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Late joining player log

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Dec 14th, 2018
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  1. 12-14 20:30:52.756 23119 23179 W Unity : Oculus Patched Thread Core Affinity on threads: 23138 and 23179
  2. 12-14 20:30:52.756 23119 23179 W Unity :
  3. 12-14 20:30:52.756 23119 23179 W Unity : (Filename: Line: 896)
  4. 12-14 20:30:52.756 23119 23179 W Unity :
  5. 12-14 20:30:52.757 23119 23138 I Unity : Created eye textures with a "texture array" layout. The "multiview" stereo mode will be used.
  6. 12-14 20:30:52.757 23119 23138 I Unity :
  7. 12-14 20:30:52.757 23119 23138 I Unity :
  8. 12-14 20:30:52.757 23119 23138 I Unity : (Filename: Line: 2182)
  9. 12-14 20:30:52.757 23119 23138 I Unity :
  10. 12-14 20:30:58.466 23119 23138 I Unity : Unity v2018.2.12f1, Oculus Utilities v1.27.0, OVRPlugin v1.27.0, SDK v1.1.13.0.
  11. 12-14 20:30:58.466 23119 23138 I Unity :
  12. 12-14 20:30:58.466 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  13. 12-14 20:30:58.466 23119 23138 I Unity :
  14. 12-14 20:31:08.130 23119 23138 I Unity : Connect()
  15. 12-14 20:31:08.130 23119 23138 I Unity :
  16. 12-14 20:31:08.130 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  17. 12-14 20:31:08.130 23119 23138 I Unity :
  18. 12-14 20:31:08.185 23119 23138 I Unity : CSharpSocket: UDP, Unity3d.
  19. 12-14 20:31:08.185 23119 23138 I Unity :
  20. 12-14 20:31:08.185 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  21. 12-14 20:31:08.185 23119 23138 I Unity :
  22. 12-14 20:31:08.204 23119 23138 I Unity : IPhotonSocket.Connect() ns.exitgames.com:5058 this.Protocol: Udp
  23. 12-14 20:31:08.204 23119 23138 I Unity :
  24. 12-14 20:31:08.204 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  25. 12-14 20:31:08.204 23119 23138 I Unity :
  26. 12-14 20:31:08.633 23119 23138 I Unity : queueIncomingCommand() CMD(6 c#:0 r/u: 1/0 st/r#/rt:0/0/0) channel seq# r/u: 0/0
  27. 12-14 20:31:08.633 23119 23138 I Unity :
  28. 12-14 20:31:08.633 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  29. 12-14 20:31:08.633 23119 23138 I Unity :
  30. 12-14 20:31:08.676 23119 23138 I Unity : OnStatusChanged: Connect current State: ConnectingToNameServer
  31. 12-14 20:31:08.676 23119 23138 I Unity :
  32. 12-14 20:31:08.676 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  33. 12-14 20:31:08.676 23119 23138 I Unity :
  34. 12-14 20:31:08.676 23119 23138 I Unity : Connected to NameServer.
  35. 12-14 20:31:08.676 23119 23138 I Unity :
  36. 12-14 20:31:08.676 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  37. 12-14 20:31:08.676 23119 23138 I Unity :
  38. 12-14 20:31:09.005 23119 23138 I Unity : queueIncomingCommand() CMD(6 c#:0 r/u: 2/0 st/r#/rt:0/0/0) channel seq# r/u: 1/0
  39. 12-14 20:31:09.005 23119 23138 I Unity :
  40. 12-14 20:31:09.005 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  41. 12-14 20:31:09.005 23119 23138 I Unity :
  42. 12-14 20:31:09.084 23119 23138 I Unity : OnStatusChanged: EncryptionEstablished current State: ConnectingToNameServer
  43. 12-14 20:31:09.084 23119 23138 I Unity :
  44. 12-14 20:31:09.084 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  45. 12-14 20:31:09.084 23119 23138 I Unity :
  46. 12-14 20:31:09.092 23119 23138 I Unity : OpAuthenticate()
  47. 12-14 20:31:09.092 23119 23138 I Unity :
  48. 12-14 20:31:09.092 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  49. 12-14 20:31:09.092 23119 23138 I Unity :
  50. 12-14 20:31:09.270 23119 23138 I Unity : queueIncomingCommand() CMD(6 c#:0 r/u: 3/0 st/r#/rt:0/0/0) channel seq# r/u: 2/0
  51. 12-14 20:31:09.270 23119 23138 I Unity :
  52. 12-14 20:31:09.270 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  53. 12-14 20:31:09.270 23119 23138 I Unity :
  54. 12-14 20:31:09.314 23119 23138 I Unity : OperationResponse 230: ReturnCode: 0.
  55. 12-14 20:31:09.314 23119 23138 I Unity :
  56. 12-14 20:31:09.314 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  57. 12-14 20:31:09.314 23119 23138 I Unity :
  58. 12-14 20:31:09.315 23119 23138 I Unity : Received your UserID from server. Updating local value to: gvgo b
  59. 12-14 20:31:09.315 23119 23138 I Unity :
  60. 12-14 20:31:09.315 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  61. 12-14 20:31:09.315 23119 23138 I Unity :
  62. 12-14 20:31:09.347 23119 23138 I Unity : CSharpSocket.Disconnect()
  63. 12-14 20:31:09.347 23119 23138 I Unity :
  64. 12-14 20:31:09.347 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  65. 12-14 20:31:09.347 23119 23138 I Unity :
  66. 12-14 20:31:09.347 23119 23138 I Unity : OnStatusChanged: Disconnect current State: DisconnectingFromNameServer
  67. 12-14 20:31:09.347 23119 23138 I Unity :
  68. 12-14 20:31:09.347 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  69. 12-14 20:31:09.347 23119 23138 I Unity :
  70. 12-14 20:31:09.350 23119 23138 I Unity : Connect()
  71. 12-14 20:31:09.350 23119 23138 I Unity :
  72. 12-14 20:31:09.350 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  73. 12-14 20:31:09.350 23119 23138 I Unity :
  74. 12-14 20:31:09.350 23119 23138 I Unity : CSharpSocket: UDP, Unity3d.
