Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- materialPath: c:\steam\steamapps\common\left 4 dead 2\left4dead2\materials
- Loading D:\STEAMFOLDER\SourceMaps\Visage\vi_station10.vmf
- Material not found!: TILE/TILEFLOOR009B
- Material not found!: CONCRETE/CONCRETEWALL019A
- Material not found!: PLASTER/PLASTERWALL023A
- Material not found!: PLASTER/PLASTERWALL003D
- Material not found!: TILE/TILEBREAK001C
- Material not found!: PLASTER/PLASTERCEILING008A_C17
- Material not found!: METAL/METALCOMBINE002
- Material not found!: GLASS/COMBINEGLASS001A
- Material not found!: TILE/TILEFLOOR009A
- Material not found!: PLASTER/PLASTERWALL013A
- Material not found!: DEMONWOMB/SEWER_WALL1
- Material not found!: DEMONWOMB/CONCRETEWALL01B
- Material not found!: DEMONWOMB/CONCRETEFLOOR01A
- Material not found!: BUILDING_TEMPLATE/BUILDING_TEMPLATE021J
- Material not found!: CONCRETE/CONCRETEWALL_BUNKER07C
- Material not found!: CONCRETE/EP2_CONCRETEWALL01C
- Material not found!: PLASTER/PLASTERWALL018A
- Material not found!: PLASTER/PLASTERWALL018D
- Material not found!: METAL/METALDOOR005A
- Material not found!: METAL/METALDOOR010A
- Material not found!: HALFLIFE/BLACK
- Material not found!: BRICK/BRICKWALL049A
- Material not found!: WOOD/WOODFLOOR006B
- Material not found!: BRICK/BRICKWALL014A
- Material not found!: BRICK/BRICKWALL044A
- Material not found!: CONCRETE/CONCRETEWALL_BUNKER05A
- Material not found!: PLASTER/PLASTERCEILING008A
- Material not found!: CONCRETE/CONCRETEFLOOR_BUNKER01A
- Material not found!: BUILDING_TEMPLATE/BUILDING_TRAINSTATION_TRUSS_TEMPLATE001B
- Material not found!: TILE/TILEFLOOR010D
- Material not found!: OVERLAYS/SIGN_SILO_CLUSTER01
- Material not found!: PROPS/METALFAN001A
- Material not found!: PROPS/PAPERMAP002A
- Material not found!: BUILDING_TEMPLATE/BUILDING_TEMPLATE003N
- Material not found!: PLASTER/PLASTERWALL011
- Material not found!: PLASTER/PLASTERCEILING005B
- Material not found!: METAL/CITADEL_METALWALL076A
- Material not found!: METAL/METALTRUSS011A
- Material not found!: VI_HIVE/WALLPAPER_01
- Material not found!: NOTES/LAUNDRYLEVEL01_BLACK
- Patching WVT material: maps/vi_station10/visage/nature/blendgraveldirt01_wvt_patch
- Patching WVT material: maps/vi_station10/visage/concrete/blendbunk_conc01_wvt_patch
- Patching WVT material: maps/vi_station10/visage/station/tilefloor01_rock_blend_wvt_patch
- Patching WVT material: maps/vi_station10/visage/station/concretefloor04_optimized_wvt_patch
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...Wrote D:\STEAMFOLDER\SourceMaps\Visage\vi_station10.lin
- Areaportal leak ! File: D:\STEAMFOLDER\SourceMaps\Visage\vi_station10.lin
- Brush 589086: areaportal brush doesn't touch two areas
- done (0)
- Building Faces...done (0)
- Chop Details...done (0)
- Find Visible Detail Sides...
- Merged 2456 detail faces...done (1)
- Merging details...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (1)
- writing D:\STEAMFOLDER\SourceMaps\Visage\vi_station10.prt...Building visibility clusters...
- done (0)
- Finding displacement neighbors...
- Found a displacement edge abutting multiple other edges.
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (1) (1281326 bytes)
- Cannot build Physics2 data
- -----------
- DataLinker total stream size 0.0 KiB
- Error loading studio model "models/props_wasteland/interior_fence003a.mdl"!
- Error loading studio model "models/props_wasteland/interior_fence003e.mdl"!
- Error loading studio model "models/props_lab/powerbox02c.mdl"!
- Error loading studio model "models/props_lab/pipesystem03b.mdl"!
