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Error.log File

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Jun 30th, 2022
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  1. 6/30/2022 5:25 PM Program exited with message:
  2. System.OverflowException: Arithmetic operation resulted in an overflow.
  3. at GameHelper.RemoteObjects.States.InGameStateObjects.AreaInstance.GetTerrainHeight() in D:\a\GameOverlay\GameOverlay\GameHelper\RemoteObjects\States\InGameStateObjects\AreaInstance.cs:line 425
  4. at GameHelper.RemoteObjects.States.InGameStateObjects.AreaInstance.UpdateData(Boolean hasAddressChanged) in D:\a\GameOverlay\GameOverlay\GameHelper\RemoteObjects\States\InGameStateObjects\AreaInstance.cs:line 243
  5. at GameHelper.RemoteObjects.RemoteObjectBase.set_Address(IntPtr value) in D:\a\GameOverlay\GameOverlay\GameHelper\RemoteObjects\RemoteObjectBase.cs:line 66
  6. at GameHelper.RemoteObjects.States.InGameState.UpdateData(Boolean hasAddressChanged) in D:\a\GameOverlay\GameOverlay\GameHelper\RemoteObjects\States\InGameState.cs:line 77
  7. at GameHelper.RemoteObjects.States.InGameState.OnPerFrame()+MoveNext() in D:\a\GameOverlay\GameOverlay\GameHelper\RemoteObjects\States\InGameState.cs:line 87
  8. at Coroutine.ActiveCoroutine.MoveNext()
  9. at Coroutine.ActiveCoroutine.OnEvent(Event evt)
  10. at Coroutine.CoroutineHandlerInstance.RaiseEvent(Event evt)
  11. at Coroutine.CoroutineHandler.RaiseEvent(Event evt)
  12. at GameHelper.GameOverlay.Render() in D:\a\GameOverlay\GameOverlay\GameHelper\GameOverlay.cs:line 85
  13. at ClickableTransparentOverlay.Overlay.RunInfiniteLoop(CancellationToken cancellationToken)
  14. at ClickableTransparentOverlay.Overlay.<Start>b__20_0()
  15. at System.Threading.Tasks.Task.<>c.<ThrowAsync>b__140_1(Object state)
  16. at System.Threading.QueueUserWorkItemCallbackDefaultContext.Execute()
  17. at System.Threading.ThreadPoolWorkQueue.Dispatch()
  18. ------------------------------
  19. 6/30/2022 5:26 PM Program exited with message:
  20. System.OverflowException: Arithmetic operation resulted in an overflow.
  21. at GameHelper.RemoteObjects.States.InGameStateObjects.AreaInstance.GetTerrainHeight() in D:\a\GameOverlay\GameOverlay\GameHelper\RemoteObjects\States\InGameStateObjects\AreaInstance.cs:line 425
  22. at GameHelper.RemoteObjects.States.InGameStateObjects.AreaInstance.UpdateData(Boolean hasAddressChanged) in D:\a\GameOverlay\GameOverlay\GameHelper\RemoteObjects\States\InGameStateObjects\AreaInstance.cs:line 243
  23. at GameHelper.RemoteObjects.RemoteObjectBase.set_Address(IntPtr value) in D:\a\GameOverlay\GameOverlay\GameHelper\RemoteObjects\RemoteObjectBase.cs:line 66
  24. at GameHelper.RemoteObjects.States.InGameState.UpdateData(Boolean hasAddressChanged) in D:\a\GameOverlay\GameOverlay\GameHelper\RemoteObjects\States\InGameState.cs:line 77
  25. at GameHelper.RemoteObjects.States.InGameState.OnPerFrame()+MoveNext() in D:\a\GameOverlay\GameOverlay\GameHelper\RemoteObjects\States\InGameState.cs:line 87
  26. at Coroutine.ActiveCoroutine.MoveNext()
  27. at Coroutine.ActiveCoroutine.OnEvent(Event evt)
  28. at Coroutine.CoroutineHandlerInstance.RaiseEvent(Event evt)
  29. at Coroutine.CoroutineHandler.RaiseEvent(Event evt)
  30. at GameHelper.GameOverlay.Render() in D:\a\GameOverlay\GameOverlay\GameHelper\GameOverlay.cs:line 85
  31. at ClickableTransparentOverlay.Overlay.RunInfiniteLoop(CancellationToken cancellationToken)
  32. at ClickableTransparentOverlay.Overlay.<Start>b__20_0()
  33. at System.Threading.Tasks.Task.<>c.<ThrowAsync>b__140_1(Object state)
  34. at System.Threading.QueueUserWorkItemCallbackDefaultContext.Execute()
  35. at System.Threading.ThreadPoolWorkQueue.Dispatch()
  36. ------------------------------
  37. 6/30/2022 5:27 PM Program exited with message:
  38. System.OverflowException: Arithmetic operation resulted in an overflow.
  39. at GameHelper.RemoteObjects.States.InGameStateObjects.AreaInstance.GetTerrainHeight() in D:\a\GameOverlay\GameOverlay\GameHelper\RemoteObjects\States\InGameStateObjects\AreaInstance.cs:line 425
  40. at GameHelper.RemoteObjects.States.InGameStateObjects.AreaInstance.UpdateData(Boolean hasAddressChanged) in D:\a\GameOverlay\GameOverlay\GameHelper\RemoteObjects\States\InGameStateObjects\AreaInstance.cs:line 243
  41. at GameHelper.RemoteObjects.RemoteObjectBase.set_Address(IntPtr value) in D:\a\GameOverlay\GameOverlay\GameHelper\RemoteObjects\RemoteObjectBase.cs:line 66
  42. at GameHelper.RemoteObjects.States.InGameState.UpdateData(Boolean hasAddressChanged) in D:\a\GameOverlay\GameOverlay\GameHelper\RemoteObjects\States\InGameState.cs:line 77
  43. at GameHelper.RemoteObjects.States.InGameState.OnPerFrame()+MoveNext() in D:\a\GameOverlay\GameOverlay\GameHelper\RemoteObjects\States\InGameState.cs:line 87
  44. at Coroutine.ActiveCoroutine.MoveNext()
  45. at Coroutine.ActiveCoroutine.OnEvent(Event evt)
  46. at Coroutine.CoroutineHandlerInstance.RaiseEvent(Event evt)
  47. at Coroutine.CoroutineHandler.RaiseEvent(Event evt)
  48. at GameHelper.GameOverlay.Render() in D:\a\GameOverlay\GameOverlay\GameHelper\GameOverlay.cs:line 85
  49. at ClickableTransparentOverlay.Overlay.RunInfiniteLoop(CancellationToken cancellationToken)
  50. at ClickableTransparentOverlay.Overlay.<Start>b__20_0()
  51. at System.Threading.Tasks.Task.<>c.<ThrowAsync>b__140_1(Object state)
  52. at System.Threading.QueueUserWorkItemCallbackDefaultContext.Execute()
  53. at System.Threading.ThreadPoolWorkQueue.Dispatch()
  54. ------------------------------
  55. 6/30/2022 5:27 PM Program exited with message:
