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- local v0=loadstring(game:HttpGet("https://github.com/dawid-scripts/Fluent/releases/latest/download/main.lua"))();local v1=loadstring(game:HttpGet("https://raw.githubusercontent.com/dawid-scripts/Fluent/master/Addons/SaveManager.lua"))();local v2=loadstring(game:HttpGet("https://raw.githubusercontent.com/dawid-scripts/Fluent/master/Addons/InterfaceManager.lua"))();local v3=v0:CreateWindow({Title="Velocity HUB PREMIUM ",SubTitle="by VelocityStudios",TabWidth=51 + 109 ,Size=UDim2.fromOffset(847 -(176 + 91) ,460),Acrylic=true,Theme="Darker",MinimizeKey=Enum.KeyCode.RightControl});local v4={Catching=v3:AddTab({Title="Catching",Icon=""}),Player=v3:AddTab({Title="Player",Icon=""}),Physics=v3:AddTab({Title="Physics",Icon=""}),Throwing=v3:AddTab({Title="Throwing",Icon=""}),Visuals=v3:AddTab({Title="Visuals",Icon=""}),Automatics=v3:AddTab({Title="Automatics",Icon=""}),Misc=v3:AddTab({Title="Misc",Icon=""}),Configs=v3:AddTab({Title="Settings",Icon=""})};local v5=v0.Options;local v6;local v7;local v8=game:GetService("Players");local v9=game:GetService("RunService");local v10=v8.LocalPlayer;local v11=Instance.new("ScreenGui");local v12=Instance.new("Frame");local v13=Instance.new("UICorner");local v14=Instance.new("Frame");local v15=Instance.new("ImageLabel");local v16=Instance.new("Frame");local v17=Instance.new("Frame");local v18=Instance.new("Frame");local v19=Instance.new("UIAspectRatioConstraint");local v20=Instance.new("TextLabel");local v21=Instance.new("TextLabel");local v22=Instance.new("Frame");local v23=Instance.new("Frame");local v24=Instance.new("UIAspectRatioConstraint");local v25=Instance.new("TextLabel");local v26=Instance.new("TextLabel");local v27=Instance.new("UIAspectRatioConstraint");local v28=Instance.new("Frame");local v29=Instance.new("Frame");local v30=Instance.new("UIAspectRatioConstraint");local v31=Instance.new("TextLabel");local v32=Instance.new("TextLabel");local v33=Instance.new("TextLabel");local v34=Instance.new("Frame");local v35=Instance.new("Frame");local v36=Instance.new("UIAspectRatioConstraint");local v37=Instance.new("TextLabel");local v38=Instance.new("TextLabel");local v39=Instance.new("Frame");local v40=Instance.new("Frame");local v41=Instance.new("UIAspectRatioConstraint");local v42=Instance.new("TextLabel");local v43=Instance.new("TextLabel");local v44=Instance.new("Frame");local v45=Instance.new("Frame");local v46=Instance.new("UIAspectRatioConstraint");local v47=Instance.new("TextLabel");local v48=Instance.new("TextLabel");local v49=Instance.new("Frame");local v50=Instance.new("TextLabel");local v51=Instance.new("TextLabel");local v52=Instance.new("TextLabel");local v53=Instance.new("UICorner");v11.Parent=game:GetService("CoreGui");v11.ZIndexBehavior=Enum.ZIndexBehavior.Sibling;v11.Enabled=false;v12.Name="MainFrame";v12.Parent=v11;v12.BackgroundColor3=Color3.new(0.156863 -0 ,0.156863,0.156863 -0 );v12.BorderColor3=Color3.new(1092 -(975 + 117) ,0,0);v12.BorderSizePixel=0;v12.Transparency=0.3;v12.Position=UDim2.new(1875.2319296 -(157 + 1718) ,0 + 0 ,0,0 -0 );v12.Size=UDim2.new(0.575757563,0 -0 ,1018.0843672454 -(697 + 321) ,0 -0 );v13.Parent=v12;v13.CornerRadius=UDim.new(0 -0 ,6 -3 );v16.Name="ThrowType";v16.Parent=v12;v16.BackgroundColor3=Color3.new(1,1,1 + 0 );v16.BackgroundTransparency=1 -0 ;v16.BorderColor3=Color3.new(0 -0 ,0,1227 -(322 + 905) );v16.BorderSizePixel=611 -(602 + 9) ;v16.Size=UDim2.new(1189.155746505 -(449 + 740) ,872 -(826 + 46) ,1,947 -(245 + 702) );v33.Name="Just A Text";v33.Parent=v16;v33.BackgroundColor3=Color3.new(3 -2 ,1,1 + 0 );v33.BackgroundTransparency=1899 -(260 + 1638) ;v33.BorderColor3=Color3.new(440 -(382 + 58) ,0,0 -0 );v33.BorderSizePixel=0 + 0 ;v33.Position=UDim2.new(0.255172402,0 -0 ,0,0 -0 );v33.Size=UDim2.new(0,1277 -(902 + 303) ,0 -0 ,22);v33.Font=Enum.Font.SourceSans;v33.Text="Throw Type:";v33.TextColor3=Color3.new(2 -1 ,1 + 0 ,1691 -(1121 + 569) );v33.TextSize=234 -(22 + 192) ;v21.Name="ThrowType";v21.Parent=v16;v21.BackgroundColor3=Color3.new(684 -(483 + 200) ,1,1464 -(1404 + 59) );v21.BackgroundTransparency=1;v21.BorderColor3=Color3.new(0 -0 ,0 -0 ,765 -(468 + 297) );v21.BorderSizePixel=562 -(334 + 228) ;v21.Position=UDim2.new(0.331034482 -0 ,0 -0 ,0.411764711 -0 ,0 + 0 );v21.Size=UDim2.new(0,285 -(141 + 95) ,0 + 0 ,61 -37 );v21.Font=Enum.Font.SourceSans;v21.Text="Mag";v21.TextColor3=Color3.new(2 -1 ,0 + 0 ,0 -0 );v21.TextSize=15 + 5 ;v22.Name="Angle";v22.Parent=v12;v22.BackgroundColor3=Color3.new(1 + 0 ,1,1);v22.BackgroundTransparency=1;v22.BorderColor3=Color3.new(0 -0 ,0 + 0 ,163 -(92 + 71) );v22.BorderSizePixel=0 + 0 ;v22.Position=UDim2.new(0.156820625,0 -0 ,765 -(574 + 191) ,0);v22.Size=UDim2.new(0.155746505 + 0 ,0 -0 ,1,0);v24.Parent=v23;v24.AspectRatio=0.014705882407724857 + 0 ;v25.Name="Just A Text";v25.Parent=v22;v25.BackgroundColor3=Color3.new(850 -(254 + 595) ,127 -(55 + 71) ,1 -0 );v25.BackgroundTransparency=1791 -(573 + 1217) ;v25.BorderColor3=Color3.new(0,0 -0 ,0 + 0 );v25.BorderSizePixel=0 -0 ;v25.Position=UDim2.new(939.255172402 -(714 + 225) ,0 -0 ,0 -0 ,0 + 0 );v25.Size=UDim2.new(0 -0 ,72,806 -(118 + 688) ,70 -(25 + 23) );v25.Font=Enum.Font.SourceSans;v25.Text="Angle:";v25.TextColor3=Color3.new(1,1 + 0 ,1);v25.TextSize=1906 -(927 + 959) ;v26.Name="AngleNumber";v26.Parent=v22;v26.BackgroundColor3=Color3.new(1,1,1);v26.BackgroundTransparency=3 -2 ;v26.BorderColor3=Color3.new(732 -(16 + 716) ,0,0);v26.BorderSizePixel=0 -0 ;v26.Position=UDim2.new(0.331034482,97 -(11 + 86) ,0.411764711 -0 ,285 -(175 + 110) );v26.Size=UDim2.new(0 -0 ,241 -192 ,1796 -(503 + 1293) ,24);v26.Font=Enum.Font.SourceSans;v26.Text="35";v26.TextColor3=Color3.new(2 -1 ,0 + 0 ,1061 -(810 + 251) );v26.TextSize=14 + 6 ;v28.Name="Power";v28.Parent=v12;v28.BackgroundColor3=Color3.new(1 + 0 ,1 + 0 ,534 -(43 + 490) );v28.BackgroundTransparency=734 -(711 + 22) ;v28.BorderColor3=Color3.new(0 -0 ,859 -(240 + 619) ,0);v28.BorderSizePixel=0;v28.Position=UDim2.new(0.31364125,0 + 0 ,0 -0 ,0 + 0 );v28.Size=UDim2.new(0.155746505,1744 -(1344 + 400) ,406 -(255 + 150) ,0 + 0 );v31.Name="Just A Text";v31.Parent=v28;v31.BackgroundColor3=Color3.new(1 + 0 ,4 -3 ,1);v31.BackgroundTransparency=3 -2 ;v31.BorderColor3=Color3.new(0,1739 -(404 + 1335) ,406 -(183 + 223) );v31.BorderSizePixel=0 -0 ;v31.Position=UDim2.new(0.255172402,0 + 0 ,0 + 0 ,0);v31.Size=UDim2.new(337 -(10 + 327) ,72,0,16 + 6 );v31.Font=Enum.Font.SourceSans;v31.Text="Power:";v31.TextColor3=Color3.new(1,339 -(118 + 220) ,1 + 0 );v31.TextSize=469 -(108 + 341) ;v32.Name="PowerNumber";v32.Parent=v28;v32.BackgroundColor3=Color3.new(1 + 0 ,4 -3 ,1494 -(711 + 782) );v32.BackgroundTransparency=1 -0 ;v32.BorderColor3=Color3.new(469 -(270 + 199) ,0 + 0 ,1819 -(580 + 1239) );v32.BorderSizePixel=0;v32.Position=UDim2.new(0.331034482,0 -0 ,0.411764711,0);v32.Size=UDim2.new(0 + 0 ,2 + 47 ,0,11 + 13 );v32.Font=Enum.Font.SourceSans;v32.Text="60";v32.TextColor3=Color3.new(2 -1 ,0 + 0 ,0);v32.TextSize=1187 -(645 + 522) ;v34.Name="TargetPlayer";v34.Parent=v12;v34.BackgroundColor3=Color3.new(1791 -(1010 + 780) ,1 + 0 ,4 -3 );v34.BackgroundTransparency=2 -1 ;v34.BorderColor3=Color3.new(1836 -(1045 + 791) ,0,0 -0 );v34.BorderSizePixel=0 -0 ;v34.Position=UDim2.new(505.46938777 -(351 + 154) ,0,0,0);v34.Size=UDim2.new(1574.155746505 -(1281 + 293) ,266 -(28 + 238) ,2 -1 ,0);v37.Name="Just A Text";v37.Parent=v34;v37.BackgroundColor3=Color3.new(1,1560 -(1381 + 178) ,1);v37.BackgroundTransparency=1 + 0 ;v37.BorderColor3=Color3.new(0 + 0 ,0 + 0 ,0 -0 );v37.BorderSizePixel=0;v37.Position=UDim2.new(0.255172402 + 0 ,470 -(381 + 89) ,0 + 0 ,0);v37.Size=UDim2.new(0,49 + 23 ,0,22);v37.Font=Enum.Font.SourceSans;v37.Text="TargetPlayer:";v37.TextColor3=Color3.new(1 -0 ,1157 -(1074 + 82) ,1);v37.TextSize=43 -23 ;v38.Name="Player";v38.Parent=v34;v38.BackgroundColor3=Color3.new(1,1785 -(214 + 1570) ,1);v38.BackgroundTransparency=1456 -(990 + 465) ;v38.BorderColor3=Color3.new(0 + 0 ,0 + 0 ,0);v38.BorderSizePixel=0;v38.Position=UDim2.new(0.331034482,0 + 0 ,0.411764711 -0 ,1726 -(1668 + 58) );v38.Size=UDim2.new(626 -(512 + 114) ,127 -78 ,0 -0 ,83 -59 );v38.Font=Enum.Font.SourceSans;v38.Text="RedX_12890";v38.TextColor3=Color3.new(1 + 0 ,0,0);v38.TextSize=4 + 16 ;v39.Name="Route";v39.Parent=v12;v39.BackgroundColor3=Color3.new(1 + 0 ,3 -2 ,1995 -(109 + 1885) );v39.BackgroundTransparency=1;v39.BorderColor3=Color3.new(1469 -(1269 + 200) ,0,0);v39.BorderSizePixel=0 -0 ;v39.Position=UDim2.new(815.626208365 -(98 + 717) ,826 -(802 + 24) ,0 -0 ,0 -0 );v39.Size=UDim2.new(0.155746505 + 0 ,0 + 0 ,1,0 + 0 );v42.Name="Just A Text";v42.Parent=v39;v42.BackgroundColor3=Color3.new(1 + 0 ,2 -1 ,1);v42.BackgroundTransparency=3 -2 ;v42.BorderColor3=Color3.new(0,0 + 0 ,0 + 0 );v42.BorderSizePixel=0 + 0 ;v42.Position=UDim2.new(0.255172402,0 + 0 ,0 + 0 ,1433 -(797 + 636) );v42.Size=UDim2.new(0 -0 ,1691 -(1427 + 192) ,0,8 + 14 );v42.Font=Enum.Font.SourceSans;v42.Text="Route:";v42.TextColor3=Color3.new(2 -1 ,1 + 0 ,1 + 0 );v42.TextSize=346 -(192 + 134) ;v43.Name="RouteType";v43.Parent=v39;v43.BackgroundColor3=Color3.new(1277 -(316 + 960) ,1,1);v43.BackgroundTransparency=1;v43.BorderColor3=Color3.new(0 + 0 ,0 + 0 ,0);v43.BorderSizePixel=0 + 0 ;v43.Position=UDim2.new(0.331034482 -0 ,0,0.411764711,0);v43.Size=UDim2.new(551 -(83 + 468) ,1855 -(1202 + 604) ,0 -0 ,24);v43.Font=Enum.Font.SourceSans;v43.Text="Slant";v43.TextColor3=Color3.new(1,0,0 -0 );v43.TextSize=55 -35 ;v44.Name="Int";v44.Parent=v12;v44.BackgroundColor3=Color3.new(326 -(45 + 280) ,1 + 0 ,1 + 0 );v44.BackgroundTransparency=1 + 0 ;v44.BorderColor3=Color3.new(0 + 0 ,0,0);v44.BorderSizePixel=0 + 0 ;v44.Position=UDim2.new(0.78302902 -0 ,1911 -(340 + 1571) ,0,0 + 0 );v44.Size=UDim2.new(1772.111707851 -(1733 + 39) ,0,2 -1 ,0);v47.Name="Just A Text";v47.Parent=v44;v47.BackgroundColor3=Color3.new(1,1,1035 -(125 + 909) );v47.BackgroundTransparency=1949 -(1096 + 852) ;v47.BorderColor3=Color3.new(0 + 0 ,0 -0 ,0 + 0 );v47.BorderSizePixel=512 -(409 + 103) ;v47.Position=UDim2.new(236.207095787 -(46 + 190) ,95 -(51 + 44) ,0,0 + 0 );v47.Size=UDim2.new(1317 -(1114 + 203) ,72,726 -(228 + 498) ,22);v47.Font=Enum.Font.SourceSans;v47.Text="Intable";v47.TextColor3=Color3.new(1 + 0 ,1,1 + 0 );v47.TextSize=683 -(174 + 489) ;v48.Name="Intable";v48.Parent=v44;v48.BackgroundColor3=Color3.new(2 -1 ,1906 -(830 + 1075) ,525 -(303 + 221) );v48.BackgroundTransparency=1270 -(231 + 1038) ;v48.BorderColor3=Color3.new(0 + 0 ,1162 -(171 + 991) ,0 -0 );v48.BorderSizePixel=0;v48.Position=UDim2.new(0.311803937 -0 ,0,0.411764711 -0 ,0 + 0 );v48.Size=UDim2.new(0 -0 ,141 -92 ,0 -0 ,73 -49 );v48.Font=Enum.Font.SourceSans;v48.Text="Yes";v48.TextColor3=Color3.new(1249 -(111 + 1137) ,158 -(91 + 67) ,0);v48.TextSize=59 -39 ;v49.Name="Catchable";v49.Parent=v12;v49.BackgroundColor3=Color3.new(1,1,1 + 0 );v49.BackgroundTransparency=524 -(423 + 100) ;v49.BorderColor3=Color3.new(0 + 0 ,0 -0 ,0 + 0 );v49.BorderSizePixel=771 -(326 + 445) ;v49.Position=UDim2.new(0.8958112 -0 ,0 -0 ,0,0 -0 );v49.Size=UDim2.new(711.14188792 -(530 + 181) ,0,1,881 -(614 + 267) );v50.Name="Just A Text";v50.Parent=v49;v50.BackgroundColor3=Color3.new(1,1,1);v50.BackgroundTransparency=33 -(19 + 13) ;v50.BorderColor3=Color3.new(0,0 -0 ,0);v50.BorderSizePixel=0;v50.Position=UDim2.new(0.076477333 -0 ,0 -0 ,0 + 0 ,0);v50.Size=UDim2.new(0,126 -54 ,0 -0 ,1834 -(1293 + 519) );v50.Font=Enum.Font.SourceSans;v50.Text="Catchable";v50.TextColor3=Color3.new(1 -0 ,2 -1 ,1 -0 );v50.TextSize=86 -66 ;v51.Name="Intable";v51.Parent=v49;v51.BackgroundColor3=Color3.new(2 -1 ,1,1 + 0 );v51.BackgroundTransparency=1 + 0 ;v51.BorderColor3=Color3.new(0,0 -0 ,0 + 0 );v51.BorderSizePixel=0 + 0 ;v51.Position=UDim2.new(0.111803937,0,0.411764711 + 0 ,1096 -(709 + 387) );v51.Size=UDim2.new(1858 -(673 + 1185) ,49,0 -0 ,76 -52 );v51.Font=Enum.Font.SourceSans;v51.Text="No";v51.TextColor3=Color3.new(1 -0 ,0 + 0 ,0 + 0 );v51.TextSize=27 -7 ;do local v407=v4.Throwing:AddToggle("MyToggle",{Title="Enable Qb Aimbot",Default=false,Callback=function(v534) if v534 then local v565=Instance.new("Beam",workspace.Terrain);local v566=Instance.new("Attachment",workspace.Terrain);local v567=Instance.new("Attachment",workspace.Terrain);local v568=false;game:GetService("UserInputService").InputBegan:Connect(function(v686,v687) if ((v686.KeyCode==Enum.KeyCode.Q) and not v687) then v568= not v568;end end);v565.Attachment0=v566;v565.Attachment1=v567;v565.Color=ColorSequence.new({ColorSequenceKeypoint.new(0 -0 ,Color3.fromRGB(255,0,0 -0 )),ColorSequenceKeypoint.new(1,Color3.fromRGB(1283 -(1040 + 243) ,0 -0 ,1847 -(559 + 1288) ))});local v572=Instance.new("Part");v572.Size=v572.Size + Vector3.new(1.2,0,1.2) ;v572.Name="TargetVisualPart";v572.Anchored=true;v572.Parent=workspace;v572.CanCollide=false;v572.Material=Enum.Material.Neon;v572.Color=Color3.fromRGB(0,1931 -(609 + 1322) ,454 -(13 + 441) );v565.Segments=18684 -13684 ;local v582=Instance.new("Part");v582.Parent=workspace;v582.Size=Vector3.new(20 -12 ,39 -31 ,1 + 7 );v582.Name="LandingPart";v582.CanCollide=false;v582.Anchored=true;v582.Shape=Enum.PartType.Ball;v582.Color=Color3.fromRGB(926 -671 ,165,0);local function v591() return Vector2.new(game:GetService("UserInputService"):GetMouseLocation().X,game:GetService("UserInputService"):GetMouseLocation().Y);end local function v592(v688) local v689=0 + 0 ;local v690;local v691;while true do if (v689==(0 + 0)) then v690,v691=workspace.CurrentCamera:WorldToViewportPoint(v688);if v691 then return v690,v691;end break;end end end local v593=game:GetService("Players");local v594=v593.LocalPlayer;local v595=v594.Character or v594.CharacterAdded:Wait() ;local v596=v595:FindFirstChild("HumanoidRootPart");local v597=83 -55 ;local v598=v594:GetMouse();local v599=workspace.CurrentCamera;local v600=nil;local v601=Drawing.new("Line");v601.Transparency=0.7;v601.Thickness=3.5 + 1 ;v601.Color=Color3.fromRGB(468 -213 ,0 + 0 ,0 + 0 );local v605=game:GetService("UserInputService");local v606={OffSetBased=false};local v607=game:GetService("Workspace");local v608=game:GetService("UserInputService");local function v609() local v692=Vector2.new(v598.X,v598.Y);local v693;local v694=math.huge;local function v695(v929) local v930=0;local v931;local v932;while true do if (v930==(0 + 0)) then v931,v932=workspace.CurrentCamera:WorldToViewportPoint(v929.Position);return Vector2.new(v931.X,v931.Y),v932;end end end for v933,v934 in ipairs(v593:GetPlayers()) do if ((v934~=v593.LocalPlayer) and (v934.Team==v593.LocalPlayer.Team)) then local v1030=v934.Character;if v1030 then local v1105=0;local v1106;while true do if (v1105==(0 + 0)) then v1106=v1030:FindFirstChild("HumanoidRootPart");if v1106 then local v1200=0;local v1201;local v1202;local v1203;while true do if (v1200==(1 + 0)) then if (v1203<v694) then v693=v934;v694=v1203;end break;end if (v1200==(433 -(153 + 280))) then v1201,v1202=v695(v1106);v1203=(v1201-v692).Magnitude;v1200=1;end end end break;end end end end end for v935,v936 in ipairs(workspace:GetChildren()) do if (v936.Name=="npcwr") then local v1031=0 -0 ;local v1032;local v1033;while true do if (v1031==(1 + 0)) then if (v1032 and v1033) then local v1178=0 + 0 ;local v1179;local v1180;while true do if (v1178==(0 + 0)) then v1179=v1032:FindFirstChild("bot 1");v1180=v1033:FindFirstChild("bot 3");v1178=1;end if ((1 + 0)==v1178) then if v1179 then local v1283=0 + 0 ;local v1284;while true do if (v1283==(0 -0)) then v1284=v1179:FindFirstChild("HumanoidRootPart");if v1284 then local v1340=0 + 0 ;local v1341;local v1342;local v1343;while true do if (v1340==(667 -(89 + 578))) then v1341,v1342=v695(v1284);v1343=(v1341-v692).Magnitude;v1340=1;end if (v1340==(1 + 0)) then if (v1343<v694) then local v1359=0;while true do if ((0 -0)==v1359) then v693=v1179;v694=v1343;break;end end end break;end end end break;end end end if v1180 then local v1285=1049 -(572 + 477) ;local v1286;while true do if (v1285==(0 + 0)) then v1286=v1180:FindFirstChild("HumanoidRootPart");if v1286 then local v1344=0;local v1345;local v1346;local v1347;while true do if (v1344==(0 + 0)) then v1345,v1346=v695(v1286);v1347=(v1345-v692).Magnitude;v1344=1 + 0 ;end if ((87 -(84 + 2))==v1344) then if (v1347<v694) then local v1360=0;while true do if (0==v1360) then v693=v1180;v694=v1347;break;end end end break;end end end break;end end end break;end end end break;end if (v1031==(0 -0)) then v1032=v936:FindFirstChild("a");v1033=v936:FindFirstChild("b");v1031=1;end end end end return v693;end local function v610(v696) if ( not string.find(v696.Name,"bot 1") or not string.find(v696.Name,"bot 3")) then if (v696.Character:FindFirstChild("Humanoid").MoveDirection.Magnitude>(0 + 0)) then return true;else return false;end end end local function v611(v697,v698,v699,v700) local v701=0;local v702;local v703;local v704;local v705;local v706;local v707;local v708;local v709;local v710;local v711;local v712;local v713;local v714;while true do if (3==v701) then v711=(v704-v703).unit;v712=v711:Cross(v708).unit;v708=v710:Cross(v709).unit;v701=846 -(497 + 345) ;end if (v701==4) then v713=CFrame.new(v699.x,v699.y,v699.z,v709.x,v710.x,v708.x,v709.y,v710.y,v708.y,v709.z,v710.z,v708.z);v714=CFrame.new(v703.x,v703.y,v703.z,v711.x,v712.x,v708.x,v711.y,v712.y,v708.y,v711.z,v712.z,v708.z);return v706, -v707,v713,v714;end if (v701==(1 + 0)) then v705=((((v702 * v697 * v700 * v700) + ((0.5 + 0) * v698 * v700) + v699) -(v702 * (v699 + v703)))/((1336 -(605 + 728)) * v702)) -v704 ;v706=(v705-v699).magnitude;v707=(v704-v703).magnitude;v701=2 + 0 ;end if (v701==(0 -0)) then v702=(0.5 + 0) * (0.5 -0) * (0.5 + 0) ;v703=(0.5 * v697 * v700 * v700) + (v698 * v700) + v699 ;v704=v703-(((v697 * v700 * v700) + (v698 * v700))/(7 -4)) ;v701=1 + 0 ;end if (v701==(491 -(457 + 32))) then v708=(v699-v703).unit;v709=(v705-v699).unit;v710=v709:Cross(v708).unit;v701=2 + 1 ;end end end local function v612(v715,v716) if (v716.Z>(1402 -(832 + 570))) then return 1;else return -(1 + 0);end end local function v613(v717,v718,v719) return math.min(math.max(v717,v718),v719);end local function v614(v720) local v721;if ( not string.find(v720.Name,"bot 1") and not string.find(v720.Name,"bot 3")) then local v957=0;local v958;local v959;local v960;local v961;local v962;local v963;local v964;local v965;local v966;local v967;local v968;local v969;local v970;while true do if (v957==(1 + 0)) then v962=v961.Unit;v963=v961.magnitude;v964=v962 * Vector3.new(3 -2 ,0 + 0 ,0) ;v965=v962 * Vector3.new( -(797 -(588 + 208)),0 -0 ,1800 -(884 + 916) ) ;v957=3 -1 ;end if (v957==0) then v958=v720.Character:FindFirstChild("Humanoid").MoveDirection;v959=v720.Character:FindFirstChild("Humanoid").MoveDirection.X;v960=v720.Character:FindFirstChild("Humanoid").MoveDirection.Z;v961=v720.Character:FindFirstChild("HumanoidRootPart").Position-v594.Character:FindFirstChild("HumanoidRootPart").Position ;v957=1 + 0 ;end if (v957==(656 -(232 + 421))) then v969=v962 * Vector3.new(1,1889 -(1569 + 320) ,1 + 0 ) ;v970=v958:Dot(v968);if ((v970>=(0.8 + 0)) or (v970<= -(0.8 -0))) then v721="Straight";elseif ((v970>=(605.45 -(316 + 289))) or (v970<= -(0.45 -0))) then v721="Post";elseif ((v970>=(0.2 + 0)) or (v970<= -0.2)) then v721="Slant";elseif (v970==0) then v721="Still";end if (v967<(1453 -(666 + 787))) then v721="Comeback";end break;end if (v957==2) then v966=v962 * Vector3.new(425 -(360 + 65) ,0,1 + 0 ) ;v967=v958:Dot(v961);v968=nil;if (v612(v594.Character:FindFirstChild("HumanoidRootPart"),v958)== -(255 -(79 + 175))) then v968=v962 * Vector3.new(0,0 -0 , -(1 + 0)) ;else v968=v962 * Vector3.new(0,0 -0 ,1 -0 ) ;end v957=3;end end else v721="Straight";end return v721;end local function v615(v722) local v723;if (string.find(v722.Name,"bot 