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  1.  
  2.  
  3.  
  4. materialPath: c:\steam\steamapps\common\left 4 dead 2\left4dead2\materials
  5. Loading D:\STEAMFOLDER\SourceMaps\Visage\vi_station10.vmf
  6. Material not found!: TILE/TILEFLOOR009B
  7. Material not found!: CONCRETE/CONCRETEWALL019A
  8. Material not found!: PLASTER/PLASTERWALL023A
  9. Material not found!: PLASTER/PLASTERWALL003D
  10. Material not found!: TILE/TILEBREAK001C
  11. Material not found!: PLASTER/PLASTERCEILING008A_C17
  12. Material not found!: METAL/METALCOMBINE002
  13. Material not found!: GLASS/COMBINEGLASS001A
  14. Material not found!: TILE/TILEFLOOR009A
  15. Material not found!: PLASTER/PLASTERWALL013A
  16. Material not found!: DEMONWOMB/SEWER_WALL1
  17. Material not found!: DEMONWOMB/CONCRETEWALL01B
  18. Material not found!: DEMONWOMB/CONCRETEFLOOR01A
  19. Material not found!: BUILDING_TEMPLATE/BUILDING_TEMPLATE021J
  20. Material not found!: CONCRETE/CONCRETEWALL_BUNKER07C
  21. Material not found!: CONCRETE/EP2_CONCRETEWALL01C
  22. Material not found!: PLASTER/PLASTERWALL018A
  23. Material not found!: PLASTER/PLASTERWALL018D
  24. Material not found!: METAL/METALDOOR005A
  25. Material not found!: METAL/METALDOOR010A
  26. Material not found!: HALFLIFE/BLACK
  27. Material not found!: BRICK/BRICKWALL049A
  28. Material not found!: WOOD/WOODFLOOR006B
  29. Material not found!: BRICK/BRICKWALL014A
  30. Material not found!: BRICK/BRICKWALL044A
  31. Material not found!: CONCRETE/CONCRETEWALL_BUNKER05A
  32. Material not found!: PLASTER/PLASTERCEILING008A
  33. Material not found!: CONCRETE/CONCRETEFLOOR_BUNKER01A
  34. Material not found!: BUILDING_TEMPLATE/BUILDING_TRAINSTATION_TRUSS_TEMPLATE001B
  35. Material not found!: TILE/TILEFLOOR010D
  36. Material not found!: OVERLAYS/SIGN_SILO_CLUSTER01
  37. Material not found!: PROPS/METALFAN001A
  38. Material not found!: PROPS/PAPERMAP002A
  39. Material not found!: BUILDING_TEMPLATE/BUILDING_TEMPLATE003N
  40. Material not found!: PLASTER/PLASTERWALL011
  41. Material not found!: PLASTER/PLASTERCEILING005B
  42. Material not found!: METAL/CITADEL_METALWALL076A
  43. Material not found!: METAL/METALTRUSS011A
  44. Material not found!: VI_HIVE/WALLPAPER_01
  45. Material not found!: NOTES/LAUNDRYLEVEL01_BLACK
  46. Patching WVT material: maps/vi_station10/visage/nature/blendgraveldirt01_wvt_patch
  47. Patching WVT material: maps/vi_station10/visage/concrete/blendbunk_conc01_wvt_patch
  48. Patching WVT material: maps/vi_station10/visage/station/tilefloor01_rock_blend_wvt_patch
  49. Patching WVT material: maps/vi_station10/visage/station/concretefloor04_optimized_wvt_patch
  50. fixing up env_cubemap materials on brush sides...
  51. 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...Wrote D:\STEAMFOLDER\SourceMaps\Visage\vi_station10.lin
  52. Areaportal leak ! File: D:\STEAMFOLDER\SourceMaps\Visage\vi_station10.lin
  53. Brush 589086: areaportal brush doesn't touch two areas
  54. done (0)
  55. Building Faces...done (0)
  56. Chop Details...done (0)
  57. Find Visible Detail Sides...
  58. Merged 2456 detail faces...done (1)
  59. Merging details...done (0)
  60. FixTjuncs...
  61. PruneNodes...
  62. WriteBSP...
  63. done (1)
  64. writing D:\STEAMFOLDER\SourceMaps\Visage\vi_station10.prt...Building visibility clusters...
  65. done (0)
  66. Finding displacement neighbors...
  67. Found a displacement edge abutting multiple other edges.
  68. Finding lightmap sample positions...
  69. Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
  70. Building Physics collision data...
  71. done (1) (1281326 bytes)
  72. Cannot build Physics2 data
  73. -----------
  74. DataLinker total stream size 0.0 KiB
  75. Error loading studio model "models/props_wasteland/interior_fence003a.mdl"!
  76. Error loading studio model "models/props_wasteland/interior_fence003e.mdl"!
  77. Error loading studio model "models/props_lab/powerbox02c.mdl"!
  78. Error loading studio model "models/props_lab/pipesystem03b.mdl"!
  79. Error loading studio model "models/props_lab/pipesystem03a.mdl"!
  80. Error loading studio model "models/props_lab/pipesystem03d.mdl"!
  81. Error loading studio model "models/props_lab/powerbox02a.mdl"!
  82. Error loading studio model "models/props_lab/pipesystem01a.mdl"!
  83. Error loading studio model "models/props_lab/pipesystem02a.mdl"!
  84. Error loading studio model "models/props_lab/pipesystem02d.mdl"!
  85. Error loading studio model "models/props_lab/pipesystem02b.mdl"!
  86. Error loading studio model "models/props_lab/pipesystem02c.mdl"!
  87. Error loading studio model "models/props_lab/pipesystem01b.mdl"!
  88. Error loading studio model "models/props_lab/pipesystem02e.mdl"!
  89. Error loading studio model "models/props_trainvisage/station/trackswitch01.mdl"!
  90. Error loading studio model "models/props_trainvisage/station/wrecked_boxcar_jump.mdl"!
  91. Error loading studio model "models/props_trainvisage/station/diesel.mdl"!
  92. Error loading studio model "models/props_trainvisage/station/boxcar2.mdl"!
  93. Error loading studio model "models/props_trainvisage/station/train_boxcar_damaged.mdl"!
  94. Static prop models/props_debris/rebar004b_48.mdl outside the map (250.00, -434.00, 110.00)
  95. Error loading studio model "models/gantry_crane/crane_controlbox.mdl"!
  96. Error! To use model "models/dogvsstrider/rockslide.mdl"
  97. with prop_static, it must be compiled with $staticprop!
  98. Error loading studio model "models/dogvsstrider/rockslide.mdl"!
  99. Error loading studio model "models/props_interiors/refrigerator01a.mdl"!
  100. Unable to load vertex data "models/props_c17\FurnitureBoiler001a.vvd"
  101.  
  102.  
  103.  
