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  1. Log file open, 05/14/19 16:53:00
  2. LogModuleManager: Loading module PakFile
  3. LogPlatformFile: Not using cached read wrapper
  4. LogModuleManager: Loading module SandboxFile
  5. LogTaskGraph: Started task graph with 4 named threads and 19 total threads with 3 sets of task threads.
  6. LogModuleManager: Loading module CoreUObject
  7. LogModuleManager: Loading module Engine
  8. LogModuleManager: Loading module Renderer
  9. LogModuleManager: Loading module AnimGraphRuntime
  10. LogModuleManager: Loading module D3D11RHI
  11. LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll
  12. LogModuleManager: Loading module OpenGLDrv
  13. LogModuleManager: Loading module SlateRHIRenderer
  14. LogModuleManager: Loading module Landscape
  15. LogModuleManager: Loading module ShaderCore
  16. LogICUInternationalization: Display: ICU TimeZone Detection - Raw Offset: +12:00, Platform Override: ''
  17. LogPluginManager: Mounting plugin AISupport
  18. LogPluginManager: Mounting plugin LightPropagationVolume
  19. LogPluginManager: Mounting plugin AssetManagerEditor
  20. LogPluginManager: Mounting plugin CryptoKeys
  21. LogPluginManager: Mounting plugin FacialAnimation
  22. LogPluginManager: Mounting plugin MeshEditor
  23. LogPluginManager: Mounting plugin DatasmithContent
  24. LogPluginManager: Mounting plugin AppleImageUtils
  25. LogPluginManager: Mounting plugin AppleVision
  26. LogPluginManager: Mounting plugin BackChannel
  27. LogPluginManager: Mounting plugin CharacterAI
  28. LogPluginManager: Mounting plugin GeometryCache
  29. LogPluginManager: Mounting plugin LinearTimecode
  30. LogPluginManager: Mounting plugin MediaCompositing
  31. LogPluginManager: Mounting plugin TcpMessaging
  32. LogPluginManager: Mounting plugin UdpMessaging
  33. LogPluginManager: Mounting plugin ActorSequence
  34. LogPluginManager: Mounting plugin NetcodeUnitTest
  35. LogPluginManager: Mounting plugin OnlineFramework
  36. LogPluginManager: Mounting plugin OnlineSubsystem
  37. LogPluginManager: Mounting plugin OnlineSubsystemNull
  38. LogPluginManager: Mounting plugin OnlineSubsystemUtils
  39. LogPluginManager: Mounting plugin LauncherChunkInstaller
  40. LogPluginManager: Mounting plugin AudioCapture
  41. LogPluginManager: Mounting plugin CableComponent
  42. LogPluginManager: Mounting plugin CustomMeshComponent
  43. LogPluginManager: Mounting plugin EditableMesh
  44. LogPluginManager: Mounting plugin ExampleDeviceProfileSelector
  45. LogPluginManager: Mounting plugin ImmediatePhysics
  46. LogPluginManager: Mounting plugin PhysXVehicles
  47. LogPluginManager: Mounting plugin ProceduralMeshComponent
  48. LogPluginManager: Mounting plugin RuntimePhysXCooking
  49. LogPluginManager: Mounting plugin WebBrowserWidget
  50. LogPluginManager: Mounting plugin WindowsMoviePlayer
  51. LogPluginManager: Mounting plugin SimplygonUE4
  52. LogPluginManager: Mounting plugin DiscordRpc
  53. LogStreaming: Display: Took 0.030s to configure plugins.
  54. LogModuleManager: Loading module OnlineSubsystem
  55. LogModuleManager: Loading module HTTP
  56. LogModuleManager: Loading module SSL
  57. LogInit: Using libcurl 7.55.1-DEV
  58. LogInit: - built for x86_64-pc-win32
  59. LogInit: - supports SSL with OpenSSL/1.0.2h
  60. LogInit: - supports HTTP deflate (compression) using libz 1.2.8
  61. LogInit: - other features:
  62. LogInit: CURL_VERSION_SSL
  63. LogInit: CURL_VERSION_LIBZ
  64. LogInit: CURL_VERSION_IPV6
