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-
- Mono path[0] = 'F:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/Managed'
- Mono config path = 'F:/SteamLibrary/steamapps/common/7 Days To Die/MonoBleedingEdge/etc'
- Loading player data from F:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/data.unity3d
- Initialize engine version: 2021.3.19f1 (c9714fde33b6)
- [Subsystems] Discovering subsystems at path F:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/UnitySubsystems
- Forcing GfxDevice: Direct3D 11
- GfxDevice: creating device client; threaded=1; jobified=0
- Direct3D:
- Version: Direct3D 11.0 [level 11.1]
- Renderer: NVIDIA GeForce RTX 2080 SUPER (ID=0x1e81)
- Vendor: NVIDIA
- VRAM: 8001 MB
- Driver: 31.0.15.3667
- Begin MonoManager ReloadAssembly
- - Completed reload, in 0.461 seconds
- <RI> Initializing input.
- <RI> Input initialized.
- <RI> Initialized touch support.
- UnloadTime: 0.890500 ms
- 2023-07-21T19:11:24 0.034 INF Version: Alpha 21 (b324) Compatibility Version: Alpha 21, Build: WindowsPlayer 64 Bit
- 2023-07-21T19:11:25 0.035 INF System information:
- 2023-07-21T19:11:25 0.035 INF OS: Windows 11 (10.0.22621) 64bit
- 2023-07-21T19:11:25 0.035 INF CPU: Intel(R) Core(TM) i7-9700K CPU @ 3.60GHz (cores: 😎
- 2023-07-21T19:11:25 0.035 INF RAM: 32684 MB
- 2023-07-21T19:11:25 0.035 INF GPU: NVIDIA GeForce RTX 2080 SUPER (8001 MB)
- 2023-07-21T19:11:25 0.040 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0)
- 2023-07-21T19:11:25 0.066 INF Last played version: Alpha 21
- 2023-07-21T19:11:25 0.068 INF Local UTC offset: -7 hours
- 2023-07-21T19:11:25 0.085 INF Command line arguments: F:\SteamLibrary\steamapps\common\7 Days To Die\7DaysToDie.exe -force-d3d11 -logfile C:\Users\etcra\AppData\Roaming\7DaysToDie\logs\output_log_client__2023-07-21__19-11-08.txt
- 2023-07-21T19:11:25 0.095 INF [Platform] Init
- 2023-07-21T19:11:25 0.151 INF [Platform] Using native platform: Steam
- 2023-07-21T19:11:25 0.153 INF [Platform] Using cross platform: EOS
- 2023-07-21T19:11:25 0.153 INF [Platform] Using server platform: Steam
- 2023-07-21T19:11:25 0.153 INF [Platform] Using server platform: XBL
- 2023-07-21T19:11:25 0.161 INF Starting PlayerInputManager...
- 2023-07-21T19:11:25 0.319 INF InControl (version 1.8.2 build 9357, native module = False, XInput = True)
- 2023-07-21T19:11:25 0.333 INF [Platform] Initializing Steam
- 2023-07-21T19:11:26 1.233 INF [Steamworks.NET] SteamAPI_Init() ok
- 2023-07-21T19:11:26 1.235 INF [Steamworks.NET] Registering auth callbacks
- 2023-07-21T19:11:26 1.236 INF Not running in Big Picture Mode, no on-screen keyboard available
- 2023-07-21T19:11:26 1.236 INF [Platform] Initializing EOS
- 2023-07-21T19:11:26 1.492 INF [EOS] Initialize: Success
- 2023-07-21T19:11:26 1.647 INF [Platform] Initializing XBL
- 2023-07-21T19:11:26 1.813 INF Localization language from platform: english
- 2023-07-21T19:11:26 1.814 INF Texture quality is set to 0
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 3.389500 ms
- Fallback handler could not load library F:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/MonoBleedingEdge/data-0000021BE3EAC8B0.dll
- 2023-07-21T19:11:34 9.414 INF Awake IsFocused: True
- 2023-07-21T19:11:34 9.414 INF Awake
- 2023-07-21T19:11:34 9.604 INF Occlusion: Awake
- 2023-07-21T19:11:34 9.609 WRN Device name for flag StandaloneWindows is unknown
- 2023-07-21T19:11:34 9.610 INF ApplyAllOptions streaming budget 7200.9 MB
- 2023-07-21T19:11:34 9.611 INF ApplyAllOptions current screen 3440 x 1440, 60hz, window 3440 x 1440, mode FullScreenWindow
- 2023-07-21T19:11:34 9.612 INF Texture quality is set to 0
- 2023-07-21T19:11:34 9.612 INF ApplyTextureFilter 3, AF Enable
- 2023-07-21T19:11:34 9.613 INF ApplyTerrainOptions 4
- Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 6563.
- Total: 8.465600 ms (FindLiveObjects: 0.285400 ms CreateObjectMapping: 0.231400 ms MarkObjects: 7.908900 ms DeleteObjects: 0.039500 ms)
- 2023-07-21T19:11:35 10.085 INF [MODS] Start loading from: 'F:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/../Mods'
- 2023-07-21T19:11:35 10.094 INF [MODS] Initializing mod code
- 2023-07-21T19:11:35 10.094 INF [MODS] Loading done
- 2023-07-21T19:11:35 10.113 INF Loading permissions file at 'C:\Users\etcra\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2023-07-21T19:11:35 10.134 INF Loading permissions file done.
- 2023-07-21T19:11:35 10.210 INF GameSense server not found (no props file), disabling
- 2023-07-21T19:11:35 10.212 INF [PartyQuests] Initialized
- 2023-07-21T19:11:35 10.212 INF Awake done in 798 ms
- 2023-07-21T19:11:35 10.322 INF [XUi] Instantiating XUi from default prefab.
- 2023-07-21T19:11:35 10.344 INF [XUi] XUi instantiation completed in 21 ms
- 2023-07-21T19:11:35 10.441 INF [XUi] Loading XUi asynchronously
- 2023-07-21T19:11:35 10.458 INF Updated culture for display texts
- 2023-07-21T19:11:35 10.863 INF Reloading serveradmin.xml
- 2023-07-21T19:11:35 10.863 INF Loading permissions file at 'C:\Users\etcra\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2023-07-21T19:11:35 10.864 INF Loading permissions file done.
- 2023-07-21T19:11:35 10.962 INF [XUi] Parsing all window groups completed in 492 ms total.
- Couldn't create a Convex Mesh from source mesh "Head" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
- 2023-07-21T19:11:37 12.088 INF [XUi] Initialized all window groups completed in 551 ms total.
- 2023-07-21T19:11:37 12.813 INF LoadTextureArraysForQuality quality -1 to 0, reload False
- 2023-07-21T19:11:42 17.027 INF LoadTextureArraysForQuality took 4.214
- 2023-07-21T19:11:42 17.061 INF Loaded (local): rwgmixer in 0.03
- 2023-07-21T19:11:42 17.123 INF Loaded (local): archetypes in 0.06
- 2023-07-21T19:11:42 17.143 INF Loaded (local): loadingscreen in 0.02
- 2023-07-21T19:11:42 17.144 INF WorldStaticData.Init() needed 5.000s
- 2023-07-21T19:11:42 17.163 INF [Steamworks.NET] Login ok.
- 2023-07-21T19:11:42 17.163 INF [EOS] Login
- 2023-07-21T19:11:42 17.278 INF AchievementManager: Received stats and achievements from Steam
- 2023-07-21T19:11:43 18.463 INF [EOS] Login succeeded, PUID: 000274d4760a48cf9b4d6a3ba6514083
- 2023-07-21T19:11:43 18.464 INF [EOS] Getting native user for 000274d4760a48cf9b4d6a3ba6514083
- 2023-07-21T19:11:43 18.466 INF [EOS] CopyIdToken result: Success
- 2023-07-21T19:11:44 19.463 INF [EOS] TransferProgress: News.xml, 4090 / 4090
- 2023-07-21T19:11:44 19.692 INF [EOS] Read (News.xml) completed: Success, received 4032 bytes
- 2023-07-21T19:12:46 81.770 INF NET: Starting server protocols
- 2023-07-21T19:12:46 81.821 INF NET: LiteNetLib server started
- 2023-07-21T19:12:46 81.823 INF [Steamworks.NET] NET: Server started
- 2023-07-21T19:12:46 81.823 INF Started thread SteamNetworkingServer
- 2023-07-21T19:12:46 81.823 INF [EOS-P2PS] Server started
- 2023-07-21T19:12:46 81.824 INF StartGame
- 2023-07-21T19:12:46 81.824 INF NetPackageManager Init
- 2023-07-21T19:12:46 81.891 INF [XUi] Instantiating XUi from default prefab.
- 2023-07-21T19:12:46 81.904 INF [XUi] XUi instantiation completed in 12 ms
- 2023-07-21T19:12:46 81.918 INF Persistent GamePrefs saved
- GamePref.AdminFileName = serveradmin.xml
- GamePref.AirDropFrequency = 72
- GamePref.AirDropMarker = True
- GamePref.AllowSpawnNearBackpack = True
- GamePref.AutopilotMode = 0
- GamePref.BedrollDeadZoneSize = 15
- GamePref.BedrollExpiryTime = 45
- GamePref.BlockDamageAI = 100
- GamePref.BlockDamageAIBM = 100
- GamePref.BlockDamagePlayer = 100
- GamePref.BloodMoonEnemyCount = 8
- GamePref.BloodMoonFrequency = 7
- GamePref.BloodMoonRange = 0
- GamePref.BloodMoonWarning = 8
- GamePref.BuildCreate = False
- GamePref.ConnectToServerIP = 127.0.0.1
- GamePref.ConnectToServerPort = 26900
- GamePref.CraftTimer =
- GamePref.CreateLevelDim = 8
- GamePref.CreateLevelName = My Level
- GamePref.CreativeMenuEnabled = False
- GamePref.DayCount = 3
- GamePref.DayLightLength = 18
- GamePref.DayNightLength = 60
- GamePref.DebugMenuEnabled = False
- GamePref.DebugMenuShowTasks = False
- GamePref.DebugStopEnemiesMoving = False
- GamePref.DropOnDeath = 1
- GamePref.DropOnQuit = 0
- GamePref.DynamicMeshDistance = 1000
- GamePref.DynamicMeshEnabled = True
- GamePref.DynamicMeshLandClaimBuffer = 3
- GamePref.DynamicMeshLandClaimOnly = True
- GamePref.DynamicMeshMaxItemCache = 3
- GamePref.DynamicMeshMaxRegionCache = 1
- GamePref.DynamicMeshUseImposters = False
- GamePref.DynamicSpawner =
- GamePref.EACEnabled = False
- GamePref.EnableMapRendering = False
- GamePref.EnemyDifficulty = 0
- GamePref.EnemySpawnMode = True
- GamePref.FavoriteServersList =
- GamePref.FragLimit = 20
- GamePref.GameDifficulty = 1
- GamePref.GameGuidClient =
- GamePref.GameMode = GameModeSurvival
- GamePref.GameName = Voidwalker
- GamePref.GameNameClient = My Game
- GamePref.GameVersion = Alpha 21
- GamePref.GameWorld = Navezgane
- GamePref.HideCommandExecutionLog = 0
- GamePref.JoiningOptions = True
- GamePref.LandClaimCount = 3
- GamePref.LandClaimDeadZone = 30
- GamePref.LandClaimDecayMode = 0
- GamePref.LandClaimExpiryTime = 7
- GamePref.LandClaimOfflineDelay = 0
- GamePref.LandClaimOfflineDurabilityModifier = 4
- GamePref.LandClaimOnlineDurabilityModifier = 4
- GamePref.LandClaimSize = 41
- GamePref.Language =
- GamePref.LanguageBrowser =
- GamePref.LastGameResetRevision = 13
- GamePref.LastLoadedPrefab =
- GamePref.LastLoadingTipRead = 2
- GamePref.LootAbundance = 100
- GamePref.LootRespawnDays = 7
- GamePref.LootTimer =
- GamePref.MatchLength = 10
- GamePref.MaxChunkAge = -1
