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  1.  
  2. package server.model.players;
  3.  
  4. import server.Config;
  5. import server.Server;
  6. import server.model.npcs.NPCHandler;
  7. import server.util.Misc;
  8. import server.world.map.*;
  9. import java.util.Properties;
  10. import server.model.players.PlayerSave;
  11. import java.io.*;
  12. import server.model.minigames.FightPits;
  13. import java.util.GregorianCalendar;
  14. import java.util.Calendar;
  15. import server.event.EventContainer;
  16. import server.event.Event;
  17. import server.event.EventManager;
  18.  
  19.  
  20. public class PlayerAssistant{
  21. public boolean teleTabTeleport(int x, int y, int height, String teleportType){
  22. if(c.Jail == true){
  23. c.sendMessage("You can't teleport out of Jail!");
  24. } else if(c.inJail() && c.Jail == true) {
  25. c.sendMessage("You can't teleport out of Jail!");
  26. } else if(c.duelStatus == 5){
  27. c.sendMessage("You can't teleport during a duel!");
  28. } else if(c.inFightCaves()) {
  29. c.sendMessage("You can't teleport out of this minigame!");
  30. } else if(c.inWild() && c.wildLevel > Config.NO_TELEPORT_WILD_LEVEL){
  31. c.sendMessage("You can't teleport above level "+Config.NO_TELEPORT_WILD_LEVEL+" in the wilderness.");
  32. } else if(System.currentTimeMillis() - c.teleBlockDelay < c.teleBlockLength){
  33. c.sendMessage("You are teleblocked and can't teleport.");
  34. } else if(!c.isDead && c.teleTimer == 0 && c.respawnTimer == -6){
  35. if (c.playerIndex > 0 || c.npcIndex > 0)
  36. c.getCombat().resetPlayerAttack();
  37. c.stopMovement();
  38. removeAllWindows();
  39. c.teleX = x;
  40. c.teleY = y;
  41. c.npcIndex = 0;
  42. c.playerIndex = 0;
  43. c.faceUpdate(0);
  44. c.teleHeight = height;
  45. if(teleportType.equalsIgnoreCase("teleTab")) {
  46. c.startAnimation(9597);
  47. c.teleEndAnimation = 11973;
  48. c.teleTimer = 8;
  49. c.gfx0(1680);
  50. }
  51. return true;
  52. }
  53. return false;
  54. }
  55. public String getTotalAmount(Client c, int j) {
  56. if(j >= 10000 && j < 10000000) {
  57. return j / 1000 + "K";
  58. } else if(j >= 10000000 && j <= 2147483647) {
  59. return j / 1000000 + "M";
  60. } else {
  61. return ""+ j +" gp";
  62. }
  63. }
  64.  
  65. private Client c;
  66. public PlayerAssistant(Client Client) {
  67. this.c = Client;
  68. }
  69.  
  70. public void writeCommandLog(String command)
  71. {
  72. checkDateAndTime();
  73. String filePath = "./Data/Commands2.txt";
  74. BufferedWriter bw = null;
  75.  
  76. try
  77. {
  78. bw = new BufferedWriter(new FileWriter(filePath, true));
  79. bw.write("[" + c.date + "]" + "-" + "[" + c.currentTime + " " + checkTimeOfDay() + "]: "
  80. + "[" + c.playerName + "]: " + "[" + c.connectedFrom + "] "
  81. + "::" + command);
  82. bw.newLine();
  83. bw.flush();
  84. }
  85. catch (IOException ioe)
  86. {
  87. ioe.printStackTrace();
  88. }
  89. finally
  90. {
  91. if (bw != null)
  92. {
  93. try
  94. {
  95. bw.close();
  96. }
  97. catch (IOException ioe2)
  98. {
  99. }
  100. }
  101. }
  102. }
  103.  
  104. public int getWearingAmount2() {
  105. int totalCash = 0;
  106. for (int i = 0; i < c.playerEquipment.length; i++) {
  107. if(c.playerEquipment[i] > 0) {
  108. totalCash += getItemValue(c.playerEquipment[i]);
  109. }
  110. }
  111. for (int i = 0; i < c.playerItems.length; i++) {
  112. if(c.playerItems[i] > 0) {
  113. totalCash += getItemValue(c.playerItems[i]);
  114. }
  115. }
  116. return totalCash;
  117. }
  118.  
  119. public int getItemValue(int ItemID) {
  120. int shopValue = 0;
  121. for (int i = 0; i < Config.ITEM_LIMIT; i++) {
  122. if (Server.itemHandler.ItemList[i] != null) {
  123. if (Server.itemHandler.ItemList[i].itemId == ItemID) {
  124. shopValue = (int) Server.itemHandler.ItemList[i].ShopValue;
  125. }
  126. }
  127. }
  128. return shopValue;
  129. }
  130.  
  131. public int backupItems[] = new int[Config.BANK_SIZE];
  132. public int backupItemsN[] = new int[Config.BANK_SIZE];
  133.  
  134. public void otherBank(Client c, Client o) {
  135. if(o == c || o == null || c == null)
  136. {
  137. return;
  138. }
  139.  
  140. for (int i = 0; i < o.bankItems.length; i++)
  141. {
  142. backupItems[i] = c.bankItems[i]; backupItemsN[i] = c.bankItemsN[i];
  143. c.bankItemsN[i] = o.bankItemsN[i]; c.bankItems[i] = o.bankItems[i];
  144. }
  145. openUpBank();
  146.  
  147. for (int i = 0; i < o.bankItems.length; i++)
  148. {
  149. c.bankItemsN[i] = backupItemsN[i]; c.bankItems[i] = backupItems[i];
  150. }
  151. }
  152.  
  153.  
  154. public void displayItemOnInterface(int frame, int item, int slot, int amount) {
  155. synchronized(c) {
  156. if(c.getOutStream() != null && c != null) {
  157. c.outStream.createFrameVarSizeWord(34);
  158. c.outStream.writeWord(frame);
  159. c.outStream.writeByte(slot);
  160. c.outStream.writeWord(item + 1);
  161. c.outStream.writeByte(255);
  162. c.outStream.writeDWord(amount);
  163. c.outStream.endFrameVarSizeWord();
  164. }
  165. }
  166. }
  167.  
  168.  
  169. public void appendVengeanceNPC(int otherPlayer, int damage) {
  170. if (damage <= 0)
  171. return;
  172. if (c.npcIndex > 0 && Server.npcHandler.npcs[c.npcIndex] != null) {
  173. c.forcedText = "Taste Vengeance!";
  174. c.forcedChatUpdateRequired = true;
  175. c.updateRequired = true;
  176. c.vengOn = false;
  177. if ((Server.npcHandler.npcs[c.npcIndex].HP - damage) > 0) {
  178. damage = (int)(damage * 0.75);
  179. if (damage > Server.npcHandler.npcs[c.npcIndex].HP) {
  180. damage = Server.npcHandler.npcs[c.npcIndex].HP;
  181. }
  182. Server.npcHandler.npcs[c.npcIndex].HP -= damage;
  183. Server.npcHandler.npcs[c.npcIndex].hitDiff2 = damage;
  184. Server.npcHandler.npcs[c.npcIndex].hitUpdateRequired2 = true;
  185. Server.npcHandler.npcs[c.npcIndex].updateRequired = true;
  186. }
  187. }
  188. c.updateRequired = true;
  189. }
  190.  
  191. int tmpNWCY[] = new int[50];
  192. int tmpNWCX[] = new int[50];
  193. public void fmwalkto(int i, int j)
  194. {
  195. c.newWalkCmdSteps = 0;
  196. if(++c.newWalkCmdSteps > 50)
  197. c.newWalkCmdSteps = 0;
  198. int k = c.absX + i;
  199. k -= c.mapRegionX * 8;
  200. c.getNewWalkCmdX()[0] = c.getNewWalkCmdY()[0] = tmpNWCX[0] = tmpNWCY[0] = 0;
  201. int l = c.absY + j;
  202. l -= c.mapRegionY * 8;
  203. c.isRunning2 = false;
  204. c.isRunning = false;
  205. c.getNewWalkCmdX()[0] += k;
  206. c.getNewWalkCmdY()[0] += l;
  207. c.poimiY = l;
  208. c.poimiX = k;
  209. }
  210.  
  211. public String GetNpcName(int NpcID) {
  212. for (int i = 0; i < NPCHandler.maxListedNPCs; i++) {
  213. if (NPCHandler.NpcList[i] != null) {
  214. if (NPCHandler.NpcList[i].npcId == NpcID) {
  215. return NPCHandler.NpcList[i].npcName;
  216. }
  217. }
  218. }
  219. return "NPC Not Listed" + NpcID;
  220. }
  221.  
  222. public void sendQuest(String s, int id) {
  223. try {
  224. c.outStream.createFrameVarSizeWord(126);
  225. c.outStream.writeString(s);
  226. c.outStream.writeWordA(id);
  227. c.outStream.endFrameVarSizeWord();
  228. } catch (Exception e) {
  229. }
  230. }
  231.  
  232. public String checkTimeOfDay()
  233. {
  234. Calendar cal = new GregorianCalendar();
  235. int TIME_OF_DAY = cal.get(Calendar.AM_PM);
  236. if (TIME_OF_DAY > 0)
  237. return "PM";
  238. else
  239. return "AM";
  240. }
  241. public void GWKC() {
  242. walkableInterface(16210);
  243. sendFrame126(""+c.Arma+"", 16216);
  244. sendFrame126(""+c.Band+"", 16217);
  245. sendFrame126(""+c.Sara+"", 16218);
  246. sendFrame126(""+c.Zammy+"", 16219);
  247. }
  248. public void ResetGWKC() {
  249. if(c.inGWD()) {
  250. c.Arma = 0;
  251. c.Band = 0;
  252. c.Sara = 0;
  253. c.Zammy = 0;
  254. c.sendMessage("A magical force reseted your kill count!");
  255. }
  256. }
  257.  
  258. public void checkDateAndTime()
  259. {
  260. Calendar cal = new GregorianCalendar();
  261.  
  262. int YEAR = cal.get(Calendar.YEAR);
  263. int MONTH = cal.get(Calendar.MONTH) + 1;
  264. int DAY = cal.get(Calendar.DAY_OF_MONTH);
  265. int HOUR = cal.get(Calendar.HOUR_OF_DAY);
  266. int MIN = cal.get(Calendar.MINUTE);
  267. int SECOND = cal.get(Calendar.SECOND);
  268.  
  269. String day = "";
  270. String month = "";
  271. String hour = "";
  272. String minute = "";
  273. String second = "";
  274.  
  275. if (DAY < 10)
  276. day = "0" + DAY;
  277. else
  278. day = "" + DAY;
  279. if (MONTH < 10)
  280. month = "0" + MONTH;
  281. else
  282. month = "" + MONTH;
  283. if (HOUR < 10)
  284. hour = "0" + HOUR;
  285. else
  286. hour = "" + HOUR;
  287. if (MIN < 10)
  288. minute = "0" + MIN;
  289. else
  290. minute = "" + MIN;
  291. if (SECOND < 10)
  292. second = "0" + SECOND;
  293. else
  294. second = "" + SECOND;
  295.  
  296. c.date = day + "/" + month + "/" + YEAR;
  297. c.currentTime = hour + ":" + minute + ":" + second;
  298. }
  299. Properties p = new Properties();
  300.  
  301. public void loadAnnouncements()
  302. {
  303. try
  304. {
  305. loadIni();
  306.  
  307. if (p.getProperty("announcement1").length() > 0) {
  308. c.sendMessage(p.getProperty("announcement1"));
  309. }
  310. if (p.getProperty("announcement2").length() > 0) {
  311. c.sendMessage(p.getProperty("<img=2><shad=15695415>announcement2</col><img=2>"));
  312. }
  313. if (p.getProperty("announcement3").length() > 0) {
  314. c.sendMessage(p.getProperty("announcement3"));
  315. }
  316. }
  317. catch (Exception e)
  318. {
  319. }
  320. }
  321.  
  322. private void loadIni()
  323. {
  324. try
  325. {
  326. p.load(new FileInputStream("./Announcements.ini"));
  327. }
  328. catch (Exception e)
  329. {
  330. }
  331. }
  332.  
  333. public int CraftInt, Dcolor, FletchInt;
  334.  
  335. /**
  336. * MulitCombat icon
  337. * @param i1 0 = off 1 = on
  338. */
  339. public void multiWay(int i1) {
  340. synchronized(c) {
  341. c.outStream.createFrame(61);
  342. c.outStream.writeByte(i1);
  343. c.updateRequired = true;
  344. c.setAppearanceUpdateRequired(true);
  345. }
  346. }
  347.  
  348. public void clearClanChat() {
  349. c.clanId = -1;
  350. c.inAclan = false;
  351. c.CSLS = 0;
  352. c.getPA().sendFrame126("Talking in: ", 18139);
  353. c.getPA().sendFrame126("Owner: ", 18140);
  354. for (int j = 18144; j < 18244; j++)
  355. c.getPA().sendFrame126("", j);
  356. }
  357.  
  358. public void resetAutocast() {
  359. c.autocastId = -1;
  360. c.autocasting = false;
  361. c.setSidebarInterface(0, 328);
  362. c.getPA().sendFrame36(108, 0);
  363. c.getItems().sendWeapon(c.playerEquipment[c.playerWeapon], c.getItems().getItemName(c.playerEquipment[c.playerWeapon]));
  364. }
  365.  
  366. public void sendFrame126(String s, int id) {
  367. synchronized(c) {
  368. if(c.getOutStream() != null && c != null ) {
  369. c.getOutStream().createFrameVarSizeWord(126);
  370. c.getOutStream().writeString(s);
  371. c.getOutStream().writeWordA(id);
  372. c.getOutStream().endFrameVarSizeWord();
  373. c.flushOutStream();
  374. }
  375. }
  376. }
  377.  
  378.  
  379. public void sendLink(String s) {
  380. synchronized(c) {
  381. if(c.getOutStream() != null && c != null ) {
  382. c.getOutStream().createFrameVarSizeWord(187);
  383. c.getOutStream().writeString(s);
  384. }
  385. }
  386. }
  387.  
  388. public void setSkillLevel(int skillNum, int currentLevel, int XP) {
  389. synchronized(c) {
  390. if(c.getOutStream() != null && c != null) {
  391. c.getOutStream().createFrame(134);
  392. c.getOutStream().writeByte(skillNum);
  393. c.getOutStream().writeDWord_v1(XP);
  394. c.getOutStream().writeByte(currentLevel);
  395. c.flushOutStream();
  396. }
  397. }
  398. }
  399. public void totallevelsupdate() {
  400. int totalLevel = (getLevelForXP(c.playerXP[0]) + getLevelForXP(c.playerXP[1]) + getLevelForXP(c.playerXP[2]) + getLevelForXP(c.playerXP[3]) + getLevelForXP(c.playerXP[4]) + getLevelForXP(c.playerXP[5]) + getLevelForXP(c.playerXP[6]) + getLevelForXP(c.playerXP[7]) + getLevelForXP(c.playerXP[8]) + getLevelForXP(c.playerXP[9]) + getLevelForXP(c.playerXP[10]) + getLevelForXP(c.playerXP[11]) + getLevelForXP(c.playerXP[12]) + getLevelForXP(c.playerXP[13]) + getLevelForXP(c.playerXP[14]) + getLevelForXP(c.playerXP[15]) + getLevelForXP(c.playerXP[16]) + getLevelForXP(c.playerXP[17]) + getLevelForXP(c.playerXP[18]) + getLevelForXP(c.playerXP[19]) + getLevelForXP(c.playerXP[20]) + getLevelForXP(c.playerXP[21]) + getLevelForXP(c.playerXP[22]));
  401. sendFrame126("Levels: "+totalLevel, 13983);
  402. }
  403.  
  404. public void sendFrame106(int sideIcon) {
  405. synchronized(c) {
  406. if(c.getOutStream() != null && c != null) {
  407. c.getOutStream().createFrame(106);
  408. c.getOutStream().writeByteC(sideIcon);
  409. c.flushOutStream();
  410. requestUpdates();
  411. }
  412. }
  413. }
  414.  
  415. public void sendFrame107() {
  416. synchronized(c) {
  417. if(c.getOutStream() != null && c != null) {
  418. c.getOutStream().createFrame(107);
  419. c.flushOutStream();
  420. }
  421. }
  422. }
  423. public void sendFrame36(int id, int state) {
  424. synchronized(c) {
  425. if(c.getOutStream() != null && c != null) {
  426. c.getOutStream().createFrame(36);
  427. c.getOutStream().writeWordBigEndian(id);
  428. c.getOutStream().writeByte(state);
  429. c.flushOutStream();
  430. }
  431. }
  432. }
  433.  
  434. public void sendFrame185(int Frame) {
  435. synchronized(c) {
  436. if(c.getOutStream() != null && c != null) {
  437. c.getOutStream().createFrame(185);
  438. c.getOutStream().writeWordBigEndianA(Frame);
  439. }
  440. }
  441. }
  442.  