  65. LogInit: CURL_VERSION_ASYNCHDNS
  66. LogInit: CURL_VERSION_LARGEFILE
  67. LogInit: CURL_VERSION_IDN
  68. LogInit: CurlRequestOptions (configurable via config and command line):
  69. LogInit: - bVerifyPeer = false - Libcurl will NOT verify peer certificate
  70. LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
  71. LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
  72. LogInit: - CertBundlePath = nullptr - Libcurl will use whatever was configured at build time.
  73. LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host
  74. LogInit: - LocalHostAddr = Default
  75. LogInit: - BufferSize = 65536
  76. LogModuleManager: Loading module MordhauOnlineSubsystem
  77. LogOnline: Display: Mordhau: Loading Steam SDK 1.42
  78. LogModuleManager: Loading module OnlineSubsystemUtils
  79. LogModuleManager: Loading module LauncherChunkInstaller
  80. LogModuleManager: Loading module ExampleDeviceProfileSelector
  81. LogInit: Build: ++UE4+Release-4.20-CL-0
  82. LogInit: Engine Version: 4.20.3-0+++UE4+Release-4.20
  83. LogInit: Compatible Engine Version: 4.20.0-0+++UE4+Release-4.20
  84. LogInit: Net CL: 0
  85. LogInit: OS: Windows 10 (), CPU: Intel(R) Core(TM) i5-8400 CPU @ 2.80GHz, GPU: NVIDIA GeForce GTX 1060 6GB
  86. LogInit: Compiled (64-bit): Mar 13 2019 15:51:56
  87. LogInit: Compiled with Visual C++: 19.15.26726.00
  88. LogInit: Build Configuration: Shipping
  89. LogInit: Branch Name: ++UE4+Release-4.20
  90. LogInit: Command Line: Mordhau
  91. LogInit: Base Directory: D:/Steam/steamapps/common/Mordhau/Mordhau/Binaries/Win64/
  92. LogInit: Installed Engine Build: 1
  93. LogStreaming: Display: Took 0.003s to delete old logs.
  94. LogInit: Presizing for max 2097152 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
  95. LogStreaming: Display: Async Loading initialized: Event Driven Loader: true, Async Loading Thread: true, Async Post Load: true
  96. LogInit: Object subsystem initialized
  97. [2019.05.14-04.53.00:646][ 0]LogInit: Selected Device Profile: [WindowsClient]
  98. [2019.05.14-04.53.00:646][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [WindowsClient]
  99. [2019.05.14-04.53.00:649][ 0]LogInit: Computer: GGPC
  100. [2019.05.14-04.53.00:649][ 0]LogInit: User: GGPC
  101. [2019.05.14-04.53.00:649][ 0]LogInit: CPU Page size=4096, Cores=6
  102. [2019.05.14-04.53.00:649][ 0]LogInit: High frequency timer resolution =2.742187 MHz
  103. [2019.05.14-04.53.00:649][ 0]LogMemory: Memory total: Physical=7.9GB (8GB approx)
  104. [2019.05.14-04.53.00:649][ 0]LogMemory: Platform Memory Stats for WindowsClient
  105. [2019.05.14-04.53.00:649][ 0]LogMemory: Process Physical Memory: 63.44 MB used, 63.44 MB peak
  106. [2019.05.14-04.53.00:649][ 0]LogMemory: Process Virtual Memory: 65.92 MB used, 65.92 MB peak
  107. [2019.05.14-04.53.00:649][ 0]LogMemory: Physical Memory: 3752.55 MB used, 4375.84 MB free, 8128.38 MB total
  108. [2019.05.14-04.53.00:649][ 0]LogMemory: Virtual Memory: 4446.56 MB used, 4375.84 MB free, 134217728.00 MB total
  109. [2019.05.14-04.53.00:678][ 0]LogModuleManager: Loading module PhysXCooking
  110. [2019.05.14-04.53.00:690][ 0]LogInit: Using OS detected language (en-US).
  111. [2019.05.14-04.53.00:690][ 0]LogInit: Using OS detected locale (en-NZ).
  112. [2019.05.14-04.53.00:692][ 0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so the 'en' localization will be used.
  113. [2019.05.14-04.53.00:707][ 0]LogStreaming: Display: Took 0.017s to InitEngineTextLocalization.