- GamePref.MaxQueuedMeshLayers = 40
- GamePref.MaxSpawnedAnimals = 50
- GamePref.MaxSpawnedZombies = 64
- GamePref.MaxUncoveredMapChunksPerPlayer = 524288
- GamePref.NewGameSetDefaults = True
- GamePref.NoGraphicsMode = False
- GamePref.OptionsAllowController = True
- GamePref.OptionsAmbientVolumeLevel = 1
- GamePref.OptionsAudioOcclusion = False
- GamePref.OptionsBackgroundGlobalOpacity = 0.75
- GamePref.OptionsControllerTriggerEffects = False
- GamePref.OptionsControllerVibration = True
- GamePref.OptionsControlsResetRevision = 6
- GamePref.OptionsDisableChunkLODs = False
- GamePref.OptionsDynamicMusicDailyTime = 0.45
- GamePref.OptionsDynamicMusicEnabled = True
- GamePref.OptionsForegroundGlobalOpacity = 1
- GamePref.OptionsGfxAA = 4
- GamePref.OptionsGfxAASharpness = 0.1
- GamePref.OptionsGfxBloom = True
- GamePref.OptionsGfxBrightness = 0.5
- GamePref.OptionsGfxDOF = False
- GamePref.OptionsGfxDynamicMinFPS = 30
- GamePref.OptionsGfxDynamicMode = 0
- GamePref.OptionsGfxDynamicScale = 1
- GamePref.OptionsGfxFOV = 65
- GamePref.OptionsGfxGameplayResolutionHeight = 0
- GamePref.OptionsGfxGameplayResolutionWidth = 0
- GamePref.OptionsGfxGrassDistance = 3
- GamePref.OptionsGfxLODDistance = 1
- GamePref.OptionsGfxMotionBlur = 2
- GamePref.OptionsGfxObjQuality = 4
- GamePref.OptionsGfxOcclusion = True
- GamePref.OptionsGfxQualityPreset = 4
- GamePref.OptionsGfxReflectQuality = 3
- GamePref.OptionsGfxReflectShadows = True
- GamePref.OptionsGfxResetRevision = 3
- GamePref.OptionsGfxResolution = 0
- GamePref.OptionsGfxShadowDistance = 4
- GamePref.OptionsGfxSSAO = True
- GamePref.OptionsGfxSSReflections = 3
- GamePref.OptionsGfxStreamMipmaps = True
- GamePref.OptionsGfxSunShafts = True
- GamePref.OptionsGfxTerrainQuality = 4
- GamePref.OptionsGfxTexFilter = 3
- GamePref.OptionsGfxTexQuality = 0
- GamePref.OptionsGfxTreeDistance = 4
- GamePref.OptionsGfxUMATexQuality = 0
- GamePref.OptionsGfxViewDistance = 7
- GamePref.OptionsGfxVsync = 1
- GamePref.OptionsGfxWaterPtlLimiter = 1
- GamePref.OptionsGfxWaterQuality = 1
- GamePref.OptionsHudOpacity = 1
- GamePref.OptionsHudSize = 1
- GamePref.OptionsInterfaceSensitivity = 0.75
- GamePref.OptionsIntroMovieEnabled = True
- GamePref.OptionsInvertMouse = False
- GamePref.OptionsJournalPopup = True
- GamePref.OptionsLiteNetLibMtuOverride = False
- GamePref.OptionsLookSensitivity = 0.5
- GamePref.OptionsMenuMusicVolumeLevel = 0.7
- GamePref.OptionsMicVolumeLevel = 0.75
- GamePref.OptionsMumblePositionalAudioSupport = False
- GamePref.OptionsMusicVolumeLevel = 0.6
- GamePref.OptionsOverallAudioVolumeLevel = 1
- GamePref.OptionsPlayChanceFrequency = 3
- GamePref.OptionsPlayChanceProbability = 0.983
- GamePref.OptionsPlayerModel = playerMale
- GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
- GamePref.OptionsPOICulling = 1
- GamePref.OptionsQuestsAutoAccept = True
- GamePref.OptionsQuestsAutoShare = True
- GamePref.OptionsScreenBoundsValue = 1
- GamePref.OptionsSelectionBoxAlphaMultiplier = 0.4
- GamePref.OptionsShowCompass = True
- GamePref.OptionsShowCrosshair = True
- GamePref.OptionsStabSpawnBlocksOnGround = True
- GamePref.OptionsSubtitlesEnabled = True
- GamePref.OptionsTempCelsius = False
- GamePref.OptionsUiFpsScaling = 1
- GamePref.OptionsVehicleLookSensitivity = 0.5
- GamePref.OptionsVoiceChatEnabled = True
- GamePref.OptionsVoiceInputDevice =
- GamePref.OptionsVoiceOutputDevice =
- GamePref.OptionsVoiceVolumeLevel = 0.75
- GamePref.OptionsWeaponAiming = False
- GamePref.OptionsZoomAccel = 0.5
- GamePref.OptionsZoomSensitivity = 0.3
- GamePref.PartySharedKillRange = 100
- GamePref.PersistentPlayerProfiles = False
- GamePref.PlayerAutologin = False
- GamePref.PlayerKillingMode = 2
- GamePref.PlayerName = etcrane
- GamePref.PlayerSafeZoneHours = 7
- GamePref.PlayerSafeZoneLevel = 5
- GamePref.PlayerToken =
- GamePref.PlaytestBiome = 3
- GamePref.RebuildMap = False
- GamePref.Region =
- GamePref.SaveDataLimit = -1
- GamePref.SaveGameFolder = C:\Users\etcra\AppData\Roaming/7DaysToDie/Saves
- GamePref.SelectionContextMode = 0
- GamePref.SelectionOperationMode = 0
- GamePref.ServerAdminSlots = 0
- GamePref.ServerAdminSlotsPermission = 0
- GamePref.ServerDescription =
- GamePref.ServerDisabledNetworkProtocols =
- GamePref.ServerHistoryCache =
- GamePref.ServerIP =
- GamePref.ServerIsPublic = True
- GamePref.ServerLoginConfirmationText =
- GamePref.ServerMaxAllowedViewDistance = 12
- GamePref.ServerMaxPlayerCount = 8
- GamePref.ServerMaxWorldTransferSpeedKiBs = 512
- GamePref.ServerName = Default Server
- GamePref.ServerPort = 26900
- GamePref.ServerReservedSlots = 0
- GamePref.ServerReservedSlotsPermission = 100
- GamePref.ServerVisibility = 2
- GamePref.ServerWebsiteURL =
- GamePref.ShowFriendPlayerOnMap = True
- GamePref.TelnetEnabled = False
- GamePref.TelnetFailedLoginLimit = 10
- GamePref.TelnetFailedLoginsBlocktime = 10
- GamePref.TelnetPort = 25003
- GamePref.TerminalWindowEnabled = True
- GamePref.TwitchBloodMoonAllowed = True
- GamePref.TwitchServerPermission = 90
- GamePref.UNUSED_ControlPanelEnabled = False
- GamePref.UNUSED_ControlPanelPort = 8080
- GamePref.UNUSED_LastLoadedPrefabSize =
- GamePref.UNUSED_OptionsBloom =
- GamePref.UNUSED_OptionsDOF =
- GamePref.UNUSED_OptionsFieldOfViewNew =
- GamePref.UNUSED_OptionsGamma =
- GamePref.UNUSED_OptionsMotionBlur =
- GamePref.UNUSED_OptionsObjectBlur =
- GamePref.UNUSED_OptionsReflectionBounces =
- GamePref.UNUSED_OptionsReflectionCullList =
- GamePref.UNUSED_OptionsReflectionFarClip =
- GamePref.UNUSED_OptionsReflectionRefreshMode =
- GamePref.UNUSED_OptionsReflectionShadowDistance =
- GamePref.UNUSED_OptionsReflectionTimeSlicingMode =
- GamePref.UNUSED_OptionsSSAO =
- GamePref.UNUSED_OptionsStreamingMipmapsBudget =
- GamePref.UNUSED_OptionsSunShafts =
- GamePref.UNUSED_PlayerId =
- GamePref.UserDataFolder = C:\Users\etcra\AppData\Roaming/7DaysToDie
- GamePref.WebDashboardEnabled = False
- GamePref.WebDashboardPort = 8080
- GamePref.WebDashboardUrl =
- GamePref.WorldGenSeed =
- GamePref.WorldGenSize = 8192
- GamePref.XPMultiplier = 100
- GamePref.ZombieBMMove = 3
- GamePref.ZombieFeralMove = 3
- GamePref.ZombieFeralSense = 0
- GamePref.ZombieMove = 0
- GamePref.ZombieMoveNight = 3
- GamePref.ZombiePlayers = True
- GameStat.AirDropFrequency = 0
- GameStat.AirDropMarker = True
- GameStat.AllowedViewDistance = 12
- GameStat.AnimalCount = 0
- GameStat.AutoParty = False
- GameStat.BedrollExpiryTime = 45
- GameStat.BlockDamagePlayer = 100
- GameStat.BloodMoonDay = 0
- GameStat.BloodMoonEnemyCount = 8
- GameStat.BloodMoonWarning = 8
- GameStat.ChunkStabilityEnabled = True
- GameStat.CraftTimer =
- GameStat.CurrentRoundIx = 0
- GameStat.DayLightLength = 18
- GameStat.DayLimitActive = False
- GameStat.DayLimitThisRound = 0
- GameStat.DropOnDeath = 1
- GameStat.DropOnQuit = 0
- GameStat.EnemyCount = 0
- GameStat.EnemyDifficulty = Normal
- GameStat.EnemySpawnMode = True
- GameStat.FragLimitActive = False
- GameStat.FragLimitThisRound = 0
- GameStat.GameDifficulty = 2
- GameStat.GameDifficultyBonus = 1
- GameStat.GameModeId = 0
- GameStat.GameState = 0
- GameStat.GlobalMessageToShow =
- GameStat.IsCreativeMenuEnabled = False
- GameStat.IsFlyingEnabled = False
- GameStat.IsPlayerCollisionEnabled = True
- GameStat.IsPlayerDamageEnabled = True
- GameStat.IsResetMapOnRestart = False
- GameStat.IsSaveSupplyCrates = True
- GameStat.IsSpawnEnemies = True
- GameStat.IsSpawnNearOtherPlayer = False
- GameStat.IsTeleportEnabled = False
- GameStat.IsVersionCheckDone = False
- GameStat.LandClaimCount = 3
- GameStat.LandClaimDeadZone = 30
- GameStat.LandClaimDecayMode = 0
- GameStat.LandClaimExpiryTime = 3
- GameStat.LandClaimOfflineDelay = 0
- GameStat.LandClaimOfflineDurabilityModifier = 32
- GameStat.LandClaimOnlineDurabilityModifier = 32
- GameStat.LandClaimSize = 41
- GameStat.LoadScene =
- GameStat.LootTimer =
- GameStat.OptionsPOICulling = 0
- GameStat.PartySharedKillRange = 100
- GameStat.PlayerKillingMode = KillStrangersOnly
- GameStat.ScoreDiedMultiplier = -5
- GameStat.ScorePlayerKillMultiplier = 1
- GameStat.ScoreZombieKillMultiplier = 1
- GameStat.ShowAllPlayersOnMap = False
- GameStat.ShowFriendPlayerOnMap = True
- GameStat.ShowSpawnWindow = False
- GameStat.ShowWindow =
- GameStat.TimeLimitActive = False
- GameStat.TimeLimitThisRound = 0
- GameStat.TimeOfDayIncPerSec = 20
- GameStat.TwitchBloodMoonAllowed = True
- GameStat.UNUSED_ShowZombieCounter =
- GameStat.XPMultiplier = 100
- GameStat.ZombieHordeMeter = False
- 2023-07-21T19:12:46 81.942 INF StartAsServer
- 2023-07-21T19:12:47 82.311 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray (UnityEngine.Texture2DArray)
- 2023-07-21T19:12:47 82.312 INF Set Microsplat normals: MicroSplatConfig_normal_tarray (UnityEngine.Texture2DArray)
- 2023-07-21T19:12:47 82.312 INF Set Microsplat smooth: MicroSplatConfig_smoothAO_tarray (UnityEngine.Texture2DArray)
- 2023-07-21T19:12:47 82.340 INF Loaded (local): materials in 0.37
- 2023-07-21T19:12:47 82.390 INF Loaded (local): physicsbodies in 0.05
- 2023-07-21T19:12:47 82.439 INF Loaded (local): painting in 0.05
- 2023-07-21T19:12:47 82.575 INF Loaded (local): shapes in 0.13
- 2023-07-21T19:13:03 98.119 INF Block IDs with mappingUnloading 3 Unused Serialized files (Serialized files now loaded: 12)
- 2023-07-21T19:13:03 98.130 INF Block IDs total 22097, terr 29, last 22319
- 2023-07-21T19:13:03 98.143 INF Loaded (local): blocks in 15.57
- Unloading 64817 unused Assets to reduce memory usage. Loaded Objects now: 120984.