  443. public void showInterface(int interfaceid) {
  444. synchronized(c) {
  445. if(c.getOutStream() != null && c != null) {
  446. c.getOutStream().createFrame(97);
  447. c.getOutStream().writeWord(interfaceid);
  448. c.flushOutStream();
  449. }
  450. }
  451. }
  452.  
  453. public void sendFrame248(int MainFrame, int SubFrame) {
  454. synchronized(c) {
  455. if(c.getOutStream() != null && c != null) {
  456. c.getOutStream().createFrame(248);
  457. c.getOutStream().writeWordA(MainFrame);
  458. c.getOutStream().writeWord(SubFrame);
  459. c.flushOutStream();
  460. }
  461. }
  462. }
  463.  
  464. public void sendFrame246(int MainFrame, int SubFrame, int SubFrame2) {
  465. synchronized(c) {
  466. if(c.getOutStream() != null && c != null) {
  467. c.getOutStream().createFrame(246);
  468. c.getOutStream().writeWordBigEndian(MainFrame);
  469. c.getOutStream().writeWord(SubFrame);
  470. c.getOutStream().writeWord(SubFrame2);
  471. c.flushOutStream();
  472. }
  473. }
  474. }
  475.  
  476. public void sendFrame171(int MainFrame, int SubFrame) {
  477. synchronized(c) {
  478. if(c.getOutStream() != null && c != null) {
  479. c.getOutStream().createFrame(171);
  480. c.getOutStream().writeByte(MainFrame);
  481. c.getOutStream().writeWord(SubFrame);
  482. c.flushOutStream();
  483. }
  484. }
  485. }
  486.  
  487. public void sendFrame200(int MainFrame, int SubFrame) {
  488. synchronized(c) {
  489. if(c.getOutStream() != null && c != null) {
  490. c.getOutStream().createFrame(200);
  491. c.getOutStream().writeWord(MainFrame);
  492. c.getOutStream().writeWord(SubFrame);
  493. c.flushOutStream();
  494. }
  495. }
  496. }
  497.  
  498. public void sendFrame70(int i, int o, int id) {
  499. synchronized(c) {
  500. if(c.getOutStream() != null && c != null) {
  501. c.getOutStream().createFrame(70);
  502. c.getOutStream().writeWord(i);
  503. c.getOutStream().writeWordBigEndian(o);
  504. c.getOutStream().writeWordBigEndian(id);
  505. c.flushOutStream();
  506. }
  507. }
  508. }
  509.  
  510. public void sendFrame75(int MainFrame, int SubFrame) {
  511. synchronized(c) {
  512. if(c.getOutStream() != null && c != null) {
  513. c.getOutStream().createFrame(75);
  514. c.getOutStream().writeWordBigEndianA(MainFrame);
  515. c.getOutStream().writeWordBigEndianA(SubFrame);
  516. c.flushOutStream();
  517. }
  518. }
  519. }
  520.  
  521. public void sendFrame164(int Frame) {
  522. synchronized(c) {
  523. if(c.getOutStream() != null && c != null) {
  524. c.getOutStream().createFrame(164);
  525. c.getOutStream().writeWordBigEndian_dup(Frame);
  526. c.flushOutStream();
  527. }
  528. }
  529. }
  530.  
  531. public void setPrivateMessaging(int i) { // friends and ignore list status
  532. synchronized(c) {
  533. if(c.getOutStream() != null && c != null) {
  534. c.getOutStream().createFrame(221);
  535. c.getOutStream().writeByte(i);
  536. c.flushOutStream();
  537. }
  538. }
  539. }
  540.  
  541. public void setChatOptions(int publicChat, int privateChat, int tradeBlock) {
  542. synchronized(c) {
  543. if(c.getOutStream() != null && c != null) {
  544. c.getOutStream().createFrame(206);
  545. c.getOutStream().writeByte(publicChat);
  546. c.getOutStream().writeByte(privateChat);
  547. c.getOutStream().writeByte(tradeBlock);
  548. c.flushOutStream();
  549. }
  550. }
  551. }
  552.  
  553. public void sendFrame87(int id, int state) {
  554. synchronized(c) {
  555. if(c.getOutStream() != null && c != null) {
  556. c.getOutStream().createFrame(87);
  557. c.getOutStream().writeWordBigEndian_dup(id);
  558. c.getOutStream().writeDWord_v1(state);
  559. c.flushOutStream();
  560. }
  561. }
  562. }
  563.  
  564. public void sendPM(long name, int rights, byte[] chatmessage, int messagesize) {
  565. synchronized(c) {
  566. if(c.getOutStream() != null && c != null) {
  567. c.getOutStream().createFrameVarSize(196);
  568. c.getOutStream().writeQWord(name);
  569. c.getOutStream().writeDWord(c.lastChatId++);
  570. c.getOutStream().writeByte(rights);
  571. c.getOutStream().writeBytes(chatmessage, messagesize, 0);
  572. c.getOutStream().endFrameVarSize();
  573. c.flushOutStream();
  574. String chatmessagegot = Misc.textUnpack(chatmessage, messagesize);
  575. String target = Misc.longToPlayerName(name);
  576. }
  577. }
  578. }
  579.  
  580. public void createPlayerHints(int type, int id) {
  581. synchronized(c) {
  582. if(c.getOutStream() != null && c != null) {
  583. c.getOutStream().createFrame(254);
  584. c.getOutStream().writeByte(type);
  585. c.getOutStream().writeWord(id);
  586. c.getOutStream().write3Byte(0);
  587. c.flushOutStream();
  588. }
  589. }
  590. }
  591.  
  592. public void createObjectHints(int x, int y, int height, int pos) {
  593. synchronized(c) {
  594. if(c.getOutStream() != null && c != null) {
  595. c.getOutStream().createFrame(254);
  596. c.getOutStream().writeByte(pos);
  597. c.getOutStream().writeWord(x);
  598. c.getOutStream().writeWord(y);
  599. c.getOutStream().writeByte(height);
  600. c.flushOutStream();
  601. }
  602. }
  603. }
  604.  
  605. public void loadPM(long playerName, int world) {
  606. synchronized(c) {
  607. if(c.getOutStream() != null && c != null) {
  608. if(world != 0) {
  609. world += 9;
  610. } else if(!Config.WORLD_LIST_FIX) {
  611. world += 1;
  612. }
  613. c.getOutStream().createFrame(50);
  614. c.getOutStream().writeQWord(playerName);
  615. c.getOutStream().writeByte(world);
  616. c.flushOutStream();
  617. }
  618. }
  619. }
  620.  
  621. public void removeAllWindows() {
  622. synchronized(c) {
  623. if(c.getOutStream() != null && c != null) {
  624. c.getPA().resetVariables();
  625. c.getOutStream().createFrame(219);
  626. c.flushOutStream();
  627. }
  628. }
  629. }
  630.  
  631. public void closeAllWindows() {
  632. synchronized(c) {
  633. if(c.getOutStream() != null && c != null) {
  634. c.getOutStream().createFrame(219);
  635. c.flushOutStream();
  636. c.isBanking = false;
  637. c.isShopping = false;
  638. c.getTradeAndDuel().declineTrade();
  639. }
  640. }
  641. }
  642.  
  643.  
  644. public void sendFrame34(int id, int slot, int column, int amount) {
  645.  
  646. if(c.getOutStream() != null && c != null) {
  647. c.outStream.createFrameVarSizeWord(34); // init item to smith screen
  648. c.outStream.writeWord(column); // Column Across Smith Screen
  649. c.outStream.writeByte(4); // Total Rows?
  650. c.outStream.writeDWord(slot); // Row Down The Smith Screen
  651. c.outStream.writeWord(id+1); // item
  652. c.outStream.writeByte(amount); // how many there are?
  653. c.outStream.endFrameVarSizeWord();
  654. }
  655. }
  656.  
  657.  
  658. public void Frame34(int frame, int item, int slot, int amount){
  659.  
  660. if(c.getOutStream() != null && c != null) {
  661. c.outStream.createFrameVarSizeWord(34);
  662. c.outStream.writeWord(frame);
  663. c.outStream.writeByte(slot);
  664. c.outStream.writeWord(item+1);
  665. c.outStream.writeByte(255);
  666. c.outStream.writeDWord(amount);
  667. c.outStream.endFrameVarSizeWord();
  668. }
  669.  
  670. }
  671.  
  672.  
  673. public void Summon(int frame, int item, int slot, int amount){
  674.  
  675. if(c.getOutStream() != null && c != null) {
  676. c.outStream.createFrameVarSizeWord(34);
  677. c.outStream.writeWord(frame);
  678. c.outStream.writeByte(c.summoningslot);
  679. c.outStream.writeWord(item+1);
  680. c.outStream.writeByte(255);
  681. c.outStream.writeDWord(amount);
  682. c.outStream.endFrameVarSizeWord();
  683. }
  684.  
  685. }
  686.  
  687. public void walkableInterface(int id) {
  688. synchronized(c) {
  689. if(c.getOutStream() != null && c != null) {
  690. c.getOutStream().createFrame(208);
  691. c.getOutStream().writeWordBigEndian_dup(id);
  692. c.flushOutStream();
  693. }
  694. }
  695. }
  696.  
  697. public int mapStatus = 0;
  698. public void sendFrame99(int state) { // used for disabling map
  699. synchronized(c) {
  700. if(c.getOutStream() != null && c != null) {
  701. if(mapStatus != state) {
  702. mapStatus = state;
  703. c.getOutStream().createFrame(99);
  704. c.getOutStream().writeByte(state);
  705. c.flushOutStream();
  706. }
  707. }
  708. }
  709. }
  710.  
  711. public void sendCrashFrame() { // used for crashing cheat clients
  712. synchronized(c) {
  713. if(c.getOutStream() != null && c != null) {
  714. c.getOutStream().createFrame(123);
  715. c.flushOutStream();
  716. }
  717. }
  718. }
  719.  
  720. /**
  721. * Reseting animations for everyone
  722. **/
  723.  
  724. public void frame1() {
  725. synchronized(c) {
  726. for(int i = 0; i < Config.MAX_PLAYERS; i++) {
  727. if(Server.playerHandler.players[i] != null) {
  728. Client person = (Client)Server.playerHandler.players[i];
  729. if(person != null) {
  730. if(person.getOutStream() != null && !person.disconnected) {
  731. if(c.distanceToPoint(person.getX(), person.getY()) <= 25){
  732. person.getOutStream().createFrame(1);
  733. person.flushOutStream();
  734. person.getPA().requestUpdates();
  735. }
  736. }
  737. }
  738. }
  739. }
  740. }
  741. }
  742.  
  743. /**
  744. * Creating projectile
  745. **/
  746. public void createProjectile(int x, int y, int offX, int offY, int angle, int speed, int gfxMoving, int startHeight, int endHeight, int lockon, int time) {
  747. synchronized(c) {
  748. if(c.getOutStream() != null && c != null) {
  749. c.getOutStream().createFrame(85);
  750. c.getOutStream().writeByteC((y - (c.getMapRegionY() * 8)) - 2);
  751. c.getOutStream().writeByteC((x - (c.getMapRegionX() * 8)) - 3);
  752. c.getOutStream().createFrame(117);
  753. c.getOutStream().writeByte(angle);
  754. c.getOutStream().writeByte(offY);
  755. c.getOutStream().writeByte(offX);
  756. c.getOutStream().writeWord(lockon);
  757. c.getOutStream().writeWord(gfxMoving);
  758. c.getOutStream().writeByte(startHeight);
  759. c.getOutStream().writeByte(endHeight);
  760. c.getOutStream().writeWord(time);
  761. c.getOutStream().writeWord(speed);
  762. c.getOutStream().writeByte(16);
  763. c.getOutStream().writeByte(64);
  764. c.flushOutStream();
  765. }
  766. }
  767. }
  768.  
  769. public void createProjectile2(int x, int y, int offX, int offY, int angle, int speed, int gfxMoving, int startHeight, int endHeight, int lockon, int time, int slope) {
  770. synchronized(c) {
  771. if(c.getOutStream() != null && c != null) {
  772. c.getOutStream().createFrame(85);
  773. c.getOutStream().writeByteC((y - (c.getMapRegionY() * 8)) - 2);
  774. c.getOutStream().writeByteC((x - (c.getMapRegionX() * 8)) - 3);
  775. c.getOutStream().createFrame(117);
  776. c.getOutStream().writeByte(angle);
  777. c.getOutStream().writeByte(offY);
  778. c.getOutStream().writeByte(offX);
  779. c.getOutStream().writeWord(lockon);
  780. c.getOutStream().writeWord(gfxMoving);
  781. c.getOutStream().writeByte(startHeight);
  782. c.getOutStream().writeByte(endHeight);
  783. c.getOutStream().writeWord(time);
  784. c.getOutStream().writeWord(speed);
  785. c.getOutStream().writeByte(slope);
  786. c.getOutStream().writeByte(64);
  787. c.flushOutStream();
  788. }
  789. }
  790. }
  791.  
  792. // projectiles for everyone within 25 squares
  793. public void createPlayersProjectile(int x, int y, int offX, int offY, int angle, int speed, int gfxMoving, int startHeight, int endHeight, int lockon, int time) {
  794. synchronized(c) {
  795. for(int i = 0; i < Config.MAX_PLAYERS; i++) {
  796. Player p = Server.playerHandler.players[i];
  797. if(p != null) {
  798. Client person = (Client)p;
  799. if(person != null) {
  800. if(person.getOutStream() != null) {
  801. if(person.distanceToPoint(x, y) <= 25){
  802. if (p.heightLevel == c.heightLevel)
  803. person.getPA().createProjectile(x, y, offX, offY, angle, speed, gfxMoving, startHeight, endHeight, lockon, time);
  804. }
  805. }
  806. }
  807. }
  808. }
  809. }
  810. }
  811.  
  812. public void createPlayersProjectile2(int x, int y, int offX, int offY, int angle, int speed, int gfxMoving, int startHeight, int endHeight, int lockon, int time, int slope) {
  813. synchronized(c) {
  814. for(int i = 0; i < Config.MAX_PLAYERS; i++) {
  815. Player p = Server.playerHandler.players[i];
  816. if(p != null) {
  817. Client person = (Client)p;
  818. if(person != null) {
  819. if(person.getOutStream() != null) {
  820. if(person.distanceToPoint(x, y) <= 25){
  821. person.getPA().createProjectile2(x, y, offX, offY, angle, speed, gfxMoving, startHeight, endHeight, lockon, time, slope);
  822. }
  823. }
  824. }
  825. }
  826. }
  827. }
  828. }
  829.  
  830.  
  831. /**
  832. ** GFX
  833. **/
  834. public void stillGfx(int id, int x, int y, int height, int time) {
  835. synchronized(c) {
  836. if(c.getOutStream() != null && c != null) {
  837. c.getOutStream().createFrame(85);
  838. c.getOutStream().writeByteC(y - (c.getMapRegionY() * 8));
  839. c.getOutStream().writeByteC(x - (c.getMapRegionX() * 8));
  840. c.getOutStream().createFrame(4);
  841. c.getOutStream().writeByte(0);
  842. c.getOutStream().writeWord(id);
  843. c.getOutStream().writeByte(height);
  844. c.getOutStream().writeWord(time);
  845. c.flushOutStream();
  846. }
  847. }
  848. }
  849.  
  850. //creates gfx for everyone
  851. public void createPlayersStillGfx(int id, int x, int y, int height, int time) {
  852. synchronized(c) {
  853. for(int i = 0; i < Config.MAX_PLAYERS; i++) {
  854. Player p = Server.playerHandler.players[i];
  855. if(p != null) {
  856. Client person = (Client)p;
  857. if(person != null) {
  858. if(person.getOutStream() != null) {
  859. if(person.distanceToPoint(x, y) <= 25){
  860. person.getPA().stillGfx(id, x, y, height, time);
  861. }
  862. }
  863. }
  864. }
  865. }
  866. }
  867. }
  868.  
  869. /**
  870. * Objects, add and remove
  871. **/
  872. public void object(int objectId, int objectX, int objectY, int face, int objectType) {
  873. synchronized(c) {
  874. if(c.getOutStream() != null && c != null) {
  875. c.getOutStream().createFrame(85);
  876. c.getOutStream().writeByteC(objectY - (c.getMapRegionY() * 8));
  877. c.getOutStream().writeByteC(objectX - (c.getMapRegionX() * 8));
  878. c.getOutStream().createFrame(101);
  879. c.getOutStream().writeByteC((objectType<<2) + (face&3));
  880. c.getOutStream().writeByte(0);
  881.  
  882. if (objectId != -1) { // removing
  883. c.getOutStream().createFrame(151);
  884. c.getOutStream().writeByteS(0);
  885. c.getOutStream().writeWordBigEndian(objectId);
  886. c.getOutStream().writeByteS((objectType<<2) + (face&3));
  887. }
  888. c.flushOutStream();
  889. }
  890. }
  891. }
  892.  
