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Mysteryem

Boss rush generation thoughts

Jan 28th, 2016
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  1. 'Second' boss room occurs only when coins >= 5 upon starting Necro/Depths II as far as I can tell, no other factors.
  2.  
  3. Thoughts as to why this could be:
  4. 5 coins is the condition for arcades spawning
  5.  
  6. Assume a single, shared random number generator with seed = RH10K4BX (or whatever the seed is for a particular run)
  7. A random number generator will produce the same 'random' numbers in a row each time
  8. Assume each time a room is built, a random number used to decide which room from the relevant pool should be used
  9. Let r[i] be the ith random number generated
  10. Assume Isaac generates all normal rooms first (i.e, non shop/item room/secret room/etc.), assume after doing so, last value from RNG was r[j].
  11. Assume only special rooms are: Arcade, Boss Rush.
  12. At 5 coins or more: Generate Arcade using r[j+1], generate Boss Rush using r[j+2]
  13. At 4 coins or less: Generate Boss Rush using r[j+1]
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