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9Simplicity9

Untitled

Mar 7th, 2018
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  1. warn'Mutant loaded'
  2. warn'Edit By UndeniableInfinity. Have Fun Abusing If You Will, Skid.'
  3. ---- thanks to genocider and psychopath sources, this would be another one
  4. ---- LockOnTargetNoWhiteListKThx
  5. plr = game.Players.LocalPlayer
  6. char = plr.Character
  7. hum = char.Humanoid
  8. local cam = game.Workspace.CurrentCamera
  9. t = char.Torso
  10. h = char.Head
  11. ra = char["Right Arm"]
  12. la = char["Left Arm"]
  13. rl = char["Right Leg"]
  14. ll = char["Left Leg"]
  15. tors = char.Torso
  16. lleg = char["Left Leg"]
  17. root = char.HumanoidRootPart
  18. hed = char.Head
  19. rleg = char["Right Leg"]
  20. rarm = char["Right Arm"]
  21. larm = char["Left Arm"]
  22. vt = Vector3.new
  23. bc = BrickColor.new
  24. br = BrickColor.random
  25. it = Instance.new
  26. cf = CFrame.new
  27. local targetted = nil
  28. local killcount = 1337
  29. local requirekillA = 0
  30. local requirekillX = 0
  31. local maxA = 999
  32. local maxX = 999
  33. if plr.Name == "soins1" then
  34. maxX = 0
  35. requirekillX = maxX
  36. end
  37. local unlockedA = true
  38. local unlockedX = true
  39. local LeftModeUnlocked = true
  40. game.Workspace.UndeniableInfinity.Humanoid.MaxHealth = math.huge
  41. kan = Instance.new("Sound",char)
  42. kan.Volume = 6
  43. kan.PlaybackSpeed = 0.4
  44. kan.Pitch = 0.2
  45. kan.SoundId = "rbxassetid://583415095"
  46. kan.Name = "kreepery"
  47. kan.Looped = true
  48. kan:Play()
  49.  
  50. abss = Instance.new("BillboardGui",char)
  51. abss.Size = UDim2.new(10,0,10,0)
  52. abss.Enabled = false
  53. imgl = Instance.new("ImageLabel",abss)
  54. imgl.Position = UDim2.new(0,0,0,0)
  55. imgl.Size = UDim2.new(1,0,1,0)
  56. imgl.Image = "http://www.roblox.com/asset/?id=118777235"
  57. imgl.BackgroundTransparency = 1
  58. imgl.ImageColor3 = Color3.new(0,0,0)
  59. imgl2 = Instance.new("ImageLabel",abss)
  60. imgl2.Position = UDim2.new(-0.5,0,-0.5,0)
  61. imgl2.Size = UDim2.new(2,0,2,0)
  62. imgl2.Image = "http://www.roblox.com/asset/?id=135465292"
  63. imgl2.BackgroundTransparency = 1
  64. imgl2.ImageColor3 = Color3.new(0,0,0)
  65. img2 = Instance.new("ImageLabel",abss)
  66. img2.Position = UDim2.new(0,0,0,0)
  67. img2.Size = UDim2.new(1,0,1,0)
  68. img2.Image = "rbxassetid://118777235"
  69. img2.BackgroundTransparency = 1
  70. img2.ImageColor3 = Color3.new(0,0,0)
  71.  
  72. function CameraShake(Times, Power)
  73. coroutine.resume(coroutine.create(function()
  74. FV = Instance.new("BoolValue", Character)
  75. FV.Name = "CameraShake"
  76. for ShakeNum=1,Times do
  77. swait()
  78. local ef=Power
  79. if ef>=1 then
  80. Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef),math.random(-ef,ef),math.random(-ef,ef))
  81. else
  82. ef=Power*10
  83. Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef)/10,math.random(-ef,ef)/10,math.random(-ef,ef)/10)
  84. end
  85. end
  86. Humanoid.CameraOffset = Vector3.new(0,0,0)
  87. FV:Destroy()
  88. end))
  89. end
  90.  
  91. CamShake=function(Part,Distan,Power,Times)
  92. local de=Part.Position
  93. for i,v in pairs(workspace:children()) do
  94. if v:IsA("Model") and v:findFirstChild("Humanoid") then
  95. for _,c in pairs(v:children()) do
  96. if c.ClassName=="Part" and (c.Position - de).magnitude < Distan then
  97. local Noob=v.Humanoid
  98. if Noob~=nil then
  99. if Noob:FindFirstChild("CamShake")==nil then-- and Noob == Character then
  100. --[[local ss=script.CamShake:clone()
  101. ss.Parent=Noob
  102. ss.Power.Value=Power
  103. ss.Times.Value=Times
  104. ss.Disabled=false]]
  105. CameraShake(Times, Power)
  106. end
  107. end
  108. end
  109. end
  110. end
  111. end
  112. end
  113.  
  114. function chatfunc(text,color)
  115. local chat = coroutine.wrap(function()
  116. if Character:FindFirstChild("TalkingBillBoard")~= nil then
  117. Character:FindFirstChild("TalkingBillBoard"):destroy()
  118. end
  119. local naeeym2 = Instance.new("BillboardGui",Character)
  120. naeeym2.Size = UDim2.new(0,100,0,40)
  121. naeeym2.StudsOffset = Vector3.new(0,3,0)
  122. naeeym2.Adornee = Character.Head
  123. naeeym2.Name = "TalkingBillBoard"
  124. local tecks2 = Instance.new("TextLabel",naeeym2)
  125. tecks2.BackgroundTransparency = 1
  126. tecks2.BorderSizePixel = 0
  127. tecks2.Text = ""
  128. tecks2.Font = "SciFi"
  129. tecks2.TextSize = 30
  130. tecks2.TextStrokeTransparency = 0
  131. tecks2.TextColor3 = color
  132. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  133. tecks2.Size = UDim2.new(1,0,0.5,0)
  134. local tecks3 = Instance.new("TextLabel",naeeym2)
  135. tecks3.BackgroundTransparency = 1
  136. tecks3.BorderSizePixel = 0
  137. tecks3.Text = ""
  138. tecks3.Font = "SciFi"
  139. tecks3.TextSize = 30
  140. tecks3.TextStrokeTransparency = 0
  141. tecks3.TextColor3 = Color3.new(0,0,0)
  142. tecks3.TextStrokeColor3 = color
  143. tecks3.Size = UDim2.new(1,0,0.5,0)
  144. coroutine.resume(coroutine.create(function()
  145. while true do
  146. swait(1)
  147. tecks2.Position = UDim2.new(0,math.random(-10,10),0,math.random(-10,10))
  148. tecks3.Position = UDim2.new(0,math.random(-10,10),0,math.random(-10,10))
  149. tecks2.Rotation = math.random(-15,15)
  150. tecks3.Rotation = math.random(-15,15)
  151. end
  152. end))
  153. for i = 1,string.len(text),1 do
  154. CFuncs["Sound"].Create("rbxassetid://274118116", char, 0.25, 0.115)
  155. tecks2.Text = string.sub(text,1,i)
  156. tecks3.Text = string.sub(text,1,i)
  157. swait(1)
  158. end
  159. wait(1)
  160. local randomrot = math.random(1,2)
  161. if randomrot == 1 then
  162. for i = 1, 50 do
  163. swait()
  164. tecks2.Rotation = tecks2.Rotation - .75
  165. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  166. tecks2.TextTransparency = tecks2.TextTransparency + .04
  167. tecks3.Rotation = tecks2.Rotation + .75
  168. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  169. tecks3.TextTransparency = tecks2.TextTransparency + .04
  170. end
  171. elseif randomrot == 2 then
  172. for i = 1, 50 do
  173. swait()
  174. tecks2.Rotation = tecks2.Rotation + .75
  175. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  176. tecks2.TextTransparency = tecks2.TextTransparency + .04
  177. tecks3.Rotation = tecks2.Rotation - .75
  178. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  179. tecks3.TextTransparency = tecks2.TextTransparency + .04
  180. end
  181. end
  182. naeeym2:Destroy()
  183. end)
  184. chat()
  185. end
  186.  
  187.  
  188. local Create = LoadLibrary("RbxUtility").Create
  189.  
  190. CFuncs = {
  191. ["Part"] = {
  192. Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  193. local Part = Create("Part"){
  194. Parent = Parent,
  195. Reflectance = Reflectance,
  196. Transparency = Transparency,
  197. CanCollide = false,
  198. Locked = true,
  199. BrickColor = BrickColor.new(tostring(BColor)),
  200. Name = Name,
  201. Size = Size,
  202. Material = Material,
  203. }
  204. RemoveOutlines(Part)
  205. return Part
  206. end;
  207. };
  208.  
  209. ["Mesh"] = {
  210. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  211. local Msh = Create(Mesh){
  212. Parent = Part,
  213. Offset = OffSet,
  214. Scale = Scale,
  215. }
  216. if Mesh == "SpecialMesh" then
  217. Msh.MeshType = MeshType
  218. Msh.MeshId = MeshId
  219. end
  220. return Msh
  221. end;
  222. };
  223.  
  224. ["Mesh"] = {
  225. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  226. local Msh = Create(Mesh){
  227. Parent = Part,
  228. Offset = OffSet,
  229. Scale = Scale,
  230. }
  231. if Mesh == "SpecialMesh" then
  232. Msh.MeshType = MeshType
  233. Msh.MeshId = MeshId
  234. end
  235. return Msh
  236. end;
  237. };
  238.  
  239. ["Weld"] = {
  240. Create = function(Parent, Part0, Part1, C0, C1)
  241. local Weld = Create("Weld"){
  242. Parent = Parent,
  243. Part0 = Part0,
  244. Part1 = Part1,
  245. C0 = C0,
  246. C1 = C1,
  247. }
  248. return Weld
  249. end;
  250. };
  251.  
  252. ["Sound"] = {
  253. Create = function(id, par, vol, pit)
  254. coroutine.resume(coroutine.create(function()
  255. local S = Create("Sound"){
  256. Volume = vol,
  257. Pitch = pit or 1,
  258. SoundId = id,
  259. Parent = par or workspace,
  260. }
  261. wait()
  262. S:play()
  263. game:GetService("Debris"):AddItem(S, 10)
  264. end))
  265. end;
  266. };
  267.  
  268. ["LongSound"] = {
  269. Create = function(id, par, vol, pit)
  270. coroutine.resume(coroutine.create(function()
  271. local S = Create("Sound"){
  272. Volume = vol,
  273. Pitch = pit or 1,
  274. SoundId = id,
  275. Parent = par or workspace,
  276. }
  277. wait()
  278. S:play()
  279. game:GetService("Debris"):AddItem(S, 30)
  280. end))
  281. end;
  282. };
  283.  
  284. ["ParticleEmitter"] = {
  285. Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  286. local fp = Create("ParticleEmitter"){
  287. Parent = Parent,
  288. Color = ColorSequence.new(Color1, Color2),
  289. LightEmission = LightEmission,
  290. Size = Size,
  291. Texture = Texture,
  292. Transparency = Transparency,
  293. ZOffset = ZOffset,
  294. Acceleration = Accel,
  295. Drag = Drag,
  296. LockedToPart = LockedToPart,
  297. VelocityInheritance = VelocityInheritance,
  298. EmissionDirection = EmissionDirection,
  299. Enabled = Enabled,
  300. Lifetime = LifeTime,
  301. Rate = Rate,
  302. Rotation = Rotation,
  303. RotSpeed = RotSpeed,
  304. Speed = Speed,
  305. VelocitySpread = VelocitySpread,
  306. }
  307. return fp
  308. end;
  309. };
  310.  
  311. CreateTemplate = {
  312.  
  313. };
  314. }
  315.  
  316.  
  317.  
  318. New = function(Object, Parent, Name, Data)
  319. local Object = Instance.new(Object)
  320. for Index, Value in pairs(Data or {}) do
  321. Object[Index] = Value
  322. end
  323. Object.Parent = Parent
  324. Object.Name = Name
  325. return Object
  326. end
  327. local halocolor = BrickColor.new("Dark indigo")
  328. local wepcolor = BrickColor.new("Really black")
  329. local MutantParts = Instance.new("Model",char)
  330. local MutantParts2 = Instance.new("Model",char)
  331.  
  332. function CreateParta(parent,transparency,reflectance,material,brickcolor)
  333. local p = Instance.new("Part")
  334. p.TopSurface = 0
  335. p.BottomSurface = 0
  336. p.Parent = parent
  337. p.Size = Vector3.new(0.1,0.1,0.1)
  338. p.Transparency = transparency
  339. p.Reflectance = reflectance
  340. p.CanCollide = false
  341. p.Locked = true
  342. p.BrickColor = brickcolor
  343. p.Material = material
  344. return p
  345. end
  346.  
  347. function CreateMesh(parent,meshtype,x1,y1,z1)
  348. local mesh = Instance.new("SpecialMesh",parent)
  349. mesh.MeshType = meshtype
  350. mesh.Scale = Vector3.new(x1*10,y1*10,z1*10)
  351. return mesh
  352. end
  353.  
  354. function CreateSpecialGlowMesh(parent,meshid,x1,y1,z1)
  355. local mesh = Instance.new("SpecialMesh",parent)
  356. mesh.MeshType = "FileMesh"
  357. mesh.MeshId = meshid
  358. mesh.TextureId = "http://www.roblox.com/asset/?id=269748808"
  359. mesh.Scale = Vector3.new(x1,y1,z1)
  360. mesh.VertexColor = Vector3.new(parent.BrickColor.r, parent.BrickColor.g, parent.BrickColor.b)
  361. return mesh
  362. end
  363.  
  364. function CreateWeld(parent,part0,part1,C1X,C1Y,C1Z,C1Xa,C1Ya,C1Za,C0X,C0Y,C0Z,C0Xa,C0Ya,C0Za)
  365. local weld = Instance.new("Weld")
  366. weld.Parent = parent
  367. weld.Part0 = part0
  368. weld.Part1 = part1
  369. weld.C1 = CFrame.new(C1X,C1Y,C1Z)*CFrame.Angles(C1Xa,C1Ya,C1Za)
  370. weld.C0 = CFrame.new(C0X,C0Y,C0Z)*CFrame.Angles(C0Xa,C0Ya,C0Za)
  371. return weld
  372. end
  373.  
  374. --larm.Name = "MutatedLeftArm"
  375.  
  376. extend = CreateParta(MutantParts,0,0,"SmoothPlastic",larm.BrickColor)
  377. CreateMesh(extend,"Brick",0.65,1,0.65)
  378. CreateWeld(extend,larm,extend,0,0.25,0.25,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  379. extend = CreateParta(MutantParts,0,0,"SmoothPlastic",larm.BrickColor)
  380. CreateMesh(extend,"Brick",0.65,1,0.65)
  381. CreateWeld(extend,larm,extend,0.25,-0.25,0.275,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  382. extend = CreateParta(MutantParts,0,0,"SmoothPlastic",larm.BrickColor)
  383. CreateMesh(extend,"Brick",0.65,1,0.65)
  384. CreateWeld(extend,larm,extend,-0.275,-0.35,-0.25,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  385. extendblood = CreateParta(MutantParts,0,0,"SmoothPlastic",BrickColor.new("Bright red"))
  386. CreateMesh(extendblood,"Brick",0.05,1.25,0.05)
  387. CreateWeld(extendblood,larm,extendblood,-0.15,0,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  388. extendblood = CreateParta(MutantParts,0,0,"SmoothPlastic",BrickColor.new("Bright red"))
  389. CreateMesh(extendblood,"Brick",0.05,1.25,0.05)
  390. CreateWeld(extendblood,larm,extendblood,-0.275,0.2,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  391. extendblood = CreateParta(MutantParts,0,0,"SmoothPlastic",BrickColor.new("Bright red"))
  392. CreateMesh(extendblood,"Brick",0.05,1.25,0.05)
  393. CreateWeld(extendblood,larm,extendblood,0.05,0.1,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  394. extendblood = CreateParta(MutantParts,0,0,"SmoothPlastic",BrickColor.new("Bright red"))
  395. CreateMesh(extendblood,"Brick",0.05,1.25,0.05)
  396. CreateWeld(extendblood,larm,extendblood,0.15,-0.1,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  397. extendblood = CreateParta(MutantParts,0,0,"SmoothPlastic",BrickColor.new("Bright red"))
  398. CreateMesh(extendblood,"Brick",0.05,1.25,0.05)
  399. CreateWeld(extendblood,larm,extendblood,-0.1,0,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  400. extendblood = CreateParta(MutantParts,0,0,"SmoothPlastic",BrickColor.new("Bright red"))
  401. CreateMesh(extendblood,"Brick",0.05,1.25,0.05)
  402. CreateWeld(extendblood,larm,extendblood,0.5,0.2,0.275,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  403. extendblood = CreateParta(MutantParts,0,0,"SmoothPlastic",BrickColor.new("Bright red"))
  404. CreateMesh(extendblood,"Brick",0.05,1.5,0.05)
  405. CreateWeld(extendblood,larm,extendblood,0.5,0,-0.225,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  406. extendsph = CreateParta(MutantParts,0,0,"SmoothPlastic",larm.BrickColor)
  407. CreateMesh(extendsph,"Sphere",1.25,1.25,1.25)
  408. CreateWeld(extendsph,larm,extendsph,0.185,0,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  409. extendsph = CreateParta(MutantParts,0,0,"SmoothPlastic",larm.BrickColor)
  410. CreateMesh(extendsph,"Sphere",0.75,0.75,0.75)
  411. CreateWeld(extendsph,larm,extendsph,0.35,-0.25,0.275,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  412. extendsph = CreateParta(MutantParts,0,0,"SmoothPlastic",larm.BrickColor)
  413. CreateMesh(extendsph,"Sphere",0.75,0.75,0.75)
  414. CreateWeld(extendsph,larm,extendsph,-0.35,-0.5,-0.35,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  415. extendcl = CreateParta(MutantParts,0,0,"SmoothPlastic",BrickColor.new("White"))
  416. CreateMesh(extendcl,"Wedge",0.05,0.5,2)
  417. CreateWeld(extendcl,larm,extendcl,0,-0.5,1,math.rad(90),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  418. extendcl = CreateParta(MutantParts,0,0,"SmoothPlastic",BrickColor.new("White"))
  419. CreateMesh(extendcl,"Wedge",0.05,0.5,2)
  420. CreateWeld(extendcl,larm,extendcl,0.25,-0.5,1,math.rad(90),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  421. extendcl = CreateParta(MutantParts,0,0,"SmoothPlastic",BrickColor.new("White"))
  422. CreateMesh(extendcl,"Wedge",0.05,0.5,2)
  423. CreateWeld(extendcl,larm,extendcl,-0.25,-0.5,1,math.rad(90),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  424.  
