unity :
- 12-14 20:31:39.327 23119 23285 W Unity : PUNVoice: Audio Frame event for not existing speaker for voice #2 of player 1.
- 12-14 20:31:39.327 23119 23285 W Unity :
- 12-14 20:31:39.327 23119 23285 W Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
- 12-14 20:31:39.327 23119 23285 W Unity :
- 12-14 20:31:39.627 23119 23285 W Unity : PUNVoice: Audio Frame event for not existing speaker for voice #2 of player 1.
- 12-14 20:31:39.627 23119 23285 W Unity :
- 12-14 20:31:39.627 23119 23285 W Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
- 12-14 20:31:39.627 23119 23285 W Unity :
- 12-14 20:31:40.527 23119 23285 W Unity : PUNVoice: Audio Frame event for not existing speaker for voice #2 of player 1.
- 12-14 20:31:40.527 23119 23285 W Unity :
- 12-14 20:31:40.527 23119 23285 W Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
- 12-14 20:31:40.527 23119 23285 W Unity :
- 1
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