- Error loading studio model "models/props_lab/pipesystem03a.mdl"!
- Error loading studio model "models/props_lab/pipesystem03d.mdl"!
- Error loading studio model "models/props_lab/powerbox02a.mdl"!
- Error loading studio model "models/props_lab/pipesystem01a.mdl"!
- Error loading studio model "models/props_lab/pipesystem02a.mdl"!
- Error loading studio model "models/props_lab/pipesystem02d.mdl"!
- Error loading studio model "models/props_lab/pipesystem02b.mdl"!
- Error loading studio model "models/props_lab/pipesystem02c.mdl"!
- Error loading studio model "models/props_lab/pipesystem01b.mdl"!
- Error loading studio model "models/props_lab/pipesystem02e.mdl"!
- Error loading studio model "models/props_trainvisage/station/trackswitch01.mdl"!
- Error loading studio model "models/props_trainvisage/station/wrecked_boxcar_jump.mdl"!
- Error loading studio model "models/props_trainvisage/station/diesel.mdl"!
- Error loading studio model "models/props_trainvisage/station/boxcar2.mdl"!
- Error loading studio model "models/props_trainvisage/station/train_boxcar_damaged.mdl"!
- Static prop models/props_debris/rebar004b_48.mdl outside the map (250.00, -434.00, 110.00)
- Error loading studio model "models/gantry_crane/crane_controlbox.mdl"!
- Error! To use model "models/dogvsstrider/rockslide.mdl"
- with prop_static, it must be compiled with $staticprop!
- Error loading studio model "models/dogvsstrider/rockslide.mdl"!
- Error loading studio model "models/props_interiors/refrigerator01a.mdl"!
- Unable to load vertex data "models/props_c17\FurnitureBoiler001a.vvd"
- materialPath: c:\steam\steamapps\common\left 4 dead 2\left4dead2\materials
- Loading D:\STEAMFOLDER\SourceMaps\Visage\vi_station10.vmf
- Material not found!: TILE/TILEFLOOR009B
- Material not found!: CONCRETE/CONCRETEWALL019A
- Material not found!: PLASTER/PLASTERWALL023A
- Material not found!: PLASTER/PLASTERWALL003D
- Material not found!: TILE/TILEBREAK001C
- Material not found!: PLASTER/PLASTERCEILING008A_C17
- Material not found!: METAL/METALCOMBINE002
- Material not found!: GLASS/COMBINEGLASS001A
- Material not found!: TILE/TILEFLOOR009A
- Material not found!: PLASTER/PLASTERWALL013A
- Material not found!: DEMONWOMB/SEWER_WALL1
- Material not found!: DEMONWOMB/CONCRETEWALL01B
- Material not found!: DEMONWOMB/CONCRETEFLOOR01A
- Material not found!: BUILDING_TEMPLATE/BUILDING_TEMPLATE021J
- Material not found!: CONCRETE/CONCRETEWALL_BUNKER07C
- Material not found!: CONCRETE/EP2_CONCRETEWALL01C
- Material not found!: PLASTER/PLASTERWALL018A
- Material not found!: PLASTER/PLASTERWALL018D
- Material not found!: METAL/METALDOOR005A
- Material not found!: METAL/METALDOOR010A
- Material not found!: HALFLIFE/BLACK
- Material not found!: BRICK/BRICKWALL049A
- Material not found!: WOOD/WOODFLOOR006B
- Material not found!: BRICK/BRICKWALL014A
- Material not found!: BRICK/BRICKWALL044A
- Material not found!: CONCRETE/CONCRETEWALL_BUNKER05A
- Material not found!: PLASTER/PLASTERCEILING008A
- Material not found!: CONCRETE/CONCRETEFLOOR_BUNKER01A
- Material not found!: BUILDING_TEMPLATE/BUILDING_TRAINSTATION_TRUSS_TEMPLATE001B
- Material not found!: TILE/TILEFLOOR010D
- Material not found!: OVERLAYS/SIGN_SILO_CLUSTER01
- Material not found!: PROPS/METALFAN001A
- Material not found!: PROPS/PAPERMAP002A
- Material not found!: BUILDING_TEMPLATE/BUILDING_TEMPLATE003N
- Material not found!: PLASTER/PLASTERWALL011
- Material not found!: PLASTER/PLASTERCEILING005B
- Material not found!: METAL/CITADEL_METALWALL076A
- Material not found!: METAL/METALTRUSS011A
- Material not found!: VI_HIVE/WALLPAPER_01
- Material not found!: NOTES/LAUNDRYLEVEL01_BLACK
- Patching WVT material: maps/vi_station10/visage/nature/blendgraveldirt01_wvt_patch
- Patching WVT material: maps/vi_station10/visage/concrete/blendbunk_conc01_wvt_patch
- Patching WVT material: maps/vi_station10/visage/station/tilefloor01_rock_blend_wvt_patch
- Patching WVT material: maps/vi_station10/visage/station/concretefloor04_optimized_wvt_patch
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
- Building Faces...done (0)
- Chop Details...done (0)
- Find Visible Detail Sides...