  425. --- Secondary
  426. extendcl = CreateParta(MutantParts2,0,0,"SmoothPlastic",BrickColor.new("White"))
  427. CreateMesh(extendcl,"Wedge",0.05,1,3)
  428. CreateWeld(extendcl,rarm,extendcl,0,-0.75,1,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  429. extendcl = CreateParta(MutantParts2,0,0,"SmoothPlastic",BrickColor.new("White"))
  430. CreateMesh(extendcl,"Wedge",0.05,1,1)
  431. CreateWeld(extendcl,rarm,extendcl,0,-0.75,1,math.rad(-90),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  432. extend = CreateParta(MutantParts2,0,0,"SmoothPlastic",rarm.BrickColor)
  433. CreateMesh(extend,"Brick",0.65,1,0.65)
  434. CreateWeld(extend,rarm,extend,-0.275,-0.35,-0.25,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  435. extend = CreateParta(MutantParts2,0,0,"SmoothPlastic",rarm.BrickColor)
  436. CreateMesh(extend,"Brick",0.65,1,0.65)
  437. CreateWeld(extend,rarm,extend,0.275,-0.15,0.2,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  438. extend = CreateParta(MutantParts2,0,0,"SmoothPlastic",rarm.BrickColor)
  439. CreateMesh(extend,"Brick",0.65,1,0.65)
  440. CreateWeld(extend,rarm,extend,-0.205,0.15,0.2,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  441. extendsph = CreateParta(MutantParts2,0,0,"SmoothPlastic",rarm.BrickColor)
  442. CreateMesh(extendsph,"Sphere",1.25,1.25,1.25)
  443. CreateWeld(extendsph,rarm,extendsph,0.125,0,0.2,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  444. extendsph = CreateParta(MutantParts2,0,0,"SmoothPlastic",rarm.BrickColor)
  445. CreateMesh(extendsph,"Sphere",0.75,0.75,0.75)
  446. CreateWeld(extendsph,rarm,extendsph,-0.35,-0.25,0.275,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  447. extendsph = CreateParta(MutantParts2,0,0,"SmoothPlastic",rarm.BrickColor)
  448. CreateMesh(extendsph,"Sphere",0.75,0.75,0.75)
  449. CreateWeld(extendsph,rarm,extendsph,0.315,-0.5,-0.325,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  450. extendsph = CreateParta(MutantParts2,0,0,"SmoothPlastic",rarm.BrickColor)
  451. CreateMesh(extendsph,"Sphere",0.75,0.75,0.75)
  452. CreateWeld(extendsph,rarm,extendsph,-0.235,0.45,-0.3,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  453. extendblood = CreateParta(MutantParts2,0,0,"SmoothPlastic",BrickColor.new("Bright red"))
  454. CreateMesh(extendblood,"Brick",0.05,1.25,0.05)
  455. CreateWeld(extendblood,rarm,extendblood,-0.15,0,0.525,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  456. extendblood = CreateParta(MutantParts2,0,0,"SmoothPlastic",BrickColor.new("Bright red"))
  457. CreateMesh(extendblood,"Brick",0.05,1.25,0.05)
  458. CreateWeld(extendblood,rarm,extendblood,-0.275,0.2,0.525,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  459. extendblood = CreateParta(MutantParts2,0,0,"SmoothPlastic",BrickColor.new("Bright red"))
  460. CreateMesh(extendblood,"Brick",0.05,1.25,0.05)
  461. CreateWeld(extendblood,rarm,extendblood,0.25,0.1,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  462. extendblood = CreateParta(MutantParts2,0,0,"SmoothPlastic",BrickColor.new("Bright red"))
  463. CreateMesh(extendblood,"Brick",0.05,1.25,0.05)
  464. CreateWeld(extendblood,rarm,extendblood,0.15,-0.1,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  465. extendblood = CreateParta(MutantParts2,0,0,"SmoothPlastic",BrickColor.new("Bright red"))
  466. CreateMesh(extendblood,"Brick",0.05,1.25,0.05)
  467. CreateWeld(extendblood,rarm,extendblood,-0.1,0,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  468. extendblood = CreateParta(MutantParts2,0,0,"SmoothPlastic",BrickColor.new("Bright red"))
  469. CreateMesh(extendblood,"Brick",0.05,1.25,0.05)
  470. CreateWeld(extendblood,rarm,extendblood,-0.5,0.2,0.275,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  471. extendblood = CreateParta(MutantParts2,0,0,"SmoothPlastic",BrickColor.new("Bright red"))
  472. CreateMesh(extendblood,"Brick",0.05,1.5,0.05)
  473. CreateWeld(extendblood,rarm,extendblood,-0.5,0,-0.225,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  474.  
  475. for i, v in pairs(MutantParts:GetChildren()) do
  476. if v:IsA("Part") then
  477. v.Transparency = 1
  478. end
  479. end
  480.  
  481. for i, v in pairs(MutantParts2:GetChildren()) do
  482. if v:IsA("Part") then
  483. v.Transparency = 1
  484. end
  485. end
  486. function RemoveOutlines(part)
  487. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  488. end
  489. function CreatePart(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  490. local Part = Create("Part")({
  491. Parent = Parent,
  492. Reflectance = Reflectance,
  493. Transparency = Transparency,
  494. CanCollide = false,
  495. Locked = true,
  496. BrickColor = BrickColor.new(tostring(BColor)),
  497. Name = Name,
  498. Size = Size,
  499. Material = Material
  500. })
  501. Part.CustomPhysicalProperties = PhysicalProperties.new(0.001, 0.001, 0.001, 0.001, 0.001)
  502. RemoveOutlines(Part)
  503. return Part
  504. end
  505. function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  506. local Msh = Create(Mesh)({
  507. Parent = Part,
  508. Offset = OffSet,
  509. Scale = Scale
  510. })
  511. if Mesh == "SpecialMesh" then
  512. Msh.MeshType = MeshType
  513. Msh.MeshId = MeshId
  514. end
  515. return Msh
  516. end
  517. function CreateWeld(Parent, Part0, Part1, C0, C1)
  518. local Weld = Create("Weld")({
  519. Parent = Parent,
  520. Part0 = Part0,
  521. Part1 = Part1,
  522. C0 = C0,
  523. C1 = C1
  524. })
  525. return Weld
  526. end
  527.  
  528. local ff = Instance.new("ForceField",char)
  529. ff.Visible = false
  530.  
  531. gui = function(GuiType, parent, text, backtrans, backcol, pos, size)
  532. local gui = it(GuiType)
  533. gui.Parent = parent
  534. gui.Text = text
  535. gui.BackgroundTransparency = backtrans
  536. gui.BackgroundColor3 = backcol
  537. gui.SizeConstraint = "RelativeXY"
  538. gui.TextXAlignment = "Center"
  539. gui.TextYAlignment = "Center"
  540. gui.Position = pos
  541. gui.Size = size
  542. gui.Font = "SourceSans"
  543. gui.FontSize = "Size14"
  544. gui.TextWrapped = false
  545. gui.TextStrokeTransparency = 0
  546. gui.TextColor = BrickColor.new("White")
  547. return gui
  548. end
  549. ---- GUI set
  550. local basgui = it("GuiMain")
  551. basgui.Parent = plr.PlayerGui
  552. basgui.Name = "Killcounter GUI"
  553. local basframe = it("Frame")
  554. basframe.Parent = basgui
  555. basframe.BackgroundColor3 = Color3.new(255, 255, 255)
  556. basframe.BackgroundTransparency = 1
  557. basframe.BorderColor3 = Color3.new(17, 17, 17)
  558. basframe.Size = UDim2.new(0.2, 0, 0.2, 0)
  559. basframe.Position = UDim2.new(0.8, 0, 0.8, 0)
  560.  
  561. local basframelist = it("Frame")
  562. basframelist.Parent = basgui
  563. basframelist.BackgroundColor3 = Color3.new(255, 255, 255)
  564. basframelist.BackgroundTransparency = 1
  565. basframelist.BorderColor3 = Color3.new(17, 17, 17)
  566. basframelist.Size = UDim2.new(0.2, 0, 0.2, 0)
  567. basframelist.Position = UDim2.new(0.8, 0, 0.8, 0)
  568.  
  569. local uhh = gui("TextLabel", basframe, "Basic", 1, BrickColor.new("Really black").Color, UDim2.new(-0.15, 0, 0.10, 0), UDim2.new(0.95, 0, 0.15, 0))
  570. uhh.ZIndex = 2
  571. uhh.Font = "Arcade"
  572. uhh.TextStrokeColor3 = Color3.new(180,180,0)
  573. uhh.TextColor3 = Color3.new(0,0,0)
  574. uhh.BackgroundTransparency = 1
  575. uhh.BorderSizePixel = 0.65
  576. uhh.TextScaled = false
  577. uhh.TextXAlignment = "Left"
  578. uhh.Text = "Kills : 0"
  579. uhh.TextSize = 54
  580.  
  581.  
  582. local uhh2 = gui("TextLabel", basframelist, "Basic", 1, BrickColor.new("Really black").Color, UDim2.new(-0.8, 0, 0.10, 0), UDim2.new(0.95, 0, 0.15, 0))
  583. uhh2.ZIndex = 2
  584. uhh2.Font = "Bodoni"
  585. uhh2.TextStrokeColor3 = Color3.new(1,0,0)
  586. uhh2.TextColor3 = Color3.new(0,0,0)
  587. uhh2.BackgroundTransparency = 1
  588. uhh2.BorderSizePixel = 0.65
  589. uhh2.TextScaled = false
  590. uhh2.TextXAlignment = "Left"
  591. uhh2.Text = "Required kills for second mutated arm: 15"
  592. uhh2.TextSize = 24
  593. local uhh3 = gui("TextLabel", basframelist, "Basic", 1, BrickColor.new("Really black").Color, UDim2.new(-0.5, 0, -0.1, 0), UDim2.new(0.95, 0, 0.15, 0))
  594. uhh3.ZIndex = 2
  595. uhh3.Font = "Bodoni"
  596. uhh3.TextStrokeColor3 = Color3.new(1,0,0)
  597. uhh3.TextColor3 = Color3.new(0,0,0)
  598. uhh3.BackgroundTransparency = 1
  599. uhh3.BorderSizePixel = 0.65
  600. uhh3.TextScaled = false
  601. uhh3.TextXAlignment = "Left"
  602. uhh3.Text = "Required kills for the end: 50"
  603. uhh3.TextSize = 24
  604.  
  605.  
  606. Player=game:GetService("Players").LocalPlayer
  607. Character=Player.Character
  608. local Mouse = Player:GetMouse()
  609. PlayerGui=Player.PlayerGui
  610. Backpack=Player.Backpack
  611. Torso=Character.Torso
  612. Head=Character.Head
  613. Humanoid=Character.Humanoid
  614. m=Instance.new('Model',Character)
  615. LeftArm=Character["Left Arm"]
  616. LeftLeg=Character["Left Leg"]
  617. RightArm=Character["Right Arm"]
  618. RightLeg=Character["Right Leg"]
  619. LS=Torso["Left Shoulder"]
  620. LH=Torso["Left Hip"]
  621. RS=Torso["Right Shoulder"]
  622. RH=Torso["Right Hip"]
  623. Face = Head.face
  624. Neck=Torso.Neck
  625. it=Instance.new
  626. attacktype=1
  627. vt=Vector3.new
  628. cf=CFrame.new
  629. euler=CFrame.fromEulerAnglesXYZ
  630. angles=CFrame.Angles
  631. cloaked=false
  632. necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  633. necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  634. LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
  635. LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0)
  636. RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
  637. RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0)
  638. RootPart=Character.HumanoidRootPart
  639. RootJoint=RootPart.RootJoint
  640. RootCF=euler(-1.57,0,3.14)
  641. attack = false
  642. attackdebounce = false
  643. deb=false
  644. equipped=true
  645. hand=false
  646. MMouse=nil
  647. combo=0
  648. mana=0
  649. trispeed=.2
  650. attackmode='none'
  651. local idle=0
  652. local Anim="Idle"
  653. local Effects={}
  654. local gun=false
  655. local shoot=false
  656. local sine = 0
  657. local change = 1
  658. player=nil
  659.  
  660. mouse=Player:GetMouse()
  661. --save shoulders
  662. RSH, LSH=nil, nil
  663. --welds
  664. RW, LW=Instance.new("Weld"), Instance.new("Weld")
  665. RW.Name="Right Shoulder" LW.Name="Left Shoulder"
  666. LH=Torso["Left Hip"]
  667. RH=Torso["Right Hip"]
  668. TorsoColor=Torso.BrickColor
  669. function NoOutline(Part)
  670. Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
  671. end
  672. player=Player
  673. ch=Character
  674. RSH=ch.Torso["Right Shoulder"]
  675. LSH=ch.Torso["Left Shoulder"]
  676. --
  677. RSH.Parent=nil
  678. LSH.Parent=nil
  679. --
  680. RW.Name="Right Shoulder"
  681. RW.Part0=ch.Torso
  682. RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5)
  683. RW.C1=cf(0, 0.5, 0)
  684. RW.Part1=ch["Right Arm"]
  685. RW.Parent=ch.Torso
  686. --
  687. LW.Name="Left Shoulder"
  688. LW.Part0=ch.Torso
  689. LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8)
  690. LW.C1=cf(0, 0.5, 0)
  691. LW.Part1=ch["Left Arm"]
  692. LW.Parent=ch.Torso
  693.  
  694. local Stats=Instance.new("BoolValue")
  695. Stats.Name="Stats"
  696. Stats.Parent=Character
  697. local Atk=Instance.new("NumberValue")
  698. Atk.Name="Damage"
  699. Atk.Parent=Stats
  700. Atk.Value=1
  701. local Def=Instance.new("NumberValue")
  702. Def.Name="Defense"
  703. Def.Parent=Stats
  704. Def.Value=1
  705. local Speed=Instance.new("NumberValue")
  706. Speed.Name="Speed"
  707. Speed.Parent=Stats
  708. Speed.Value=1
  709. local Mvmt=Instance.new("NumberValue")
  710. Mvmt.Name="Movement"
  711. Mvmt.Parent=Stats
  712. Mvmt.Value=1
  713.  
  714. local donum=0
  715.  
  716.  
  717. function part(formfactor,parent,reflectance,transparency,brickcolor,name,size)
  718. local fp=it("Part")
  719. fp.formFactor=formfactor
  720. fp.Parent=parent
  721. fp.Reflectance=reflectance
  722. fp.Transparency=transparency
  723. fp.CanCollide=false
  724. fp.Locked=true
  725. fp.BrickColor=brickcolor
  726. fp.Name=name
  727. fp.Size=size
  728. fp.Position=Torso.Position
  729. NoOutline(fp)
  730. fp.Material="SmoothPlastic"
  731. fp:BreakJoints()
  732. return fp
  733. end
  734.  