  75. 12-14 20:31:09.350 23119 23138 I Unity :
  76. 12-14 20:31:09.350 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  77. 12-14 20:31:09.350 23119 23138 I Unity :
  78. 12-14 20:31:09.350 23119 23259 E Unity : Unable to find Kernel32
  79. 12-14 20:31:09.350 23119 23138 I Unity : IPhotonSocket.Connect() 37.58.80.142:5055 this.Protocol: Udp
  80. 12-14 20:31:09.350 23119 23138 I Unity :
  81. 12-14 20:31:09.350 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  82. 12-14 20:31:09.350 23119 23138 I Unity :
  83. 12-14 20:31:09.637 23119 23138 I Unity : queueIncomingCommand() CMD(6 c#:0 r/u: 1/0 st/r#/rt:0/0/0) channel seq# r/u: 0/0
  84. 12-14 20:31:09.637 23119 23138 I Unity :
  85. 12-14 20:31:09.637 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  86. 12-14 20:31:09.637 23119 23138 I Unity :
  87. 12-14 20:31:09.637 23119 23138 I Unity : OnStatusChanged: Connect current State: ConnectingToMasterserver
  88. 12-14 20:31:09.637 23119 23138 I Unity :
  89. 12-14 20:31:09.637 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  90. 12-14 20:31:09.637 23119 23138 I Unity :
  91. 12-14 20:31:09.638 23119 23138 I Unity : Connected to masterserver.
  92. 12-14 20:31:09.638 23119 23138 I Unity :
  93. 12-14 20:31:09.638 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  94. 12-14 20:31:09.638 23119 23138 I Unity :
  95. 12-14 20:31:09.777 23119 23138 I Unity : queueIncomingCommand() CMD(6 c#:0 r/u: 2/0 st/r#/rt:0/0/0) channel seq# r/u: 1/0
  96. 12-14 20:31:09.777 23119 23138 I Unity :
  97. 12-14 20:31:09.777 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  98. 12-14 20:31:09.777 23119 23138 I Unity :
  99. 12-14 20:31:09.840 23119 23138 I Unity : OnStatusChanged: EncryptionEstablished current State: Authenticating
  100. 12-14 20:31:09.840 23119 23138 I Unity :
  101. 12-14 20:31:09.840 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  102. 12-14 20:31:09.840 23119 23138 I Unity :
  103. 12-14 20:31:09.840 23119 23138 I Unity : OpAuthenticate()
  104. 12-14 20:31:09.840 23119 23138 I Unity :
  105. 12-14 20:31:09.840 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  106. 12-14 20:31:09.840 23119 23138 I Unity :
  107. 12-14 20:31:09.953 23119 23138 I Unity : queueIncomingCommand() CMD(7 c#:0 r/u: 2/1 st/r#/rt:0/0/0) channel seq# r/u: 2/0
  108. 12-14 20:31:09.953 23119 23138 I Unity :
  109. 12-14 20:31:09.953 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  110. 12-14 20:31:09.953 23119 23138 I Unity :
  111. 12-14 20:31:09.955 23119 23138 I Unity : queueIncomingCommand() CMD(6 c#:0 r/u: 3/0 st/r#/rt:0/0/0) channel seq# r/u: 2/0
  112. 12-14 20:31:09.955 23119 23138 I Unity :
  113. 12-14 20:31:09.955 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  114. 12-14 20:31:09.955 23119 23138 I Unity :
  115. 12-14 20:31:09.984 23119 23138 I Unity : OnEvent: Event 226.
  116. 12-14 20:31:09.984 23119 23138 I Unity :
  117. 12-14 20:31:09.984 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  118. 12-14 20:31:09.984 23119 23138 I Unity :
  119. 12-14 20:31:09.984 23119 23138 I Unity : OperationResponse 230: ReturnCode: 0.
  120. 12-14 20:31:09.984 23119 23138 I Unity :
  121. 12-14 20:31:09.984 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  122. 12-14 20:31:09.984 23119 23138 I Unity :
  123. 12-14 20:31:09.991 23119 23138 I Unity : OpJoinLobby()
  124. 12-14 20:31:09.991 23119 23138 I Unity :
  125. 12-14 20:31:09.991 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  126. 12-14 20:31:09.991 23119 23138 I Unity :
  127. 12-14 20:31:10.100 23119 23138 I Unity : queueIncomingCommand() CMD(6 c#:0 r/u: 4/0 st/r#/rt:0/0/0) channel seq# r/u: 3/1
  128. 12-14 20:31:10.100 23119 23138 I Unity :
  129. 12-14 20:31:10.100 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  130. 12-14 20:31:10.100 23119 23138 I Unity :
  131. 12-14 20:31:10.101 23119 23138 I Unity : queueIncomingCommand() CMD(6 c#:0 r/u: 5/0 st/r#/rt:0/0/0) channel seq# r/u: 3/1
  132. 12-14 20:31:10.101 23119 23138 I Unity :
  133. 12-14 20:31:10.101 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  134. 12-14 20:31:10.101 23119 23138 I Unity :
  135. 12-14 20:31:10.101 23119 23138 I Unity : OperationResponse 229: ReturnCode: 0.
  136. 12-14 20:31:10.101 23119 23138 I Unity :
  137. 12-14 20:31:10.101 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  138. 12-14 20:31:10.101 23119 23138 I Unity :
  139. 12-14 20:31:10.115 23119 23138 I Unity : OnEvent: Event 230.