  114. [2019.05.14-04.53.00:723][ 0]LogModuleManager: Loading module InputCore
  115. [2019.05.14-04.53.00:723][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0
  116. [2019.05.14-04.53.00:723][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0
  117. [2019.05.14-04.53.00:728][ 0]LogD3D11RHI: D3D11 adapters:
  118. [2019.05.14-04.53.00:793][ 0]LogD3D11RHI: 0. 'NVIDIA GeForce GTX 1060 6GB' (Feature Level 11_0)
  119. [2019.05.14-04.53.00:793][ 0]LogD3D11RHI: 6052/0/4064 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x10de
  120. [2019.05.14-04.53.00:796][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0)
  121. [2019.05.14-04.53.00:796][ 0]LogD3D11RHI: 0/0/4064 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414
  122. [2019.05.14-04.53.00:796][ 0]LogD3D11RHI: Chosen D3D11 Adapter: 0
  123. [2019.05.14-04.53.00:802][ 0]LogD3D11RHI: Creating new Direct3DDevice
  124. [2019.05.14-04.53.00:803][ 0]LogD3D11RHI: GPU DeviceId: 0x1c03 (for the marketing name, search the web for "GPU Device Id")
  125. [2019.05.14-04.53.00:803][ 0]LogWindows: EnumDisplayDevices:
  126. [2019.05.14-04.53.00:803][ 0]LogWindows: 0. 'NVIDIA GeForce GTX 1060 6GB' (P:1 D:1)
  127. [2019.05.14-04.53.00:803][ 0]LogWindows: 1. 'NVIDIA GeForce GTX 1060 6GB' (P:0 D:0)
  128. [2019.05.14-04.53.00:803][ 0]LogWindows: 2. 'NVIDIA GeForce GTX 1060 6GB' (P:0 D:0)
  129. [2019.05.14-04.53.00:803][ 0]LogWindows: 3. 'NVIDIA GeForce GTX 1060 6GB' (P:0 D:0)
  130. [2019.05.14-04.53.00:803][ 0]LogWindows: DebugString: FoundDriverCount:4
  131. [2019.05.14-04.53.00:803][ 0]LogD3D11RHI: Adapter Name: NVIDIA GeForce GTX 1060 6GB
  132. [2019.05.14-04.53.00:803][ 0]LogD3D11RHI: Driver Version: 430.64 (internal:26.21.14.3064, unified:430.64)
  133. [2019.05.14-04.53.00:803][ 0]LogD3D11RHI: Driver Date: 5-5-2019
  134. [2019.05.14-04.53.00:803][ 0]LogRHI: Texture pool is 4236 MB (70% of 6052 MB)
  135. [2019.05.14-04.53.00:847][ 0]LogD3D11RHI: Async texture creation enabled
  136. [2019.05.14-04.53.00:861][ 0]LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 1)
  137. [2019.05.14-04.53.00:908][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Global and no native library supported.
  138. [2019.05.14-04.53.00:908][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: CryptoKeys and no native library supported.
  139. [2019.05.14-04.53.00:908][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: CryptoKeys_SC and no native library supported.
  140. [2019.05.14-04.53.00:908][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: CryptoKeys and no native library supported.
  141. [2019.05.14-04.53.00:908][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: CryptoKeys_SC and no native library supported.
  142. [2019.05.14-04.53.00:908][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MeshEditor and no native library supported.
  143. [2019.05.14-04.53.00:909][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MeshEditor_SC and no native library supported.
  144. [2019.05.14-04.53.00:909][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MeshEditor and no native library supported.
  145. [2019.05.14-04.53.00:909][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MeshEditor_SC and no native library supported.
  146. [2019.05.14-04.53.00:909][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DatasmithContent and no native library supported.
  147. [2019.05.14-04.53.00:909][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DatasmithContent_SC and no native library supported.
  148. [2019.05.14-04.53.00:909][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DatasmithContent and no native library supported.
  149. [2019.05.14-04.53.00:909][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DatasmithContent_SC and no native library supported.
  150. [2019.05.14-04.53.00:909][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MediaCompositing and no native library supported.
  151. [2019.05.14-04.53.00:909][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MediaCompositing_SC and no native library supported.
  152. [2019.05.14-04.53.00:909][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MediaCompositing and no native library supported.
  153. [2019.05.14-04.53.00:909][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MediaCompositing_SC and no native library supported.
  154. [2019.05.14-04.53.00:909][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: WebBrowserWidget and no native library supported.
  155. [2019.05.14-04.53.00:909][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: WebBrowserWidget_SC and no native library supported.
  156. [2019.05.14-04.53.00:909][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: WebBrowserWidget and no native library supported.
  157. [2019.05.14-04.53.00:910][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: WebBrowserWidget_SC and no native library supported.
  158. [2019.05.14-04.53.00:910][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DiscordRpc and no native library supported.
  159. [2019.05.14-04.53.00:910][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DiscordRpc_SC and no native library supported.
  160. [2019.05.14-04.53.00:910][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DiscordRpc and no native library supported.
  161. [2019.05.14-04.53.00:910][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DiscordRpc_SC and no native library supported.
  162. [2019.05.14-04.53.00:910][ 0]LogRHI: Display: Failed to open default shader pipeline cache for Mordhau using shader platform 0.
  163. [2019.05.14-04.53.00:910][ 0]LogRHI: Display: Failed to open default shader pipeline cache for Mordhau using shader platform 0.
  164. [2019.05.14-04.53.00:919][ 0]LogMaterial: Verifying Global Shaders for PCD3D_SM5
  165. [2019.05.14-04.53.00:942][ 0]LogSlate: Using FreeType 2.6.0
  166. [2019.05.14-04.53.00:942][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
  167. [2019.05.14-04.53.00:943][ 0]LogModuleManager: Loading module ImageWrapper
  168. [2019.05.14-04.53.00:983][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Mordhau and no native library supported.
  169. [2019.05.14-04.53.00:983][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Mordhau_SC and no native library supported.
  170. [2019.05.14-04.53.00:983][ 0]LogRHI: Display: Failed to open default shader pipeline cache for Mordhau using shader platform 0.
  171. [2019.05.14-04.53.00:983][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Mordhau and no native library supported.
  172. [2019.05.14-04.53.00:983][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Mordhau_SC and no native library supported.