  735. function mesh(Mesh,part,meshtype,meshid,offset,scale)
  736. local mesh=it(Mesh)
  737. mesh.Parent=part
  738. if Mesh=="SpecialMesh" then
  739. mesh.MeshType=meshtype
  740. if meshid~="nil" then
  741. mesh.MeshId="http://www.roblox.com/asset/?id="..meshid
  742. end
  743. end
  744. mesh.Offset=offset
  745. mesh.Scale=scale
  746. return mesh
  747. end
  748.  
  749. function weld(parent,part0,part1,c0)
  750. local weld=it("Weld")
  751. weld.Parent=parent
  752. weld.Part0=part0
  753. weld.Part1=part1
  754. weld.C0=c0
  755. return weld
  756. end
  757.  
  758. local Color1=Torso.BrickColor
  759.  
  760. local bodvel=Instance.new("BodyVelocity")
  761. local bg=Instance.new("BodyGyro")
  762.  
  763. function swait(num)
  764. if num==0 or num==nil then
  765. game:service'RunService'.Stepped:wait(0)
  766. else
  767. for i=0,num do
  768. game:service'RunService'.Stepped:wait(0)
  769. end
  770. end
  771. end
  772.  
  773.  
  774. so = function(id,par,vol,pit)
  775. coroutine.resume(coroutine.create(function()
  776. local sou = Instance.new("Sound",par or workspace)
  777. sou.Volume=vol
  778. sou.Pitch=pit or 1
  779. sou.SoundId=id
  780. swait()
  781. sou:play()
  782. game:GetService("Debris"):AddItem(sou,6)
  783. end))
  784. end
  785.  
  786. function clerp(a,b,t)
  787. local qa = {QuaternionFromCFrame(a)}
  788. local qb = {QuaternionFromCFrame(b)}
  789. local ax, ay, az = a.x, a.y, a.z
  790. local bx, by, bz = b.x, b.y, b.z
  791. local _t = 1-t
  792. return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t))
  793. end
  794.  
  795. function QuaternionFromCFrame(cf)
  796. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  797. local trace = m00 + m11 + m22
  798. if trace > 0 then
  799. local s = math.sqrt(1 + trace)
  800. local recip = 0.5/s
  801. return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5
  802. else
  803. local i = 0
  804. if m11 > m00 then
  805. i = 1
  806. end
  807. if m22 > (i == 0 and m00 or m11) then
  808. i = 2
  809. end
  810. if i == 0 then
  811. local s = math.sqrt(m00-m11-m22+1)
  812. local recip = 0.5/s
  813. return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip
  814. elseif i == 1 then
  815. local s = math.sqrt(m11-m22-m00+1)
  816. local recip = 0.5/s
  817. return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip
  818. elseif i == 2 then
  819. local s = math.sqrt(m22-m00-m11+1)
  820. local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip
  821. end
  822. end
  823. end
  824.  
  825. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  826. local xs, ys, zs = x + x, y + y, z + z
  827. local wx, wy, wz = w*xs, w*ys, w*zs
  828. local xx = x*xs
  829. local xy = x*ys
  830. local xz = x*zs
  831. local yy = y*ys
  832. local yz = y*zs
  833. local zz = z*zs
  834. return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy))
  835. end
  836.  
  837. function QuaternionSlerp(a, b, t)
  838. local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4]
  839. local startInterp, finishInterp;
  840. if cosTheta >= 0.0001 then
  841. if (1 - cosTheta) > 0.0001 then
  842. local theta = math.acos(cosTheta)
  843. local invSinTheta = 1/math.sin(theta)
  844. startInterp = math.sin((1-t)*theta)*invSinTheta
  845. finishInterp = math.sin(t*theta)*invSinTheta
  846. else
  847. startInterp = 1-t
  848. finishInterp = t
  849. end
  850. else
  851. if (1+cosTheta) > 0.0001 then
  852. local theta = math.acos(-cosTheta)
  853. local invSinTheta = 1/math.sin(theta)
  854. startInterp = math.sin((t-1)*theta)*invSinTheta
  855. finishInterp = math.sin(t*theta)*invSinTheta
  856. else
  857. startInterp = t-1
  858. finishInterp = t
  859. end
  860. end
  861. return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp
  862. end
  863.  
  864. local function CFrameFromTopBack(at, top, back)
  865. local right = top:Cross(back)
  866. return CFrame.new(at.x, at.y, at.z,
  867. right.x, top.x, back.x,
  868. right.y, top.y, back.y,
  869. right.z, top.z, back.z)
  870. end
  871.  
  872. function Triangle(a, b, c)
  873. local edg1 = (c-a):Dot((b-a).unit)
  874. local edg2 = (a-b):Dot((c-b).unit)
  875. local edg3 = (b-c):Dot((a-c).unit)
  876. if edg1 <= (b-a).magnitude and edg1 >= 0 then
  877. a, b, c = a, b, c
  878. elseif edg2 <= (c-b).magnitude and edg2 >= 0 then
  879. a, b, c = b, c, a
  880. elseif edg3 <= (a-c).magnitude and edg3 >= 0 then
  881. a, b, c = c, a, b
  882. else
  883. assert(false, "unreachable")
  884. end
  885.  
  886. local len1 = (c-a):Dot((b-a).unit)
  887. local len2 = (b-a).magnitude - len1
  888. local width = (a + (b-a).unit*len1 - c).magnitude
  889.  
  890. local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit)
  891.  
  892. local list = {}
  893.  
  894. if len1 > 0.01 then
  895. local w1 = Instance.new('WedgePart', m)
  896. game:GetService("Debris"):AddItem(w1,5)
  897. w1.Material = "SmoothPlastic"
  898. w1.FormFactor = 'Custom'
  899. w1.BrickColor = BrickColor.new("Really red")
  900. w1.Transparency = 0
  901. w1.Reflectance = 0
  902. w1.Material = "SmoothPlastic"
  903. w1.CanCollide = false
  904. local l1 = Instance.new("PointLight",w1)
  905. l1.Color = Color3.new(170,0,0)
  906. NoOutline(w1)
  907. local sz = Vector3.new(0.2, width, len1)
  908. w1.Size = sz
  909. local sp = Instance.new("SpecialMesh",w1)
  910. sp.MeshType = "Wedge"
  911. sp.Scale = Vector3.new(0,1,1) * sz/w1.Size
  912. w1:BreakJoints()
  913. w1.Anchored = true
  914. w1.Parent = workspace
  915. w1.Transparency = 0.7
  916. table.insert(Effects,{w1,"Disappear",.01})
  917. w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2)
  918. table.insert(list,w1)
  919. end
  920.  
  921. if len2 > 0.01 then
  922. local w2 = Instance.new('WedgePart', m)
  923. game:GetService("Debris"):AddItem(w2,5)
  924. w2.Material = "SmoothPlastic"
  925. w2.FormFactor = 'Custom'
  926. w2.BrickColor = BrickColor.new("Really red")
  927. w2.Transparency = 0
  928. w2.Reflectance = 0
  929. w2.Material = "SmoothPlastic"
  930. w2.CanCollide = false
  931. local l2 = Instance.new("PointLight",w2)
  932. l2.Color = Color3.new(170,0,0)
  933. NoOutline(w2)
  934. local sz = Vector3.new(0.2, width, len2)
  935. w2.Size = sz
  936. local sp = Instance.new("SpecialMesh",w2)
  937. sp.MeshType = "Wedge"
  938. sp.Scale = Vector3.new(0,1,1) * sz/w2.Size
  939. w2:BreakJoints()
  940. w2.Anchored = true
  941. w2.Parent = workspace
  942. w2.Transparency = 0.7
  943. table.insert(Effects,{w2,"Disappear",.01})
  944. w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2)
  945. table.insert(list,w2)
  946. end
  947. return unpack(list)
  948. end
  949.  
  950.  
  951. function Damagefunc(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  952. if hit.Parent == nil then
  953. return
  954. end
  955. local h = hit.Parent:FindFirstChild("Humanoid")
  956. for _, v in pairs(hit.Parent:children()) do
  957. if v:IsA("Humanoid") then
  958. h = v
  959. end
  960. end
  961. if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  962. if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then
  963. return
  964. end
  965. local c = Create("ObjectValue")({
  966. Name = "creator",
  967. Value = game:service("Players").LocalPlayer,
  968. Parent = h
  969. })
  970. game:GetService("Debris"):AddItem(c, 0.5)
  971. if HitSound ~= nil and HitPitch ~= nil then
  972. CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
  973. end
  974. local Damage = math.random(minim, maxim)
  975. local blocked = false
  976. local block = hit.Parent:findFirstChild("Block")
  977. if block ~= nil and block.className == "IntValue" and block.Value > 0 then
  978. blocked = true
  979. block.Value = block.Value - 1
  980. print(block.Value)
  981. end
  982. if blocked == false then
  983. HitHealth = h.Health
  984. h.Health = h.Health - Damage
  985. if HitHealth ~= h.Health and HitHealth ~= 0 and 0 >= h.Health and h.Parent.Name ~= "Hologram" then
  986. print("gained kill")
  987. end
  988. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  989. else
  990. h.Health = h.Health - Damage / 2
  991. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  992. end
  993. if Type == "Knockdown" then
  994. local hum = hit.Parent.Humanoid
  995. hum.PlatformStand = true
  996. coroutine.resume(coroutine.create(function(HHumanoid)
  997. swait(1)
  998. HHumanoid.PlatformStand = false
  999. end), hum)
  1000. local angle = hit.Position - (Property.Position + Vector3.new(0, 0, 0)).unit
  1001. local bodvol = Create("BodyVelocity")({
  1002. velocity = angle * knockback,
  1003. P = 5000,
  1004. maxForce = Vector3.new(8000, 8000, 8000),
  1005. Parent = hit
  1006. })
  1007. local rl = Create("BodyAngularVelocity")({
  1008. P = 3000,
  1009. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  1010. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  1011. Parent = hit
  1012. })
  1013. game:GetService("Debris"):AddItem(bodvol, 0.5)
  1014. game:GetService("Debris"):AddItem(rl, 0.5)
  1015. elseif Type == "Normal" then
  1016. local vp = Create("BodyVelocity")({
  1017. P = 500,
  1018. maxForce = Vector3.new(math.huge, 0, math.huge),
  1019. velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05
  1020. })
  1021. if knockback > 0 then
  1022. vp.Parent = hit.Parent.Torso
  1023. end
  1024. game:GetService("Debris"):AddItem(vp, 0.5)
  1025. elseif Type == "Up" then
  1026. local bodyVelocity = Create("BodyVelocity")({
  1027. velocity = Vector3.new(0, 20, 0),
  1028. P = 5000,
  1029. maxForce = Vector3.new(8000, 8000, 8000),
  1030. Parent = hit
  1031. })
  1032. game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
  1033. local bodyVelocity = Create("BodyVelocity")({
  1034. velocity = Vector3.new(0, 20, 0),
  1035. P = 5000,
  1036. maxForce = Vector3.new(8000, 8000, 8000),
  1037. Parent = hit
  1038. })
  1039. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  1040. elseif Type == "Leech" then
  1041. local hum = hit.Parent.Humanoid
  1042. if hum ~= nil then
  1043. for i = 0, 2 do
  1044. Effects.Sphere.Create(BrickColor.new("Bright red"), hit.Parent.Torso.CFrame * cn(0, 0, 0) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 15, 1, 0, 5, 0, 0.02)
  1045. end
  1046. Humanoid.Health = Humanoid.Health + 10
  1047. end
  1048. elseif Type == "UpKnock" then
  1049. local hum = hit.Parent.Humanoid
  1050. hum.PlatformStand = true
  1051. if hum ~= nil then
  1052. hitr = true
  1053. end
  1054. coroutine.resume(coroutine.create(function(HHumanoid)
  1055. swait(5)
  1056. HHumanoid.PlatformStand = false
  1057. hitr = false
  1058. end), hum)
  1059. local bodyVelocity = Create("BodyVelocity")({
  1060. velocity = Vector3.new(0, 20, 0),
  1061. P = 5000,
  1062. maxForce = Vector3.new(8000, 8000, 8000),
  1063. Parent = hit
  1064. })
  1065. game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
  1066. local bodyVelocity = Create("BodyVelocity")({
  1067. velocity = Vector3.new(0, 20, 0),
  1068. P = 5000,
  1069. maxForce = Vector3.new(8000, 8000, 8000),
  1070. Parent = hit
  1071. })
  1072. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  1073. elseif Type == "Snare" then
  1074. local bp = Create("BodyPosition")({
  1075. P = 2000,
  1076. D = 100,
  1077. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  1078. position = hit.Parent.Torso.Position,
  1079. Parent = hit.Parent.Torso
  1080. })
  1081. game:GetService("Debris"):AddItem(bp, 1)
  1082. elseif Type == "Slashnare" then
  1083. Effects.Block.Create(BrickColor.new("Pastel Blue"), hit.Parent.Torso.CFrame * cn(0, 0, 0), 15*4, 15*4, 15*4, 3*4, 3*4, 3*4, 0.07)
  1084. for i = 1, math.random(4, 5) do
  1085. Effects.Sphere.Create(BrickColor.new("Teal"), hit.Parent.Torso.CFrame * cn(math.random(-5, 5), math.random(-5, 5), math.random(-5, 5)) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 15, 1, 0, 5, 0, 0.02)
  1086. end
  1087. local bp = Create("BodyPosition")({
  1088. P = 2000,
  1089. D = 100,
  1090. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  1091. position = hit.Parent.Torso.Position,
  1092. Parent = hit.Parent.Torso
  1093. })
  1094. game:GetService("Debris"):AddItem(bp, 1)
  1095. elseif Type == "Spike" then
  1096. CreateBigIceSword(hit.Parent.Torso.CFrame)
  1097. local bp = Create("BodyPosition")({
  1098. P = 2000,
  1099. D = 100,
  1100. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  1101. position = hit.Parent.Torso.Position,
  1102. Parent = hit.Parent.Torso
  1103. })
  1104. game:GetService("Debris"):AddItem(bp, 1)
  1105. elseif Type == "Freeze" then
  1106. local BodPos = Create("BodyPosition")({
  1107. P = 50000,
  1108. D = 1000,
  1109. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  1110. position = hit.Parent.Torso.Position,
  1111. Parent = hit.Parent.Torso
  1112. })
  1113. local BodGy = Create("BodyGyro")({
  1114. maxTorque = Vector3.new(400000, 400000, 400000) * math.huge,
  1115. P = 20000,
  1116. Parent = hit.Parent.Torso,
  1117. cframe = hit.Parent.Torso.CFrame
  1118. })
  1119. hit.Parent.Torso.Anchored = true
  1120. coroutine.resume(coroutine.create(function(Part)
  1121. swait(1.5)
  1122. Part.Anchored = false
  1123. end), hit.Parent.Torso)
  1124. game:GetService("Debris"):AddItem(BodPos, 3)
  1125. game:GetService("Debris"):AddItem(BodGy, 3)
  1126. end
  1127. local debounce = Create("BoolValue")({
  1128. Name = "DebounceHit",
  1129. Parent = hit.Parent,
  1130. Value = true
  1131. })
  1132. game:GetService("Debris"):AddItem(debounce, Delay)
  1133. c = Instance.new("ObjectValue")
  1134. c.Name = "creator"
  1135. c.Value = Player
  1136. c.Parent = h
  1137. game:GetService("Debris"):AddItem(c, 0.5)
  1138. end
  1139. end
  1140. function ShowDamage(Pos, Text, Time, Color)
  1141. local Rate = 0.03333333333333333
  1142. local Pos = Pos or Vector3.new(0, 0, 0)
  1143. local Text = Text or ""
  1144. local Time = Time or 2
  1145. local Color = Color or Color3.new(1, 0, 1)
  1146. local EffectPart = CreatePart(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  1147. EffectPart.Anchored = true
  1148. local BillboardGui = Create("BillboardGui")({
  1149. Size = UDim2.new(3, 0, 3, 0),
  1150. Adornee = EffectPart,
  1151. Parent = EffectPart
  1152. })
  1153. local TextLabel = Create("TextLabel")({
  1154. BackgroundTransparency = 1,
  1155. Size = UDim2.new(1, 0, 1, 0),
  1156. Text = Text,
  1157. TextColor3 = Color,
  1158. TextScaled = true,
  1159. Font = Enum.Font.ArialBold,
  1160. Parent = BillboardGui
  1161. })
  1162. game.Debris:AddItem(EffectPart, Time + 0.1)
  1163. EffectPart.Parent = game:GetService("Workspace")
  1164. delay(0, function()
  1165. local Frames = Time / Rate
  1166. for Frame = 1, Frames do
  1167. wait(Rate)
  1168. local Percent = Frame / Frames
  1169. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  1170. TextLabel.TextTransparency = Percent
  1171. end
  1172. if EffectPart and EffectPart.Parent then
  1173. EffectPart:Destroy()
  1174. end
  1175. end)
  1176. end
  1177. function MagniDamage(Part, magni, mindam, maxdam, knock, Type)
  1178. for _, c in pairs(workspace:children()) do
  1179. local hum = c:findFirstChild("Humanoid")
  1180. if hum ~= nil then
  1181. local head = c:findFirstChild("Torso")
  1182. if head ~= nil then
  1183. local targ = head.Position - Part.Position
  1184. local mag = targ.magnitude
  1185. if magni >= mag and c.Name ~= Player.Name then
  1186. Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "rbxassetid://231917784", 1)
  1187. end
  1188. end
  1189. end
  1190. end
  1191. end
  1192.  
