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- local ScreenGui = Instance.new("ScreenGui")
- local Main = Instance.new("Frame")
- local Hitbox = Instance.new("TextButton")
- local Chams = Instance.new("TextButton")
- local ESP = Instance.new("TextButton")
- local InfJump = Instance.new("TextButton")
- ScreenGui.Parent = game.CoreGui
- ScreenGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- Main.Name = "Main"
- Main.Parent = ScreenGui
- Main.Active = true
- Main.BackgroundColor3 = Color3.new(1, 1, 1)
- Main.Position = UDim2.new(0.0796992481, 0, 0.126182958, 0)
- Main.Size = UDim2.new(0, 257, 0, 305)
- Main.Draggable = true
- Hitbox.Name = "Hitbox"
- Hitbox.Parent = Main
- Hitbox.BackgroundColor3 = Color3.new(1, 1, 1)
- Hitbox.Position = UDim2.new(0.108949415, 0, 0.0885245875, 0)
- Hitbox.Size = UDim2.new(0, 200, 0, 50)
- Hitbox.Font = Enum.Font.SourceSans
- Hitbox.Text = "hitbox"
- Hitbox.TextColor3 = Color3.new(0, 0, 0)
- Hitbox.TextScaled = true
- Hitbox.TextSize = 14
- Hitbox.TextWrapped = true
- Hitbox.MouseButton1Down:connect(function()
- --===----===----===----===----===----===----===----===----===----===----===----===----===----===----===----===----===----===----===--
- --===----===----===----===----===----===----===----===----===----===----===----===----===----===----===----===----===----===----===--
- local bindableFunction= Instance.new("BindableFunction") --exucute in plane
- game.StarterGui:SetCore("SendNotification", {
- Title = "Loading Hitbox ...";
- Text = "Please Wait!";
- Duration = 2;
- callback = "1";
- })
- wait (5)
- _G.HeadSize = 20 --how big the headzide is i recoment 20 or 10 so it dont look like your hacking/exploiting
- _G.Disabled = true --dont change or will not work
- game:GetService('RunService').RenderStepped:connect(function()
- if _G.Disabled then --exucute in plane
- for i,v in next, game:GetService('Players'):GetPlayers() do
- if v.Name ~= game:GetService('Players').LocalPlayer.Name then
- pcall(function()
- v.Character.HumanoidRootPart.Size = Vector3.new(_G.HeadSize,_G.HeadSize,_G.HeadSize)
- v.Character.HumanoidRootPart.Transparency = 0 -- Change the 10 to 0 to see teh hit box
- v.Character.HumanoidRootPart.BrickColor = BrickColor.new("White") --exucute in plane
- v.Character.HumanoidRootPart.Material = "plastic" --exucute in plane
- v.Character.HumanoidRootPart.CanCollide = false --exucute in plane
- end)
- end
- end
- end
- end)
- print("Hitbox Inject !")
- game.StarterGui:SetCore("SendNotification", {
- Title = "Alone Battle Royale Hitbox Inject!";
- Text = "Info : if your to close to your team mate it wil froze you ore kill you";
- Duration = 6;
- callback = 6;
- })
- game.StarterGui:SetCore("SendNotification", {
- Title = "The Hitbox is Invisible Enjoy !";
- Text = "Edit By : DoggoDevloper";
- Duration = 6;
- callback = 6;
- })
- print ("| --==-- | Edit By: DoggoDevloper | --==-- |")
- --===----===----===----===----===----===----===----===----===----===----===----===----===----===----===----===----===----===----===--
- --===----===----===----===----===----===----===----===----===----===----===----===----===----===----===----===----===----===----===--
- --===----===----===----===----===----===----===----===----===----===----===----===----===----===----===----===----===----===----===--
- end)
- Chams.Name = "Chams"
- Chams.Parent = Main
- Chams.BackgroundColor3 = Color3.new(1, 1, 1)
- Chams.Position = UDim2.new(0.108949415, 0, 0.311475396, 0)
- Chams.Size = UDim2.new(0, 200, 0, 50)
- Chams.Font = Enum.Font.SourceSans
- Chams.Text = "chams"
- Chams.TextColor3 = Color3.new(0, 0, 0)
- Chams.TextScaled = true
- Chams.TextSize = 14
- Chams.TextWrapped = true
- Chams.MouseButton1Down:connect(function()
- while true do
- for i,v in next, game:GetService('Players'):GetPlayers() do
- if v.Name ~= game:GetService('Players').LocalPlayer.Name then
- pcall(function()
