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- // ScorpioN's Configuration
- //*******************************************
- // Launch Options.
- //*******************************************
- -novid -nojoy -no-browser -d3d9ex -freq 240 -tickrate 128 +mat_queue_mode 2 +exec autoexec.cfg
- //*******************************************
- // Binds.
- //*******************************************
- unbindall
- bind "0" "slot10"
- bind "1" "slot1"
- bind "2" "slot2"
- bind "3" "slot3"
- bind "4" "slot4"
- bind "5" "slot5"
- bind "9" "slot9"
- bind "a" "+moveleft"
- bind "b" "buymenu"
- bind "c" "+duck"
- bind "d" "+moveright"
- bind "e" "drop"
- bind "f" "slot7"
- bind "g" "+lookatweapon"
- bind "i" "show_loadout_toggle"
- bind "l" "say_team .noclip"
- bind "m" "teammenu"
- bind "o" "give weapon_flashbang; give weapon_hegrenade; give weapon_smokegrenade; give weapon_incgrenade; give weapon_molotov; give weapon_decoy"
- bind "q" "+use"
- bind "r" "+reload"
- bind "s" "+back"
- bind "t" "+voicerecord"
- bind "u" "messagemode2"
- bind "w" "+forward"
- bind "x" "slot8"
- bind "y" "messagemode"
- bind "z" "slot6"
- bind "`" "toggleconsole"
- bind "CAPSLOCK" "say_team .noclip;noclip"
- bind "SPACE" "+jump"
- bind "TAB" "+showscores"
- bind "ESCAPE" "cancelselect"
- bind "DEL" "mute"
- bind "PAUSE" "pause"
- bind "SHIFT" "+speed"
- bind "F1" "autobuy"
- bind "F2" "rebuy"
- bind "F5" "jpeg"
- bind "F6" "net_graph 3"
- bind "F7" "net_graph 0"
- bind "MOUSE1" "+attack"
- bind "MOUSE2" "+attack2"
- //*******************************************
- // Jump Bind.
- //*******************************************
- alias "+jumpthrow" "+jump;-attack"
- alias "-jumpthrow" "-jump"
- bind h "+jumpthrow"
- //*******************************************
- // Player Model.
- //*******************************************
- cl_bob_lower_amt "0"
- cl_bobamt_lat "0"
- cl_bobamt_vert "0"
- cl_bobcycle "0"
- cl_viewmodel_shift_left_amt "0"
- cl_viewmodel_shift_right_amt "0"
- viewmodel_fov "68"
- viewmodel_offset_x "2.5"
- viewmodel_offset_y "0"
- viewmodel_offset_z "-2"
- viewmodel_presetpos "0"
- //*******************************************
- // Audio.
- //*******************************************
- snd_deathcamera_volume "0.0"
- snd_mapobjective_volume "0.0"
- snd_menumusic_volume "0.0"
- snd_musicvolume "0"
- snd_mute_losefocus "0"
- snd_roundend_volume "0.2"
- snd_roundstart_volume "0.0"
- snd_tensecondwarning_volume "0.2"
- voice_scale "0.3"
- volume "0.25"
- windows_speaker_config "0" // def. -1 - -1=Automatic 0=Headset/Headphones 2=StereoSpeakers 4=QuadSurroundSound 5=5.1SurroundSound.
- snd_hwcompat "0" // def. 0 - 0 = Advanced 3D Audio Processing Enabled 1 = Advanced 3D Audio Processing disabled for compatibility with audio hardware.
- snd_hrtf_distance_behind "100" // def. 100 - HRTF calculations will calculate the player as being this far behind the camera.
- dsp_enhance_stereo "0" // def. 0 - Enhanced (Software 3D) Stereo Sound.
- snd_mixahead "0.025" // def. .025- Soundbuffer size/length (raise value if sound is "crackling").
- snd_mix_async "1" // def. 1 - Sets sound to get mixed asynchronously on a different thread.
- // Note: To finetune your sound settings, use `sv_cheats 1; snd_debug_panlaw 1` in a local Bot Match.
- // Headset.
- snd_front_headphone_position "90" //60 //45 // def. 90 - Specifies the position (in degrees) of the virtual front left/right headphones. Try values from 45-60.
- snd_rear_headphone_position "90" //120 //135 // def. 90 - Specifies the position (in degrees) of the virtual rear left/right headphones.