  1193. function MagniDamageWithEffect(Part, magni, mindam, maxdam, knock, Type)
  1194. for _, c in pairs(workspace:children()) do
  1195. local hum = c:findFirstChild("Humanoid")
  1196. if hum ~= nil then
  1197. local head = c:findFirstChild("Torso")
  1198. if head ~= nil then
  1199. local targ = head.Position - Part.Position
  1200. local mag = targ.magnitude
  1201. if magni >= mag and c.Name ~= Player.Name then
  1202. MagicBlock(BrickColor.new("Dark indigo"),head.CFrame,5,5,5,1,1,1,0.05)
  1203. Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "rbxassetid://231917784", 1)
  1204. end
  1205. end
  1206. end
  1207. end
  1208. end
  1209.  
  1210. function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants
  1211. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  1212. end
  1213.  
  1214. function SkullEffect(brickcolor,cframe,x1,y1,z1,delay)
  1215. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1216. prt.Anchored=true
  1217. prt.CFrame=cframe
  1218. local msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=4770583",vt(0,0,0),vt(x1,y1,z1))
  1219. --http://www.roblox.com/asset/?id=4770560
  1220. game:GetService("Debris"):AddItem(prt,2)
  1221. CF=prt.CFrame
  1222. coroutine.resume(coroutine.create(function(Part,Mesh,TehCF)
  1223. for i=0,1,0.2 do
  1224. wait()
  1225. Part.CFrame=CF*cf(0,0,-0.4)
  1226. end
  1227. for i=0,1,delay do
  1228. wait()
  1229. --Part.CFrame=CF*cf((math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5)
  1230. Mesh.Scale=Mesh.Scale
  1231. end
  1232. for i=0,1,0.1 do
  1233. wait()
  1234. Part.Transparency=i
  1235. end
  1236. Part.Parent=nil
  1237. end),prt,msh,CF)
  1238. end
  1239.  
  1240. function MagicBlock(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  1241. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1242. prt.Anchored=true
  1243. prt.Material = "Neon"
  1244. prt.CFrame=cframe
  1245. prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1246. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  1247. game:GetService("Debris"):AddItem(prt,5)
  1248. coroutine.resume(coroutine.create(function(Part,Mesh)
  1249. for i=0,1,delay do
  1250. swait()
  1251. Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1252. Part.Transparency=i
  1253. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  1254. end
  1255. Part.Parent=nil
  1256. end),prt,msh)
  1257. end
  1258.  
  1259. function MagicBlockSteady(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype)
  1260. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1261. prt.Anchored=true
  1262. prt.Material = "Neon"
  1263. prt.CFrame=cframe
  1264. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  1265. game:GetService("Debris"):AddItem(prt,5)
  1266. coroutine.resume(coroutine.create(function(Part,Mesh)
  1267. local rtype = rottype
  1268. for i=0,1,delay do
  1269. swait()
  1270. if rtype == 1 then
  1271. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  1272. elseif rtype == 2 then
  1273. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  1274. end
  1275. Part.Transparency=i
  1276. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  1277. end
  1278. Part.Parent=nil
  1279. end),prt,msh)
  1280. end
  1281.  
  1282. function MagicSphere(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  1283. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1284. prt.Anchored=true
  1285. prt.CFrame=cframe
  1286. prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1287. msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  1288. game:GetService("Debris"):AddItem(prt,5)
  1289. coroutine.resume(coroutine.create(function(Part,Mesh)
  1290. for i=0,1,delay do
  1291. wait()
  1292. Part.Transparency=i
  1293. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  1294. end
  1295. Part.Parent=nil
  1296. end),prt,msh)
  1297. end
  1298.  
  1299. function MagicBlockSteady(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype)
  1300. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1301. prt.Anchored=true
  1302. prt.Material = "Neon"
  1303. prt.CFrame=cframe
  1304. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  1305. game:GetService("Debris"):AddItem(prt,5)
  1306. coroutine.resume(coroutine.create(function(Part,Mesh)
  1307. local rtype = rottype
  1308. for i=0,1,delay do
  1309. swait()
  1310. if rtype == 1 then
  1311. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  1312. elseif rtype == 2 then
  1313. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  1314. end
  1315. Part.Transparency=i
  1316. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  1317. end
  1318. Part.Parent=nil
  1319. end),prt,msh)
  1320. end
  1321.  
  1322. function MagicShock(brickcolor,cframe,x1,y1,x3,y3,delay,rottype)
  1323. local prt=part(3,char,1,1,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1324. prt.Anchored=true
  1325. prt.Material = "Neon"
  1326. prt.CFrame=cframe
  1327. local dec = decal(prt.Color,"http://www.roblox.com/asset/?id=874580939","Front",prt)
  1328. local dec2 = decal(prt.Color,"http://www.roblox.com/asset/?id=874580939","Front",prt)
  1329. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,0.01))
  1330. game:GetService("Debris"):AddItem(prt,5)
  1331. coroutine.resume(coroutine.create(function(Part,Mesh)
  1332. local rtype = rottype
  1333. for i=0,1,delay do
  1334. swait()
  1335. if rtype == 1 then
  1336. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  1337. elseif rtype == 2 then
  1338. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  1339. end
  1340. dec.Transparency=i
  1341. dec2.Transparency=i
  1342. Mesh.Scale=Mesh.Scale+vt(x3,y3,0)
  1343. end
  1344. Part.Parent=nil
  1345. end),prt,msh)
  1346. end
  1347.  
  1348. function MagicShockAlt(brickcolor,cframe,x1,y1,x3,y3,delay,rottype)
  1349. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1350. prt.Anchored=true
  1351. prt.Material = "Neon"
  1352. prt.CFrame=cframe
  1353. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,0.01))
  1354. game:GetService("Debris"):AddItem(prt,5)
  1355. coroutine.resume(coroutine.create(function(Part,Mesh)
  1356. local rtype = rottype
  1357. for i=0,1,delay do
  1358. swait()
  1359. if rtype == 1 then
  1360. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  1361. elseif rtype == 2 then
  1362. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  1363. end
  1364. prt.Transparency=i
  1365. Mesh.Scale=Mesh.Scale+vt(x3,y3,0)
  1366. end
  1367. Part.Parent=nil
  1368. end),prt,msh)
  1369. end
  1370.  
  1371. function MagicShockAltCircle(brickcolor,cframe,x1,z1,x3,z3,delay,rottype)
  1372. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1373. prt.Anchored=true
  1374. prt.Material = "Neon"
  1375. prt.CFrame=cframe
  1376. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,1,z1))
  1377. game:GetService("Debris"):AddItem(prt,5)
  1378. coroutine.resume(coroutine.create(function(Part,Mesh)
  1379. local rtype = rottype
  1380. for i=0,1,delay do
  1381. swait()
  1382. if rtype == 1 then
  1383. prt.CFrame = prt.CFrame*CFrame.Angles(0,0.1,0)
  1384. elseif rtype == 2 then
  1385. prt.CFrame = prt.CFrame*CFrame.Angles(0,-0.1,0)
  1386. end
  1387. prt.Transparency=i
  1388. Mesh.Scale=Mesh.Scale+vt(x3,0,z3)
  1389. end
  1390. Part.Parent=nil
  1391. end),prt,msh)
  1392. end
  1393.  
  1394. function MagicShockTrailAlt(brickcolor,cframe,x1,y1,z1,x3,y3,delay,rottype)
  1395. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1396. prt.Anchored=true
  1397. prt.Material = "Neon"
  1398. prt.CFrame=cframe
  1399. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  1400. game:GetService("Debris"):AddItem(prt,5)
  1401. coroutine.resume(coroutine.create(function(Part,Mesh)
  1402. local rtype = rottype
  1403. for i=0,1,delay do
  1404. swait()
  1405. if rtype == 1 then
  1406. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  1407. elseif rtype == 2 then
  1408. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  1409. end
  1410. prt.Transparency=i
  1411. Mesh.Scale=Mesh.Scale+vt(x3,y3,0)
  1412. end
  1413. Part.Parent=nil
  1414. end),prt,msh)
  1415. end
  1416.  
  1417. function MagicShockTrailAlt2(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype)
  1418. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1419. prt.Anchored=true
  1420. prt.Material = "Neon"
  1421. prt.CFrame=cframe
  1422. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  1423. game:GetService("Debris"):AddItem(prt,5)
  1424. coroutine.resume(coroutine.create(function(Part,Mesh)
  1425. local rtype = rottype
  1426. for i=0,1,delay do
  1427. swait()
  1428. if rtype == 1 then
  1429. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  1430. elseif rtype == 2 then
  1431. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  1432. end
  1433. prt.Transparency=i
  1434. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  1435. end
  1436. Part.Parent=nil
  1437. end),prt,msh)
  1438. end
  1439.  
  1440. function MagicBlock2(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay)
  1441. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1442. prt.Anchored=false
  1443. prt.CFrame=cframe
  1444. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  1445. local wld=weld(prt,prt,Parent,cframe)
  1446. game:GetService("Debris"):AddItem(prt,5)
  1447. coroutine.resume(coroutine.create(function(Part,Mesh,Weld)
  1448. for i=0,1,delay do
  1449. wait()
  1450. Weld.C0=euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))*cframe
  1451. --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1452. Part.Transparency=i
  1453. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  1454. end
  1455. Part.Parent=nil
  1456. end),prt,msh,wld)
  1457. end
  1458.  
  1459. function MagicBlock3(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay)
  1460. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1461. prt.Anchored=false
  1462. prt.CFrame=cframe
  1463. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  1464. local wld=weld(prt,prt,Parent,euler(0,0,0)*cf(0,0,0))
  1465. game:GetService("Debris"):AddItem(prt,5)
  1466. coroutine.resume(coroutine.create(function(Part,Mesh,Weld)
  1467. for i=0,1,delay do
  1468. wait()
  1469. Weld.C0=euler(i*20,0,0)
  1470. --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1471. Part.Transparency=i
  1472. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  1473. end
  1474. Part.Parent=nil
  1475. end),prt,msh,wld)
  1476. end
  1477.  
  1478. function MagicCircle2(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  1479. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1480. prt.Anchored=true
  1481. prt.CFrame=cframe
  1482. local msh=mesh("CylinderMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  1483. game:GetService("Debris"):AddItem(prt,2)
  1484. coroutine.resume(coroutine.create(function(Part,Mesh)
  1485. for i=0,1,delay do
  1486. wait()
  1487. Part.CFrame=Part.CFrame
  1488. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  1489. local prt2=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1490. prt2.Anchored=true
  1491. prt2.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1492. local msh2=mesh("SpecialMesh",prt2,"Sphere","",vt(0,0,0),vt(0.5,0.5,0.5))
  1493. game:GetService("Debris"):AddItem(prt2,2)
  1494. coroutine.resume(coroutine.create(function(Part,Mesh)
  1495. for i=0,1,0.1 do
  1496. wait()
  1497. Part.CFrame=Part.CFrame*cf(0,0.5,0)
  1498. end
  1499. Part.Parent=nil
  1500. end),prt2,msh2)
  1501. end
  1502. for i=0,1,delay*2 do
  1503. wait()
  1504. Part.CFrame=Part.CFrame
  1505. Mesh.Scale=vt((x1+x3)-(x1+x3)*i,(y1+y3)-(y1+y3)*i,(z1+z3)-(z1+z3)*i)
  1506. end
  1507. Part.Parent=nil
  1508. end),prt,msh)
  1509. end
  1510.  
  1511. function MagicCircle(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  1512. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1513. prt.Anchored=true
  1514. prt.CFrame=cframe
  1515. local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  1516. game:GetService("Debris"):AddItem(prt,2)
  1517. coroutine.resume(coroutine.create(function(Part,Mesh)
  1518. for i=0,1,delay do
  1519. wait()
  1520. Part.CFrame=Part.CFrame
  1521. Part.Transparency=i
  1522. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  1523. end
  1524. Part.Parent=nil
  1525. end),prt,msh)
  1526. end
  1527.  
  1528. function BreakEffect(brickcolor,cframe,x1,y1,z1)
  1529. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1530. prt.Anchored=true
  1531. prt.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1532. local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  1533. game:GetService("Debris"):AddItem(prt,2)
  1534. coroutine.resume(coroutine.create(function(Part,CF,Numbb,randnumb)
  1535. CF=Part.CFrame
  1536. Numbb=0
  1537. randnumb=math.random()/10
  1538. rand1=math.random()/10
  1539. for i=0,1,rand1 do
  1540. wait()
  1541. CF=CF*cf(0,math.random()/2,0)
  1542. --Part.CFrame=Part.CFrame*euler(0.5,0,0)*cf(0,1,0)
  1543. Part.CFrame=CF*euler(Numbb,0,0)
  1544. Part.Transparency=i
  1545. Numbb=Numbb+randnumb
  1546. end
  1547. Part.Parent=nil
  1548. end),prt,CF,Numbb,randnumb)
  1549. end
  1550.  
  1551. function MagicWaveThing(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  1552. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1553. prt.Anchored=true
  1554. prt.CFrame=cframe
  1555. msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=1051557",vt(0,0,0),vt(x1,y1,z1))
  1556. game:GetService("Debris"):AddItem(prt,5)
  1557. coroutine.resume(coroutine.create(function(Part,Mesh)
  1558. for i=0,1,delay do
  1559. wait()
  1560. Part.CFrame=Part.CFrame*euler(0,0.7,0)
  1561. Part.Transparency=i
  1562. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  1563. end
  1564. Part.Parent=nil
  1565. end),prt,msh)
  1566. end
  1567.  
  1568. function WaveEffect(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  1569. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1570. prt.Anchored=true
  1571. prt.CFrame=cframe
  1572. msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=20329976",vt(0,0,0),vt(x1,y1,z1))
  1573. game:GetService("Debris"):AddItem(prt,2)
  1574. coroutine.resume(coroutine.create(function(Part,Mesh)
  1575. for i=0,1,delay do
  1576. wait()
  1577. Part.CFrame=Part.CFrame*cf(0,y3/2,0)
  1578. Part.Transparency=i
  1579. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  1580. end
  1581. Part.Parent=nil
  1582. end),prt,msh)
  1583. end
  1584.  
  1585. function StravEffect(brickcolor,cframe,x,y,z,x1,y1,z1,delay)
  1586. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1587. prt.Anchored=true
  1588. prt.CFrame=cframe*cf(x,y,z)
  1589. msh=mesh("SpecialMesh",prt,"FileMesh","rbxassetid://168892363",vt(0,0,0),vt(x1,y1,z1))
  1590. game:GetService("Debris"):AddItem(prt,5)
  1591. coroutine.resume(coroutine.create(function(Part,Mesh,ex,why,zee)
  1592. local num=math.random()
  1593. local num2=math.random(-3,2)+math.random()
  1594. local numm=0
  1595. for i=0,1,delay*2 do
  1596. swait()
  1597. Part.CFrame=cframe*euler(0,numm*num*10,0)*cf(ex,why,zee)*cf(-i*10,num2,0)
  1598. Part.Transparency=i
  1599. numm=numm+0.01
  1600. end
  1601. Part.Parent=nil
  1602. Mesh.Parent=nil
  1603. end),prt,msh,x,y,z)
  1604. end
  1605.  
  1606. function dmgstart(dmg,what)
  1607. hitcon = what.Touched:connect(function(hit)
  1608. local hum = hit.Parent:FindFirstChild("Humanoid")
  1609. if hum and not hum:IsDescendantOf(Character) then
  1610. hum:TakeDamage(dmg)
  1611. end
  1612. end)
  1613. end
  1614.  
