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- Hollow Knight All Skills No Major Glitches 1.2.2.1 Route
- Vengeful Spirit
- Aspid arena (+8-14)
- False knight husk geo (+3-8)
- Skip False Knight
- Get Vengeful Spirit
- Enter Greenpath
- Elder Baldur (+22-25)
- Elder Baldur (+50)
- Mothwing Cloak
- Moss Knight (+38-40)
- Vengefly King (+50-55)
- 2x Moss Knight and Geo nodes (+165-170)
- Hornet
- Get Mothwing cloak
- Save & Quit
- Mantis Claw
- Get Mantis Claw
- Save & Quit
- Blue Lake
- Gruz Mother (+64)
- Shaman Stone (-220)
- Equip Shaman Stone
- Shade skip
- Dream Nail
- Get Dream Nail
- Gorgeous Husk
- CoT journal room, first row and bottom row plus get journal (+56)
- King's Station bench
- CoT 2 husks in big room (+22)
- Gorgeous Husk room (+462)
- Save & Quit
- Dash Slash
- Hoppers (+96)
- Get Dash Slash (-800)
- Save & Quit
- Shade Soul
- Send right spire elevator back down
- Lever skip Spire
- Soul Twister (+25)
- Lever skip Shade Soul
- Get Shade Soul
- save and quit
- Watcher knights
- get kings station seal
- go to wk
- kill wk
- kill lurien
- get seal and chest
- lantern
- talk to lemm by fountain
- get rafters seal
- sell to lemm
- Crystal Heart
- -head back to stag, stag to Crossroads
- -head to dark room entrance through Furious Vengeflies
- -open toll, lookdown to open faster, head into Peak
- -go directly up through Peak, ignoring all pickups (optional pogaxe)
- -go right, then fall through big room
- -enter and complete cdash gauntlet, pick up cdash, save quit to Dirtmouth
- Uumuu
- -head down well, through gruzzer room, and left from Cornifer room
- -acid skip to Fog Canyon
- -Trinomi drop or flail around like me, head into Teacher’s Archives (optional bench here)
- -head down to Uumuu, kill the jellyfish (ideally 2 cycle, aim for consistent 3 cycle)
- Queen’s Gardens/Trap Bench
- -cdash past acid to reach and absorb Monomon
- -exit Archives, head left from Archives door
- -enter acid thorns room (2nd left from the top)
- -acid skip into Gardens
- -Petra arena (petras have 45 health, which is two spells and a nail hit; missing spells hurts a lot, try and get a setup to hit both on spawn)
- -head down and left to Deepnest entrance (just right of toll bench)
- -head down into Deepnest and left to Distant Village, collecting full soul
- -sit and rest :)
- Herrah
- -one-room split here; you need to kill two Stalking Devouts, which have 100 hp. The best method to do this is with 4 spells and 4 nail hits, so you need full soul for both.
- -You can get two hits in when they open up while still being safe, but optimal kill is by walking into the Devout as you get your second nail hit - invincibility frames will allow you to get the other two swings in and cast the last spell. This also lets you take one damage instead of two.
- -The rest of the split is getting past all the spitty spiders without getting hit too much (also some stuff about whether you save the grub, I will pass no judgment).
- -Each Devout drops 43 geo on these patches, and you need 250 for Distant Village stag. Keep that in mind.
- -Fireborn’s video (while for 1221) is very good for this.
- THK Scream
- -head left from Herrah (optional geo rocks if you’re still below 250)
- -head to top right for stag station
- -buy stag, firebell/cdashbell/lookdown for faster stag, stag to Dirtmouth
- -head down well, right to Black Egg Temple
- -no need to bench, Black Egg is a hardsave
- -break the chains, let them scream
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