  173. [2019.05.14-04.53.00:983][ 0]LogRHI: Display: Failed to open default shader pipeline cache for Mordhau using shader platform 0.
  174. [2019.05.14-04.53.00:983][ 0]LogInit: Using OS detected language (en-US).
  175. [2019.05.14-04.53.00:983][ 0]LogInit: Using OS detected locale (en-NZ).
  176. [2019.05.14-04.53.00:983][ 0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so the 'en' localization will be used.
  177. [2019.05.14-04.53.00:993][ 0]LogStreaming: Display: Took 0.010s to InitGameTextLocalization.
  178. [2019.05.14-04.53.00:993][ 0]LogModuleManager: Loading module AssetRegistry
  179. [2019.05.14-04.53.01:044][ 0]LogAssetRegistry: FAssetRegistry took 0.0510 seconds to start up
  180. [2019.05.14-04.53.01:106][ 0]LogCollisionProfile: Warning: Profile (WeaponOnly) - Custom Channel Name = 'GameTraceChannel3' hasn't been found
  181. [2019.05.14-04.53.01:106][ 0]LogCollisionProfile: Warning: Profile (WeaponOnly) - Custom Channel Name = 'GameTraceChannel4' hasn't been found
  182. [2019.05.14-04.53.01:107][ 0]LogStreaming: Display: Flushing async loaders.
  183. [2019.05.14-04.53.01:116][ 0]LogPackageLocalizationCache: Processed 8 localized package path(s) for 2 prioritized culture(s) in 0.009353 seconds
  184. [2019.05.14-04.53.01:117][ 0]LogInit: Selected Device Profile: [WindowsClient]
  185. [2019.05.14-04.53.01:119][ 0]LogHAL: Display: Platform has ~ 8 GB [8523227136 / 8589934592 / 8], which maps to Default [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
  186. [2019.05.14-04.53.01:123][ 0]LogNetVersion: Mordhau 1.0.0, NetCL: 0, EngineNetVer: 5, GameNetVer: 0 (Checksum: 4135719348)
  187. [2019.05.14-04.53.01:238][ 0]LogMordhauGameInstance: Version: Release 4, Revision 9731
  188. [2019.05.14-04.53.01:276][ 0]LogModuleManager: Loading module LevelSequence
  189. [2019.05.14-04.53.01:279][ 0]LogModuleManager: Loading module Core
  190. [2019.05.14-04.53.01:279][ 0]LogModuleManager: Loading module Networking
  191. [2019.05.14-04.53.01:279][ 0]LogModuleManager: Loading module Sockets
  192. [2019.05.14-04.53.01:279][ 0]LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
  193. [2019.05.14-04.53.01:279][ 0]LogModuleManager: Loading module XAudio2
  194. [2019.05.14-04.53.01:279][ 0]LogModuleManager: Loading module HeadMountedDisplay
  195. [2019.05.14-04.53.01:279][ 0]LogModuleManager: Loading module Messaging
  196. [2019.05.14-04.53.01:279][ 0]LogModuleManager: Loading module MRMesh
  197. [2019.05.14-04.53.01:279][ 0]LogModuleManager: Loading module Slate
  198. [2019.05.14-04.53.01:279][ 0]LogModuleManager: Loading module UMG
  199. [2019.05.14-04.53.01:279][ 0]LogModuleManager: Loading module Overlay
  200. [2019.05.14-04.53.01:279][ 0]LogModuleManager: Loading module MediaAssets
  201. [2019.05.14-04.53.01:279][ 0]LogModuleManager: Loading module ClothingSystemRuntime
  202. [2019.05.14-04.53.01:280][ 0]LogModuleManager: Loading module PacketHandler
  203. [2019.05.14-04.53.01:280][ 0]LogModuleManager: Loading module MordhauLoadingScreen
  204. [2019.05.14-04.53.01:295][ 0]LogModuleManager: Loading module WindowsMoviePlayer
  205. [2019.05.14-04.53.01:300][ 0]LogMoviePlayer: Initializing movie player
  206. [2019.05.14-04.53.01:340][ 0]LogInit: XAudio2 using 'Speakers (Realtek High Definition Audio)' : 2 channels at 48 kHz using 32 bits per sample (channel mask 0x3)
  207. [2019.05.14-04.53.01:362][ 0]LogInit: FAudioDevice initialized.