  1615. function dmgstop()
  1616. hitcon:disconnect()
  1617. end
  1618.  
  1619. function Cloak()
  1620. Face.Parent=nil
  1621. cloaked=true
  1622. for _,v in pairs(Torso.Parent:children()) do
  1623. if v.className=="Part" and v.Name~="HumanoidRootPart" then
  1624. coroutine.resume(coroutine.create(function()
  1625. for i=0,1,0.2 do
  1626. wait()
  1627. v.Transparency=i
  1628. end
  1629. v.Transparency=1
  1630. end))
  1631. end
  1632. if v.className=="Hat" then
  1633. hatp=v.Handle
  1634. coroutine.resume(coroutine.create(function(derp)
  1635. for i=0,1,0.2 do
  1636. wait()
  1637. derp.Transparency=i
  1638. end
  1639. derp.Transparency=1
  1640. end),hatp)
  1641. end
  1642. end
  1643. for _,v in pairs(m:children()) do
  1644. if v.className=="Part" then
  1645. coroutine.resume(coroutine.create(function()
  1646. for i=0,1,0.2 do
  1647. wait()
  1648. v.Transparency=i
  1649. end
  1650. v.Transparency=1
  1651. end))
  1652. end
  1653. end
  1654. end
  1655.  
  1656. function UnCloak()
  1657. so("http://roblox.com/asset/?id=2767090",Torso,1,1.1)
  1658. Face.Parent=Head
  1659. cloaked=false
  1660. for _,v in pairs(Torso.Parent:children()) do
  1661. if v.className=="Part" and v.Name~="HumanoidRootPart" then
  1662. coroutine.resume(coroutine.create(function()
  1663. for i=0,1,0.1 do
  1664. wait()
  1665. v.Transparency=v.Transparency-0.1
  1666. end
  1667. v.Transparency=0
  1668. end))
  1669. end
  1670. if v.className=="Hat" then
  1671. hatp=v.Handle
  1672. coroutine.resume(coroutine.create(function(derp)
  1673. for i=0,1,0.1 do
  1674. wait()
  1675. derp.Transparency=derp.Transparency-0.1
  1676. end
  1677. derp.Transparency=0
  1678. end),hatp)
  1679. end
  1680. end
  1681. for _,v in pairs(m:children()) do
  1682. if v.className=="Part" and v.Name~="hitbox" and v.Name~='tip' then
  1683. coroutine.resume(coroutine.create(function()
  1684. for i=0,1,0.1 do
  1685. wait()
  1686. v.Transparency=v.Transparency-0.1
  1687. end
  1688. v.Transparency=0
  1689. end))
  1690. v.Transparency=0
  1691. end
  1692. end
  1693. end
  1694.  
  1695. local origcolor = BrickColor.new("Dark indigo")
  1696. ---- This section of explosions.
  1697. function Explode(rad,par,pitch,vol,mindam,maxdam)
  1698. local expart = Instance.new("Part",char)
  1699. local expart2 = Instance.new("Part",char)
  1700. local rin = Instance.new("Part",char)
  1701. local rin2 = Instance.new("Part",char)
  1702. local partMesh = Instance.new("SpecialMesh",expart)
  1703. partMesh.MeshType = "Sphere"
  1704. local partMesh2 = Instance.new("SpecialMesh",expart2)
  1705. partMesh2.MeshType = "Sphere"
  1706. local partMesh3 = Instance.new("SpecialMesh",rin)
  1707. partMesh3.MeshType = "Brick"
  1708. local partMesh4 = Instance.new("SpecialMesh",rin2)
  1709. partMesh4.MeshType = "Brick"
  1710. CFuncs["Sound"].Create("rbxassetid://165970126", expart,vol, pitch)
  1711. partMesh.Scale = vt(rad,rad,rad)
  1712. expart.Size = vt(1,1,1)
  1713. expart.Transparency = 1
  1714. expart.Anchored = true
  1715. expart.Material = "Neon"
  1716. expart.BrickColor = bc("White")
  1717. expart.CFrame = par.CFrame
  1718. partMesh2.Scale = vt(rad,rad,rad)
  1719. expart2.Size = vt(1.15,1.15,1.15)
  1720. expart2.Transparency = 0.75
  1721. expart2.Anchored = true
  1722. expart2.Material = "Glass"
  1723. expart2.BrickColor = par.BrickColor
  1724. expart2.CFrame = par.CFrame
  1725. rin.Size = vt(1.15,1.15,1.15)
  1726. rin.Transparency = 1
  1727. rin.Anchored = true
  1728. rin.Material = "Neon"
  1729. rin.BrickColor = par.BrickColor
  1730. rin.CFrame = par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
  1731. rin2.Size = vt(1.15,1.15,1.15)
  1732. rin2.Transparency = 1
  1733. rin2.Anchored = true
  1734. rin2.Material = "Neon"
  1735. rin2.BrickColor = par.BrickColor
  1736. rin2.CFrame = par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
  1737. partMesh3.Scale = vt(0,1,0)
  1738. partMesh4.Scale = vt(0,1,0)
  1739. local dec2 = Instance.new("Decal", rin)
  1740. dec2.Face = "Top"
  1741. dec2.Texture = "http://www.roblox.com/asset/?id=874580939"
  1742. dec2.Parent = rin
  1743. local dec2b = dec2:Clone()
  1744. dec2b.Face = "Bottom"
  1745. dec2b.Parent = rin
  1746.  
  1747. local dec2a = Instance.new("Decal", rin2)
  1748. dec2a.Face = "Top"
  1749. dec2a.Texture = "http://www.roblox.com/asset/?id=874580939"
  1750. dec2a.Parent = rin2
  1751. local dec2ab = dec2a:Clone()
  1752. dec2ab.Face = "Bottom"
  1753. dec2ab.Parent = rin2
  1754. expart.CanCollide = false
  1755. expart2.CanCollide = false
  1756. rin.CanCollide = false
  1757. rin2.CanCollide = false
  1758. MagniDamage(par, rad*5, mindam, maxdam, 0, "Normal")
  1759. local value = 1*rad/6.5
  1760. for i = 0, 199 do
  1761. partMesh.Scale = partMesh.Scale + vt(value,value,value)
  1762. expart.CFrame = expart.CFrame
  1763. partMesh2.Scale = partMesh2.Scale + vt(value,value,value)
  1764. expart2.CFrame = expart.CFrame
  1765. value = value - 0.035*rad/30
  1766. if value < 7.5 then
  1767. partMesh3.Scale = partMesh3.Scale + vt(rad/5,0,rad/5)
  1768. rin.CFrame = rin.CFrame*CFrame.Angles(0,math.rad(1),0)
  1769. partMesh4.Scale = partMesh4.Scale + vt(rad/7.5,0,rad/7.5)
  1770. rin2.CFrame = rin2.CFrame*CFrame.Angles(0,math.rad(-1),0)
  1771. end
  1772. if value < 0 then
  1773. dec2.Transparency = dec2.Transparency + 0.025
  1774. dec2a.Transparency = dec2a.Transparency + 0.025
  1775. dec2b.Transparency = dec2b.Transparency + 0.025
  1776. dec2ab.Transparency = dec2ab.Transparency + 0.025
  1777. expart.Transparency = expart.Transparency + 0.025
  1778. expart2.Transparency = expart2.Transparency + 0.025
  1779. rin.Transparency = rin.Transparency + 0.025
  1780. rin2.Transparency = rin2.Transparency + 0.025
  1781. end
  1782. swait()
  1783. end
  1784. game:GetService("Debris"):AddItem(expart, 1)
  1785. game:GetService("Debris"):AddItem(expart2, 1)
  1786. game:GetService("Debris"):AddItem(rin, 1)
  1787. game:GetService("Debris"):AddItem(rin2, 1)
  1788. end
  1789.  
  1790. function ExplodeShort(rad,par,pitch,vol,mindam,maxdam)
  1791. local expart = Instance.new("Part",char)
  1792. local expart2 = Instance.new("Part",char)
  1793. local partMesh = Instance.new("SpecialMesh",expart)
  1794. partMesh.MeshType = "Sphere"
  1795. local partMesh2 = Instance.new("SpecialMesh",expart2)
  1796. partMesh2.MeshType = "Sphere"
  1797. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=142070127", expart,vol, pitch)
  1798. partMesh.Scale = vt(rad,rad,rad)
  1799. expart.Size = vt(1,1,1)
  1800. expart.Transparency = 0
  1801. expart.Anchored = true
  1802. expart.Material = "Neon"
  1803. expart.BrickColor = bc("White")
  1804. expart.CFrame = par.CFrame
  1805. partMesh2.Scale = vt(rad,rad,rad)
  1806. expart2.Size = vt(1.15,1.15,1.15)
  1807. expart2.Transparency = 0.5
  1808. expart2.Anchored = true
  1809. expart2.Material = "Neon"
  1810. expart2.BrickColor = par.BrickColor
  1811. expart2.CFrame = par.CFrame
  1812. expart.CanCollide = false
  1813. expart2.CanCollide = false
  1814. MagniDamage(par, rad*2.5, mindam, maxdam, 0, "Normal")
  1815. local value = 1*rad/6.5
  1816. for i = 0, 75 do
  1817. partMesh.Scale = partMesh.Scale + vt(value,value,value)
  1818. expart.CFrame = expart.CFrame
  1819. partMesh2.Scale = partMesh2.Scale + vt(value,value,value)
  1820. expart2.CFrame = expart.CFrame
  1821. value = value - 0.035*rad/5
  1822. if value < 0 then
  1823. value = 0
  1824. expart.Transparency = expart.Transparency + 0.05
  1825. expart2.Transparency = expart2.Transparency + 0.05
  1826. end
  1827. swait()
  1828. end
  1829. game:GetService("Debris"):AddItem(expart, 1)
  1830. game:GetService("Debris"):AddItem(expart2, 1)
  1831. end
  1832.  
  1833. function AreaDanger(rad,par,mindam,maxdam)
  1834. local expart = Instance.new("Part",char)
  1835. local partMesh = Instance.new("SpecialMesh",expart)
  1836. CFuncs["Sound"].Create("rbxassetid://231917784", expart,1.5,1.15)
  1837. partMesh.MeshType = "Sphere"
  1838. partMesh.Scale = vt(rad,rad,rad)
  1839. expart.Size = vt(1,1,1)
  1840. expart.Transparency = 0.5
  1841. expart.Anchored = true
  1842. expart.Material = "Neon"
  1843. expart.CanCollide = false
  1844. expart.BrickColor = par.BrickColor
  1845. expart.CFrame = par.CFrame
  1846. local value = 1*rad/5
  1847. MagicBlock(origcolor,expart.CFrame,0,0,0,rad/2,rad/2,rad/2,0.1)
  1848. for i = 0, 14 do
  1849. wait()
  1850. partMesh.Scale = partMesh.Scale + vt(value,value,value)
  1851. expart.CFrame = expart.CFrame
  1852. value = value - 0.035*rad
  1853. if value < 0 then
  1854. value = 0
  1855. end
  1856. end
  1857. wait(0.25)
  1858. CFuncs["Sound"].Create("rbxassetid://588738544", expart,1.5,1)
  1859. wait(0.5)
  1860. CFuncs["Sound"].Create("rbxassetid://588737825", expart,1.5,1)
  1861. CFuncs["Sound"].Create("rbxassetid://231917784", expart,1.5,0.75)
  1862. MagniDamageWithEffect(par, rad, mindam, maxdam, 0, "Normal")
  1863. MagicBlock(origcolor,expart.CFrame,rad*2,rad*2,rad*2,0.1,0.1,0.1,0.025)
  1864. for i = 0, 14 do
  1865. wait()
  1866. partMesh.Scale = partMesh.Scale + vt(value,value,value)
  1867. expart.CFrame = expart.CFrame
  1868. value = value - 0.035*rad/2
  1869. end
  1870. expart.Transparency = 1
  1871. game:GetService("Debris"):AddItem(expart, 5)
  1872. end
  1873.  
  1874. function Swarmsplosions(negrad,rad,par,mindam,maxdam)
  1875. CFuncs["Sound"].Create("rbxassetid://588737825", par, 2.5, 2)
  1876. CFuncs["Sound"].Create("rbxassetid://231917784", par, 2.5,1)
  1877. CFuncs["Sound"].Create("rbxassetid://231917744", par, 2.5,1)
  1878. CFuncs["Sound"].Create("rbxassetid://233856106", par, 2.5, 1)
  1879. MagniDamageWithEffect(par, 25, 5,10, 0, "Normal")
  1880. MagicBlock(origcolor,par.CFrame,5,5,5,5,5,5,0.025)
  1881. for i = 0, 24 do
  1882. MagicShockTrailAlt2(origcolor,par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10/5,10/5,5,-0.05/5,-0.05/5,25,0.005,math.random(1,2))
  1883. end
  1884. for i = 0, 24 do
  1885. local expart = Instance.new("Part",char)
  1886. expart.Transparency = 1
  1887. expart.Anchored = true
  1888. expart.CanCollide = false
  1889. expart.CFrame = par.CFrame*CFrame.new(math.random(negrad,rad),math.random(negrad,rad),math.random(negrad,rad))
  1890. CFuncs["Sound"].Create("rbxassetid://588737825", expart,1,2)
  1891. CFuncs["Sound"].Create("rbxassetid://231917784", expart,1.5,1.15)
  1892. MagniDamage(expart, rad/2, mindam, maxdam, 0, "Normal")
  1893. MagicBlock(origcolor,expart.CFrame,rad,rad,rad,0.1,0.1,0.1,0.025)
  1894. for i = 0, 9 do
  1895. MagicShockTrailAlt2(origcolor,expart.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10/5,10/5,5,-0.05/5,-0.05/5,5,0.05,math.random(1,2))
  1896. end
  1897. game:GetService("Debris"):AddItem(expart, 2)
  1898. wait(0.1)
  1899. end
  1900. end
  1901.  
  1902. function EXterPlosion(par)
  1903. CFuncs["Sound"].Create("rbxassetid://919941001", par, 10, 1)
  1904. CFuncs["Sound"].Create("rbxassetid://138213851", par, 5,0.85)
  1905. CFuncs["Sound"].Create("rbxassetid://157878578", par, 5,0.2)
  1906. CFuncs["Sound"].Create("rbxassetid://233856106", par, 2.5, 1)
  1907. MagniDamageWithEffect(par, 500, 80,99, 0, "Normal")
  1908. MagicBlock(origcolor,par.CFrame,5,5,5,5,5,5,0.005)
  1909. MagicBlock(origcolor,par.CFrame,0,0,0,150,150,150,0.1)
  1910. for i = 0, 24 do
  1911. MagicShockTrailAlt2(origcolor,par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10*5,10*5,5,-0.05*10,-0.05*10,500,0.1,math.random(1,2))
  1912. end
  1913. for i = 0, 24 do
  1914. MagicShockTrailAlt2(origcolor,par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10*5,10*5,5,-0.05*5,-0.05*5,50,0.005,math.random(1,2))
  1915. end
  1916. end
  1917. ----
  1918.  
  1919. local stackingpower = 1
  1920.  
  1921. function HellsCore()
  1922. attack = true
  1923. --[[for i = 0,1,0.1 do
  1924. swait()
  1925. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-90)),0.3)
  1926. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(90)),.3)
  1927. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.3)
  1928. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.3)
  1929. end]]--
  1930.  
  1931. local rng = Instance.new("Part", char)
  1932. CFuncs["Sound"].Create("rbxassetid://401466969", root, 1, 0.6)
  1933. rng.Anchored = true
  1934. rng.BrickColor = origcolor
  1935. rng.CanCollide = false
  1936. rng.FormFactor = 3
  1937. rng.Name = "Ring"
  1938. rng.Material = "Neon"
  1939. rng.Size = Vector3.new(1, 1, 1)
  1940. rng.Transparency = 1
  1941. rng.TopSurface = 0
  1942. rng.BottomSurface = 0
  1943. rng.CFrame = root.CFrame + Vector3.new(0,-2.5,0)
  1944. local rngm = Instance.new("SpecialMesh", rng)
  1945. rngm.MeshType = "Brick"
  1946. local dec = Instance.new("Decal",rng)
  1947. dec.Texture = "http://www.roblox.com/asset/?id=401466968"
  1948. dec.Face = "Top"
  1949. local dec2 = dec:Clone()
  1950. dec2.Parent = rng
  1951. dec2.Face = "Bottom"
  1952.  
