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Mar 12th, 2024
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  1. Caster can roll 1d8 to immediatly cast a miracle or spend 10 min prying for a specific one.
  2.  
  3. Qothos:
  4. 1. Nothing happens
  5. 2. Howling terror (Hostile creatures in medium range must succeed a Instinct saving throw DC= 16 or have -3 to attack rolls)(Caster falls unconscious for 5 min)
  6. 3.Binding (Target hostile creature movement is halved for 1 min, caster becomes blinded for 1 h)
  7. 4. Command secrets (Target creature, you can learn its stat block, you gain a +4 to hit it for 10 min)
  8. 5. Warding (Target two creatures, they gain +3 to their armor value for 10 min.)
  9. 6.Veil of Hate (Caster gains an armor value of 20, Hostiles must target him for attacks if possible.)
  10. 7.Fireborn regeneration (Target two creatures, they regain 2 HP. Caster takes 1 damage)
  11. 8. Manifest God Flesh (Target small area visible, it becomes magma. Caster falls unconscious for 1 day.)
  12.  
  13. Milagros:
  14. 1. Caster witness truth, it becomes Maniac for 1h
  15. 2. Nothing happens
  16. 3. Preach honesty (All creatures that can hear the caster can make Insight roll DC 15, success will increase damage of weapons by 1.)
  17. 4. Dilute presence(Caster cannot be attack by hostiles unless he is the only possible target in range.)
  18. 5. Expose imperfection (Target creature armor value is reduce by 4)
  19. 6.Psalms of the vagabond (next action will crit, caster must make a Insight roll DC 16. Failure will make the caster fall unconscious for 1 day.)
  20. 7. Howling terror (Hostile creatures in medium range must succeed a Instinct saving throw DC= 18 or have -3 to attack rolls)(Caster falls unconscious for 5 min)
  21. 8. Weighted dice (Roll 1d20, you can assign the roll to a target creature, all actions the creature takes will use that value for 1 min. Caster takes 7 damage)
  22.  
  23. Fhilgo: (You don’t roll his miracles, you need to meet conditions)
  24. -[If 6 Aberrance was used in the previous minute] Anti-magic sphere is casted at medium range
  25. -[If hostiles succeed in three consecutive attacks] Target 3 creatures, they regain 2 HP
  26. -[If caster cannot see] Creates a bright light source for 6 h
  27. - Caster can name an [Object], the caster will know the direction of the nearest [Object]. Does not work with specifics, Water will work, Ana the barista won’t.
  28. -[If Caster is unconscious/asleep] Caster cannot be attacked by any creature.
  29. -[If Caster has 0 Aberrance] Regain 4 Aberrance, take 4 damage.
  30.  
  31. Gaia
  32. 1. Earthquake (Roll 1d6 +3 for the intensity of an earthquake that affects a large area around you.)
  33. 2-4 Nothing happens
  34. 5.Nature provides (Create 6 rations or modify the intensity of an environmental effect for 1h)
  35. 6. Creation (Creates a medium structure of materials around you. Ex: small tower, house, pit.)
  36. 7. Empower flesh (Target creature gains +3 to all stats for 10 min.)
  37. 8. Chosen ( When target creature roll for an action, it uses Bo3. This lasts for 10 min)
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