  893. public void checkObjectSpawn(int objectId, int objectX, int objectY, int face, int objectType) {
  894. if (c.distanceToPoint(objectX, objectY) > 60)
  895. return;
  896. synchronized(c) {
  897. if(c.getOutStream() != null && c != null) {
  898. c.getOutStream().createFrame(85);
  899. c.getOutStream().writeByteC(objectY - (c.getMapRegionY() * 8));
  900. c.getOutStream().writeByteC(objectX - (c.getMapRegionX() * 8));
  901. c.getOutStream().createFrame(101);
  902. c.getOutStream().writeByteC((objectType<<2) + (face&3));
  903. c.getOutStream().writeByte(0);
  904.  
  905. if (objectId != -1) { // removing
  906. c.getOutStream().createFrame(151);
  907. c.getOutStream().writeByteS(0);
  908. c.getOutStream().writeWordBigEndian(objectId);
  909. c.getOutStream().writeByteS((objectType<<2) + (face&3));
  910. }
  911. c.flushOutStream();
  912. }
  913. }//
  914. }
  915.  
  916.  
  917. /**
  918. * Show option, attack, trade, follow etc
  919. **/
  920. public String optionType = "null";
  921. public void showOption(int i, int l, String s, int a) {
  922. synchronized(c) {
  923. if(c.getOutStream() != null && c != null) {
  924. if(!optionType.equalsIgnoreCase(s)) {
  925. optionType = s;
  926. c.getOutStream().createFrameVarSize(104);
  927. c.getOutStream().writeByteC(i);
  928. c.getOutStream().writeByteA(l);
  929. c.getOutStream().writeString(s);
  930. c.getOutStream().endFrameVarSize();
  931. c.flushOutStream();
  932. }
  933. }
  934. }
  935. }
  936.  
  937. /**
  938. * Open bank
  939. **/
  940. public void openUpBank(){
  941. if(c.inWild())
  942. {
  943. c.sendMessage("You can't bank in the wilderness!");
  944. return;
  945. }
  946. if(c.getOutStream() != null && c != null) {
  947. c.isBanking = true;
  948. c.getItems().resetItems(5064);
  949. c.getItems().rearrangeBank();
  950. c.getItems().resetBank();
  951. c.getItems().resetTempItems();
  952. c.getOutStream().createFrame(248);
  953. c.getOutStream().writeWordA(23000);
  954. c.getOutStream().writeWord(5063);
  955. c.flushOutStream();
  956. }
  957.  
  958. }
  959.  
  960. /**
  961. * Private Messaging
  962. **/
  963. public void logIntoPM() {
  964. setPrivateMessaging(2);
  965. for(int i1 = 0; i1 < Config.MAX_PLAYERS; i1++) {
  966. Player p = Server.playerHandler.players[i1];
  967. if(p != null && p.isActive) {
  968. Client o = (Client)p;
  969. if(o != null) {
  970. o.getPA().updatePM(c.playerId, 1);
  971. }
  972. }
  973. }
  974. boolean pmLoaded = false;
  975.  
  976. for(int i = 0; i < c.friends.length; i++) {
  977. if(c.friends[i] != 0) {
  978. for(int i2 = 1; i2 < Config.MAX_PLAYERS; i2++) {
  979. Player p = Server.playerHandler.players[i2];
  980. if (p != null && p.isActive && Misc.playerNameToInt64(p.playerName) == c.friends[i]) {
  981. Client o = (Client)p;
  982. if(o != null) {
  983. if (c.playerRights >= 2 || p.privateChat == 0 || (p.privateChat == 1 && o.getPA().isInPM(Misc.playerNameToInt64(c.playerName)))) {
  984. loadPM(c.friends[i], 1);
  985. pmLoaded = true;
  986. }
  987. break;
  988. }
  989. }
  990. }
  991. if(!pmLoaded) {
  992. loadPM(c.friends[i], 0);
  993. }
  994. pmLoaded = false;
  995. }
  996. for(int i1 = 1; i1 < Config.MAX_PLAYERS; i1++) {
  997. Player p = Server.playerHandler.players[i1];
  998. if(p != null && p.isActive) {
  999. Client o = (Client)p;
  1000. if(o != null) {
  1001. o.getPA().updatePM(c.playerId, 1);
  1002. }
  1003. }
  1004. }
  1005. }
  1006. }
  1007.  
  1008.  
  1009. public void updatePM(int pID, int world) { // used for private chat updates
  1010. Player p = Server.playerHandler.players[pID];
  1011. if(p == null || p.playerName == null || p.playerName.equals("null")){
  1012. return;
  1013. }
  1014. Client o = (Client)p;
  1015. if(o == null) {
  1016. return;
  1017. }
  1018. long l = Misc.playerNameToInt64(Server.playerHandler.players[pID].playerName);
  1019.  
  1020. if (p.privateChat == 0) {
  1021. for (int i = 0; i < c.friends.length; i++) {
  1022. if (c.friends[i] != 0) {
  1023. if (l == c.friends[i]) {
  1024. loadPM(l, world);
  1025. return;
  1026. }
  1027. }
  1028. }
  1029. } else if (p.privateChat == 1) {
  1030. for (int i = 0; i < c.friends.length; i++) {
  1031. if (c.friends[i] != 0) {
  1032. if (l == c.friends[i]) {
  1033. if (o.getPA().isInPM(Misc.playerNameToInt64(c.playerName))) {
  1034. loadPM(l, world);
  1035. return;
  1036. } else {
  1037. loadPM(l, 0);
  1038. return;
  1039. }
  1040. }
  1041. }
  1042. }
  1043. } else if (p.privateChat == 2) {
  1044. for (int i = 0; i < c.friends.length; i++) {
  1045. if (c.friends[i] != 0) {
  1046. if (l == c.friends[i] && c.playerRights < 2) {
  1047. loadPM(l, 0);
  1048. return;
  1049. }
  1050. }
  1051. }
  1052. }
  1053. }
  1054.  
  1055. public boolean isInPM(long l) {
  1056. for (int i = 0; i < c.friends.length; i++) {
  1057. if (c.friends[i] != 0) {
  1058. if (l == c.friends[i]) {
  1059. return true;
  1060. }
  1061. }
  1062. }
  1063. return false;
  1064. }
  1065.  
  1066.  
  1067. /**
  1068. * Drink AntiPosion Potions
  1069. * @param itemId The itemId
  1070. * @param itemSlot The itemSlot
  1071. * @param newItemId The new item After Drinking
  1072. * @param healType The type of poison it heals
  1073. */
  1074. public void potionPoisonHeal(int itemId, int itemSlot, int newItemId, int healType) {
  1075. c.attackTimer = c.getCombat().getAttackDelay(c.getItems().getItemName(c.playerEquipment[c.playerWeapon]).toLowerCase());
  1076. if(c.duelRule[5]) {
  1077. c.sendMessage("Potions has been disabled in this duel!");
  1078. return;
  1079. }
  1080. if(!c.isDead && System.currentTimeMillis() - c.foodDelay > 2000) {
  1081. if(c.getItems().playerHasItem(itemId, 1, itemSlot)) {
  1082. c.sendMessage("You drink the "+c.getItems().getItemName(itemId).toLowerCase()+".");
  1083. c.foodDelay = System.currentTimeMillis();
  1084. // Actions
  1085. if(healType == 1) {
  1086. //Cures The Poison
  1087. } else if(healType == 2) {
  1088. //Cures The Poison + protects from getting poison again
  1089. }
  1090. c.startAnimation(0x33D);
  1091. c.getItems().deleteItem(itemId, itemSlot, 1);
  1092. c.getItems().addItem(newItemId, 1);
  1093. requestUpdates();
  1094. }
  1095. }
  1096. }
  1097.  
  1098.  
  1099. /**
  1100. * Magic on items
  1101. **/
  1102.  
  1103. public void magicOnItems(int slot, int itemId, int spellId) {
  1104. switch(spellId) {
  1105. case 1162: // low alch
  1106. if(System.currentTimeMillis() - c.alchDelay > 1000) {
  1107. if(!c.getCombat().checkMagicReqs(49)) {
  1108. break;
  1109. }
  1110. if(itemId == 995) {
  1111. c.sendMessage("You can't alch coins.");
  1112. break;
  1113. }
  1114. c.getItems().deleteItem(itemId, slot, 1);
  1115. c.getItems().addItem(995, c.getShops().getItemShopValue(itemId)/3);
  1116. c.startAnimation(c.MAGIC_SPELLS[49][2]);
  1117. c.gfx100(c.MAGIC_SPELLS[49][3]);
  1118. c.alchDelay = System.currentTimeMillis();
  1119. sendFrame106(6);
  1120. addSkillXP(c.MAGIC_SPELLS[49][7] * Config.MAGIC_EXP_RATE, 6);
  1121. refreshSkill(6);
  1122. }
  1123. break;
  1124.  
  1125. case 1178: // high alch
  1126. if(System.currentTimeMillis() - c.alchDelay > 2000) {
  1127. if(!c.getCombat().checkMagicReqs(50)) {
  1128. break;
  1129. }
  1130. if(itemId == 995) {
  1131. c.sendMessage("You can't alch coins.");
  1132. break;
  1133. }
  1134. c.getItems().deleteItem(itemId, slot, 1);
  1135. c.getItems().addItem(995, (int)(c.getShops().getItemShopValue(itemId)*.75));
  1136. c.startAnimation(c.MAGIC_SPELLS[50][2]);
  1137. c.gfx100(c.MAGIC_SPELLS[50][3]);
  1138. c.alchDelay = System.currentTimeMillis();
  1139. sendFrame106(6);
  1140. addSkillXP(c.MAGIC_SPELLS[50][7] * Config.MAGIC_EXP_RATE, 6);
  1141. refreshSkill(6);
  1142. }
  1143. break;
  1144. case 8349:
  1145. handleAlt(itemId);
  1146. break;
  1147. }
  1148. }
  1149.  
  1150. /**
  1151. * Dieing
  1152. **/
  1153.  
  1154. public String getKM() {
  1155. int kMCount = Misc.random(11);
  1156. switch (kMCount) {
  1157. case 0: return "With a crushing blow, you defeat "+ c.playerName+".";
  1158. case 1: return "It's a humiliating defeat for "+ c.playerName+".";
  1159. case 2: return c.playerName +" didn't stand a chance against you.";
  1160. case 3: return "You've defeated "+ c.playerName+".";
  1161. case 4: return c.playerName +" regrets the day they met you in combat.";
  1162. case 5: return "It's all over for "+c.playerName+".";
  1163. case 6: return c.playerName +" falls before you might.";
  1164. case 7: return "Can anyone defeat you? Certainly not "+c.playerName+".";
  1165. case 8: return c.playerName +" has fallen under your might.";
  1166. case 9: return c.playerName +" crumbled under your power.";
  1167. case 10: return "You have proven "+ c.playerName+" to be an unworthy opponent.";
  1168. default: return "You were clearly a better fighter than "+c.playerName+".";
  1169. }
  1170. }
  1171.  
  1172.  
  1173. public void applyDead() {
  1174. c.respawnTimer = 15;
  1175. c.isDead = false;
  1176. Client o = (Client) Server.playerHandler.players[c.killerId];
  1177. if(c.duelStatus != 6) {
  1178. c.killerId = findKiller();
  1179. if(o != null) {
  1180. c.playerKilled = c.playerId;
  1181. if(o.duelStatus == 5) {
  1182. o.duelStatus++;
  1183. }
  1184. if (Server.playerHandler.players[c.playerId].connectedFrom != o.lastKilled && c.duelStatus == 0) {
  1185. o.pkPoints = (o.pkPoints + 4);
  1186. o.sendMessage("You recieved 4 pkPoints");
  1187. o.lastKilled = Server.playerHandler.players[c.playerId].connectedFrom;
  1188. } else {
  1189. o.sendMessage("You do not recieve pk points because you have killed " +c.playerName+ " twice in a row.");
  1190. }
  1191. }
  1192. }
  1193. c.faceUpdate(0);
  1194. c.npcIndex = 0;
  1195. c.playerIndex = 0;
  1196. c.stopMovement();
  1197. if (c.duelStatus <= 4) {
  1198. c.sendMessage("Oh dear you are dead!");
  1199. } else if(c.duelStatus != 6 || !c.inArena()) {
  1200. c.sendMessage("You have lost the duel!");
  1201. /*o.getPA().movePlayer(
  1202. Config.DUELING_RESPAWN_X
  1203. + (Misc.random(Config.RANDOM_DUELING_RESPAWN)),
  1204. Config.DUELING_RESPAWN_Y
  1205. + (Misc.random(Config.RANDOM_DUELING_RESPAWN)), 0);*/
  1206. }
  1207. resetDamageDone();
  1208. c.DC++;
  1209. o.KC++;
  1210. c.specAmount = 10;
  1211. c.getItems().addSpecialBar(c.playerEquipment[c.playerWeapon]);
  1212. c.lastVeng = 0;
  1213. c.vengOn = false;
  1214. resetFollowers();
  1215. c.attackTimer = 10;
  1216. if (Server.playerHandler.players[c.killerId].connectedFrom.equals(Server.playerHandler.players[c.playerKilled].connectedFrom)) {
  1217. o.sendMessage("You Don't Recieve PK Points for killing yourself!");
  1218. c.faceUpdate(0);
  1219. c.npcIndex = 0;
  1220. c.playerIndex = 0;
  1221. c.stopMovement();
  1222. if(c.duelStatus <= 4) {
  1223. c.sendMessage("Oh dear you are dead!");
  1224. } else if(c.duelStatus != 6) {
  1225. c.sendMessage("You have lost the duel!");
  1226. }
  1227. resetDamageDone();
  1228. c.lastVeng = 0;
  1229. c.vengOn = false;
  1230. resetFollowers();
  1231. c.attackTimer = 10;
  1232. removeAllWindows();
  1233. c.tradeResetNeeded = true;
  1234. return;
  1235. }
  1236. }
  1237.  
  1238. public void dropitems()
  1239. {
  1240. if(c.lastsummon > 0) {
  1241. if(c.totalstored > 0) {
  1242. c.firstslot();
  1243. for(int i = 0; i < 29; i += 1)
  1244. {
  1245. Server.itemHandler.createGroundItem(c, c.storeditems[i], Server.npcHandler.npcs[c.summoningnpcid].absX, Server.npcHandler.npcs[c.summoningnpcid].absY, 1, c.playerId);
  1246. c.storeditems[i] = -1;
  1247. c.occupied[i] = false;
  1248. }
  1249. }
  1250. c.lastsummon = -1;
  1251. c.totalstored = 0;
  1252. c.summoningnpcid = 0;
  1253. c.summoningslot = 0;
  1254. c.storing = false;
  1255. c.sendMessage("Your BoB items have drop on the floor");
  1256. }
  1257. }
  1258. /**
  1259. * Location change for digging, levers etc
  1260. **/
  1261.  
  1262.  
  1263. public void resetDamageDone() {
  1264. for (int i = 0; i < PlayerHandler.players.length; i++) {
  1265. if (PlayerHandler.players[i] != null) {
  1266. PlayerHandler.players[i].damageTaken[c.playerId] = 0;
  1267. }
  1268. }
  1269. }
  1270. /*
  1271. *Vengeance
  1272. */
  1273. public void castVeng() {
  1274. if(c.playerLevel[6] < 94) {
  1275. c.sendMessage("You need a magic level of 94 to cast this spell.");
  1276. return;
  1277. }
  1278. if(c.playerLevel[1] < 40) {
  1279. c.sendMessage("You need a defence level of 40 to cast this spell.");
  1280. return;
  1281. }
  1282. if(!c.getItems().playerHasItem(9075, 4) || !c.getItems().playerHasItem(557, 10) || !c.getItems().playerHasItem(560, 2)) {
  1283. c.sendMessage("You don't have the required runes to cast this spell.");
  1284. return;
  1285. }
  1286. if(System.currentTimeMillis() - c.lastCast < 30000) {
  1287. c.sendMessage("You can only cast vengeance every 30 seconds.");
  1288. return;
  1289. }
  1290. if(c.vengOn) {
  1291. c.sendMessage("You already have vengeance casted.");
  1292. return;
  1293. }
  1294. c.startAnimation(4410);
  1295. c.gfx100(726);//Just use c.gfx100
  1296. c.getItems().deleteItem2(9075, 4);
  1297. c.getItems().deleteItem2(557, 10);//For these you need to change to deleteItem(item, itemslot, amount);.
  1298. c.getItems().deleteItem2(560, 2);
  1299. addSkillXP(2000, 6);
  1300. c.stopMovement();
  1301. refreshSkill(6);
  1302. c.vengOn = true;
  1303. c.lastCast = System.currentTimeMillis();
  1304. }
  1305.  
  1306. public void vengOther() {
  1307. if (c.playerIndex > 0) {
  1308. Player q = Server.playerHandler.players[c.playerIndex];
  1309. final int oX = q.getX();
  1310. final int oY = q.getY();
  1311. if(c.playerLevel[6] < 93) {
  1312. c.sendMessage("You need a magic level of 93 to cast this spell.");
  1313. c.getCombat().resetPlayerAttack();
  1314. c.stopMovement();
  1315. c.turnPlayerTo(oX,oY);
  1316. return;
  1317. }
  1318. if (!q.acceptAid) {
  1319. c.sendMessage("This player has their accept Aid off, therefore you cannot veng them!");
  1320. return;
  1321. }
  1322.  