  1953. local scaler2 = 1
  1954. scaler2 = 1*3
  1955. for i = 0,10,0.1 do
  1956. swait()
  1957. scaler2 = scaler2 - 0.01*3
  1958. rngm.Scale = rngm.Scale + Vector3.new(scaler2, 0, scaler2)
  1959. end
  1960. wait(3)
  1961. for i = 0,10,0.1 do
  1962. swait()
  1963. scaler2 = scaler2 - 0.01*3
  1964. dec.Transparency = dec.Transparency + 0.01
  1965. dec2.Transparency = dec2.Transparency + 0.01
  1966. rngm.Scale = rngm.Scale + Vector3.new(scaler2, 0, scaler2)
  1967. end
  1968. rng:Destroy()
  1969. attack = false
  1970. end
  1971.  
  1972.  
  1973. function FaceMouse()
  1974. Cam = workspace.CurrentCamera
  1975. return {
  1976. CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, char.Torso.Position.y, mouse.Hit.p.z)),
  1977. Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z)
  1978. }
  1979. end
  1980.  
  1981. function FaceMouse2()
  1982. Cam = workspace.CurrentCamera
  1983. return {
  1984. CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z)),
  1985. Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z)
  1986. }
  1987. end
  1988.  
  1989.  
  1990. local HoldingZ = false
  1991. local HoldingX = false
  1992. local HoldingC = false
  1993. local HoldingV = false
  1994. local HoldingB = false
  1995.  
  1996.  
  1997. function RingEffect(pos,startsize,size,col)
  1998. local lb = Instance.new("Part")
  1999. lb.Parent = char
  2000. lb.BrickColor = col
  2001. lb.CanCollide = false
  2002. lb.Material = "Neon"
  2003. lb.Anchored = true
  2004. lb.TopSurface = 0
  2005. lb.BottomSurface = 0
  2006. lb.Transparency = 1
  2007. lb.Size = vt(1,1,1)
  2008. lb.CFrame = pos
  2009. local thingery = Instance.new("SpecialMesh",lb)
  2010. thingery.MeshType = "Brick"
  2011. thingery.Scale = vt(startsize,0.1,startsize)
  2012. local dec2 = Instance.new("Texture", lb)
  2013. dec2.Face = "Top"
  2014. dec2.Texture = "http://www.roblox.com/asset/?id=874580939"
  2015. dec2.Color3 = lb.Color
  2016. dec2.Parent = lb
  2017. dec2.StudsPerTileU = startsize
  2018. dec2.StudsPerTileV = startsize
  2019. local dec2b = dec2:Clone()
  2020. dec2b.Face = "Bottom"
  2021. dec2b.Parent = lb
  2022. local randomrot = math.random(1,2)
  2023. coroutine.resume(coroutine.create(function()
  2024. for i = 0, 19 do
  2025. swait()
  2026. if randomrot == 1 then
  2027. lb.CFrame = lb.CFrame*CFrame.new(0,math.rad(5),0)
  2028. elseif randomrot == 2 then
  2029. lb.CFrame = lb.CFrame*CFrame.new(0,math.rad(-5),0)
  2030. end
  2031. dec2.Transparency = dec2.Transparency + 0.05
  2032. dec2b.Transparency = dec2b.Transparency + 0.05
  2033. dec2.StudsPerTileU = dec2.StudsPerTileU + size
  2034. dec2.StudsPerTileV = dec2.StudsPerTileV + size
  2035. dec2b.StudsPerTileU = dec2b.StudsPerTileU + size
  2036. dec2b.StudsPerTileV = dec2b.StudsPerTileV + size
  2037. thingery.Scale = thingery.Scale + vt(size,0,size)
  2038. end
  2039. lb:Destroy()
  2040. end))
  2041. end
  2042.  
  2043. function SlowRingEffect(pos,startsize,size,col)
  2044. local lb = Instance.new("Part")
  2045. lb.Parent = char
  2046. lb.BrickColor = col
  2047. lb.CanCollide = false
  2048. lb.Material = "Neon"
  2049. lb.Anchored = true
  2050. lb.TopSurface = 0
  2051. lb.BottomSurface = 0
  2052. lb.Transparency = 1
  2053. lb.Size = vt(1,1,1)
  2054. lb.CFrame = pos
  2055. local thingery = Instance.new("SpecialMesh",lb)
  2056. thingery.MeshType = "Brick"
  2057. thingery.Scale = vt(startsize,0.1,startsize)
  2058. local dec2 = Instance.new("Decal", lb)
  2059. dec2.Face = "Top"
  2060. dec2.Texture = "http://www.roblox.com/asset/?id=874580939"
  2061. dec2.Color3 = lb.Color
  2062. dec2.Parent = lb
  2063. local dec2b = dec2:Clone()
  2064. dec2b.Face = "Bottom"
  2065. dec2b.Parent = lb
  2066. local randomrot = math.random(1,2)
  2067. coroutine.resume(coroutine.create(function()
  2068. for i = 0, 49 do
  2069. swait()
  2070. if randomrot == 1 then
  2071. lb.CFrame = lb.CFrame*CFrame.new(0,math.rad(5),0)
  2072. elseif randomrot == 2 then
  2073. lb.CFrame = lb.CFrame*CFrame.new(0,math.rad(-5),0)
  2074. end
  2075. dec2.Transparency = dec2.Transparency + 0.02
  2076. dec2b.Transparency = dec2b.Transparency + 0.02
  2077. thingery.Scale = thingery.Scale + vt(size,0,size)
  2078. end
  2079. lb:Destroy()
  2080. end))
  2081. end
  2082.  
  2083.  
  2084. function groundringaa(pos)
  2085. local rng = Instance.new("Part", char)
  2086. rng.Anchored = true
  2087. rng.BrickColor = origcolor
  2088. rng.CanCollide = false
  2089. rng.FormFactor = 3
  2090. rng.Name = "Ring"
  2091. rng.Size = Vector3.new(1, 1, 1)
  2092. rng.Transparency = 1
  2093. rng.TopSurface = 0
  2094. rng.BottomSurface = 0
  2095. rng.CFrame = pos
  2096. local rngm = Instance.new("SpecialMesh", rng)
  2097. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2098. rngm.Scale = Vector3.new(100,100,5)
  2099. local scaler2 = -10/2
  2100. coroutine.resume(coroutine.create(function()
  2101. for i = 0,10,0.1 do
  2102. swait()
  2103. scaler2 = scaler2 + 0.1/2
  2104. rng.Transparency = rng.Transparency - 0.01
  2105. rngm.Scale = rngm.Scale + Vector3.new(scaler2/2.5, scaler2/2.5, 0)
  2106. end
  2107. rng:Destroy()
  2108. end))
  2109. end
  2110.  
  2111. function groundringbb(pos)
  2112. local rng = Instance.new("Part", char)
  2113. rng.Anchored = true
  2114. rng.BrickColor = origcolor
  2115. rng.CanCollide = false
  2116. rng.FormFactor = 3
  2117. rng.Name = "Ring"
  2118. rng.Size = Vector3.new(1, 1, 1)
  2119. rng.Transparency = 0
  2120. rng.TopSurface = 0
  2121. rng.BottomSurface = 0
  2122. rng.CFrame = pos.CFrame - Vector3.new(0,2.5,0)
  2123. rng.CFrame = rng.CFrame *CFrame.Angles(math.rad(90),0,0)
  2124. local rngm = Instance.new("SpecialMesh", rng)
  2125. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2126. rngm.Scale = Vector3.new(0,0,5)
  2127. local scaler2 = 10
  2128. coroutine.resume(coroutine.create(function()
  2129. for i = 0,10*2,0.1 do
  2130. swait()
  2131. scaler2 = scaler2 - 0.1/2
  2132. rng.Transparency = rng.Transparency + 0.005
  2133. rngm.Scale = rngm.Scale + Vector3.new(scaler2/2.5, scaler2/2.5, scaler2)
  2134. end
  2135. rng:Destroy()
  2136. end))
  2137. end
  2138.  
  2139. function groundglowaa(pos)
  2140. local rng = Instance.new("Part", char)
  2141. rng.Anchored = true
  2142. rng.BrickColor = origcolor
  2143. rng.CanCollide = false
  2144. rng.FormFactor = 3
  2145. rng.Material = "Neon"
  2146. rng.Name = "Ring"
  2147. rng.Size = Vector3.new(1, 1, 1)
  2148. rng.Transparency = 0
  2149. rng.TopSurface = 0
  2150. rng.BottomSurface = 0
  2151. rng.CFrame = pos.CFrame - Vector3.new(0,2.5,0)
  2152. rng.CFrame = rng.CFrame *CFrame.Angles(math.rad(90),0,0)
  2153. local rngm = Instance.new("SpecialMesh", rng)
  2154. rngm.MeshType = "Sphere"
  2155. rngm.Scale = Vector3.new(0,0,25)
  2156. local scaler2 = 10*2
  2157. coroutine.resume(coroutine.create(function()
  2158. for i = 0,10*2,0.1 do
  2159. swait()
  2160. scaler2 = scaler2 - 0.1*2/2
  2161. rng.Transparency = rng.Transparency + 0.005
  2162. rngm.Scale = rngm.Scale + Vector3.new(scaler2/2.5, scaler2/2.5, 0)
  2163. end
  2164. rng:Destroy()
  2165. end))
  2166. end
  2167.  
  2168. function bemaa(pos)
  2169. local rng = Instance.new("Part", char)
  2170. rng.Anchored = true
  2171. rng.BrickColor = origcolor
  2172. rng.CanCollide = false
  2173. rng.FormFactor = 3
  2174. rng.Material = "Neon"
  2175. rng.Name = "Ring"
  2176. rng.Size = Vector3.new(1, 1, 1)
  2177. rng.Transparency = 0
  2178. rng.TopSurface = 0
  2179. rng.BottomSurface = 0
  2180. rng.CFrame = pos.CFrame - Vector3.new(0,2.5,0)
  2181. rng.CFrame = rng.CFrame *CFrame.Angles(math.rad(90),0,0)
  2182. local rngm = Instance.new("SpecialMesh", rng)
  2183. rngm.MeshType = "Sphere"
  2184. rngm.Scale = Vector3.new(0,0,10000)
  2185. local scaler2 = 1
  2186. coroutine.resume(coroutine.create(function()
  2187. for i = 0,99,0.1 do
  2188. swait()
  2189. scaler2 = scaler2 - 0.0025
  2190. rng.Transparency = rng.Transparency + 0.0025
  2191. rngm.Scale = rngm.Scale + Vector3.new(scaler2/5, scaler2/5, 0)
  2192. end
  2193. rng:Destroy()
  2194. end))
  2195. end
  2196.  
  2197. function bemaashake(pos)
  2198. local rng = Instance.new("Part", char)
  2199. rng.Anchored = true
  2200. rng.BrickColor = origcolor
  2201. rng.CanCollide = false
  2202. rng.FormFactor = 3
  2203. rng.Material = "Neon"
  2204. rng.Name = "Ring"
  2205. rng.Size = Vector3.new(1, 1, 1)
  2206. rng.Transparency = 0
  2207. rng.TopSurface = 0
  2208. rng.BottomSurface = 0
  2209. rng.CFrame = pos.CFrame - Vector3.new(0,2.5,0)
  2210. rng.CFrame = rng.CFrame *CFrame.Angles(math.rad(90),0,0)
  2211. local rngm = Instance.new("SpecialMesh", rng)
  2212. rngm.MeshType = "Sphere"
  2213. local oof = Instance.new("Part",char)
  2214. oof.Parent = rng
  2215. oof.CFrame = rng.CFrame
  2216. oof.CanCollide = false
  2217. oof.Anchored = true
  2218. oof.Transparency = 1
  2219. rngm.Scale = Vector3.new(0,0,10000)
  2220. local scaler2 = 1*10
  2221. coroutine.resume(coroutine.create(function()
  2222. for i = 0,99,0.1 do
  2223. swait()
  2224. scaler2 = scaler2 - 0.0025*10
  2225. rng.CFrame = oof.CFrame + Vector3.new(math.random(-1,1),0,math.random(-1,1))
  2226. rng.Transparency = rng.Transparency + 0.0025
  2227. rngm.Scale = rngm.Scale + Vector3.new(scaler2/5, scaler2/5, 0)
  2228. end
  2229. rng:Destroy()
  2230. end))
  2231. end
  2232.  
  2233. function groundringlarge(pos)
  2234. local rng = Instance.new("Part", char)
  2235. rng.Anchored = true
  2236. rng.BrickColor = origcolor
  2237. rng.CanCollide = false
  2238. rng.FormFactor = 3
  2239. rng.Name = "Ring"
  2240. rng.Size = Vector3.new(1, 1, 1)
  2241. rng.Transparency = 0
  2242. rng.TopSurface = 0
  2243. rng.BottomSurface = 0
  2244. rng.CFrame = pos.CFrame - Vector3.new(0,2.5,0)
  2245. rng.CFrame = rng.CFrame *CFrame.Angles(math.rad(90),0,0)
  2246. local rngm = Instance.new("SpecialMesh", rng)
  2247. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2248. rngm.Scale = Vector3.new(0,0,5)
  2249. local scaler2 = 10*10
  2250. coroutine.resume(coroutine.create(function()
  2251. for i = 0,10*2,0.1 do
  2252. swait()
  2253. scaler2 = scaler2 - 0.1*10/2
  2254. rng.Transparency = rng.Transparency + 0.005
  2255. rngm.Scale = rngm.Scale + Vector3.new(scaler2/2.5, scaler2/2.5, scaler2)
  2256. end
  2257. rng:Destroy()
  2258. end))
  2259. end
  2260.  
  2261. function sphere(bonuspeed,type,pos,scale,value,color)
  2262. local type = type
  2263. local rng = Instance.new("Part", char)
  2264. rng.Anchored = true
  2265. rng.BrickColor = color
  2266. rng.CanCollide = false
  2267. rng.FormFactor = 3
  2268. rng.Name = "Ring"
  2269. rng.Material = "Neon"
  2270. rng.Size = Vector3.new(1, 1, 1)
  2271. rng.Transparency = 0
  2272. rng.TopSurface = 0
  2273. rng.BottomSurface = 0
  2274. rng.CFrame = pos
  2275. local rngm = Instance.new("SpecialMesh", rng)
  2276. rngm.MeshType = "Sphere"
  2277. rngm.Scale = scale
  2278. local scaler2 = 1
  2279. if type == "Add" then
  2280. scaler2 = 1*value
  2281. elseif type == "Divide" then
  2282. scaler2 = 1/value
  2283. end
  2284. coroutine.resume(coroutine.create(function()
  2285. for i = 0,10/bonuspeed,0.1 do
  2286. swait()
  2287. if type == "Add" then
  2288. scaler2 = scaler2 - 0.01*value/bonuspeed
  2289. elseif type == "Divide" then
  2290. scaler2 = scaler2 - 0.01/value*bonuspeed
  2291. end
  2292. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  2293. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed)
  2294. end
  2295. rng:Destroy()
  2296. end))
  2297. end
  2298.  
  2299.  