  140. 12-14 20:31:10.115 23119 23138 I Unity :
  141. 12-14 20:31:10.115 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  142. 12-14 20:31:10.115 23119 23138 I Unity :
  143. 12-14 20:31:12.184 23119 23138 I Unity : OpJoinRoom()
  144. 12-14 20:31:12.184 23119 23138 I Unity :
  145. 12-14 20:31:12.184 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  146. 12-14 20:31:12.184 23119 23138 I Unity :
  147. 12-14 20:31:12.184 23119 23138 I Unity : joined room
  148. 12-14 20:31:12.184 23119 23138 I Unity :
  149. 12-14 20:31:12.184 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  150. 12-14 20:31:12.184 23119 23138 I Unity :
  151. 12-14 20:31:12.352 23119 23138 I Unity : queueIncomingCommand() CMD(6 c#:0 r/u: 6/0 st/r#/rt:0/0/0) channel seq# r/u: 5/1
  152. 12-14 20:31:12.352 23119 23138 I Unity :
  153. 12-14 20:31:12.352 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  154. 12-14 20:31:12.352 23119 23138 I Unity :
  155. 12-14 20:31:12.352 23119 23138 I Unity : OperationResponse 226: ReturnCode: 0.
  156. 12-14 20:31:12.352 23119 23138 I Unity :
  157. 12-14 20:31:12.352 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  158. 12-14 20:31:12.352 23119 23138 I Unity :
  159. 12-14 20:31:12.353 23119 23138 I Unity : CSharpSocket.Disconnect()
  160. 12-14 20:31:12.353 23119 23138 I Unity :
  161. 12-14 20:31:12.353 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  162. 12-14 20:31:12.353 23119 23138 I Unity :
  163. 12-14 20:31:12.354 23119 23138 I Unity : OnStatusChanged: Disconnect current State: DisconnectingFromMasterserver
  164. 12-14 20:31:12.354 23119 23138 I Unity :
  165. 12-14 20:31:12.354 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  166. 12-14 20:31:12.354 23119 23138 I Unity :
  167. 12-14 20:31:12.363 23119 23138 I Unity : Connect()
  168. 12-14 20:31:12.363 23119 23138 I Unity :
  169. 12-14 20:31:12.363 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  170. 12-14 20:31:12.363 23119 23138 I Unity :
  171. 12-14 20:31:12.363 23119 23138 I Unity : CSharpSocket: UDP, Unity3d.
  172. 12-14 20:31:12.363 23119 23138 I Unity :
  173. 12-14 20:31:12.363 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  174. 12-14 20:31:12.363 23119 23138 I Unity :
  175. 12-14 20:31:12.363 23119 23138 I Unity : IPhotonSocket.Connect() 159.8.0.195:5056 this.Protocol: Udp
  176. 12-14 20:31:12.363 23119 23138 I Unity :
  177. 12-14 20:31:12.363 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  178. 12-14 20:31:12.363 23119 23138 I Unity :
  179. 12-14 20:31:12.364 23119 23138 I Unity : CSharpSocket.Disconnect()
  180. 12-14 20:31:12.364 23119 23138 I Unity :
  181. 12-14 20:31:12.364 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  182. 12-14 20:31:12.364 23119 23138 I Unity :
  183. 12-14 20:31:12.666 23119 23138 I Unity : queueIncomingCommand() CMD(6 c#:0 r/u: 1/0 st/r#/rt:0/0/0) channel seq# r/u: 0/0
  184. 12-14 20:31:12.666 23119 23138 I Unity :
  185. 12-14 20:31:12.666 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  186. 12-14 20:31:12.666 23119 23138 I Unity :
  187. 12-14 20:31:12.666 23119 23138 I Unity : OnStatusChanged: Connect current State: ConnectingToGameserver
  188. 12-14 20:31:12.666 23119 23138 I Unity :
  189. 12-14 20:31:12.666 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  190. 12-14 20:31:12.666 23119 23138 I Unity :
  191. 12-14 20:31:12.666 23119 23138 I Unity : Connected to gameserver.
  192. 12-14 20:31:12.666 23119 23138 I Unity :
  193. 12-14 20:31:12.666 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  194. 12-14 20:31:12.666 23119 23138 I Unity :
  195. 12-14 20:31:12.816 23119 23138 I Unity : queueIncomingCommand() CMD(6 c#:0 r/u: 2/0 st/r#/rt:0/0/0) channel seq# r/u: 1/0
  196. 12-14 20:31:12.816 23119 23138 I Unity :
  197. 12-14 20:31:12.816 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  198. 12-14 20:31:12.816 23119 23138 I Unity :
  199. 12-14 20:31:12.847 23119 23138 I Unity : OnStatusChanged: EncryptionEstablished current State: ConnectedToGameserver
  200. 12-14 20:31:12.847 23119 23138 I Unity :
  201. 12-14 20:31:12.847 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  202. 12-14 20:31:12.847 23119 23138 I Unity :
  203. 12-14 20:31:12.848 23119 23138 I Unity : OpAuthenticate()
  204. 12-14 20:31:12.848 23119 23138 I Unity :
  205. 12-14 20:31:12.848 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  206. 12-14 20:31:12.848 23119 23138 I Unity :
  207. 12-14 20:31:12.964 23119 23138 I Unity : queueIncomingCommand() CMD(6 c#:0 r/u: 3/0 st/r#/rt:0/0/0) channel seq# r/u: 2/0
  208. 12-14 20:31:12.964 23119 23138 I Unity :
  209. 12-14 20:31:12.964 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  210. 12-14 20:31:12.964 23119 23138 I Unity :
  211. 12-14 20:31:12.965 23119 23138 I Unity : OperationResponse 230: ReturnCode: 0.
