joo

fc6 Settings Draft #1

joo
May 4th, 2019 (edited)
178
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 2.45 KB | None | 0 0
  1. # Use <http://freeciv.wikia.com/wiki/Multiplayer_Ruleset>.
  2. # See also: <https://github.com/freeciv/freeciv/tree/R2_6_0/data/multiplayer>.
  3. # See also: <http://freeciv.wikia.com/wiki/Server_options>.
  4. rulesetdir multiplayer
  5.  
  6. # All players move concurrently during each turn.
  7. # Each turn except turn 0 automatically ends after 3 minutes.
  8. set phasemode ALL # Default: ALL
  9. set timeout 180 # Default: 0
  10. set first_timeout 0 # Default: -1
  11.  
  12. # The map consists of 2000 tiles, 30% of which are land; poles are full height.
  13. set size 2 # Default: 4
  14. set landm 30 # Default: 30
  15. set flatpoles 0 # Default: 100
  16.  
  17. # "Earthlike ... one or more large continents and a scattering of smaller islands.
  18. # By default, players are all placed on a single continent."
  19. set generator FRACTAL # Default: RANDOM; multiplayer: ISLANDS
  20. set startpos DEFAULT # Default: DEFAULT; multiplayer: SINGLE
  21.  
  22. # City growth, production, and research take 70% as long as by default.
  23. set foodbox 70 # Default: 100
  24. set shieldbox 70 # Default: 100
  25. set sciencebox 70 # Default: 100
  26.  
  27. # Each player starts with 3 citizens, 3 workers, and 3 explorers.
  28. set startunits "cccwwwxxx" # Default: "ccx"; multiplayer: "cccwwwxxxx"
  29.  
  30. # Diplomacy is enabled for everyone.
  31. set diplomacy ALL # Default: ALL; multiplayer: DISABLED
  32.  
  33. # Any player may win by destroying all enemies, or by reaching Alpha Centauri.
  34. set victories SPACERACE # Default: SPACERACE|ALLIED
  35.  
  36. # There are no barbarians.
  37. set barbarians DISABLED # Default: NORMAL; multiplayer: DISABLED
  38.  
  39. # There are no disasters.
  40. set disasters 0 # Default: 10
  41.  
  42. # There are no huts.
  43. set huts 0 # Default: 15; [fc4: 15]
  44.  
  45. # "The complete set of [555] playable nations".
  46. set nationset "all" # Default: ""
  47.  
  48. # "all cities in a game have to have different names."
  49. set citynames GLOBAL_UNIQUE # Default: PLAYER_UNIQUE
  50.  
  51. # Players [without a suitable embassy] may meet for diplomacy [up to] 20 turns
  52. # after their units last met.
  53. set contactturns 20 # Default: 20; multiplayer: 0
  54.  
  55. # Miscellaneous administrative options (subject to change).
  56. set ec_info enabled
  57. set ec_turns 10
  58. set ec_max_size 1000
  59. set allowtake ""
  60. set saveturns 1
  61. set compress 9
  62. set scorelog enabled
  63. set aifill 0
  64. set minplayers 2
  65. cmdlevel info
Advertisement
Add Comment
Please, Sign In to add comment