  2300. function AppearMutatedLimbs()
  2301. hum.WalkSpeed = 0
  2302. hum.MaxHealth = math.huge
  2303. attack = true
  2304. for i = 0,14,0.1 do
  2305. swait()
  2306. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.1)
  2307. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.1)
  2308. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(20),math.rad(0),math.rad(0)),.1)
  2309. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(0 + 10 * math.cos(sine / 1))),.1)
  2310. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.1)
  2311. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(-10 - 10 * math.cos(sine / 1))),.1)
  2312. end
  2313. for i = 0,8,0.1 do
  2314. swait()
  2315. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.1)
  2316. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.1)
  2317. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(20),math.rad(0),math.rad(0)),.1)
  2318. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(20)),.1)
  2319. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.1)
  2320. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(0 - 10 * math.cos(sine / 1))),.1)
  2321. end
  2322. for i = 0,2,0.1 do
  2323. swait()
  2324. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4)
  2325. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4)
  2326. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(80)),.4)
  2327. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(10)),.8)
  2328. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.4)
  2329. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(60 - 10 * math.cos(sine / 1))),.4)
  2330. end
  2331. for i, v in pairs(MutantParts:GetChildren()) do
  2332. if v:IsA("Part") then
  2333. v.Transparency = 0
  2334. end
  2335. end
  2336. local bld = Instance.new("ParticleEmitter",larm)
  2337. bld.LightEmission = 0.1
  2338. bld.Texture = "rbxassetid://284205403"
  2339. bld.Color = ColorSequence.new(Color3.new(0.5,0,0))
  2340. bld.Rate = 500
  2341. bld.Lifetime = NumberRange.new(1)
  2342. bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(1,0,0)})
  2343. bld.Acceleration = vt(0,-25,0)
  2344. bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)})
  2345. bld.Speed = NumberRange.new(10,25)
  2346. bld.EmissionDirection = "Bottom"
  2347. bld.VelocitySpread = 100
  2348. bld.Rotation = NumberRange.new(-500,500)
  2349. bld.RotSpeed = NumberRange.new(-500,500)
  2350. local bldef = Instance.new("ParticleEmitter",larm)
  2351. bldef.LightEmission = 0.1
  2352. bldef.Texture = "rbxassetid://284205403"
  2353. bldef.Color = ColorSequence.new(Color3.new(0.5,0,0))
  2354. bldef.Rate = 25
  2355. bldef.Lifetime = NumberRange.new(1)
  2356. bldef.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0.5,0),NumberSequenceKeypoint.new(1,0.1,0)})
  2357. bldef.Acceleration = vt(0,-5,0)
  2358. bldef.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  2359. bldef.Speed = NumberRange.new(0,0,0)
  2360. bldef.EmissionDirection = "Bottom"
  2361. bldef.VelocitySpread = 150
  2362. bldef.Rotation = NumberRange.new(-500,500)
  2363. bldef.RotSpeed = NumberRange.new(-500,500)
  2364. game:GetService("Debris"):AddItem(bld,3)
  2365. CFuncs["Sound"].Create("rbxassetid://429400881", larm, 2.5, 1)
  2366. CFuncs["Sound"].Create("rbxassetid://206082327", larm, 0.75, 1)
  2367. for i = 0,1,0.1 do
  2368. swait()
  2369. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.8)
  2370. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.8)
  2371. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(-60)),.8)
  2372. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(60)),.8)
  2373. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.8)
  2374. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(-60 - 10 * math.cos(sine / 1))),.8)
  2375. end
  2376. bld.Enabled = false
  2377. attack = false
  2378. hum.WalkSpeed = 6
  2379. end
  2380.  
  2381. function AppearMutatedLimbs2()
  2382. hum.WalkSpeed = 0
  2383. attack = true
  2384. LeftModeUnlocked = true
  2385. for i = 0,8,0.1 do
  2386. swait()
  2387. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.1)
  2388. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.1)
  2389. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(20),math.rad(0),math.rad(0)),.1)
  2390. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-20)),.1)
  2391. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0 - 10 * math.cos(sine / 1)),math.rad(90 + 10 * math.cos(sine / 1))),.1)
  2392. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(0 - 10 * math.cos(sine / 1))),.1)
  2393. end
  2394. for i = 0,2,0.1 do
  2395. swait()
  2396. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4)
  2397. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4)
  2398. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(-90)),.4)
  2399. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-40)),.4)
  2400. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0 - 10 * math.cos(sine / 1)),math.rad(20 + 10 * math.cos(sine / 1))),.4)
  2401. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(0 - 10 * math.cos(sine / 1))),.4)
  2402. end
  2403. for i, v in pairs(MutantParts2:GetChildren()) do
  2404. if v:IsA("Part") then
  2405. v.Transparency = 0
  2406. end
  2407. end
  2408. local bld = Instance.new("ParticleEmitter",rarm)
  2409. bld.LightEmission = 0.1
  2410. bld.Texture = "rbxassetid://284205403"
  2411. bld.Color = ColorSequence.new(Color3.new(0.5,0,0))
  2412. bld.Rate = 500
  2413. bld.Lifetime = NumberRange.new(1)
  2414. bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(1,0,0)})
  2415. bld.Acceleration = vt(0,-25,0)
  2416. bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)})
  2417. bld.Speed = NumberRange.new(10,25)
  2418. bld.EmissionDirection = "Bottom"
  2419. bld.VelocitySpread = 100
  2420. bld.Rotation = NumberRange.new(-500,500)
  2421. bld.RotSpeed = NumberRange.new(-500,500)
  2422. local bldef = Instance.new("ParticleEmitter",rarm)
  2423. bldef.LightEmission = 0.1
  2424. bldef.Texture = "rbxassetid://284205403"
  2425. bldef.Color = ColorSequence.new(Color3.new(0.5,0,0))
  2426. bldef.Rate = 25
  2427. bldef.Lifetime = NumberRange.new(1)
  2428. bldef.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0.5,0),NumberSequenceKeypoint.new(1,0.1,0)})
  2429. bldef.Acceleration = vt(0,-5,0)
  2430. bldef.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  2431. bldef.Speed = NumberRange.new(0,0,0)
  2432. bldef.EmissionDirection = "Bottom"
  2433. bldef.VelocitySpread = 150
  2434. bldef.Rotation = NumberRange.new(-500,500)
  2435. bldef.RotSpeed = NumberRange.new(-500,500)
  2436. game:GetService("Debris"):AddItem(bld,3)
  2437. CFuncs["Sound"].Create("rbxassetid://429400881", rarm, 2.5, 1)
  2438. CFuncs["Sound"].Create("rbxassetid://206082327", rarm, 0.75, 1)
  2439. for i = 0,1,0.1 do
  2440. swait()
  2441. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.8)
  2442. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.8)
  2443. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(20),math.rad(0),math.rad(0)),.8)
  2444. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-20)),.8)
  2445. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0 - 10 * math.cos(sine / 1)),math.rad(90 + 10 * math.cos(sine / 1))),.8)
  2446. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(0 - 10 * math.cos(sine / 1))),.8)
  2447. end
  2448. bld.Enabled = false
  2449. attack = false
  2450. hum.WalkSpeed = 6
  2451. end
  2452.  
  2453. function TargetSelect(person)
  2454. local dd=coroutine.wrap(function()
  2455. if targetted ~= person then
  2456. targetted = person
  2457. img2.Size = UDim2.new(1,0,1,0)
  2458. img2.ImageTransparency = 0
  2459. img2.Position = UDim2.new(0,0,0,0)
  2460. img2.ImageColor3 = Color3.new(0,0,0)
  2461. for i = 0, 2, 0.1 do
  2462. swait()
  2463. img2.Size = img2.Size + UDim2.new(.05,0,.05,0)
  2464. img2.Position = img2.Position + UDim2.new(-.025,0,-.025,0)
  2465. img2.ImageTransparency = img2.ImageTransparency + 0.05
  2466. end
  2467. end
  2468. end)
  2469. dd()
  2470. end
  2471.  
  2472. function FindNearestTorso(Position, Distance, SinglePlayer)
  2473. if SinglePlayer then
  2474. return (SinglePlayer.Torso.CFrame.p - Position).magnitude < Distance
  2475. end
  2476. local List = {}
  2477. for i, v in pairs(workspace:GetChildren()) do
  2478. if v:IsA("Model") then
  2479. if v:findFirstChild("Torso") then
  2480. if v ~= Character then
  2481. if (v.Torso.Position - Position).magnitude <= Distance then
  2482. table.insert(List, v)
  2483. end
  2484. end
  2485. end
  2486. end
  2487. end
  2488. return List
  2489. end
  2490.  
  2491. function LockOn()
  2492. if Mouse.Target.Parent ~= Character and Mouse.Target.Parent.Parent ~= Character and Mouse.Target.Parent:FindFirstChildOfClass("Humanoid") ~= nil then
  2493. TargetSelect(Mouse.Target.Parent)
  2494. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=743521450", Character, 1, 0.5)
  2495. elseif Mouse.Target.Parent ~= Character and Mouse.Target.Parent.Parent ~= Character and Mouse.Target.Parent:FindFirstChildOfClass("Humanoid") == nil then
  2496. TargetSelect(Mouse.Target.Parent)
  2497. if Mouse.Target.Parent == workspace or Mouse.Target.Parent:IsA("Accessory") then
  2498. targetted = nil
  2499. end
  2500. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=743521450", Character, 1, 0.5)
  2501. end
  2502. end
  2503.  
  2504. function dmg(dude)
  2505. if dude.Name ~= Character then
  2506. local bgf = Instance.new("BodyGyro",dude.Head)
  2507. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
  2508. local val = Instance.new("BoolValue",dude)
  2509. val.Name = "IsHit"
  2510. local ds = coroutine.wrap(function()
  2511. if dude.Name ~= "NoobyGames12" then
  2512. killcount = killcount + 1
  2513. dude:WaitForChild("Torso"):BreakJoints()
  2514. wait(0.5)
  2515. targetted = nil
  2516. CFuncs["Sound"].Create("rbxassetid://62339698", char, 0.5, 0.3)
  2517. coroutine.resume(coroutine.create(function()
  2518. for i, v in pairs(dude:GetChildren()) do
  2519. if v:IsA("Accessory") then
  2520. v:Destroy()
  2521. end
  2522. if v:IsA("Humanoid") then
  2523. v:Destroy()
  2524. end
  2525. if v:IsA("CharacterMesh") then
  2526. v:Destroy()
  2527. end
  2528. if v:IsA("Model") then
  2529. v:Destroy()
  2530. end
  2531. if v:IsA("Part") then
  2532. for x, o in pairs(v:GetChildren()) do
  2533. if o:IsA("Decal") then
  2534. o:Destroy()
  2535. end
  2536. end
  2537. coroutine.resume(coroutine.create(function()
  2538. v.Material = "Neon"
  2539. v.CanCollide = false
  2540. local bld = Instance.new("ParticleEmitter",v)
  2541. bld.LightEmission = 1
  2542. bld.Texture = "rbxassetid://284205403"
  2543. bld.Color = ColorSequence.new(Color3.new(0.5,0,0))
  2544. bld.Rate = 50
  2545. bld.Lifetime = NumberRange.new(1)
  2546. bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0.75,0),NumberSequenceKeypoint.new(1,0,0)})
  2547. bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  2548. bld.Speed = NumberRange.new(0,0,0)
  2549. bld.Rotation = NumberRange.new(-500,500)
  2550. bld.RotSpeed = NumberRange.new(-500,500)
  2551. local sbs = Instance.new("BodyPosition", v)
  2552. sbs.P = 3000
  2553. sbs.D = 1000
  2554. sbs.maxForce = Vector3.new(50000000000, 50000000000, 50000000000)
  2555. sbs.position = v.Position + Vector3.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))
  2556. v.Color = Color3.new(0,0,0)
  2557. end))
  2558. coroutine.resume(coroutine.create(function()
  2559. for i = 0, 49 do
  2560. swait(1)
  2561. v.Transparency = v.Transparency + 0.02
  2562. end
  2563. v:Destroy()
  2564. dude:Destroy()
  2565. end))
  2566. end
  2567. end
  2568. end))
  2569. else
  2570. bgf:Destroy()
  2571. sphere(1,"Add",dude:WaitForChild("Torso").CFrame,vt(10,10,10),-0.005,BrickColor.new("Really red"))
  2572. end
  2573. end)
  2574. ds()
  2575. end
  2576. end
  2577.  
  2578.  
  2579. local Grabbed = false
  2580.  
  2581. function QuickStab()
  2582. attack = true
  2583. hum.WalkSpeed = 0
  2584. swait(1)
  2585. CFuncs["Sound"].Create("rbxassetid://743521656", char, 1, 0.8)
  2586. RootPart.CFrame = targetted.Torso.CFrame * CFrame.new(0,0,3)
  2587. if targetted.Name ~= "NoobyGames12" then
  2588. local grab = nil
  2589. for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 5)) do
  2590. if v:FindFirstChild('Head') then
  2591. Grabbed = true
  2592. grab = v
  2593. end
  2594. end
  2595. if Grabbed == true then
  2596. for i = 0,2,0.1 do
  2597. swait()
  2598. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4)
  2599. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4)
  2600. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(80)),.4)
  2601. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(10)),.8)
  2602. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.4)
  2603. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(60 - 10 * math.cos(sine / 1))),.4)
  2604. end
  2605. dmg(grab)
  2606. local bld = Instance.new("ParticleEmitter",targetted:WaitForChild("Torso"))
  2607. bld.LightEmission = 0.1
  2608. bld.Texture = "rbxassetid://284205403"
  2609. bld.Color = ColorSequence.new(Color3.new(0.5,0,0))
  2610. bld.Rate = 500
  2611. bld.Lifetime = NumberRange.new(1)
  2612. bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(1,0,0)})
  2613. bld.Acceleration = vt(0,-25,0)
  2614. bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)})
  2615. bld.Speed = NumberRange.new(10,50)
  2616. bld.EmissionDirection = "Front"
  2617. bld.VelocitySpread = 25
  2618. bld.Rotation = NumberRange.new(-500,500)
  2619. bld.RotSpeed = NumberRange.new(-500,500)
  2620. game:GetService("Debris"):AddItem(bld,3)
  2621. CFuncs["Sound"].Create("rbxassetid://206082327", targetted.Torso, 2.5, 0.9)
  2622. for i = 0,1,0.1 do
  2623. swait()
  2624. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.8)
  2625. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.8)
  2626. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(-80)),.8)
  2627. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(80)),.8)
  2628. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.8)
  2629. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(-80 - 10 * math.cos(sine / 1))),.8)
  2630. end
  2631. bld.Enabled = false
  2632. end
  2633. else
  2634. for i = 0,8,0.1 do
  2635. swait()
  2636. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4)
  2637. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4)
  2638. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(60)),.4)
  2639. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-60)),.8)
  2640. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.4)
  2641. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0 + 5 * math.cos(sine / 1)),math.rad(60 - 5 * math.cos(sine / 1))),.4)
  2642. end
  2643. local randomized = math.random(1,3)
  2644. if randomized == 1 then
  2645. chatfunc("No... i cant.",Color3.new(0.5,0,0))
  2646. elseif randomized == 2 then
  2647. chatfunc("Why would i do this...",Color3.new(0.5,0,0))
  2648. elseif randomized == 3 then
  2649. chatfunc("Oh... i thought you're my enemy...",Color3.new(0.5,0,0))
  2650. end
  2651. --[[for i = 0,3,0.1 do
  2652. swait()
  2653. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4)
  2654. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4)
  2655. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(90)),.4)
  2656. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5),math.rad(0),math.rad(90)),.8)
  2657. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.4)
  2658. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(-60 - 10 * math.cos(sine / 1))),.4)
  2659. end]]--
  2660. end
  2661. Grabbed = false
  2662. attack = false
  2663. hum.WalkSpeed = 6
  2664. end
  2665.  
  2666.  
  2667. function BlinkingStab()
  2668. attack = true
  2669. hum.WalkSpeed = 0
  2670. swait(1)
  2671. if targetted.Name ~= "NoobyGames12" then
  2672. for i = 0,2,0.1 do
  2673. swait()
  2674. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4)
  2675. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4)
  2676. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(10),math.rad(0),math.rad(80)),.4)
  2677. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(-80)),.8)
  2678. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(0),math.rad(90)),.4)
  2679. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(-80 - 10 * math.cos(sine / 1))),.4)
  2680. end
  2681. RootPart.CFrame = targetted.Torso.CFrame * CFrame.new(0,0,2)
  2682. CFuncs["Sound"].Create("rbxassetid://743521497", char, 1, 1)
  2683. dmg(targetted)
  2684. local bld = Instance.new("ParticleEmitter",targetted:WaitForChild("Torso"))
  2685. bld.LightEmission = 0.1
  2686. bld.Texture = "rbxassetid://284205403"
  2687. bld.Color = ColorSequence.new(Color3.new(0.5,0,0))
  2688. bld.Rate = 500
  2689. bld.Lifetime = NumberRange.new(1)
  2690. bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(1,0,0)})
  2691. bld.Acceleration = vt(0,-25,0)
  2692. bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)})
  2693. bld.Speed = NumberRange.new(10,50)
  2694. bld.EmissionDirection = "Front"
  2695. bld.VelocitySpread = 25
  2696. bld.Rotation = NumberRange.new(-500,500)
  2697. bld.RotSpeed = NumberRange.new(-500,500)
  2698. game:GetService("Debris"):AddItem(bld,3)
  2699. CFuncs["Sound"].Create("rbxassetid://429400881", targetted.Torso, 1,1)
  2700. for i = 0,1,0.1 do
  2701. swait()
  2702. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.8)
  2703. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.8)
  2704. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(-80)),.8)
  2705. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(80)),.8)
  2706. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.8)
  2707. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(-80 - 10 * math.cos(sine / 1))),.8)
  2708. end
  2709. bld.Enabled = false
  2710. else
  2711. for i = 0,8,0.1 do
  2712. swait()
  2713. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4)
  2714. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4)
  2715. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(10),math.rad(0),math.rad(80)),.4)
  2716. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(-80)),.8)
  2717. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(0),math.rad(90)),.4)
  2718. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(-80 - 10 * math.cos(sine / 1))),.4)
  2719. end
  2720. local randomized = math.random(1,3)
  2721. if randomized == 1 then
  2722. chatfunc("Wait.. a minute... wrong guy...",Color3.new(0.5,0,0))
  2723. elseif randomized == 2 then
  2724. chatfunc("I forgot about you...",Color3.new(0.5,0,0))
  2725. elseif randomized == 3 then
  2726. chatfunc("Oh. sorry...",Color3.new(0.5,0,0))
  2727. end
  2728. --[[for i = 0,3,0.1 do
  2729. swait()
  2730. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4)
  2731. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4)
  2732. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(90)),.4)
  2733. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5),math.rad(0),math.rad(90)),.8)
  2734. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.4)
  2735. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(-60 - 10 * math.cos(sine / 1))),.4)
  2736. end]]--
  2737. end
  2738. attack = false
  2739. hum.WalkSpeed = 6
  2740. end
  2741.  