  212. 12-14 20:31:12.965 23119 23138 I Unity :
  213. 12-14 20:31:12.965 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  214. 12-14 20:31:12.965 23119 23138 I Unity :
  215. 12-14 20:31:12.969 23119 23138 I Unity : OpJoinRoom()
  216. 12-14 20:31:12.969 23119 23138 I Unity :
  217. 12-14 20:31:12.969 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  218. 12-14 20:31:12.969 23119 23138 I Unity :
  219. 12-14 20:31:13.051 23119 23138 I Unity : queueIncomingCommand() CMD(6 c#:0 r/u: 4/0 st/r#/rt:0/0/0) channel seq# r/u: 3/0
  220. 12-14 20:31:13.051 23119 23138 I Unity :
  221. 12-14 20:31:13.051 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  222. 12-14 20:31:13.051 23119 23138 I Unity :
  223. 12-14 20:31:13.051 23119 23138 I Unity : queueIncomingCommand() CMD(6 c#:0 r/u: 5/0 st/r#/rt:0/0/0) channel seq# r/u: 3/0
  224. 12-14 20:31:13.051 23119 23138 I Unity :
  225. 12-14 20:31:13.051 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  226. 12-14 20:31:13.051 23119 23138 I Unity :
  227. 12-14 20:31:13.051 23119 23138 I Unity : queueIncomingCommand() CMD(6 c#:0 r/u: 6/0 st/r#/rt:0/0/0) channel seq# r/u: 3/0
  228. 12-14 20:31:13.051 23119 23138 I Unity :
  229. 12-14 20:31:13.051 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  230. 12-14 20:31:13.051 23119 23138 I Unity :
  231. 12-14 20:31:13.051 23119 23138 I Unity : queueIncomingCommand() CMD(6 c#:0 r/u: 7/0 st/r#/rt:0/0/0) channel seq# r/u: 3/0
  232. 12-14 20:31:13.051 23119 23138 I Unity :
  233. 12-14 20:31:13.051 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  234. 12-14 20:31:13.051 23119 23138 I Unity :
  235. 12-14 20:31:13.052 23119 23138 I Unity : queueIncomingCommand() CMD(6 c#:0 r/u: 8/0 st/r#/rt:0/0/0) channel seq# r/u: 3/0
  236. 12-14 20:31:13.052 23119 23138 I Unity :
  237. 12-14 20:31:13.052 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  238. 12-14 20:31:13.052 23119 23138 I Unity :
  239. 12-14 20:31:13.052 23119 23138 I Unity : queueIncomingCommand() CMD(6 c#:0 r/u: 9/0 st/r#/rt:0/0/0) channel seq# r/u: 3/0
  240. 12-14 20:31:13.052 23119 23138 I Unity :
  241. 12-14 20:31:13.052 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  242. 12-14 20:31:13.052 23119 23138 I Unity :
  243. 12-14 20:31:13.066 23119 23138 I Unity : OperationResponse 226: ReturnCode: 0.
  244. 12-14 20:31:13.066 23119 23138 I Unity :
  245. 12-14 20:31:13.066 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  246. 12-14 20:31:13.066 23119 23138 I Unity :
  247. 12-14 20:31:13.101 23119 23138 I Unity : OnEvent: Event 255.
  248. 12-14 20:31:13.101 23119 23138 I Unity :
  249. 12-14 20:31:13.101 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  250. 12-14 20:31:13.101 23119 23138 I Unity :
  251. 12-14 20:31:13.118 23119 23138 I Unity : PUNVoice: Voice Client state: ConnectingToNameServer
  252. 12-14 20:31:13.118 23119 23138 I Unity :
  253. 12-14 20:31:13.118 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  254. 12-14 20:31:13.118 23119 23138 I Unity :
  255. 12-14 20:31:13.186 23119 23138 I Unity : OnEvent: Event 200.
  256. 12-14 20:31:13.186 23119 23138 I Unity :
  257. 12-14 20:31:13.186 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  258. 12-14 20:31:13.186 23119 23138 I Unity :
  259. 12-14 20:31:13.205 23119 23138 I Unity : Received RPC: LoadLevel
  260. 12-14 20:31:13.205 23119 23138 I Unity :
  261. 12-14 20:31:13.205 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  262. 12-14 20:31:13.205 23119 23138 I Unity :
  263. 12-14 20:31:13.219 23119 23138 I Unity : load level
  264. 12-14 20:31:13.219 23119 23138 I Unity :
  265. 12-14 20:31:13.219 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  266. 12-14 20:31:13.219 23119 23138 I Unity :
  267. 12-14 20:31:13.222 23119 23138 I Unity : OnEvent: Event 123.
  268. 12-14 20:31:13.222 23119 23138 I Unity :
  269. 12-14 20:31:13.222 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  270. 12-14 20:31:13.222 23119 23138 I Unity :
  271. 12-14 20:31:13.245 23119 23138 I Unity : OnEvent: Event 200.
  272. 12-14 20:31:13.245 23119 23138 I Unity :
  273. 12-14 20:31:13.245 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  274. 12-14 20:31:13.245 23119 23138 I Unity :
  275. 12-14 20:31:13.247 23119 23138 W Unity : Received RPC "SetUsernameLabel" for viewID 2001 but this PhotonView does not exist! Was remote PV. Remote called. By: 1 Maybe GO was destroyed but RPC not cleaned up.
  276. 12-14 20:31:13.247 23119 23138 W Unity :
  277. 12-14 20:31:13.247 23119 23138 W Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  278. 12-14 20:31:13.247 23119 23138 W Unity :
  279. 12-14 20:31:13.247 23119 23138 I Unity : OnEvent: Event 200.
  280. 12-14 20:31:13.247 23119 23138 I Unity :
  281. 12-14 20:31:13.247 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  282. 12-14 20:31:13.247 23119 23138 I Unity :
  283. 12-14 20:31:13.248 23119 23138 W Unity : Received RPC "SetUsernameLabel" for viewID 1001 but this PhotonView does not exist! Was remote PV. Owner called. By: 1 Maybe GO was destroyed but RPC not cleaned up.