- Merged 2456 detail faces...done (1)
- Merging details...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (1)
- writing D:\STEAMFOLDER\SourceMaps\Visage\vi_station10.prt...Building visibility clusters...
- done (0)
- Finding displacement neighbors...
- Found a displacement edge abutting multiple other edges.
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (1) (1281326 bytes)
- Cannot build Physics2 data
- -----------
- DataLinker total stream size 0.0 KiB
- Error loading studio model "models/props_wasteland/interior_fence003a.mdl"!
- Error loading studio model "models/props_wasteland/interior_fence003e.mdl"!
- Error loading studio model "models/props_lab/powerbox02c.mdl"!
- Error loading studio model "models/props_lab/pipesystem03b.mdl"!
- Error loading studio model "models/props_lab/pipesystem03a.mdl"!
- Error loading studio model "models/props_lab/pipesystem03d.mdl"!
- Error loading studio model "models/props_lab/powerbox02a.mdl"!
- Error loading studio model "models/props_lab/pipesystem01a.mdl"!
- Error loading studio model "models/props_lab/pipesystem02a.mdl"!
- Error loading studio model "models/props_lab/pipesystem02d.mdl"!
- Error loading studio model "models/props_lab/pipesystem02b.mdl"!
- Error loading studio model "models/props_lab/pipesystem02c.mdl"!
- Error loading studio model "models/props_lab/pipesystem01b.mdl"!
- Error loading studio model "models/props_lab/pipesystem02e.mdl"!
- Error loading studio model "models/props_trainvisage/station/trackswitch01.mdl"!
- Error loading studio model "models/props_trainvisage/station/wrecked_boxcar_jump.mdl"!
- Error loading studio model "models/props_trainvisage/station/diesel.mdl"!
- Error loading studio model "models/props_trainvisage/station/boxcar2.mdl"!
- Error loading studio model "models/props_trainvisage/station/train_boxcar_damaged.mdl"!
- Static prop models/props_debris/rebar004b_48.mdl outside the map (250.00, -434.00, 110.00)
- Error loading studio model "models/gantry_crane/crane_controlbox.mdl"!
- Error! To use model "models/dogvsstrider/rockslide.mdl"
- with prop_static, it must be compiled with $staticprop!
- Error loading studio model "models/dogvsstrider/rockslide.mdl"!
- Error loading studio model "models/props_interiors/refrigerator01a.mdl"!