  2742.  
  2743. function Tele()
  2744. sphere(3,"Add",root.CFrame,vt(10,10,10),-0.1,BrickColor.new("White"))
  2745. sphere(10,"Add",root.CFrame,vt(10,10,10),0.1,BrickColor.new("White"))
  2746. CFuncs["Sound"].Create("rbxassetid://743521656", char, 1, 0.8)
  2747. RootPart.CFrame = targetted.Torso.CFrame * CFrame.new(0,0,3)
  2748. sphere(3,"Add",root.CFrame,vt(10,10,10),-0.1,BrickColor.new("White"))
  2749. sphere(10,"Add",root.CFrame,vt(10,10,10),0.1,BrickColor.new("White"))
  2750. end
  2751.  
  2752. function uhhnolikeokthen()
  2753. hum.WalkSpeed = 0
  2754. attack = true
  2755. CFuncs["Sound"].Create("rbxassetid://276152532", root, 1,1)
  2756. for i = 0,10,0.1 do
  2757. swait()
  2758. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.1)
  2759. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.1)
  2760. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(30),math.rad(0),math.rad(0)),.1)
  2761. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30),math.rad(0),math.rad(0 - 15 * math.cos(sine / 1))),.1)
  2762. RW.C0=clerp(RW.C0,cf(1.05,0.4 + 0.1 * math.cos(sine / 28),-0.5)*angles(math.rad(140),math.rad(0),math.rad(-50)),.1)
  2763. LW.C0=clerp(LW.C0,cf(-1.05,0.4 + 0.1 * math.cos(sine / 28),-0.5)*angles(math.rad(140),math.rad(0 + 5 * math.cos(sine / 1)),math.rad(50 - 5 * math.cos(sine / 1))),.1)
  2764. end
  2765. sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,BrickColor.new("White"))
  2766. sphere(6,"Add",root.CFrame,vt(0,0,0),0.5,BrickColor.new("White"))
  2767. sphere(9,"Add",root.CFrame,vt(0,0,0),0.75,BrickColor.new("White"))
  2768. CFuncs["Sound"].Create("rbxassetid://276152532", root, 2,1)
  2769. CFuncs["Sound"].Create("rbxassetid://239000203", root, 2,1)
  2770. CFuncs["Sound"].Create("rbxassetid://579687077", root, 2,0.9)
  2771. for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 25)) do
  2772. if v:FindFirstChild('Torso') then
  2773. dmg(v)
  2774. CFuncs["Sound"].Create("rbxassetid://206082327", v.Torso, 1, 0.9)
  2775. local bld = Instance.new("ParticleEmitter",v.Torso)
  2776. bld.LightEmission = 0.1
  2777. bld.Texture = "rbxassetid://284205403"
  2778. bld.Color = ColorSequence.new(Color3.new(0.5,0,0))
  2779. bld.Rate = 500
  2780. bld.Lifetime = NumberRange.new(1)
  2781. bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(1,0,0)})
  2782. bld.Acceleration = vt(0,-25,0)
  2783. bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)})
  2784. bld.Speed = NumberRange.new(10,50)
  2785. bld.EmissionDirection = "Front"
  2786. bld.VelocitySpread = 2500
  2787. bld.Rotation = NumberRange.new(-500,500)
  2788. bld.RotSpeed = NumberRange.new(-500,500)
  2789. coroutine.resume(coroutine.create(function()
  2790. swait(4)
  2791. bld.Enabled = false
  2792. game:GetService("Debris"):AddItem(bld,3)
  2793. end))
  2794. end
  2795. end
  2796. for i = 0,28,0.1 do
  2797. swait()
  2798. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.5)
  2799. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.5)
  2800. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(-30),math.rad(0),math.rad(0)),.5)
  2801. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-30),math.rad(0),math.rad(0 - 5 * math.cos(sine / 1))),.5)
  2802. RW.C0=clerp(RW.C0,cf(1.45,0.4 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(-20),math.rad(0 - 3 * math.cos(sine / 1)),math.rad(80 + 3 * math.cos(sine / 1))),.5)
  2803. LW.C0=clerp(LW.C0,cf(-1.45,0.4 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(-20),math.rad(0 + 3 * math.cos(sine / 1)),math.rad(-80 - 3 * math.cos(sine / 1))),.5)
  2804. end
  2805. attack = false
  2806. hum.WalkSpeed = 6
  2807. end
  2808.  
  2809. function deadworld()
  2810. hum.WalkSpeed = 0
  2811. attack = true
  2812. chatfunc("You... you will regret this!",Color3.new(0.5,0,0))
  2813. for i = 0,10,0.1 do
  2814. swait()
  2815. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.1)
  2816. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.1)
  2817. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(30),math.rad(0),math.rad(0)),.1)
  2818. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30),math.rad(0),math.rad(0 - 15 * math.cos(sine / 1))),.1)
  2819. RW.C0=clerp(RW.C0,cf(1.05,0.4 + 0.1 * math.cos(sine / 28),-0.5)*angles(math.rad(140),math.rad(0),math.rad(-50)),.1)
  2820. LW.C0=clerp(LW.C0,cf(-1.05,0.4 + 0.1 * math.cos(sine / 28),-0.5)*angles(math.rad(140),math.rad(0 + 5 * math.cos(sine / 1)),math.rad(50 - 5 * math.cos(sine / 1))),.1)
  2821. end
  2822. coroutine.resume(coroutine.create(function()
  2823. CFuncs["Sound"].Create("rbxassetid://1213175909", char, 1,1)
  2824. sphere(3,"Add",root.CFrame,vt(0,0,0),4,BrickColor.new("White"))
  2825. sphere(6,"Add",root.CFrame,vt(0,0,0),4,BrickColor.new("White"))
  2826. sphere(9,"Add",root.CFrame,vt(0,0,0),4,BrickColor.new("White"))
  2827. coroutine.resume(coroutine.create(function()
  2828. for i = 0, 9 do
  2829. swait(3)
  2830. sphere(1,"Add",root.CFrame*CFrame.new(math.random(-75,75),math.random(-75,75),math.random(-75,75)),vt(0,0,0),2,BrickColor.new("Really red"))
  2831. end
  2832. end))
  2833. CFuncs["Sound"].Create("rbxassetid://579687077", char, 5,1)
  2834. CFuncs["Sound"].Create("rbxassetid://239000203", char, 1,1)
  2835. local blastpitch = 1
  2836. for i = 0,2 do
  2837. wait(1.5)
  2838. sphere(3,"Add",root.CFrame,vt(0,0,0),4,BrickColor.new("White"))
  2839. sphere(6,"Add",root.CFrame,vt(0,0,0),4,BrickColor.new("White"))
  2840. sphere(9,"Add",root.CFrame,vt(0,0,0),4,BrickColor.new("White"))
  2841. coroutine.resume(coroutine.create(function()
  2842. for i = 0, 9 do
  2843. swait(3)
  2844. sphere(1,"Add",root.CFrame*CFrame.new(math.random(-75,75),math.random(-75,75),math.random(-75,75)),vt(0,0,0),2,BrickColor.new("Really red"))
  2845. end
  2846. end))
  2847. blastpitch = blastpitch - 0.15
  2848. CFuncs["Sound"].Create("rbxassetid://579687077", char, 1,blastpitch)
  2849. end
  2850. wait(2)
  2851. for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 250000000)) do
  2852. game.Players.UndeniableInfinity.Character.Humanoid.Health = math.huge
  2853. if v:FindFirstChild("Head") then
  2854. dmg(v)
  2855. end
  2856. end
  2857. CFuncs["Sound"].Create("rbxassetid://239000203", char, 2,0.75)
  2858. CFuncs["Sound"].Create("rbxassetid://579687077", char, 2,0.5)
  2859. sphere(1,"Add",root.CFrame,vt(0,0,0),9,BrickColor.new("Crimson"))
  2860. sphere(2,"Add",root.CFrame,vt(0,0,0),9,BrickColor.new("Crimson"))
  2861. sphere(3,"Add",root.CFrame,vt(0,0,0),9,BrickColor.new("Crimson"))
  2862. coroutine.resume(coroutine.create(function()
  2863. for i = 0, 49 do
  2864. swait(3)
  2865. sphere(1,"Add",root.CFrame*CFrame.new(math.random(-175,175),math.random(-175,175),math.random(-175,175)),vt(0,0,0),2,BrickColor.new("Really red"))
  2866. sphere(1,"Add",root.CFrame*CFrame.new(math.random(-375,375),math.random(-375,375),math.random(-375,375)),vt(0,0,0),8,BrickColor.new("Really red"))
  2867. end
  2868. end))
  2869. end))
  2870. attack = false
  2871. hum.WalkSpeed = 6
  2872. end
  2873. coroutine.resume(coroutine.create(function()
  2874. AppearMutatedLimbs()
  2875. end))
  2876.  
  2877. mouse.Button1Down:connect(function()
  2878. if attack == false and targetted ~= nil then
  2879. BlinkingStab()
  2880. end
  2881. end)
  2882.  
  2883. mouse.KeyDown:connect(function(k)
  2884. if k == "q" and attack == false then
  2885. LockOn()
  2886. end
  2887. if k == "e" and attack == false and targetted ~= nil then
  2888. Tele()
  2889. end
  2890. if k == "z" and attack == false and targetted ~= nil then
  2891. QuickStab()
  2892. end
  2893. if k == "x" and attack == false then
  2894. uhhnolikeokthen()
  2895. end
  2896. if k == "l" and attack == false == true and LeftModeUnlocked == false then
  2897. AppearMutatedLimbs2()
  2898. end
  2899. if k == "p" and attack == false then
  2900. deadworld()
  2901. deadworld()
  2902. deadworld()
  2903. deadworld()
  2904. end
  2905. if k == "t" and attack == false and plr.Name == "Frepix" then
  2906. attack = true
  2907. chatfunc("HAH",Color3.new(0.5,0,0))
  2908. CFuncs["Sound"].Create("rbxassetid://695281161", root, 5,1.4)
  2909. for i = 0, 1, 0.1 do
  2910. swait()
  2911. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.9)
  2912. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.9)
  2913. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.5,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(-30),math.rad(0),math.rad(0)),.9)
  2914. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-40),math.rad(0),math.rad(0 + 10 * math.cos(sine / 1))),.9)
  2915. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(-80),math.rad(0),math.rad(10)),.9)
  2916. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(-80),math.rad(0),math.rad(-10)),.9)
  2917. end
  2918. attack = false
  2919. end
  2920. end)
  2921. idleanim=.4
  2922. while true do
  2923. swait()
  2924. imgl.Rotation = imgl.Rotation + 3
  2925. imgl2.Rotation = imgl2.Rotation - 3
  2926. img2.Rotation = img2.Rotation - 3
  2927. if targetted ~= nil then
  2928. abss.Adornee = targetted:FindFirstChild("Torso") or targetted:FindFirstChild("UpperTorso")
  2929. abss.Enabled = true
  2930. elseif targetted == nil then
  2931. abss.Adornee = nil
  2932. abss.Enabled = false
  2933. end
  2934. while true and imgl.Rotation >= 360 do
  2935. imgl.Rotation = 0
  2936. imgl2.Rotation = 0
  2937. img2.Rotation = 0
  2938. end
  2939. uhh.Rotation = math.random(-1,1)
  2940. uhh.Position = UDim2.new(-0.15, 0, 0.35, 0) + UDim2.new(0,math.random(-1,1),0,math.random(-1,1))
  2941. uhh.Text = "Kills : " ..killcount
  2942. if killcount < maxA then
  2943. uhh2.Text = "Required kills for second mutated arm: " ..requirekillA-killcount
  2944. elseif killcount >= maxA then
  2945. unlockedA = true
  2946. uhh2.Text = "Second mutated arm unlocked. (L)"
  2947. end
  2948. if killcount < maxX then
  2949. uhh3.Text = "Required kills for the end: " ..requirekillX-killcount
  2950. elseif killcount >= maxX then
  2951. unlockedX = true
  2952. uhh3.Text = "The end unlocked. (P to activate)"
  2953. end
  2954. sine = sine + change
  2955. local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude
  2956. local velderp=RootPart.Velocity.y
  2957. hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character)
  2958. if equipped==true or equipped==false then
  2959. if attack==false then
  2960. idle=idle+1
  2961. else
  2962. idle=0
  2963. end
  2964. if idle>=500 then
  2965. if attack==false then
  2966. --Sheath()
  2967. end
  2968. end
  2969. if RootPart.Velocity.y > 1 and hitfloor==nil then
  2970. Anim="Jump"
  2971. if attack==false then
  2972. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),.1)
  2973. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.1)
  2974. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 25))*angles(math.rad(-10),math.rad(0),math.rad(0)),.1)
  2975. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.1)
  2976. RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-5),math.rad(0),math.rad(25)),.1)
  2977. LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-5),math.rad(0),math.rad(-25)),.1)
  2978. end
  2979. elseif RootPart.Velocity.y < -1 and hitfloor==nil then
  2980. Anim="Fall"
  2981. if attack==false then
  2982. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),.1)
  2983. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.1)
  2984. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 25))*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  2985. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  2986. RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-20),math.rad(0),math.rad(50)),.1)
  2987. LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-20),math.rad(0),math.rad(-50)),.1)
  2988. end
  2989. elseif torvel<1 and hitfloor~=nil then
  2990. Anim="Idle"
  2991. if attack==false then
  2992. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.1)
  2993. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.1)
  2994. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(20),math.rad(0),math.rad(0)),.1)
  2995. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(0 - 10 * math.cos(sine / 1))),.1)
  2996. if LeftModeUnlocked == false then
  2997. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.1)
  2998. else
  2999. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20 - 10 * math.cos(sine / 1)),math.rad(0),math.rad(10 + 10 * math.cos(sine / 1))),.1)
  3000. end
  3001. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(-10 - 10 * math.cos(sine / 1))),.1)
  3002. end
  3003. elseif torvel>2 and torvel<22 and hitfloor~=nil then
  3004. Anim="Walk"
  3005. if attack==false then
  3006. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10 + 40 * math.cos(sine / 18))),.1)
  3007. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10 + 40 * math.cos(sine / 18))),.1)
  3008. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(10),math.rad(0),math.rad(0)),.1)
  3009. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(0 + 10 * math.cos(sine / 1))),.1)
  3010. if LeftModeUnlocked == false then
  3011. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20 - 40 * math.cos(sine / 18)),math.rad(0),math.rad(10)),.1)
  3012. else
  3013. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20 - 10 * math.cos(sine / 1)),math.rad(0),math.rad(10 + 10 * math.cos(sine / 1))),.1)
  3014. end
  3015. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(-10 - 10 * math.cos(sine / 1))),.1)
  3016. end
  3017. elseif torvel>=22 and hitfloor~=nil then
  3018. Anim="Run"
  3019. if attack==false then
  3020. RH.C0=clerp(RH.C0,cf(1,-0.75 - 0.25 * math.cos(sine / 3),-0.25 - 0.25 * math.cos(sine / 3))*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 95 * math.cos(sine / 6))),.1)
  3021. LH.C0=clerp(LH.C0,cf(-1,-0.75 + 0.25 * math.cos(sine / 3),-0.25 + 0.25 * math.cos(sine / 3))*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 95 * math.cos(sine / 6))),.1)
  3022. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.125 + 0.125 * math.cos(sine / 3))*angles(math.rad(20),math.rad(0),math.rad(0 - 15 * math.cos(sine / 6))),.1)
  3023. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-10 + 2.5 * math.cos(sine / 100)),math.rad(0),math.rad(0 + 15 * math.cos(sine / 6))),.1)
  3024. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0 - 125 * math.cos(sine / 6)),math.rad(0),math.rad(5 - 10 * math.cos(sine / 3))),.1)
  3025. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0 + 125 * math.cos(sine / 6)),math.rad(0),math.rad(-5 + 10 * math.cos(sine / 3))),.1)
  3026. end
  3027. end
  3028. end
  3029. end
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