1") or string.find(v722.Name,"bot 3")) then v723=v722:FindFirstChild("Head");else v723=v722.Character.Head;end local v724=v594.Character.HumanoidRootPart;local v725=v724.Position-v723.Position ;local v726=Vector2.new(v725.X,v725.Z).Magnitude;return v726;end local function v616(v727,v728) local v729=v615(v609());local v730=math.deg;local v731=math.asin;local v732=(899.535 -(503 + 396)) * v731((v729 * v727)/(v728^2) ) ;local v733=v730(v732);return v732;end local function v617(v734,v735) local v736=181 -(92 + 89) ;local v737;local v738;while true do if (v736==1) then return v738;end if (v736==0) then v737=v615(v609());v738=math.asin((v734 * v737)/(v735^(3 -1)) );v736=1 + 0 ;end end end local function v618(v739,v740) local v741=0 + 0 ;local v742;while true do if (v741==(0 -0)) then v742=v739 * math.sin(v740) ;return v742;end end end local function v619(v743,v744) local v745=v743 * math.cos(v744) ;return v745;end local function v620(v746,v747,v748) local v749=0 + 0 ;local v750;local v751;while true do if (v749==(2 -1)) then return v751;end if (v749==(0 + 0)) then v750=CalculateVelocityYAxis(v746,v747);v751=(v750^2)/(2 * v748) ;v749=1 + 0 ;end end end local function v621(v752,v753,v754) local v755=0;local v756;while true do if (v755==(0 -0)) then v756=((1 + 1) * v752 * math.sin(v753))/v754 ;return v756;end end end local function v622(v757,v758,v759) local v760=0 -0 ;local v761;local v762;while true do if (v760==0) then v761=v618(v757,v758);v762=v761/v759 ;v760=1245 -(485 + 759) ;end if (v760==1) then return v762;end end end local function v623(v763,v764,v765,v766,v767) local v768=0 -0 ;local v769;local v770;local v771;local v772;local v773;local v774;local v775;local v776;local v777;local v778;while true do if (v768==(1191 -(442 + 747))) then v775=v774 * v773 ;v776=v775 + Vector3.new(0,v769.Y,1135 -(832 + 303) ) ;v777=((v764 + v776) -v764).unit;v768=949 -(88 + 858) ;end if (v768==(0 + 0)) then v769=((v765-v764) -((0.5 + 0) * v766 * v767 * v767))/v767 ;v770=v765-v764 ;v771=v770 * Vector3.new(0.25,0,0.25 + 0 ) ;v768=790 -(766 + 23) ;end if (v768==3) then v778=v776.Y/v777.Y ;return v776,v777,v613(math.round(v778),0 -0 ,129 -34 );end if (v768==(2 -1)) then v772=Vector2.new(v770.X,v770.Z).Magnitude;v773=v772/v767 ;v774=v771/v771.Magnitude ;v768=6 -4 ;end end end local function v624(v779,v780) local v781=1073 -(1036 + 37) ;local v782;local v783;while true do if (v781==(1 + 0)) then return v783;end if ((0 -0)==v781) then v782=v779-v780 ;v783=v782.Y;v781=1 + 0 ;end end end local function v625() return tostring(v21.Text);end game:GetService("UserInputService").InputBegan:Connect(function(v784,v785) local v786=1480 -(641 + 839) ;local v787;while true do if (v786==(913 -(910 + 3))) then v787=v625();if ((v784.KeyCode==Enum.KeyCode.C) and (v787=="Dime") and not v785) then v21.Text="Mag";elseif ((v784.KeyCode==Enum.KeyCode.C) and (v787=="Mag") and not v785) then v21.Text="Dot";elseif ((v784.KeyCode==Enum.KeyCode.C) and (v787=="Dot") and not v785) then v21.Text="Dive";elseif ((v784.KeyCode==Enum.KeyCode.C) and (v787=="Fade") and not v785) then v21.Text="Bullet";elseif ((v784.KeyCode==Enum.KeyCode.C) and (v787=="Bullet") and not v785) then v21.Text="Jump";elseif ((v784.KeyCode==Enum.KeyCode.C) and (v787=="Jump") and not v785) then v21.Text="Dime";elseif ((v784.KeyCode==Enum.KeyCode.C) and (v787=="Dive") and not v785) then v21.Text="Fade";end break;end end end);local function v626(v788,v789,v790,v791) local v792=0;local v793;local v794;local v795;local v796;local v797;local v798;local v799;local v800;local v801;while true do if (v792==2) then v797=Vector3.new(v794,v796,v795);v798=Vector2.new(v794,Zxis).magnitude;v792=3;end if (v792==(2 -1)) then v795=v793.Z;v796=v624(v790,v789);v792=2;end if (v792==(1687 -(1466 + 218))) then v799=v798/v788 ;v800=v796-((0.5 + 0) * -v791 * (v788^2)) ;v792=1152 -(556 + 592) ;end if (v792==(0 + 0)) then v793=v790-v789 ;v794=v793.X;v792=809 -(329 + 479) ;end if (v792==(858 -(174 + 680))) then v801=v800/v788 ;return v800,v799;end end end local function v624(v802,v803) local v804=0 -0 ;local v805;local v806;while true do if (v804==(1 -0)) then return v806;end if (v804==(0 + 0)) then v805=v802-v803 ;v806=v805.Y;v804=1;end end end local function v627(v807) if (v807==Vector3.new(0,0,739 -(396 + 343) )) then return false;else return true;end end local function v628(v808,v809) local v810=v809:FindFirstChild("HumanoidRootPart").Velocity;local v811=v808;local v812=v625();local v813;local v814;local v815;if v627(v809:FindFirstChild("HumanoidRootPart").Velocity) then local v972=0 + 0 ;while true do if (v972==0) then v814={Dime=Vector3.new( -1,1.25, -(1483 -(29 + 1448))),Mag=Vector3.new( -(1391 -(135 + 1254)),7 -5 , -11),Dive=Vector3.new( -(4.25 -3),1.5 + 0 , -(1536 -(389 + 1138))),Dot=Vector3.new( -0.09,574.09 -(102 + 472) , -(4 + 0)),Bullet=Vector3.new( -(3 + 2), -(1 + 0), -(1546.25 -(320 + 1225))),Jump=Vector3.new( -(1 -0),2.25 + 0 , -(1469 -(157 + 1307)))};v815={Dime=Vector3.new(1,1.25,6),Mag=Vector3.new(1861 -(821 + 1038) ,4 -2 ,11),Dive=Vector3.new(1.25 + 0 ,1.5 -0 ,4 + 5 ),Dot=Vector3.new(0.09 -0 ,0.09,1030 -(834 + 192) ),Fade=Vector3.new(0 + 0 ,0 + 0 ,0 + 0 ),Bullet=Vector3.new(5,1 -0 ,305.25 -(300 + 4) ),Jump=Vector3.new(1 + 0 ,5 -3 ,367 -(112 + 250) )};break;end end else v814={Dime=Vector3.new(0 + 0 ,0 -0 ,0 + 0 ),Mag=Vector3.new(0 + 0 ,0 + 0 ,0 + 0 ),Dive=Vector3.new(0 + 0 ,0,1414 -(1001 + 413) ),Dot=Vector3.new(0 -0 ,882 -(244 + 638) ,693 -(627 + 66) ),Fade=Vector3.new(0 -0 ,602 -(512 + 90) ,1906 -(1665 + 241) ),Bullet=Vector3.new(717 -(373 + 344) ,0 + 0 ,0 + 0 ),Jump=Vector3.new(0 -0 ,6 -2 ,0)};v815={Dime=Vector3.new(1099 -(35 + 1064) ,0 + 0 ,0 -0 ),Mag=Vector3.new(0 + 0 ,0,1236 -(298 + 938) ),Dive=Vector3.new(0,1259 -(233 + 1026) ,0),Dot=Vector3.new(1666 -(636 + 1030) ,0,0),Fade=Vector3.new(0 + 0 ,0,0),Bullet=Vector3.new(0 + 0 ,0 + 0 ,0 + 0 ),Jump=Vector3.new(221 -(55 + 166) ,5,0 + 0 )};end local v816=v810 * v808 ;if ((v809.Name=="bot 3") and v627(v809:FindFirstChild("HumanoidRootPart").Velocity)) then v813=v809:FindFirstChild("HumanoidRootPart").Position + v816 + v814[v812] ;elseif ((v809.Name=="bot 1") and v627(v809:FindFirstChild("HumanoidRootPart").Velocity)) then v813=v809:FindFirstChild("HumanoidRootPart").Position + v816 + v815[v812] ;elseif ((v809.Name=="bot 3") and not v627(v809:FindFirstChild("HumanoidRootPart").Velocity)) then v813=v809:FindFirstChild("HumanoidRootPart").Position + v814[v812] ;elseif ((v809.Name=="bot 1") and not v627(v809:FindFirstChild("HumanoidRootPart").Velocity)) then v813=v809:FindFirstChild("HumanoidRootPart").Position;end return v813;end local function v629(v817,v818,v819,v820,v821,v822) local v823=0;local v824;local v825;local v826;local v827;local v828;local v829;local v830;local v831;local v832;local v833;local v834;local v835;local v836;while true do if (v823==(0 + 0)) then v824=v817;v825=v818;v826=v821-v822 ;v823=3 -2 ;end if (v823==(299 -(36 + 261))) then v830=Vector3.new(1 -0 ,0,1369 -(34 + 1334) );v831=(v826 * v830).magnitude;v832=(v826 * v830).Unit;v823=2 + 1 ;end if (v823==(3 + 0)) then v833=v826 * v830 ;v834=v833/v831 ;v835=v834 * v824 ;v823=1287 -(1035 + 248) ;end if ((25 -(20 + 1))==v823) then v836=v835 + v827 ;return v836;end if (v823==(1 + 0)) then v827=Vector3.new(319 -(134 + 185) ,v825,0);v828=Vector3.new(1133 -(549 + 584) ,0,v826.Z);v829=Vector3.new(v826.X,685 -(314 + 371) ,0);v823=6 -4 ;end end end local function v630(v837,v838) if v606.OffSetBased then local v973=968 -(478 + 490) ;local v974;local v975;local v976;local v977;local v978;local v979;local v980;local v981;while true do if (v973==2) then v978=nil;v979=nil;v973=3;end if (v973==(0 + 0)) then v974=v609();v975=v614(v974);v973=1173 -(786 + 386) ;end if (v973==(3 -2)) then v976=nil;v977=nil;v973=1381 -(1055 + 324) ;end if (v973==3) then v980=nil;v981=nil;v973=1344 -(1093 + 247) ;end if (v973==4) then if ((v837=="LeftRight") and (v838=="Dime")) then local v1167=0 + 0 ;while true do if (v1167==0) then v976=0.28 + 0 ;v977=0.25;break;end end elseif ((v837=="Foward") or ("Backward" and (v838=="Dime"))) then local v1189=0 -0 ;while true do if (v1189==1) then v980=0.015 -0 ;v981=0.2 -0 ;break;end if (v1189==0) then v978=0.27;v979=0.35;v1189=2 -1 ;end end elseif ((v837=="LeftRight") and (v838=="Dive")) then v976=0.45 + 0 ;v977=0.35 -0 ;end break;end end end end local v631=Instance.new("Highlight");v631.DepthMode=Enum.HighlightDepthMode.AlwaysOnTop;local function v634(v839) if ((v839 and (v839.Name~="bot 1")) or (v839.Name~="bot 3")) then if (v839.Character and v839.Character:FindFirstChild("HumanoidRootPart")) then local v1068=0 -0 ;while true do if (v1068==0) then v631.Adornee=v839.Character;v631.Parent=v839.Character.HumanoidRootPart;break;end end else v631.Parent=nil;end elseif ((v839.Name=="bot 1") or (v839.Name=="bot 3")) then local v1070=0;while true do if (v1070==(0 + 0)) then v631.Parent=v839;v631.Adornee=v839:FindFirstChild("HumanoidRootPart");break;end end elseif not v839 then v631.Parent=nil;end end local function v635(v840) local v841=0 -0 ;local v842;local v843;while true do if (v841==(689 -(364 + 324))) then return v842;end if (v841==(0 -0)) then v842,v843=nil,8924159261 - -75840227 ;if (game.PlaceId==8206123457) then for v1139,v1140 in next,v593:GetPlayers() do if ((v1140~=v840) and (v1140~=v594)) then if (v1140:IsA("Player") and v1140.Character) then if ( not string.find(v840.Name,"bot 1") or not string.find(v840.Name,"bot 1")) then local v1255=0 + 0 ;local v1256;while true do if (v1255==0) then v1256=(v1140.Character:FindFirstChild("HumanoidRootPart").Position-v840.Character:FindFirstChild("HumanoidRootPart").Position).magnitude;if (v1256<v843) then local v1328=0 -0 ;while true do if (v1328==(0 -0)) then v842=v1140;v843=v1256;break;end end end break;end end end end end end else for v1141,v1142 in