- Unable to load vertex data "models/props_c17\FurnitureBoiler001a.vvd"
- materialPath: c:\steam\steamapps\common\left 4 dead 2\left4dead2\materials
- Loading D:\STEAMFOLDER\SourceMaps\Visage\vi_station10.vmf
- Material not found!: TILE/TILEFLOOR009B
- Material not found!: CONCRETE/CONCRETEWALL019A
- Material not found!: PLASTER/PLASTERWALL023A
- Material not found!: PLASTER/PLASTERWALL003D
- Material not found!: TILE/TILEBREAK001C
- Material not found!: PLASTER/PLASTERCEILING008A_C17
- Material not found!: METAL/METALCOMBINE002
- Material not found!: GLASS/COMBINEGLASS001A
- Material not found!: TILE/TILEFLOOR009A
- Material not found!: PLASTER/PLASTERWALL013A
- Material not found!: DEMONWOMB/SEWER_WALL1
- Material not found!: DEMONWOMB/CONCRETEWALL01B
- Material not found!: DEMONWOMB/CONCRETEFLOOR01A
- Material not found!: BUILDING_TEMPLATE/BUILDING_TEMPLATE021J
- Material not found!: CONCRETE/CONCRETEWALL_BUNKER07C
- Material not found!: CONCRETE/EP2_CONCRETEWALL01C
- Material not found!: PLASTER/PLASTERWALL018A
- Material not found!: PLASTER/PLASTERWALL018D
- Material not found!: METAL/METALDOOR005A
- Material not found!: METAL/METALDOOR010A
- Material not found!: HALFLIFE/BLACK
- Material not found!: BRICK/BRICKWALL049A
- Material not found!: WOOD/WOODFLOOR006B
- Material not found!: BRICK/BRICKWALL014A
- Material not found!: BRICK/BRICKWALL044A
- Material not found!: CONCRETE/CONCRETEWALL_BUNKER05A
- Material not found!: PLASTER/PLASTERCEILING008A
- Material not found!: CONCRETE/CONCRETEFLOOR_BUNKER01A
- Material not found!: BUILDING_TEMPLATE/BUILDING_TRAINSTATION_TRUSS_TEMPLATE001B
- Material not found!: TILE/TILEFLOOR010D
- Material not found!: OVERLAYS/SIGN_SILO_CLUSTER01
- Material not found!: PROPS/METALFAN001A
- Material not found!: PROPS/PAPERMAP002A
- Material not found!: BUILDING_TEMPLATE/BUILDING_TEMPLATE003N
- Material not found!: PLASTER/PLASTERWALL011
- Material not found!: PLASTER/PLASTERCEILING005B
- Material not found!: METAL/CITADEL_METALWALL076A
- Material not found!: METAL/METALTRUSS011A
- Material not found!: VI_HIVE/WALLPAPER_01
- Material not found!: NOTES/LAUNDRYLEVEL01_BLACK
- Patching WVT material: maps/vi_station10/visage/nature/blendgraveldirt01_wvt_patch
- Patching WVT material: maps/vi_station10/visage/concrete/blendbunk_conc01_wvt_patch
- Patching WVT material: maps/vi_station10/visage/station/tilefloor01_rock_blend_wvt_patch
- Patching WVT material: maps/vi_station10/visage/station/concretefloor04_optimized_wvt_patch
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
- Building Faces...done (0)
- Chop Details...done (0)
- Find Visible Detail Sides...
- Merged 2456 detail faces...done (1)
- Merging details...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (1)
- writing D:\STEAMFOLDER\SourceMaps\Visage\vi_station10.prt...Building visibility clusters...
- done (0)
- Finding displacement neighbors...
- Found a displacement edge abutting multiple other edges.
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (1) (1281326 bytes)
- Cannot build Physics2 data
- -----------
- DataLinker total stream size 0.0 KiB
- Error loading studio model "models/props_wasteland/interior_fence003a.mdl"!
- Error loading studio model "models/props_wasteland/interior_fence003e.mdl"!
- Error loading studio model "models/props_lab/powerbox02c.mdl"!
- Error loading studio model "models/props_lab/pipesystem03b.mdl"!
- Error loading studio model "models/props_lab/pipesystem03a.mdl"!
- Error loading studio model "models/props_lab/pipesystem03d.mdl"!
- Error loading studio model "models/props_lab/powerbox02a.mdl"!
- Error loading studio model "models/props_lab/pipesystem01a.mdl"!
- Error loading studio model "models/props_lab/pipesystem02a.mdl"!
- Error loading studio model "models/props_lab/pipesystem02d.mdl"!
- Error loading studio model "models/props_lab/pipesystem02b.mdl"!
- Error loading studio model "models/props_lab/pipesystem02c.mdl"!
- Error loading studio model "models/props_lab/pipesystem01b.mdl"!
- Error loading studio model "models/props_lab/pipesystem02e.mdl"!
- Error loading studio model "models/props_trainvisage/station/trackswitch01.mdl"!
- Error loading studio model "models/props_trainvisage/station/wrecked_boxcar_jump.mdl"!
- Error loading studio model "models/props_trainvisage/station/diesel.mdl"!
- Error loading studio model "models/props_trainvisage/station/boxcar2.mdl"!
- Error loading studio model "models/props_trainvisage/station/train_boxcar_damaged.mdl"!
- Static prop models/props_debris/rebar004b_48.mdl outside the map (250.00, -434.00, 110.00)
- Error loading studio model "models/gantry_crane/crane_controlbox.mdl"!
- Error! To use model "models/dogvsstrider/rockslide.mdl"
- with prop_static, it must be compiled with $staticprop!