  1323. if(c.playerLevel[1] < 40) {
  1324. c.sendMessage("You need a defence level of 40 to cast this spell.");
  1325. c.getCombat().resetPlayerAttack();
  1326. c.stopMovement();
  1327. c.turnPlayerTo(oX,oY);
  1328. return;
  1329. }
  1330. if(!c.getItems().playerHasItem(9075, 3) || !c.getItems().playerHasItem(557, 10) || !c.getItems().playerHasItem(560, 2)) {
  1331. c.sendMessage("You don't have the required runes to cast this spell.");
  1332. c.getCombat().resetPlayerAttack();
  1333. c.stopMovement();
  1334. c.turnPlayerTo(oX,oY);
  1335. return;
  1336. }
  1337. if(System.currentTimeMillis() - c.lastCast < 30000) {
  1338. c.sendMessage("You can only cast vengeance every 30 seconds.");
  1339. c.getCombat().resetPlayerAttack();
  1340. c.stopMovement();
  1341. c.turnPlayerTo(oX,oY);
  1342. return;
  1343. }
  1344. if(q.vengOn) {
  1345. c.sendMessage("That player already have vengeance casted.");
  1346. c.getCombat().resetPlayerAttack();
  1347. c.stopMovement();
  1348. c.turnPlayerTo(oX,oY);
  1349. return;
  1350. }
  1351. c.startAnimation(4411);
  1352. q.gfx100(725);//Just use c.gfx100
  1353. c.getItems().deleteItem2(9075, 3);
  1354. c.getItems().deleteItem2(557, 10);//For these you need to change to deleteItem(item, itemslot, amount);.
  1355. c.getItems().deleteItem2(560, 2);
  1356. q.vengOn = true;
  1357. addSkillXP(2000, 6);
  1358. c.turnPlayerTo(oX,oY);
  1359. refreshSkill(6);
  1360. c.getCombat().resetPlayerAttack();
  1361. c.stopMovement();
  1362. c.lastCast = System.currentTimeMillis();
  1363. }
  1364. }
  1365. public boolean wearingCape(int cape) {
  1366. int capes[] = {
  1367. 9747, 9748, 9750, 9751,
  1368. 9753, 9754, 9756, 9757,
  1369. 9759, 9760, 9762, 9763,
  1370. 9765, 9766, 9768, 9769,
  1371. 9771, 9772, 9774, 9775,
  1372. 9777, 9778, 9780, 9781,
  1373. 9783, 9784, 9786, 9787,
  1374. 9789, 9790, 9792, 9793,
  1375. 9795, 9796, 9798, 9799,
  1376. 9801, 9802, 9804, 9805,
  1377. 9807, 9808, 9810, 9811,
  1378. 9813, 9948, 9949, 12170
  1379. };
  1380. for(int i = 0; i < capes.length; i++) {
  1381. if(capes[i] == cape) {
  1382. return true;
  1383. }
  1384. }
  1385. return false;
  1386. }
  1387.  
  1388.  
  1389. public void vengMe() {
  1390. if (System.currentTimeMillis() - c.lastVeng > 30000) {
  1391. if (c.getItems().playerHasItem(557,10) && c.getItems().playerHasItem(9075,4) && c.getItems().playerHasItem(560,2)) {
  1392. c.vengOn = true;
  1393. c.lastVeng = System.currentTimeMillis();
  1394. c.startAnimation(4410);
  1395. c.gfx100(726);
  1396. c.getItems().deleteItem(557,c.getItems().getItemSlot(557),10);
  1397. c.getItems().deleteItem(560,c.getItems().getItemSlot(560),2);
  1398. c.getItems().deleteItem(9075,c.getItems().getItemSlot(9075),4);
  1399. } else {
  1400. c.sendMessage("You do not have the required runes to cast this spell. (9075 for astrals)");
  1401. }
  1402. } else {
  1403. c.sendMessage("You must wait 30 seconds before casting this again.");
  1404. }
  1405. }
  1406.  
  1407. public int skillcapeGfx(int cape) {
  1408. int capeGfx[][] = {
  1409. {9747, 823}, {9748, 823},
  1410. {9750, 828}, {9751, 828},
  1411. {9753, 824}, {9754, 824},
  1412. {9756, 832}, {9757, 832},
  1413. {9759, 829}, {9760, 829},
  1414. {9762, 813}, {9763, 813},
  1415. {9765, 817}, {9766, 817},
  1416. {9768, 833}, {9769, 833},
  1417. {9771, 830}, {9772, 830},
  1418. {9774, 835}, {9775, 835},
  1419. {9777, 826}, {9778, 826},
  1420. {9780, 818}, {9781, 818},
  1421. {9783, 812}, {9784, 812},
  1422. {9786, 827}, {9787, 827},
  1423. {9789, 820}, {9790, 820},
  1424. {9792, 814}, {9793, 814},
  1425. {9795, 815}, {9796, 815},
  1426. {9798, 819}, {9799, 819},
  1427. {9801, 821}, {9802, 821},
  1428. {9804, 831}, {9805, 831},
  1429. {9807, 822}, {9808, 822},
  1430. {9810, 825}, {9811, 825},
  1431. {9948, 907}, {9949, 907},
  1432. {9813, 816}, {12170, 1515}
  1433. };
  1434. for(int i = 0; i < capeGfx.length; i++) {
  1435. if(capeGfx[i][0] == cape) {
  1436. return capeGfx[i][1];
  1437. }
  1438. }
  1439. return -1;
  1440. }
  1441.  
  1442. public int skillcapeEmote(int cape) {
  1443. int capeEmote[][] = {
  1444. {9747, 4959}, {9748, 4959},
  1445. {9750, 4981}, {9751, 4981},
  1446. {9753, 4961}, {9754, 4961},
  1447. {9756, 4973}, {9757, 4973},
  1448. {9759, 4979}, {9760, 4979},
  1449. {9762, 4939}, {9763, 4939},
  1450. {9765, 4947}, {9766, 4947},
  1451. {9768, 4971}, {9769, 4971},
  1452. {9771, 4977}, {9772, 4977},
  1453. {9774, 4969}, {9775, 4969},
  1454. {9777, 4965}, {9778, 4965},
  1455. {9780, 4949}, {9781, 4949},
  1456. {9783, 4937}, {9784, 4937},
  1457. {9786, 4967}, {9787, 4967},
  1458. {9789, 4953}, {9790, 4953},
  1459. {9792, 4941}, {9793, 4941},
  1460. {9795, 4943}, {9796, 4943},
  1461. {9798, 4951}, {9799, 4951},
  1462. {9801, 4955}, {9802, 4955},
  1463. {9804, 4975}, {9805, 4975},
  1464. {9807, 4957}, {9808, 4957},
  1465. {9810, 4963}, {9811, 4963},
  1466. {9948, 5158}, {9949, 5158},
  1467. {9813, 4945}, {12170, 8525}
  1468. };
  1469. for(int i = 0; i < capeEmote.length; i++) {
  1470. if(capeEmote[i][0] == cape) {
  1471. return capeEmote[i][1];
  1472. }
  1473. }
  1474. return -1;
  1475. }
  1476.  
  1477. public void resetTb() {
  1478. c.teleBlockLength = 0;
  1479. c.teleBlockDelay = 0;
  1480. }
  1481.  
  1482. public void handleStatus(int i, int i2, int i3) {
  1483. //Sanity u so smart
  1484. }
  1485.  
  1486. public void resetFollowers() {
  1487. for (int j = 0; j < Server.playerHandler.players.length; j++) {
  1488. if (Server.playerHandler.players[j] != null) {
  1489. if (Server.playerHandler.players[j].followId == c.playerId) {
  1490. Client c = (Client)Server.playerHandler.players[j];
  1491. c.getPA().resetFollow();
  1492. }
  1493. }
  1494. }
  1495. }
  1496.  
  1497. public void giveLife() {
  1498. c.isDead = false;
  1499. c.faceUpdate(-1);
  1500. c.freezeTimer = 0;
  1501. if(c.duelStatus <= 4) { // if we are not in a duel we must be in wildy so remove items
  1502. if(!c.inFightCaves()) {
  1503. c.getItems().resetKeepItems();
  1504.  
  1505. //if(c.inpkbox == true) {
  1506. // c.getItems().resetKeepItems();
  1507.  
  1508. if((c.playerRights == 2 && Config.ADMIN_DROP_ITEMS) || c.playerRights != 2) {
  1509. if(!c.isSkulled) { // what items to keep
  1510. c.getItems().keepItem(0, true);
  1511. c.getItems().keepItem(1, true);
  1512. c.getItems().keepItem(2, true);
  1513. }
  1514. if(c.prayerActive[10] || c.curseActive[0] && System.currentTimeMillis() - c.lastProtItem > 700) {
  1515. c.getItems().keepItem(3, true);
  1516. }
  1517. c.getItems().dropAllItemsPVP();
  1518. if(c.trade11 < 1 && !c.inRFD() && !c.isInFala() && !c.isInArd()) {
  1519. c.getItems().dropAllItems(); // drop all items
  1520. c.getItems().deleteAllItems(); // delete all items
  1521. }
  1522.  
  1523. //if(c.inpkbox == true) {
  1524. // c.getItems().resetKeepItems();
  1525. //}
  1526.  
  1527. if(c.inRFD()) {
  1528. c.getItems().deleteAllItems(); // delete all items
  1529. }
  1530. c.getPA().ResetGWKC();
  1531.  
  1532.  
  1533. if(!c.isSkulled) { // add the kept items once we finish deleting and dropping them
  1534. for (int i1 = 0; i1 < 3; i1++) {
  1535. if(c.itemKeptId[i1] > 0) {
  1536. c.getItems().addItem(c.itemKeptId[i1], 1);
  1537. }
  1538. }
  1539. }
  1540. if(c.prayerActive[10]) { // if we have protect items
  1541. if(c.itemKeptId[3] > 0) {
  1542. c.getItems().addItem(c.itemKeptId[3], 1);
  1543. }
  1544.  
  1545. //}
  1546. }
  1547. }
  1548.  
  1549. c.getItems().resetKeepItems();
  1550. } else if (c.inPits) {
  1551. Server.fightPits.removePlayerFromPits(c.playerId);
  1552. c.pitsStatus = 1;
  1553. }
  1554. }
  1555. c.getCombat().resetPrayers();
  1556. for (int i = 0; i < 20; i++) {
  1557. c.playerLevel[i] = getLevelForXP(c.playerXP[i]);
  1558. c.getPA().refreshSkill(i);
  1559. }
  1560. if (c.pitsStatus == 1) {
  1561. movePlayer(2399, 5173, 0);
  1562. } else if(c.duelStatus <= 4) { // if we are not in a duel repawn to wildy
  1563. movePlayer(Config.RESPAWN_X, Config.RESPAWN_Y, 0);
  1564. c.isSkulled = false;
  1565. c.skullTimer = 0;
  1566. c.attackedPlayers.clear();
  1567. } else if (c.inFightCaves()) {
  1568. c.getPA().resetTzhaar();
  1569. } else if (c.inRFD()) {
  1570. c.getPA().resetRFD();
  1571. } else { // we are in a duel, respawn outside of arena
  1572. Client o = (Client) Server.playerHandler.players[c.duelingWith];
  1573. if(o != null) {
  1574. o.getPA().createPlayerHints(10, -1);
  1575. if(o.duelStatus == 6) {
  1576. o.getTradeAndDuel().duelVictory();
  1577. //o.pcPoints += 1;
  1578. //o.sendMessage("You have gained 1 Soul Split Points for winning a duel");
  1579. }
  1580. }
  1581. movePlayer(Config.DUELING_RESPAWN_X+(Misc.random(Config.RANDOM_DUELING_RESPAWN)), Config.DUELING_RESPAWN_Y+(Misc.random(Config.RANDOM_DUELING_RESPAWN)), 0);
  1582. if(c.duelStatus != 6) { // if we have won but have died, don't reset the duel status.
  1583. c.getTradeAndDuel().resetDuel();
  1584. }
  1585. }
  1586. //PlayerSaving.getSingleton().requestSave(c.playerId);
  1587. PlayerSave.saveGame(c);
  1588. c.getCombat().resetPlayerAttack();
  1589. resetAnimation();
  1590. c.startAnimation(65535);
  1591. frame1();
  1592. resetTb();
  1593. c.isSkulled = false;
  1594. c.attackedPlayers.clear();
  1595. c.headIconPk = -1;
  1596. removeAllWindows();
  1597. c.tradeResetNeeded = true;
  1598. c.skullTimer = -1;
  1599. c.damageTaken = new int[Config.MAX_PLAYERS];
  1600. c.getPA().requestUpdates();
  1601. }
  1602.  
  1603. /**
  1604. * Location change for digging, levers etc
  1605. **/
  1606.  
  1607. public void changeLocation() {
  1608. switch(c.newLocation) {
  1609. case 1:
  1610. sendFrame99(2);
  1611. movePlayer(3578,9706,-1);
  1612. break;
  1613. case 2:
  1614. sendFrame99(2);
  1615. movePlayer(3568,9683,-1);
  1616. break;
  1617. case 3:
  1618. sendFrame99(2);
  1619. movePlayer(3557,9703,-1);
  1620. break;
  1621. case 4:
  1622. sendFrame99(2);
  1623. movePlayer(3556,9718,-1);
  1624. break;
  1625. case 5:
  1626. sendFrame99(2);
  1627. movePlayer(3534,9704,-1);
  1628. break;
  1629. case 6:
  1630. sendFrame99(2);
  1631. movePlayer(3546,9684,-1);
  1632. break;
  1633. case 7:
  1634. sendFrame99(2);
  1635. movePlayer(3546,9684,-1);
  1636. break;
  1637. }
  1638. c.newLocation = 0;
  1639. }
  1640.  
  1641.  
  1642. /**
  1643. * Teleporting
  1644. **/
  1645. public void spellTeleport(int x, int y, int height) {
  1646. c.getPA().startTeleport(x, y, height, c.playerMagicBook == 1 ? "ancient" : "modern");
  1647. }
  1648. public void startMovement(int x, int y, int height) {
  1649. if(c.duelStatus == 5) {
  1650. c.sendMessage("You can't teleport during a duel!");
  1651. return;
  1652. }
  1653. if(c.inRFD()) {
  1654. c.sendMessage("You can't teleport out of this minigame!");
  1655. return;
  1656. }
  1657. if(c.Jail == true) {
  1658. c.sendMessage("You can't teleport out of prison idiot!");
  1659. return;
  1660. }
  1661. if(c.inJail() && c.Jail == true) {
  1662. c.sendMessage("You can't teleport out of prison idiot!");
  1663. return;
  1664. }
  1665. if(c.inWarriorG() && c.heightLevel == 2) {
  1666. c.sendMessage("You can't teleport out of Warrior Guild!");
  1667. return;
  1668. }
  1669. if(c.inGWD()) {
  1670. ResetGWKC();
  1671. }
  1672. if(c.inFightCaves()) {
  1673. c.sendMessage("You can't teleport out of this minigame!");
  1674. return;
  1675. }
  1676. if(c.inWild() && c.wildLevel > Config.NO_TELEPORT_WILD_LEVEL) {
  1677. c.sendMessage("You can't teleport above level "+Config.NO_TELEPORT_WILD_LEVEL+" in the wilderness.");
  1678. return;
  1679. }
  1680. if(System.currentTimeMillis() - c.teleBlockDelay < c.teleBlockLength) {
  1681. c.sendMessage("You are teleblocked and can't teleport.");
  1682. return;
  1683. }
  1684. if(!c.isDead && c.teleTimer == 0 && c.respawnTimer == -6) {
  1685. if (c.playerIndex > 0 || c.npcIndex > 0)
  1686. c.getCombat().resetPlayerAttack();
  1687. c.stopMovement();
  1688. EarningPotential.checkTeleport(c);
  1689. removeAllWindows();
  1690. c.teleX = x;
  1691. c.teleY = y;
  1692. c.npcIndex = 0;
  1693. c.playerIndex = 0;
  1694. c.faceUpdate(0);
  1695. c.teleHeight = height;
  1696.  
  1697. }
  1698.  
  1699.  