next,v593:GetPlayers() do if ((v1142~=v840) and (v1142~=v594) and (v1142.Team~=v594.Team)) then if (v1142:IsA("Player") and v1142.Character) then local v1204=0 -0 ;local v1205;while true do if (v1204==0) then v1205=(v1142.Character:FindFirstChild("HumanoidRootPart").Position-v840.Character:FindFirstChild("HumanoidRootPart").Position).magnitude;if (v1205<v843) then v842=v1142;v843=v1205;end break;end end end end end end v841=1;end end end local function v636(v844,v845,v846) if (v844 and v844.Character) then local v982=(v844.Character:FindFirstChild("HumanoidRootPart").Position-v845).magnitude;local v983=v844.Character:FindFirstChild("Humanoid").WalkSpeed;local v984=1268.31 -(1249 + 19) ;local v985=(v982/v983) -v984 ;local v986=v982 * (0.7 + 0) ;local v987=v982-v986 ;if (v985<=v846) then return true;elseif (v982==0) then return true;else return false;end end end local function v637(v847) local v848;for v937,v938 in next,workspace:GetChildren() do if ((game.PlaceId==(8206123457 -0)) and (v938.Name=="npcwr")) then local v1051=v938['a'];local v1052=v938['b'];local v1053=v1051["bot 2"];local v1054=v1052["bot 4"];if (v847.Name=="bot 1") then v848=v1053;elseif (v847.Name=="bot 3") then v848=v1054;end end end return v848;end local function v638(v849,v850,v851) if v849:FindFirstChild("HumanoidRootPart") then local v988=0;local v989;local v990;local v991;local v992;local v993;local v994;while true do if (v988==(1086 -(686 + 400))) then v989=(v849:FindFirstChild("HumanoidRootPart").Position-v850).magnitude;v990=16 + 4 ;v988=230 -(73 + 156) ;end if (v988==(1 + 1)) then v993=v989 * (811.7 -(721 + 90)) ;v994=v989-v993 ;v988=1 + 2 ;end if ((9 -6)==v988) then if (v992<=v851) then return true;elseif (v989==(470 -(224 + 246))) then return true;else return false;end break;end if ((1 -0)==v988) then v991=0.31 -0 ;v992=(v989/v990) -v991 ;v988=1 + 1 ;end end end end local function v639(v852,v853,v854) if (v852 and v852.Character) then local v995=(v852.Character:FindFirstChild("HumanoidRootPart").Position-v853).magnitude;local v996=v852.Character:FindFirstChild("Humanoid").WalkSpeed;local v997=0.31;local v998=(v995/v996) -v997 ;local v999=v995 * 0.7 ;local v1000=v995-v999 ;local v1001=1 + 15 ;if (v998<=v854) then return true;elseif (v995==(0 + 0)) then return true;else return false;end end end local function v640(v855,v856) if v855:FindFirstChild("HumanoidRootPart") then local v1002=0;local v1003;local v1004;local v1005;while true do if (v1002==(0 -0)) then v1003=(v855:FindFirstChild("HumanoidRootPart").Position-v856).magnitude;v1004=v1003 * 0.7 ;v1002=3 -2 ;end if (v1002==(514 -(203 + 310))) then v1005=v1003-v1004 ;if (v1003<=v1005) then return true;elseif (v1003==(1993 -(1238 + 755))) then return true;else return false;end break;end end end end local function v613(v857,v858,v859) return math.min(math.max(v857,v858),v859);end local function v641(v860,v861,v862) local v863=0 + 0 ;local v864;local v865;local v866;local v867;local v868;local v869;while true do if (4==v863) then return v869;end if (v863==(1536 -(709 + 825))) then v868=nil;if (v860.X< -v861) then v867= -(128.5 -58);elseif (v860.X>v861) then v867=70.5;elseif ((v860.X> -v861) and (v860.X<v861)) then v867=v864;end v863=3 -0 ;end if (v863==(867 -(196 + 668))) then if (v860.Z< -v862) then v868= -(690.5 -515);elseif (v860.Z>v862) then v868=362.5 -187 ;elseif ((v860.Z> -v862) and (v860.Z<v862)) then v868=v866;end v869=Vector3.new(v867,v865,v868);v863=4;end if (v863==0) then v864=v860.X;v865=v860.Y;v863=1;end if (v863==(834 -(171 + 662))) then v866=v860.Z;v867=nil;v863=2;end end end local function v642(v870) return math.floor((v870 * 100) + (93.5 -(4 + 89)) )/(350 -250) ;end local function v643(v871,v872) if (v872.Character and v872.Character:FindFirstChild("HumanoidRootPart")) then local v1006=v872.Character:FindFirstChild("Humanoid").MoveDirection;local v1007=v625();local v1008;local v1009=v612(v594.Character:FindFirstChild("HumanoidRootPart").Position,v872.Character:FindFirstChild("Humanoid").MoveDirection);if v610(v872) then if (v1009==1) then v1008={Dime=Vector3.new(1 + 0 ,1.65,39 -30 ),Mag=Vector3.new(2,1 + 1 ,11),Dive=Vector3.new(1487.25 -(35 + 1451) ,1454.86 -(28 + 1425) ,2002.5 -(941 + 1052) ),Dot=Vector3.new(1,1.2 + 0 ,1521 -(822 + 692) ),Fade=Vector3.new(0 -0 ,0 + 0 ,297 -(45 + 252) ),Bullet=Vector3.new(5,1,1 + 0 ),Jump=Vector3.new(1 + 0 ,2.25,16.5 -9 )};elseif (v1009== -(434 -(114 + 319))) then v1008={Dime=Vector3.new(1,1.65, -9),Mag=Vector3.new(2 -0 ,2 -0 , -(8 + 3)),Dive=Vector3.new(1.25 -0 ,1.86, -9.5),Dot=Vector3.new(1,1.2 -0 , -7),Fade=Vector3.new(1963 -(556 + 1407) ,0,1206 -(741 + 465) ),Bullet=Vector3.new( -5,1, -1),Jump=Vector3.new(466 -(170 + 295) ,2.25, -(4.5 + 3))};end else v1008={Dime=Vector3.new(0 + 0 ,0 -0 ,0),Mag=Vector3.new(0,0 + 0 ,0),Dive=Vector3.new(0,0,0 + 0 ),Dot=Vector3.new(0,0,0 + 0 ),Fade=Vector3.new(1230 -(957 + 273) ,0 + 0 ,0),Bullet=Vector3.new(0 + 0 ,0,0 -0 ),Jump=Vector3.new(0 -0 ,15 -10 ,0 -0 )};end local v1010;if (v1007=="Dot") then v1010=v1006 * (1797.5 -(389 + 1391)) * v871 ;elseif (v1007=="Bullet") then local v1143=0 + 0 ;local v1144;while true do if (v1143==0) then v1144=Vector3.new(v1006.X,0 + 0 ,v1006.Z);v1010=v1144 * (45.019999999999996 -25) * v871 ;break;end end elseif (v1007=="Jump") then v1010=v1006 * (969.5 -(783 + 168)) * v871 ;elseif (v1007=="Dime") then v1010=v1006 * (60.9 -42) * v871 ;elseif (v1007=="Dive") then v1010=v1006 * (19.3 + 0) * v871 ;elseif (v1007=="Mag") then v1010=v1006 * 19.7 * v871 ;end local v1011;if v610(v872) then if (v1007=="Fade") then v1011=v872.Character.Head.Position + v1008[v1007] ;elseif (v1007=="Bullet") then v1011=v872.Character.Head.Position + v1010 + v1008[v1007] ;else v1011=v872.Character.Head.Position + v1010 + v1008[v1007] ;end elseif ( not v610(v872) and (v1007=="Jump")) then v1011=v872.Character.Head.Position + v1010 + Vector3.new(311 -(309 + 2) ,18 -12 ,1212 -(1090 + 122) ) ;else v1011=v872.Character.Head.Position;end return v1011;else local v1012=0 + 0 ;while true do if (0==v1012) then warn("Wide Receiver or HumanoidRootPart not found");return Vector3.new(0 -0 ,0,0 + 0 );end end end end local v644={Direction=Vector3.new(1118 -(628 + 490) ,0 + 0 ,0),NormalPower=136 -81 ,BulletModeAngle=5,FadeModeAngle=55,LowestPower=40,MaxPower=95,Angle=205 -160 ,MaxAngle=829 -(431 + 343) ,lowestAngle=20 -10 };local function v645(v873,v874,v875,v876,v877,v878) local v879=v877 * v873 ;local v880=v876 + (v879 * v878) + (0.5 * v874 * v878 * v878) ;return v880;end game:GetService("UserInputService").InputBegan:Connect(function(v881,v882) if ( not v6 and not v882) then local v1013=v625();if (v1013=="Bullet") then if ((v881.KeyCode==Enum.KeyCode.R) and (v644.BulletModeAngle<20)) then v644.BulletModeAngle=v644.BulletModeAngle + (14 -9) ;elseif ((v881.KeyCode==Enum.KeyCode.F) and (v644.BulletModeAngle>(4 + 1))) then v644.BulletModeAngle=v644.BulletModeAngle-5 ;elseif ((v881.KeyCode==Enum.KeyCode.R) and (v644.BulletModeAngle==20)) then local v1206=0 + 0 ;while true do if (v1206==(1695 -(556 + 1139))) then warn("Cannot Up Angle Any more, Max Angle is 20");v644.BulletModeAngle=v644.BulletModeAngle + 0 ;break;end end elseif ((v881.KeyCode==Enum.KeyCode.F) and (v644.BulletModeAngle==5)) then local v1257=15 -(6 + 9) ;while true do if (v1257==(0 + 0)) then warn("Cannot Lower Angle Any more, Lowest Angle is 5");v644.BulletModeAngle=v644.BulletModeAngle-(0 + 0) ;break;end end end elseif (v1013=="Fade") then if ((v881.KeyCode==Enum.KeyCode.R) and (v644.FadeModeAngle<75)) then v644.FadeModeAngle=v644.FadeModeAngle + 5 ;elseif ((v881.KeyCode==Enum.KeyCode.F) and (v644.FadeModeAngle>(224 -(28 + 141)))) then v644.FadeModeAngle=v644.FadeModeAngle-5 ;elseif ((v881.KeyCode==Enum.KeyCode.R) and (v644.FadeModeAngle==75)) then warn("Cannot Up Angle Any more, Max Angle is 75");v644.FadeModeAngle=v644.FadeModeAngle + 0 + 0 ;elseif ((v881.KeyCode==Enum.KeyCode.F) and (v644.FadeModeAngle==(67 -12))) then warn("Cannot Lower Angle Any more, Lowest Angle is 55");v644.FadeModeAngle=v644.FadeModeAngle-(0 + 0) ;end elseif ((v881.KeyCode==Enum.KeyCode.R) and (v644.Angle<(1372 -(486 + 831)))) then v644.Angle=v644.Angle + 5 ;elseif ((v881.KeyCode==Enum.KeyCode.F) and (v644.Angle>(26 -16))) then v644.Angle=v644.Angle-(17 -12) ;elseif ((v881.KeyCode==Enum.KeyCode.R) and (v644.Angle==(11 + 44))) then local v1259=0 -0 ;while true do if (v1259==(1263 -(668 + 595))) then warn("Cannot Up Angle Any more, Max Angle is 55");v644.Angle=v644.Angle + 0 + 0 ;break;end end elseif ((v881.KeyCode==Enum.KeyCode.F) and (v644.Angle==(3 + 7))) then warn("Cannot Lower Angle Any more, Lowest Angle is 10");v644.Angle=v644.Angle-0 ;end end end);game:GetService("UserInputService").InputBegan:Connect(function(v883,v884) if ( not v7 and not v884) then if ((v883.KeyCode==Enum.KeyCode.Z) and (v644.NormalPower<v644.MaxPower)) then v644.NormalPower=v644.NormalPower + (13 -8) ;elseif ((v883.KeyCode==Enum.KeyCode.X) and (v644.NormalPower>v644.LowestPower)) then v644.NormalPower=v644.NormalPower-(295 -(23 + 267)) ;elseif ((v883.KeyCode==Enum.KeyCode.Z) and (v644.NormalPower==v644.MaxPower)) then local v1185=1944 -(1129 + 815) ;while true do if (v1185==(387 -(371 + 16))) then v644.NormalPower=v644.NormalPower + 0 ;warn("Max Power, Cannot Adjust Any Higher");break;end end elseif ((v883.KeyCode==Enum.KeyCode.X) and (v644.NormalPower==v644.LowestPower)) then local v1209=1750 -(1326 + 424) ;while true do if (v1209==0) then v644.NormalPower=v644.NormalPower-(0 -0) ;warn("Lowest Possible Power, Cannot Adjust Any Lower");break;end end end end end);local function v646(v885) return not ((v885.X~=v885.X) or (v885.Y~=v885.Y) or (v885.Z~=v885.Z));end local v647={Direction=Vector3.new(0 -0 ,0,118 -(88 + 30) )};game:GetService("UserInputService").InputBegan:Connect(function(v886,v887) if (game.PlaceId~=8206123457) then