  104. materialPath: c:\steam\steamapps\common\left 4 dead 2\left4dead2\materials
  105. Loading D:\STEAMFOLDER\SourceMaps\Visage\vi_station10.vmf
  106. Material not found!: TILE/TILEFLOOR009B
  107. Material not found!: CONCRETE/CONCRETEWALL019A
  108. Material not found!: PLASTER/PLASTERWALL023A
  109. Material not found!: PLASTER/PLASTERWALL003D
  110. Material not found!: TILE/TILEBREAK001C
  111. Material not found!: PLASTER/PLASTERCEILING008A_C17
  112. Material not found!: METAL/METALCOMBINE002
  113. Material not found!: GLASS/COMBINEGLASS001A
  114. Material not found!: TILE/TILEFLOOR009A
  115. Material not found!: PLASTER/PLASTERWALL013A
  116. Material not found!: DEMONWOMB/SEWER_WALL1
  117. Material not found!: DEMONWOMB/CONCRETEWALL01B
  118. Material not found!: DEMONWOMB/CONCRETEFLOOR01A
  119. Material not found!: BUILDING_TEMPLATE/BUILDING_TEMPLATE021J
  120. Material not found!: CONCRETE/CONCRETEWALL_BUNKER07C
  121. Material not found!: CONCRETE/EP2_CONCRETEWALL01C
  122. Material not found!: PLASTER/PLASTERWALL018A
  123. Material not found!: PLASTER/PLASTERWALL018D
  124. Material not found!: METAL/METALDOOR005A
  125. Material not found!: METAL/METALDOOR010A
  126. Material not found!: HALFLIFE/BLACK
  127. Material not found!: BRICK/BRICKWALL049A
  128. Material not found!: WOOD/WOODFLOOR006B
  129. Material not found!: BRICK/BRICKWALL014A
  130. Material not found!: BRICK/BRICKWALL044A
  131. Material not found!: CONCRETE/CONCRETEWALL_BUNKER05A
  132. Material not found!: PLASTER/PLASTERCEILING008A
  133. Material not found!: CONCRETE/CONCRETEFLOOR_BUNKER01A
  134. Material not found!: BUILDING_TEMPLATE/BUILDING_TRAINSTATION_TRUSS_TEMPLATE001B
  135. Material not found!: TILE/TILEFLOOR010D
  136. Material not found!: OVERLAYS/SIGN_SILO_CLUSTER01
  137. Material not found!: PROPS/METALFAN001A
  138. Material not found!: PROPS/PAPERMAP002A
  139. Material not found!: BUILDING_TEMPLATE/BUILDING_TEMPLATE003N
  140. Material not found!: PLASTER/PLASTERWALL011
  141. Material not found!: PLASTER/PLASTERCEILING005B
  142. Material not found!: METAL/CITADEL_METALWALL076A
  143. Material not found!: METAL/METALTRUSS011A
  144. Material not found!: VI_HIVE/WALLPAPER_01
  145. Material not found!: NOTES/LAUNDRYLEVEL01_BLACK
  146. Patching WVT material: maps/vi_station10/visage/nature/blendgraveldirt01_wvt_patch
  147. Patching WVT material: maps/vi_station10/visage/concrete/blendbunk_conc01_wvt_patch
  148. Patching WVT material: maps/vi_station10/visage/station/tilefloor01_rock_blend_wvt_patch
  149. Patching WVT material: maps/vi_station10/visage/station/concretefloor04_optimized_wvt_patch
  150. fixing up env_cubemap materials on brush sides...
  151. 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
  152. Building Faces...done (0)
  153. Chop Details...done (0)
  154. Find Visible Detail Sides...
  155. Merged 2456 detail faces...done (1)
  156. Merging details...done (0)
  157. FixTjuncs...
  158. PruneNodes...
  159. WriteBSP...
  160. done (1)
  161. writing D:\STEAMFOLDER\SourceMaps\Visage\vi_station10.prt...Building visibility clusters...
  162. done (0)
  163. Finding displacement neighbors...
  164. Found a displacement edge abutting multiple other edges.
  165. Finding lightmap sample positions...
  166. Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
  167. Building Physics collision data...
  168. done (1) (1281326 bytes)
  169. Cannot build Physics2 data
  170. -----------
  171. DataLinker total stream size 0.0 KiB
  172. Error loading studio model "models/props_wasteland/interior_fence003a.mdl"!
  173. Error loading studio model "models/props_wasteland/interior_fence003e.mdl"!
  174. Error loading studio model "models/props_lab/powerbox02c.mdl"!
  175. Error loading studio model "models/props_lab/pipesystem03b.mdl"!
  176. Error loading studio model "models/props_lab/pipesystem03a.mdl"!
  177. Error loading studio model "models/props_lab/pipesystem03d.mdl"!
  178. Error loading studio model "models/props_lab/powerbox02a.mdl"!
  179. Error loading studio model "models/props_lab/pipesystem01a.mdl"!
  180. Error loading studio model "models/props_lab/pipesystem02a.mdl"!
  181. Error loading studio model "models/props_lab/pipesystem02d.mdl"!
  182. Error loading studio model "models/props_lab/pipesystem02b.mdl"!
  183. Error loading studio model "models/props_lab/pipesystem02c.mdl"!
  184. Error loading studio model "models/props_lab/pipesystem01b.mdl"!
  185. Error loading studio model "models/props_lab/pipesystem02e.mdl"!
  186. Error loading studio model "models/props_trainvisage/station/trackswitch01.mdl"!
  187. Error loading studio model "models/props_trainvisage/station/wrecked_boxcar_jump.mdl"!
  188. Error loading studio model "models/props_trainvisage/station/diesel.mdl"!
  189. Error loading studio model "models/props_trainvisage/station/boxcar2.mdl"!
  190. Error loading studio model "models/props_trainvisage/station/train_boxcar_damaged.mdl"!
  191. Static prop models/props_debris/rebar004b_48.mdl outside the map (250.00, -434.00, 110.00)
  192. Error loading studio model "models/gantry_crane/crane_controlbox.mdl"!
  193. Error! To use model "models/dogvsstrider/rockslide.mdl"
  194. with prop_static, it must be compiled with $staticprop!
  195. Error loading studio model "models/dogvsstrider/rockslide.mdl"!
  196. Error loading studio model "models/props_interiors/refrigerator01a.mdl"!
  197. Unable to load vertex data "models/props_c17\FurnitureBoiler001a.vvd"
  198.  
  199.  
  200.  
  201. materialPath: c:\steam\steamapps\common\left 4 dead 2\left4dead2\materials
  202. Loading D:\STEAMFOLDER\SourceMaps\Visage\vi_station10.vmf
  203. Material not found!: TILE/TILEFLOOR009B
  204. Material not found!: CONCRETE/CONCRETEWALL019A
  205. Material not found!: PLASTER/PLASTERWALL023A
  206. Material not found!: PLASTER/PLASTERWALL003D
  207. Material not found!: TILE/TILEBREAK001C
  208. Material not found!: PLASTER/PLASTERCEILING008A_C17
  209. Material not found!: METAL/METALCOMBINE002
  210. Material not found!: GLASS/COMBINEGLASS001A
  211. Material not found!: TILE/TILEFLOOR009A
  212. Material not found!: PLASTER/PLASTERWALL013A
  213. Material not found!: DEMONWOMB/SEWER_WALL1
  214. Material not found!: DEMONWOMB/CONCRETEWALL01B
  215. Material not found!: DEMONWOMB/CONCRETEFLOOR01A
  216. Material not found!: BUILDING_TEMPLATE/BUILDING_TEMPLATE021J
  217. Material not found!: CONCRETE/CONCRETEWALL_BUNKER07C
  218. Material not found!: CONCRETE/EP2_CONCRETEWALL01C
  219. Material not found!: PLASTER/PLASTERWALL018A
  220. Material not found!: PLASTER/PLASTERWALL018D
  221. Material not found!: METAL/METALDOOR005A
  222. Material not found!: METAL/METALDOOR010A
  223. Material not found!: HALFLIFE/BLACK
  224. Material not found!: BRICK/BRICKWALL049A
  225. Material not found!: WOOD/WOODFLOOR006B
  226. Material not found!: BRICK/BRICKWALL014A
  227. Material not found!: BRICK/BRICKWALL044A
  228. Material not found!: CONCRETE/CONCRETEWALL_BUNKER05A
  229. Material not found!: PLASTER/PLASTERCEILING008A
  230. Material not found!: CONCRETE/CONCRETEFLOOR_BUNKER01A
  231. Material not found!: BUILDING_TEMPLATE/BUILDING_TRAINSTATION_TRUSS_TEMPLATE001B
  232. Material not found!: TILE/TILEFLOOR010D
  233. Material not found!: OVERLAYS/SIGN_SILO_CLUSTER01
  234. Material not found!: PROPS/METALFAN001A
  235. Material not found!: PROPS/PAPERMAP002A
  236. Material not found!: BUILDING_TEMPLATE/BUILDING_TEMPLATE003N
  237. Material not found!: PLASTER/PLASTERWALL011
  238. Material not found!: PLASTER/PLASTERCEILING005B
  239. Material not found!: METAL/CITADEL_METALWALL076A
  240. Material not found!: METAL/METALTRUSS011A
  241. Material not found!: VI_HIVE/WALLPAPER_01
  242. Material not found!: NOTES/LAUNDRYLEVEL01_BLACK
  243. Patching WVT material: maps/vi_station10/visage/nature/blendgraveldirt01_wvt_patch
  244. Patching WVT material: maps/vi_station10/visage/concrete/blendbunk_conc01_wvt_patch
  245. Patching WVT material: maps/vi_station10/visage/station/tilefloor01_rock_blend_wvt_patch
  246. Patching WVT material: maps/vi_station10/visage/station/concretefloor04_optimized_wvt_patch
  247. fixing up env_cubemap materials on brush sides...