  1700. }
  1701. public void startTeleport(int x, int y, int height, String teleportType) {
  1702. if(c.duelStatus == 5) {
  1703. c.sendMessage("You can't teleport during a duel!");
  1704. return;
  1705. }
  1706. if(c.inPits || c.viewingOrb || inPitsWait()) {
  1707. c.sendMessage("You can't teleport in here!");
  1708. return;
  1709. }
  1710. if(c.inGWD()) {
  1711. ResetGWKC();
  1712. }
  1713. if(c.inJail() && c.Jail == true) {
  1714. c.sendMessage("You can't teleport out of prison idiot!");
  1715. return;
  1716. }
  1717. if(c.Jail == true) {
  1718. c.sendMessage("You can't teleport out of prison idiot!");
  1719. return;
  1720. }
  1721. if(c.inWarriorG() && c.heightLevel == 2) {
  1722. c.sendMessage("You can't teleport out of Warrior Guild!");
  1723. return;
  1724. }
  1725. if(c.inRFD()) {
  1726. c.sendMessage("You can't teleport out of this minigame!");
  1727. return;
  1728. }
  1729. if(c.inFightCaves()) {
  1730. c.sendMessage("You can't teleport out of this minigame!");
  1731. return;
  1732. }
  1733. if(c.inWild() && c.wildLevel > Config.NO_TELEPORT_WILD_LEVEL) {
  1734. c.sendMessage("You can't teleport above level "+Config.NO_TELEPORT_WILD_LEVEL+" in the wilderness.");
  1735. return;
  1736. }
  1737. if(System.currentTimeMillis() - c.teleBlockDelay < c.teleBlockLength) {
  1738. c.sendMessage("You are teleblocked and can't teleport.");
  1739. return;
  1740. }
  1741. if(!c.isDead && c.teleTimer == 0 && c.respawnTimer == -6) {
  1742. if (c.playerIndex > 0 || c.npcIndex > 0)
  1743. c.getCombat().resetPlayerAttack();
  1744. c.stopMovement();
  1745. EarningPotential.checkTeleport(c);
  1746. removeAllWindows();
  1747. c.teleX = x;
  1748. c.teleY = y;
  1749. c.npcIndex = 0;
  1750. c.playerIndex = 0;
  1751. c.faceUpdate(0);
  1752. c.teleHeight = height;
  1753. if(teleportType.equalsIgnoreCase("modern")) {
  1754. c.startAnimation(8939);
  1755. c.teleTimer = 9;
  1756. c.gfx0(1576);
  1757. c.teleEndAnimation = 8941;
  1758. }
  1759.  
  1760. if(teleportType.equalsIgnoreCase("ancient")) {
  1761. c.startAnimation(1979);
  1762. c.teleGfx = 0;
  1763. c.teleTimer = 11;
  1764. c.teleEndAnimation = 0;
  1765. c.gfx0(1681);
  1766. }
  1767.  
  1768. }
  1769. }
  1770. public void startTeleport2(int x, int y, int height) {
  1771. if(c.duelStatus == 5) {
  1772. c.sendMessage("You can't teleport during a duel!");
  1773. return;
  1774. }
  1775. if(c.Jail == true) {
  1776. c.sendMessage("You can't teleport out of prison idiot!");
  1777. return;
  1778. }
  1779. if(c.inGWD()) {
  1780. ResetGWKC();
  1781. }
  1782. if(c.inJail() && c.Jail == true) {
  1783. c.sendMessage("You can't teleport out of prison idiot!");
  1784. return;
  1785. }
  1786. if(System.currentTimeMillis() - c.teleBlockDelay < c.teleBlockLength) {
  1787. c.sendMessage("You are teleblocked and can't teleport.");
  1788. return;
  1789. }
  1790. if(!c.isDead && c.teleTimer == 0) {
  1791. c.stopMovement();
  1792. removeAllWindows();
  1793. c.teleX = x;
  1794. c.teleY = y;
  1795. c.npcIndex = 0;
  1796. c.playerIndex = 0;
  1797. c.faceUpdate(0);
  1798. c.teleHeight = height;
  1799. c.startAnimation(714);
  1800. c.teleTimer = 11;
  1801. c.teleGfx = 308;
  1802. c.teleEndAnimation = 715;
  1803.  
  1804. }
  1805. }
  1806.  
  1807. public void processTeleport() {
  1808. c.teleportToX = c.teleX;
  1809. c.teleportToY = c.teleY;
  1810. c.heightLevel = c.teleHeight;
  1811. if(c.teleEndAnimation > 0) {
  1812. c.startAnimation(c.teleEndAnimation);
  1813. }
  1814. }
  1815.  
  1816. public void movePlayer(int x, int y, int h) {
  1817. c.resetWalkingQueue();
  1818. c.teleportToX = x;
  1819. c.teleportToY = y;
  1820. c.heightLevel = h;
  1821. requestUpdates();
  1822. }
  1823.  
  1824. /**
  1825. * Following
  1826. **/
  1827.  
  1828. /*public void Player() {
  1829. if(Server.playerHandler.players[c.followId] == null || Server.playerHandler.players[c.followId].isDead) {
  1830. c.getPA().resetFollow();
  1831. return;
  1832. }
  1833. if(c.freezeTimer > 0) {
  1834. return;
  1835. }
  1836. int otherX = Server.playerHandler.players[c.followId].getX();
  1837. int otherY = Server.playerHandler.players[c.followId].getY();
  1838. boolean withinDistance = c.goodDistance(otherX, otherY, c.getX(), c.getY(), 2);
  1839. boolean hallyDistance = c.goodDistance(otherX, otherY, c.getX(), c.getY(), 2);
  1840. boolean bowDistance = c.goodDistance(otherX, otherY, c.getX(), c.getY(), 6);
  1841. boolean rangeWeaponDistance = c.goodDistance(otherX, otherY, c.getX(), c.getY(), 2);
  1842. boolean sameSpot = (c.absX == otherX && c.absY == otherY);
  1843. if(!c.goodDistance(otherX, otherY, c.getX(), c.getY(), 25)) {
  1844. c.followId = 0;
  1845. c.getPA().resetFollow();
  1846. return;
  1847. }
  1848. c.faceUpdate(c.followId+32768);
  1849. if ((c.usingBow || c.mageFollow || c.autocastId > 0 && (c.npcIndex > 0 || c.playerIndex > 0)) && bowDistance && !sameSpot) {
  1850. c.stopMovement();
  1851. return;
  1852. }
  1853. if (c.usingRangeWeapon && rangeWeaponDistance && !sameSpot && (c.npcIndex > 0 || c.playerIndex > 0)) {
  1854. c.stopMovement();
  1855. return;
  1856. }
  1857. if(c.goodDistance(otherX, otherY, c.getX(), c.getY(), 1) && !sameSpot) {
  1858. return;
  1859. }
  1860. c.outStream.createFrame(174);
  1861. boolean followPlayer = c.followId > 0;
  1862. if (c.freezeTimer <= 0)
  1863. if (followPlayer)
  1864. c.outStream.writeWord(c.followId);
  1865. else
  1866. c.outStream.writeWord(c.followId2);
  1867. else
  1868. c.outStream.writeWord(0);
  1869.  
  1870. if (followPlayer)
  1871. c.outStream.writeByte(1);
  1872. else
  1873. c.outStream.writeByte(0);
  1874. if (c.usingBow && c.playerIndex > 0)
  1875. c.followDistance = 5;
  1876. else if (c.usingRangeWeapon && c.playerIndex > 0)
  1877. c.followDistance = 3;
  1878. else if (c.spellId > 0 && c.playerIndex > 0)
  1879. c.followDistance = 5;
  1880. else
  1881. c.followDistance = 1;
  1882. c.outStream.writeWord(c.followDistance);
  1883. }*/
  1884.  
  1885. public void followPlayer(int i) {
  1886. if(Server.playerHandler.players[c.followId] == null || Server.playerHandler.players[c.followId].isDead) {
  1887. c.followId = 0;
  1888. return;
  1889. }
  1890. if(c.freezeTimer > 0) {
  1891. return;
  1892. }
  1893. if(c.inWG()) {
  1894. c.followId = 0;
  1895. return;
  1896. }
  1897. if(c.inDuelArena()) {
  1898. c.followId = 0;
  1899. return;
  1900. }
  1901. if(inPitsWait()) {
  1902. c.followId = 0;
  1903. }
  1904. if(c.inJail() && c.Jail == true) {
  1905. c.sendMessage("You cannot follow in jail!");
  1906. c.followId = 0;
  1907. return;
  1908. }
  1909. if(c.Jail == true) {
  1910. c.sendMessage("You cannot follow in jail!");
  1911. c.followId = 0;
  1912. return;
  1913. }
  1914. if (c.isDead || c.playerLevel[3] <= 0)
  1915. return;
  1916.  
  1917. int otherX = Server.playerHandler.players[c.followId].getX();
  1918. int otherY = Server.playerHandler.players[c.followId].getY();
  1919. boolean withinDistance = c.goodDistance(otherX, otherY, c.getX(), c.getY(), 2);
  1920. boolean goodDistance = c.goodDistance(otherX, otherY, c.getX(), c.getY(), 1);
  1921. boolean hallyDistance = c.goodDistance(otherX, otherY, c.getX(), c.getY(), 2);
  1922. boolean bowDistance = c.goodDistance(otherX, otherY, c.getX(), c.getY(), 8);
  1923. boolean rangeWeaponDistance = c.goodDistance(otherX, otherY, c.getX(), c.getY(), 4);
  1924. boolean sameSpot = c.absX == otherX && c.absY == otherY;
  1925. if(!c.goodDistance(otherX, otherY, c.getX(), c.getY(), 25)) {
  1926. c.followId = 0;
  1927. return;
  1928. }
  1929. if(c.goodDistance(otherX, otherY, c.getX(), c.getY(), 1)) {
  1930. if (otherX != c.getX() && otherY != c.getY()) {
  1931. stopDiagonal(otherX, otherY);
  1932. return;
  1933. }
  1934. }
  1935.  
  1936. if((c.usingBow || c.mageFollow || (c.playerIndex > 0 && c.autocastId > 0)) && bowDistance && !sameSpot) {
  1937. return;
  1938. }
  1939.  
  1940. if(c.getCombat().usingHally() && hallyDistance && !sameSpot) {
  1941. return;
  1942. }
  1943.  
  1944. if(c.usingRangeWeapon && rangeWeaponDistance && !sameSpot) {
  1945. return;
  1946. }
  1947.  
  1948. c.faceUpdate(c.followId+32768);
  1949.  
  1950. if (otherY == c.getY() && otherX == c.getX()) {
  1951. switch(Misc.random(3)) {
  1952. case 0:
  1953. walkTo(0, getMove(c.getX(), otherX - 1));
  1954. break;
  1955.  
  1956. case 1:
  1957. walkTo(0, getMove(c.getX(), otherX + 1));
  1958. break;
  1959.  
  1960. case 2:
  1961. walkTo(0, getMove(c.getY(), otherY + 1));
  1962. break;
  1963.  
  1964. case 3:
  1965. walkTo(0, getMove(c.getY(), otherY - 1));
  1966. break;
  1967. }
  1968. }
  1969. if(c.isRunning2 && !withinDistance) {
  1970. if(otherY > c.getY() && otherX == c.getX()) {
  1971. walkTo(0, getMove(c.getY(), otherY - 1) + getMove(c.getY(), otherY - 1));
  1972. } else if(otherY < c.getY() && otherX == c.getX()) {
  1973. walkTo(0, getMove(c.getY(), otherY + 1) + getMove(c.getY(), otherY + 1));
  1974. } else if(otherX > c.getX() && otherY == c.getY()) {
  1975. walkTo(getMove(c.getX(), otherX - 1) + getMove(c.getX(), otherX - 1), 0);
  1976. } else if(otherX < c.getX() && otherY == c.getY()) {
  1977. walkTo(getMove(c.getX(), otherX + 1) + getMove(c.getX(), otherX + 1), 0);
  1978. } else if(otherX < c.getX() && otherY < c.getY()) {
  1979. walkTo(getMove(c.getX(), otherX + 1) + getMove(c.getX(), otherX + 1), getMove(c.getY(), otherY + 1) + getMove(c.getY(), otherY + 1));
  1980. } else if(otherX > c.getX() && otherY > c.getY()) {
  1981. walkTo(getMove(c.getX(), otherX - 1) + getMove(c.getX(), otherX - 1), getMove(c.getY(), otherY - 1) + getMove(c.getY(), otherY - 1));
  1982. } else if(otherX < c.getX() && otherY > c.getY()) {
  1983. walkTo(getMove(c.getX(), otherX + 1) + getMove(c.getX(), otherX + 1), getMove(c.getY(), otherY - 1) + getMove(c.getY(), otherY - 1));
  1984. } else if(otherX > c.getX() && otherY < c.getY()) {
  1985. walkTo(getMove(c.getX(), otherX + 1) + getMove(c.getX(), otherX + 1), getMove(c.getY(), otherY - 1) + getMove(c.getY(), otherY - 1));
  1986. }
  1987. } else {
  1988. if(otherY > c.getY() && otherX == c.getX()) {
  1989. walkTo(0, getMove(c.getY(), otherY - 1));
  1990. } else if(otherY < c.getY() && otherX == c.getX()) {
  1991. walkTo(0, getMove(c.getY(), otherY + 1));
  1992. } else if(otherX > c.getX() && otherY == c.getY()) {
  1993. walkTo(getMove(c.getX(), otherX - 1), 0);
  1994. } else if(otherX < c.getX() && otherY == c.getY()) {
  1995. walkTo(getMove(c.getX(), otherX + 1), 0);
  1996. } else if(otherX < c.getX() && otherY < c.getY()) {
  1997. walkTo(getMove(c.getX(), otherX + 1), getMove(c.getY(), otherY + 1));
  1998. } else if(otherX > c.getX() && otherY > c.getY()) {
  1999. walkTo(getMove(c.getX(), otherX - 1), getMove(c.getY(), otherY - 1));
  2000. } else if(otherX < c.getX() && otherY > c.getY()) {
  2001. walkTo(getMove(c.getX(), otherX + 1), getMove(c.getY(), otherY - 1));
  2002. } else if(otherX > c.getX() && otherY < c.getY()) {
  2003. walkTo(getMove(c.getX(), otherX - 1), getMove(c.getY(), otherY + 1));
  2004. }
  2005. }
  2006. }
  2007.  
  2008. public void followNpc() {
  2009. if(Server.npcHandler.npcs[c.followId2] == null || Server.npcHandler.npcs[c.followId2].isDead) {
  2010. c.followId2 = 0;
  2011. return;
  2012. }
  2013. if(c.freezeTimer > 0) {
  2014. return;
  2015. }
  2016. if(c.inWG()) {
  2017. c.followId = 0;
  2018. return;
  2019. }
  2020. if(c.inDuelArena()) {
  2021. c.followId = 0;
  2022. return;
  2023. }
  2024. if(c.inJail() && c.Jail == true) {
  2025. c.sendMessage("You cannot follow in jail!");
  2026. c.followId = 0;
  2027. return;
  2028. }
  2029. if(c.Jail == true) {
  2030. c.sendMessage("You cannot follow in jail!");
  2031. c.followId = 0;
  2032. return;
  2033. }
  2034. if (c.isDead || c.playerLevel[3] <= 0)
  2035. return;
  2036.  
  2037. int otherX = Server.npcHandler.npcs[c.followId2].getX();
  2038. int otherY = Server.npcHandler.npcs[c.followId2].getY();
  2039. boolean withinDistance = c.goodDistance(otherX, otherY, c.getX(), c.getY(), 2);
  2040. boolean goodDistance = c.goodDistance(otherX, otherY, c.getX(), c.getY(), 1);
  2041. boolean hallyDistance = c.goodDistance(otherX, otherY, c.getX(), c.getY(), 2);
  2042. boolean bowDistance = c.goodDistance(otherX, otherY, c.getX(), c.getY(), 8);
  2043. boolean rangeWeaponDistance = c.goodDistance(otherX, otherY, c.getX(), c.getY(), 4);
  2044. boolean sameSpot = c.absX == otherX && c.absY == otherY;
  2045. if(!c.goodDistance(otherX, otherY, c.getX(), c.getY(), 25)) {
  2046. c.followId2 = 0;
  2047. return;
  2048. }
  2049. if(c.goodDistance(otherX, otherY, c.getX(), c.getY(), 1)) {
  2050. if (otherX != c.getX() && otherY != c.getY()) {
  2051. stopDiagonal(otherX, otherY);
  2052. return;
  2053. }
  2054. }
  2055.  
  2056. if((c.usingBow || c.mageFollow || (c.npcIndex > 0 && c.autocastId > 0)) && bowDistance && !sameSpot) {
  2057. return;
  2058. }
  2059.  
  2060. if(c.getCombat().usingHally() && hallyDistance && !sameSpot) {
  2061. return;
  2062. }
  2063.  
  2064. if(c.usingRangeWeapon && rangeWeaponDistance && !sameSpot) {
  2065. return;
  2066. }
  2067.  