- Error loading studio model "models/dogvsstrider/rockslide.mdl"!
- Error loading studio model "models/props_interiors/refrigerator01a.mdl"!
- Unable to load vertex data "models/props_c17\FurnitureBoiler001a.vvd"
- materialPath: c:\steam\steamapps\common\left 4 dead 2\left4dead2\materials
- Loading D:\STEAMFOLDER\SourceMaps\Visage\vi_station10.vmf
- Material not found!: TILE/TILEFLOOR009B
- Material not found!: CONCRETE/CONCRETEWALL019A
- Material not found!: PLASTER/PLASTERWALL023A
- Material not found!: PLASTER/PLASTERWALL003D
- Material not found!: TILE/TILEBREAK001C
- Material not found!: PLASTER/PLASTERCEILING008A_C17
- Material not found!: METAL/METALCOMBINE002
- Material not found!: GLASS/COMBINEGLASS001A
- Material not found!: TILE/TILEFLOOR009A
- Material not found!: PLASTER/PLASTERWALL013A
- Material not found!: DEMONWOMB/SEWER_WALL1
- Material not found!: DEMONWOMB/CONCRETEWALL01B
- Material not found!: DEMONWOMB/CONCRETEFLOOR01A
- Material not found!: BUILDING_TEMPLATE/BUILDING_TEMPLATE021J
- Material not found!: CONCRETE/CONCRETEWALL_BUNKER07C
- Material not found!: CONCRETE/EP2_CONCRETEWALL01C
- Material not found!: PLASTER/PLASTERWALL018A
- Material not found!: PLASTER/PLASTERWALL018D
- Material not found!: METAL/METALDOOR005A
- Material not found!: METAL/METALDOOR010A
- Material not found!: HALFLIFE/BLACK
- Material not found!: BRICK/BRICKWALL049A
- Material not found!: WOOD/WOODFLOOR006B
- Material not found!: BRICK/BRICKWALL014A
- Material not found!: BRICK/BRICKWALL044A
- Material not found!: CONCRETE/CONCRETEWALL_BUNKER05A
- Material not found!: PLASTER/PLASTERCEILING008A
- Material not found!: CONCRETE/CONCRETEFLOOR_BUNKER01A
- Material not found!: BUILDING_TEMPLATE/BUILDING_TRAINSTATION_TRUSS_TEMPLATE001B
- Material not found!: TILE/TILEFLOOR010D
- Material not found!: OVERLAYS/SIGN_SILO_CLUSTER01
- Material not found!: PROPS/METALFAN001A
- Material not found!: PROPS/PAPERMAP002A
- Material not found!: BUILDING_TEMPLATE/BUILDING_TEMPLATE003N
- Material not found!: PLASTER/PLASTERWALL011
- Material not found!: PLASTER/PLASTERCEILING005B
- Material not found!: METAL/CITADEL_METALWALL076A
- Material not found!: METAL/METALTRUSS011A
- Material not found!: VI_HIVE/WALLPAPER_01
- Material not found!: NOTES/LAUNDRYLEVEL01_BLACK
- Patching WVT material: maps/vi_station10/visage/nature/blendgraveldirt01_wvt_patch
- Patching WVT material: maps/vi_station10/visage/concrete/blendbunk_conc01_wvt_patch
- Patching WVT material: maps/vi_station10/visage/station/tilefloor01_rock_blend_wvt_patch
- Patching WVT material: maps/vi_station10/visage/station/concretefloor04_optimized_wvt_patch
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
- Building Faces...done (0)
- Chop Details...done (0)
- Find Visible Detail Sides...
- Merged 2456 detail faces...done (1)
- Merging details...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (1)
- writing D:\STEAMFOLDER\SourceMaps\Visage\vi_station10.prt...Building visibility clusters...
- done (0)
- Finding displacement neighbors...
- Found a displacement edge abutting multiple other edges.
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (1) (1281326 bytes)
- Cannot build Physics2 data
- -----------
- DataLinker total stream size 0.0 KiB
- Error loading studio model "models/props_wasteland/interior_fence003a.mdl"!
- Error loading studio model "models/props_wasteland/interior_fence003e.mdl"!
- Error loading studio model "models/props_lab/powerbox02c.mdl"!
- Error loading studio model "models/props_lab/pipesystem03b.mdl"!