if ((v886.UserInputType==Enum.UserInputType.MouseButton1) and (game:GetService("Players").LocalPlayer.PlayerGui.MainGui.Message.Text=="HIKE") and (game:GetService("ReplicatedStorage").Values.Status.Value=="InPlay") and game:GetService("ReplicatedStorage").Values.Throwable and not v887) then if v595 then local v1148=v595:FindFirstChildOfClass("Tool");if v1148 then if (v534==true) then if (v534==false) then return;end local v1210=v594.Character:FindFirstChild("Head").Position;if not v568 then local v1260=771 -(720 + 51) ;local v1261;while true do if (v1260==(0 -0)) then v1261=v609();if (v1261 and v1261:IsA("Player")) then v600=v1261;end break;end end end if (v568 and not v600) then if (v609()==nil) then v600=v600;else v600=v609();end end local v1211=95;local v1212=v625();local v1213;if (v1212=="Fade") then v1213=v644.FadeModeAngle;elseif (v1212=="Bullet") then v1213=v644.BulletModeAngle;else v1213=v644.Angle;end if v7 then if (v1212=="Fade") then v1211=95;else v1211=95;end else v1211=v644.NormalPower;end local v1214;if v6 then if (v1212=="Fade") then v1214=math.rad(75);elseif (v1212=="Bullet") then v1214=v613(v616(v597,v1211),1776 -(421 + 1355) ,0.296706 -0 );else v1214=v613(v617(v597,v1211),0 + 0 ,0.975);end else v1214=math.rad(v1213);end local v1215=v621(v1211,v1214,v597);local v1216;if (string.find(v600.name,"bot 1") or string.find(v600.name,"bot 3")) then v1216=v641(v628(v1215,v600),70.5,1258.5 -(286 + 797) );elseif ( not string.find(v600.name,"bot 1") or not string.find(v600.name,"bot 3")) then v1216=v641(v643(v1215,v600),255.5 -185 ,289.5 -114 );end local v1217;local v1218,v1219,v1220=v623(v1214,v1210,v1216,Vector3.new(0, -v597,0),v1215);if v7 then if (v1212=="Fade") then v1217=95;elseif (v1212=="Bullet") then v1217=v613(v1220,90,534 -(397 + 42) );else v1217=v1220;end else v1217=v644.NormalPower;end local v1221=v1210 + (v647.Direction * (2 + 3)) ;local v1222=Instance.new("Part");v1222.Size=Vector3.new(2,802 -(24 + 776) ,2 -0 );v1222.Color=Color3.fromRGB(1040 -(222 + 563) ,363 -198 ,0 + 0 );local v1225=v1148.Handle:FindFirstChild("RemoteEvent");if v1225 then local v1265=0;local v1266;while true do if (v1265==1) then v1266:Play();v1225:fireServer("Clicked",v1210,v1221 + (v647.Direction * 10000) ,((game.PlaceId==(8206123647 -(23 + 167))) and v1217) or 95 ,v1217);v1265=2;end if (v1265==(1801 -(690 + 1108))) then wait(v1215);v1222:Destroy();break;end if (v1265==(0 + 0)) then v1266=v595.Humanoid:LoadAnimation(game:GetService("ReplicatedStorage").Animations.Throw);v1266.Name="Throw";v1265=1 + 0 ;end if (v1265==2) then v1222.Parent=workspace;v1222.Velocity=v1218;v1265=3;end end else warn("RemoteEvent not found on Football's Handle");end else end else end else end end elseif (game.PlaceId==8206123457) then if ((v886.UserInputType==Enum.UserInputType.MouseButton1) and not v887) then if v595 then local v1186=v595:FindFirstChildOfClass("Tool");if v1186 then if (v534==true) then local v1267=848 -(40 + 808) ;local v1268;local v1269;local v1270;local v1271;local v1272;local v1273;local v1274;local v1275;local v1276;local v1277;local v1278;local v1279;local v1280;local v1281;while true do if (v1267==(1 + 3)) then if v7 then if (v1270=="Fade") then v1275=95;elseif (v1270=="Bullet") then v1275=v613(v1278,90,95);else v1275=v1278;end else v1275=v644.NormalPower;end v1279=v1268 + (v647.Direction * (19 -14)) ;v1280=Instance.new("Part");v1280.Size=Vector3.new(2,2,2 + 0 );v1267=5;end if (v1267==(0 + 0)) then if (v534==false) then return;end v1268=v594.Character:FindFirstChild("Head").Position;if not v568 then local v1330=0 + 0 ;local v1331;while true do if (v1330==0) then v1331=v609();if (v1331 and v1331:IsA("Player")) then v600=v1331;end break;end end end if (v568 and not v600) then if (v609()==nil) then v600=v600;else v600=v609();end end v1267=572 -(47 + 524) ;end if (v1267==3) then v1274=nil;if (string.find(v600.name,"bot 1") or string.find(v600.name,"bot 3")) then v1274=v628(v1273,v600);elseif ( not string.find(v600.name,"bot 1") or not string.find(v600.name,"bot 3")) then v1274=v643(v1273,v600);end v1275=nil;v1276,v1277,v1278=v623(v1272,v1268,v1274,Vector3.new(0, -v597,0 + 0 ),v1273);v1267=10 -6 ;end if (v1267==(2 -0)) then if v7 then if (v1270=="Fade") then v1269=216 -121 ;else v1269=1821 -(1165 + 561) ;end else v1269=v644.NormalPower;end v1272=nil;if v6 then if (v1270=="Fade") then v1272=math.rad(75);elseif (v1270=="Bullet") then v1272=v613(v616(v597,v1269),0 + 0 ,0.296706 -0 );else v1272=v613(v617(v597,v1269),0,0.975);end else v1272=math.rad(v1271);end v1273=v621(v1269,v1272,v597);v1267=2 + 1 ;end if (v1267==5) then v1280.Color=Color3.fromRGB(734 -(341 + 138) ,165,0 + 0 );v1281=v1186.Handle:FindFirstChild("RemoteEvent");if v1281 then local v1333=0 -0 ;local v1334;while true do if (v1333==3) then wait(v1273);v1280:Destroy();break;end if (v1333==(327 -(89 + 237))) then v1334:Play();v1281:fireServer("Clicked",v1268,v1279 + (v647.Direction * (32170 -22170)) ,((game.PlaceId==8206123457) and v1275) or (200 -105) ,v1275);v1333=883 -(581 + 300) ;end if (v1333==(1220 -(855 + 365))) then v1334=v595.Humanoid:LoadAnimation(game:GetService("ReplicatedStorage").Animations.Throw);v1334.Name="Throw";v1333=2 -1 ;end if (v1333==(1 + 1)) then v1280.Parent=workspace;v1280.Velocity=v1276;v1333=1238 -(1030 + 205) ;end end else warn("RemoteEvent not found on Football's Handle");end break;end if (v1267==(1 + 0)) then v1269=95;v1270=v625();v1271=nil;if (v1270=="Fade") then v1271=v644.FadeModeAngle;elseif (v1270=="Bullet") then v1271=v644.BulletModeAngle;else v1271=v644.Angle;end v1267=2;end end else end else end else end end end end);local v648;local v649;v595.ChildAdded:Connect(function(v888) if ((v888.Name=="Football") and v595) then local v1014=0 + 0 ;local v1015;while true do if (v1014==(286 -(156 + 130))) then v1015=v888:GetChildren();if (v1015.Name=="Handle") then local v1174=v1015:GetChildren();if (v1174.Name=="LocalScript") then v1174:Destroy();end end break;end end end end);task.spawn(function() game:GetService("RunService").Heartbeat:Connect(function() local v939=0;local v940;while true do if (v939==(2 -1)) then v940=nil;task.wait();v939=2 -0 ;end if (v939==(3 -1)) then if (v534 and v594.Character and v594.Character:FindFirstChild("Football") and v600) then local v1149=0;local v1150;local v1151;local v1152;local v1153;local v1154;local v1155;local v1156;local v1157;local v1158;local v1159;local v1160;local v1161;while true do if ((1 + 1)==v1149) then v11.Enabled=true;v1151=nil;if (v1150=="Fade") then v1151=v644.FadeModeAngle;elseif (v1150=="Bullet") then v1151=v644.BulletModeAngle;else v1151=v644.Angle;end v1152=28;v1149=2 + 1 ;end if (v1149==(69 -(10 + 59))) then v601.Visible=true;v1150=v625();v631.Enabled=true;v631.OutlineTransparency=0 + 0 ;v1149=4 -3 ;end if (v1149==1) then v631.FillColor=Color3.new(1164 -(671 + 492) ,0 + 0 ,0);v631.OutlineColor=Color3.new(0,1215 -(369 + 846) ,0);if ( not string.find(v600.Name,"bot 1") and not string.find(v600.Name,"bot 3")) then v940=v614(v600);elseif (string.find(v600.Name,"bot 1") or string.find(v600.Name,"bot 3")) then v940="Straight";end if ( not string.find(v600.Name,"bot 1") and not string.find(v600.Name,"bot 3")) then if v600.Character:FindFirstChild("HumanoidRootPart") then v631.Parent=v600.Character;end elseif (string.find(v600.Name,"bot 1") or string.find(v600.Name,"bot 3")) then v631.Parent=v600;end v1149=2;end if (v1149==(1 + 2)) then v1153=v594.Character:FindFirstChild("Head").Position;v1154=nil;v1155=nil;if v7 then v1154=82 + 13 ;else v1154=v644.NormalPower;end v1149=1949 -(1036 + 909) ;end if ((5 + 1)==v1149) then if (v646(v1160) and v646(v1157)) then v647.Direction=v1160;local v1233=v1153 + (v647.Direction * 5) ;local v1234,v1235,v1236,v1237=v611(Vector3.new(0 -0 , -v1152,203 -(11 + 192) ),v1158 * v1160 ,v1153 + (v1160 * (3 + 2)) ,v1156);v565.CurveSize0=v1234;v565.CurveSize1=v1235;v565.Attachment0.CFrame=v565.Attachment0.Parent.CFrame:inverse() * v1236 ;v565.Attachment1.CFrame=v565.Attachment1.Parent.CFrame:inverse() * v1237 ;v565.Width0=175.5 -(135 + 40) ;v565.Width1=0.5 -0 ;local v1244=(v565.Attachment1.CFrame-v565.Attachment1.Position):Inverse();v572.CFrame=v565.Attachment1.CFrame * v1244 * CFrame.Angles(math.rad(0 + 0 ),0 -0 ,0) ;local v1246,v1247=v592(v572.Position);local v1248,v1249=v592(v565.Attachment0.Position);if (v1247 and v1249) then local v1296=0 -0 ;while true do if ((176 -(50 + 126))==v1296) then v601.From=Vector2.new(v1248.X,v1248.Y);v601.To=Vector2.new(v1246.X,v1246.Y);break;end end end v38.Text=v600.Name;v32.Text=tostring(v1158);if v940 then v43.Text=v940;end if not (string.find(v600.Name,"bot 1") or string.find(v600.Name,"bot 3")) then local v1298=0;local v1299;while true do if (v1298==0) then v1299=v635(v600);if v636(v1299,v572.Position,v1156) then v48.Text="Yes";else v48.Text="No";end break;end end elseif (string.find(v600.Name,"bot 1") or string.find(v600.Name,"bot 3")) then local v1317=v637(v600);if v638(v1317,v572.Position,v1156) then v48.Text="Yes";else v48.Text="No";end end if not (string.find(v600.Name,"bot 1") or string.find(v600.Name,"bot 3")) then local v1300=v609();if v639(v1300,v572.Position,v1156) then v51.Text="Yes";else v51.Text="No";end elseif (string.find(v600.Name,"bot 1") or string.find(v600.Name,"bot 3")) then local v1320=v609();if v640(v1320,v572.Position,v1156) then v51.Text="Yes";else v51.Text="No";end end v52.Text=tostring(v642(v1156)) .. "s" ;if v6 then if (v1150=="Fade") then v26.Text="75";else v26.Text=tostring(v642(math.deg(v1155)));end else v26.Text=tostring(v1151);end end break;end if (v1149==4) then if v6 then if (v1150=="Fade") then v1155=math.rad(208 -133 );elseif (v1150=="Bullet") then v1155=v613(v616(v1152,v1154),0 + 0 ,0.296706);else v1155=v613(v617(v1152,v1154),1413 -(1233 + 180) ,969.975 -(522 + 447) );end else v1155=math.rad(v1151);end