  208. [2019.05.14-04.53.01:476][ 0]LogModuleManager: Loading module AISupportModule
  209. [2019.05.14-04.53.01:476][ 0]LogModuleManager: Loading module LightPropagationVolumeRuntime
  210. [2019.05.14-04.53.01:476][ 0]LogModuleManager: Loading module FacialAnimation
  211. [2019.05.14-04.53.01:476][ 0]LogModuleManager: Loading module TcpMessaging
  212. [2019.05.14-04.53.01:476][ 0]LogModuleManager: Loading module UdpMessaging
  213. [2019.05.14-04.53.01:476][ 0]LogModuleManager: Loading module ActorSequence
  214. [2019.05.14-04.53.01:476][ 0]LogModuleManager: Loading module ImmediatePhysics
  215. [2019.05.14-04.53.01:476][ 0]LogModuleManager: Loading module PhysXVehicles
  216. [2019.05.14-04.53.01:476][ 0]LogModuleManager: Loading module RuntimePhysXCooking
  217. [2019.05.14-04.53.01:476][ 0]LogModuleManager: Loading module WebBrowserWidget
  218. [2019.05.14-04.53.01:476][ 0]LogModuleManager: Loading module DiscordRpc
  219. [2019.05.14-04.53.01:479][ 0]LogModuleManager: Loading module Mordhau
  220. [2019.05.14-04.53.01:479][ 0]LogModuleManager: Loading module DatasmithContent
  221. [2019.05.14-04.53.01:479][ 0]LogModuleManager: Loading module AppleImageUtils
  222. [2019.05.14-04.53.01:479][ 0]LogModuleManager: Loading module AppleVision
  223. [2019.05.14-04.53.01:479][ 0]LogModuleManager: Loading module BackChannel
  224. [2019.05.14-04.53.01:479][ 0]LogModuleManager: Loading module GeometryCache
  225. [2019.05.14-04.53.01:479][ 0]LogModuleManager: Loading module GeometryCacheTracks
  226. [2019.05.14-04.53.01:479][ 0]LogModuleManager: Loading module LinearTimecode
  227. [2019.05.14-04.53.01:479][ 0]LogModuleManager: Loading module MediaCompositing
  228. [2019.05.14-04.53.01:479][ 0]LogModuleManager: Loading module Qos
  229. [2019.05.14-04.53.01:479][ 0]LogModuleManager: Loading module Party
  230. [2019.05.14-04.53.01:479][ 0]LogModuleManager: Loading module Lobby
  231. [2019.05.14-04.53.01:479][ 0]LogModuleManager: Loading module Hotfix
  232. [2019.05.14-04.53.01:479][ 0]LogModuleManager: Loading module Rejoin
  233. [2019.05.14-04.53.01:479][ 0]LogModuleManager: Loading module PlayTimeLimit
  234. [2019.05.14-04.53.01:479][ 0]LogModuleManager: Loading module LoginFlow
  235. [2019.05.14-04.53.01:479][ 0]LogModuleManager: Loading module OnlineSubsystemNull
  236. [2019.05.14-04.53.01:479][ 0]LogModuleManager: Loading module AudioCapture
  237. [2019.05.14-04.53.01:479][ 0]LogModuleManager: Loading module CableComponent
  238. [2019.05.14-04.53.01:479][ 0]LogModuleManager: Loading module CustomMeshComponent
  239. [2019.05.14-04.53.01:479][ 0]LogModuleManager: Loading module EditableMesh
  240. [2019.05.14-04.53.01:479][ 0]LogModuleManager: Loading module ProceduralMeshComponent
  241. [2019.05.14-04.53.01:484][ 0]LogUObjectArray: 40857 objects as part of root set at end of initial load.
  242. [2019.05.14-04.53.01:484][ 0]LogUObjectAllocator: 6113232 out of 0 bytes used by permanent object pool.
  243. [2019.05.14-04.53.01:484][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
  244. [2019.05.14-04.53.01:496][ 0]LogEngine: Initializing Engine...
  245. [2019.05.14-04.53.01:496][ 0]LogInit: Initializing subsystems took 0.000016 seconds
  246. [2019.05.14-04.53.01:496][ 0]LogInit: Initializing HMD device took 0.000015 seconds
  247. [2019.05.14-04.53.01:496][ 0]LogInit: Initializing eye tracking device took 0.000012 seconds
  248. [2019.05.14-04.53.01:510][ 0]LogInit: Initializing sound took 0.000008 seconds
  249. [2019.05.14-04.53.01:510][ 0]LogInit: Loading config took 0.000391 seconds
  250. [2019.05.14-04.53.01:510][ 0]LogInit: Initializing object references...
