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- Generalists
- All units gain 10% more damage, defense, speed, and healing
- Offenses Up
- All units deal 15% more damage and have 15% more attack speed.
- Defenses Up
- All units gain 10% more defense and gain 20% more healing.
- Divine Power
- Armored units gain 40% more damage
- Divine Radiance
- Armored units gain 30% more healing
- Heroic Stand
- Melee units have 20% more defense
- Heroic Strength
- Melee units deal 30% more damage
- Terra Shoes
- Assassins' move and attack speed is increased by 30%
- Multistrike
- Assassins' damage and move speed is increased by 30%
- Mythril Core
- Busters have 40% more defense
- Mythril Fuse
- Busters have 40% more damage
- Blessed Staves
- Support units grant 20% more healing
- Defensive Training
- Support units have 20% more defense
- Master Bow
- Ranged units fire rate is increased by 30%
- Refined Arrow
- Ranged units have 20% more damage
- Giant's Blessing
- Epic units deal 50% more damage
- Mega Generalists
- All units gain 15% more damage, defense, speed, and healing
- Ultra Attack Up
- All units have 30% increased attack speed
- Powerful Colossus
- Epic units deal 100% more damage
- Ultra Armor Up
- All units have 20% more defense
- Godly Wounds
- Melee units reduce enemy's received healing by 90% while attacking.
- Godly Ninjas
- Assassins' movement and attack speed is increased by 100%
- Godly Gallants
- Armored units heal 10 health every 2 seconds for 60 seconds on match start.
- Godly Arrow
- Ranged units have 40% more damage
- Ultra Damage Up
- All units deal 30% more damage
- Godly Snipers
- Ranged units have 2 more range
- Godly Shields
- All units gain 50% more defense for 10 seconds on match start.
- Godly Strength
- Melee units deal 80% more damage
- Ultimate Colossus
- Epic units have 30% more defense
- Godly Assassins
- Assassins are untargetable for 3 seconds after every 6 seconds.
- Godly Guardians
- Armored units gain 20% more defense
- Mega Explosives
- All units gain 40% more damage and 2 increased area of effect.
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