  248. 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
  249. Building Faces...done (0)
  250. Chop Details...done (0)
  251. Find Visible Detail Sides...
  252. Merged 2456 detail faces...done (1)
  253. Merging details...done (0)
  254. FixTjuncs...
  255. PruneNodes...
  256. WriteBSP...
  257. done (1)
  258. writing D:\STEAMFOLDER\SourceMaps\Visage\vi_station10.prt...Building visibility clusters...
  259. done (0)
  260. Finding displacement neighbors...
  261. Found a displacement edge abutting multiple other edges.
  262. Finding lightmap sample positions...
  263. Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
  264. Building Physics collision data...
  265. done (1) (1281326 bytes)
  266. Cannot build Physics2 data
  267. -----------
  268. DataLinker total stream size 0.0 KiB
  269. Error loading studio model "models/props_wasteland/interior_fence003a.mdl"!
  270. Error loading studio model "models/props_wasteland/interior_fence003e.mdl"!
  271. Error loading studio model "models/props_lab/powerbox02c.mdl"!
  272. Error loading studio model "models/props_lab/pipesystem03b.mdl"!
  273. Error loading studio model "models/props_lab/pipesystem03a.mdl"!
  274. Error loading studio model "models/props_lab/pipesystem03d.mdl"!
  275. Error loading studio model "models/props_lab/powerbox02a.mdl"!
  276. Error loading studio model "models/props_lab/pipesystem01a.mdl"!
  277. Error loading studio model "models/props_lab/pipesystem02a.mdl"!
  278. Error loading studio model "models/props_lab/pipesystem02d.mdl"!
  279. Error loading studio model "models/props_lab/pipesystem02b.mdl"!
  280. Error loading studio model "models/props_lab/pipesystem02c.mdl"!
  281. Error loading studio model "models/props_lab/pipesystem01b.mdl"!
  282. Error loading studio model "models/props_lab/pipesystem02e.mdl"!
  283. Error loading studio model "models/props_trainvisage/station/trackswitch01.mdl"!
  284. Error loading studio model "models/props_trainvisage/station/wrecked_boxcar_jump.mdl"!
  285. Error loading studio model "models/props_trainvisage/station/diesel.mdl"!
  286. Error loading studio model "models/props_trainvisage/station/boxcar2.mdl"!
  287. Error loading studio model "models/props_trainvisage/station/train_boxcar_damaged.mdl"!
  288. Static prop models/props_debris/rebar004b_48.mdl outside the map (250.00, -434.00, 110.00)
  289. Error loading studio model "models/gantry_crane/crane_controlbox.mdl"!
  290. Error! To use model "models/dogvsstrider/rockslide.mdl"
  291. with prop_static, it must be compiled with $staticprop!
  292. Error loading studio model "models/dogvsstrider/rockslide.mdl"!
  293. Error loading studio model "models/props_interiors/refrigerator01a.mdl"!
  294. Unable to load vertex data "models/props_c17\FurnitureBoiler001a.vvd"
  295.  
  296.  
  297.  
  298. materialPath: c:\steam\steamapps\common\left 4 dead 2\left4dead2\materials
  299. Loading D:\STEAMFOLDER\SourceMaps\Visage\vi_station10.vmf
  300. Material not found!: TILE/TILEFLOOR009B
  301. Material not found!: CONCRETE/CONCRETEWALL019A
  302. Material not found!: PLASTER/PLASTERWALL023A
  303. Material not found!: PLASTER/PLASTERWALL003D
  304. Material not found!: TILE/TILEBREAK001C
  305. Material not found!: PLASTER/PLASTERCEILING008A_C17
  306. Material not found!: METAL/METALCOMBINE002
  307. Material not found!: GLASS/COMBINEGLASS001A
  308. Material not found!: TILE/TILEFLOOR009A
  309. Material not found!: PLASTER/PLASTERWALL013A
  310. Material not found!: DEMONWOMB/SEWER_WALL1
  311. Material not found!: DEMONWOMB/CONCRETEWALL01B
  312. Material not found!: DEMONWOMB/CONCRETEFLOOR01A
  313. Material not found!: BUILDING_TEMPLATE/BUILDING_TEMPLATE021J
  314. Material not found!: CONCRETE/CONCRETEWALL_BUNKER07C
  315. Material not found!: CONCRETE/EP2_CONCRETEWALL01C
  316. Material not found!: PLASTER/PLASTERWALL018A
  317. Material not found!: PLASTER/PLASTERWALL018D
  318. Material not found!: METAL/METALDOOR005A
  319. Material not found!: METAL/METALDOOR010A
  320. Material not found!: HALFLIFE/BLACK
  321. Material not found!: BRICK/BRICKWALL049A
  322. Material not found!: WOOD/WOODFLOOR006B
  323. Material not found!: BRICK/BRICKWALL014A
  324. Material not found!: BRICK/BRICKWALL044A
  325. Material not found!: CONCRETE/CONCRETEWALL_BUNKER05A
  326. Material not found!: PLASTER/PLASTERCEILING008A
  327. Material not found!: CONCRETE/CONCRETEFLOOR_BUNKER01A
  328. Material not found!: BUILDING_TEMPLATE/BUILDING_TRAINSTATION_TRUSS_TEMPLATE001B
  329. Material not found!: TILE/TILEFLOOR010D
  330. Material not found!: OVERLAYS/SIGN_SILO_CLUSTER01
  331. Material not found!: PROPS/METALFAN001A
  332. Material not found!: PROPS/PAPERMAP002A
  333. Material not found!: BUILDING_TEMPLATE/BUILDING_TEMPLATE003N
  334. Material not found!: PLASTER/PLASTERWALL011
  335. Material not found!: PLASTER/PLASTERCEILING005B
  336. Material not found!: METAL/CITADEL_METALWALL076A
  337. Material not found!: METAL/METALTRUSS011A
  338. Material not found!: VI_HIVE/WALLPAPER_01
  339. Material not found!: NOTES/LAUNDRYLEVEL01_BLACK
  340. Patching WVT material: maps/vi_station10/visage/nature/blendgraveldirt01_wvt_patch
  341. Patching WVT material: maps/vi_station10/visage/concrete/blendbunk_conc01_wvt_patch
  342. Patching WVT material: maps/vi_station10/visage/station/tilefloor01_rock_blend_wvt_patch
  343. Patching WVT material: maps/vi_station10/visage/station/concretefloor04_optimized_wvt_patch
  344. fixing up env_cubemap materials on brush sides...
  345. 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
  346. Building Faces...done (0)
  347. Chop Details...done (0)
  348. Find Visible Detail Sides...
  349. Merged 2456 detail faces...done (1)
  350. Merging details...done (0)
  351. FixTjuncs...
  352. PruneNodes...
  353. WriteBSP...
  354. done (1)
  355. writing D:\STEAMFOLDER\SourceMaps\Visage\vi_station10.prt...Building visibility clusters...