  251. [2019.05.14-04.53.01:512][ 0]LogInit: Loading gameplay tags took 0.001650 seconds
  252. [2019.05.14-04.53.01:619][ 0]LogInit: Loading materials took 0.106534 seconds
  253. [2019.05.14-04.53.01:619][ 0]LogInit: Loading classes took 0.000139 seconds
  254. [2019.05.14-04.53.01:620][ 0]LogInit: Loading fonts took 0.001280 seconds
  255. [2019.05.14-04.53.02:071][ 0]LogInit: Loading singleton took 0.451476 seconds
  256. [2019.05.14-04.53.02:071][ 0]LogInit: Initial loading of assets took 0.000058 seconds
  257. [2019.05.14-04.53.02:071][ 0]LogInit: Loading UI settings took 0.000015 seconds
  258. [2019.05.14-04.53.02:071][ 0]LogInit: Initializing object references took 0.561208 seconds
  259. [2019.05.14-04.53.02:071][ 0]LogInit: Initializing MID cache took 0.000003 seconds
  260. [2019.05.14-04.53.02:071][ 0]LogInit: Initializing FReadOnlyCVARCache
  261. [2019.05.14-04.53.02:071][ 0]LogInit: Initializing scene cached CVars took 0.000034 seconds
  262. [2019.05.14-04.53.02:086][ 0]LogInit: XAudio2 using 'Speakers (Realtek High Definition Audio)' : 2 channels at 48 kHz using 32 bits per sample (channel mask 0x3)
  263. [2019.05.14-04.53.02:102][ 0]LogInit: FAudioDevice initialized.
  264. [2019.05.14-04.53.02:113][ 0]LogInit: Initializing audio device manager took 0.040748 seconds
  265. [2019.05.14-04.53.02:113][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use.
  266. [2019.05.14-04.53.02:113][ 0]LogInit: Texture streaming: Enabled
  267. [2019.05.14-04.53.02:113][ 0]LogInit: Initializing online subsystem took 0.000015 seconds
  268. [2019.05.14-04.53.02:113][ 0]LogInit: Initializing buffer visualization data took 0.000014 seconds
  269. [2019.05.14-04.53.02:113][ 0]LogInit: Initializing portal services took 0.000012 seconds
  270. [2019.05.14-04.53.02:113][ 0]LogInit: Initializing engine analytics took 0.000009 seconds
  271. [2019.05.14-04.53.02:113][ 0]LogModuleManager: Loading module StreamingPauseRendering
  272. [2019.05.14-04.53.02:113][ 0]LogModuleManager: Loading module MovieScene
  273. [2019.05.14-04.53.02:113][ 0]LogModuleManager: Loading module MovieSceneTracks
  274. [2019.05.14-04.53.02:113][ 0]LogInit: Loading engine modules took 0.000098 seconds
  275. [2019.05.14-04.53.02:113][ 0]LogInit: Finish loading of assets took 0.000013 seconds
  276. [2019.05.14-04.53.02:113][ 0]LogInit: Recording HMD analytics took 0.000000 seconds
  277. [2019.05.14-04.53.02:113][ 0]LogInit: Initializing engine took 0.616519 seconds
  278. [2019.05.14-04.53.02:128][ 0]LogPackageLocalizationCache: Processed 8 localized package path(s) for 1 prioritized culture(s) in 0.013889 seconds
  279. [2019.05.14-04.53.02:339][ 0]LogMordhauInventory: Verbose: RefreshItems(): Waiting for inventory result
  280. [2019.05.14-04.53.03:108][ 0]LogMordhauInventory: Verbose: RefreshItems(): Inventory result ready (Status: 1)
  281. [2019.05.14-04.53.03:108][ 0]LogMordhauInventory: Verbose: OnRefreshItemsResultReady() completed (bWasSuccessful: 1, SteamID: 76561198125816663, Items: 0)
  282. [2019.05.14-04.53.03:108][ 0]LogMordhauInventory: Verbose: RefreshItems() completed (bImmediately: 1, bWasSuccessful: 1)
  283. [2019.05.14-04.53.03:114][ 0]LogMordhauInventory: Verbose: AddItem() completed (bWasSuccessful: 1)
  284. [2019.05.14-04.53.03:115][ 0]LogMordhauGameInstance: Verbose: CreateLobbySession SessionName: PartySession
  285. [2019.05.14-04.53.03:115][ 0]LogNetVersion: Checksum from delegate: 500409731
  286. [2019.05.14-04.53.03:115][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  287. [2019.05.14-04.53.03:115][ 0]LogInit: Display: Game Engine Initialized.
  288. [2019.05.14-04.53.03:115][ 0]LogGameplayTags: Display: UGameplayTagsManager::DoneAddingNativeTags. DelegateIsBound: 0
  289. [2019.05.14-04.53.03:123][ 0]LogModuleManager: Loading module SessionServices
  290. [2019.05.14-04.53.03:123][ 0]LogModuleManager: Loading module CharacterAI
  291. [2019.05.14-04.53.03:123][ 0]LogInit: Display: Starting Game.