- Error loading studio model "models/props_lab/pipesystem03a.mdl"!
- Error loading studio model "models/props_lab/pipesystem03d.mdl"!
- Error loading studio model "models/props_lab/powerbox02a.mdl"!
- Error loading studio model "models/props_lab/pipesystem01a.mdl"!
- Error loading studio model "models/props_lab/pipesystem02a.mdl"!
- Error loading studio model "models/props_lab/pipesystem02d.mdl"!
- Error loading studio model "models/props_lab/pipesystem02b.mdl"!
- Error loading studio model "models/props_lab/pipesystem02c.mdl"!
- Error loading studio model "models/props_lab/pipesystem01b.mdl"!
- Error loading studio model "models/props_lab/pipesystem02e.mdl"!
- Error loading studio model "models/props_trainvisage/station/trackswitch01.mdl"!
- Error loading studio model "models/props_trainvisage/station/wrecked_boxcar_jump.mdl"!
- Error loading studio model "models/props_trainvisage/station/diesel.mdl"!
- Error loading studio model "models/props_trainvisage/station/boxcar2.mdl"!
- Error loading studio model "models/props_trainvisage/station/train_boxcar_damaged.mdl"!
- Static prop models/props_debris/rebar004b_48.mdl outside the map (250.00, -434.00, 110.00)
- Error loading studio model "models/gantry_crane/crane_controlbox.mdl"!
- Error! To use model "models/dogvsstrider/rockslide.mdl"
- with prop_static, it must be compiled with $staticprop!
- Error loading studio model "models/dogvsstrider/rockslide.mdl"!
- Error loading studio model "models/props_interiors/refrigerator01a.mdl"!
- Unable to load vertex data "models/props_c17\FurnitureBoiler001a.vvd"
- materialPath: c:\steam\steamapps\common\left 4 dead 2\left4dead2\materials
- Loading D:\STEAMFOLDER\SourceMaps\Visage\vi_station10.vmf
- Material not found!: TILE/TILEFLOOR009B
- Material not found!: CONCRETE/CONCRETEWALL019A
- Material not found!: PLASTER/PLASTERWALL023A
- Material not found!: PLASTER/PLASTERWALL003D
- Material not found!: TILE/TILEBREAK001C
- Material not found!: PLASTER/PLASTERCEILING008A_C17
- Material not found!: METAL/METALCOMBINE002
- Material not found!: GLASS/COMBINEGLASS001A
- Material not found!: TILE/TILEFLOOR009A
- Material not found!: PLASTER/PLASTERWALL013A
- Material not found!: DEMONWOMB/SEWER_WALL1
- Material not found!: DEMONWOMB/CONCRETEWALL01B
- Material not found!: DEMONWOMB/CONCRETEFLOOR01A
- Material not found!: BUILDING_TEMPLATE/BUILDING_TEMPLATE021J
- Material not found!: CONCRETE/CONCRETEWALL_BUNKER07C
- Material not found!: CONCRETE/EP2_CONCRETEWALL01C
- Material not found!: PLASTER/PLASTERWALL018A
- Material not found!: PLASTER/PLASTERWALL018D
- Material not found!: METAL/METALDOOR005A
- Material not found!: METAL/METALDOOR010A
- Material not found!: HALFLIFE/BLACK
- Material not found!: BRICK/BRICKWALL049A
- Material not found!: WOOD/WOODFLOOR006B
- Material not found!: BRICK/BRICKWALL014A
- Material not found!: BRICK/BRICKWALL044A
- Material not found!: CONCRETE/CONCRETEWALL_BUNKER05A
- Material not found!: PLASTER/PLASTERCEILING008A
- Material not found!: CONCRETE/CONCRETEFLOOR_BUNKER01A
- Material not found!: BUILDING_TEMPLATE/BUILDING_TRAINSTATION_TRUSS_TEMPLATE001B
- Material not found!: TILE/TILEFLOOR010D
- Material not found!: OVERLAYS/SIGN_SILO_CLUSTER01
- Material not found!: PROPS/METALFAN001A
- Material not found!: PROPS/PAPERMAP002A
- Material not found!: BUILDING_TEMPLATE/BUILDING_TEMPLATE003N
- Material not found!: PLASTER/PLASTERWALL011
- Material not found!: PLASTER/PLASTERCEILING005B
- Material not found!: METAL/CITADEL_METALWALL076A
- Material not found!: METAL/METALTRUSS011A
- Material not found!: VI_HIVE/WALLPAPER_01
- Material not found!: NOTES/LAUNDRYLEVEL01_BLACK
- Patching WVT material: maps/vi_station10/visage/nature/blendgraveldirt01_wvt_patch
- Patching WVT material: maps/vi_station10/visage/concrete/blendbunk_conc01_wvt_patch
- Patching WVT material: maps/vi_station10/visage/station/tilefloor01_rock_blend_wvt_patch
- Patching WVT material: maps/vi_station10/visage/station/concretefloor04_optimized_wvt_patch
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
- Building Faces...done (0)
- Chop Details...done (0)
- Find Visible Detail Sides...