  356. done (0)
  357. Finding displacement neighbors...
  358. Found a displacement edge abutting multiple other edges.
  359. Finding lightmap sample positions...
  360. Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
  361. Building Physics collision data...
  362. done (1) (1281326 bytes)
  363. Cannot build Physics2 data
  364. -----------
  365. DataLinker total stream size 0.0 KiB
  366. Error loading studio model "models/props_wasteland/interior_fence003a.mdl"!
  367. Error loading studio model "models/props_wasteland/interior_fence003e.mdl"!
  368. Error loading studio model "models/props_lab/powerbox02c.mdl"!
  369. Error loading studio model "models/props_lab/pipesystem03b.mdl"!
  370. Error loading studio model "models/props_lab/pipesystem03a.mdl"!
  371. Error loading studio model "models/props_lab/pipesystem03d.mdl"!
  372. Error loading studio model "models/props_lab/powerbox02a.mdl"!
  373. Error loading studio model "models/props_lab/pipesystem01a.mdl"!
  374. Error loading studio model "models/props_lab/pipesystem02a.mdl"!
  375. Error loading studio model "models/props_lab/pipesystem02d.mdl"!
  376. Error loading studio model "models/props_lab/pipesystem02b.mdl"!
  377. Error loading studio model "models/props_lab/pipesystem02c.mdl"!
  378. Error loading studio model "models/props_lab/pipesystem01b.mdl"!
  379. Error loading studio model "models/props_lab/pipesystem02e.mdl"!
  380. Error loading studio model "models/props_trainvisage/station/trackswitch01.mdl"!
  381. Error loading studio model "models/props_trainvisage/station/wrecked_boxcar_jump.mdl"!
  382. Error loading studio model "models/props_trainvisage/station/diesel.mdl"!
  383. Error loading studio model "models/props_trainvisage/station/boxcar2.mdl"!
  384. Error loading studio model "models/props_trainvisage/station/train_boxcar_damaged.mdl"!
  385. Static prop models/props_debris/rebar004b_48.mdl outside the map (250.00, -434.00, 110.00)
  386. Error loading studio model "models/gantry_crane/crane_controlbox.mdl"!
  387. Error! To use model "models/dogvsstrider/rockslide.mdl"
  388. with prop_static, it must be compiled with $staticprop!
  389. Error loading studio model "models/dogvsstrider/rockslide.mdl"!
  390. Error loading studio model "models/props_interiors/refrigerator01a.mdl"!
  391. Unable to load vertex data "models/props_c17\FurnitureBoiler001a.vvd"
  392.  
  393.  
  394.  
  395. materialPath: c:\steam\steamapps\common\left 4 dead 2\left4dead2\materials
  396. Loading D:\STEAMFOLDER\SourceMaps\Visage\vi_station10.vmf
  397. Material not found!: TILE/TILEFLOOR009B
  398. Material not found!: CONCRETE/CONCRETEWALL019A
  399. Material not found!: PLASTER/PLASTERWALL023A
  400. Material not found!: PLASTER/PLASTERWALL003D
  401. Material not found!: TILE/TILEBREAK001C
  402. Material not found!: PLASTER/PLASTERCEILING008A_C17
  403. Material not found!: METAL/METALCOMBINE002
  404. Material not found!: GLASS/COMBINEGLASS001A
  405. Material not found!: TILE/TILEFLOOR009A
  406. Material not found!: PLASTER/PLASTERWALL013A
  407. Material not found!: DEMONWOMB/SEWER_WALL1
  408. Material not found!: DEMONWOMB/CONCRETEWALL01B
  409. Material not found!: DEMONWOMB/CONCRETEFLOOR01A
  410. Material not found!: BUILDING_TEMPLATE/BUILDING_TEMPLATE021J
  411. Material not found!: CONCRETE/CONCRETEWALL_BUNKER07C
  412. Material not found!: CONCRETE/EP2_CONCRETEWALL01C
  413. Material not found!: PLASTER/PLASTERWALL018A
  414. Material not found!: PLASTER/PLASTERWALL018D
  415. Material not found!: METAL/METALDOOR005A
  416. Material not found!: METAL/METALDOOR010A
  417. Material not found!: HALFLIFE/BLACK
  418. Material not found!: BRICK/BRICKWALL049A
  419. Material not found!: WOOD/WOODFLOOR006B
  420. Material not found!: BRICK/BRICKWALL014A
  421. Material not found!: BRICK/BRICKWALL044A
  422. Material not found!: CONCRETE/CONCRETEWALL_BUNKER05A
  423. Material not found!: PLASTER/PLASTERCEILING008A
  424. Material not found!: CONCRETE/CONCRETEFLOOR_BUNKER01A
  425. Material not found!: BUILDING_TEMPLATE/BUILDING_TRAINSTATION_TRUSS_TEMPLATE001B
  426. Material not found!: TILE/TILEFLOOR010D
  427. Material not found!: OVERLAYS/SIGN_SILO_CLUSTER01
  428. Material not found!: PROPS/METALFAN001A
  429. Material not found!: PROPS/PAPERMAP002A
  430. Material not found!: BUILDING_TEMPLATE/BUILDING_TEMPLATE003N
  431. Material not found!: PLASTER/PLASTERWALL011
  432. Material not found!: PLASTER/PLASTERCEILING005B
  433. Material not found!: METAL/CITADEL_METALWALL076A
  434. Material not found!: METAL/METALTRUSS011A
  435. Material not found!: VI_HIVE/WALLPAPER_01
  436. Material not found!: NOTES/LAUNDRYLEVEL01_BLACK
  437. Patching WVT material: maps/vi_station10/visage/nature/blendgraveldirt01_wvt_patch
  438. Patching WVT material: maps/vi_station10/visage/concrete/blendbunk_conc01_wvt_patch
  439. Patching WVT material: maps/vi_station10/visage/station/tilefloor01_rock_blend_wvt_patch
  440. Patching WVT material: maps/vi_station10/visage/station/concretefloor04_optimized_wvt_patch
  441. fixing up env_cubemap materials on brush sides...
  442. 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
  443. Building Faces...done (0)
  444. Chop Details...done (0)
  445. Find Visible Detail Sides...
  446. Merged 2456 detail faces...done (1)
  447. Merging details...done (0)
  448. FixTjuncs...
  449. PruneNodes...
  450. WriteBSP...
  451. done (1)
  452. writing D:\STEAMFOLDER\SourceMaps\Visage\vi_station10.prt...Building visibility clusters...
  453. done (0)
  454. Finding displacement neighbors...
  455. Found a displacement edge abutting multiple other edges.
  456. Finding lightmap sample positions...
  457. Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
  458. Building Physics collision data...
  459. done (1) (1281326 bytes)
  460. Cannot build Physics2 data
  461. -----------
  462. DataLinker total stream size 0.0 KiB
  463. Error loading studio model "models/props_wasteland/interior_fence003a.mdl"!
  464. Error loading studio model "models/props_wasteland/interior_fence003e.mdl"!
  465. Error loading studio model "models/props_lab/powerbox02c.mdl"!
  466. Error loading studio model "models/props_lab/pipesystem03b.mdl"!
  467. Error loading studio model "models/props_lab/pipesystem03a.mdl"!
  468. Error loading studio model "models/props_lab/pipesystem03d.mdl"!
  469. Error loading studio model "models/props_lab/powerbox02a.mdl"!
  470. Error loading studio model "models/props_lab/pipesystem01a.mdl"!
  471. Error loading studio model "models/props_lab/pipesystem02a.mdl"!
  472. Error loading studio model "models/props_lab/pipesystem02d.mdl"!
  473. Error loading studio model "models/props_lab/pipesystem02b.mdl"!
  474. Error loading studio model "models/props_lab/pipesystem02c.mdl"!
  475. Error loading studio model "models/props_lab/pipesystem01b.mdl"!
  476. Error loading studio model "models/props_lab/pipesystem02e.mdl"!
  477. Error loading studio model "models/props_trainvisage/station/trackswitch01.mdl"!
  478. Error loading studio model "models/props_trainvisage/station/wrecked_boxcar_jump.mdl"!
  479. Error loading studio model "models/props_trainvisage/station/diesel.mdl"!
  480. Error loading studio model "models/props_trainvisage/station/boxcar2.mdl"!
  481. Error loading studio model "models/props_trainvisage/station/train_boxcar_damaged.mdl"!
  482. Static prop models/props_debris/rebar004b_48.mdl outside the map (250.00, -434.00, 110.00)
  483. Error loading studio model "models/gantry_crane/crane_controlbox.mdl"!
  484. Error! To use model "models/dogvsstrider/rockslide.mdl"
  485. with prop_static, it must be compiled with $staticprop!