- snd_headphone_pan_exponent "1" //1.00 //1.20 // def. 1 - Specifies the exponent for the pan xfade from phone to phone if the "exp" pan law... <- VALVE PLS FIX THE DESCRIPTION!
- snd_headphone_pan_radial_weight "1" //0.50 //0.75 // def. 1 - Apply cos(angle) * weight before pan law <-- Don't ask me what this exactly does, it's just the official description.
- // Stereo Speaker.
- snd_front_stereo_speaker_position "90" // def. 90 - Specifies the position (in degrees) of the virtual front left/right speakers.
- snd_rear_stereo_speaker_position "90" // def. 90 - Specifies the position (in degrees) of the virtual rear left/right speakers.
- snd_stereo_speaker_pan_exponent "1.5" // def. 1.5 - Specifies the exponent for the pan xfade from speaker to speaker if the "exp" pa... <- VALVE PLS FIX THE DESCRIPTION!
- snd_stereo_speaker_pan_radial_weight "0" // def. 0 - Apply cos(angle) * weight before pan law
- // Surround Speaker.
- snd_front_surround_speaker_position "45" // def. 45 - Specifies the position (in degrees) of the virtual front left/right speakers.
- snd_rear_surround_speaker_position "135" // def. 135 - Specifies the position (in degrees) of the virtual rear left/right speakers.
- snd_surround_speaker_pan_exponent "1.5" // def. 1.5 - Specifies the exponent for the pan xfade from speaker to speaker if the "exp" pa... <- VALVE PLS FIX THE DESCRIPTION!
- snd_surround_speaker_pan_radial_weight "0" // def. 0 - Apply cos(angle) * weight before pan law
- //*******************************************
- // Rates.
- //*******************************************
- cl_cmdrate "128"
- cl_interp "0.0"
- cl_interp_ratio "2"
- cl_interpolate "1"
- cl_lagcompensation "1"
- cl_predict "1"
- cl_updaterate "128"
- rate "262144"
- //*******************************************
- // Sensitivity.
- //*******************************************
- m_customaccel "0"
- m_customaccel_exponent "1" // "1.0122" when trying to place with accel.
- m_customaccel_max "0"
- m_customaccel_scale "0"
- m_mouseaccel1 "0"
- m_mouseaccel2 "0"
- m_pitch "0.022"
- m_rawinput "1"
- zoom_sensitivity_ratio_mouse "0.82"
- //*******************************************
- // Miscellaneous.
- //*******************************************
- cl_autohelp "0"
- cl_autowepswitch "0"
- cl_disablefreezecam "1"
- cl_disablehtmlmotd "1"
- cl_dm_buyrandomweapons "0"
- cl_downloadfilter "nosounds" // don't download extra sounds from servers.
- cl_forcepreload "1"
- cl_freezecameffects_showholiday "0"
- cl_join_advertise "2" // let your friends join your community server without an invitation.
- cl_radar_always_centered "1"
- cl_radar_icon_scale_min "0.6"
- cl_radar_rotate "1"
- cl_radar_scale "0.5"
- cl_radar_square_with_scoreboard "0"
- cl_showhelp "0"
- cl_teamid_overhead_always "1"
- cl_teammate_colors_show "1"
- cl_use_opens_buy_menu "0"
- closeonbuy "0"
- con_enable "1"
- con_filter_text "Damage " // highlights damage in console.
- developer "0"
- fps_max "300"
- fps_max_menu "120"
- gameinstructor_enable "0"
- hud_scaling "1"
- hud_showtargetid "1"
- joystick "0"
- joystick_force_disabled "1"
- joystick_force_disabled_set "1"
- mat_queue_mode "2"
- mm_dedicated_force_servers ""
- mm_dedicated_search_maxping "80"
- net_graphheight "0"
- net_graphproportionalfont "0"
- option_duck_method "0"
- option_speed_method "0"
- password ""
- player_nevershow_communityservermessage "1"
- r_drawtracers_firstperson "0"
- r_dynamic "0"
- r_eyegloss "0"
- r_eyemove "0"
- spec_replay_autostart "0"
- spec_show_xray "1"
- viewmodel_recoil "0"
- echo "-------------------------------"
- echo "ScorpioN's Configuration Loaded"
- echo "-------------------------------"
- echo ""
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