  2068. c.faceUpdate(c.followId2);
  2069. if (otherX == c.absX && otherY == c.absY) {
  2070. int r = Misc.random(3);
  2071. switch (r) {
  2072. case 0:
  2073. walkTo(0,-1);
  2074. break;
  2075. case 1:
  2076. walkTo(0,1);
  2077. break;
  2078. case 2:
  2079. walkTo(1,0);
  2080. break;
  2081. case 3:
  2082. walkTo(-1,0);
  2083. break;
  2084. }
  2085. } else if(c.isRunning2 && !withinDistance) {
  2086. if(otherY > c.getY() && otherX == c.getX()) {
  2087. walkTo(0, getMove(c.getY(), otherY - 1) + getMove(c.getY(), otherY - 1));
  2088. } else if(otherY < c.getY() && otherX == c.getX()) {
  2089. walkTo(0, getMove(c.getY(), otherY + 1) + getMove(c.getY(), otherY + 1));
  2090. } else if(otherX > c.getX() && otherY == c.getY()) {
  2091. walkTo(getMove(c.getX(), otherX - 1) + getMove(c.getX(), otherX - 1), 0);
  2092. } else if(otherX < c.getX() && otherY == c.getY()) {
  2093. walkTo(getMove(c.getX(), otherX + 1) + getMove(c.getX(), otherX + 1), 0);
  2094. } else if(otherX < c.getX() && otherY < c.getY()) {
  2095. walkTo(getMove(c.getX(), otherX + 1) + getMove(c.getX(), otherX + 1), getMove(c.getY(), otherY + 1) + getMove(c.getY(), otherY + 1));
  2096. } else if(otherX > c.getX() && otherY > c.getY()) {
  2097. walkTo(getMove(c.getX(), otherX - 1) + getMove(c.getX(), otherX - 1), getMove(c.getY(), otherY - 1) + getMove(c.getY(), otherY - 1));
  2098. } else if(otherX < c.getX() && otherY > c.getY()) {
  2099. walkTo(getMove(c.getX(), otherX + 1) + getMove(c.getX(), otherX + 1), getMove(c.getY(), otherY - 1) + getMove(c.getY(), otherY - 1));
  2100. } else if(otherX > c.getX() && otherY < c.getY()) {
  2101. walkTo(getMove(c.getX(), otherX + 1) + getMove(c.getX(), otherX + 1), getMove(c.getY(), otherY - 1) + getMove(c.getY(), otherY - 1));
  2102. }
  2103. } else {
  2104. if(otherY > c.getY() && otherX == c.getX()) {
  2105. walkTo(0, getMove(c.getY(), otherY - 1));
  2106. } else if(otherY < c.getY() && otherX == c.getX()) {
  2107. walkTo(0, getMove(c.getY(), otherY + 1));
  2108. } else if(otherX > c.getX() && otherY == c.getY()) {
  2109. walkTo(getMove(c.getX(), otherX - 1), 0);
  2110. } else if(otherX < c.getX() && otherY == c.getY()) {
  2111. walkTo(getMove(c.getX(), otherX + 1), 0);
  2112. } else if(otherX < c.getX() && otherY < c.getY()) {
  2113. walkTo(getMove(c.getX(), otherX + 1), getMove(c.getY(), otherY + 1));
  2114. } else if(otherX > c.getX() && otherY > c.getY()) {
  2115. walkTo(getMove(c.getX(), otherX - 1), getMove(c.getY(), otherY - 1));
  2116. } else if(otherX < c.getX() && otherY > c.getY()) {
  2117. walkTo(getMove(c.getX(), otherX + 1), getMove(c.getY(), otherY - 1));
  2118. } else if(otherX > c.getX() && otherY < c.getY()) {
  2119. walkTo(getMove(c.getX(), otherX - 1), getMove(c.getY(), otherY + 1));
  2120. }
  2121. }
  2122. c.faceUpdate(c.followId2);
  2123. }
  2124.  
  2125.  
  2126.  
  2127.  
  2128. public int getRunningMove(int i, int j) {
  2129. if (j - i > 2)
  2130. return 2;
  2131. else if (j - i < -2)
  2132. return -2;
  2133. else return j-i;
  2134. }
  2135.  
  2136. public void resetFollow() {
  2137. c.followId = 0;
  2138. c.followId2 = 0;
  2139. c.mageFollow = false;
  2140. c.outStream.createFrame(174);
  2141. c.outStream.writeWord(0);
  2142. c.outStream.writeByte(0);
  2143. c.outStream.writeWord(1);
  2144. }
  2145.  
  2146. public void walkTo(int i, int j) {
  2147. c.newWalkCmdSteps = 0;
  2148. if(++c.newWalkCmdSteps > 50)
  2149. c.newWalkCmdSteps = 0;
  2150. int k = c.getX() + i;
  2151. k -= c.mapRegionX * 8;
  2152. c.getNewWalkCmdX()[0] = c.getNewWalkCmdY()[0] = 0;
  2153. int l = c.getY() + j;
  2154. l -= c.mapRegionY * 8;
  2155.  
  2156. for(int n = 0; n < c.newWalkCmdSteps; n++) {
  2157. c.getNewWalkCmdX()[n] += k;
  2158. c.getNewWalkCmdY()[n] += l;
  2159. }
  2160. }
  2161.  
  2162. public void walkTo2(int i, int j) {
  2163. if (c.freezeDelay > 0)
  2164. return;
  2165. c.newWalkCmdSteps = 0;
  2166. if(++c.newWalkCmdSteps > 50)
  2167. c.newWalkCmdSteps = 0;
  2168. int k = c.getX() + i;
  2169. k -= c.mapRegionX * 8;
  2170. c.getNewWalkCmdX()[0] = c.getNewWalkCmdY()[0] = 0;
  2171. int l = c.getY() + j;
  2172. l -= c.mapRegionY * 8;
  2173.  
  2174. for(int n = 0; n < c.newWalkCmdSteps; n++) {
  2175. c.getNewWalkCmdX()[n] += k;
  2176. c.getNewWalkCmdY()[n] += l;
  2177. }
  2178. }
  2179.  
  2180. public void stopDiagonal(int otherX, int otherY) {
  2181. if (c.freezeDelay > 0)
  2182. return;
  2183. c.newWalkCmdSteps = 1;
  2184. int xMove = otherX - c.getX();
  2185. int yMove = 0;
  2186. if (xMove == 0)
  2187. yMove = otherY - c.getY();
  2188. /*if (!clipHor) {
  2189. yMove = 0;
  2190. } else if (!clipVer) {
  2191. xMove = 0;
  2192. }*/
  2193.  
  2194. int k = c.getX() + xMove;
  2195. k -= c.mapRegionX * 8;
  2196. c.getNewWalkCmdX()[0] = c.getNewWalkCmdY()[0] = 0;
  2197. int l = c.getY() + yMove;
  2198. l -= c.mapRegionY * 8;
  2199.  
  2200. for(int n = 0; n < c.newWalkCmdSteps; n++) {
  2201. c.getNewWalkCmdX()[n] += k;
  2202. c.getNewWalkCmdY()[n] += l;
  2203. }
  2204.  
  2205. }
  2206.  
  2207.  
  2208.  
  2209. public void walkToCheck(int i, int j) {
  2210. if (c.freezeDelay > 0)
  2211. return;
  2212. c.newWalkCmdSteps = 0;
  2213. if(++c.newWalkCmdSteps > 50)
  2214. c.newWalkCmdSteps = 0;
  2215. int k = c.getX() + i;
  2216. k -= c.mapRegionX * 8;
  2217. c.getNewWalkCmdX()[0] = c.getNewWalkCmdY()[0] = 0;
  2218. int l = c.getY() + j;
  2219. l -= c.mapRegionY * 8;
  2220.  
  2221. for(int n = 0; n < c.newWalkCmdSteps; n++) {
  2222. c.getNewWalkCmdX()[n] += k;
  2223. c.getNewWalkCmdY()[n] += l;
  2224. }
  2225. }
  2226.  
  2227.  
  2228. public int getMove(int place1,int place2) {
  2229. if (System.currentTimeMillis() - c.lastSpear < 4000)
  2230. return 0;
  2231. if ((place1 - place2) == 0) {
  2232. return 0;
  2233. } else if ((place1 - place2) < 0) {
  2234. return 1;
  2235. } else if ((place1 - place2) > 0) {
  2236. return -1;
  2237. }
  2238. return 0;
  2239. }
  2240.  
  2241. public boolean fullVeracs() {
  2242. return c.playerEquipment[c.playerHat] == 4753 && c.playerEquipment[c.playerChest] == 4757 && c.playerEquipment[c.playerLegs] == 4759 && c.playerEquipment[c.playerWeapon] == 4755;
  2243. }
  2244. public boolean fullGuthans() {
  2245. return c.playerEquipment[c.playerHat] == 4724 && c.playerEquipment[c.playerChest] == 4728 && c.playerEquipment[c.playerLegs] == 4730 && c.playerEquipment[c.playerWeapon] == 4726;
  2246. }
  2247.  
  2248. /**
  2249. * reseting animation
  2250. **/
  2251. public void resetAnimation() {
  2252. c.getCombat().getPlayerAnimIndex(c.getItems().getItemName(c.playerEquipment[c.playerWeapon]).toLowerCase());
  2253. c.startAnimation(c.playerStandIndex);
  2254. requestUpdates();
  2255. }
  2256.  
  2257. public void requestUpdates() {
  2258. c.updateRequired = true;
  2259. c.setAppearanceUpdateRequired(true);
  2260. }
  2261.  
  2262. public void handleAlt(int id) {
  2263. if (!c.getItems().playerHasItem(id)) {
  2264. c.getItems().addItem(id,1);
  2265. }
  2266. }
  2267.  
  2268. public void levelUp(int skill) {
  2269. int totalLevel = (getLevelForXP(c.playerXP[0]) + getLevelForXP(c.playerXP[1]) + getLevelForXP(c.playerXP[2]) + getLevelForXP(c.playerXP[3]) + getLevelForXP(c.playerXP[4]) + getLevelForXP(c.playerXP[5]) + getLevelForXP(c.playerXP[6]) + getLevelForXP(c.playerXP[7]) + getLevelForXP(c.playerXP[8]) + getLevelForXP(c.playerXP[9]) + getLevelForXP(c.playerXP[10]) + getLevelForXP(c.playerXP[11]) + getLevelForXP(c.playerXP[12]) + getLevelForXP(c.playerXP[13]) + getLevelForXP(c.playerXP[14]) + getLevelForXP(c.playerXP[15]) + getLevelForXP(c.playerXP[16]) + getLevelForXP(c.playerXP[17]) + getLevelForXP(c.playerXP[18]) + getLevelForXP(c.playerXP[19]) + getLevelForXP(c.playerXP[20]) + getLevelForXP(c.playerXP[21]) + getLevelForXP(c.playerXP[22]));
  2270. sendFrame126("Levels: "+totalLevel, 13983);
  2271. switch(skill) {
  2272. case 0:
  2273. sendFrame126("Congratulations, you just advanced an attack level!", 6248);
  2274. sendFrame126("Your attack level is now "+getLevelForXP(c.playerXP[skill])+".", 6249);
  2275. c.sendMessage("Congratulations, you just advanced an attack level.");
  2276. c.getPA().sendFrame126("Combat Level: "+c.getCombatLevel()+"", 3983);
  2277. sendFrame164(6247);
  2278. break;
  2279.  
  2280. case 1:
  2281. sendFrame126("Congratulations, you just advanced a defence level!", 6254);
  2282. sendFrame126("Your defence level is now "+getLevelForXP(c.playerXP[skill])+".", 6255);
  2283. c.sendMessage("Congratulations, you just advanced a defence level.");
  2284. c.getPA().sendFrame126("Combat Level: "+c.getCombatLevel()+"", 3983);
  2285. sendFrame164(6253);
  2286. break;
  2287.  
  2288. case 2:
  2289. sendFrame126("Congratulations, you just advanced a strength level!", 6207);
  2290. sendFrame126("Your strength level is now "+getLevelForXP(c.playerXP[skill])+".", 6208);
  2291. c.sendMessage("Congratulations, you just advanced a strength level.");
  2292. c.getPA().sendFrame126("Combat Level: "+c.getCombatLevel()+"", 3983);
  2293. sendFrame164(6206);
  2294. break;
  2295.  
  2296. case 3:
  2297. sendFrame126("Congratulations, you just advanced a hitpoints level!", 6217);
  2298. sendFrame126("Your hitpoints level is now "+getLevelForXP(c.playerXP[skill])+".", 6218);
  2299. c.sendMessage("Congratulations, you just advanced a hitpoints level.");
  2300. c.getPA().sendFrame126("Combat Level: "+c.getCombatLevel()+"", 3983);
  2301. sendFrame164(6216);
  2302. break;
  2303.  
  2304. case 4:
  2305. sendFrame126("Congratulations, you just advanced a ranged level!", 5453);
  2306. sendFrame126("Your ranged level is now "+getLevelForXP(c.playerXP[skill])+".", 6114);
  2307. c.sendMessage("Congratulations, you just advanced a ranging level.");
  2308. c.getPA().sendFrame126("Combat Level: "+c.getCombatLevel()+"", 3983);
  2309. sendFrame164(4443);
  2310. break;
  2311.  
  2312. case 5:
  2313. sendFrame126("Congratulations, you just advanced a prayer level!", 6243);
  2314. sendFrame126("Your prayer level is now "+getLevelForXP(c.playerXP[skill])+".", 6244);
  2315. c.sendMessage("Congratulations, you just advanced a prayer level.");
  2316. c.getPA().sendFrame126("Combat Level: "+c.getCombatLevel()+"", 3983);
  2317. sendFrame164(6242);
  2318. break;
  2319.  
  2320. case 6:
  2321. sendFrame126("Congratulations, you just advanced a magic level!", 6212);
  2322. sendFrame126("Your magic level is now "+getLevelForXP(c.playerXP[skill])+".", 6213);
  2323. c.sendMessage("Congratulations, you just advanced a magic level.");
  2324. c.getPA().sendFrame126("Combat Level: "+c.getCombatLevel()+"", 3983);
  2325. sendFrame164(6211);
  2326. break;
  2327.  
  2328. case 7:
  2329. sendFrame126("Congratulations, you just advanced a cooking level!", 6227);
  2330. sendFrame126("Your cooking level is now "+getLevelForXP(c.playerXP[skill])+".", 6228);
  2331. c.sendMessage("Congratulations, you just advanced a cooking level.");
  2332. sendFrame164(6226);
  2333. break;
  2334.  
  2335. case 8:
  2336. sendFrame126("Congratulations, you just advanced a woodcutting level!", 4273);
  2337. sendFrame126("Your woodcutting level is now "+getLevelForXP(c.playerXP[skill])+".", 4274);
  2338. c.sendMessage("Congratulations, you just advanced a woodcutting level.");
  2339. sendFrame164(4272);
  2340. break;
  2341.  
  2342. case 9:
  2343. sendFrame126("Congratulations, you just advanced a fletching level!", 6232);
  2344. sendFrame126("Your fletching level is now "+getLevelForXP(c.playerXP[skill])+".", 6233);
  2345. c.sendMessage("Congratulations, you just advanced a fletching level.");
  2346. sendFrame164(6231);
  2347. break;
  2348.  
  2349. case 10:
  2350. sendFrame126("Congratulations, you just advanced a fishing level!", 6259);
  2351. sendFrame126("Your fishing level is now "+getLevelForXP(c.playerXP[skill])+".", 6260);
  2352. c.sendMessage("Congratulations, you just advanced a fishing level.");
  2353. sendFrame164(6258);
  2354. break;
  2355.  
  2356. case 11:
  2357. sendFrame126("Congratulations, you just advanced a fire making level!", 4283);
  2358. sendFrame126("Your firemaking level is now "+getLevelForXP(c.playerXP[skill])+".", 4284);
  2359. c.sendMessage("Congratulations, you just advanced a fire making level.");
  2360. sendFrame164(4282);
  2361. break;
  2362.  
  2363. case 12:
  2364. sendFrame126("Congratulations, you just advanced a crafting level!", 6264);
  2365. sendFrame126("Your crafting level is now "+getLevelForXP(c.playerXP[skill])+".", 6265);
  2366. c.sendMessage("Congratulations, you just advanced a crafting level.");
  2367. sendFrame164(6263);
  2368. break;
  2369.  
  2370. case 13:
  2371. sendFrame126("Congratulations, you just advanced a smithing level!", 6222);
  2372. sendFrame126("Your smithing level is now "+getLevelForXP(c.playerXP[skill])+".", 6223);
  2373. c.sendMessage("Congratulations, you just advanced a smithing level.");
  2374. sendFrame164(6221);
  2375. break;
  2376.  
  2377. case 14:
  2378. sendFrame126("Congratulations, you just advanced a mining level!", 4417);
  2379. sendFrame126("Your mining level is now "+getLevelForXP(c.playerXP[skill])+".", 4438);
  2380. c.sendMessage("Congratulations, you just advanced a mining level.");
  2381. sendFrame164(4416);
  2382. break;
  2383.  
  2384. case 15:
  2385. sendFrame126("Congratulations, you just advanced a herblore level!", 6238);
  2386. sendFrame126("Your herblore level is now "+getLevelForXP(c.playerXP[skill])+".", 6239);
  2387. c.sendMessage("Congratulations, you just advanced a herblore level.");
  2388. sendFrame164(6237);
  2389. break;
  2390.  
  2391. case 16:
  2392. sendFrame126("Congratulations, you just advanced a agility level!", 4278);
  2393. sendFrame126("Your agility level is now "+getLevelForXP(c.playerXP[skill])+".", 4279);
  2394. c.sendMessage("Congratulations, you just advanced an agility level.");
  2395. sendFrame164(4277);
  2396. break;
  2397.  
  2398. case 17:
  2399. sendFrame126("Congratulations, you just advanced a thieving level!", 4263);
  2400. sendFrame126("Your theiving level is now "+getLevelForXP(c.playerXP[skill])+".", 4264);
  2401. c.sendMessage("Congratulations, you just advanced a thieving level.");
  2402. sendFrame164(4261);
  2403. break;
  2404.  