- local A = Instance.new("BoxHandleAdornment")
- A.Parent = v.Character.Head
- A.Adornee = v.Character.Head
- A.AlwaysOnTop = true
- A.ZIndex = 1
- A.Color3 = Color3.new(1,0,1)
- A.Size = Vector3.new(0.5,0.5,0.5)
- local B = Instance.new("BoxHandleAdornment")
- B.Parent = v.Character.UpperTorso
- B.Adornee = v.Character.UpperTorso
- B.AlwaysOnTop = true
- B.ZIndex = 1
- B.Color3 = Color3.new(0.3,1,0)
- B.Size = v.Character.UpperTorso.Size - Vector3.new(0.2,0,0.2)
- local C = Instance.new("BoxHandleAdornment")
- C.Parent = v.Character.LowerTorso
- C.Adornee = v.Character.LowerTorso
- C.AlwaysOnTop = true
- C.ZIndex = 1
- C.Color3 = Color3.new(0.3,1,0)
- C.Size = v.Character.LowerTorso.Size - Vector3.new(0.2,0,0.2)
- local D = Instance.new("BoxHandleAdornment")
- D.Parent = v.Character.LeftLowerArm
- D.Adornee = v.Character.LeftLowerArm
- D.AlwaysOnTop = true
- D.ZIndex = 1
- D.Color3 = Color3.new(0.1,0.2,1)
- D.Size = v.Character.LeftLowerArm.Size - Vector3.new(0.2,0,0.2)
- local E = Instance.new("BoxHandleAdornment")
- E.Parent = v.Character.LeftUpperArm
- E.Adornee = v.Character.LeftUpperArm
- E.AlwaysOnTop = true
- E.ZIndex = 1
- E.Color3 = Color3.new(0.1,0.2,1)
- E.Size = v.Character.LeftUpperArm.Size - Vector3.new(0.2,0,0.2)
- local F = Instance.new("BoxHandleAdornment")
- F.Parent = v.Character.RightLowerArm
- F.Adornee = v.Character.RightLowerArm
- F.AlwaysOnTop = true
- F.ZIndex = 1
- F.Color3 = Color3.new(0.1,0.2,1)
- F.Size = v.Character.RightLowerArm.Size - Vector3.new(0.2,0,0.2)
- local G = Instance.new("BoxHandleAdornment")
- G.Parent = v.Character.RightUpperArm
- G.Adornee = v.Character.RightUpperArm
- G.AlwaysOnTop = true
- G.ZIndex = 1
- G.Color3 = Color3.new(0.1,0.2,1)
- G.Size = v.Character.RightUpperArm.Size - Vector3.new(0.2,0,0.2)
- local H = Instance.new("BoxHandleAdornment")
- H.Parent = v.Character.RightLowerLeg
- H.Adornee = v.Character.RightLowerLeg
- H.AlwaysOnTop = true
- H.ZIndex = 1
- H.Color3 = Color3.new(1,0.2,0.1)
- H.Size = v.Character.RightLowerLeg.Size - Vector3.new(0.2,0,0.2)
- local I = Instance.new("BoxHandleAdornment")
- I.Parent = v.Character.RightUpperLeg
- I.Adornee = v.Character.RightUpperLeg
- I.AlwaysOnTop = true
- I.ZIndex = 1
- I.Color3 = Color3.new(1,0.2,0.1)
- I.Size = v.Character.RightUpperLeg.Size - Vector3.new(0.2,0,0.2)
- local J = Instance.new("BoxHandleAdornment")
- J.Parent = v.Character.LeftUpperLeg
- J.Adornee = v.Character.LeftUpperLeg
- J.AlwaysOnTop = true
- J.ZIndex = 1
- J.Color3 = Color3.new(1,0.2,0.1)
- J.Size = v.Character.LeftUpperLeg.Size - Vector3.new(0.2,0,0.2)
- local K = Instance.new("BoxHandleAdornment")
- K.Parent = v.Character.LeftLowerLeg
- K.Adornee = v.Character.LeftLowerLeg
- K.AlwaysOnTop = true
- K.ZIndex = 1
- K.Color3 = Color3.new(1,0.2,0.1)
- K.Size = v.Character.LeftLowerLeg.Size - Vector3.new(0.2,0,0.2)
- end)
- end
- end
- wait(2)
- end
- end)
- ESP.Name = "ESP"
- ESP.Parent = Main
- ESP.BackgroundColor3 = Color3.new(1, 1, 1)
- ESP.Position = UDim2.new(0.108949415, 0, 0.534426212, 0)
- ESP.Size = UDim2.new(0, 200, 0, 50)
- ESP.Font = Enum.Font.SourceSans
- ESP.Text = "esp"
- ESP.TextColor3 = Color3.new(0, 0, 0)
- ESP.TextScaled = true
- ESP.TextSize = 14
- ESP.TextWrapped = true
- ESP.MouseButton1Down:connect(function()
- loadstring(game:HttpGet(('https://pastebin.com/raw/ypSsQRK6'),true))()
- end)
- InfJump.Name = "InfJump"
- InfJump.Parent = Main
- InfJump.BackgroundColor3 = Color3.new(1, 1, 1)
- InfJump.Position = UDim2.new(0.108949415, 0, 0.747540951, 0)
- InfJump.Size = UDim2.new(0, 200, 0, 50)
- InfJump.Font = Enum.Font.SourceSans
- InfJump.Text = "inf jump"
- InfJump.TextColor3 = Color3.new(0, 0, 0)
- InfJump.TextScaled = true
- InfJump.TextSize = 14
- InfJump.TextWrapped = true
- InfJump.MouseButton1Down:connect(function()
- loadstring(game:HttpGet("https://pastebin.com/raw/KDjwLJhu", true))()
- end)
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