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- Mono path[0] = 'D:/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Managed'
- Mono config path = 'D:/SteamLibrary/steamapps/common/Temtem/MonoBleedingEdge/etc'
- Initialize engine version: 2019.1.11f1 (9b001d489a54)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.1]
- Renderer: NVIDIA GeForce GTX 1060 6GB (ID=0x1c03)
- Vendor:
- VRAM: 6052 MB
- Driver: 26.21.14.3200
- Begin MonoManager ReloadAssembly
- - Completed reload, in 2.034 seconds
- <RI> Initializing input.
- <RI> Input initialized.
- <RI> Initialized touch support.
- UnloadTime: 39.025100 ms
- Searching for compatible XInput library...
- Found Xinput1_4.dll.
- Init Time: 1/23/2020 9:07:44 AM
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- TemtemVersion: v0.5.3
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Setting up 2 worker threads for Enlighten.
- Thread -> id: 238 -> priority: 1
- Thread -> id: 21b4 -> priority: 1
- Fallback handler could not load library D:/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/libc
- Fallback handler could not load library D:/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/libc.dll
- Fallback handler could not load library D:/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/libc
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 260 unused Assets to reduce memory usage. Loaded Objects now: 174448.
- Total: 390.288900 ms (FindLiveObjects: 11.684300 ms CreateObjectMapping: 16.151300 ms MarkObjects: 361.865100 ms DeleteObjects: 0.587800 ms)
- Tamer ID: 1935
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 175479.
- Total: 343.350600 ms (FindLiveObjects: 8.893000 ms CreateObjectMapping: 15.374900 ms MarkObjects: 318.732800 ms DeleteObjects: 0.349600 ms)
- Unloading 9 Unused Serialized files (Serialized files now loaded: 5)
- Unloading 1353 unused Assets to reduce memory usage. Loaded Objects now: 193499.
- Total: 362.430900 ms (FindLiveObjects: 10.175400 ms CreateObjectMapping: 16.161000 ms MarkObjects: 334.278300 ms DeleteObjects: 1.815900 ms)
- Unloading 7 Unused Serialized files (Serialized files now loaded: 7)
- Unloading 991 unused Assets to reduce memory usage. Loaded Objects now: 201967.
- Total: 355.679200 ms (FindLiveObjects: 10.569600 ms CreateObjectMapping: 18.226500 ms MarkObjects: 325.831200 ms DeleteObjects: 1.051600 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 9)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 201967.
- Total: 367.361300 ms (FindLiveObjects: 9.506300 ms CreateObjectMapping: 15.622100 ms MarkObjects: 341.792600 ms DeleteObjects: 0.439700 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 9)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 201967.
- Total: 357.347000 ms (FindLiveObjects: 10.350300 ms CreateObjectMapping: 16.165000 ms MarkObjects: 330.352800 ms DeleteObjects: 0.478300 ms)
- Joystick connected ("Wireless Gamepad").
- (Filename: C:\buildslave\unity\build\PlatformDependent/Win/Input/RawInput.cpp Line: 1422)
- Joystick connected ("Controller (XBOX 360 For Windows)").
- (Filename: C:\buildslave\unity\build\PlatformDependent/Win/Input/RawInput.cpp Line: 1422)
- Close Time: 1/23/2020 9:09:44 AM
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
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