  486. Error loading studio model "models/dogvsstrider/rockslide.mdl"!
  487. Error loading studio model "models/props_interiors/refrigerator01a.mdl"!
  488. Unable to load vertex data "models/props_c17\FurnitureBoiler001a.vvd"
  489.  
  490.  
  491.  
  492. materialPath: c:\steam\steamapps\common\left 4 dead 2\left4dead2\materials
  493. Loading D:\STEAMFOLDER\SourceMaps\Visage\vi_station10.vmf
  494. Material not found!: TILE/TILEFLOOR009B
  495. Material not found!: CONCRETE/CONCRETEWALL019A
  496. Material not found!: PLASTER/PLASTERWALL023A
  497. Material not found!: PLASTER/PLASTERWALL003D
  498. Material not found!: TILE/TILEBREAK001C
  499. Material not found!: PLASTER/PLASTERCEILING008A_C17
  500. Material not found!: METAL/METALCOMBINE002
  501. Material not found!: GLASS/COMBINEGLASS001A
  502. Material not found!: TILE/TILEFLOOR009A
  503. Material not found!: PLASTER/PLASTERWALL013A
  504. Material not found!: DEMONWOMB/SEWER_WALL1
  505. Material not found!: DEMONWOMB/CONCRETEWALL01B
  506. Material not found!: DEMONWOMB/CONCRETEFLOOR01A
  507. Material not found!: BUILDING_TEMPLATE/BUILDING_TEMPLATE021J
  508. Material not found!: CONCRETE/CONCRETEWALL_BUNKER07C
  509. Material not found!: CONCRETE/EP2_CONCRETEWALL01C
  510. Material not found!: PLASTER/PLASTERWALL018A
  511. Material not found!: PLASTER/PLASTERWALL018D
  512. Material not found!: METAL/METALDOOR005A
  513. Material not found!: METAL/METALDOOR010A
  514. Material not found!: HALFLIFE/BLACK
  515. Material not found!: BRICK/BRICKWALL049A
  516. Material not found!: WOOD/WOODFLOOR006B
  517. Material not found!: BRICK/BRICKWALL014A
  518. Material not found!: BRICK/BRICKWALL044A
  519. Material not found!: CONCRETE/CONCRETEWALL_BUNKER05A
  520. Material not found!: PLASTER/PLASTERCEILING008A
  521. Material not found!: CONCRETE/CONCRETEFLOOR_BUNKER01A
  522. Material not found!: BUILDING_TEMPLATE/BUILDING_TRAINSTATION_TRUSS_TEMPLATE001B
  523. Material not found!: TILE/TILEFLOOR010D
  524. Material not found!: OVERLAYS/SIGN_SILO_CLUSTER01
  525. Material not found!: PROPS/METALFAN001A
  526. Material not found!: PROPS/PAPERMAP002A
  527. Material not found!: BUILDING_TEMPLATE/BUILDING_TEMPLATE003N
  528. Material not found!: PLASTER/PLASTERWALL011
  529. Material not found!: PLASTER/PLASTERCEILING005B
  530. Material not found!: METAL/CITADEL_METALWALL076A
  531. Material not found!: METAL/METALTRUSS011A
  532. Material not found!: VI_HIVE/WALLPAPER_01
  533. Material not found!: NOTES/LAUNDRYLEVEL01_BLACK
  534. Patching WVT material: maps/vi_station10/visage/nature/blendgraveldirt01_wvt_patch
  535. Patching WVT material: maps/vi_station10/visage/concrete/blendbunk_conc01_wvt_patch
  536. Patching WVT material: maps/vi_station10/visage/station/tilefloor01_rock_blend_wvt_patch
  537. Patching WVT material: maps/vi_station10/visage/station/concretefloor04_optimized_wvt_patch
  538. fixing up env_cubemap materials on brush sides...
  539. 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
  540. Building Faces...done (0)
  541. Chop Details...done (0)
  542. Find Visible Detail Sides...
  543. Merged 2456 detail faces...done (1)
  544. Merging details...done (0)
  545. FixTjuncs...
  546. PruneNodes...
  547. WriteBSP...
  548. done (1)
  549. writing D:\STEAMFOLDER\SourceMaps\Visage\vi_station10.prt...Building visibility clusters...
  550. done (0)
  551. Finding displacement neighbors...
  552. Found a displacement edge abutting multiple other edges.
  553. Finding lightmap sample positions...
  554. Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
  555. Building Physics collision data...
  556. done (1) (1281326 bytes)
  557. Cannot build Physics2 data
  558. -----------
  559. DataLinker total stream size 0.0 KiB
  560. Error loading studio model "models/props_wasteland/interior_fence003a.mdl"!
  561. Error loading studio model "models/props_wasteland/interior_fence003e.mdl"!
  562. Error loading studio model "models/props_lab/powerbox02c.mdl"!
  563. Error loading studio model "models/props_lab/pipesystem03b.mdl"!
  564. Error loading studio model "models/props_lab/pipesystem03a.mdl"!
  565. Error loading studio model "models/props_lab/pipesystem03d.mdl"!
  566. Error loading studio model "models/props_lab/powerbox02a.mdl"!
  567. Error loading studio model "models/props_lab/pipesystem01a.mdl"!
  568. Error loading studio model "models/props_lab/pipesystem02a.mdl"!
  569. Error loading studio model "models/props_lab/pipesystem02d.mdl"!
  570. Error loading studio model "models/props_lab/pipesystem02b.mdl"!
  571. Error loading studio model "models/props_lab/pipesystem02c.mdl"!
  572. Error loading studio model "models/props_lab/pipesystem01b.mdl"!
  573. Error loading studio model "models/props_lab/pipesystem02e.mdl"!
  574. Error loading studio model "models/props_trainvisage/station/trackswitch01.mdl"!
  575. Static prop models/props_debris/rebar004b_48.mdl outside the map (250.00, -434.00, 110.00)
  576. Error! To use model "models/dogvsstrider/rockslide.mdl"
  577. with prop_static, it must be compiled with $staticprop!
  578. Error loading studio model "models/dogvsstrider/rockslide.mdl"!
  579. Error loading studio model "models/props_interiors/refrigerator01a.mdl"!
  580. Unable to load vertex data "models/props_c17\FurnitureBoiler001a.vvd"
  581.  
  582.  
  583.  