v1156=v621(v1154,v1155,v1152);v1157=nil;if (string.find(v600.Name,"bot 1") or string.find(v600.Name,"bot 3")) then if (game.PlaceId==(8206124878 -(107 + 1314))) then v1157=v628(v1156,v600);elseif (game.PlaceId~=8206123457) then v1157=v641(v628(v1156,v600),33.5 + 37 ,533.5 -358 );end elseif (game.PlaceId==(8206123457 -0)) then v1157=v643(v1156,v600);elseif (game.PlaceId~=8206123457) then v1157=v641(v643(v1156,v600),70.5,175.5);end v1149=5;end if (v1149==(19 -14)) then v1158=nil;v1159,v1160,v1161=v623(v1155,v1153,v1157,Vector3.new(1910 -(716 + 1194) , -v1152,0 + 0 ),v1156);v1154=v1161;if v7 then if (v1150=="Fade") then v1158=11 + 84 ;elseif (v1150=="Bullet") then v1158=v613(v1161,90,95);else v1158=v1161;end else v1158=v644.NormalPower;end v1149=509 -(74 + 429) ;end end else local v1162=0 -0 ;while true do if (v1162==1) then v601.Visible=false;break;end if (v1162==0) then v11.Enabled=false;v631.Enabled=false;v1162=1 + 0 ;end end end break;end if (v939==0) then task.wait();if not v568 then v600=v609();end v939=2 -1 ;end end end);end);task.spawn(function() while v534==false do local v941=0 + 0 ;while true do if (v941==1) then v565.Width0=0;v565.Width1=0;break;end if (v941==(0 -0)) then task.wait();v11.Enabled=false;v941=1;end end end end);else v11.Enabled=false;end end});v5.MyToggle:SetValue(false);local v407=v4.Throwing:AddToggle("MyToggle",{Title="Auto angle",Default=false,Callback=function(v535) v6=v535;end});v5.MyToggle:SetValue(false);local v407=v4.Throwing:AddToggle("MyToggle",{Title="Auto Power",Default=false,Callback=function(v536) v7=v536;end});v5.MyToggle:SetValue(false);end local v8=game:GetService("Players");local v9=game:GetService("RunService");local v294=v8.LocalPlayer;local v295=v294:GetMouse();local v296=7 -4 ;local v297=false;local v298=false;local v299=553 -(279 + 154) ;local v300=898 -(454 + 324) ;local v301=0;local function v302(v408,v409) local v410=0 + 0 ;local v411;local v412;while true do if (v410==(18 -(12 + 5))) then if (v411 and v412) then local v942=0 + 0 ;while true do if (v942==0) then v411.Size=Vector3.new(v409,v409,v409);v412.Size=Vector3.new(v409,v409,v409);break;end end end break;end if (v410==0) then v411=v408:FindFirstChild("CatchRight");v412=v408:FindFirstChild("CatchLeft");v410=1;end end end local function v303(v413,v414) local v415=0 -0 ;local v416;local v417;while true do if ((1 + 0)==v415) then if (v416 and v417) then local v943=1093 -(277 + 816) ;local v944;while true do if ((0 -0)==v943) then v944=nil;function v944(v1115) v414.CFrame=v1115.CFrame;end v943=1184 -(1058 + 125) ;end if (1==v943) then v944(v416);v944(v417);break;end end end break;end if (v415==(0 + 0)) then v416=v413:FindFirstChild("CatchRight");v417=v413:FindFirstChild("CatchLeft");v415=976 -(815 + 160) ;end end end local function v304(v418,v419,v420) v420=v420 or v296 ;local v421=tick();while (tick() -v421)<v420 do local v537=0 -0 ;local v538;while true do if (v537==(2 -1)) then task.wait();break;end if (v537==0) then v538=v418:FindFirstChildOfClass(v419);if v538 then return v538;end v537=1 + 0 ;end end end return nil;end local function v305(v422) local v423=0 -0 ;local v424;local v425;while true do if (v423==(1899 -(41 + 1857))) then for v889,v890 in pairs(workspace:GetChildren()) do if (v890.Name=="Football") then local v1016=1893 -(1222 + 671) ;local v1017;while true do if (v1016==(0 -0)) then v1017=(v890.Position-v422.HumanoidRootPart.Position).Magnitude;if (v1017<v425) then local v1175=0 -0 ;while true do if (v1175==(1182 -(229 + 953))) then v425=v1017;v424=v890;break;end end end break;end end end end return v424;end if (v423==0) then v424=nil;v425=v299;v423=1775 -(1111 + 663) ;end end end local function v306(v426) local v427=0;while true do if ((1580 -(874 + 705))==v427) then v300=v426;break;end if (0==v427) then v298=true;v297=true;v427=1 + 0 ;end end end local function v307() local v428=0;local v429;while true do if (v428==1) then v429=v294.Character;if (v429 and v429:FindFirstChild("CatchRight") and v429:FindFirstChild("CatchLeft")) then v429.CatchRight.Size=Vector3.new(1,1 + 0 ,1 -0 );v429.CatchLeft.Size=Vector3.new(1,1,1);end break;end if (v428==(0 + 0)) then v298=false;v297=false;v428=1;end end end v295.Button1Down:Connect(function() if not v298 then return;end local v430=v294.Character;if v430 then local v553=679 -(642 + 37) ;local v554;while true do if (v553==(1 + 0)) then v297=false;break;end if (v553==(0 + 0)) then v554=v305(v430);if (v554 and v304(v554,"TouchTransmitter",v296)) then local v1058=0;local v1059;while true do if (v1058==0) then v1059=v300;v302(v430,v1059);v1058=2 -1 ;end if (v1058==(455 -(233 + 221))) then task.wait(v301);v303(v430,v554);break;end end end v553=2 -1 ;end end end end);v9.Stepped:Connect(function() local v431=0;local v432;while true do if (v431==0) then if not v297 then return;end v432=v294.Character;v431=1;end if (v431==(1 + 0)) then if v432 then local v947=0;local v948;while true do if (v947==(1541 -(718 + 823))) then v948=v305(v432);if v948 then local v1163=v300;v302(v432,v1163);task.wait(v301);v303(v432,v948);end break;end end end break;end end end);do local v433=0 + 0 ;local v434;local v435;local v436;while true do if (v433==3) then v436=v4.Catching:AddSlider("CatchDelay",{Title="Catch Delay",Description="Set the delay before activating the magnet.",Default=0,Min=805 -(266 + 539) ,Max=1,Rounding=2 -1 ,Callback=function(v891) v301=v891;end});v436:OnChanged(function(v892) v301=v892;end);v433=4;end if (v433==(1229 -(636 + 589))) then v436:SetValue(0);break;end if (v433==0) then v434=v4.Catching:AddToggle("MyToggle",{Title="Enable Magnets",Default=false});v434:OnChanged(function() if v5.MyToggle.Value then local v1018=0 -0 ;local v1019;while true do if ((0 -0)==v1018) then v1019=v5.MagnetsAmount.Value;v306(v1019);break;end end else v307();end end);v433=1;end if (v433==2) then v435:OnChanged(function(v893) if v298 then v300=v893;end end);v435:SetValue(0 + 0 );v433=3;end if (v433==1) then v5.MyToggle:SetValue(false);v435=v4.Catching:AddSlider("MagnetsAmount",{Title="Magnets Amount",Description="Set the magnet reach distance.",Default=0,Min=0,Max=120,Rounding=1 + 0 ,Callback=function(v894) if v298 then v300=v894;end end});v433=1017 -(657 + 358) ;end end end _G.PullVector=false;_G.PullVectorDistance=15;_G.PullVectorForce=132 -82 ;local v308=game:GetService("Players").LocalPlayer;local v309=v308.Character or v308.CharacterAdded:Wait() ;local v310=v309:WaitForChild("Humanoid");local v311=v309:WaitForChild("HumanoidRootPart");local v312=false;local v313;local function v314() local v437=0 -0 ;while true do if (v437==(1187 -(1151 + 36))) then if v313 then v313:Disconnect();end v313=game:GetService("RunService").Heartbeat:Connect(function() if (_G.PullVector and not v312) then for v1060,v1061 in ipairs(workspace:GetChildren()) do if (v1061:IsA("Part") and (v1061.Name=="Football") and (v1061.Velocity.Magnitude>(2 + 0))) then local v1120=0 + 0 ;local v1121;while true do if (v1120==(0 -0)) then v1121=v309:FindFirstChild("HumanoidRootPart");if v1121 then local v1226=1832 -(1552 + 280) ;local v1227;while true do if (v1226==0) then v1227=(v1061.Position-v1121.Position).Magnitude;if ((v1227<tonumber(_G.PullVectorDistance)) and (v310:GetState()~=Enum.HumanoidStateType.Freefall)) then local v1323=0;local v1324;while true do if ((834 -(64 + 770))==v1323) then v1324=(v1061.Position-v1121.Position).Unit;v1121.Velocity=v1324 * tonumber(_G.PullVectorForce) ;break;end end end break;end end end break;end end end end end end);break;end end end v4.Catching:AddParagraph({Title="Pull Vector pulls you towads the ball"});local v315=v4.Catching:AddToggle("PullVectorToggle",{Title="Pull Vector",Default=false});v315:OnChanged(function() _G.PullVector=v5.PullVectorToggle.Value;if _G.PullVector then v314();elseif v313 then local v895=0 + 0 ;while true do if (v895==(0 -0)) then v313:Disconnect();v313=nil;break;end end end print("Pull Vector Toggle changed:",v5.PullVectorToggle.Value);end);v5.PullVectorToggle:SetValue(false);local v316=v4.Catching:AddSlider("PVDistance",{Title="Pull Vector Distance",Description="Distance for Pull Vector",Default=15,Min=1 + 0 ,Max=50,Rounding=1,Callback=function(v439) _G.PullVectorDistance=tonumber(v439);end});v316:OnChanged(function(v440) _G.PullVectorDistance=tonumber(v440);print("Pull Vector Distance changed:",v440);end);v316:SetValue(1278 -(157 + 1086) );local v317=v4.Catching:AddSlider("PVForce",{Title="Pull Vector Force",Description="Force for Pull Vector",Default=100 -50 ,Min=43 -33 ,Max=200,Rounding=1 -0 ,Callback=function(v441) _G.PullVectorForce=tonumber(v441);end});v317:OnChanged(function(v442) local v443=0 -0 ;while true do if (v443==(819 -(599 + 220))) then _G.PullVectorForce=tonumber(v442);print("Pull Vector Force changed:",v442);break;end end end);v317:SetValue(50);local v318=game:GetService("UserInputService");local function v319() local v444=Instance.new("ScreenGui",v294.PlayerGui);local v445=Instance.new("TextButton");v445.Size=UDim2.fromOffset(238 -118 ,1991 -(1813 + 118) );v445.Position=UDim2.fromScale(0.5 + 0 ,0.9) -UDim2.fromOffset(60,1247 -(841 + 376) ) ;v445.Text="TP";v445.TextColor3=Color3.fromRGB(255,356 -101 ,60 + 195 );v445.BackgroundColor3=Color3.fromRGB(0 -0 ,859 -(464 + 395) ,0 -0 );v445.BorderSizePixel=1 + 1 ;v445.BorderColor3=Color3.fromRGB(255,255,255);v445.TextStrokeTransparency=837.8 -(467 + 370) ;v445.TextStrokeColor3=Color3.fromRGB(0 -0 ,0 + 0 ,0 -0 );v445.Font=Enum.Font.GothamBold;v445.TextSize=4 + 20 ;v445.AutoButtonColor=false;v445.Visible=false;v445.Parent=v444;return v445;end local v320=v319();local v321=false;local v322=11 -6 ;local function v323() if v321 then local v555=0;local v556;while true do if (0==v555) then v556=v294.Character;if (v556 and v556:FindFirstChild("HumanoidRootPart")) then local v1062=520 -(150 + 370) ;local v1063;while true do if ((1282 -(74 + 1208))==v1062) then v1063=v556.HumanoidRootPart;v1063.CFrame=v1063.CFrame + (v1063.CFrame.LookVector * v322) ;break;end end end break;end end end end local function v324(v461,v462) if ( not v462 and (v461.KeyCode==Enum.KeyCode.F)) then v323();end end v318.InputBegan:Connect(v324);local v325=v4.Player:AddToggle("WalkSpeedToggle",{Title="Enable WalkSpeed Slider",Default=false});local v326=v4.Player:AddSlider("WalkSpeedSlider",{Title="WalkSpeed",Description="Adjust WalkSpeed",Default=39 -23 ,Min=4 -3 ,Max=22 + 8 ,Rounding=5,Callback=function(v463) if v5.WalkSpeedToggle.Value then game.Players.LocalPlayer.Character.Humanoid.WalkSpeed=v463;end end});v326:OnChanged(function(v464) if v5.WalkSpeedToggle.Value then game.Players.LocalPlayer.Character.Humanoid.WalkSpeed=v464;end end);v326:SetValue(406 -(14 + 376) );local v327=v4.Player:AddToggle("JumpPowerToggle",{Title="Enable JumpPower Slider",Default=false});local v328=v4.Player:AddSlider("JumpPowerSlider",{Title="JumpPower",Description="Adjust JumpPower",Default=86 -36 ,Min=7 + 3 ,Max=70,Rounding=5 + 0 ,Callback=function(v465) if v5.JumpPowerToggle.Value then game.Players.LocalPlayer.Character.Humanoid.JumpPower=v465;end end});v328:OnChanged(function(v466) if v5.JumpPowerToggle.Value then game.Players.LocalPlayer.Character.Humanoid.JumpPower=v466;end end);v328:SetValue(48 + 2 );v4.Player:AddParagraph({Title="Quick TP teleports you a few studs forward for burns"});local v329=v4.Player:AddToggle("QuickTPToggle",{Title="Enable Quick TP",Default=false});local v330=v4.Player:AddToggle("MobileQuickTPToggle",{Title="Quick TP Mobile Button",Default=false});v329:OnChanged(function() v321=v329.Value;end);v330:OnChanged(function() v320.Visible=v330.Value;end);v320.MouseButton1Click:Connect(function() if v330.Value then v323();end end);local v331=v4.Player:AddSlider("QuickTPSlider",{Title="Quick TP Distance",Description="Adjust the distance for Quick TP",Default=5,Min=2 -1 ,Max=10,Rounding=1,Callback=function(v470) local v471=0;while true do if (v471==(0 + 0)) then v322=v470;v5.QuickTPDistance=v470;break;end end end});v331:OnChanged(function(v472) v322=v472;end);v331:SetValue(83 -(23 + 55) );_G.AutoRush=false;local function v332() local v473=0;while true do if (v473==(0 -0)) then for v896,v897 in pairs(v8:GetPlayers()) do if (v897.Character and v897.Character:FindFirstChild("Football")) then return v897;end end return nil;end end end local function v333(v474,v475) local v476=v474.Velocity;return v474.Position + (v476 * v475) ;end local function v334(v477) while _G.AutoRush do local v539=0 + 0 ;local v540;while true do if (0==v539) then v540=v332();if v540 then local v1020=0;local v1021;local v1022;local v1023;while true do if (v1020==(0 + 0)) then v1021=v294.Character;v1022=v1021 and v1021:FindFirstChild("HumanoidRootPart") ;v1020=1 -0 ;end if (v1020==(1 + 0)) then v1023=v540.Character and v540.Character:FindFirstChild("HumanoidRootPart") ;if (v1022 and v1023) then local v1176=v333(v1023,v477);if (v1176.Magnitude>(901 -(652 + 249))) then v1021.Humanoid:MoveTo(v1176);end end break;end end else v294.Character.Humanoid:Move(Vector3.new(0 -0 ,1868 -(708 + 1160) ,0),true);end v539=2 -1 ;end if (v539==(1 -0)) then wait(27.1 -(10 + 17) );break;end end end end do local v478=0;local v479;local v480;while true do if (v478==(0 + 0)) then v479=v4.Physics:AddToggle("AutoRushToggle",{Title="AutoRush",Default=false});v5.AutoRushToggle=v479;v478=1;end if (v478==2) then v480=v4.Physics:AddSlider("RushDelay",{Title="Rush Delay",Description="Delay in seconds",Default=1732.5 -(1400 + 332) ,Min=0 -0 ,Max=1,Rounding=5,Callback=function(v898) if _G.AutoRush then local v1024=0;while true do if (v1024==0) then _G.AutoRush=false;wait(1908.2 -(242 + 1666) );v1024=1;end if (v1024==(1 + 0)) then _G.AutoRush=true;spawn(function() v334(v898);end);break;end end end end});v5.RushDelay=v480;v478=3;end if (v478==3) then v480:OnChanged(function(v899) end);v480:SetValue(0.5);break;end if (v478==(1 + 0)) then v479:OnChanged(function() local v900=0;while true do if (v900==(0 + 0)) then _G.AutoRush=v5.AutoRushToggle.Value;if _G.AutoRush then local v1123=0;local v1124;while true do if (v1123==0) then v1124=v5.RushDelay.Value;spawn(function() v334(v1124);end);break;end end end break;end end end);v5.AutoRushToggle:SetValue(false);v478=942 -(850 + 90) ;end end end local v335=false;local v336;local function v337() local v481=0 -0 ;local v482;while true do if (v481==(1391 -(360 + 1030))) then v482.ReplicatedStorage=game:GetService("ReplicatedStorage");v482.UserInputService=game:GetService("UserInputService");v481=2;end if (3==v481) then v482.Client.CharacterAdded:Connect(function(v901) v482.Character=v901;end);return v482;end if (v481==(0 + 0)) then v482={};v482.Players=game:GetService("Players");v481=2 -1 ;end if (v481==2) then v482.Client=v482.Players.LocalPlayer;v482.Character=v482.Client.Character or v482.Client.CharacterAdded:Wait() ;v481=3;end end end local function v338(v483) local v484=0;local v485;local v486;while true do if (v484==(1 -0)) then for v903,v904 in pairs(v483) do if (v904.Position.Y.Scale>v485) then local v1025=1661 -(909 + 752) ;while true do if (v1025==(1223 -(109 + 1114))) then v485=v904.Position.Y.Scale;v486=v904;break;end end end end return v486;end if (v484==(0 -0)) then v485=0 + 0 ;v486=nil;v484=1;end end end local function v339(v487) return v487.Client.PlayerGui.ChildAdded:Connect(function(v541) if ((v541.Name=="KickerGui") and v335) then local v662=v541;local v663=v662:FindFirstChild("Meter");local v664=v663:FindFirstChild("Cursor");local v665={};for v905,v906 in pairs(v663:GetChildren()) do if string.find(v906.Name:lower(),"arrow") then table.insert(v665,v906);end end repeat task.wait();until v664.Position.Y.Scale<(242.02 -(6 + 236)) mouse1click();repeat task.wait();until v664.Position.Y.Scale>=(v338(v665).Position.Y.Scale + ((0.03 + 0)/((81 + 19)/(235 -135)))) mouse1click();end end);end local function v340() local v488=v337();v336=v339(v488);end local function v341() if v336 then v336:Disconnect();v336=nil;end end local function v342(v489) v335=v489;if v335 then v340();else v341();end end local v315=v4.Automatics:AddToggle("KickerAimbot_Enabled",{Title="Auto Kick",Default=false});v315:OnChanged(function() v342(v315.Value);end);local v343={};v343.Segment=Instance.new("Part");v343.Segment.Anchored=true;v343.Segment.Transparency=0.3 -0 ;v343.Segment.Color=Color3.fromRGB(255,1133 -(1076 + 57) ,0);v343.Segment.Material=Enum.Material.Neon;v343.Segment.CanCollide=false;v343.Segment.Size=Vector3.new(0.2 + 0 ,689.2 -(579 + 110) ,0.2);v343.Segment.Name="BeamSegment";v343.Params=RaycastParams.new();v343.Params.IgnoreWater=true;v343.Params.FilterType=Enum.RaycastFilterType.Whitelist;v343.CastStep=(1 + 2)/60 ;v343.LastSavedPower=54 + 6 ;v343.SegmentLifetime=5 + 3 ;v343.GetCollidables=function(v490) local v491=0;local v492;while true do if ((407 -(174 + 233))==v491) then v492={};for v907,v908 in ipairs(workspace:GetDescendants()) do if (v908:IsA("BasePart") and (v908.CanCollide==true)) then table.insert(v492,v908);end end v491=2 -1 ;end if ((1 -0)==v491) then return v492;end end end;v343.WipeMarkers=function(v493) for v542,v543 in pairs(workspace:GetChildren()) do if (v543.Name=="BeamSegment") then v543:Destroy();end end end;v343.GetLanding=function(v494,v495,v496,v497) local v498=0;local v499;local v500;local v501;while true do if (v498==(1 + 0)) then v494.Params.FilterDescendantsInstances=v494:GetCollidables();v501=nil;v498=1176 -(663 + 511) ;end if (v498==2) then if v497 then local v950=0 + 0 ;while true do if (v950==3) then v501.OutlineTransparency=v343.Segment.Transparency;v501.FillColor=Color3.fromRGB(56 + 199 ,255,786 -531 );v950=4;end if (v950==(1 + 0)) then v501.Adornee=v497;v501.DepthMode=Enum.HighlightDepthMode.AlwaysOnTop;v950=2;end if (v950==0) then for v1126,v1127 in ipairs(game.CoreGui:GetChildren()) do if (v1127:IsA("Highlight") and (v1127.Adornee==v497)) then local v1177=0;while true do if (v1177==0) then wait(4);v1127:Destroy();break;end end end end v501=Instance.new("Highlight",game.CoreGui);v950=2 -1 ;end if (v950==4) then v501.FillTransparency=0.7 -0 ;break;end if (v950==(1 + 1)) then v501.Enabled=true;v501.OutlineColor=v343.Segment.Color;v950=5 -2 ;end end end while v343.VisualizerEnabled do v499=v499 + v343.CastStep ;local v909=(v495 + (v496 * v499)) -Vector3.new(0 + 0 ,0.5 * (3 + 25) * (v499^(724 -(478 + 244))) ,517 -(440 + 77) ) ;local v910=v494.Segment:Clone();v910.Position=(v500 + v909)/2 ;v910.Size=Vector3.new(0.2 + 0 ,0.2 -0 ,(v500-v909).magnitude);v910.CFrame=CFrame.new(v500,v909) * CFrame.new(1556 -(655 + 901) ,0, -v910.Size.Z/(1 + 1) ) ;v910.Color=v343.Segment.Color;v910.Transparency=v343.Segment.Transparency;v910.Parent=workspace;task.delay(v343.SegmentLifetime,function() if (v910 and v910.Parent) then v910:Destroy();end end);v500=v909;if (v497 and v501 and ((v497.Parent~=workspace) or not v497:FindFirstChildOfClass("BodyForce"))) then v501:Destroy();v494:WipeMarkers();break;end task.wait();end break;end if (v498==(0 + 0)) then v499=0 + 0 ;v500=v495;v498=3 -2 ;end end end;v343.StartVisualizer=function(v502) v343.VisualizerEnabled=true;end;v343.StopVisualizer=function(v504) local v505=0;while true do if (v505==(1445 -(695 + 750))) then v343.VisualizerEnabled=false;v343:WipeMarkers();break;end end end;workspace.ChildAdded:Connect(function(v506) if ((v506.Name=="Football") and v506:IsA("BasePart")) then local v561;v561=v506:GetPropertyChangedSignal("Velocity"):Connect(function() local v668=0 -0 ;while true do if (v668==(0 -0)) then if v343.VisualizerEnabled then v343:GetLanding(v506.Position,v506.Velocity,v506);end v561:Disconnect();break;end end end);end end);local v365=v4.Visuals:AddToggle("Grapher_Enabled",{Title="Trajectory Grapher",Default=false});v365:OnChanged(function() if v365.Value