  56. System.OverflowException: Arithmetic operation resulted in an overflow.
  57. at GameHelper.RemoteObjects.States.InGameStateObjects.AreaInstance.GetTerrainHeight() in D:\a\GameOverlay\GameOverlay\GameHelper\RemoteObjects\States\InGameStateObjects\AreaInstance.cs:line 425
  58. at GameHelper.RemoteObjects.States.InGameStateObjects.AreaInstance.UpdateData(Boolean hasAddressChanged) in D:\a\GameOverlay\GameOverlay\GameHelper\RemoteObjects\States\InGameStateObjects\AreaInstance.cs:line 235
  59. at GameHelper.RemoteObjects.RemoteObjectBase.set_Address(IntPtr value) in D:\a\GameOverlay\GameOverlay\GameHelper\RemoteObjects\RemoteObjectBase.cs:line 63
  60. at GameHelper.RemoteObjects.States.InGameState.UpdateData(Boolean hasAddressChanged) in D:\a\GameOverlay\GameOverlay\GameHelper\RemoteObjects\States\InGameState.cs:line 74
  61. at GameHelper.RemoteObjects.RemoteObjectBase.set_Address(IntPtr value) in D:\a\GameOverlay\GameOverlay\GameHelper\RemoteObjects\RemoteObjectBase.cs:line 63
  62. at GameHelper.RemoteObjects.GameStates.UpdateData(Boolean hasAddressChanged) in D:\a\GameOverlay\GameOverlay\GameHelper\RemoteObjects\GameStates.cs:line 111
  63. at GameHelper.RemoteObjects.RemoteObjectBase.set_Address(IntPtr value) in D:\a\GameOverlay\GameOverlay\GameHelper\RemoteObjects\RemoteObjectBase.cs:line 63
  64. at GameHelper.Core.UpdateStatesData()+MoveNext()
  65. at Coroutine.ActiveCoroutine.MoveNext()
  66. at Coroutine.ActiveCoroutine.OnEvent(Event evt)
  67. at Coroutine.CoroutineHandlerInstance.RaiseEvent(Event evt)
  68. at Coroutine.CoroutineHandler.RaiseEvent(Event evt)
  69. at GameHelper.GameProcess.FindStaticAddresses()+MoveNext() in D:\a\GameOverlay\GameOverlay\GameHelper\GameProcess.cs:line 285
  70. at Coroutine.ActiveCoroutine.MoveNext()
  71. at Coroutine.ActiveCoroutine.OnEvent(Event evt)
  72. at Coroutine.CoroutineHandlerInstance.RaiseEvent(Event evt)
  73. at Coroutine.CoroutineHandler.RaiseEvent(Event evt)
  74. at GameHelper.GameProcess.Open() in D:\a\GameOverlay\GameOverlay\GameHelper\GameProcess.cs:line 309
  75. at GameHelper.GameProcess.FindAndOpen()+MoveNext() in D:\a\GameOverlay\GameOverlay\GameHelper\GameProcess.cs:line 165
  76. at Coroutine.ActiveCoroutine.MoveNext()
  77. at Coroutine.ActiveCoroutine.Tick(Double deltaSeconds)
  78. at Coroutine.CoroutineHandlerInstance.<>c__DisplayClass13_0.<Tick>b__0(ActiveCoroutine c)
  79. at System.Collections.Generic.List`1.RemoveAll(Predicate`1 match)
  80. at Coroutine.CoroutineHandlerInstance.Tick(Double deltaSeconds)
  81. at Coroutine.CoroutineHandler.Tick(Double deltaSeconds)
  82. at GameHelper.GameOverlay.Render() in D:\a\GameOverlay\GameOverlay\GameHelper\GameOverlay.cs:line 85
  83. at ClickableTransparentOverlay.Overlay.RunInfiniteLoop(CancellationToken cancellationToken)
  84. at ClickableTransparentOverlay.Overlay.<Start>b__20_0()
  85. at System.Threading.Tasks.Task.<>c.<ThrowAsync>b__140_1(Object state)
  86. at System.Threading.QueueUserWorkItemCallbackDefaultContext.Execute()
  87. at System.Threading.ThreadPoolWorkQueue.Dispatch()
  88. ------------------------------
  89. 6/30/2022 5:28 PM Program exited with message:
  90. System.OverflowException: Arithmetic operation resulted in an overflow.
  91. at GameHelper.RemoteObjects.States.InGameStateObjects.AreaInstance.GetTerrainHeight() in D:\a\GameOverlay\GameOverlay\GameHelper\RemoteObjects\States\InGameStateObjects\AreaInstance.cs:line 425
  92. at GameHelper.RemoteObjects.States.InGameStateObjects.AreaInstance.UpdateData(Boolean hasAddressChanged) in D:\a\GameOverlay\GameOverlay\GameHelper\RemoteObjects\States\InGameStateObjects\AreaInstance.cs:line 243
  93. at GameHelper.RemoteObjects.RemoteObjectBase.set_Address(IntPtr value) in D:\a\GameOverlay\GameOverlay\GameHelper\RemoteObjects\RemoteObjectBase.cs:line 66
  94. at GameHelper.RemoteObjects.States.InGameState.UpdateData(Boolean hasAddressChanged) in D:\a\GameOverlay\GameOverlay\GameHelper\RemoteObjects\States\InGameState.cs:line 77
  95. at GameHelper.RemoteObjects.States.InGameState.OnPerFrame()+MoveNext() in D:\a\GameOverlay\GameOverlay\GameHelper\RemoteObjects\States\InGameState.cs:line 87
  96. at Coroutine.ActiveCoroutine.MoveNext()
  97. at Coroutine.ActiveCoroutine.OnEvent(Event evt)
  98. at Coroutine.CoroutineHandlerInstance.RaiseEvent(Event evt)
  99. at Coroutine.CoroutineHandler.RaiseEvent(Event evt)
  100. at GameHelper.GameOverlay.Render() in D:\a\GameOverlay\GameOverlay\GameHelper\GameOverlay.cs:line 85
  101. at ClickableTransparentOverlay.Overlay.RunInfiniteLoop(CancellationToken cancellationToken)
  102. at ClickableTransparentOverlay.Overlay.<Start>b__20_0()
  103. at System.Threading.Tasks.Task.<>c.<ThrowAsync>b__140_1(Object state)
  104. at System.Threading.QueueUserWorkItemCallbackDefaultContext.Execute()
  105. at System.Threading.ThreadPoolWorkQueue.Dispatch()
  106. ------------------------------
  107. 6/30/2022 5:28 PM Program exited with message:
  108. System.OverflowException: Arithmetic operation resulted in an overflow.
  109. at GameHelper.RemoteObjects.States.InGameStateObjects.AreaInstance.GetTerrainHeight() in D:\a\GameOverlay\GameOverlay\GameHelper\RemoteObjects\States\InGameStateObjects\AreaInstance.cs:line 425
  110. at GameHelper.RemoteObjects.States.InGameStateObjects.AreaInstance.UpdateData(Boolean hasAddressChanged) in D:\a\GameOverlay\GameOverlay\GameHelper\RemoteObjects\States\InGameStateObjects\AreaInstance.cs:line 235
  111. at GameHelper.RemoteObjects.RemoteObjectBase.set_Address(IntPtr value) in D:\a\GameOverlay\GameOverlay\GameHelper\RemoteObjects\RemoteObjectBase.cs:line 63
  112. at GameHelper.RemoteObjects.States.InGameState.UpdateData(Boolean hasAddressChanged) in D:\a\GameOverlay\GameOverlay\GameHelper\RemoteObjects\States\InGameState.cs:line 74
  113. at GameHelper.RemoteObjects.RemoteObjectBase.set_Address(IntPtr value) in D:\a\GameOverlay\GameOverlay\GameHelper\RemoteObjects\RemoteObjectBase.cs:line 63
  114. at GameHelper.RemoteObjects.GameStates.UpdateData(Boolean hasAddressChanged) in D:\a\GameOverlay\GameOverlay\GameHelper\RemoteObjects\GameStates.cs:line 111
  115. at GameHelper.RemoteObjects.RemoteObjectBase.set_Address(IntPtr value) in D:\a\GameOverlay\GameOverlay\GameHelper\RemoteObjects\RemoteObjectBase.cs:line 63
  116. at GameHelper.Core.UpdateStatesData()+MoveNext()
  117. at Coroutine.ActiveCoroutine.MoveNext()
  118. at Coroutine.ActiveCoroutine.OnEvent(Event evt)
  119. at Coroutine.CoroutineHandlerInstance.RaiseEvent(Event evt)
  120. at Coroutine.CoroutineHandler.RaiseEvent(Event evt)
  121. at GameHelper.GameProcess.FindStaticAddresses()+MoveNext() in D:\a\GameOverlay\GameOverlay\GameHelper\GameProcess.cs:line 285
  122. at Coroutine.ActiveCoroutine.MoveNext()
  123. at Coroutine.ActiveCoroutine.OnEvent(Event evt)
  124. at Coroutine.CoroutineHandlerInstance.RaiseEvent(Event evt)
  125. at Coroutine.CoroutineHandler.RaiseEvent(Event evt)
  126. at GameHelper.GameProcess.Open() in D:\a\GameOverlay\GameOverlay\GameHelper\GameProcess.cs:line 309
  127. at GameHelper.GameProcess.FindAndOpen()+MoveNext() in D:\a\GameOverlay\GameOverlay\GameHelper\GameProcess.cs:line 165
  128. at Coroutine.ActiveCoroutine.MoveNext()
  129. at Coroutine.ActiveCoroutine.Tick(Double deltaSeconds)
  130. at Coroutine.CoroutineHandlerInstance.<>c__DisplayClass13_0.<Tick>b__0(ActiveCoroutine c)
  131. at System.Collections.Generic.List`1.RemoveAll(Predicate`1 match)
  132. at Coroutine.CoroutineHandlerInstance.Tick(Double deltaSeconds)
  133. at Coroutine.CoroutineHandler.Tick(Double deltaSeconds)
  134. at GameHelper.GameOverlay.Render() in D:\a\GameOverlay\GameOverlay\GameHelper\GameOverlay.cs:line 85
  135. at ClickableTransparentOverlay.Overlay.RunInfiniteLoop(CancellationToken cancellationToken)
  136. at ClickableTransparentOverlay.Overlay.<Start>b__20_0()
  137. at System.Threading.Tasks.Task.<>c.<ThrowAsync>b__140_1(Object state)
  138. at System.Threading.QueueUserWorkItemCallbackDefaultContext.Execute()
  139. at System.Threading.ThreadPoolWorkQueue.Dispatch()
  140. ------------------------------
  141. 6/30/2022 5:29 PM Program exited with message:
  142. System.OverflowException: Arithmetic operation resulted in an overflow.
  143. at GameHelper.RemoteObjects.States.InGameStateObjects.AreaInstance.GetTerrainHeight() in D:\a\GameOverlay\GameOverlay\GameHelper\RemoteObjects\States\InGameStateObjects\AreaInstance.cs:line 425
  144. at GameHelper.RemoteObjects.States.InGameStateObjects.AreaInstance.UpdateData(Boolean hasAddressChanged) in D:\a\GameOverlay\GameOverlay\GameHelper\RemoteObjects\States\InGameStateObjects\AreaInstance.cs:line 235
  145. at GameHelper.RemoteObjects.RemoteObjectBase.set_Address(IntPtr value) in D:\a\GameOverlay\GameOverlay\GameHelper\RemoteObjects\RemoteObjectBase.cs:line 63
  146. at GameHelper.RemoteObjects.States.InGameState.UpdateData(Boolean hasAddressChanged) in D:\a\GameOverlay\GameOverlay\GameHelper\RemoteObjects\States\InGameState.cs:line 74
  147. at GameHelper.RemoteObjects.RemoteObjectBase.set_Address(IntPtr value) in D:\a\GameOverlay\GameOverlay\GameHelper\RemoteObjects\RemoteObjectBase.cs:line 63
  148. at GameHelper.RemoteObjects.GameStates.UpdateData(Boolean hasAddressChanged) in D:\a\GameOverlay\GameOverlay\GameHelper\RemoteObjects\GameStates.cs:line 111
  149. at GameHelper.RemoteObjects.RemoteObjectBase.set_Address(IntPtr value) in D:\a\GameOverlay\GameOverlay\GameHelper\RemoteObjects\RemoteObjectBase.cs:line 63
  150. at GameHelper.Core.UpdateStatesData()+MoveNext()
  151. at Coroutine.ActiveCoroutine.MoveNext()
  152. at Coroutine.ActiveCoroutine.OnEvent(Event evt)
  153. at Coroutine.CoroutineHandlerInstance.RaiseEvent(Event evt)
  154. at Coroutine.CoroutineHandler.RaiseEvent(Event evt)
  155. at GameHelper.GameProcess.FindStaticAddresses()+MoveNext() in D:\a\GameOverlay\GameOverlay\GameHelper\GameProcess.cs:line 285
  156. at Coroutine.ActiveCoroutine.MoveNext()
  157. at Coroutine.ActiveCoroutine.OnEvent(Event evt)
  158. at Coroutine.CoroutineHandlerInstance.RaiseEvent(Event evt)
  159. at Coroutine.CoroutineHandler.RaiseEvent(Event evt)
  160. at GameHelper.GameProcess.Open() in D:\a\GameOverlay\GameOverlay\GameHelper\GameProcess.cs:line 309
  161. at GameHelper.GameProcess.FindAndOpen()+MoveNext() in D:\a\GameOverlay\GameOverlay\GameHelper\GameProcess.cs:line 165
  162. at Coroutine.ActiveCoroutine.MoveNext()
  163. at Coroutine.ActiveCoroutine.Tick(Double deltaSeconds)
  164. at Coroutine.CoroutineHandlerInstance.<>c__DisplayClass13_0.<Tick>b__0(ActiveCoroutine c)
  165. at System.Collections.Generic.List`1.RemoveAll(Predicate`1 match)
  166. at Coroutine.CoroutineHandlerInstance.Tick(Double deltaSeconds)
  167. at Coroutine.CoroutineHandler.Tick(Double deltaSeconds)
  168. at GameHelper.GameOverlay.Render() in D:\a\GameOverlay\GameOverlay\GameHelper\GameOverlay.cs:line 85
  169. at ClickableTransparentOverlay.Overlay.RunInfiniteLoop(CancellationToken cancellationToken)
  170. at ClickableTransparentOverlay.Overlay.<Start>b__20_0()
  171. at System.Threading.Tasks.Task.<>c.<ThrowAsync>b__140_1(Object state)
  172. at System.Threading.QueueUserWorkItemCallbackDefaultContext.Execute()
  173. at System.Threading.ThreadPoolWorkQueue.Dispatch()
  174. ------------------------------
  175. 6/30/2022 5:29 PM Program exited with message:
  176. System.OverflowException: Arithmetic operation resulted in an overflow.
  177. at GameHelper.RemoteObjects.States.InGameStateObjects.AreaInstance.GetTerrainHeight() in D:\a\GameOverlay\GameOverlay\GameHelper\RemoteObjects\States\InGameStateObjects\AreaInstance.cs:line 425
  178. at GameHelper.RemoteObjects.States.InGameStateObjects.AreaInstance.UpdateData(Boolean hasAddressChanged) in D:\a\GameOverlay\GameOverlay\GameHelper\RemoteObjects\States\InGameStateObjects\AreaInstance.cs:line 235
  179. at GameHelper.RemoteObjects.RemoteObjectBase.set_Address(IntPtr value) in D:\a\GameOverlay\GameOverlay\GameHelper\RemoteObjects\RemoteObjectBase.cs:line 63
  180. at GameHelper.RemoteObjects.States.InGameState.UpdateData(Boolean hasAddressChanged) in D:\a\GameOverlay\GameOverlay\GameHelper\RemoteObjects\States\InGameState.cs:line 74
  181. at GameHelper.RemoteObjects.RemoteObjectBase.set_Address(IntPtr value) in D:\a\GameOverlay\GameOverlay\GameHelper\RemoteObjects\RemoteObjectBase.cs:line 63
  182. at GameHelper.RemoteObjects.GameStates.UpdateData(Boolean hasAddressChanged) in D:\a\GameOverlay\GameOverlay\GameHelper\RemoteObjects\GameStates.cs:line 111
  183. at GameHelper.RemoteObjects.RemoteObjectBase.set_Address(IntPtr value) in D:\a\GameOverlay\GameOverlay\GameHelper\RemoteObjects\RemoteObjectBase.cs:line 63
  184. at GameHelper.Core.UpdateStatesData()+MoveNext()
  185. at Coroutine.ActiveCoroutine.MoveNext()
  186. at Coroutine.ActiveCoroutine.OnEvent(Event evt)
  187. at Coroutine.CoroutineHandlerInstance.RaiseEvent(Event evt)
  188. at Coroutine.CoroutineHandler.RaiseEvent(Event evt)
  189. at GameHelper.GameProcess.FindStaticAddresses()+MoveNext() in D:\a\GameOverlay\GameOverlay\GameHelper\GameProcess.cs:line 285
  190. at Coroutine.ActiveCoroutine.MoveNext()
  191. at Coroutine.ActiveCoroutine.OnEvent(Event evt)
  192. at Coroutine.CoroutineHandlerInstance.RaiseEvent(Event evt)
  193. at Coroutine.CoroutineHandler.RaiseEvent(Event evt)
  194. at GameHelper.GameProcess.Open() in D:\a\GameOverlay\GameOverlay\GameHelper\GameProcess.cs:line 309
  195. at GameHelper.GameProcess.FindAndOpen()+MoveNext() in D:\a\GameOverlay\GameOverlay\GameHelper\GameProcess.cs:line 165
  196. at Coroutine.ActiveCoroutine.MoveNext()
  197. at Coroutine.ActiveCoroutine.Tick(Double deltaSeconds)
  198. at Coroutine.CoroutineHandlerInstance.<>c__DisplayClass13_0.<Tick>b__0(ActiveCoroutine c)
  199. at System.Collections.Generic.List`1.RemoveAll(Predicate`1 match)
  200. at Coroutine.CoroutineHandlerInstance.Tick(Double deltaSeconds)
  201. at Coroutine.CoroutineHandler.Tick(Double deltaSeconds)
  202. at GameHelper.GameOverlay.Render() in D:\a\GameOverlay\GameOverlay\GameHelper\GameOverlay.cs:line 85
  203. at ClickableTransparentOverlay.Overlay.RunInfiniteLoop(CancellationToken cancellationToken)
  204. at ClickableTransparentOverlay.Overlay.<Start>b__20_0()
  205. at System.Threading.Tasks.Task.<>c.<ThrowAsync>b__140_1(Object state)
  206. at System.Threading.QueueUserWorkItemCallbackDefaultContext.Execute()
  207. at System.Threading.ThreadPoolWorkQueue.Dispatch()
  208. ------------------------------
  209. 6/30/2022 5:31 PM Program exited with message:
  210. System.OverflowException: Arithmetic operation resulted in an overflow.
  211. at GameHelper.RemoteObjects.States.InGameStateObjects.AreaInstance.GetTerrainHeight() in D:\a\GameOverlay\GameOverlay\GameHelper\RemoteObjects\States\InGameStateObjects\AreaInstance.cs:line 425
  212. at GameHelper.RemoteObjects.States.InGameStateObjects.AreaInstance.UpdateData(Boolean hasAddressChanged) in D:\a\GameOverlay\GameOverlay\GameHelper\RemoteObjects\States\InGameStateObjects\AreaInstance.cs:line 243
  213. at GameHelper.RemoteObjects.RemoteObjectBase.set_Address(IntPtr value) in D:\a\GameOverlay\GameOverlay\GameHelper\RemoteObjects\RemoteObjectBase.cs:line 66
  214. at GameHelper.RemoteObjects.States.InGameState.UpdateData(Boolean hasAddressChanged) in D:\a\GameOverlay\GameOverlay\GameHelper\RemoteObjects\States\InGameState.cs:line 77
  215. at GameHelper.RemoteObjects.States.InGameState.OnPerFrame()+MoveNext() in D:\a\GameOverlay\GameOverlay\GameHelper\RemoteObjects\States\InGameState.cs:line 87
  216. at Coroutine.ActiveCoroutine.MoveNext()
  217. at Coroutine.ActiveCoroutine.OnEvent(Event evt)
  218. at Coroutine.CoroutineHandlerInstance.RaiseEvent(Event evt)
  219. at Coroutine.CoroutineHandler.RaiseEvent(Event evt)
  220. at GameHelper.GameOverlay.Render() in D:\a\GameOverlay\GameOverlay\GameHelper\GameOverlay.cs:line 85
  221. at ClickableTransparentOverlay.Overlay.RunInfiniteLoop(CancellationToken cancellationToken)
  222. at ClickableTransparentOverlay.Overlay.<Start>b__20_0()
  223. at System.Threading.Tasks.Task.<>c.<ThrowAsync>b__140_1(Object state)
  224. at System.Threading.QueueUserWorkItemCallbackDefaultContext.Execute()
  225. at System.Threading.ThreadPoolWorkQueue.Dispatch()
  226. ------------------------------
  227. 6/30/2022 5:31 PM Program exited with message:
  228. System.OverflowException: Arithmetic operation resulted in an overflow.
  229. at GameHelper.RemoteObjects.States.InGameStateObjects.AreaInstance.GetTerrainHeight() in D:\a\GameOverlay\GameOverlay\GameHelper\RemoteObjects\States\InGameStateObjects\AreaInstance.cs:line 425
  230. at GameHelper.RemoteObjects.States.InGameStateObjects.AreaInstance.UpdateData(Boolean hasAddressChanged) in D:\a\GameOverlay\GameOverlay\GameHelper\RemoteObjects\States\InGameStateObjects\AreaInstance.cs:line 235
  231. at GameHelper.RemoteObjects.RemoteObjectBase.set_Address(IntPtr value) in D:\a\GameOverlay\GameOverlay\GameHelper\RemoteObjects\RemoteObjectBase.cs:line 63
  232. at GameHelper.RemoteObjects.States.InGameState.UpdateData(Boolean hasAddressChanged) in D:\a\GameOverlay\GameOverlay\GameHelper\RemoteObjects\States\InGameState.cs:line 74
  233. at GameHelper.RemoteObjects.RemoteObjectBase.set_Address(IntPtr value) in D:\a\GameOverlay\GameOverlay\GameHelper\RemoteObjects\RemoteObjectBase.cs:line 63
  234. at GameHelper.RemoteObjects.GameStates.UpdateData(Boolean hasAddressChanged) in D:\a\GameOverlay\GameOverlay\GameHelper\RemoteObjects\GameStates.cs:line 111
  235. at GameHelper.RemoteObjects.RemoteObjectBase.set_Address(IntPtr value) in D:\a\GameOverlay\GameOverlay\GameHelper\RemoteObjects\RemoteObjectBase.cs:line 63
  236. at GameHelper.Core.UpdateStatesData()+MoveNext()
  237. at Coroutine.ActiveCoroutine.MoveNext()
  238. at Coroutine.ActiveCoroutine.OnEvent(Event evt)
  239. at Coroutine.CoroutineHandlerInstance.RaiseEvent(Event evt)
  240. at Coroutine.CoroutineHandler.RaiseEvent(Event evt)
  241. at GameHelper.GameProcess.FindStaticAddresses()+MoveNext() in D:\a\GameOverlay\GameOverlay\GameHelper\GameProcess.cs:line 285
  242. at Coroutine.ActiveCoroutine.MoveNext()
  243. at Coroutine.ActiveCoroutine.OnEvent(Event evt)
  244. at Coroutine.CoroutineHandlerInstance.RaiseEvent(Event evt)
  245. at Coroutine.CoroutineHandler.RaiseEvent(Event evt)
  246. at GameHelper.GameProcess.Open() in D:\a\GameOverlay\GameOverlay\GameHelper\GameProcess.cs:line 309
  247. at GameHelper.GameProcess.FindAndOpen()+MoveNext() in D:\a\GameOverlay\GameOverlay\GameHelper\GameProcess.cs:line 165
  248. at Coroutine.ActiveCoroutine.MoveNext()
  249. at Coroutine.ActiveCoroutine.Tick(Double deltaSeconds)
  250. at Coroutine.CoroutineHandlerInstance.<>c__DisplayClass13_0.<Tick>b__0(ActiveCoroutine c)
  251. at System.Collections.Generic.List`1.RemoveAll(Predicate`1 match)
  252. at Coroutine.CoroutineHandlerInstance.Tick(Double deltaSeconds)
  253. at Coroutine.CoroutineHandler.Tick(Double deltaSeconds)
  254. at GameHelper.GameOverlay.Render() in D:\a\GameOverlay\GameOverlay\GameHelper\GameOverlay.cs:line 85
  255. at ClickableTransparentOverlay.Overlay.RunInfiniteLoop(CancellationToken cancellationToken)
  256. at ClickableTransparentOverlay.Overlay.<Start>b__20_0()
  257. at System.Threading.Tasks.Task.<>c.<ThrowAsync>b__140_1(Object state)
  258. at System.Threading.QueueUserWorkItemCallbackDefaultContext.Execute()
  259. at System.Threading.ThreadPoolWorkQueue.Dispatch()
  260. at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback()
  261. ------------------------------
  262. 6/30/2022 5:31 PM Program exited with message:
  263. System.OverflowException: Arithmetic operation resulted in an overflow.
  264. at GameHelper.RemoteObjects.States.InGameStateObjects.AreaInstance.GetTerrainHeight() in D:\a\GameOverlay\GameOverlay\GameHelper\RemoteObjects\States\InGameStateObjects\AreaInstance.cs:line 425
  265. at GameHelper.RemoteObjects.States.InGameStateObjects.AreaInstance.UpdateData(Boolean hasAddressChanged) in D:\a\GameOverlay\GameOverlay\GameHelper\RemoteObjects\States\InGameStateObjects\AreaInstance.cs:line 235
  266. at GameHelper.RemoteObjects.RemoteObjectBase.set_Address(IntPtr value) in D:\a\GameOverlay\GameOverlay\GameHelper\RemoteObjects\RemoteObjectBase.cs:line 63
  267. at GameHelper.RemoteObjects.States.InGameState.UpdateData(Boolean hasAddressChanged) in D:\a\GameOverlay\GameOverlay\GameHelper\RemoteObjects\States\InGameState.cs:line 74
  268. at GameHelper.RemoteObjects.RemoteObjectBase.set_Address(IntPtr value) in D:\a\GameOverlay\GameOverlay\GameHelper\RemoteObjects\RemoteObjectBase.cs:line 63
  269. at GameHelper.RemoteObjects.GameStates.UpdateData(Boolean hasAddressChanged) in D:\a\GameOverlay\GameOverlay\GameHelper\RemoteObjects\GameStates.cs:line 111
  270. at GameHelper.RemoteObjects.RemoteObjectBase.set_Address(IntPtr value) in D:\a\GameOverlay\GameOverlay\GameHelper\RemoteObjects\RemoteObjectBase.cs:line 63
  271. at GameHelper.Core.UpdateStatesData()+MoveNext()
  272. at Coroutine.ActiveCoroutine.MoveNext()
  273. at Coroutine.ActiveCoroutine.OnEvent(Event evt)
  274. at Coroutine.CoroutineHandlerInstance.RaiseEvent(Event evt)
  275. at Coroutine.CoroutineHandler.RaiseEvent(Event evt)
  276. at GameHelper.GameProcess.FindStaticAddresses()+MoveNext() in D:\a\GameOverlay\GameOverlay\GameHelper\GameProcess.cs:line 285
  277. at Coroutine.ActiveCoroutine.MoveNext()
  278. at Coroutine.ActiveCoroutine.OnEvent(Event evt)
  279. at Coroutine.CoroutineHandlerInstance.RaiseEvent(Event evt)
  280. at Coroutine.CoroutineHandler.RaiseEvent(Event evt)
  281. at GameHelper.GameProcess.Open() in D:\a\GameOverlay\GameOverlay\GameHelper\GameProcess.cs:line 309
  282. at GameHelper.GameProcess.FindAndOpen()+MoveNext() in D:\a\GameOverlay\GameOverlay\GameHelper\GameProcess.cs:line 165
  283. at Coroutine.ActiveCoroutine.MoveNext()
  284. at Coroutine.ActiveCoroutine.Tick(Double deltaSeconds)
  285. at Coroutine.CoroutineHandlerInstance.<>c__DisplayClass13_0.<Tick>b__0(ActiveCoroutine c)
  286. at System.Collections.Generic.List`1.RemoveAll(Predicate`1 match)
  287. at Coroutine.CoroutineHandlerInstance.Tick(Double deltaSeconds)
  288. at Coroutine.CoroutineHandler.Tick(Double deltaSeconds)
  289. at GameHelper.GameOverlay.Render() in D:\a\GameOverlay\GameOverlay\GameHelper\GameOverlay.cs:line 85
  290. at ClickableTransparentOverlay.Overlay.RunInfiniteLoop(CancellationToken cancellationToken)
  291. at ClickableTransparentOverlay.Overlay.<Start>b__20_0()
  292. at System.Threading.Tasks.Task.<>c.<ThrowAsync>b__140_1(Object state)
  293. at System.Threading.QueueUserWorkItemCallbackDefaultContext.Execute()
  294. at System.Threading.ThreadPoolWorkQueue.Dispatch()
  295. ------------------------------
  296. 6/30/2022 5:31 PM Program exited with message:
  297. System.OverflowException: Arithmetic operation resulted in an overflow.
  298. at GameHelper.RemoteObjects.States.InGameStateObjects.AreaInstance.GetTerrainHeight() in D:\a\GameOverlay\GameOverlay\GameHelper\RemoteObjects\States\InGameStateObjects\AreaInstance.cs:line 425
  299. at GameHelper.RemoteObjects.States.InGameStateObjects.AreaInstance.UpdateData(Boolean hasAddressChanged) in D:\a\GameOverlay\GameOverlay\GameHelper\RemoteObjects\States\InGameStateObjects\AreaInstance.cs:line 235
  300. at GameHelper.RemoteObjects.RemoteObjectBase.set_Address(IntPtr value) in D:\a\GameOverlay\GameOverlay\GameHelper\RemoteObjects\RemoteObjectBase.cs:line 63
  301. at GameHelper.RemoteObjects.States.InGameState.UpdateData(Boolean hasAddressChanged) in D:\a\GameOverlay\GameOverlay\GameHelper\RemoteObjects\States\InGameState.cs:line 74
  302. at GameHelper.RemoteObjects.RemoteObjectBase.set_Address(IntPtr value) in D:\a\GameOverlay\GameOverlay\GameHelper\RemoteObjects\RemoteObjectBase.cs:line 63
  303. at GameHelper.RemoteObjects.GameStates.UpdateData(Boolean hasAddressChanged) in D:\a\GameOverlay\GameOverlay\GameHelper\RemoteObjects\GameStates.cs:line 111
  304. at GameHelper.RemoteObjects.RemoteObjectBase.set_Address(IntPtr value) in D:\a\GameOverlay\GameOverlay\GameHelper\RemoteObjects\RemoteObjectBase.cs:line 63
  305. at GameHelper.Core.UpdateStatesData()+MoveNext()
  306. at Coroutine.ActiveCoroutine.MoveNext()
  307. at Coroutine.ActiveCoroutine.OnEvent(Event evt)
  308. at Coroutine.CoroutineHandlerInstance.RaiseEvent(Event evt)
  309. at Coroutine.CoroutineHandler.RaiseEvent(Event evt)
  310. at GameHelper.GameProcess.FindStaticAddresses()+MoveNext() in D:\a\GameOverlay\GameOverlay\GameHelper\GameProcess.cs:line 285
  311. at Coroutine.ActiveCoroutine.MoveNext()
  312. at Coroutine.ActiveCoroutine.OnEvent(Event evt)
  313. at Coroutine.CoroutineHandlerInstance.RaiseEvent(Event evt)
  314. at Coroutine.CoroutineHandler.RaiseEvent(Event evt)
  315. at GameHelper.GameProcess.Open() in D:\a\GameOverlay\GameOverlay\GameHelper\GameProcess.cs:line 309
  316. at GameHelper.GameProcess.FindAndOpen()+MoveNext() in D:\a\GameOverlay\GameOverlay\GameHelper\GameProcess.cs:line 165
  317. at Coroutine.ActiveCoroutine.MoveNext()
  318. at Coroutine.ActiveCoroutine.Tick(Double deltaSeconds)
  319. at Coroutine.CoroutineHandlerInstance.<>c__DisplayClass13_0.<Tick>b__0(ActiveCoroutine c)
  320. at System.Collections.Generic.List`1.RemoveAll(Predicate`1 match)
  321. at Coroutine.CoroutineHandlerInstance.Tick(Double deltaSeconds)
  322. at Coroutine.CoroutineHandler.Tick(Double deltaSeconds)
  323. at GameHelper.GameOverlay.Render() in D:\a\GameOverlay\GameOverlay\GameHelper\GameOverlay.cs:line 85
  324. at ClickableTransparentOverlay.Overlay.RunInfiniteLoop(CancellationToken cancellationToken)
  325. at ClickableTransparentOverlay.Overlay.<Start>b__20_0()
  326. at System.Threading.Tasks.Task.<>c.<ThrowAsync>b__140_1(Object state)
  327. at System.Threading.QueueUserWorkItemCallbackDefaultContext.Execute()
  328. at System.Threading.ThreadPoolWorkQueue.Dispatch()
  329. ------------------------------
  330. 6/30/2022 5:31 PM Program exited with message:
  331. System.OverflowException: Arithmetic operation resulted in an overflow.
  332. at GameHelper.RemoteObjects.States.InGameStateObjects.AreaInstance.GetTerrainHeight() in D:\a\GameOverlay\GameOverlay\GameHelper\RemoteObjects\States\InGameStateObjects\AreaInstance.cs:line 425
  333. at GameHelper.RemoteObjects.States.InGameStateObjects.AreaInstance.UpdateData(Boolean hasAddressChanged) in D:\a\GameOverlay\GameOverlay\GameHelper\RemoteObjects\States\InGameStateObjects\AreaInstance.cs:line 235
  334. at GameHelper.RemoteObjects.RemoteObjectBase.set_Address(IntPtr value) in D:\a\GameOverlay\GameOverlay\GameHelper\RemoteObjects\RemoteObjectBase.cs:line 63
  335. at GameHelper.RemoteObjects.States.InGameState.UpdateData(Boolean hasAddressChanged) in D:\a\GameOverlay\GameOverlay\GameHelper\RemoteObjects\States\InGameState.cs:line 74
  336. at GameHelper.RemoteObjects.RemoteObjectBase.set_Address(IntPtr value) in D:\a\GameOverlay\GameOverlay\GameHelper\RemoteObjects\RemoteObjectBase.cs:line 63
  337. at GameHelper.RemoteObjects.GameStates.UpdateData(Boolean hasAddressChanged) in D:\a\GameOverlay\GameOverlay\GameHelper\RemoteObjects\GameStates.cs:line 111
  338. at GameHelper.RemoteObjects.RemoteObjectBase.set_Address(IntPtr value) in D:\a\GameOverlay\GameOverlay\GameHelper\RemoteObjects\RemoteObjectBase.cs:line 63
  339. at GameHelper.Core.UpdateStatesData()+MoveNext()
  340. at Coroutine.ActiveCoroutine.MoveNext()
  341. at Coroutine.ActiveCoroutine.OnEvent(Event evt)
  342. at Coroutine.CoroutineHandlerInstance.RaiseEvent(Event evt)
  343. at Coroutine.CoroutineHandler.RaiseEvent(Event evt)
  344. at GameHelper.GameProcess.FindStaticAddresses()+MoveNext() in D:\a\GameOverlay\GameOverlay\GameHelper\GameProcess.cs:line 285
  345. at Coroutine.ActiveCoroutine.MoveNext()
  346. at Coroutine.ActiveCoroutine.OnEvent(Event evt)
  347. at Coroutine.CoroutineHandlerInstance.RaiseEvent(Event evt)
  348. at Coroutine.CoroutineHandler.RaiseEvent(Event evt)
  349. at GameHelper.GameProcess.Open() in D:\a\GameOverlay\GameOverlay\GameHelper\GameProcess.cs:line 309
  350. at GameHelper.GameProcess.FindAndOpen()+MoveNext() in D:\a\GameOverlay\GameOverlay\GameHelper\GameProcess.cs:line 165
  351. at Coroutine.ActiveCoroutine.MoveNext()
  352. at Coroutine.ActiveCoroutine.Tick(Double deltaSeconds)
  353. at Coroutine.CoroutineHandlerInstance.<>c__DisplayClass13_0.<Tick>b__0(ActiveCoroutine c)
  354. at System.Collections.Generic.List`1.RemoveAll(Predicate`1 match)
  355. at Coroutine.CoroutineHandlerInstance.Tick(Double deltaSeconds)
  356. at Coroutine.CoroutineHandler.Tick(Double deltaSeconds)
  357. at GameHelper.GameOverlay.Render() in D:\a\GameOverlay\GameOverlay\GameHelper\GameOverlay.cs:line 85
  358. at ClickableTransparentOverlay.Overlay.RunInfiniteLoop(CancellationToken cancellationToken)
  359. at ClickableTransparentOverlay.Overlay.<Start>b__20_0()
  360. at System.Threading.Tasks.Task.<>c.<ThrowAsync>b__140_1(Object state)
  361. at System.Threading.QueueUserWorkItemCallbackDefaultContext.Execute()
  362. at System.Threading.ThreadPoolWorkQueue.Dispatch()
  363. ------------------------------
  364. 6/30/2022 5:32 PM Program exited with message:
  365. System.OverflowException: Arithmetic operation resulted in an overflow.
  366. at GameHelper.RemoteObjects.States.InGameStateObjects.AreaInstance.GetTerrainHeight() in D:\a\GameOverlay\GameOverlay\GameHelper\RemoteObjects\States\InGameStateObjects\AreaInstance.cs:line 425
  367. at GameHelper.RemoteObjects.States.InGameStateObjects.AreaInstance.UpdateData(Boolean hasAddressChanged) in D:\a\GameOverlay\GameOverlay\GameHelper\RemoteObjects\States\InGameStateObjects\AreaInstance.cs:line 235
  368. at GameHelper.RemoteObjects.RemoteObjectBase.set_Address(IntPtr value) in D:\a\GameOverlay\GameOverlay\GameHelper\RemoteObjects\RemoteObjectBase.cs:line 63
  369. at GameHelper.RemoteObjects.States.InGameState.UpdateData(Boolean hasAddressChanged) in D:\a\GameOverlay\GameOverlay\GameHelper\RemoteObjects\States\InGameState.cs:line 74
  370. at GameHelper.RemoteObjects.RemoteObjectBase.set_Address(IntPtr value) in D:\a\GameOverlay\GameOverlay\GameHelper\RemoteObjects\RemoteObjectBase.cs:line 63
  371. at GameHelper.RemoteObjects.GameStates.UpdateData(Boolean hasAddressChanged) in D:\a\GameOverlay\GameOverlay\GameHelper\RemoteObjects\GameStates.cs:line 111
  372. at GameHelper.RemoteObjects.RemoteObjectBase.set_Address(IntPtr value) in D:\a\GameOverlay\GameOverlay\GameHelper\RemoteObjects\RemoteObjectBase.cs:line 63
  373. at GameHelper.Core.UpdateStatesData()+MoveNext()
  374. at Coroutine.ActiveCoroutine.MoveNext()
  375. at Coroutine.ActiveCoroutine.OnEvent(Event evt)
  376. at Coroutine.CoroutineHandlerInstance.RaiseEvent(Event evt)
  377. at Coroutine.CoroutineHandler.RaiseEvent(Event evt)
  378. at GameHelper.GameProcess.FindStaticAddresses()+MoveNext() in D:\a\GameOverlay\GameOverlay\GameHelper\GameProcess.cs:line 285
  379. at Coroutine.ActiveCoroutine.MoveNext()
  380. at Coroutine.ActiveCoroutine.OnEvent(Event evt)
  381. at Coroutine.CoroutineHandlerInstance.RaiseEvent(Event evt)
  382. at Coroutine.CoroutineHandler.RaiseEvent(Event evt)
  383. at GameHelper.GameProcess.Open() in D:\a\GameOverlay\GameOverlay\GameHelper\GameProcess.cs:line 309
  384. at GameHelper.GameProcess.FindAndOpen()+MoveNext() in D:\a\GameOverlay\GameOverlay\GameHelper\GameProcess.cs:line 165
  385. at Coroutine.ActiveCoroutine.MoveNext()
  386. at Coroutine.ActiveCoroutine.Tick(Double deltaSeconds)
  387. at Coroutine.CoroutineHandlerInstance.<>c__DisplayClass13_0.<Tick>b__0(ActiveCoroutine c)
  388. at System.Collections.Generic.List`1.RemoveAll(Predicate`1 match)
  389. at Coroutine.CoroutineHandlerInstance.Tick(Double deltaSeconds)
  390. at Coroutine.CoroutineHandler.Tick(Double deltaSeconds)
  391. at GameHelper.GameOverlay.Render() in D:\a\GameOverlay\GameOverlay\GameHelper\GameOverlay.cs:line 85
  392. at ClickableTransparentOverlay.Overlay.RunInfiniteLoop(CancellationToken cancellationToken)
  393. at ClickableTransparentOverlay.Overlay.<Start>b__20_0()
  394. at System.Threading.Tasks.Task.<>c.<ThrowAsync>b__140_1(Object state)
  395. at System.Threading.QueueUserWorkItemCallbackDefaultContext.Execute()
  396. at System.Threading.ThreadPoolWorkQueue.Dispatch()
  397. ------------------------------
  398. 6/30/2022 5:32 PM Program exited with message:
  399. System.OverflowException: Arithmetic operation resulted in an overflow.
  400. at GameHelper.RemoteObjects.States.InGameStateObjects.AreaInstance.GetTerrainHeight() in D:\a\GameOverlay\GameOverlay\GameHelper\RemoteObjects\States\InGameStateObjects\AreaInstance.cs:line 425
  401. at GameHelper.RemoteObjects.States.InGameStateObjects.AreaInstance.UpdateData(Boolean hasAddressChanged) in D:\a\GameOverlay\GameOverlay\GameHelper\RemoteObjects\States\InGameStateObjects\AreaInstance.cs:line 235
  402. at GameHelper.RemoteObjects.RemoteObjectBase.set_Address(IntPtr value) in D:\a\GameOverlay\GameOverlay\GameHelper\RemoteObjects\RemoteObjectBase.cs:line 63
  403. at GameHelper.RemoteObjects.States.InGameState.UpdateData(Boolean hasAddressChanged) in D:\a\GameOverlay\GameOverlay\GameHelper\RemoteObjects\States\InGameState.cs:line 74
  404. at GameHelper.RemoteObjects.RemoteObjectBase.set_Address(IntPtr value) in D:\a\GameOverlay\GameOverlay\GameHelper\RemoteObjects\RemoteObjectBase.cs:line 63
  405. at GameHelper.RemoteObjects.GameStates.UpdateData(Boolean hasAddressChanged) in D:\a\GameOverlay\GameOverlay\GameHelper\RemoteObjects\GameStates.cs:line 111
  406. at GameHelper.RemoteObjects.RemoteObjectBase.set_Address(IntPtr value) in D:\a\GameOverlay\GameOverlay\GameHelper\RemoteObjects\RemoteObjectBase.cs:line 63
  407. at GameHelper.Core.UpdateStatesData()+MoveNext()
  408. at Coroutine.ActiveCoroutine.MoveNext()
  409. at Coroutine.ActiveCoroutine.OnEvent(Event evt)
  410. at Coroutine.CoroutineHandlerInstance.RaiseEvent(Event evt)
  411. at Coroutine.CoroutineHandler.RaiseEvent(Event evt)
  412. at GameHelper.GameProcess.FindStaticAddresses()+MoveNext() in D:\a\GameOverlay\GameOverlay\GameHelper\GameProcess.cs:line 285
  413. at Coroutine.ActiveCoroutine.MoveNext()
  414. at Coroutine.ActiveCoroutine.OnEvent(Event evt)
  415. at Coroutine.CoroutineHandlerInstance.RaiseEvent(Event evt)
  416. at Coroutine.CoroutineHandler.RaiseEvent(Event evt)
  417. at GameHelper.GameProcess.Open() in D:\a\GameOverlay\GameOverlay\GameHelper\GameProcess.cs:line 309
  418. at GameHelper.GameProcess.FindAndOpen()+MoveNext() in D:\a\GameOverlay\GameOverlay\GameHelper\GameProcess.cs:line 165
  419. at Coroutine.ActiveCoroutine.MoveNext()
  420. at Coroutine.ActiveCoroutine.Tick(Double deltaSeconds)
  421. at Coroutine.CoroutineHandlerInstance.<>c__DisplayClass13_0.<Tick>b__0(ActiveCoroutine c)
  422. at System.Collections.Generic.List`1.RemoveAll(Predicate`1 match)
  423. at Coroutine.CoroutineHandlerInstance.Tick(Double deltaSeconds)
  424. at Coroutine.CoroutineHandler.Tick(Double deltaSeconds)
  425. at GameHelper.GameOverlay.Render() in D:\a\GameOverlay\GameOverlay\GameHelper\GameOverlay.cs:line 85
  426. at ClickableTransparentOverlay.Overlay.RunInfiniteLoop(CancellationToken cancellationToken)
  427. at ClickableTransparentOverlay.Overlay.<Start>b__20_0()
  428. at System.Threading.Tasks.Task.<>c.<ThrowAsync>b__140_1(Object state)
  429. at System.Threading.QueueUserWorkItemCallbackDefaultContext.Execute()
  430. at System.Threading.ThreadPoolWorkQueue.Dispatch()
  431. ------------------------------
  432. 6/30/2022 5:39 PM Program exited with message:
  433. System.OverflowException: Arithmetic operation resulted in an overflow.
  434. at GameHelper.RemoteObjects.States.InGameStateObjects.AreaInstance.GetTerrainHeight() in D:\a\GameOverlay\GameOverlay\GameHelper\RemoteObjects\States\InGameStateObjects\AreaInstance.cs:line 425
  435. at GameHelper.RemoteObjects.States.InGameStateObjects.AreaInstance.UpdateData(Boolean hasAddressChanged) in D:\a\GameOverlay\GameOverlay\GameHelper\RemoteObjects\States\InGameStateObjects\AreaInstance.cs:line 243
  436. at GameHelper.RemoteObjects.RemoteObjectBase.set_Address(IntPtr value) in D:\a\GameOverlay\GameOverlay\GameHelper\RemoteObjects\RemoteObjectBase.cs:line 66
  437. at GameHelper.RemoteObjects.States.InGameState.UpdateData(Boolean hasAddressChanged) in D:\a\GameOverlay\GameOverlay\GameHelper\RemoteObjects\States\InGameState.cs:line 77
  438. at GameHelper.RemoteObjects.States.InGameState.OnPerFrame()+MoveNext() in D:\a\GameOverlay\GameOverlay\GameHelper\RemoteObjects\States\InGameState.cs:line 87
  439. at Coroutine.ActiveCoroutine.MoveNext()
  440. at Coroutine.ActiveCoroutine.OnEvent(Event evt)
  441. at Coroutine.CoroutineHandlerInstance.RaiseEvent(Event evt)
  442. at Coroutine.CoroutineHandler.RaiseEvent(Event evt)
  443. at GameHelper.GameOverlay.Render() in D:\a\GameOverlay\GameOverlay\GameHelper\GameOverlay.cs:line 85
  444. at ClickableTransparentOverlay.Overlay.RunInfiniteLoop(CancellationToken cancellationToken)
  445. at ClickableTransparentOverlay.Overlay.<Start>b__20_0()
  446. at System.Threading.Tasks.Task.<>c.<ThrowAsync>b__140_1(Object state)
  447. at System.Threading.QueueUserWorkItemCallbackDefaultContext.Execute()
  448. at System.Threading.ThreadPoolWorkQueue.Dispatch()
  449. ------------------------------
  450. 6/30/2022 5:39 PM Program exited with message:
  451. System.OverflowException: Arithmetic operation resulted in an overflow.
  452. at GameHelper.RemoteObjects.States.InGameStateObjects.AreaInstance.GetTerrainHeight() in D:\a\GameOverlay\GameOverlay\GameHelper\RemoteObjects\States\InGameStateObjects\AreaInstance.cs:line 425
  453. at GameHelper.RemoteObjects.States.InGameStateObjects.AreaInstance.UpdateData(Boolean hasAddressChanged) in D:\a\GameOverlay\GameOverlay\GameHelper\RemoteObjects\States\InGameStateObjects\AreaInstance.cs:line 235
  454. at GameHelper.RemoteObjects.RemoteObjectBase.set_Address(IntPtr value) in D:\a\GameOverlay\GameOverlay\GameHelper\RemoteObjects\RemoteObjectBase.cs:line 63
  455. at GameHelper.RemoteObjects.States.InGameState.UpdateData(Boolean hasAddressChanged) in D:\a\GameOverlay\GameOverlay\GameHelper\RemoteObjects\States\InGameState.cs:line 74
  456. at GameHelper.RemoteObjects.RemoteObjectBase.set_Address(IntPtr value) in D:\a\GameOverlay\GameOverlay\GameHelper\RemoteObjects\RemoteObjectBase.cs:line 63
  457. at GameHelper.RemoteObjects.GameStates.UpdateData(Boolean hasAddressChanged) in D:\a\GameOverlay\GameOverlay\GameHelper\RemoteObjects\GameStates.cs:line 111
  458. at GameHelper.RemoteObjects.RemoteObjectBase.set_Address(IntPtr value) in D:\a\GameOverlay\GameOverlay\GameHelper\RemoteObjects\RemoteObjectBase.cs:line 63
  459. at GameHelper.Core.UpdateStatesData()+MoveNext()
  460. at Coroutine.ActiveCoroutine.MoveNext()
  461. at Coroutine.ActiveCoroutine.OnEvent(Event evt)
  462. at Coroutine.CoroutineHandlerInstance.RaiseEvent(Event evt)
  463. at Coroutine.CoroutineHandler.RaiseEvent(Event evt)
  464. at GameHelper.GameProcess.FindStaticAddresses()+MoveNext() in D:\a\GameOverlay\GameOverlay\GameHelper\GameProcess.cs:line 285
  465. at Coroutine.ActiveCoroutine.MoveNext()
  466. at Coroutine.ActiveCoroutine.OnEvent(Event evt)
  467. at Coroutine.CoroutineHandlerInstance.RaiseEvent(Event evt)
  468. at Coroutine.CoroutineHandler.RaiseEvent(Event evt)
  469. at GameHelper.GameProcess.Open() in D:\a\GameOverlay\GameOverlay\GameHelper\GameProcess.cs:line 309
  470. at GameHelper.GameProcess.FindAndOpen()+MoveNext() in D:\a\GameOverlay\GameOverlay\GameHelper\GameProcess.cs:line 165
  471. at Coroutine.ActiveCoroutine.MoveNext()
  472. at Coroutine.ActiveCoroutine.Tick(Double deltaSeconds)
  473. at Coroutine.CoroutineHandlerInstance.<>c__DisplayClass13_0.<Tick>b__0(ActiveCoroutine c)
  474. at System.Collections.Generic.List`1.RemoveAll(Predicate`1 match)
  475. at Coroutine.CoroutineHandlerInstance.Tick(Double deltaSeconds)
  476. at Coroutine.CoroutineHandler.Tick(Double deltaSeconds)
  477. at GameHelper.GameOverlay.Render() in D:\a\GameOverlay\GameOverlay\GameHelper\GameOverlay.cs:line 85
  478. at ClickableTransparentOverlay.Overlay.RunInfiniteLoop(CancellationToken cancellationToken)
  479. at ClickableTransparentOverlay.Overlay.<Start>b__20_0()
  480. at System.Threading.Tasks.Task.<>c.<ThrowAsync>b__140_1(Object state)
  481. at System.Threading.QueueUserWorkItemCallbackDefaultContext.Execute()
  482. at System.Threading.ThreadPoolWorkQueue.Dispatch()
  483. ------------------------------
  484.  
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