  584. materialPath: c:\steam\steamapps\common\left 4 dead 2\left4dead2\materials
  585. Loading D:\STEAMFOLDER\SourceMaps\Visage\vi_station10.vmf
  586. Material not found!: TILE/TILEFLOOR009B
  587. Material not found!: CONCRETE/CONCRETEWALL019A
  588. Material not found!: PLASTER/PLASTERWALL023A
  589. Material not found!: PLASTER/PLASTERWALL003D
  590. Material not found!: TILE/TILEBREAK001C
  591. Material not found!: PLASTER/PLASTERCEILING008A_C17
  592. Material not found!: METAL/METALCOMBINE002
  593. Material not found!: GLASS/COMBINEGLASS001A
  594. Material not found!: TILE/TILEFLOOR009A
  595. Material not found!: PLASTER/PLASTERWALL013A
  596. Material not found!: DEMONWOMB/SEWER_WALL1
  597. Material not found!: DEMONWOMB/CONCRETEWALL01B
  598. Material not found!: DEMONWOMB/CONCRETEFLOOR01A
  599. Material not found!: BUILDING_TEMPLATE/BUILDING_TEMPLATE021J
  600. Material not found!: CONCRETE/CONCRETEWALL_BUNKER07C
  601. Material not found!: CONCRETE/EP2_CONCRETEWALL01C
  602. Material not found!: PLASTER/PLASTERWALL018A
  603. Material not found!: PLASTER/PLASTERWALL018D
  604. Material not found!: METAL/METALDOOR005A
  605. Material not found!: METAL/METALDOOR010A
  606. Material not found!: HALFLIFE/BLACK
  607. Material not found!: BRICK/BRICKWALL049A
  608. Material not found!: WOOD/WOODFLOOR006B
  609. Material not found!: BRICK/BRICKWALL014A
  610. Material not found!: BRICK/BRICKWALL044A
  611. Material not found!: CONCRETE/CONCRETEWALL_BUNKER05A
  612. Material not found!: PLASTER/PLASTERCEILING008A
  613. Material not found!: CONCRETE/CONCRETEFLOOR_BUNKER01A
  614. Material not found!: BUILDING_TEMPLATE/BUILDING_TRAINSTATION_TRUSS_TEMPLATE001B
  615. Material not found!: TILE/TILEFLOOR010D
  616. Material not found!: OVERLAYS/SIGN_SILO_CLUSTER01
  617. Material not found!: PROPS/METALFAN001A
  618. Material not found!: PROPS/PAPERMAP002A
  619. Material not found!: BUILDING_TEMPLATE/BUILDING_TEMPLATE003N
  620. Material not found!: PLASTER/PLASTERWALL011
  621. Material not found!: PLASTER/PLASTERCEILING005B
  622. Material not found!: METAL/CITADEL_METALWALL076A
  623. Material not found!: METAL/METALTRUSS011A
  624. Material not found!: VI_HIVE/WALLPAPER_01
  625. Material not found!: NOTES/LAUNDRYLEVEL01_BLACK
  626. Patching WVT material: maps/vi_station10/visage/nature/blendgraveldirt01_wvt_patch
  627. Patching WVT material: maps/vi_station10/visage/concrete/blendbunk_conc01_wvt_patch
  628. Patching WVT material: maps/vi_station10/visage/station/tilefloor01_rock_blend_wvt_patch
  629. Patching WVT material: maps/vi_station10/visage/station/concretefloor04_optimized_wvt_patch
  630. fixing up env_cubemap materials on brush sides...
  631. 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
  632. Building Faces...done (0)
  633. Chop Details...done (0)
  634. Find Visible Detail Sides...
  635. Merged 2456 detail faces...done (1)
  636. Merging details...done (0)
  637. FixTjuncs...
  638. PruneNodes...
  639. WriteBSP...
  640. done (1)
  641. writing D:\STEAMFOLDER\SourceMaps\Visage\vi_station10.prt...Building visibility clusters...
  642. done (0)
  643. Finding displacement neighbors...
  644. Found a displacement edge abutting multiple other edges.
  645. Finding lightmap sample positions...
  646. Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
  647. Building Physics collision data...
  648. done (1) (1281326 bytes)
  649. Cannot build Physics2 data
  650. -----------
  651. DataLinker total stream size 0.0 KiB
  652. Error loading studio model "models/props_wasteland/interior_fence003a.mdl"!
  653. Error loading studio model "models/props_wasteland/interior_fence003e.mdl"!
  654. Error loading studio model "models/props_lab/powerbox02c.mdl"!
  655. Error loading studio model "models/props_lab/powerbox02a.mdl"!
  656. Static prop models/props_debris/rebar004b_48.mdl outside the map (250.00, -434.00, 110.00)
  657. Error! To use model "models/dogvsstrider/rockslide.mdl"
  658. with prop_static, it must be compiled with $staticprop!
  659. Error loading studio model "models/dogvsstrider/rockslide.mdl"!
  660. Error loading studio model "models/props_interiors/refrigerator01a.mdl"!
  661. Unable to load vertex data "models/props_c17\FurnitureBoiler001a.vvd"
  662.  
  663.  
  664.  
  665. materialPath: c:\steam\steamapps\common\left 4 dead 2\left4dead2\materials
  666. Loading D:\STEAMFOLDER\SourceMaps\Visage\vi_station10.vmf
  667. Material not found!: TILE/TILEFLOOR009B
  668. Material not found!: CONCRETE/CONCRETEWALL019A
  669. Material not found!: PLASTER/PLASTERWALL023A
  670. Material not found!: PLASTER/PLASTERWALL003D
  671. Material not found!: TILE/TILEBREAK001C
  672. Material not found!: PLASTER/PLASTERCEILING008A_C17
  673. Material not found!: METAL/METALCOMBINE002
  674. Material not found!: GLASS/COMBINEGLASS001A
  675. Material not found!: TILE/TILEFLOOR009A
  676. Material not found!: PLASTER/PLASTERWALL013A
  677. Material not found!: DEMONWOMB/SEWER_WALL1
  678. Material not found!: DEMONWOMB/CONCRETEWALL01B
  679. Material not found!: DEMONWOMB/CONCRETEFLOOR01A
  680. Material not found!: BUILDING_TEMPLATE/BUILDING_TEMPLATE021J
  681. Material not found!: CONCRETE/CONCRETEWALL_BUNKER07C
  682. Material not found!: CONCRETE/EP2_CONCRETEWALL01C
  683. Material not found!: PLASTER/PLASTERWALL018A
  684. Material not found!: PLASTER/PLASTERWALL018D
  685. Material not found!: METAL/METALDOOR005A
  686. Material not found!: METAL/METALDOOR010A
  687. Material not found!: HALFLIFE/BLACK
  688. Material not found!: BRICK/BRICKWALL049A
  689. Material not found!: WOOD/WOODFLOOR006B
  690. Material not found!: BRICK/BRICKWALL014A
  691. Material not found!: BRICK/BRICKWALL044A
  692. Material not found!: CONCRETE/CONCRETEWALL_BUNKER05A
  693. Material not found!: PLASTER/PLASTERCEILING008A
  694. Material not found!: CONCRETE/CONCRETEFLOOR_BUNKER01A
  695. Material not found!: BUILDING_TEMPLATE/BUILDING_TRAINSTATION_TRUSS_TEMPLATE001B
  696. Material not found!: TILE/TILEFLOOR010D
  697. Material not found!: OVERLAYS/SIGN_SILO_CLUSTER01
  698. Material not found!: PROPS/METALFAN001A
  699. Material not found!: PROPS/PAPERMAP002A
  700. Material not found!: BUILDING_TEMPLATE/BUILDING_TEMPLATE003N
  701. Material not found!: PLASTER/PLASTERWALL011
  702. Material not found!: PLASTER/PLASTERCEILING005B
  703. Material not found!: METAL/CITADEL_METALWALL076A
  704. Material not found!: METAL/METALTRUSS011A
  705. Material not found!: VI_HIVE/WALLPAPER_01
  706. Material not found!: NOTES/LAUNDRYLEVEL01_BLACK
  707. Patching WVT material: maps/vi_station10/visage/nature/blendgraveldirt01_wvt_patch
  708. Patching WVT material: maps/vi_station10/visage/concrete/blendbunk_conc01_wvt_patch
  709. Patching WVT material: maps/vi_station10/visage/station/tilefloor01_rock_blend_wvt_patch
  710. Patching WVT material: maps/vi_station10/visage/station/concretefloor04_optimized_wvt_patch
  711. fixing up env_cubemap materials on brush sides...