- Total: 349.856100 ms (FindLiveObjects: 11.428900 ms CreateObjectMapping: 15.886800 ms MarkObjects: 301.580300 ms DeleteObjects: 20.959700 ms)
- 2023-07-21T19:13:03 98.603 INF Loaded (local): progression in 0.46
- 2023-07-21T19:13:04 99.068 INF Loaded (local): buffs in 0.46
- Xbox Trigger Effect: PistolTrigger effect(FeedbackSingle): str(0.8),StartPosition(0),endPos(0),amplitude(0)
- Xbox Trigger Effect: ShotgunTrigger effect(FeedbackSingle): str(0.8),StartPosition(0),endPos(0),amplitude(0)
- Xbox Trigger Effect: RifleTrigger effect(FeedbackSingle): str(0.8),StartPosition(0),endPos(0),amplitude(0)
- Xbox Trigger Effect: PistolShoot effect(FeedbackSingle): str(0.8),StartPosition(0),endPos(0),amplitude(0)
- Xbox Trigger Effect: ShotgunShoot effect(VibrationSingle): str(0.5),StartPosition(0),endPos(0),amplitude(0)
- Xbox Trigger Effect: RifleShoot effect(FeedbackSingle): str(0.8),StartPosition(0),endPos(0),amplitude(0)
- Xbox Trigger Effect: PistolZoom effect(VibrationSingle): str(0.35),StartPosition(0),endPos(0),amplitude(0)
- Xbox Trigger Effect: RifleZoom effect(VibrationSingle): str(0.65),StartPosition(0),endPos(0),amplitude(0)
- 2023-07-21T19:13:04 99.097 INF Loaded (local): misc in 0.03
- 2023-07-21T19:13:04 99.582 INF Loaded (local): items in 0.48
- 2023-07-21T19:13:04 99.681 INF Item IDs with mapping
- 2023-07-21T19:13:04 99.682 INF ItemIDs from Mapping
- 2023-07-21T19:13:04 99.755 INF Loaded (local): item_modifiers in 0.17
- 2023-07-21T19:13:04 99.833 INF Loaded (local): entityclasses in 0.08
- 2023-07-21T19:13:04 99.881 INF Loaded (local): qualityinfo in 0.05
- 2023-07-21T19:13:04 99.970 INF Loaded (local): sounds in 0.09
- 2023-07-21T19:13:05 100.030 INF Loaded (local): recipes in 0.06
- 2023-07-21T19:13:05 100.081 INF Loaded (local): blockplaceholders in 0.05
- 2023-07-21T19:13:05 100.143 INF Loaded (local): loot in 0.06
- 2023-07-21T19:13:05 100.197 INF Loaded (local): entitygroups in 0.05
- 2023-07-21T19:13:05 100.247 INF Loaded (local): utilityai in 0.05
- 2023-07-21T19:13:05 100.298 INF Loaded (local): vehicles in 0.05
- 2023-07-21T19:13:05 100.347 INF Loaded (local): rwgmixer in 0.05
- 2023-07-21T19:13:05 100.398 INF Loaded (local): weathersurvival in 0.05
- 2023-07-21T19:13:05 100.454 INF Loaded (local): archetypes in 0.06
- 2023-07-21T19:13:05 100.531 INF Loaded (local): quests in 0.08
- 2023-07-21T19:13:05 100.581 INF Loaded (local): traders in 0.05
- 2023-07-21T19:13:05 100.631 INF Loaded (local): npc in 0.05
- 2023-07-21T19:13:05 100.681 INF Loaded (local): dialogs in 0.05
- 2023-07-21T19:13:05 100.731 INF Loaded (local): ui_display in 0.05
- 2023-07-21T19:13:05 100.782 INF Loaded (local): nav_objects in 0.05
- 2023-07-21T19:13:05 100.831 INF Loaded (local): gamestages in 0.05
- 2023-07-21T19:13:06 101.033 INF Loaded (local): gameevents in 0.20
- 2023-07-21T19:13:06 101.094 INF Loaded (local): twitch in 0.06
- 2023-07-21T19:13:06 101.148 INF Loaded (local): twitch_events in 0.05
- 2023-07-21T19:13:06 101.218 INF Loaded (local): dmscontent in 0.07
- 2023-07-21T19:13:06 101.265 INF Loaded (local): XUi_Common/styles in 0.05
- 2023-07-21T19:13:06 101.315 INF Loaded (local): XUi_Common/controls in 0.05
- 2023-07-21T19:13:06 101.365 INF Loaded (local): XUi/styles in 0.05
- 2023-07-21T19:13:06 101.415 INF Loaded (local): XUi/controls in 0.05
- 2023-07-21T19:13:06 101.498 INF Loaded (local): XUi/windows in 0.08
- 2023-07-21T19:13:06 101.548 INF [XUi] Loading XUi asynchronously
- 2023-07-21T19:13:06 101.579 INF Loaded (local): XUi/xui in 0.08
- 2023-07-21T19:13:06 101.731 INF Loaded (local): biomes in 0.15
- 2023-07-21T19:13:06 101.892 INF Loaded (local): worldglobal in 0.16
- 2023-07-21T19:13:07 102.060 INF Loaded (local): spawning in 0.17
- 2023-07-21T19:13:07 102.223 INF Loaded (local): loadingscreen in 0.16
- 2023-07-21T19:13:07 102.316 INF createWorld: Navezgane, Voidwalker, GameModeSurvival
- 2023-07-21T19:13:07 102.317 INF Occlusion: Enabled
- 2023-07-21T19:13:07 102.357 INF Started thread ChunkRegeneration
- 2023-07-21T19:13:07 102.358 INF Started thread ChunkCalc
- 2023-07-21T19:13:07 102.359 INF Started thread ChunkMeshBake
- 2023-07-21T19:13:07 102.378 INF [XUi] Parsing all window groups completed in 667 ms total.
- 2023-07-21T19:13:07 102.457 INF World.Load: Navezgane
- 2023-07-21T19:13:07 102.467 INF BloodMoon SetDay: day 56, last day 49, freq 7, range 0
- 2023-07-21T19:13:07 102.532 INF Started thread WaterSimulationApplyChanges
- 2023-07-21T19:13:09 104.034 INF ShapeControllers: 96
- 2023-07-21T19:13:09 104.882 INF [XUi] Initialized all window groups completed in 938 ms total.
- 2023-07-21T19:13:10 105.770 INF Started thread GenerateChunks
- 2023-07-21T19:13:11 106.233 INF Calculating world hashes took 432 ms (world size 189 MiB)
- 2023-07-21T19:13:11 106.319 INF Loading dtm raw file took 535ms
- 2023-07-21T19:13:11 106.435 INF Biomes image size w= 3072, h = 3072
- 2023-07-21T19:13:12 107.055 INF Loading and creating biomes took 735ms
- 2023-07-21T19:13:13 108.324 INF Loading and creating shader control textures took 1268ms
- 2023-07-21T19:13:13 108.747 INF Loading and parsing of generator took 423ms
- 2023-07-21T19:13:13 108.778 INF Computed 401 chunk groups containing a total of 7813 chunks. Largest group contains 462 chunks.
- 2023-07-21T19:13:13 108.894 INF Started thread SaveChunks C:\Users\etcra\AppData\Roaming\7DaysToDie\Saves\Navezgane\Voidwalker\Region
- 2023-07-21T19:13:15 110.970 INF [DECO] read 77171
- 2023-07-21T19:13:16 111.038 INF Dynamic Music Initialized on Server
- 2023-07-21T19:13:16 111.053 INF Dynamic Music Initialized on Client
- 2023-07-21T19:13:16 111.316 INF AstarManager Init
- 2023-07-21T19:13:16 111.521 INF WeatherManager: Init 8 weather packages
- 2023-07-21T19:13:16 111.703 INF WeatherManager: ApplySavedPackages
- 2023-07-21T19:13:16 111.706 INF createWorld() done
- 2023-07-21T19:13:16 111.707 INF Loading players.xml
- 2023-07-21T19:13:17 112.092 INF Created player with id=171
- 2023-07-21T19:13:17 112.101 INF [PartyQuests] Player registered: [type=EntityPlayerLocal, name=etcrane, id=171]
- 2023-07-21T19:13:17 112.243 INF Loaded player
- 2023-07-21T19:13:17 112.462 INF 13416 VehicleManager read #0, id 9960, vehicle4x4Truck, (673.3, 61.1, 561.6), chunk 42, 35
- 2023-07-21T19:13:17 112.462 INF VehicleManager C:\Users\etcra\AppData\Roaming/7DaysToDie/Saves/Navezgane/Voidwalker/vehicles.dat, loaded 1
- 2023-07-21T19:13:17 112.463 INF DroneManager C:\Users\etcra\AppData\Roaming/7DaysToDie/Saves/Navezgane/Voidwalker/drones.dat, loaded 0
- 2023-07-21T19:13:17 112.620 INF [EOS] Registering server
- 2023-07-21T19:13:17 112.694 INF [DECO] written 77171, in 15ms
- 2023-07-21T19:13:17 112.701 INF [DECO] write thread 6ms
- 2023-07-21T19:13:17 112.750 INF OpenSpawnWindow
- 2023-07-21T19:13:18 113.019 INF Loading dymesh settings
- 2023-07-21T19:13:18 113.019 INF Dynamic Mesh Settings
- 2023-07-21T19:13:18 113.019 INF Use Imposter Values: False
- 2023-07-21T19:13:18 113.019 INF Only Player Areas: True
- 2023-07-21T19:13:18 113.019 INF Player Area Buffer: 3
- 2023-07-21T19:13:18 113.019 INF Max View Distance: 1000
- 2023-07-21T19:13:18 113.019 INF Regen all on new world: False
- 2023-07-21T19:13:18 113.023 INF Dymesh: Prepping dynamic mesh. Resend Default: True
- 2023-07-21T19:13:18 113.023 INF Dymesh: Mesh location: C:\Users\etcra\AppData\Roaming/7DaysToDie/Saves/Navezgane/Voidwalker/DynamicMeshes/
- 2023-07-21T19:13:18 113.023 INF StartGame done
- 2023-07-21T19:13:18 113.156 INF [Steamworks.NET] GameServer.Init successful
- 2023-07-21T19:13:18 113.160 INF [Steamworks.NET] Making server public
- Calling Animator.GotoState on Synchronize layer
- 2023-07-21T19:13:18 113.348 INF [EOS] Server registered, session: 8a03696bd8f14547abfe439e7a702be8
- 2023-07-21T19:13:18 113.351 INF [EOS] Session address: 185.211.32.189
- 2023-07-21T19:13:18 113.357 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypePublic)
- NullReferenceException: Object reference not set to an instance of an object
- at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <0266d593c0f442fa83ca9e728741ee90>:0
- at TileEntityWorkstation.UpdateTick (World world) [0x000d3] in <0266d593c0f442fa83ca9e728741ee90>:0
- at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <0266d593c0f442fa83ca9e728741ee90>:0
- at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x0011b] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.UpdateTick () [0x00073] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.gmUpdate () [0x00331] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
- 2023-07-21T19:13:18 113.505 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109775245000767244, server SteamID=, server public IP=18*.21*.3*.18*, server port=26900
- 2023-07-21T19:13:18 113.512 INF [Steamworks.NET] Lobby entered: 109775245000767244
- 2023-07-21T19:13:18 113.790 INF Dymesh: Warming dynamic mesh
- 2023-07-21T19:13:18 113.790 INF Dymesh: Creating dynamic mesh manager
- 2023-07-21T19:13:18 113.794 INF Dymesh: Awake
- 2023-07-21T19:13:18 113.794 INF Dymesh: Mesh location: C:\Users\etcra\AppData\Roaming/7DaysToDie/Saves/Navezgane/Voidwalker/DynamicMeshes/
- 2023-07-21T19:13:18 113.795 INF Dymesh: Loading Items: C:\Users\etcra\AppData\Roaming/7DaysToDie/Saves/Navezgane/Voidwalker/DynamicMeshes/
- 2023-07-21T19:13:18 113.814 INF Dymesh: Loaded Items: 20
- 2023-07-21T19:13:18 113.815 INF Dymesh: Loading all items took: 0.0195759 seconds.
- 2023-07-21T19:13:18 113.882 INF Meshlist count is now 1
- 2023-07-21T19:13:18 113.882 INF Meshlist count is now 2
- 2023-07-21T19:13:18 113.883 INF Force load took 0 seconds
- 2023-07-21T19:13:18 113.884 INF Clearing queues.
- 2023-07-21T19:13:18 113.884 INF Cleared queues.
