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  1. Mono path[0] = 'D:/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Managed'
  2. Mono config path = 'D:/SteamLibrary/steamapps/common/Temtem/MonoBleedingEdge/etc'
  3. Initialize engine version: 2019.1.11f1 (9b001d489a54)
  4. GfxDevice: creating device client; threaded=1
  5. Direct3D:
  6. Version: Direct3D 11.0 [level 11.1]
  7. Renderer: NVIDIA GeForce GTX 1060 6GB (ID=0x1c03)
  8. Vendor:
  9. VRAM: 6052 MB
  10. Driver: 26.21.14.3200
  11. Begin MonoManager ReloadAssembly
  12. - Completed reload, in 2.034 seconds
  13. <RI> Initializing input.
  14.  
  15. <RI> Input initialized.
  16.  
  17. <RI> Initialized touch support.
  18.  
  19. UnloadTime: 39.025100 ms
  20. Searching for compatible XInput library...
  21. Found Xinput1_4.dll.
  22. Init Time: 1/23/2020 9:07:44 AM
  23.  
  24. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  25.  
  26. TemtemVersion: v0.5.3
  27.  
  28. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  29.  
  30. Setting up 2 worker threads for Enlighten.
  31. Thread -> id: 238 -> priority: 1
  32. Thread -> id: 21b4 -> priority: 1
  33. Fallback handler could not load library D:/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/libc
  34. Fallback handler could not load library D:/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/libc.dll
  35. Fallback handler could not load library D:/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/libc
  36. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  37.  
  38. Unloading 260 unused Assets to reduce memory usage. Loaded Objects now: 174448.
  39. Total: 390.288900 ms (FindLiveObjects: 11.684300 ms CreateObjectMapping: 16.151300 ms MarkObjects: 361.865100 ms DeleteObjects: 0.587800 ms)
  40.  
  41. Tamer ID: 1935
  42.  
  43. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  44.  
  45. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  46.  
  47. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 175479.
  48. Total: 343.350600 ms (FindLiveObjects: 8.893000 ms CreateObjectMapping: 15.374900 ms MarkObjects: 318.732800 ms DeleteObjects: 0.349600 ms)
  49.  
  50. Unloading 9 Unused Serialized files (Serialized files now loaded: 5)
  51.  
  52. Unloading 1353 unused Assets to reduce memory usage. Loaded Objects now: 193499.
  53. Total: 362.430900 ms (FindLiveObjects: 10.175400 ms CreateObjectMapping: 16.161000 ms MarkObjects: 334.278300 ms DeleteObjects: 1.815900 ms)
  54.  
  55. Unloading 7 Unused Serialized files (Serialized files now loaded: 7)
  56.  
  57. Unloading 991 unused Assets to reduce memory usage. Loaded Objects now: 201967.
  58. Total: 355.679200 ms (FindLiveObjects: 10.569600 ms CreateObjectMapping: 18.226500 ms MarkObjects: 325.831200 ms DeleteObjects: 1.051600 ms)
  59.  
  60. Unloading 1 Unused Serialized files (Serialized files now loaded: 9)
  61.  
  62. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 201967.
  63. Total: 367.361300 ms (FindLiveObjects: 9.506300 ms CreateObjectMapping: 15.622100 ms MarkObjects: 341.792600 ms DeleteObjects: 0.439700 ms)
  64.  
  65. Unloading 0 Unused Serialized files (Serialized files now loaded: 9)
  66.  
  67. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 201967.
  68. Total: 357.347000 ms (FindLiveObjects: 10.350300 ms CreateObjectMapping: 16.165000 ms MarkObjects: 330.352800 ms DeleteObjects: 0.478300 ms)
  69.  
  70. Joystick connected ("Wireless Gamepad").
  71.  
  72. (Filename: C:\buildslave\unity\build\PlatformDependent/Win/Input/RawInput.cpp Line: 1422)
  73.  
  74. Joystick connected ("Controller (XBOX 360 For Windows)").
  75.  
  76. (Filename: C:\buildslave\unity\build\PlatformDependent/Win/Input/RawInput.cpp Line: 1422)
  77.  
  78. Close Time: 1/23/2020 9:09:44 AM
  79.  
  80. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
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