  712. 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
  713. Building Faces...done (0)
  714. Chop Details...done (0)
  715. Find Visible Detail Sides...
  716. Merged 2456 detail faces...done (1)
  717. Merging details...done (0)
  718. FixTjuncs...
  719. PruneNodes...
  720. WriteBSP...
  721. done (1)
  722. writing D:\STEAMFOLDER\SourceMaps\Visage\vi_station10.prt...Building visibility clusters...
  723. done (0)
  724. Finding displacement neighbors...
  725. Found a displacement edge abutting multiple other edges.
  726. Finding lightmap sample positions...
  727. Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
  728. Building Physics collision data...
  729. done (1) (1281326 bytes)
  730. Cannot build Physics2 data
  731. -----------
  732. DataLinker total stream size 0.0 KiB
  733. Error loading studio model "models/props_wasteland/interior_fence003a.mdl"!
  734. Error loading studio model "models/props_wasteland/interior_fence003e.mdl"!
  735. Error loading studio model "models/props_lab/powerbox02c.mdl"!
  736. Error loading studio model "models/props_lab/powerbox02a.mdl"!
  737. Static prop models/props_debris/rebar004b_48.mdl outside the map (250.00, -434.00, 110.00)
  738. Error! To use model "models/dogvsstrider/rockslide.mdl"
  739. with prop_static, it must be compiled with $staticprop!
  740. Error loading studio model "models/dogvsstrider/rockslide.mdl"!
  741. Error loading studio model "models/props_interiors/refrigerator01a.mdl"!
  742. Unable to load vertex data "models/props_c17\FurnitureBoiler001a.vvd"
  743.  
  744.  
  745.  
  746. materialPath: c:\steam\steamapps\common\left 4 dead 2\left4dead2\materials
  747. Loading D:\STEAMFOLDER\SourceMaps\Visage\vi_station10.vmf
  748. Material not found!: TILE/TILEFLOOR009B
  749. Material not found!: CONCRETE/CONCRETEWALL019A
  750. Material not found!: PLASTER/PLASTERWALL023A
  751. Material not found!: PLASTER/PLASTERWALL003D
  752. Material not found!: TILE/TILEBREAK001C
  753. Material not found!: PLASTER/PLASTERCEILING008A_C17
  754. Material not found!: METAL/METALCOMBINE002
  755. Material not found!: GLASS/COMBINEGLASS001A
  756. Material not found!: TILE/TILEFLOOR009A
  757. Material not found!: PLASTER/PLASTERWALL013A
  758. Material not found!: DEMONWOMB/SEWER_WALL1
  759. Material not found!: DEMONWOMB/CONCRETEWALL01B
  760. Material not found!: DEMONWOMB/CONCRETEFLOOR01A
  761. Material not found!: BUILDING_TEMPLATE/BUILDING_TEMPLATE021J
  762. Material not found!: CONCRETE/CONCRETEWALL_BUNKER07C
  763. Material not found!: CONCRETE/EP2_CONCRETEWALL01C
  764. Material not found!: PLASTER/PLASTERWALL018A
  765. Material not found!: PLASTER/PLASTERWALL018D
  766. Material not found!: METAL/METALDOOR005A
  767. Material not found!: METAL/METALDOOR010A
  768. Material not found!: HALFLIFE/BLACK
  769. Material not found!: BRICK/BRICKWALL049A
  770. Material not found!: WOOD/WOODFLOOR006B
  771. Material not found!: BRICK/BRICKWALL014A
  772. Material not found!: BRICK/BRICKWALL044A
  773. Material not found!: CONCRETE/CONCRETEWALL_BUNKER05A
  774. Material not found!: PLASTER/PLASTERCEILING008A
  775. Material not found!: CONCRETE/CONCRETEFLOOR_BUNKER01A
  776. Material not found!: BUILDING_TEMPLATE/BUILDING_TRAINSTATION_TRUSS_TEMPLATE001B
  777. Material not found!: TILE/TILEFLOOR010D
  778. Material not found!: OVERLAYS/SIGN_SILO_CLUSTER01
  779. Material not found!: PROPS/METALFAN001A
  780. Material not found!: PROPS/PAPERMAP002A
  781. Material not found!: BUILDING_TEMPLATE/BUILDING_TEMPLATE003N
  782. Material not found!: PLASTER/PLASTERWALL011
  783. Material not found!: PLASTER/PLASTERCEILING005B
  784. Material not found!: METAL/CITADEL_METALWALL076A
  785. Material not found!: METAL/METALTRUSS011A
  786. Material not found!: VI_HIVE/WALLPAPER_01
  787. Material not found!: NOTES/LAUNDRYLEVEL01_BLACK
  788. Patching WVT material: maps/vi_station10/visage/nature/blendgraveldirt01_wvt_patch
  789. Patching WVT material: maps/vi_station10/visage/concrete/blendbunk_conc01_wvt_patch
  790. Patching WVT material: maps/vi_station10/visage/station/tilefloor01_rock_blend_wvt_patch
  791. Patching WVT material: maps/vi_station10/visage/station/concretefloor04_optimized_wvt_patch
  792. fixing up env_cubemap materials on brush sides...
  793. 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
  794. Building Faces...done (0)
  795. Chop Details...done (0)
  796. Find Visible Detail Sides...
  797. Merged 2456 detail faces...done (1)
  798. Merging details...done (0)
  799. FixTjuncs...
  800. PruneNodes...
  801. WriteBSP...
  802. done (1)
  803. writing D:\STEAMFOLDER\SourceMaps\Visage\vi_station10.prt...Building visibility clusters...
  804. done (0)
  805. Finding displacement neighbors...
  806. Found a displacement edge abutting multiple other edges.
  807. Finding lightmap sample positions...
  808. Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
  809. Building Physics collision data...
  810. done (1) (1281326 bytes)
  811. Cannot build Physics2 data
  812. -----------
  813. DataLinker total stream size 0.0 KiB
  814. Static prop models/props_debris/rebar004b_48.mdl outside the map (250.00, -434.00, 110.00)
  815. Error! To use model "models/dogvsstrider/rockslide.mdl"
  816. with prop_static, it must be compiled with $staticprop!
  817. Error loading studio model "models/dogvsstrider/rockslide.mdl"!
  818. Error loading studio model "models/props_interiors/refrigerator01a.mdl"!
  819. Unable to load vertex data "models/props_c17\FurnitureBoiler001a.vvd"
  820.  
  821.  
  822.  