  284. 12-14 20:31:13.248 23119 23138 W Unity :
  285. 12-14 20:31:13.248 23119 23138 W Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  286. 12-14 20:31:13.248 23119 23138 W Unity :
  287. 12-14 20:31:13.689 23119 23138 I Unity : PUNVoice: Voice Client state: ConnectedToNameServer
  288. 12-14 20:31:13.689 23119 23138 I Unity :
  289. 12-14 20:31:13.689 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  290. 12-14 20:31:13.689 23119 23138 I Unity :
  291. 12-14 20:31:13.697 23119 23138 I Unity : PUNVoice: OpAuthenticate()
  292. 12-14 20:31:13.697 23119 23138 I Unity :
  293. 12-14 20:31:13.697 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  294. 12-14 20:31:13.697 23119 23138 I Unity :
  295. 12-14 20:31:13.698 23119 23138 I Unity : PUNVoice: Voice Client state: Authenticating
  296. 12-14 20:31:13.698 23119 23138 I Unity :
  297. 12-14 20:31:13.698 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  298. 12-14 20:31:13.698 23119 23138 I Unity :
  299. 12-14 20:31:13.798 23119 23138 I Unity : PUNVoice: Received your UserID from server. Updating local value to: 7fa64c95-369a-4ea1-81ec-42ddc98e261b
  300. 12-14 20:31:13.798 23119 23138 I Unity :
  301. 12-14 20:31:13.798 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  302. 12-14 20:31:13.798 23119 23138 I Unity :
  303. 12-14 20:31:13.799 23119 23138 I Unity : PUNVoice: Voice Client state: DisconnectingFromNameServer
  304. 12-14 20:31:13.799 23119 23138 I Unity :
  305. 12-14 20:31:13.799 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  306. 12-14 20:31:13.799 23119 23138 I Unity :
  307. 12-14 20:31:13.801 23119 23138 I Unity : PUNVoice: CSharpSocket.Disconnect()
  308. 12-14 20:31:13.801 23119 23138 I Unity :
  309. 12-14 20:31:13.801 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  310. 12-14 20:31:13.801 23119 23138 I Unity :
  311. 12-14 20:31:13.807 23119 23138 I Unity : PUNVoice: Voice Client state: ConnectingToMasterserver
  312. 12-14 20:31:13.807 23119 23138 I Unity :
  313. 12-14 20:31:13.807 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  314. 12-14 20:31:13.807 23119 23138 I Unity :
  315. 12-14 20:31:13.807 23119 23138 I Unity : PUNVoice: CSharpSocket.Disconnect()
  316. 12-14 20:31:13.807 23119 23138 I Unity :
  317. 12-14 20:31:13.807 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  318. 12-14 20:31:13.807 23119 23138 I Unity :
  319. 12-14 20:31:14.341 23119 23138 I Unity : Unity v2018.2.12f1, Oculus Utilities v1.27.0, OVRPlugin v1.27.0, SDK v1.1.13.0.
  320. 12-14 20:31:14.341 23119 23138 I Unity :
  321. 12-14 20:31:14.341 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  322. 12-14 20:31:14.341 23119 23138 I Unity :
  323. 12-14 20:31:14.978 23119 23138 I Unity : PUNVoice: OpAuthenticate()
  324. 12-14 20:31:14.978 23119 23138 I Unity :
  325. 12-14 20:31:14.978 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  326. 12-14 20:31:14.978 23119 23138 I Unity :
  327. 12-14 20:31:14.978 23119 23138 I Unity : PUNVoice: Voice Client state: Authenticating
  328. 12-14 20:31:14.978 23119 23138 I Unity :
  329. 12-14 20:31:14.978 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  330. 12-14 20:31:14.978 23119 23138 I Unity :
  331. 12-14 20:31:15.122 23119 23138 I Unity : PUNVoice: Voice Client state: ConnectedToMasterserver
  332. 12-14 20:31:15.122 23119 23138 I Unity :
  333. 12-14 20:31:15.122 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  334. 12-14 20:31:15.122 23119 23138 I Unity :
  335. 12-14 20:31:15.124 23119 23138 I Unity : PUNVoice: Voice Client state: Joining
  336. 12-14 20:31:15.124 23119 23138 I Unity :
  337. 12-14 20:31:15.124 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  338. 12-14 20:31:15.124 23119 23138 I Unity :
  339. 12-14 20:31:15.128 23119 23138 I Unity : PUNVoice: OpJoinRoom()
  340. 12-14 20:31:15.128 23119 23138 I Unity :
  341. 12-14 20:31:15.128 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  342. 12-14 20:31:15.128 23119 23138 I Unity :
  343. 12-14 20:31:15.219 23119 23138 I Unity : PUNVoice: Voice Client state: DisconnectingFromMasterserver
  344. 12-14 20:31:15.219 23119 23138 I Unity :
  345. 12-14 20:31:15.219 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  346. 12-14 20:31:15.219 23119 23138 I Unity :
  347. 12-14 20:31:15.221 23119 23138 I Unity : PUNVoice: CSharpSocket.Disconnect()
  348. 12-14 20:31:15.221 23119 23138 I Unity :
  349. 12-14 20:31:15.221 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  350. 12-14 20:31:15.221 23119 23138 I Unity :
  351. 12-14 20:31:15.221 23119 23138 I Unity : PUNVoice: CSharpSocket.Disconnect()
  352. 12-14 20:31:15.221 23119 23138 I Unity :
  353. 12-14 20:31:15.221 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  354. 12-14 20:31:15.221 23119 23138 I Unity :
  355. 12-14 20:31:15.225 23119 23138 I Unity : PUNVoice: Voice Client state: ConnectingToGameserver
  356. 12-14 20:31:15.225 23119 23138 I Unity :
  357. 12-14 20:31:15.225 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  358. 12-14 20:31:15.225 23119 23138 I Unity :
  359. 12-14 20:31:15.674 23119 23138 I Unity : PUNVoice: OpAuthenticate()
  360. 12-14 20:31:15.674 23119 23138 I Unity :