  292. [2019.05.14-04.53.03:123][ 0]LogNet: Browse: /Game/Mordhau/Maps/MainMenu/MainMenu?Name=Player
  293. [2019.05.14-04.53.03:124][ 0]LogMordhauInventory: Verbose: RefreshItems() completed (bImmediately: 0, bWasSuccessful: 1)
  294. [2019.05.14-04.53.03:131][ 0]LogLoad: LoadMap: /Game/Mordhau/Maps/MainMenu/MainMenu?Name=Player
  295. [2019.05.14-04.53.04:923][ 0]LogMordhauGameInstance: Verbose: OnLobbyDataUpdate LobbyID: 109775240985130395, MemberID: 109775240985130395, bWasSuccessful: 1
  296. [2019.05.14-04.53.04:995][ 0]LogModuleManager: Loading module AIModule
  297. [2019.05.14-04.53.04:995][ 0]LogModuleManager: Loading module NavigationSystem
  298. [2019.05.14-04.53.04:995][ 0]LogAIModule: Creating AISystem for world MainMenu
  299. [2019.05.14-04.53.04:995][ 0]LogLoad: Game class is 'BP_MordhauMainMenuGameMode_C'
  300. [2019.05.14-04.53.05:003][ 0]LogWorld: Bringing World /Game/Mordhau/Maps/MainMenu/MainMenu.MainMenu up for play (max tick rate 60) at 2019.05.14-16.53.05
  301. [2019.05.14-04.53.05:011][ 0]LogWorld: Bringing up level for play took: 0.013995
  302. [2019.05.14-04.53.05:012][ 0]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating
  303. [2019.05.14-04.53.05:012][ 0]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart
  304. [2019.05.14-04.53.05:015][ 0]LogBlueprintUserMessages: Warning: SetTimer passed a bad function (IncrementTimeSinceLastSentMessage) or object (BP_ChatBox_C_0)
  305. [2019.05.14-04.53.05:160][ 0]LogSlate: Took 0.000253 seconds to synchronously load lazily loaded font '../../../Mordhau/Content/Mordhau/UI/UIAssets/Fonts/CRIMSONTEXT-ROMAN_0_Default.ufont' (186K)
  306. [2019.05.14-04.53.05:160][ 0]LogModuleManager: Loading module WebBrowser
  307. [2019.05.14-04.53.05:360][ 0]LogSlate: Took 0.000224 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
  308. [2019.05.14-04.53.05:366][ 0]LogGameState: Match State Changed from EnteringMap to WaitingToStart
  309. [2019.05.14-04.53.05:367][ 0]LogLoad: Took 2.235592 seconds to LoadMap(/Game/Mordhau/Maps/MainMenu/MainMenu)
  310. [2019.05.14-04.53.05:572][ 0]LogSlate: Slate font cache was flushed
  311. [2019.05.14-04.53.11:007][ 0]LogSlate: Took 0.000340 seconds to synchronously load lazily loaded font '../../../Mordhau/Content/Mordhau/UI/UIAssets/Fonts/CINZEL-BOLD_0_Default.ufont' (84K)
  312. [2019.05.14-04.53.11:007][ 0]LogSlate: Took 0.000252 seconds to synchronously load lazily loaded font '../../../Mordhau/Content/Mordhau/UI/UIAssets/Fonts/CRIMSONTEXT-ROMAN_0_Default.ufont' (186K)
  313. [2019.05.14-04.53.11:033][ 0]LogModuleManager: Loading module Media
  314. [2019.05.14-04.53.11:044][ 0]LogLoad: (Engine Initialization) Total time: 10.90 seconds
  315. [2019.05.14-04.53.11:067][ 0]LogContentStreaming: Texture pool size now 2048 MB
  316. [2019.05.14-04.53.11:068][ 0]LogStreaming: Display: Suspending async loading (1)
  317. [2019.05.14-04.53.11:114][ 0]LogStreaming: Display: Resuming async loading (0)
  318. [2019.05.14-04.53.11:119][ 1]LogRenderer: Reallocating scene render targets to support 1360x768 Format 10 NumSamples 1 (Frame:1).
  319. [2019.05.14-04.53.11:125][ 1]LogMordhauInventory: Verbose: OnAddItemResultReady() completed (bWasSuccessful: 1, SteamID: 76561198125816663)
  320. [2019.05.14-04.53.11:125][ 1]LogOnline: Warning: Mordhau: Received lobby update Lobby [109775240985130395], but not found in sessions list
  321. [2019.05.14-04.53.11:125][ 1]LogMordhauGameInstance: Verbose: OnCreateLobbySessionComplete SessionName: PartySession, bWasSuccessful: 1
  322. [2019.05.14-04.53.11:125][ 1]LogMordhauGameInstance: Verbose: Created party session 109775240985130395
  323. [2019.05.14-04.53.11:125][ 1]LogMordhauGameInstance: Verbose: UpdateParty bSendProfile: 0, bSentProfile: 0, IsBound: 1
  324. [2019.05.14-04.53.11:125][ 1]LogMordhauGameInstance: Verbose: SetPartyMemberProfile SteamID: 76561198125816663, Profile: Unnamed
  325. [2019.05.14-04.53.11:126][ 1]LogMordhauGameInstance: Verbose: UpdateParty bSendProfile: 1, bSentProfile: 0, IsBound: 1
  326. [2019.05.14-04.53.11:128][ 1]LogMordhauInventory: Verbose: OnRefreshItemsResultReady() completed (bWasSuccessful: 1, SteamID: 76561198125816663, Items: 0)
  327. [2019.05.14-04.53.11:157][ 2]LogStreaming: Display: Flushing async loaders.