- 2023-07-21T19:13:18 113.886 INF Dynamic thread starting
- 2023-07-21T19:13:18 113.890 INF Dymesh door replacement: imposterBlock
- 2023-07-21T19:13:19 114.191 INF Missing paint ID XML entry: 255 for block 'concreteShapes:cubeTrimQuarterEdgeTwoSided'
- 2023-07-21T19:13:19 114.376 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=90174581812889627, public IP=18*.21*.3*.18*
- 2023-07-21T19:13:19 114.380 INF [Steamworks.NET] Exiting Lobby
- 2023-07-21T19:13:19 114.380 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypePublic)
- 2023-07-21T19:13:19 114.558 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109775245000767279, server SteamID=90174581812889627, server public IP=18*.21*.3*.18*, server port=26900
- 2023-07-21T19:13:19 114.564 INF [Steamworks.NET] Lobby entered: 109775245000767279
- 2023-07-21T19:13:19 114.564 WRN [Steam] Tick took exceptionally long: 28 ms
- 2023-07-21T19:13:19 114.993 INF 13443 Vehicle PostInit [type=EntityVJeep, name=vehicle4x4Truck, id=9960], (673.27, 61.11, 561.61) (chunk 42, 35), rbPos (0.00, 0.00, 0.00)
- 2023-07-21T19:13:19 114.998 WRN navobject already exists in list
- 2023-07-21T19:13:19 114.999 INF 13443 VehicleManager loaded #0, id 9960, [type=EntityVJeep, name=vehicle4x4Truck, id=9960], (673.3, 61.1, 561.6), chunk 42, 35 (42, 35)
- 2023-07-21T19:13:19 114.999 INF 13443 VehicleManager Update loaded 1
- NullReferenceException: Object reference not set to an instance of an object
- at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <0266d593c0f442fa83ca9e728741ee90>:0
- at TileEntityWorkstation.UpdateTick (World world) [0x000d3] in <0266d593c0f442fa83ca9e728741ee90>:0
- at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <0266d593c0f442fa83ca9e728741ee90>:0
- at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x0011b] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.UpdateTick () [0x00073] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.gmUpdate () [0x00331] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
- 2023-07-21T19:13:21 116.409 INF Respawn almost done
- 2023-07-21T19:13:21 116.417 INF PlayerSpawnedInWorld (reason: LoadedGame, position: 665, 61, 561): localplayer
- 2023-07-21T19:13:21 116.528 INF 13500+1 Origin Reposition (0.0, 0.0, 0.0) to (656.0, 48.0, 560.0)
- NullReferenceException: Object reference not set to an instance of an object
- at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <0266d593c0f442fa83ca9e728741ee90>:0
- at TileEntityWorkstation.UpdateTick (World world) [0x000d3] in <0266d593c0f442fa83ca9e728741ee90>:0
- at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <0266d593c0f442fa83ca9e728741ee90>:0
- at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x0011b] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.UpdateTick () [0x00073] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.gmUpdate () [0x00331] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
- NullReferenceException: Object reference not set to an instance of an object
- at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <0266d593c0f442fa83ca9e728741ee90>:0
- at TileEntityWorkstation.UpdateTick (World world) [0x000d3] in <0266d593c0f442fa83ca9e728741ee90>:0
- at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <0266d593c0f442fa83ca9e728741ee90>:0
- at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x0011b] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.UpdateTick () [0x00073] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.gmUpdate () [0x00331] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
- NullReferenceException: Object reference not set to an instance of an object
- at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <0266d593c0f442fa83ca9e728741ee90>:0
- at TileEntityWorkstation.UpdateTick (World world) [0x000d3] in <0266d593c0f442fa83ca9e728741ee90>:0
- at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <0266d593c0f442fa83ca9e728741ee90>:0
- at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x0011b] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.UpdateTick () [0x00073] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.gmUpdate () [0x00331] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
- NullReferenceException: Object reference not set to an instance of an object
- at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <0266d593c0f442fa83ca9e728741ee90>:0
- at TileEntityWorkstation.UpdateTick (World world) [0x000d3] in <0266d593c0f442fa83ca9e728741ee90>:0
- at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <0266d593c0f442fa83ca9e728741ee90>:0
- at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x0011b] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.UpdateTick () [0x00073] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.gmUpdate () [0x00331] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
- NullReferenceException: Object reference not set to an instance of an object
- at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <0266d593c0f442fa83ca9e728741ee90>:0
- at TileEntityWorkstation.UpdateTick (World world) [0x000d3] in <0266d593c0f442fa83ca9e728741ee90>:0
- at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <0266d593c0f442fa83ca9e728741ee90>:0
- at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x0011b] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.UpdateTick () [0x00073] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.gmUpdate () [0x00331] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
- NullReferenceException: Object reference not set to an instance of an object
- at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <0266d593c0f442fa83ca9e728741ee90>:0
- at TileEntityWorkstation.UpdateTick (World world) [0x000d3] in <0266d593c0f442fa83ca9e728741ee90>:0
- at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <0266d593c0f442fa83ca9e728741ee90>:0
- at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x0011b] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.UpdateTick () [0x00073] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.gmUpdate () [0x00331] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
- NullReferenceException: Object reference not set to an instance of an object
- at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <0266d593c0f442fa83ca9e728741ee90>:0
- at TileEntityWorkstation.UpdateTick (World world) [0x000d3] in <0266d593c0f442fa83ca9e728741ee90>:0
- at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <0266d593c0f442fa83ca9e728741ee90>:0
- at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x0011b] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.UpdateTick () [0x00073] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.gmUpdate () [0x00331] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
- NullReferenceException: Object reference not set to an instance of an object
- at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <0266d593c0f442fa83ca9e728741ee90>:0
- at TileEntityWorkstation.UpdateTick (World world) [0x000d3] in <0266d593c0f442fa83ca9e728741ee90>:0
- at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <0266d593c0f442fa83ca9e728741ee90>:0
- at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x0011b] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.UpdateTick () [0x00073] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.gmUpdate () [0x00331] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
- NullReferenceException: Object reference not set to an instance of an object
- at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <0266d593c0f442fa83ca9e728741ee90>:0
- at TileEntityWorkstation.UpdateTick (World world) [0x000d3] in <0266d593c0f442fa83ca9e728741ee90>:0
- at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <0266d593c0f442fa83ca9e728741ee90>:0
- at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x0011b] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.UpdateTick () [0x00073] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.gmUpdate () [0x00331] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
- NullReferenceException: Object reference not set to an instance of an object
- at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <0266d593c0f442fa83ca9e728741ee90>:0
- at TileEntityWorkstation.UpdateTick (World world) [0x000d3] in <0266d593c0f442fa83ca9e728741ee90>:0
- at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <0266d593c0f442fa83ca9e728741ee90>:0
- at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x0011b] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.UpdateTick () [0x00073] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.gmUpdate () [0x00331] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
- NullReferenceException: Object reference not set to an instance of an object
- at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <0266d593c0f442fa83ca9e728741ee90>:0
- at TileEntityWorkstation.UpdateTick (World world) [0x000d3] in <0266d593c0f442fa83ca9e728741ee90>:0
- at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <0266d593c0f442fa83ca9e728741ee90>:0
- at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x0011b] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.UpdateTick () [0x00073] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.gmUpdate () [0x00331] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
- NullReferenceException: Object reference not set to an instance of an object
- at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <0266d593c0f442fa83ca9e728741ee90>:0
- at TileEntityWorkstation.UpdateTick (World world) [0x000d3] in <0266d593c0f442fa83ca9e728741ee90>:0
- at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <0266d593c0f442fa83ca9e728741ee90>:0
- at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x0011b] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.UpdateTick () [0x00073] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.gmUpdate () [0x00331] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
- NullReferenceException: Object reference not set to an instance of an object
- at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <0266d593c0f442fa83ca9e728741ee90>:0
- at TileEntityWorkstation.UpdateTick (World world) [0x000d3] in <0266d593c0f442fa83ca9e728741ee90>:0
- at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <0266d593c0f442fa83ca9e728741ee90>:0
- at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x0011b] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.UpdateTick () [0x00073] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.gmUpdate () [0x00331] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
- 2023-07-21T19:13:47 142.939 INF Time: 2.04m FPS: 56.97 Heap: 1766.2MB Max: 1766.2MB Chunks: 325 CGO: 218 Ply: 1 Zom: 2 Ent: 5 (5) Items: 0 CO: 1 RSS: 3969.9MB
- NullReferenceException: Object reference not set to an instance of an object
- at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <0266d593c0f442fa83ca9e728741ee90>:0
- at TileEntityWorkstation.UpdateTick (World world) [0x000d3] in <0266d593c0f442fa83ca9e728741ee90>:0
- at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <0266d593c0f442fa83ca9e728741ee90>:0
- at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x0011b] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.UpdateTick () [0x00073] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.gmUpdate () [0x00331] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
- NullReferenceException: Object reference not set to an instance of an object
- at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <0266d593c0f442fa83ca9e728741ee90>:0
- at TileEntityWorkstation.UpdateTick (World world) [0x000d3] in <0266d593c0f442fa83ca9e728741ee90>:0
- at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <0266d593c0f442fa83ca9e728741ee90>:0
- at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x0011b] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.UpdateTick () [0x00073] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.gmUpdate () [0x00331] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
- NullReferenceException: Object reference not set to an instance of an object
- at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <0266d593c0f442fa83ca9e728741ee90>:0
- at TileEntityWorkstation.UpdateTick (World world) [0x000d3] in <0266d593c0f442fa83ca9e728741ee90>:0
- at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <0266d593c0f442fa83ca9e728741ee90>:0
- at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x0011b] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.UpdateTick () [0x00073] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.gmUpdate () [0x00331] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
- NullReferenceException: Object reference not set to an instance of an object
- at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <0266d593c0f442fa83ca9e728741ee90>:0
- at TileEntityWorkstation.UpdateTick (World world) [0x000d3] in <0266d593c0f442fa83ca9e728741ee90>:0
- at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <0266d593c0f442fa83ca9e728741ee90>:0
- at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x0011b] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.UpdateTick () [0x00073] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.gmUpdate () [0x00331] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
- NullReferenceException: Object reference not set to an instance of an object
- at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <0266d593c0f442fa83ca9e728741ee90>:0
- at TileEntityWorkstation.UpdateTick (World world) [0x000d3] in <0266d593c0f442fa83ca9e728741ee90>:0
- at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <0266d593c0f442fa83ca9e728741ee90>:0
- at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x0011b] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.UpdateTick () [0x00073] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.gmUpdate () [0x00331] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
- NullReferenceException: Object reference not set to an instance of an object
- at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <0266d593c0f442fa83ca9e728741ee90>:0
- at TileEntityWorkstation.UpdateTick (World world) [0x000d3] in <0266d593c0f442fa83ca9e728741ee90>:0
- at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <0266d593c0f442fa83ca9e728741ee90>:0
- at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x0011b] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.UpdateTick () [0x00073] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.gmUpdate () [0x00331] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
- NullReferenceException: Object reference not set to an instance of an object
- at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <0266d593c0f442fa83ca9e728741ee90>:0
- at TileEntityWorkstation.UpdateTick (World world) [0x000d3] in <0266d593c0f442fa83ca9e728741ee90>:0
- at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <0266d593c0f442fa83ca9e728741ee90>:0
- at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x0011b] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.UpdateTick () [0x00073] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.gmUpdate () [0x00331] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
- NullReferenceException: Object reference not set to an instance of an object
- at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <0266d593c0f442fa83ca9e728741ee90>:0
- at TileEntityWorkstation.UpdateTick (World world) [0x000d3] in <0266d593c0f442fa83ca9e728741ee90>:0
- at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <0266d593c0f442fa83ca9e728741ee90>:0
- at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x0011b] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.UpdateTick () [0x00073] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.gmUpdate () [0x00331] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
- NullReferenceException: Object reference not set to an instance of an object
- at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <0266d593c0f442fa83ca9e728741ee90>:0
- at TileEntityWorkstation.UpdateTick (World world) [0x000d3] in <0266d593c0f442fa83ca9e728741ee90>:0
- at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <0266d593c0f442fa83ca9e728741ee90>:0
- at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x0011b] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.UpdateTick () [0x00073] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.gmUpdate () [0x00331] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
- NullReferenceException: Object reference not set to an instance of an object
- at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <0266d593c0f442fa83ca9e728741ee90>:0
- at TileEntityWorkstation.UpdateTick (World world) [0x000d3] in <0266d593c0f442fa83ca9e728741ee90>:0
- at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <0266d593c0f442fa83ca9e728741ee90>:0
- at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x0011b] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.UpdateTick () [0x00073] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.gmUpdate () [0x00331] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
- NullReferenceException: Object reference not set to an instance of an object
- at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <0266d593c0f442fa83ca9e728741ee90>:0
- at TileEntityWorkstation.UpdateTick (World world) [0x000d3] in <0266d593c0f442fa83ca9e728741ee90>:0
- at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <0266d593c0f442fa83ca9e728741ee90>:0
- at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x0011b] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.UpdateTick () [0x00073] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.gmUpdate () [0x00331] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
- NullReferenceException: Object reference not set to an instance of an object
- at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <0266d593c0f442fa83ca9e728741ee90>:0
- at TileEntityWorkstation.UpdateTick (World world) [0x000d3] in <0266d593c0f442fa83ca9e728741ee90>:0
- at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <0266d593c0f442fa83ca9e728741ee90>:0
- at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x0011b] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.UpdateTick () [0x00073] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.gmUpdate () [0x00331] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
- NullReferenceException: Object reference not set to an instance of an object
- at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <0266d593c0f442fa83ca9e728741ee90>:0
- at TileEntityWorkstation.UpdateTick (World world) [0x000d3] in <0266d593c0f442fa83ca9e728741ee90>:0
- at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <0266d593c0f442fa83ca9e728741ee90>:0
- at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x0011b] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.UpdateTick () [0x00073] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.gmUpdate () [0x00331] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
- NullReferenceException: Object reference not set to an instance of an object
- at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <0266d593c0f442fa83ca9e728741ee90>:0
- at TileEntityWorkstation.UpdateTick (World world) [0x000d3] in <0266d593c0f442fa83ca9e728741ee90>:0
- at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <0266d593c0f442fa83ca9e728741ee90>:0
- at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x0011b] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.UpdateTick () [0x00073] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.gmUpdate () [0x00331] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
- NullReferenceException: Object reference not set to an instance of an object
- at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <0266d593c0f442fa83ca9e728741ee90>:0
