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hecknes

btools

Jan 1st, 2020
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  1.  
  2. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  3. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  4. do
  5. print("FE Compatibility code by Mokiros | Translated to FE by iPxter")
  6. script.Parent = Player.Character
  7.  
  8. --RemoteEvent for communicating
  9. local Event = Instance.new("RemoteEvent")
  10. Event.Name = "UserInput_Event"
  11.  
  12. --Fake event to make stuff like Mouse.KeyDown work
  13. local function fakeEvent()
  14. local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
  15. t.connect = t.Connect
  16. return t
  17. end
  18.  
  19. --Creating fake input objects with fake variables
  20. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  21. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  22. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  23. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  24. end}
  25. --Merged 2 functions into one by checking amount of arguments
  26. CAS.UnbindAction = CAS.BindAction
  27.  
  28. --This function will trigger the events that have been :Connect()'ed
  29. local function te(self,ev,...)
  30. local t = m[ev]
  31. if t and t._fakeEvent and t.Function then
  32. t.Function(...)
  33. end
  34. end
  35. m.TrigEvent = te
  36. UIS.TrigEvent = te
  37.  
  38. Event.OnServerEvent:Connect(function(plr,io)
  39. if plr~=Player then return end
  40. if io.isMouse then
  41. m.Target = io.Target
  42. m.Hit = io.Hit
  43. else
  44. local b = io.UserInputState == Enum.UserInputState.Begin
  45. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  46. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  47. end
  48. for _,t in pairs(CAS.Actions) do
  49. for _,k in pairs(t.Keys) do
  50. if k==io.KeyCode then
  51. t.Function(t.Name,io.UserInputState,io)
  52. end
  53. end
  54. end
  55. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  56. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  57. end
  58. end)
  59. Event.Parent = NLS([==[
  60. local Player = game:GetService("Players").LocalPlayer
  61. local Event = script:WaitForChild("UserInput_Event")
  62.  
  63. local UIS = game:GetService("UserInputService")
  64. local input = function(io,a)
  65. if a then return end
  66. --Since InputObject is a client-side instance, we create and pass table instead
  67. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
  68. end
  69. UIS.InputBegan:Connect(input)
  70. UIS.InputEnded:Connect(input)
  71.  
  72. local Mouse = Player:GetMouse()
  73. local h,t
  74. --Give the server mouse data 30 times every second, but only if the values changed
  75. --If player is not moving their mouse, client won't fire events
  76. while wait(1/30) do
  77. if h~=Mouse.Hit or t~=Mouse.Target then
  78. h,t=Mouse.Hit,Mouse.Target
  79. Event:FireServer({isMouse=true,Target=t,Hit=h})
  80. end
  81. end]==],Player.Character)
  82. Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  83. end
  84.  
  85.  
  86. local player = owner
  87.  
  88. -- Objects
  89.  
  90. local ScreenGui = Instance.new("ScreenGui")
  91. local TextButton = Instance.new("TextButton")
  92. local On = Instance.new("StringValue")
  93.  
  94. -- Properties
  95.  
  96. ScreenGui.Parent = player.PlayerGui
  97.  
  98. TextButton.Parent = ScreenGui
  99. TextButton.BackgroundColor3 = Color3.new(0.784314, 0.784314, 0.784314)
  100. TextButton.BorderSizePixel = 0
  101. TextButton.Position = UDim2.new(0, 0, 0.455743879, 0)
  102. TextButton.Size = UDim2.new(0, 186, 0, 35)
  103. TextButton.Font = Enum.Font.SourceSans
  104. TextButton.Text = "Btools (Off)"
  105. TextButton.TextColor3 = Color3.new(0.27451, 0.27451, 0.27451)
  106. TextButton.TextScaled = true
  107. TextButton.TextSize = 14
  108. TextButton.TextWrapped = true
  109.  
  110.  
  111. On.Parent = TextButton
  112. On.Value = "Off"
  113.  
  114. -- Scripts
  115.  
  116. TextButton.MouseButton1Up:Connect(function()
  117. if On.Value == "Off" then
  118. On.Value = "On"
  119. TextButton.Text = "Btools (On)"
  120. else
  121. On.Value = "Off"
  122. TextButton.Text = "Btools (Off)"
  123. end
  124. end)
  125.  
  126. mouse.Button1Up:Connect(function()
  127. if On.Value == "Off" then
  128. print('btools off')
  129. else
  130. if mouse.Target.Locked == true then
  131. mouse.Target:Destroy()
  132. else
  133. mouse.Target:Destroy()
  134. end
  135. end
  136. end)
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