  328. [2019.05.14-04.53.12:159][ 2]LogMordhauGameInstance: Verbose: OnLobbyDataUpdate LobbyID: 109775240985130395, MemberID: 109775240985130395, bWasSuccessful: 1
  329. [2019.05.14-04.53.12:163][ 2]LogMordhauGameInstance: Verbose: SetPartyMemberProfile SteamID: 76561198125816663, Profile: Engineer
  330. [2019.05.14-04.53.12:164][ 2]LogMordhauGameInstance: Verbose: UpdateParty bSendProfile: 1, bSentProfile: 0, IsBound: 1
  331. [2019.05.14-04.53.12:164][ 2]LogMordhauGameInstance: Verbose: SetPartyMemberProfile SteamID: 76561198125816663, Profile: Engineer
  332. [2019.05.14-04.53.12:164][ 2]LogMordhauGameInstance: Verbose: UpdateParty bSendProfile: 1, bSentProfile: 0, IsBound: 1
  333. [2019.05.14-04.53.12:184][ 2]LogMordhauGameInstance: Verbose: UpdateParty bSendProfile: 0, bSentProfile: 0, IsBound: 1
  334. [2019.05.14-04.53.12:196][ 2]LogSlate: Took 0.000256 seconds to synchronously load lazily loaded font '../../../Mordhau/Content/Mordhau/UI/UIAssets/Fonts/CINZEL-REGULAR_0_Default.ufont' (76K)
  335. [2019.05.14-04.53.12:196][ 2]LogSlate: Took 0.000219 seconds to synchronously load lazily loaded font '../../../Mordhau/Content/Mordhau/UI/UIAssets/Fonts/CRIMSONTEXT-ITALIC_0_Default.ufont' (98K)
  336. [2019.05.14-04.53.12:719][ 32]LogMordhauGameInstance: Matchmaking: Party ready: true
  337. [2019.05.14-04.53.12:719][ 32]LogSlate: Took 0.000262 seconds to synchronously load lazily loaded font '../../../Engine/Content/EngineFonts/Faces/RobotoBold.ufont' (160K)
  338. [2019.05.14-04.53.13:102][ 55]LogSlate: Took 0.000443 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
  339. [2019.05.14-04.53.14:352][130]LogStreamableManager: Warning: RequestAsyncLoad called with both valid and null assets, null assets removed from /Game/Mordhau/Blueprints/Wearables/Legs/Tier2/BP_SplintedLegsFootman.BP_SplintedLegsFootman_C, , /Game/Mordhau/Blueprints/Equipment/Weapons/Specific/TwoHandedBlunt/BP_2HStick.BP_2HStick_C, /Game/Mordhau/Blueprints/Equipment/Shields/BP_BucklerShield.BP_BucklerShield_C, /Game/Mordhau/Blueprints/Equipment/Weapons/Specific/OneHanded/BP_FryingPan.BP_FryingPan_C!
  340. [2019.05.14-04.53.15:256][185]LogSlate: FSceneViewport::OnFocusLost() reason 0
  341. [2019.05.14-04.53.24:207][721]LogGameMode: Display: Match State Changed from WaitingToStart to LeavingMap
  342. [2019.05.14-04.53.24:207][721]LogGameState: Match State Changed from WaitingToStart to LeavingMap
  343. [2019.05.14-04.53.24:207][721]LogNet: Browse: /Game/Mordhau/Maps/Tourney/TDM_Tourney?PlayerCount=17
  344. [2019.05.14-04.53.24:208][721]LogMordhauInventory: Verbose: RefreshItems() completed (bImmediately: 0, bWasSuccessful: 1)
  345. [2019.05.14-04.53.24:219][721]LogLoad: LoadMap: /Game/Mordhau/Maps/Tourney/TDM_Tourney?PlayerCount=17
  346. [2019.05.14-04.53.24:254][721]LogSlate: Warning: Attempted to access resource for TourneyBG3 which is pending kill, unreachable or pending destroy
  347. [2019.05.14-04.53.24:254][721]LogSlate: Warning: Attempted to access resource for TourneyFG2 which is pending kill, unreachable or pending destroy
  348. [2019.05.14-04.53.24:270][721]LogStreaming: Display: Flushing async loaders.
  349. [2019.05.14-04.53.25:500][721]LogAIModule: Creating AISystem for world TDM_Tourney
  350. [2019.05.14-04.53.25:617][721]LogLoad: Game class is 'BP_TeamDeathmatchGameMode_C'
  351. [2019.05.14-04.53.25:618][721]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Mordhau/Maps/Tourney/Tourney) is flushing async loading
  352. [2019.05.14-04.54.16:314][721]LogWindows: Windows GetLastError: The operation completed successfully. (0)
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