- at TileEntityWorkstation.UpdateTick (World world) [0x000d3] in <0266d593c0f442fa83ca9e728741ee90>:0
- at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <0266d593c0f442fa83ca9e728741ee90>:0
- at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x0011b] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.UpdateTick () [0x00073] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.gmUpdate () [0x00331] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
- 2023-07-21T19:14:18 173.197 INF Time: 2.55m FPS: 58.77 Heap: 1798.8MB Max: 1798.8MB Chunks: 325 CGO: 218 Ply: 1 Zom: 2 Ent: 5 (5) Items: 0 CO: 1 RSS: 3983.9MB
- NullReferenceException: Object reference not set to an instance of an object
- at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <0266d593c0f442fa83ca9e728741ee90>:0
- at TileEntityWorkstation.UpdateTick (World world) [0x000d3] in <0266d593c0f442fa83ca9e728741ee90>:0
- at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <0266d593c0f442fa83ca9e728741ee90>:0
- at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x0011b] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.UpdateTick () [0x00073] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.gmUpdate () [0x00331] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
- NullReferenceException: Object reference not set to an instance of an object
- at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <0266d593c0f442fa83ca9e728741ee90>:0
- at TileEntityWorkstation.UpdateTick (World world) [0x000d3] in <0266d593c0f442fa83ca9e728741ee90>:0
- at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <0266d593c0f442fa83ca9e728741ee90>:0
- at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x0011b] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.UpdateTick () [0x00073] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.gmUpdate () [0x00331] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
- NullReferenceException: Object reference not set to an instance of an object
- at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <0266d593c0f442fa83ca9e728741ee90>:0
- at TileEntityWorkstation.UpdateTick (World world) [0x000d3] in <0266d593c0f442fa83ca9e728741ee90>:0
- at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <0266d593c0f442fa83ca9e728741ee90>:0
- at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x0011b] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.UpdateTick () [0x00073] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.gmUpdate () [0x00331] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
- NullReferenceException: Object reference not set to an instance of an object
- at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <0266d593c0f442fa83ca9e728741ee90>:0
- at TileEntityWorkstation.UpdateTick (World world) [0x000d3] in <0266d593c0f442fa83ca9e728741ee90>:0
- at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <0266d593c0f442fa83ca9e728741ee90>:0
- at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x0011b] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.UpdateTick () [0x00073] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.gmUpdate () [0x00331] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
- NullReferenceException: Object reference not set to an instance of an object
- at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <0266d593c0f442fa83ca9e728741ee90>:0
- at TileEntityWorkstation.UpdateTick (World world) [0x000d3] in <0266d593c0f442fa83ca9e728741ee90>:0
- at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <0266d593c0f442fa83ca9e728741ee90>:0
- at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x0011b] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.UpdateTick () [0x00073] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.gmUpdate () [0x00331] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
- NullReferenceException: Object reference not set to an instance of an object
- at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <0266d593c0f442fa83ca9e728741ee90>:0
- at TileEntityWorkstation.UpdateTick (World world) [0x000d3] in <0266d593c0f442fa83ca9e728741ee90>:0
- at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <0266d593c0f442fa83ca9e728741ee90>:0
- at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x0011b] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.UpdateTick () [0x00073] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.gmUpdate () [0x00331] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
- NullReferenceException: Object reference not set to an instance of an object
- at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <0266d593c0f442fa83ca9e728741ee90>:0
- at TileEntityWorkstation.UpdateTick (World world) [0x000d3] in <0266d593c0f442fa83ca9e728741ee90>:0
- at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <0266d593c0f442fa83ca9e728741ee90>:0
- at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x0011b] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.UpdateTick () [0x00073] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.gmUpdate () [0x00331] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
- NullReferenceException: Object reference not set to an instance of an object
- at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <0266d593c0f442fa83ca9e728741ee90>:0
- at TileEntityWorkstation.UpdateTick (World world) [0x000d3] in <0266d593c0f442fa83ca9e728741ee90>:0
- at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <0266d593c0f442fa83ca9e728741ee90>:0
- at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x0011b] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.UpdateTick () [0x00073] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.gmUpdate () [0x00331] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
- NullReferenceException: Object reference not set to an instance of an object
- at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <0266d593c0f442fa83ca9e728741ee90>:0
- at TileEntityWorkstation.UpdateTick (World world) [0x000d3] in <0266d593c0f442fa83ca9e728741ee90>:0
- at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <0266d593c0f442fa83ca9e728741ee90>:0
- at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x0011b] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.UpdateTick () [0x00073] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.gmUpdate () [0x00331] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
- NullReferenceException: Object reference not set to an instance of an object
- at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <0266d593c0f442fa83ca9e728741ee90>:0
- at TileEntityWorkstation.UpdateTick (World world) [0x000d3] in <0266d593c0f442fa83ca9e728741ee90>:0
- at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <0266d593c0f442fa83ca9e728741ee90>:0
- at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x0011b] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.UpdateTick () [0x00073] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.gmUpdate () [0x00331] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
- NullReferenceException: Object reference not set to an instance of an object
- at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <0266d593c0f442fa83ca9e728741ee90>:0
- at TileEntityWorkstation.UpdateTick (World world) [0x000d3] in <0266d593c0f442fa83ca9e728741ee90>:0
- at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <0266d593c0f442fa83ca9e728741ee90>:0
- at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x0011b] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.UpdateTick () [0x00073] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.gmUpdate () [0x00331] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
- NullReferenceException: Object reference not set to an instance of an object
- at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <0266d593c0f442fa83ca9e728741ee90>:0
- at TileEntityWorkstation.UpdateTick (World world) [0x000d3] in <0266d593c0f442fa83ca9e728741ee90>:0
- at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <0266d593c0f442fa83ca9e728741ee90>:0
- at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x0011b] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.UpdateTick () [0x00073] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.gmUpdate () [0x00331] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
- NullReferenceException: Object reference not set to an instance of an object
- at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <0266d593c0f442fa83ca9e728741ee90>:0
- at TileEntityWorkstation.UpdateTick (World world) [0x000d3] in <0266d593c0f442fa83ca9e728741ee90>:0
- at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <0266d593c0f442fa83ca9e728741ee90>:0
- at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x0011b] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.UpdateTick () [0x00073] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.gmUpdate () [0x00331] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
- NullReferenceException: Object reference not set to an instance of an object
- at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <0266d593c0f442fa83ca9e728741ee90>:0
- at TileEntityWorkstation.UpdateTick (World world) [0x000d3] in <0266d593c0f442fa83ca9e728741ee90>:0
- at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <0266d593c0f442fa83ca9e728741ee90>:0
- at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x0011b] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.UpdateTick () [0x00073] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.gmUpdate () [0x00331] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
- NullReferenceException: Object reference not set to an instance of an object
- at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <0266d593c0f442fa83ca9e728741ee90>:0
- at TileEntityWorkstation.UpdateTick (World world) [0x000d3] in <0266d593c0f442fa83ca9e728741ee90>:0
- at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <0266d593c0f442fa83ca9e728741ee90>:0
- at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x0011b] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.UpdateTick () [0x00073] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.gmUpdate () [0x00331] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
- NullReferenceException: Object reference not set to an instance of an object
- at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <0266d593c0f442fa83ca9e728741ee90>:0
- at TileEntityWorkstation.UpdateTick (World world) [0x000d3] in <0266d593c0f442fa83ca9e728741ee90>:0
- at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <0266d593c0f442fa83ca9e728741ee90>:0
- at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x0011b] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.UpdateTick () [0x00073] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.gmUpdate () [0x00331] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
- 2023-07-21T19:14:48 203.478 INF Time: 3.05m FPS: 58.97 Heap: 1833.2MB Max: 1833.2MB Chunks: 325 CGO: 218 Ply: 1 Zom: 2 Ent: 5 (5) Items: 0 CO: 1 RSS: 3961.6MB
- NullReferenceException: Object reference not set to an instance of an object
- at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <0266d593c0f442fa83ca9e728741ee90>:0
- at TileEntityWorkstation.UpdateTick (World world) [0x000d3] in <0266d593c0f442fa83ca9e728741ee90>:0
- at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <0266d593c0f442fa83ca9e728741ee90>:0
- at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x0011b] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.UpdateTick () [0x00073] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.gmUpdate () [0x00331] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
- NullReferenceException: Object reference not set to an instance of an object
- at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <0266d593c0f442fa83ca9e728741ee90>:0
- at TileEntityWorkstation.UpdateTick (World world) [0x000d3] in <0266d593c0f442fa83ca9e728741ee90>:0
- at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <0266d593c0f442fa83ca9e728741ee90>:0
- at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x0011b] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.UpdateTick () [0x00073] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.gmUpdate () [0x00331] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
- NullReferenceException: Object reference not set to an instance of an object
- at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <0266d593c0f442fa83ca9e728741ee90>:0
- at TileEntityWorkstation.UpdateTick (World world) [0x000d3] in <0266d593c0f442fa83ca9e728741ee90>:0
- at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <0266d593c0f442fa83ca9e728741ee90>:0
- at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x0011b] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.UpdateTick () [0x00073] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.gmUpdate () [0x00331] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
- NullReferenceException: Object reference not set to an instance of an object
- at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <0266d593c0f442fa83ca9e728741ee90>:0
- at TileEntityWorkstation.UpdateTick (World world) [0x000d3] in <0266d593c0f442fa83ca9e728741ee90>:0
- at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <0266d593c0f442fa83ca9e728741ee90>:0
- at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x0011b] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.UpdateTick () [0x00073] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.gmUpdate () [0x00331] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
- NullReferenceException: Object reference not set to an instance of an object
- at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <0266d593c0f442fa83ca9e728741ee90>:0
- at TileEntityWorkstation.UpdateTick (World world) [0x000d3] in <0266d593c0f442fa83ca9e728741ee90>:0
- at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <0266d593c0f442fa83ca9e728741ee90>:0
- at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x0011b] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.UpdateTick () [0x00073] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.gmUpdate () [0x00331] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
- NullReferenceException: Object reference not set to an instance of an object
- at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <0266d593c0f442fa83ca9e728741ee90>:0
- at TileEntityWorkstation.UpdateTick (World world) [0x000d3] in <0266d593c0f442fa83ca9e728741ee90>:0
- at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <0266d593c0f442fa83ca9e728741ee90>:0
- at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x0011b] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.UpdateTick () [0x00073] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.gmUpdate () [0x00331] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
- NullReferenceException: Object reference not set to an instance of an object
- at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <0266d593c0f442fa83ca9e728741ee90>:0
- at TileEntityWorkstation.UpdateTick (World world) [0x000d3] in <0266d593c0f442fa83ca9e728741ee90>:0
- at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <0266d593c0f442fa83ca9e728741ee90>:0
- at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x0011b] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.UpdateTick () [0x00073] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.gmUpdate () [0x00331] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
- NullReferenceException: Object reference not set to an instance of an object
- at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <0266d593c0f442fa83ca9e728741ee90>:0
- at TileEntityWorkstation.UpdateTick (World world) [0x000d3] in <0266d593c0f442fa83ca9e728741ee90>:0
- at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <0266d593c0f442fa83ca9e728741ee90>:0
- at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x0011b] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.UpdateTick () [0x00073] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.gmUpdate () [0x00331] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
- NullReferenceException: Object reference not set to an instance of an object
- at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <0266d593c0f442fa83ca9e728741ee90>:0
- at TileEntityWorkstation.UpdateTick (World world) [0x000d3] in <0266d593c0f442fa83ca9e728741ee90>:0
- at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <0266d593c0f442fa83ca9e728741ee90>:0
- at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x0011b] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.UpdateTick () [0x00073] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.gmUpdate () [0x00331] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
- NullReferenceException: Object reference not set to an instance of an object
- at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <0266d593c0f442fa83ca9e728741ee90>:0
- at TileEntityWorkstation.UpdateTick (World world) [0x000d3] in <0266d593c0f442fa83ca9e728741ee90>:0
- at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <0266d593c0f442fa83ca9e728741ee90>:0
- at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x0011b] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.UpdateTick () [0x00073] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.gmUpdate () [0x00331] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
- NullReferenceException: Object reference not set to an instance of an object
- at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <0266d593c0f442fa83ca9e728741ee90>:0
- at TileEntityWorkstation.UpdateTick (World world) [0x000d3] in <0266d593c0f442fa83ca9e728741ee90>:0
- at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <0266d593c0f442fa83ca9e728741ee90>:0
- at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x0011b] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.UpdateTick () [0x00073] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.gmUpdate () [0x00331] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
- NullReferenceException: Object reference not set to an instance of an object
- at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <0266d593c0f442fa83ca9e728741ee90>:0
- at TileEntityWorkstation.UpdateTick (World world) [0x000d3] in <0266d593c0f442fa83ca9e728741ee90>:0
- at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <0266d593c0f442fa83ca9e728741ee90>:0
- at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x0011b] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.UpdateTick () [0x00073] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.gmUpdate () [0x00331] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
- NullReferenceException: Object reference not set to an instance of an object
- at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <0266d593c0f442fa83ca9e728741ee90>:0
- at TileEntityWorkstation.UpdateTick (World world) [0x000d3] in <0266d593c0f442fa83ca9e728741ee90>:0
- at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <0266d593c0f442fa83ca9e728741ee90>:0
- at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x0011b] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.UpdateTick () [0x00073] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.gmUpdate () [0x00331] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
- NullReferenceException: Object reference not set to an instance of an object
- at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <0266d593c0f442fa83ca9e728741ee90>:0
- at TileEntityWorkstation.UpdateTick (World world) [0x000d3] in <0266d593c0f442fa83ca9e728741ee90>:0
- at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <0266d593c0f442fa83ca9e728741ee90>:0
- at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x0011b] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.UpdateTick () [0x00073] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.gmUpdate () [0x00331] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