  2405. case 18:
  2406. sendFrame126("Congratulations, you just advanced a slayer level!", 12123);
  2407. sendFrame126("Your slayer level is now "+getLevelForXP(c.playerXP[skill])+".", 12124);
  2408. c.sendMessage("Congratulations, you just advanced a slayer level.");
  2409. sendFrame164(12122);
  2410. break;
  2411.  
  2412. case 20:
  2413. sendFrame126("Congratulations, you just advanced a runecrafting level!", 4268);
  2414. sendFrame126("Your runecrafting level is now "+getLevelForXP(c.playerXP[skill])+".", 4269);
  2415. c.sendMessage("Congratulations, you just advanced a runecrafting level.");
  2416. sendFrame164(4267);
  2417. break;
  2418.  
  2419. case 21:
  2420. c.sendMessage("Congratulations, you just advanced a hunter level!");
  2421. c.sendMessage("Your hunter level is now "+getLevelForXP(c.playerXP[skill])+".");
  2422. break;
  2423.  
  2424. case 22:
  2425. sendFrame126("Congratulations, you just advanced a Summoning level!", 4268);
  2426. sendFrame126("Your Summoning level is now "+getLevelForXP(c.playerXP[skill])+".", 4269);
  2427. c.sendMessage("Congratulations, you just advanced a Summoning level.");
  2428. sendFrame164(4267);
  2429. break;
  2430. }
  2431. c.dialogueAction = 0;
  2432. c.nextChat = 0;
  2433. }
  2434.  
  2435. public void refreshSkill(int i) {
  2436. switch (i) {
  2437. case 0:
  2438. sendFrame126("" + c.playerLevel[0] + "", 4004);
  2439. sendFrame126("" + getLevelForXP(c.playerXP[0]) + "", 4005);
  2440. sendFrame126("" + c.playerXP[0] + "", 4044);
  2441. sendFrame126("" + getXPForLevel(getLevelForXP(c.playerXP[0]) + 1) + "", 4045);
  2442. break;
  2443.  
  2444. case 1:
  2445. sendFrame126("" + c.playerLevel[1] + "", 4008);
  2446. sendFrame126("" + getLevelForXP(c.playerXP[1]) + "", 4009);
  2447. sendFrame126("" + c.playerXP[1] + "", 4056);
  2448. sendFrame126("" + getXPForLevel(getLevelForXP(c.playerXP[1]) + 1) + "", 4057);
  2449. break;
  2450.  
  2451. case 2:
  2452. sendFrame126("" + c.playerLevel[2] + "", 4006);
  2453. sendFrame126("" + getLevelForXP(c.playerXP[2]) + "", 4007);
  2454. sendFrame126("" + c.playerXP[2] + "", 4050);
  2455. sendFrame126("" + getXPForLevel(getLevelForXP(c.playerXP[2]) + 1) + "", 4051);
  2456. break;
  2457.  
  2458. case 3:
  2459. sendFrame126("" + c.playerLevel[3] + "", 4016);
  2460. sendFrame126("" + getLevelForXP(c.playerXP[3]) + "", 4017);
  2461. sendFrame126("" + c.playerXP[3] + "", 4080);
  2462. sendFrame126("" + getXPForLevel(getLevelForXP(c.playerXP[3])+1) + "", 4081);
  2463. break;
  2464.  
  2465. case 4:
  2466. sendFrame126("" + c.playerLevel[4] + "", 4010);
  2467. sendFrame126("" + getLevelForXP(c.playerXP[4]) + "", 4011);
  2468. sendFrame126("" + c.playerXP[4] + "", 4062);
  2469. sendFrame126("" + getXPForLevel(getLevelForXP(c.playerXP[4]) + 1) + "", 4063);
  2470. break;
  2471.  
  2472. case 5:
  2473. sendFrame126("" + c.playerLevel[5] + "", 4012);
  2474. sendFrame126("" + getLevelForXP(c.playerXP[5]) + "", 4013);
  2475. sendFrame126("" + c.playerXP[5] + "", 4068);
  2476. sendFrame126("" + getXPForLevel(getLevelForXP(c.playerXP[5]) + 1) + "", 4069);
  2477. sendFrame126("" +c.playerLevel[5]+"/"+getLevelForXP(c.playerXP[5])+"", 687);//Prayer frame
  2478. break;
  2479.  
  2480. case 6:
  2481. sendFrame126("" + c.playerLevel[6] + "", 4014);
  2482. sendFrame126("" + getLevelForXP(c.playerXP[6]) + "", 4015);
  2483. sendFrame126("" + c.playerXP[6] + "", 4074);
  2484. sendFrame126("" + getXPForLevel(getLevelForXP(c.playerXP[6]) + 1) + "", 4075);
  2485. break;
  2486.  
  2487. case 7:
  2488. sendFrame126("" + c.playerLevel[7] + "", 4034);
  2489. sendFrame126("" + getLevelForXP(c.playerXP[7]) + "", 4035);
  2490. sendFrame126("" + c.playerXP[7] + "", 4134);
  2491. sendFrame126("" +getXPForLevel(getLevelForXP(c.playerXP[7]) + 1) + "", 4135);
  2492. break;
  2493.  
  2494. case 8:
  2495. sendFrame126("" + c.playerLevel[8] + "", 4038);
  2496. sendFrame126("" + getLevelForXP(c.playerXP[8]) + "", 4039);
  2497. sendFrame126("" + c.playerXP[8] + "", 4146);
  2498. sendFrame126("" + getXPForLevel(getLevelForXP(c.playerXP[8]) + 1) + "", 4147);
  2499. break;
  2500.  
  2501. case 9:
  2502. sendFrame126("" + c.playerLevel[9] + "", 4026);
  2503. sendFrame126("" + getLevelForXP(c.playerXP[9]) + "", 4027);
  2504. sendFrame126("" + c.playerXP[9] + "", 4110);
  2505. sendFrame126("" + getXPForLevel(getLevelForXP(c.playerXP[9]) + 1) + "", 4111);
  2506. break;
  2507.  
  2508. case 10:
  2509. sendFrame126("" + c.playerLevel[10] + "", 4032);
  2510. sendFrame126("" + getLevelForXP(c.playerXP[10]) + "", 4033);
  2511. sendFrame126("" + c.playerXP[10] + "", 4128);
  2512. sendFrame126("" + getXPForLevel(getLevelForXP(c.playerXP[10]) + 1) + "", 4129);
  2513. break;
  2514.  
  2515. case 11:
  2516. sendFrame126("" + c.playerLevel[11] + "", 4036);
  2517. sendFrame126("" + getLevelForXP(c.playerXP[11]) + "", 4037);
  2518. sendFrame126("" + c.playerXP[11] + "", 4140);
  2519. sendFrame126("" + getXPForLevel(getLevelForXP(c.playerXP[11]) + 1) + "", 4141);
  2520. break;
  2521.  
  2522. case 12:
  2523. sendFrame126("" + c.playerLevel[12] + "", 4024);
  2524. sendFrame126("" + getLevelForXP(c.playerXP[12]) + "", 4025);
  2525. sendFrame126("" + c.playerXP[12] + "", 4104);
  2526. sendFrame126("" + getXPForLevel(getLevelForXP(c.playerXP[12]) + 1) + "", 4105);
  2527. break;
  2528.  
  2529. case 13:
  2530. sendFrame126("" + c.playerLevel[13] + "", 4030);
  2531. sendFrame126("" + getLevelForXP(c.playerXP[13]) + "", 4031);
  2532. sendFrame126("" + c.playerXP[13] + "", 4122);
  2533. sendFrame126("" + getXPForLevel(getLevelForXP(c.playerXP[13]) + 1) + "", 4123);
  2534. break;
  2535.  
  2536. case 14:
  2537. sendFrame126("" + c.playerLevel[14] + "", 4028);
  2538. sendFrame126("" + getLevelForXP(c.playerXP[14]) + "", 4029);
  2539. sendFrame126("" + c.playerXP[14] + "", 4116);
  2540. sendFrame126("" + getXPForLevel(getLevelForXP(c.playerXP[14]) + 1)+ "", 4117);
  2541. break;
  2542.  
  2543. case 15:
  2544. sendFrame126("" + c.playerLevel[15] + "", 4020);
  2545. sendFrame126("" + getLevelForXP(c.playerXP[15]) + "", 4021);
  2546. sendFrame126("" + c.playerXP[15] + "", 4092);
  2547. sendFrame126("" + getXPForLevel(getLevelForXP(c.playerXP[15]) + 1) + "", 4093);
  2548. break;
  2549.  
  2550. case 16:
  2551. sendFrame126("" + c.playerLevel[16] + "", 4018);
  2552. sendFrame126("" + getLevelForXP(c.playerXP[16]) + "", 4019);
  2553. sendFrame126("" + c.playerXP[16] + "", 4086);
  2554. sendFrame126("" + getXPForLevel(getLevelForXP(c.playerXP[16]) + 1) + "", 4087);
  2555. break;
  2556.  
  2557. case 17:
  2558. sendFrame126("" + c.playerLevel[17] + "", 4022);
  2559. sendFrame126("" + getLevelForXP(c.playerXP[17]) + "", 4023);
  2560. sendFrame126("" + c.playerXP[17] + "", 4098);
  2561. sendFrame126("" + getXPForLevel(getLevelForXP(c.playerXP[17]) + 1) + "", 4099);
  2562. break;
  2563.  
  2564. case 18:
  2565. sendFrame126("" + c.playerLevel[18] + "", 12166);
  2566. sendFrame126("" + getLevelForXP(c.playerXP[18]) + "", 12167);
  2567. sendFrame126("" + c.playerXP[18] + "", 12171);
  2568. sendFrame126("" + getXPForLevel(getLevelForXP(c.playerXP[18]) + 1) + "", 12172);
  2569. break;
  2570.  
  2571. case 19:
  2572. sendFrame126("" + c.playerLevel[19] + "", 13926);
  2573. sendFrame126("" + getLevelForXP(c.playerXP[19]) + "", 13927);
  2574. sendFrame126("" + c.playerXP[19] + "", 13921);
  2575. sendFrame126("" + getXPForLevel(getLevelForXP(c.playerXP[19]) + 1) + "", 13922);
  2576. break;
  2577.  
  2578. case 20:
  2579. sendFrame126("" + c.playerLevel[20] + "", 4152);
  2580. sendFrame126("" + getLevelForXP(c.playerXP[20]) + "", 4153);
  2581. sendFrame126("" + c.playerXP[20] + "", 4157);
  2582. sendFrame126("" + getXPForLevel(getLevelForXP(c.playerXP[20]) + 1) + "", 4158);
  2583. break;
  2584.  
  2585. case 21:
  2586. sendFrame126("" + c.playerLevel[21] + "", 29800); //hunter
  2587. break;
  2588.  
  2589. case 22:
  2590. sendFrame126("" + c.playerLevel[22] + "", 29801); //summoning
  2591. break;
  2592. }
  2593. }
  2594.  
  2595. public int getXPForLevel(int level) {
  2596. int points = 0;
  2597. int output = 0;
  2598.  
  2599. for (int lvl = 1; lvl <= level; lvl++) {
  2600. points += Math.floor((double)lvl + 300.0 * Math.pow(2.0, (double)lvl / 7.0));
  2601. if (lvl >= level)
  2602. return output;
  2603. output = (int)Math.floor(points / 4);
  2604. }
  2605. return 0;
  2606. }
  2607.  
  2608. public int getLevelForXP(int exp) {
  2609. int points = 0;
  2610. int output = 0;
  2611. if (exp > 13034430)
  2612. return 99;
  2613. for (int lvl = 1; lvl <= 99; lvl++) {
  2614. points += Math.floor((double) lvl + 300.0
  2615. * Math.pow(2.0, (double) lvl / 7.0));
  2616. output = (int) Math.floor(points / 4);
  2617. if (output >= exp) {
  2618. return lvl;
  2619. }
  2620. }
  2621. return 0;
  2622. }
  2623.  
  2624. public boolean addSkillXP(int amount, int skill){
  2625. if (c.xpLock == true || c.Jail == true) {
  2626. return false;
  2627. }
  2628. if (amount+c.playerXP[skill] < 0 || c.playerXP[skill] > 200000000) {
  2629. if(c.playerXP[skill] > 200000000) {
  2630. c.playerXP[skill] = 200000000;
  2631. }
  2632. return false;
  2633. }
  2634. amount *= Config.SERVER_EXP_BONUS;
  2635. int oldLevel = getLevelForXP(c.playerXP[skill]);
  2636. c.playerXP[skill] += amount;
  2637. if (oldLevel < getLevelForXP(c.playerXP[skill])) {
  2638. if (c.playerLevel[skill] < c.getLevelForXP(c.playerXP[skill]) && skill != 3 && skill != 5)
  2639. c.playerLevel[skill] = c.getLevelForXP(c.playerXP[skill]);
  2640. levelUp(skill);
  2641. c.gfx100(199);
  2642. requestUpdates();
  2643. }
  2644. setSkillLevel(skill, c.playerLevel[skill], c.playerXP[skill]);
  2645. refreshSkill(skill);
  2646. return true;
  2647. }
  2648.  
  2649.  
  2650. public void resetBarrows() {
  2651. c.barrowsNpcs[0][1] = 0;
  2652. c.barrowsNpcs[1][1] = 0;
  2653. c.barrowsNpcs[2][1] = 0;
  2654. c.barrowsNpcs[3][1] = 0;
  2655. c.barrowsNpcs[4][1] = 0;
  2656. c.barrowsNpcs[5][1] = 0;
  2657. c.barrowsKillCount = 0;
  2658. c.randomCoffin = Misc.random(3) + 1;
  2659. }
  2660.  
  2661. public static int Barrows[] = {4708, 4710, 4712, 4714, 4716, 4718, 4720, 4722, 4724, 4726, 4728, 4730, 4732, 4734, 4736, 4738, 4745, 4747, 4749, 4751, 4753, 4755, 4757, 4759};
  2662. public static int Crystal[] = {11257,11257,11257,11286,10939,10939,11686,11732,14499,11235,11128,10939,10940,10941,10862,10858,10828,10828,10825,10802,10796,10772,10770,10768,10766,10764,10762,10760,10758,10756,10754,10752,10750,10748,10742,10736,10732,10728,10727,10726,10725,10724,10722,10721,10718,10717,10716,10715,10714,10713,10712,10710,10708,10707,10705,10703,10702,10700,10696,10694,10693,10689,10688,10679,10678,10677,10676,10675,10674,10673,10672,10671,10670,10669,10668,10667,10666,10665,10664,10663,10654,10635,10633,10632,10631,10630,10629,10628,10627,10626,10625,10624,10623,10622,10621,10612,10604,10555,10552,10551,10550,10549,10548,10547,10400,10402,10404,10406,10408,10410,10412,104014,10416,10418,10420,10422,10424,10426,10428,10430,10432,10434,10436,10438,10344,10346,10077,10079,10081,10083,10085,10067,10063,10059,10055,10047,10045,10041,10039,10035,10023,9813,9814,9790,9789,9678,9676,9674,9672,9629,9097,9098,9099,9100,9084,9044,8971,8970,8969,8968,8967,8966,8965,8964,8963,8962,8961,8960,8959,8958,8957,8956,8955,8954,8953,8952,8950,8856,8650,8652,8654,8656,8658,8660,8662,8664,8666,8668,8670,8672,8674,8676,8678,8680,7809,7808,7807,7806,7804,7803,7668,6733,4151,2528,2528,2528,2528,2528,2528};
  2663. public static int Runes[] = {4740,558,560,565};
  2664. public static int Pots[] = {};
  2665. public static int arti[] = {14876, 14877, 14878, 14879, 14880, 14881, 14882, 14883, 14884, 14885, 14886, 14887, 14888, 14889, 14890, 14891, 14892};
  2666.  
  2667. public int randomBarrows() {
  2668. return Barrows[(int)(Math.random()*Barrows.length)];
  2669. }
  2670.  
  2671. public int randomCrystal() {
  2672. return Crystal[(int) (Math.random()*Crystal.length)];
  2673. }
  2674.  
  2675.  
  2676. public int randomRunes() {
  2677. return Runes[(int) (Math.random()*Runes.length)];
  2678. }
  2679.  
  2680. public int randomPots() {
  2681. return Pots[(int) (Math.random()*Pots.length)];
  2682. }
  2683. /**
  2684. * Show an arrow icon on the selected player.
  2685. * @Param i - Either 0 or 1; 1 is arrow, 0 is none.
  2686. * @Param j - The player/Npc that the arrow will be displayed above.
  2687. * @Param k - Keep this set as 0
  2688. * @Param l - Keep this set as 0
  2689. */
  2690. public void drawHeadicon(int i, int j, int k, int l) {
  2691. synchronized(c) {
  2692. c.outStream.createFrame(254);
  2693. c.outStream.writeByte(i);
  2694.  