  361. 12-14 20:31:15.674 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  362. 12-14 20:31:15.674 23119 23138 I Unity :
  363. 12-14 20:31:15.675 23119 23138 I Unity : PUNVoice: Voice Client state: Authenticating
  364. 12-14 20:31:15.675 23119 23138 I Unity :
  365. 12-14 20:31:15.675 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  366. 12-14 20:31:15.675 23119 23138 I Unity :
  367. 12-14 20:31:15.799 23119 23138 I Unity : PUNVoice: Voice Client state: Joining
  368. 12-14 20:31:15.799 23119 23138 I Unity :
  369. 12-14 20:31:15.799 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  370. 12-14 20:31:15.799 23119 23138 I Unity :
  371. 12-14 20:31:15.804 23119 23138 I Unity : PUNVoice: OpJoinRoom()
  372. 12-14 20:31:15.804 23119 23138 I Unity :
  373. 12-14 20:31:15.804 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  374. 12-14 20:31:15.804 23119 23138 I Unity :
  375. 12-14 20:31:15.990 23119 23138 I Unity : PUNVoice: [PV] Remote voices cleared
  376. 12-14 20:31:15.990 23119 23138 I Unity :
  377. 12-14 20:31:15.990 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  378. 12-14 20:31:15.990 23119 23138 I Unity :
  379. 12-14 20:31:15.996 23119 23138 I Unity : PUNVoice: Voice Client state: Joined
  380. 12-14 20:31:15.996 23119 23138 I Unity :
  381. 12-14 20:31:15.996 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  382. 12-14 20:31:15.996 23119 23138 I Unity :
  383. 12-14 20:31:16.360 23119 23138 I Unity : PUNVoice: [PV] ch#1 p#1 v#2 Info received: c=AudioOpus f=24000 ch=1 d=20000 s=480 b=30000 w=0 h=0 ud=1001 ev=0
  384. 12-14 20:31:16.360 23119 23138 I Unity :
  385. 12-14 20:31:16.360 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  386. 12-14 20:31:16.360 23119 23138 I Unity :
  387. 12-14 20:31:16.386 23119 23285 I Unity : PUNVoice: [PV] Remote v#2 ch#1 p#1: Starting decode thread
  388. 12-14 20:31:16.386 23119 23285 I Unity :
  389. 12-14 20:31:16.386 23119 23285 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  390. 12-14 20:31:16.386 23119 23285 I Unity :
  391. 12-14 20:31:17.109 23119 23138 I Unity : PUNVoice: Resending: CMD(5 c#:255 r/u: 3/0 st/r#/rt:1720/1/11720). times out after: 161 sent: 1720 now: 1885 rtt/var: 109/13 last recv: 805
  392. 12-14 20:31:17.109 23119 23138 I Unity :
  393. 12-14 20:31:17.109 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  394. 12-14 20:31:17.109 23119 23138 I Unity :
  395. 12-14 20:31:21.893 23119 23138 I Unity : Unity v2018.2.12f1, Oculus Utilities v1.27.0, OVRPlugin v1.27.0, SDK v1.1.13.0.
  396. 12-14 20:31:21.893 23119 23138 I Unity :
  397. 12-14 20:31:21.893 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  398. 12-14 20:31:21.893 23119 23138 I Unity :
  399. 12-14 20:31:24.028 23119 23138 I Unity : Registered PhotonView: 1001
  400. 12-14 20:31:24.028 23119 23138 I Unity :
  401. 12-14 20:31:24.028 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  402. 12-14 20:31:24.028 23119 23138 I Unity :
  403. 12-14 20:31:24.167 23119 23138 I Unity : Sending RPC "SetUsernameLabel" to target: OthersBuffered or player:.
  404. 12-14 20:31:24.167 23119 23138 I Unity :
  405. 12-14 20:31:24.167 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  406. 12-14 20:31:24.167 23119 23138 I Unity :
  407. 12-14 20:31:24.506 23119 23138 I Unity : queueIncomingCommand() CMD(6 c#:0 r/u: 10/0 st/r#/rt:0/0/0) channel seq# r/u: 9/0
  408. 12-14 20:31:24.506 23119 23138 I Unity :
  409. 12-14 20:31:24.506 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  410. 12-14 20:31:24.506 23119 23138 I Unity :
  411. 12-14 20:31:24.506 23119 23138 I Unity : OnEvent: Event 123.
  412. 12-14 20:31:24.506 23119 23138 I Unity :
  413. 12-14 20:31:24.506 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  414. 12-14 20:31:24.506 23119 23138 I Unity :
  415. 12-14 20:31:24.801 23119 23138 I Unity : Registered PhotonView: 3001
  416. 12-14 20:31:24.801 23119 23138 I Unity :
  417. 12-14 20:31:24.801 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  418. 12-14 20:31:24.801 23119 23138 I Unity :
  419. 12-14 20:31:24.891 23119 23138 W Unity : PUNVoice: [PV] Local voice #1 audio source frequency 8000 and encoder sampling rate 24000 do not match. Resampling will occur before encoding.
  420. 12-14 20:31:24.891 23119 23138 W Unity :
  421. 12-14 20:31:24.891 23119 23138 W Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  422. 12-14 20:31:24.891 23119 23138 W Unity :
  423. 12-14 20:31:24.924 23119 23138 I Unity : PUNVoice: [PV] Local v#1 ch#1 Sending info: c=AudioOpus f=24000 ch=1 d=20000 s=480 b=30000 w=0 h=0 ud=3001 ev=0
  424. 12-14 20:31:24.924 23119 23138 I Unity :
  425. 12-14 20:31:24.924 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  426. 12-14 20:31:24.924 23119 23138 I Unity :
  427. 12-14 20:31:24.945 23119 23138 I Unity : PUNVoice: [PV] Local v#1 ch#1 added enc: c=AudioOpus f=24000 ch=1 d=20000 s=480 b=30000 w=0 h=0 ud=3001
  428. 12-14 20:31:24.945 23119 23138 I Unity :
  429. 12-14 20:31:24.945 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  430. 12-14 20:31:24.945 23119 23138 I Unity :
  431. 12-14 20:31:24.949 23119 23138 I Unity : Sending RPC "SetUsernameLabel" to target: OthersBuffered or player:.