- 2023-07-21T19:15:17 232.627 INF VehicleManager saving 1 (1 + 0)
- 2023-07-21T19:15:17 232.627 INF 20279 VehicleManager write #0, id 9960, vehicle4x4Truck, (673.3, 61.1, 561.6), chunk 42, 35
- 2023-07-21T19:15:17 232.630 INF DroneManager saving 0 (0 + 0)
- 2023-07-21T19:15:17 232.632 INF VehicleManager saved 2731 bytes
- 2023-07-21T19:15:17 232.633 INF DroneManager saved 9 bytes
- NullReferenceException: Object reference not set to an instance of an object
- at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <0266d593c0f442fa83ca9e728741ee90>:0
- at TileEntityWorkstation.UpdateTick (World world) [0x000d3] in <0266d593c0f442fa83ca9e728741ee90>:0
- at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <0266d593c0f442fa83ca9e728741ee90>:0
- at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x0011b] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.UpdateTick () [0x00073] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.gmUpdate () [0x00331] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
- 2023-07-21T19:15:18 233.742 INF Time: 3.56m FPS: 58.97 Heap: 1864.3MB Max: 1864.3MB Chunks: 325 CGO: 218 Ply: 1 Zom: 1 Ent: 4 (5) Items: 0 CO: 1 RSS: 4019.6MB
- NullReferenceException: Object reference not set to an instance of an object
- at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <0266d593c0f442fa83ca9e728741ee90>:0
- at TileEntityWorkstation.UpdateTick (World world) [0x000d3] in <0266d593c0f442fa83ca9e728741ee90>:0
- at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <0266d593c0f442fa83ca9e728741ee90>:0
- at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x0011b] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.UpdateTick () [0x00073] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.gmUpdate () [0x00331] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
- NullReferenceException: Object reference not set to an instance of an object
- at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <0266d593c0f442fa83ca9e728741ee90>:0
- at TileEntityWorkstation.UpdateTick (World world) [0x000d3] in <0266d593c0f442fa83ca9e728741ee90>:0
- at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <0266d593c0f442fa83ca9e728741ee90>:0
- at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x0011b] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.UpdateTick () [0x00073] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.gmUpdate () [0x00331] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
- NullReferenceException: Object reference not set to an instance of an object
- at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <0266d593c0f442fa83ca9e728741ee90>:0
- at TileEntityWorkstation.UpdateTick (World world) [0x000d3] in <0266d593c0f442fa83ca9e728741ee90>:0
- at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <0266d593c0f442fa83ca9e728741ee90>:0
- at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x0011b] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.UpdateTick () [0x00073] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.gmUpdate () [0x00331] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
- NullReferenceException: Object reference not set to an instance of an object
- at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <0266d593c0f442fa83ca9e728741ee90>:0
- at TileEntityWorkstation.UpdateTick (World world) [0x000d3] in <0266d593c0f442fa83ca9e728741ee90>:0
- at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <0266d593c0f442fa83ca9e728741ee90>:0
- at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x0011b] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.UpdateTick () [0x00073] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.gmUpdate () [0x00331] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
- NullReferenceException: Object reference not set to an instance of an object
- at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <0266d593c0f442fa83ca9e728741ee90>:0
- at TileEntityWorkstation.UpdateTick (World world) [0x000d3] in <0266d593c0f442fa83ca9e728741ee90>:0
- at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <0266d593c0f442fa83ca9e728741ee90>:0
- at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x0011b] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.UpdateTick () [0x00073] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.gmUpdate () [0x00331] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
- NullReferenceException: Object reference not set to an instance of an object
- at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <0266d593c0f442fa83ca9e728741ee90>:0
- at TileEntityWorkstation.UpdateTick (World world) [0x000d3] in <0266d593c0f442fa83ca9e728741ee90>:0
- at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <0266d593c0f442fa83ca9e728741ee90>:0
- at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x0011b] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.UpdateTick () [0x00073] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.gmUpdate () [0x00331] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
- NullReferenceException: Object reference not set to an instance of an object
- at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <0266d593c0f442fa83ca9e728741ee90>:0
- at TileEntityWorkstation.UpdateTick (World world) [0x000d3] in <0266d593c0f442fa83ca9e728741ee90>:0
- at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <0266d593c0f442fa83ca9e728741ee90>:0
- at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x0011b] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.UpdateTick () [0x00073] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.gmUpdate () [0x00331] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
- NullReferenceException: Object reference not set to an instance of an object
- at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <0266d593c0f442fa83ca9e728741ee90>:0
- at TileEntityWorkstation.UpdateTick (World world) [0x000d3] in <0266d593c0f442fa83ca9e728741ee90>:0
- at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <0266d593c0f442fa83ca9e728741ee90>:0
- at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x0011b] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.UpdateTick () [0x00073] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.gmUpdate () [0x00331] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
- NullReferenceException: Object reference not set to an instance of an object
- at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <0266d593c0f442fa83ca9e728741ee90>:0
- at TileEntityWorkstation.UpdateTick (World world) [0x000d3] in <0266d593c0f442fa83ca9e728741ee90>:0
- at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <0266d593c0f442fa83ca9e728741ee90>:0
- at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x0011b] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.UpdateTick () [0x00073] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.gmUpdate () [0x00331] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
- NullReferenceException: Object reference not set to an instance of an object
- at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <0266d593c0f442fa83ca9e728741ee90>:0
- at TileEntityWorkstation.UpdateTick (World world) [0x000d3] in <0266d593c0f442fa83ca9e728741ee90>:0
- at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <0266d593c0f442fa83ca9e728741ee90>:0
- at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x0011b] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.UpdateTick () [0x00073] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.gmUpdate () [0x00331] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
- NullReferenceException: Object reference not set to an instance of an object
- at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <0266d593c0f442fa83ca9e728741ee90>:0
- at TileEntityWorkstation.UpdateTick (World world) [0x000d3] in <0266d593c0f442fa83ca9e728741ee90>:0
- at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <0266d593c0f442fa83ca9e728741ee90>:0
- at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x0011b] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.UpdateTick () [0x00073] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.gmUpdate () [0x00331] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
- NullReferenceException: Object reference not set to an instance of an object
- at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <0266d593c0f442fa83ca9e728741ee90>:0
- at TileEntityWorkstation.UpdateTick (World world) [0x000d3] in <0266d593c0f442fa83ca9e728741ee90>:0
- at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <0266d593c0f442fa83ca9e728741ee90>:0
- at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x0011b] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.UpdateTick () [0x00073] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.gmUpdate () [0x00331] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
- NullReferenceException: Object reference not set to an instance of an object
- at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <0266d593c0f442fa83ca9e728741ee90>:0
- at TileEntityWorkstation.UpdateTick (World world) [0x000d3] in <0266d593c0f442fa83ca9e728741ee90>:0
- at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <0266d593c0f442fa83ca9e728741ee90>:0
- at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x0011b] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.UpdateTick () [0x00073] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.gmUpdate () [0x00331] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
- NullReferenceException: Object reference not set to an instance of an object
- at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <0266d593c0f442fa83ca9e728741ee90>:0
- at TileEntityWorkstation.UpdateTick (World world) [0x000d3] in <0266d593c0f442fa83ca9e728741ee90>:0
- at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <0266d593c0f442fa83ca9e728741ee90>:0
- at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x0011b] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.UpdateTick () [0x00073] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.gmUpdate () [0x00331] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
- NullReferenceException: Object reference not set to an instance of an object
- at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <0266d593c0f442fa83ca9e728741ee90>:0
- at TileEntityWorkstation.UpdateTick (World world) [0x000d3] in <0266d593c0f442fa83ca9e728741ee90>:0
- at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <0266d593c0f442fa83ca9e728741ee90>:0
- at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x0011b] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.UpdateTick () [0x00073] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.gmUpdate () [0x00331] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
- 2023-07-21T19:15:49 264.006 INF Time: 4.06m FPS: 58.57 Heap: 1897.8MB Max: 1897.8MB Chunks: 325 CGO: 218 Ply: 1 Zom: 1 Ent: 4 (5) Items: 0 CO: 1 RSS: 4065.7MB
- NullReferenceException: Object reference not set to an instance of an object
- at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <0266d593c0f442fa83ca9e728741ee90>:0
- at TileEntityWorkstation.UpdateTick (World world) [0x000d3] in <0266d593c0f442fa83ca9e728741ee90>:0
- at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <0266d593c0f442fa83ca9e728741ee90>:0
- at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x0011b] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.UpdateTick () [0x00073] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.gmUpdate () [0x00331] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
- NullReferenceException: Object reference not set to an instance of an object
- at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <0266d593c0f442fa83ca9e728741ee90>:0
- at TileEntityWorkstation.UpdateTick (World world) [0x000d3] in <0266d593c0f442fa83ca9e728741ee90>:0
- at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <0266d593c0f442fa83ca9e728741ee90>:0
- at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x0011b] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.UpdateTick () [0x00073] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.gmUpdate () [0x00331] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
- NullReferenceException: Object reference not set to an instance of an object
- at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <0266d593c0f442fa83ca9e728741ee90>:0
- at TileEntityWorkstation.UpdateTick (World world) [0x000d3] in <0266d593c0f442fa83ca9e728741ee90>:0
- at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <0266d593c0f442fa83ca9e728741ee90>:0
- at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x0011b] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.UpdateTick () [0x00073] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.gmUpdate () [0x00331] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
- NullReferenceException: Object reference not set to an instance of an object
- at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <0266d593c0f442fa83ca9e728741ee90>:0
- at TileEntityWorkstation.UpdateTick (World world) [0x000d3] in <0266d593c0f442fa83ca9e728741ee90>:0
- at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <0266d593c0f442fa83ca9e728741ee90>:0
- at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x0011b] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.UpdateTick () [0x00073] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.gmUpdate () [0x00331] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
- NullReferenceException: Object reference not set to an instance of an object
- at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <0266d593c0f442fa83ca9e728741ee90>:0
- at TileEntityWorkstation.UpdateTick (World world) [0x000d3] in <0266d593c0f442fa83ca9e728741ee90>:0
- at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <0266d593c0f442fa83ca9e728741ee90>:0
- at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x0011b] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.UpdateTick () [0x00073] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.gmUpdate () [0x00331] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
- NullReferenceException: Object reference not set to an instance of an object
- at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <0266d593c0f442fa83ca9e728741ee90>:0
- at TileEntityWorkstation.UpdateTick (World world) [0x000d3] in <0266d593c0f442fa83ca9e728741ee90>:0
- at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <0266d593c0f442fa83ca9e728741ee90>:0
- at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x0011b] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.UpdateTick () [0x00073] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.gmUpdate () [0x00331] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
- NullReferenceException: Object reference not set to an instance of an object
- at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <0266d593c0f442fa83ca9e728741ee90>:0
- at TileEntityWorkstation.UpdateTick (World world) [0x000d3] in <0266d593c0f442fa83ca9e728741ee90>:0
- at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <0266d593c0f442fa83ca9e728741ee90>:0
- at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x0011b] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.UpdateTick () [0x00073] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.gmUpdate () [0x00331] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
- NullReferenceException: Object reference not set to an instance of an object
- at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <0266d593c0f442fa83ca9e728741ee90>:0
- at TileEntityWorkstation.UpdateTick (World world) [0x000d3] in <0266d593c0f442fa83ca9e728741ee90>:0
- at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <0266d593c0f442fa83ca9e728741ee90>:0
- at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x0011b] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.UpdateTick () [0x00073] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.gmUpdate () [0x00331] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
- NullReferenceException: Object reference not set to an instance of an object
- at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <0266d593c0f442fa83ca9e728741ee90>:0
- at TileEntityWorkstation.UpdateTick (World world) [0x000d3] in <0266d593c0f442fa83ca9e728741ee90>:0
- at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <0266d593c0f442fa83ca9e728741ee90>:0
- at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x0011b] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.UpdateTick () [0x00073] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.gmUpdate () [0x00331] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
- NullReferenceException: Object reference not set to an instance of an object
- at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <0266d593c0f442fa83ca9e728741ee90>:0
- at TileEntityWorkstation.UpdateTick (World world) [0x000d3] in <0266d593c0f442fa83ca9e728741ee90>:0
- at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <0266d593c0f442fa83ca9e728741ee90>:0
- at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x0011b] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.UpdateTick () [0x00073] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.gmUpdate () [0x00331] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
- NullReferenceException: Object reference not set to an instance of an object
- at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <0266d593c0f442fa83ca9e728741ee90>:0
- at TileEntityWorkstation.UpdateTick (World world) [0x000d3] in <0266d593c0f442fa83ca9e728741ee90>:0
- at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <0266d593c0f442fa83ca9e728741ee90>:0
- at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x0011b] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.UpdateTick () [0x00073] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.gmUpdate () [0x00331] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
- NullReferenceException: Object reference not set to an instance of an object
- at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <0266d593c0f442fa83ca9e728741ee90>:0
- at TileEntityWorkstation.UpdateTick (World world) [0x000d3] in <0266d593c0f442fa83ca9e728741ee90>:0
- at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <0266d593c0f442fa83ca9e728741ee90>:0
- at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x0011b] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.UpdateTick () [0x00073] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.gmUpdate () [0x00331] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
- NullReferenceException: Object reference not set to an instance of an object
- at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <0266d593c0f442fa83ca9e728741ee90>:0
- at TileEntityWorkstation.UpdateTick (World world) [0x000d3] in <0266d593c0f442fa83ca9e728741ee90>:0
- at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <0266d593c0f442fa83ca9e728741ee90>:0
- at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x0011b] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.UpdateTick () [0x00073] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.gmUpdate () [0x00331] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
- NullReferenceException: Object reference not set to an instance of an object
- at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <0266d593c0f442fa83ca9e728741ee90>:0
- at TileEntityWorkstation.UpdateTick (World world) [0x000d3] in <0266d593c0f442fa83ca9e728741ee90>:0
- at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <0266d593c0f442fa83ca9e728741ee90>:0
- at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x0011b] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.UpdateTick () [0x00073] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.gmUpdate () [0x00331] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