  823. materialPath: c:\steam\steamapps\common\left 4 dead 2\left4dead2\materials
  824. Loading D:\STEAMFOLDER\SourceMaps\Visage\vi_station10.vmf
  825. Material not found!: TILE/TILEFLOOR009B
  826. Material not found!: CONCRETE/CONCRETEWALL019A
  827. Material not found!: PLASTER/PLASTERWALL023A
  828. Material not found!: PLASTER/PLASTERWALL003D
  829. Material not found!: TILE/TILEBREAK001C
  830. Material not found!: PLASTER/PLASTERCEILING008A_C17
  831. Material not found!: METAL/METALCOMBINE002
  832. Material not found!: GLASS/COMBINEGLASS001A
  833. Material not found!: TILE/TILEFLOOR009A
  834. Material not found!: PLASTER/PLASTERWALL013A
  835. Material not found!: DEMONWOMB/SEWER_WALL1
  836. Material not found!: DEMONWOMB/CONCRETEWALL01B
  837. Material not found!: DEMONWOMB/CONCRETEFLOOR01A
  838. Material not found!: BUILDING_TEMPLATE/BUILDING_TEMPLATE021J
  839. Material not found!: CONCRETE/CONCRETEWALL_BUNKER07C
  840. Material not found!: CONCRETE/EP2_CONCRETEWALL01C
  841. Material not found!: PLASTER/PLASTERWALL018A
  842. Material not found!: PLASTER/PLASTERWALL018D
  843. Material not found!: METAL/METALDOOR005A
  844. Material not found!: METAL/METALDOOR010A
  845. Material not found!: HALFLIFE/BLACK
  846. Material not found!: BRICK/BRICKWALL049A
  847. Material not found!: WOOD/WOODFLOOR006B
  848. Material not found!: BRICK/BRICKWALL014A
  849. Material not found!: BRICK/BRICKWALL044A
  850. Material not found!: CONCRETE/CONCRETEWALL_BUNKER05A
  851. Material not found!: PLASTER/PLASTERCEILING008A
  852. Material not found!: CONCRETE/CONCRETEFLOOR_BUNKER01A
  853. Material not found!: BUILDING_TEMPLATE/BUILDING_TRAINSTATION_TRUSS_TEMPLATE001B
  854. Material not found!: TILE/TILEFLOOR010D
  855. Material not found!: OVERLAYS/SIGN_SILO_CLUSTER01
  856. Material not found!: PROPS/METALFAN001A
  857. Material not found!: PROPS/PAPERMAP002A
  858. Material not found!: BUILDING_TEMPLATE/BUILDING_TEMPLATE003N
  859. Material not found!: PLASTER/PLASTERWALL011
  860. Material not found!: PLASTER/PLASTERCEILING005B
  861. Material not found!: METAL/CITADEL_METALWALL076A
  862. Material not found!: METAL/METALTRUSS011A
  863. Material not found!: VI_HIVE/WALLPAPER_01
  864. Material not found!: NOTES/LAUNDRYLEVEL01_BLACK
  865. Patching WVT material: maps/vi_station10/visage/nature/blendgraveldirt01_wvt_patch
  866. Patching WVT material: maps/vi_station10/visage/concrete/blendbunk_conc01_wvt_patch
  867. Patching WVT material: maps/vi_station10/visage/station/tilefloor01_rock_blend_wvt_patch
  868. Patching WVT material: maps/vi_station10/visage/station/concretefloor04_optimized_wvt_patch
  869. fixing up env_cubemap materials on brush sides...
  870. 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
  871. Building Faces...done (0)
  872. Chop Details...done (0)
  873. Find Visible Detail Sides...
  874. Merged 2456 detail faces...done (1)
  875. Merging details...done (0)
  876. FixTjuncs...
  877. PruneNodes...
  878. WriteBSP...
  879. done (1)
  880. writing D:\STEAMFOLDER\SourceMaps\Visage\vi_station10.prt...Building visibility clusters...
  881. done (0)
  882. Finding displacement neighbors...
  883. Found a displacement edge abutting multiple other edges.
  884. Finding lightmap sample positions...
  885. Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
  886. Building Physics collision data...
  887. done (1) (1281326 bytes)
  888. Cannot build Physics2 data
  889. -----------
  890. DataLinker total stream size 0.0 KiB
  891. Static prop models/props_debris/rebar004b_48.mdl outside the map (250.00, -434.00, 110.00)
  892. Error! To use model "models/dogvsstrider/rockslide.mdl"
  893. with prop_static, it must be compiled with $staticprop!
  894. Error loading studio model "models/dogvsstrider/rockslide.mdl"!
  895. Error loading studio model "models/props_interiors/refrigerator01a.mdl"!
  896. Unable to load vertex data "models/props_c17\FurnitureBoiler001a.vvd"
  897.  
  898.  
  899.  
  900. materialPath: c:\steam\steamapps\common\left 4 dead 2\left4dead2\materials
  901. Loading D:\STEAMFOLDER\SourceMaps\Visage\vi_station10.vmf
  902. Material not found!: TILE/TILEFLOOR009B
  903. Material not found!: CONCRETE/CONCRETEWALL019A
  904. Material not found!: PLASTER/PLASTERWALL023A
  905. Material not found!: PLASTER/PLASTERWALL003D
  906. Material not found!: TILE/TILEBREAK001C
  907. Material not found!: PLASTER/PLASTERCEILING008A_C17
  908. Material not found!: METAL/METALCOMBINE002
  909. Material not found!: GLASS/COMBINEGLASS001A
  910. Material not found!: TILE/TILEFLOOR009A
  911. Material not found!: PLASTER/PLASTERWALL013A
  912. Material not found!: DEMONWOMB/SEWER_WALL1
  913. Material not found!: DEMONWOMB/CONCRETEWALL01B
  914. Material not found!: DEMONWOMB/CONCRETEFLOOR01A
  915. Material not found!: BUILDING_TEMPLATE/BUILDING_TEMPLATE021J
  916. Material not found!: CONCRETE/CONCRETEWALL_BUNKER07C
  917. Material not found!: CONCRETE/EP2_CONCRETEWALL01C
  918. Material not found!: PLASTER/PLASTERWALL018A
  919. Material not found!: PLASTER/PLASTERWALL018D
  920. Material not found!: METAL/METALDOOR005A
  921. Material not found!: METAL/METALDOOR010A
  922. Material not found!: HALFLIFE/BLACK
  923. Material not found!: BRICK/BRICKWALL049A
  924. Material not found!: WOOD/WOODFLOOR006B
  925. Material not found!: BRICK/BRICKWALL014A
  926. Material not found!: BRICK/BRICKWALL044A
  927. Material not found!: CONCRETE/CONCRETEWALL_BUNKER05A
  928. Material not found!: PLASTER/PLASTERCEILING008A
  929. Material not found!: CONCRETE/CONCRETEFLOOR_BUNKER01A
  930. Material not found!: BUILDING_TEMPLATE/BUILDING_TRAINSTATION_TRUSS_TEMPLATE001B
  931. Material not found!: TILE/TILEFLOOR010D
  932. Material not found!: OVERLAYS/SIGN_SILO_CLUSTER01
  933. Material not found!: PROPS/METALFAN001A
  934. Material not found!: PROPS/PAPERMAP002A
  935. Material not found!: BUILDING_TEMPLATE/BUILDING_TEMPLATE003N
  936. Material not found!: PLASTER/PLASTERWALL011
  937. Material not found!: PLASTER/PLASTERCEILING005B
  938. Material not found!: METAL/CITADEL_METALWALL076A
  939. Material not found!: METAL/METALTRUSS011A
  940. Material not found!: VI_HIVE/WALLPAPER_01
  941. Material not found!: NOTES/LAUNDRYLEVEL01_BLACK
  942. Patching WVT material: maps/vi_station10/visage/nature/blendgraveldirt01_wvt_patch
  943. Patching WVT material: maps/vi_station10/visage/concrete/blendbunk_conc01_wvt_patch
  944. Patching WVT material: maps/vi_station10/visage/station/tilefloor01_rock_blend_wvt_patch
  945. Patching WVT material: maps/vi_station10/visage/station/concretefloor04_optimized_wvt_patch
  946. fixing up env_cubemap materials on brush sides...
  947. 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
  948. Building Faces...done (0)
  949. Chop Details...done (0)
  950. Find Visible Detail Sides...
  951. Merged 2456 detail faces...done (1)
  952. Merging details...done (0)
  953. FixTjuncs...
  954. PruneNodes...
  955. WriteBSP...
  956. done (1)
  957. writing D:\STEAMFOLDER\SourceMaps\Visage\vi_station10.prt...Building visibility clusters...
  958. done (0)
  959. Finding displacement neighbors...
  960. Found a displacement edge abutting multiple other edges.
  961. Finding lightmap sample positions...
  962. Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
  963. Building Physics collision data...
  964. done (1) (1281326 bytes)
  965. Cannot build Physics2 data
  966. -----------
  967. DataLinker total stream size 0.0 KiB
  968. Static prop models/props_debris/rebar004b_48.mdl outside the map (250.00, -434.00, 110.00)
  969. Error! To use model "models/dogvsstrider/rockslide.mdl"
  970. with prop_static, it must be compiled with $staticprop!
  971. Error loading studio model "models/dogvsstrider/rockslide.mdl"!
  972. Error loading studio model "models/props_interiors/refrigerator01a.mdl"!
  973. Unable to load vertex data "models/props_c17\FurnitureBoiler001a.vvd"
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