  432. 12-14 20:31:24.949 23119 23138 I Unity :
  433. 12-14 20:31:24.949 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  434. 12-14 20:31:24.949 23119 23138 I Unity :
  435. 12-14 20:31:24.991 23119 23138 I Unity : queueIncomingCommand() CMD(6 c#:0 r/u: 11/0 st/r#/rt:0/0/0) channel seq# r/u: 10/0
  436. 12-14 20:31:24.991 23119 23138 I Unity :
  437. 12-14 20:31:24.991 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  438. 12-14 20:31:24.991 23119 23138 I Unity :
  439. 12-14 20:31:24.991 23119 23138 I Unity : OnEvent: Event 200.
  440. 12-14 20:31:24.991 23119 23138 I Unity :
  441. 12-14 20:31:24.991 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  442. 12-14 20:31:24.991 23119 23138 I Unity :
  443. 12-14 20:31:24.991 23119 23138 I Unity : Received RPC: SetUsernameLabel
  444. 12-14 20:31:24.991 23119 23138 I Unity :
  445. 12-14 20:31:24.991 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  446. 12-14 20:31:24.991 23119 23138 I Unity :
  447. 12-14 20:31:25.042 23119 23138 I Unity : PUNVoice: [PV] Local v#1 ch#1: Starting data encode thread
  448. 12-14 20:31:25.042 23119 23138 I Unity :
  449. 12-14 20:31:25.042 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  450. 12-14 20:31:25.042 23119 23138 I Unity :
  451. 12-14 20:31:25.052 23119 23138 W Unity : PUNVoice: [PV] Local v#1 ch#1: PushData queue overflow. Frames skipped: 1
  452. 12-14 20:31:25.052 23119 23138 W Unity :
  453. 12-14 20:31:25.052 23119 23138 W Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  454. 12-14 20:31:25.052 23119 23138 W Unity :
  455. 12-14 20:31:26.021 23119 23138 W Unity : Graphics.CopyTexture with a region will not copy readable texture data for compressed formats (source texture format 50)
  456. 12-14 20:31:26.021 23119 23138 W Unity :
  457. 12-14 20:31:26.021 23119 23138 W Unity : (Filename: Line: 266)
  458. 12-14 20:31:26.021 23119 23138 W Unity :
  459. 12-14 20:31:26.700 23119 23138 W Unity : Graphics.CopyTexture with a region will not copy readable texture data for compressed formats (source texture format 50)
  460. 12-14 20:31:26.700 23119 23138 W Unity :
  461. 12-14 20:31:26.700 23119 23138 W Unity : (Filename: Line: 266)
  462. 12-14 20:31:26.700 23119 23138 W Unity :
  463. 12-14 20:31:26.966 23119 23138 W Unity : Graphics.CopyTexture with a region will not copy readable texture data for compressed formats (source texture format 50)
  464. 12-14 20:31:26.966 23119 23138 W Unity :
  465. 12-14 20:31:26.966 23119 23138 W Unity : (Filename: Line: 266)
  466. 12-14 20:31:26.966 23119 23138 W Unity :
  467. 12-14 20:31:26.981 23119 23138 W Unity : Graphics.CopyTexture with a region will not copy readable texture data for compressed formats (source texture format 50)
  468. 12-14 20:31:26.981 23119 23138 W Unity :
  469. 12-14 20:31:26.981 23119 23138 W Unity : (Filename: Line: 266)
  470. 12-14 20:31:26.981 23119 23138 W Unity :
  471. 12-14 20:31:26.998 23119 23138 W Unity : Graphics.CopyTexture with a region will not copy readable texture data for compressed formats (source texture format 50)
  472. 12-14 20:31:26.998 23119 23138 W Unity :
  473. 12-14 20:31:26.998 23119 23138 W Unity : (Filename: Line: 266)
  474. 12-14 20:31:26.998 23119 23138 W Unity :
  475. 12-14 20:31:27.014 23119 23138 W Unity : Graphics.CopyTexture with a region will not copy readable texture data for compressed formats (source texture format 50)
  476. 12-14 20:31:27.014 23119 23138 W Unity :
  477. 12-14 20:31:27.014 23119 23138 W Unity : (Filename: Line: 266)
  478. 12-14 20:31:27.014 23119 23138 W Unity :
  479. 12-14 20:31:27.695 23119 23138 W Unity : Graphics.CopyTexture with a region will not copy readable texture data for compressed formats (source texture format 50)
  480. 12-14 20:31:27.695 23119 23138 W Unity :
  481. 12-14 20:31:27.695 23119 23138 W Unity : (Filename: Line: 266)
  482. 12-14 20:31:27.695 23119 23138 W Unity :
  483. 12-14 20:31:27.711 23119 23138 W Unity : Graphics.CopyTexture with a region will not copy readable texture data for compressed formats (source texture format 50)
  484. 12-14 20:31:27.711 23119 23138 W Unity :
  485. 12-14 20:31:27.711 23119 23138 W Unity : (Filename: Line: 266)
  486. 12-14 20:31:27.711 23119 23138 W Unity :
  487. 12-14 20:31:28.690 23119 23138 W Unity : Graphics.CopyTexture with a region will not copy readable texture data for compressed formats (source texture format 50)
  488. 12-14 20:31:28.690 23119 23138 W Unity :
  489. 12-14 20:31:28.690 23119 23138 W Unity : (Filename: Line: 266)
  490. 12-14 20:31:28.690 23119 23138 W Unity :
  491. 12-14 20:31:28.708 23119 23138 W Unity : Graphics.CopyTexture with a region will not copy readable texture data for compressed formats (source texture format 50)
  492. 12-14 20:31:28.708 23119 23138 W Unity :
  493. 12-14 20:31:28.708 23119 23138 W Unity : (Filename: Line: 266)
  494. 12-14 20:31:28.708 23119 23138 W Unity :