- NullReferenceException: Object reference not set to an instance of an object
- at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <0266d593c0f442fa83ca9e728741ee90>:0
- at TileEntityWorkstation.UpdateTick (World world) [0x000d3] in <0266d593c0f442fa83ca9e728741ee90>:0
- at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <0266d593c0f442fa83ca9e728741ee90>:0
- at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x0011b] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.UpdateTick () [0x00073] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.gmUpdate () [0x00331] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
- 2023-07-21T19:16:19 294.268 INF Time: 4.57m FPS: 58.37 Heap: 1770.3MB Max: 1897.8MB Chunks: 325 CGO: 218 Ply: 1 Zom: 1 Ent: 4 (5) Items: 0 CO: 1 RSS: 4072.2MB
- NullReferenceException: Object reference not set to an instance of an object
- at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <0266d593c0f442fa83ca9e728741ee90>:0
- at TileEntityWorkstation.UpdateTick (World world) [0x000d3] in <0266d593c0f442fa83ca9e728741ee90>:0
- at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <0266d593c0f442fa83ca9e728741ee90>:0
- at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x0011b] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.UpdateTick () [0x00073] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.gmUpdate () [0x00331] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
- NullReferenceException: Object reference not set to an instance of an object
- at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <0266d593c0f442fa83ca9e728741ee90>:0
- at TileEntityWorkstation.UpdateTick (World world) [0x000d3] in <0266d593c0f442fa83ca9e728741ee90>:0
- at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <0266d593c0f442fa83ca9e728741ee90>:0
- at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x0011b] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.UpdateTick () [0x00073] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.gmUpdate () [0x00331] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
- NullReferenceException: Object reference not set to an instance of an object
- at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <0266d593c0f442fa83ca9e728741ee90>:0
- at TileEntityWorkstation.UpdateTick (World world) [0x000d3] in <0266d593c0f442fa83ca9e728741ee90>:0
- at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <0266d593c0f442fa83ca9e728741ee90>:0
- at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x0011b] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.UpdateTick () [0x00073] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.gmUpdate () [0x00331] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
- NullReferenceException: Object reference not set to an instance of an object
- at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <0266d593c0f442fa83ca9e728741ee90>:0
- at TileEntityWorkstation.UpdateTick (World world) [0x000d3] in <0266d593c0f442fa83ca9e728741ee90>:0
- at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <0266d593c0f442fa83ca9e728741ee90>:0
- at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x0011b] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.UpdateTick () [0x00073] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.gmUpdate () [0x00331] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
- NullReferenceException: Object reference not set to an instance of an object
- at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <0266d593c0f442fa83ca9e728741ee90>:0
- at TileEntityWorkstation.UpdateTick (World world) [0x000d3] in <0266d593c0f442fa83ca9e728741ee90>:0
- at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <0266d593c0f442fa83ca9e728741ee90>:0
- at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x0011b] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.UpdateTick () [0x00073] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.gmUpdate () [0x00331] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
- NullReferenceException: Object reference not set to an instance of an object
- at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <0266d593c0f442fa83ca9e728741ee90>:0
- at TileEntityWorkstation.UpdateTick (World world) [0x000d3] in <0266d593c0f442fa83ca9e728741ee90>:0
- at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <0266d593c0f442fa83ca9e728741ee90>:0
- at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x0011b] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.UpdateTick () [0x00073] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.gmUpdate () [0x00331] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
- NullReferenceException: Object reference not set to an instance of an object
- at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <0266d593c0f442fa83ca9e728741ee90>:0
- at TileEntityWorkstation.UpdateTick (World world) [0x000d3] in <0266d593c0f442fa83ca9e728741ee90>:0
- at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <0266d593c0f442fa83ca9e728741ee90>:0
- at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x0011b] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.UpdateTick () [0x00073] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.gmUpdate () [0x00331] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
- NullReferenceException: Object reference not set to an instance of an object
- at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <0266d593c0f442fa83ca9e728741ee90>:0
- at TileEntityWorkstation.UpdateTick (World world) [0x000d3] in <0266d593c0f442fa83ca9e728741ee90>:0
- at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <0266d593c0f442fa83ca9e728741ee90>:0
- at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x0011b] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.UpdateTick () [0x00073] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.gmUpdate () [0x00331] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
- NullReferenceException: Object reference not set to an instance of an object
- at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <0266d593c0f442fa83ca9e728741ee90>:0
- at TileEntityWorkstation.UpdateTick (World world) [0x000d3] in <0266d593c0f442fa83ca9e728741ee90>:0
- at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <0266d593c0f442fa83ca9e728741ee90>:0
- at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x0011b] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.UpdateTick () [0x00073] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.gmUpdate () [0x00331] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
- NullReferenceException: Object reference not set to an instance of an object
- at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <0266d593c0f442fa83ca9e728741ee90>:0
- at TileEntityWorkstation.UpdateTick (World world) [0x000d3] in <0266d593c0f442fa83ca9e728741ee90>:0
- at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <0266d593c0f442fa83ca9e728741ee90>:0
- at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x0011b] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.UpdateTick () [0x00073] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.gmUpdate () [0x00331] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
- NullReferenceException: Object reference not set to an instance of an object
- at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <0266d593c0f442fa83ca9e728741ee90>:0
- at TileEntityWorkstation.UpdateTick (World world) [0x000d3] in <0266d593c0f442fa83ca9e728741ee90>:0
- at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <0266d593c0f442fa83ca9e728741ee90>:0
- at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x0011b] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.UpdateTick () [0x00073] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.gmUpdate () [0x00331] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
- NullReferenceException: Object reference not set to an instance of an object
- at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <0266d593c0f442fa83ca9e728741ee90>:0
- at TileEntityWorkstation.UpdateTick (World world) [0x000d3] in <0266d593c0f442fa83ca9e728741ee90>:0
- at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <0266d593c0f442fa83ca9e728741ee90>:0
- at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x0011b] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.UpdateTick () [0x00073] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.gmUpdate () [0x00331] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
- NullReferenceException: Object reference not set to an instance of an object
- at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <0266d593c0f442fa83ca9e728741ee90>:0
- at TileEntityWorkstation.UpdateTick (World world) [0x000d3] in <0266d593c0f442fa83ca9e728741ee90>:0
- at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <0266d593c0f442fa83ca9e728741ee90>:0
- at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x0011b] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.UpdateTick () [0x00073] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.gmUpdate () [0x00331] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
- NullReferenceException: Object reference not set to an instance of an object
- at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <0266d593c0f442fa83ca9e728741ee90>:0
- at TileEntityWorkstation.UpdateTick (World world) [0x000d3] in <0266d593c0f442fa83ca9e728741ee90>:0
- at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <0266d593c0f442fa83ca9e728741ee90>:0
- at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x0011b] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.UpdateTick () [0x00073] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.gmUpdate () [0x00331] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
- NullReferenceException: Object reference not set to an instance of an object
- at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <0266d593c0f442fa83ca9e728741ee90>:0
- at TileEntityWorkstation.UpdateTick (World world) [0x000d3] in <0266d593c0f442fa83ca9e728741ee90>:0
- at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <0266d593c0f442fa83ca9e728741ee90>:0
- at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x0011b] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.UpdateTick () [0x00073] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.gmUpdate () [0x00331] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
- 2023-07-21T19:16:49 324.532 INF Time: 5.07m FPS: 58.40 Heap: 1790.5MB Max: 1897.8MB Chunks: 341 CGO: 244 Ply: 1 Zom: 1 Ent: 5 (6) Items: 0 CO: 1 RSS: 4082.6MB
- NullReferenceException: Object reference not set to an instance of an object
- at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <0266d593c0f442fa83ca9e728741ee90>:0
- at TileEntityWorkstation.UpdateTick (World world) [0x000d3] in <0266d593c0f442fa83ca9e728741ee90>:0
- at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <0266d593c0f442fa83ca9e728741ee90>:0
- at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x0011b] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.UpdateTick () [0x00073] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.gmUpdate () [0x00331] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
- NullReferenceException: Object reference not set to an instance of an object
- at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <0266d593c0f442fa83ca9e728741ee90>:0
- at TileEntityWorkstation.UpdateTick (World world) [0x000d3] in <0266d593c0f442fa83ca9e728741ee90>:0
- at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <0266d593c0f442fa83ca9e728741ee90>:0
- at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x0011b] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.UpdateTick () [0x00073] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.gmUpdate () [0x00331] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
- NullReferenceException: Object reference not set to an instance of an object
- at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <0266d593c0f442fa83ca9e728741ee90>:0
- at TileEntityWorkstation.UpdateTick (World world) [0x000d3] in <0266d593c0f442fa83ca9e728741ee90>:0
- at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <0266d593c0f442fa83ca9e728741ee90>:0
- at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x0011b] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.UpdateTick () [0x00073] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.gmUpdate () [0x00331] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
- NullReferenceException: Object reference not set to an instance of an object
- at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <0266d593c0f442fa83ca9e728741ee90>:0
- at TileEntityWorkstation.UpdateTick (World world) [0x000d3] in <0266d593c0f442fa83ca9e728741ee90>:0
- at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <0266d593c0f442fa83ca9e728741ee90>:0
- at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x0011b] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.UpdateTick () [0x00073] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.gmUpdate () [0x00331] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
- NullReferenceException: Object reference not set to an instance of an object
- at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <0266d593c0f442fa83ca9e728741ee90>:0
- at TileEntityWorkstation.UpdateTick (World world) [0x000d3] in <0266d593c0f442fa83ca9e728741ee90>:0
- at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <0266d593c0f442fa83ca9e728741ee90>:0
- at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x0011b] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.UpdateTick () [0x00073] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.gmUpdate () [0x00331] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
- NullReferenceException: Object reference not set to an instance of an object
- at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <0266d593c0f442fa83ca9e728741ee90>:0
- at TileEntityWorkstation.UpdateTick (World world) [0x000d3] in <0266d593c0f442fa83ca9e728741ee90>:0
- at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <0266d593c0f442fa83ca9e728741ee90>:0
- at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x0011b] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.UpdateTick () [0x00073] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.gmUpdate () [0x00331] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
- NullReferenceException: Object reference not set to an instance of an object
- at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <0266d593c0f442fa83ca9e728741ee90>:0
- at TileEntityWorkstation.UpdateTick (World world) [0x000d3] in <0266d593c0f442fa83ca9e728741ee90>:0
- at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <0266d593c0f442fa83ca9e728741ee90>:0
- at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x0011b] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.UpdateTick () [0x00073] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.gmUpdate () [0x00331] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
- NullReferenceException: Object reference not set to an instance of an object
- at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <0266d593c0f442fa83ca9e728741ee90>:0
- at TileEntityWorkstation.UpdateTick (World world) [0x000d3] in <0266d593c0f442fa83ca9e728741ee90>:0
- at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <0266d593c0f442fa83ca9e728741ee90>:0
- at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x0011b] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.UpdateTick () [0x00073] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.gmUpdate () [0x00331] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
- NullReferenceException: Object reference not set to an instance of an object
- at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <0266d593c0f442fa83ca9e728741ee90>:0
- at TileEntityWorkstation.UpdateTick (World world) [0x000d3] in <0266d593c0f442fa83ca9e728741ee90>:0
- at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <0266d593c0f442fa83ca9e728741ee90>:0
- at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x0011b] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.UpdateTick () [0x00073] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.gmUpdate () [0x00331] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
- NullReferenceException: Object reference not set to an instance of an object
- at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <0266d593c0f442fa83ca9e728741ee90>:0
- at TileEntityWorkstation.UpdateTick (World world) [0x000d3] in <0266d593c0f442fa83ca9e728741ee90>:0
- at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <0266d593c0f442fa83ca9e728741ee90>:0
- at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x0011b] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.UpdateTick () [0x00073] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.gmUpdate () [0x00331] in <0266d593c0f442fa83ca9e728741ee90>:0
- at GameManager.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
- 2023-07-21T19:17:10 345.550 INF Saving 67 of chunks took 245ms
- 2023-07-21T19:17:11 346.625 INF Disconnect
- 2023-07-21T19:17:11 346.631 INF [NET] ServerShutdown
- 2023-07-21T19:17:11 346.631 INF NET: Stopping server protocols
- 2023-07-21T19:17:11 346.734 INF NET: LiteNetLib server stopped
- 2023-07-21T19:17:11 346.735 INF Exited thread SteamNetworkingServer
- 2023-07-21T19:17:11 346.736 INF [Steamworks.NET] NET: Server stopped
- 2023-07-21T19:17:11 346.736 INF [EOS-P2PS] Server stopped
- 2023-07-21T19:17:11 346.739 INF SaveAndCleanupWorld
- 2023-07-21T19:17:12 347.034 INF Saving 65 of chunks took 265ms
- 2023-07-21T19:17:12 347.040 INF [EOS] Unregistering server
- 2023-07-21T19:17:12 347.041 INF [Steamworks.NET] Stopping server
- 2023-07-21T19:17:12 347.058 INF [Steamworks.NET] Exiting Lobby
- 2023-07-21T19:17:12 347.059 INF [PartyQuests] Player unregistered
- 2023-07-21T19:17:12 347.319 INF AstarManager Cleanup
- 2023-07-21T19:17:12 347.415 INF Clearing queues.
- 2023-07-21T19:17:12 347.415 INF Cleared queues.
- 2023-07-21T19:17:13 348.325 INF Clearing queues.
- 2023-07-21T19:17:13 348.325 INF Cleared queues.
- 2023-07-21T19:17:13 348.332 INF World.Unload
- 2023-07-21T19:17:13 348.339 INF Exited thread GenerateChunks
- 2023-07-21T19:17:13 348.340 INF 26856 VehicleManager RemoveTrackedVehicle [type=EntityVJeep, name=vehicle4x4Truck, id=9960], Unloaded
- 2023-07-21T19:17:13 348.575 INF Exited thread SaveChunks C:\Users\etcra\AppData\Roaming\7DaysToDie\Saves\Navezgane\Voidwalker\Region
- 2023-07-21T19:17:13 348.733 INF World.Cleanup
- 2023-07-21T19:17:13 348.737 INF Exited thread ChunkRegeneration
- 2023-07-21T19:17:13 348.743 INF Exited thread ChunkCalc
- 2023-07-21T19:17:13 348.743 INF Exited thread ChunkMeshBake
- 2023-07-21T19:17:13 348.756 INF Exited thread WaterSimulationApplyChanges
- 2023-07-21T19:17:13 348.760 INF VehicleManager saving 1 (0 + 1)
- 2023-07-21T19:17:13 348.760 INF 26856 VehicleManager write #0, id 9960, vehicle4x4Truck, (684.0, 61.0, 563.3), chunk 42, 35
- 2023-07-21T19:17:13 348.764 INF VehicleManager saved 2587 bytes
- 2023-07-21T19:17:13 348.764 INF DroneManager saving 0 (0 + 0)
- 2023-07-21T19:17:13 348.766 INF DroneManager saved 9 bytes
- 2023-07-21T19:17:13 348.802 INF Persistent GamePrefs saved
- 2023-07-21T19:17:14 349.259 INF [EOS] Server unregistered
- 2023-07-21T19:18:46 441.251 INF Preparing quit
- 2023-07-21T19:18:46 441.261 INF Persistent GamePrefs saved
- 2023-07-21T19:18:46 441.261 INF Cleanup
- 2023-07-21T19:18:46 441.906 INF AchievementManager.Cleanup
- 2023-07-21T19:18:47 442.234 INF Terminating threads
- 2023-07-21T19:18:47 442.234 INF OnApplicationQuit
- 2023-07-21T19:18:47 442.236 INF Terminating threads
- 2023-07-21T19:18:47 442.236 INF OnApplicationQuit
- Setting up 4 worker threads for Enlighten.