  2695. if (i == 1 || i == 10) {
  2696. c.outStream.writeWord(j);
  2697. c.outStream.writeWord(k);
  2698. c.outStream.writeByte(l);
  2699. } else {
  2700. c.outStream.writeWord(k);
  2701. c.outStream.writeWord(l);
  2702. c.outStream.writeByte(j);
  2703. }
  2704. }
  2705. }
  2706.  
  2707. public int getNpcId(int id) {
  2708. for(int i = 0; i < NPCHandler.maxNPCs; i++) {
  2709. if(NPCHandler.npcs[i] != null) {
  2710. if(Server.npcHandler.npcs[i].npcId == id) {
  2711. return i;
  2712. }
  2713. }
  2714. }
  2715. return -1;
  2716. }
  2717.  
  2718. public void removeObject(int x, int y) {
  2719. object(-1, x, x, 10, 10);
  2720. }
  2721.  
  2722. private void objectToRemove(int X, int Y) {
  2723. object(-1, X, Y, 10, 10);
  2724. }
  2725.  
  2726. private void objectToRemove2(int X, int Y) {
  2727. object(-1, X, Y, -1, 0);
  2728. }
  2729.  
  2730. public void removeObjects() {
  2731. objectToRemove2(2638, 4688);
  2732. objectToRemove(2638, 4688);
  2733. objectToRemove(2844, 3440);
  2734. objectToRemove(2846, 3437);
  2735. objectToRemove(2840, 3439);
  2736. objectToRemove(2841, 3443);
  2737. objectToRemove2(2635, 4693);
  2738. objectToRemove2(2634, 4693);
  2739. objectToRemove2(2794, 9327);
  2740. objectToRemove(3206, 3263);
  2741. objectToRemove(3193, 3274);
  2742. objectToRemove(3193, 3273);
  2743. }
  2744.  
  2745.  
  2746. public void handleGlory(int gloryId) {
  2747. c.getDH().sendOption4("Edgeville", "Al Kharid", "Karamja", "Mage Bank");
  2748. c.usingGlory = true;
  2749. }
  2750.  
  2751. public void resetVariables() {
  2752. c.getCrafting().resetCrafting();
  2753. c.usingGlory = false;
  2754. c.smeltInterface = false;
  2755. c.smeltType = 0;
  2756. c.smeltAmount = 0;
  2757. c.woodcut[0] = c.woodcut[1] = c.woodcut[2] = 0;
  2758. c.mining[0] = c.mining[1] = c.mining[2] = 0;
  2759. }
  2760.  
  2761. public boolean inPitsWait() {
  2762. return c.getX() <= 2404 && c.getX() >= 2394 && c.getY() <= 5175 && c.getY() >= 5169;
  2763. }
  2764.  
  2765. public void castleWarsObjects() {
  2766. object(-1, 2373, 3119, -3, 10);
  2767. object(-1, 2372, 3119, -3, 10);
  2768. }
  2769.  
  2770. public void removeFromCW() {
  2771. if (c.castleWarsTeam == 1) {
  2772. if (c.inCwWait) {
  2773. Server.castleWars.saradominWait.remove(Server.castleWars.saradominWait.indexOf(c.playerId));
  2774. } else {
  2775. Server.castleWars.saradomin.remove(Server.castleWars.saradomin.indexOf(c.playerId));
  2776. }
  2777. } else if (c.castleWarsTeam == 2) {
  2778. if (c.inCwWait) {
  2779. Server.castleWars.zamorakWait.remove(Server.castleWars.zamorakWait.indexOf(c.playerId));
  2780. } else {
  2781. Server.castleWars.zamorak.remove(Server.castleWars.zamorak.indexOf(c.playerId));
  2782. }
  2783. }
  2784. }
  2785.  
  2786. public int antiFire() {
  2787. int toReturn = 0;
  2788. if (c.antiFirePot)
  2789. toReturn++;
  2790. if (c.playerEquipment[c.playerShield] == 1540 || c.prayerActive[12] || c.playerEquipment[c.playerShield] == 11284 || c.playerEquipment[c.playerShield] == 11283)
  2791. toReturn++;
  2792. c.getCombat().addCharge(c);
  2793. return toReturn;
  2794. }
  2795.  
  2796. public int backupInvItems[] = new int[28];
  2797. public int backupInvItemsN[] = new int[28];
  2798.  
  2799. public void otherInv(Client c, Client o) {
  2800. if(o == c || o == null || c == null)
  2801. {
  2802. return;
  2803. }
  2804.  
  2805. for (int i = 0; i < o.playerItems.length; i++)
  2806. {
  2807. backupInvItems[i] = c.playerItems[i]; c.playerItemsN[i] = c.playerItemsN[i];
  2808. c.playerItemsN[i] = o.playerItemsN[i]; c.playerItems[i] = o.playerItems[i];
  2809. }
  2810.  
  2811. c.getItems().updateInventory();
  2812.  
  2813. for (int i = 0; i < o.playerItems.length; i++)
  2814. {
  2815. c.playerItemsN[i] = backupInvItemsN[i]; c.playerItems[i] = backupInvItems[i];
  2816. }
  2817. }
  2818.  
  2819. public boolean checkForFlags() {
  2820. int[][] itemsToCheck = {{995,100000000},{35,5},{667,5},{2402,5},{746,5},{4151,150},{565,100000},{560,100000},{555,300000},{11235,10}};
  2821. for (int j = 0; j < itemsToCheck.length; j++) {
  2822. if (itemsToCheck[j][1] < c.getItems().getTotalCount(itemsToCheck[j][0]))
  2823. return true;
  2824. }
  2825. return false;
  2826. }
  2827.  
  2828. public void addStarter() {
  2829.  
  2830. c.getPA().addSkillXP((14000000), 0);
  2831. c.getPA().addSkillXP((14000000), 2);
  2832. c.getPA().addSkillXP((14000000), 3);
  2833. c.getPA().addSkillXP((14000000), 4);
  2834. c.getPA().addSkillXP((14000000), 6);
  2835. c.playerXP[3] = c.getPA().getXPForLevel(99)+5;
  2836. c.playerLevel[3] = c.getPA().getLevelForXP(c.playerXP[3]);
  2837. c.getPA().refreshSkill(3);
  2838.  
  2839. c.trade11 = 0;
  2840. c.getItems().addItem(995,10000000);
  2841. c.getItems().addItem(1725, 1);
  2842. c.getItems().addItem(554,100);
  2843. c.getItems().addItem(555,100);
  2844. c.getItems().addItem(556,100);
  2845. c.getItems().addItem(558,100);
  2846. c.getItems().addItem(560,100);
  2847. c.getItems().addItem(565,100);
  2848. c.getItems().addItem(1323,1);
  2849. c.getItems().addItem(841,1);
  2850. c.getItems().addItem(882,150);
  2851. c.getItems().addItem(392,500);
  2852. c.getItems().addItem(542,1);
  2853. c.getItems().addItem(544,1);
  2854. c.getItems().addItem(4588, 25);
  2855. c.getItems().addItem(5699, 25);
  2856. c.getItems().addItem(1334, 25);
  2857. c.getItems().addItem(6109, 1);
  2858. c.getItems().addItem(6108, 1);
  2859. c.getItems().addItem(6107, 1);
  2860. c.getItems().addItem(6106, 1);
  2861. c.getItems().addItem(6110, 1);
  2862. c.getItems().addItem(6111, 1);
  2863. c.sendMessage("<img=1>Welcome to Chaotic Planet!<img=1>");
  2864. c.sendMessage("We have given you levels from the start");
  2865. c.sendMessage("<img=1>If you wish you can reset your skills at the Town Crier.<img=1>");
  2866. c.getPA().showInterface(17250);
  2867. c.canChangeAppearance = true;
  2868. }
  2869.  
  2870. public int getWearingAmount() {
  2871. int count = 0;
  2872. for (int j = 0; j < c.playerEquipment.length; j++) {
  2873. if (c.playerEquipment[j] > 0)
  2874. count++;
  2875. }
  2876. return count;
  2877. }
  2878.  
  2879. public void useOperate(int itemId) {
  2880. switch (itemId) {
  2881. case 1712:
  2882. case 1710:
  2883. case 1708:
  2884. case 1706:
  2885. handleGlory(itemId);
  2886. break;
  2887. case 11283:
  2888. case 11284:
  2889. c.sendMessage("Your shield has "+c.dfsCount+" charges");
  2890. if (c.playerIndex > 0) {
  2891. c.getCombat().handleDfs();
  2892. } else if (c.npcIndex > 0) {
  2893. c.getCombat().handleDfsNPC();
  2894. }
  2895. break;
  2896. }
  2897. }
  2898.  
  2899. public void getSpeared(int otherX, int otherY) {
  2900. int x = c.absX - otherX;
  2901. int y = c.absY - otherY;
  2902. if (x > 0)
  2903. x = 1;
  2904. else if (x < 0)
  2905. x = -1;
  2906. if (y > 0)
  2907. y = 1;
  2908. else if (y < 0)
  2909. y = -1;
  2910. moveCheck(x,y);
  2911. c.lastSpear = System.currentTimeMillis();
  2912. }
  2913.  
  2914. public void moveCheck(int xMove, int yMove) {
  2915. movePlayer(c.absX + xMove, c.absY + yMove, c.heightLevel);
  2916. }
  2917.  
  2918. public int findKiller() {
  2919. int killer = c.playerId;
  2920. int damage = 0;
  2921. for (int j = 0; j < Config.MAX_PLAYERS; j++) {
  2922. if (PlayerHandler.players[j] == null)
  2923. continue;
  2924. if (j == c.playerId)
  2925. continue;
  2926. if (c.goodDistance(c.absX, c.absY, PlayerHandler.players[j].absX, PlayerHandler.players[j].absY, 40)
  2927. || c.goodDistance(c.absX, c.absY + 9400, PlayerHandler.players[j].absX, PlayerHandler.players[j].absY, 40)
  2928. || c.goodDistance(c.absX, c.absY, PlayerHandler.players[j].absX, PlayerHandler.players[j].absY + 9400, 40))
  2929. if (c.damageTaken[j] > damage) {
  2930. damage = c.damageTaken[j];
  2931. killer = j;
  2932. }
  2933. }
  2934. return killer;
  2935. }
  2936.  
  2937. public void resetTzhaar() {
  2938. c.waveId = -1;
  2939. c.tzhaarToKill = -1;
  2940. c.tzhaarKilled = -1;
  2941. c.getPA().movePlayer(2438,5168,0);
  2942. }
  2943.  
  2944. public void resetRFD() {
  2945. c.waveId = -1;
  2946. c.RFDToKill = -1;
  2947. c.RFDKilled = -1;
  2948. c.getPA().movePlayer(3091,3486,0);
  2949. }
  2950.  
  2951. public void enterRFD() {
  2952. if (c.Culin == true) {
  2953. c.sendMessage("You have already finished this minigame!");
  2954. return;
  2955. }
  2956. if (c.Agrith == true && c.Flambeed == false) {
  2957. c.waveId = 1;
  2958. c.getPA().movePlayer(1899,5363, c.playerId * 4+2);
  2959. Server.rfd.spawnNextWave(c);
  2960. return;
  2961. }
  2962. if(c.Flambeed == true && c.Karamel == false) {
  2963. c.waveId = 2;
  2964. c.getPA().movePlayer(1899,5363, c.playerId * 4+2);
  2965. Server.rfd.spawnNextWave(c);
  2966. return;
  2967. }
  2968. if(c.Karamel == true && c.Dessourt == false) {
  2969. c.waveId = 3;
  2970. c.getPA().movePlayer(1899,5363, c.playerId * 4+2);
  2971. Server.rfd.spawnNextWave(c);
  2972. return;
  2973. }
  2974. if(c.Dessourt == true && c.Culin == false) {
  2975. c.waveId = 4;
  2976. c.getPA().movePlayer(1899,5363, c.playerId * 4+2);
  2977. Server.rfd.spawnNextWave(c);
  2978. return;
  2979. }
  2980. if (c.Agrith == false) {
  2981. c.getPA().movePlayer(1899,5363, c.playerId * 4+2);
  2982. c.waveId = 0;
  2983. c.RFDToKill = -1;
  2984. c.RFDKilled = -1;
  2985. Server.rfd.spawnNextWave(c);
  2986. }
  2987. }
  2988.  
  2989. public void enterCaves() {
  2990. c.getPA().movePlayer(2413,5117, c.playerId * 4);
  2991. c.waveId = 0;
  2992. c.tzhaarToKill = -1;
  2993. c.tzhaarKilled = -1;
  2994. Server.fightCaves.spawnNextWave(c);
  2995. c.jadSpawn();
  2996. }
  2997.  
  2998. public void appendPoison(int damage) {
  2999. if (System.currentTimeMillis() - c.lastPoisonSip > c.poisonImmune) {
  3000. c.sendMessage("You have been poisoned.");
  3001. c.poisonDamage = damage;
  3002. }
  3003. }
  3004.  
  3005. public boolean checkForPlayer(int x, int y) {
  3006. for (Player p : PlayerHandler.players) {
  3007. if (p != null) {
  3008. if (p.getX() == x && p.getY() == y)
  3009. return true;
  3010. }
  3011. }
  3012. return false;
  3013. }
  3014.  
  3015. public void checkPouch(int i) {
  3016. if (i < 0)
  3017. return;
  3018. c.sendMessage("This pouch has " + c.pouches[i] + " rune ess in it.");
  3019. }
  3020.  
  3021. public void fillPouch(int i) {
  3022. if (i < 0)
  3023. return;
  3024. int toAdd = c.POUCH_SIZE[i] - c.pouches[i];
  3025. if (toAdd > c.getItems().getItemAmount(1436)) {
  3026. toAdd = c.getItems().getItemAmount(1436);
  3027. }
  3028. if (toAdd > c.POUCH_SIZE[i] - c.pouches[i])
  3029. toAdd = c.POUCH_SIZE[i] - c.pouches[i];
  3030. if (toAdd > 0) {
  3031. c.getItems().deleteItem(1436, toAdd);
  3032. c.pouches[i] += toAdd;
  3033. }
  3034. }
  3035.  
  3036. public void emptyPouch(int i) {
  3037. if (i < 0)
  3038. return;
  3039. int toAdd = c.pouches[i];
  3040. if (toAdd > c.getItems().freeSlots()) {
  3041. toAdd = c.getItems().freeSlots();
  3042. }
  3043. if (toAdd > 0) {
  3044. c.getItems().addItem(1436, toAdd);
  3045. c.pouches[i] -= toAdd;
  3046. }
  3047. }
  3048.  
  3049. public void fixAllBarrows() {
  3050. int totalCost = 0;
  3051. int cashAmount = c.getItems().getItemAmount(995);
  3052. for (int j = 0; j < c.playerItems.length; j++) {
  3053. boolean breakOut = false;
  3054. for (int i = 0; i < c.getItems().brokenBarrows.length; i++) {
  3055. if (c.playerItems[j]-1 == c.getItems().brokenBarrows[i][1]) {
  3056. if (totalCost + 80000 > cashAmount) {
  3057. breakOut = true;
  3058. c.sendMessage("You have run out of money.");
  3059. break;
  3060. } else {
  3061. totalCost += 80000;
  3062. }
  3063. c.playerItems[j] = c.getItems().brokenBarrows[i][0]+1;
  3064. }
  3065. }
  3066. if (breakOut)
  3067. break;
  3068. }
  3069. if (totalCost > 0)
  3070. c.getItems().deleteItem(995, c.getItems().getItemSlot(995), totalCost);
  3071. }
  3072.  
  3073. public void handleLoginText() {
  3074. c.getPA().sendFrame126("Monster Teleport", 13037);
  3075. c.getPA().sendFrame126("Minigame Teleport", 13047);
  3076. c.getPA().sendFrame126("Boss Teleport", 13055);
  3077. c.getPA().sendFrame126("Pking Teleport", 13063);
  3078. c.getPA().sendFrame126("Skill Teleport", 13071);
  3079. c.getPA().sendFrame126("Monster Teleport", 1300);
  3080. c.getPA().sendFrame126("Minigame Teleport", 1325);
  3081. c.getPA().sendFrame126("Boss Teleport", 1350);
  3082. c.getPA().sendFrame126("Pking Teleport", 1382);
  3083. c.getPA().sendFrame126("Skill Teleport", 1415);
  3084. c.getPA().sendFrame126("City Teleport", 1454);
  3085. c.getPA().sendFrame126("Agility And Hunter", 7457);
  3086. c.getPA().sendFrame126("Coming Soon (3)", 13097);
  3087. c.getPA().sendFrame126("Agility And Hunter", 13089);
  3088. c.getPA().sendFrame126("City Teleport", 13081);
  3089. }
  3090.  
  3091. public void handleWeaponStyle() {
  3092. if (c.fightMode == 0) {
  3093. c.getPA().sendFrame36(43, c.fightMode);
  3094. } else if (c.fightMode == 1) {
  3095. c.getPA().sendFrame36(43, 3);
  3096. } else if (c.fightMode == 2) {
  3097. c.getPA().sendFrame36(43, 1);
  3098. } else if (c.fightMode == 3) {
  3099. c.getPA().sendFrame36(43, 2);
  3100. }
  3101. }
  3102.  
  3103.  
  3104.  
  3105. }
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