  495. 12-14 20:31:29.705 23119 23138 I Unity : Resending: CMD(5 c#:255 r/u: 15/0 st/r#/rt:17161/1/27161). times out after: 179 sent: 17161 now: 17342 rtt/var: 107/18 last recv: 70
  496. 12-14 20:31:29.705 23119 23138 I Unity :
  497. 12-14 20:31:29.705 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  498. 12-14 20:31:29.705 23119 23138 I Unity :
  499. 12-14 20:31:29.723 23119 23138 I Unity : PUNVoice: Resending: CMD(5 c#:255 r/u: 12/0 st/r#/rt:14301/1/24301). times out after: 185 sent: 14301 now: 14499 rtt/var: 121/16 last recv: 87
  500. 12-14 20:31:29.723 23119 23138 I Unity :
  501. 12-14 20:31:29.723 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  502. 12-14 20:31:29.723 23119 23138 I Unity :
  503. 12-14 20:31:35.296 23119 23138 I Unity : queueIncomingCommand() CMD(6 c#:0 r/u: 12/0 st/r#/rt:0/0/0) channel seq# r/u: 11/0
  504. 12-14 20:31:35.296 23119 23138 I Unity :
  505. 12-14 20:31:35.296 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  506. 12-14 20:31:35.296 23119 23138 I Unity :
  507. 12-14 20:31:35.297 23119 23138 I Unity : queueIncomingCommand() CMD(6 c#:0 r/u: 13/0 st/r#/rt:0/0/0) channel seq# r/u: 11/0
  508. 12-14 20:31:35.297 23119 23138 I Unity :
  509. 12-14 20:31:35.297 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  510. 12-14 20:31:35.297 23119 23138 I Unity :
  511. 12-14 20:31:35.297 23119 23138 I Unity : OnEvent: Event 200.
  512. 12-14 20:31:35.297 23119 23138 I Unity :
  513. 12-14 20:31:35.297 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  514. 12-14 20:31:35.297 23119 23138 I Unity :
  515. 12-14 20:31:35.297 23119 23138 I Unity : Received RPC: FirstStepPanelContent
  516. 12-14 20:31:35.297 23119 23138 I Unity :
  517. 12-14 20:31:35.297 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  518. 12-14 20:31:35.297 23119 23138 I Unity :
  519. 12-14 20:31:35.307 23119 23138 I Unity : OnEvent: Event 200.
  520. 12-14 20:31:35.307 23119 23138 I Unity :
  521. 12-14 20:31:35.307 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  522. 12-14 20:31:35.307 23119 23138 I Unity :
  523. 12-14 20:31:35.308 23119 23138 I Unity : Received RPC: DisableTalkForOtherUsers
  524. 12-14 20:31:35.308 23119 23138 I Unity :
  525. 12-14 20:31:35.308 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  526. 12-14 20:31:35.308 23119 23138 I Unity :
  527. 12-14 20:31:37.670 23119 23138 I Unity : queueIncomingCommand() CMD(6 c#:0 r/u: 14/0 st/r#/rt:0/0/0) channel seq# r/u: 13/0
  528. 12-14 20:31:37.670 23119 23138 I Unity :
  529. 12-14 20:31:37.670 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  530. 12-14 20:31:37.670 23119 23138 I Unity :
  531. 12-14 20:31:37.670 23119 23138 I Unity : OnEvent: Event 200.
  532. 12-14 20:31:37.670 23119 23138 I Unity :
  533. 12-14 20:31:37.670 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  534. 12-14 20:31:37.670 23119 23138 I Unity :
  535. 12-14 20:31:37.670 23119 23138 I Unity : Received RPC: DisableTalkForOtherUsers
  536. 12-14 20:31:37.670 23119 23138 I Unity :
  537. 12-14 20:31:37.670 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  538. 12-14 20:31:37.670 23119 23138 I Unity :
  539. 12-14 20:31:38.880 23119 23138 I Unity : PUNVoice: Resending: CMD(5 c#:255 r/u: 20/0 st/r#/rt:23425/1/33425). times out after: 215 sent: 23425 now: 23657 rtt/var: 119/24 last recv: 181
  540. 12-14 20:31:38.880 23119 23138 I Unity :
  541. 12-14 20:31:38.880 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  542. 12-14 20:31:38.880 23119 23138 I Unity :
  543. 12-14 20:31:39.063 23119 23138 I Unity : Resending: CMD(5 c#:255 r/u: 23/0 st/r#/rt:26467/1/36467). times out after: 174 sent: 26467 now: 26700 rtt/var: 114/15 last recv: 282
  544. 12-14 20:31:39.063 23119 23138 I Unity :
  545. 12-14 20:31:39.063 23119 23138 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  546. 12-14 20:31:39.063 23119 23138 I Unity :
  547. 12-14 20:31:39.327 23119 23285 W Unity : PUNVoice: Audio Frame event for not existing speaker for voice #2 of player 1.
  548. 12-14 20:31:39.327 23119 23285 W Unity :
  549. 12-14 20:31:39.327 23119 23285 W Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  550. 12-14 20:31:39.327 23119 23285 W Unity :
  551. 12-14 20:31:39.627 23119 23285 W Unity : PUNVoice: Audio Frame event for not existing speaker for voice #2 of player 1.
  552. 12-14 20:31:39.627 23119 23285 W Unity :
  553. 12-14 20:31:39.627 23119 23285 W Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  554. 12-14 20:31:39.627 23119 23285 W Unity :
  555. 12-14 20:31:40.527 23119 23285 W Unity : PUNVoice: Audio Frame event for not existing speaker for voice #2 of player 1.
  556. 12-14 20:31:40.527 23119 23285 W Unity :
  557. 12-14 20:31:40.527 23119 23285 W Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  558. 12-14 20:31:40.527 23119 23285 W Unity :
  559. 1
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