- Memory Statistics:
- [ALLOC_TEMP_TLS] TLS Allocator
- StackAllocators :
- [ALLOC_TEMP_MAIN]
- Peak usage frame count: [2.0 KB-4.0 KB]: 13166 frames, [4.0 KB-8.0 KB]: 2 frames, [8.0 KB-16.0 KB]: 5656 frames, [16.0 KB-32.0 KB]: 23 frames, [32.0 KB-64.0 KB]: 17 frames, [64.0 KB-128.0 KB]: 6075 frames, [128.0 KB-256.0 KB]: 7109 frames, [256.0 KB-0.5 MB]: 140 frames, [0.5 MB-1.0 MB]: 200 frames, [1.0 MB-2.0 MB]: 4 frames, [2.0 MB-4.0 MB]: 1 frames, [4.0 MB-8.0 MB]: 3 frames
- Initial Block Size 4.0 MB
- Current Block Size 7.5 MB
- Peak Allocated Bytes 7.5 MB
- Overflow Count 10
- [ALLOC_TEMP_Loading.AsyncRead]
- Initial Block Size 64.0 KB
- Current Block Size 128.0 KB
- Peak Allocated Bytes 128.0 KB
- Overflow Count 2
- [ALLOC_TEMP_Loading.PreloadManager]
- Initial Block Size 256.0 KB
- Current Block Size 0.5 MB
- Peak Allocated Bytes 508.5 KB
- Overflow Count 15786
- [ALLOC_TEMP_Background Job.Worker 8]
- Initial Block Size 32.0 KB
- Current Block Size 36.0 KB
- Peak Allocated Bytes 32.0 KB
- Overflow Count 1
- [ALLOC_TEMP_Job.Worker 6]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 151.3 KB
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 0]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 81.8 KB
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 10]
- Initial Block Size 32.0 KB
- Current Block Size 36.0 KB
- Peak Allocated Bytes 33.0 KB
- Overflow Count 1
- [ALLOC_TEMP_Background Job.Worker 9]
- Initial Block Size 32.0 KB
- Current Block Size 52.0 KB
- Peak Allocated Bytes 48.4 KB
- Overflow Count 1
- [ALLOC_TEMP_Job.Worker 5]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 81.7 KB
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 14]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 6]
- Initial Block Size 32.0 KB
- Current Block Size 36.0 KB
- Peak Allocated Bytes 32.0 KB
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 4]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 80.3 KB
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 3]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 80.7 KB
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 12]
- Initial Block Size 32.0 KB
- Current Block Size 36.0 KB
- Peak Allocated Bytes 35.6 KB
- Overflow Count 1
- [ALLOC_TEMP_EnlightenWorker] x 4
- Initial Block Size 64.0 KB
- Current Block Size 64.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 15]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 1]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 2]
- Initial Block Size 32.0 KB
- Current Block Size 36.0 KB
- Peak Allocated Bytes 32.0 KB
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 7]
- Initial Block Size 32.0 KB
- Current Block Size 36.0 KB
- Peak Allocated Bytes 32.0 KB
- Overflow Count 1
- [ALLOC_TEMP_UnityGfxDeviceWorker]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 66.4 KB
- Overflow Count 6
- [ALLOC_TEMP_AssetGarbageCollectorHelper] x 7
- Initial Block Size 64.0 KB
- Current Block Size 64.0 KB
- Peak Allocated Bytes 0 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 5]
- Initial Block Size 32.0 KB
- Current Block Size 36.0 KB
- Peak Allocated Bytes 32.0 KB
- Overflow Count 1
- [ALLOC_TEMP_Background Job.Worker 13]
- Initial Block Size 32.0 KB
- Current Block Size 36.0 KB
- Peak Allocated Bytes 32.0 KB
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 1]
- Initial Block Size 256.0 KB
- Current Block Size 272.0 KB
- Peak Allocated Bytes 222.4 KB
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 2]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 143.3 KB
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 3]
- Initial Block Size 32.0 KB
- Current Block Size 36.0 KB
- Peak Allocated Bytes 32.0 KB
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 11]
- Initial Block Size 32.0 KB
- Current Block Size 60.0 KB
- Peak Allocated Bytes 58.4 KB
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 0]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 400 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 4]
- Initial Block Size 32.0 KB
- Current Block Size 52.0 KB
- Peak Allocated Bytes 50.8 KB
- Overflow Count 0
- [ALLOC_TEMP_BatchDeleteObjects]
- Initial Block Size 64.0 KB
- Current Block Size 64.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_DEFAULT] Dual Thread Allocator
- Peak main deferred allocation count 168697
- [ALLOC_BUCKET]
- Large Block size 4.0 MB
- Used Block count 1
- Peak Allocated bytes 4.0 MB
- Failed Allocations. Bucket layout:
- 16B: 1 Subsections = 1024 buckets. Failed count: 1072925
- 32B: 15 Subsections = 7680 buckets. Failed count: 1652053
- 48B: 53 Subsections = 18090 buckets. Failed count: 918439
- 64B: 29 Subsections = 7424 buckets. Failed count: 424722
- 80B: 152 Subsections = 31129 buckets. Failed count: 188676
- 96B: 3 Subsections = 512 buckets. Failed count: 113275
- 112B: 2 Subsections = 292 buckets. Failed count: 348222
- 128B: 1 Subsections = 128 buckets. Failed count: 229329
- [ALLOC_DEFAULT_MAIN]
- Peak usage frame count: [16.0 MB-32.0 MB]: 8850 frames, [32.0 MB-64.0 MB]: 4298 frames, [64.0 MB-128.0 MB]: 246 frames, [128.0 MB-256.0 MB]: 16305 frames, [256.0 MB-0.50 GB]: 2697 frames
- Requested Block Size 16.0 MB
- Peak Block count 19
- Peak Allocated memory 261.8 MB
- Peak Large allocation bytes 144.0 MB
- [ALLOC_DEFAULT_THREAD]
- Peak usage frame count: [8.0 MB-16.0 MB]: 4166 frames, [16.0 MB-32.0 MB]: 375 frames, [32.0 MB-64.0 MB]: 5549 frames, [64.0 MB-128.0 MB]: 10583 frames, [128.0 MB-256.0 MB]: 11723 frames
- Requested Block Size 16.0 MB
- Peak Block count 16
- Peak Allocated memory 226.6 MB
- Peak Large allocation bytes 141.7 MB
- [ALLOC_TEMP_JOB_1_FRAME]
- Initial Block Size 2.0 MB
- Used Block Count 1
- Overflow Count (too large) 0
- Overflow Count (full) 0
- [ALLOC_TEMP_JOB_2_FRAMES]
- Initial Block Size 2.0 MB
- Used Block Count 1
- Overflow Count (too large) 0
- Overflow Count (full) 0
- [ALLOC_TEMP_JOB_4_FRAMES (JobTemp)]
- Initial Block Size 2.0 MB
- Used Block Count 3
- Overflow Count (too large) 3
- Overflow Count (full) 0
- [ALLOC_TEMP_JOB_ASYNC (Background)]
- Initial Block Size 1.0 MB
- Used Block Count 11
- Overflow Count (too large) 7
- Overflow Count (full) 0
- [ALLOC_GFX] Dual Thread Allocator
- Peak main deferred allocation count 30
- [ALLOC_BUCKET]
- Large Block size 4.0 MB
- Used Block count 1
- Peak Allocated bytes 4.0 MB
- Failed Allocations. Bucket layout:
- 16B: 1 Subsections = 1024 buckets. Failed count: 1072925
- 32B: 15 Subsections = 7680 buckets. Failed count: 1652053
- 48B: 53 Subsections = 18090 buckets. Failed count: 918439
- 64B: 29 Subsections = 7424 buckets. Failed count: 424722
- 80B: 152 Subsections = 31129 buckets. Failed count: 188676
- 96B: 3 Subsections = 512 buckets. Failed count: 113275
- 112B: 2 Subsections = 292 buckets. Failed count: 348222
- 128B: 1 Subsections = 128 buckets. Failed count: 229329
- [ALLOC_GFX_MAIN]
- Peak usage frame count: [64.0 KB-128.0 KB]: 8847 frames, [0.5 MB-1.0 MB]: 6 frames, [2.0 MB-4.0 MB]: 4187 frames, [4.0 MB-8.0 MB]: 12 frames, [8.0 MB-16.0 MB]: 11 frames, [16.0 MB-32.0 MB]: 15 frames, [32.0 MB-64.0 MB]: 7 frames, [64.0 MB-128.0 MB]: 5752 frames, [128.0 MB-256.0 MB]: 13537 frames, [256.0 MB-0.50 GB]: 22 frames
- Requested Block Size 16.0 MB
- Peak Block count 15
- Peak Allocated memory 434.7 MB
- Peak Large allocation bytes 304.0 MB
- [ALLOC_GFX_THREAD]
- Peak usage frame count: [2.0 KB-4.0 KB]: 8837 frames, [64.0 KB-128.0 KB]: 4181 frames, [128.0 KB-256.0 KB]: 5 frames, [0.5 MB-1.0 MB]: 2 frames, [1.0 MB-2.0 MB]: 79 frames, [2.0 MB-4.0 MB]: 5 frames, [4.0 MB-8.0 MB]: 3 frames, [8.0 MB-16.0 MB]: 2 frames, [16.0 MB-32.0 MB]: 3 frames, [32.0 MB-64.0 MB]: 18 frames, [64.0 MB-128.0 MB]: 19254 frames, [128.0 MB-256.0 MB]: 7 frames
- Requested Block Size 16.0 MB
- Peak Block count 6
- Peak Allocated memory 141.8 MB
- Peak Large allocation bytes 141.7 MB
- [ALLOC_CACHEOBJECTS] Dual Thread Allocator
- Peak main deferred allocation count 98586
- [ALLOC_BUCKET]
- Large Block size 4.0 MB
- Used Block count 1
- Peak Allocated bytes 4.0 MB
- Failed Allocations. Bucket layout:
- 16B: 1 Subsections = 1024 buckets. Failed count: 1072925
- 32B: 15 Subsections = 7680 buckets. Failed count: 1652053
- 48B: 53 Subsections = 18090 buckets. Failed count: 918439
- 64B: 29 Subsections = 7424 buckets. Failed count: 424722
- 80B: 152 Subsections = 31129 buckets. Failed count: 188676
- 96B: 3 Subsections = 512 buckets. Failed count: 113275
- 112B: 2 Subsections = 292 buckets. Failed count: 348222
- 128B: 1 Subsections = 128 buckets. Failed count: 229329
- [ALLOC_CACHEOBJECTS_MAIN]
- Peak usage frame count: [32.0 MB-64.0 MB]: 8842 frames, [64.0 MB-128.0 MB]: 4157 frames, [128.0 MB-256.0 MB]: 19397 frames
- Requested Block Size 4.0 MB
- Peak Block count 48
- Peak Allocated memory 197.3 MB
- Peak Large allocation bytes 43.2 MB
- [ALLOC_CACHEOBJECTS_THREAD]
- Peak usage frame count: [16.0 MB-32.0 MB]: 8838 frames, [32.0 MB-64.0 MB]: 1 frames, [64.0 MB-128.0 MB]: 4198 frames, [128.0 MB-256.0 MB]: 89 frames, [256.0 MB-0.50 GB]: 19270 frames
- Requested Block Size 4.0 MB
- Peak Block count 80
- Peak Allocated memory 320.4 MB
- Peak Large allocation bytes 113.0 MB
- [ALLOC_TYPETREE] Dual Thread Allocator
- Peak main deferred allocation count 0
- [ALLOC_BUCKET]
- Large Block size 4.0 MB
- Used Block count 1
- Peak Allocated bytes 4.0 MB
- Failed Allocations. Bucket layout:
- 16B: 1 Subsections = 1024 buckets. Failed count: 1072925
- 32B: 15 Subsections = 7680 buckets. Failed count: 1652053
- 48B: 53 Subsections = 18090 buckets. Failed count: 918439
- 64B: 29 Subsections = 7424 buckets. Failed count: 424722
- 80B: 152 Subsections = 31129 buckets. Failed count: 188676
- 96B: 3 Subsections = 512 buckets. Failed count: 113275
- 112B: 2 Subsections = 292 buckets. Failed count: 348222
- 128B: 1 Subsections = 128 buckets. Failed count: 229329
- [ALLOC_TYPETREE_MAIN]
- Peak usage frame count: [0-1.0 KB]: 8837 frames, [4.0 KB-8.0 KB]: 1 frames, [64.0 KB-128.0 KB]: 23558 frames
- Requested Block Size 2.0 MB
- Peak Block count 1
- Peak Allocated memory 126.8 KB
- Peak Large allocation bytes 0 B
- [ALLOC_TYPETREE_THREAD]
- Peak usage frame count: [2.0 KB-4.0 KB]: 8837 frames, [256.0 KB-0.5 MB]: 236 frames, [0.5 MB-1.0 MB]: 3966 frames, [2.0 MB-4.0 MB]: 19357 frames
- Requested Block Size 2.0 MB
- Peak Block count 2
- Peak Allocated memory 2.3 MB
- Peak Large allocation bytes 0 B
-
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