then v343:StartVisualizer();else v343:StopVisualizer();end end);local v366=v4.Visuals:AddColorpicker("TrajectoryColorpicker",{Title="Trajectory Color",Description="Change the color and transparency of the trajectory.",Transparency=0 -0 ,Default=Color3.fromRGB(388 -(285 + 66) ,349 -199 ,1500 -(682 + 628) )});v366:OnChanged(function() local v507=0 + 0 ;while true do if (v507==(299 -(176 + 123))) then v343.Segment.Color=v366.Value;v343.Segment.Transparency=v366.Transparency;v507=1 + 0 ;end if (v507==1) then for v919,v920 in ipairs(workspace:GetChildren()) do if (v920.Name=="BeamSegment") then local v1026=0 + 0 ;while true do if (v1026==0) then v920.Color=v366.Value;v920.Transparency=v366.Transparency;break;end end end end for v921,v922 in ipairs(game.CoreGui:GetChildren()) do if (v922:IsA("Highlight") and v922.Adornee and (v922.Adornee.Name=="Football")) then local v1027=269 -(239 + 30) ;while true do if (v1027==1) then v922.FillColor=Color3.fromRGB(255,70 + 185 ,246 + 9 );v922.FillTransparency=0.7;break;end if (0==v1027) then v922.OutlineColor=v366.Value;v922.OutlineTransparency=v366.Transparency;v1027=1 -0 ;end end end end break;end end end);local v367=v4.Visuals:AddToggle("Anti-Lag",{Title="Anti-Lag",Default=false});local v368=false;local v369={};local function v370() local v508=0 -0 ;while true do if (v508==(315 -(306 + 9))) then v369={};for v923,v924 in next,game:GetDescendants() do if (v924:IsA("Part") or v924:IsA("Union") or v924:IsA("BasePart")) then if not v369[v924] then v369[v924]={Material=v924.Material};end end if (v924:IsA("ParticleEmitter") or v924:IsA("Smoke") or v924:IsA("Explosion") or v924:IsA("Sparkles") or v924:IsA("Fire")) then if not v369[v924] then v369[v924]={Enabled=v924.Enabled};end end if (v924:IsA("BloomEffect") or v924:IsA("BlurEffect") or v924:IsA("DepthOfFieldEffect") or v924:IsA("SunRaysEffect")) then if not v369[v924] then v369[v924]={Enabled=v924.Enabled};end end if (v924:IsA("Decal") or v924:IsA("Texture")) then if not v369[v924] then v369[v924]={Texture=v924.Texture};end end if v924:IsA("Sky") then if not v369[v924] then v369[v924]={Parent=v924.Parent};end end end break;end end end local function v371() for v544,v545 in pairs(v369) do if v544 then local v673=0 -0 ;while true do if (v673==(1 + 1)) then if v544:IsA("Sky") then v544.Parent=v545.Parent;end break;end if (v673==1) then if (v544:IsA("BloomEffect") or v544:IsA("BlurEffect") or v544:IsA("DepthOfFieldEffect") or v544:IsA("SunRaysEffect")) then v544.Enabled=v545.Enabled;end if (v544:IsA("Decal") or v544:IsA("Texture")) then v544.Texture=v545.Texture;end v673=2 + 0 ;end if (v673==0) then if (v544:IsA("Part") or v544:IsA("Union") or v544:IsA("BasePart")) then v544.Material=v545.Material;end if (v544:IsA("ParticleEmitter") or v544:IsA("Smoke") or v544:IsA("Explosion") or v544:IsA("Sparkles") or v544:IsA("Fire")) then v544.Enabled=v545.Enabled;end v673=1;end end end end end local function v372() for v546,v547 in next,game:GetDescendants() do if (v547:IsA("Part") or v547:IsA("Union") or v547:IsA("BasePart")) then v547.Material=Enum.Material.SmoothPlastic;end if (v547:IsA("ParticleEmitter") or v547:IsA("Smoke") or v547:IsA("Explosion") or v547:IsA("Sparkles") or v547:IsA("Fire")) then v547.Enabled=false;end if (v547:IsA("BloomEffect") or v547:IsA("BlurEffect") or v547:IsA("DepthOfFieldEffect") or v547:IsA("SunRaysEffect")) then v547.Enabled=false;end if (v547:IsA("Decal") or v547:IsA("Texture")) then v547.Texture="";end if v547:IsA("Sky") then v547.Parent=nil;end end local v509=game:GetService("Lighting");v509.FogColor=Color3.fromRGB(200,97 + 103 ,200);v509.FogEnd=1000;v509.FogStart=1429 -929 ;v509.Ambient=Color3.fromRGB(1575 -(1140 + 235) ,200,200);v509.Brightness=2 + 0 ;v509.ColorShift_Bottom=Color3.fromRGB(200,200,184 + 16 );v509.ColorShift_Top=Color3.fromRGB(200,52 + 148 ,252 -(33 + 19) );v509.OutdoorAmbient=Color3.fromRGB(73 + 127 ,599 -399 ,89 + 111 );v509.Outlines=true;end v367:OnChanged(function() if v367.Value then if not v368 then v370();v372();v368=true;end elseif v368 then v371();v368=false;end end);do local v519=0 -0 ;local v520;while true do if (1==v519) then v5.AutoCaption:SetValue(false);break;end if (v519==(0 + 0)) then v520=v4.Misc:AddToggle("AutoCaption",{Title="Auto-Captain",Default=false});v520:OnChanged(function() _G.AutoCaption=v5.AutoCaption.Value;end);v519=1;end end end do local v521=689 -(586 + 103) ;local v522;while true do if (v521==(1 + 0)) then v5.AntiAdmin:SetValue(true);break;end if (v521==(0 -0)) then v522=v4.Misc:AddToggle("AntiAdmin",{Title="Anti-Admin",Default=true});v522:OnChanged(function() local v926=1488 -(1309 + 179) ;local v927;local v928;while true do if (v926==(0 -0)) then _G.Admin=v5.AntiAdmin.Value;v927={"2618937233503944727","209187780079648778","265544447129812992","677964655821324329","469043698110562304","792145568586792979","490537796940070915","678699048844132362","837514415480897607","417141199564963840","580140563295109148","231225289718497281","719258236930228346","345362950380322829","513196564236468226","241945212463742986","153379470164623360","1170439264"};v926=1;end if (v926==(2 -1)) then v928=game:GetService("Players"):GetPlayers();for v1102,v1103 in ipairs(v928) do if (table.find(v927,v1103.UserId) and (_G.Admin==true)) then v1103:Kick("Admin Joined (Anti-Admin)");end end break;end end end);v521=1 -0 ;end end end game:GetService("RunService").RenderStepped:Connect(function() for v548,v549 in ipairs(game.Workspace:GetChildren()) do if ((v549.Name=="Football") and game:GetService("Players").LocalPlayer.Character and (_G.PullVector==true)) then local v680=302 -(115 + 187) ;local v681;local v682;while true do if (v680==1) then if (v682<_G.PullVectorDistance) then game:GetService("Players").LocalPlayer.Character:FindFirstChild("HumanoidRootPart").Velocity=v681 * _G.PullVectorDistance ;end break;end if (0==v680) then v681=(v549.Position-game:GetService("Players").LocalPlayer.Character:FindFirstChild("HumanoidRootPart").Position).Unit;v682=(v549.Position-game:GetService("Players").LocalPlayer.Character:FindFirstChild("HumanoidRootPart").Position).Magnitude;v680=1;end end end end end);local v8=game:GetService("Players");local v294=v8.LocalPlayer;local v9=game:GetService("RunService");local v295=v294:GetMouse();local v373=Instance.new("ScreenGui");v373.Parent=v294.PlayerGui;local v376=Instance.new("TextLabel");v376.Parent=v373;v376.Size=UDim2.new(0 + 0 ,200,0,50);v376.Position=UDim2.new(0.5, -(95 + 5),0 -0 ,1221 -(160 + 1001) );v376.BackgroundColor3=Color3.fromRGB(44 + 6 ,35 + 15 ,102 -52 );v376.BackgroundTransparency=358.3 -(237 + 121) ;v376.TextColor3=Color3.fromRGB(255,1152 -(525 + 372) ,255);v376.TextSize=45 -21 ;v376.TextStrokeTransparency=0.3;v376.TextStrokeColor3=Color3.fromRGB(837 -582 ,397 -(96 + 46) ,255);v376.TextWrapped=true;v376.TextXAlignment=Enum.TextXAlignment.Center;v376.TextYAlignment=Enum.TextYAlignment.Center;v376.Visible=false;local v392=Instance.new("UICorner");v392.CornerRadius=UDim.new(0,12);v392.Parent=v376;local v395=Instance.new("UIStroke");v395.ApplyStrokeMode=Enum.ApplyStrokeMode.Border;v395.Color=Color3.fromRGB(1032 -(643 + 134) ,255,93 + 162 );v395.Thickness=4 -2 ;v395.Parent=v376;local function v401(v523) local v524=0 -0 ;while true do if (0==v524) then v376.Text=string.format("%.2f studs",v523);if (v523<=(5 + 0)) then v376.BackgroundColor3=Color3.new(0 -0 ,1 -0 ,0);elseif (v523<=(727 -(316 + 403))) then v376.BackgroundColor3=Color3.new(1 + 0 ,2 -1 ,0 + 0 );else v376.BackgroundColor3=Color3.new(2 -1 ,0 + 0 ,0 + 0 );end break;end end end v295.Button1Down:Connect(function() local v525=0 -0 ;local v526;local v527;while true do if (v525==(0 -0)) then if not v298 then return;end v526=v294.Character;v525=1 -0 ;end if (v525==2) then v297=false;break;end if (v525==1) then v527=v305(v526);if (v527 and v304(v527,"TouchTransmitter",v296)) then local v952=0 + 0 ;while true do if (v952==(0 -0)) then v302(v526);v303(v526,v527);break;end end end v525=1 + 1 ;end end end);v9.Stepped:Connect(function() local v528=0;local v529;local v530;while true do if (v528==(2 -1)) then v530=v305(v529);if (v530 and (v530.Parent==workspace)) then local v953=(v530.Position-v529.HumanoidRootPart.Position).Magnitude;v401(v953);end break;end if (v528==(17 -(12 + 5))) then if not v376.Visible then return;end v529=v294.Character;v528=1;end end end);local v315=v4.Visuals:AddToggle("IndicationToggle",{Title="Indication",Default=false});v315:OnChanged(function() if v5.IndicationToggle.Value then v376.Visible=true;else v376.Visible=false;end end);v5.IndicationToggle:SetValue(false);local v5=v0.Options;v1:SetLibrary(v0);v2:SetLibrary(v0);v1:SetIgnoreIndexes({});v2:SetFolder("XHubFF2Script");v1:SetFolder("XHubFF2Script/FF2");v2:BuildInterfaceSection(v4.Configs);v1:BuildConfigSection(v4.Configs);v3:SelectTab(3 -2 );v1:LoadAutoloadConfig();if not LPH_OBFUSCATED then getfenv().LPH_NO_VIRTUALIZE=function(v564) return v564;end;end local v402=game:GetService("ReplicatedStorage");local v403=v402.Remotes.CharacterSoundEvent;local v404={};local v405={};LPH_NO_VIRTUALIZE(function() for v551,v552 in getgc() do if ((typeof(v552)=="function") and islclosure(v552)) then if (( #getprotos(v552)==(1 -0)) and table.find(getconstants(getproto(v552,1 -0 )),9919583 -5919582 )) then hookfunction(v552,function() end);end end end end)();v404.__namecall=hookmetamethod(game,"__namecall",LPH_NO_VIRTUALIZE(function(v531,...) local v532=getnamecallmethod();local v533={...};if ( not checkcaller() and (v531==v403) and (v532=="fireServer") and (string.find(v533[1974 -(1656 + 317) ],"AC"))) then if ( #v405==(0 + 0)) then v405={table.unpack(v533[4 -2 ],9 -7 ,18)};else for v954,v955 in v405 do v533[2][v954 + (355 -(5 + 349)) ]=v955;end end end return v404.__namecall(v531,...);end));task.wait(1);
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