- Merged 2456 detail faces...done (1)
- Merging details...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (1)
- writing D:\STEAMFOLDER\SourceMaps\Visage\vi_station10.prt...Building visibility clusters...
- done (0)
- Finding displacement neighbors...
- Found a displacement edge abutting multiple other edges.
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (1) (1281326 bytes)
- Cannot build Physics2 data
- -----------
- DataLinker total stream size 0.0 KiB
- Error loading studio model "models/props_wasteland/interior_fence003a.mdl"!
- Error loading studio model "models/props_wasteland/interior_fence003e.mdl"!
- Error loading studio model "models/props_lab/powerbox02c.mdl"!
- Error loading studio model "models/props_lab/pipesystem03b.mdl"!
- Error loading studio model "models/props_lab/pipesystem03a.mdl"!
- Error loading studio model "models/props_lab/pipesystem03d.mdl"!
- Error loading studio model "models/props_lab/powerbox02a.mdl"!
- Error loading studio model "models/props_lab/pipesystem01a.mdl"!
- Error loading studio model "models/props_lab/pipesystem02a.mdl"!
- Error loading studio model "models/props_lab/pipesystem02d.mdl"!
- Error loading studio model "models/props_lab/pipesystem02b.mdl"!
- Error loading studio model "models/props_lab/pipesystem02c.mdl"!
- Error loading studio model "models/props_lab/pipesystem01b.mdl"!
- Error loading studio model "models/props_lab/pipesystem02e.mdl"!
- Error loading studio model "models/props_trainvisage/station/trackswitch01.mdl"!
- Error loading studio model "models/props_trainvisage/station/wrecked_boxcar_jump.mdl"!
- Error loading studio model "models/props_trainvisage/station/diesel.mdl"!
- Error loading studio model "models/props_trainvisage/station/boxcar2.mdl"!
- Error loading studio model "models/props_trainvisage/station/train_boxcar_damaged.mdl"!
- Static prop models/props_debris/rebar004b_48.mdl outside the map (250.00, -434.00, 110.00)
- Error loading studio model "models/gantry_crane/crane_controlbox.mdl"!
- Error! To use model "models/dogvsstrider/rockslide.mdl"
- with prop_static, it must be compiled with $staticprop!
- Error loading studio model "models/dogvsstrider/rockslide.mdl"!
- Error loading studio model "models/props_interiors/refrigerator01a.mdl"!
- Unable to load vertex data "models/props_c17\FurnitureBoiler001a.vvd"
- materialPath: c:\steam\steamapps\common\left 4 dead 2\left4dead2\materials
- Loading D:\STEAMFOLDER\SourceMaps\Visage\vi_station10.vmf
- Material not found!: TILE/TILEFLOOR009B
- Material not found!: CONCRETE/CONCRETEWALL019A
- Material not found!: PLASTER/PLASTERWALL023A
- Material not found!: PLASTER/PLASTERWALL003D
- Material not found!: TILE/TILEBREAK001C
- Material not found!: PLASTER/PLASTERCEILING008A_C17
- Material not found!: METAL/METALCOMBINE002
- Material not found!: GLASS/COMBINEGLASS001A
- Material not found!: TILE/TILEFLOOR009A
- Material not found!: PLASTER/PLASTERWALL013A
- Material not found!: DEMONWOMB/SEWER_WALL1
- Material not found!: DEMONWOMB/CONCRETEWALL01B
- Material not found!: DEMONWOMB/CONCRETEFLOOR01A
- Material not found!: BUILDING_TEMPLATE/BUILDING_TEMPLATE021J
- Material not found!: CONCRETE/CONCRETEWALL_BUNKER07C
- Material not found!: CONCRETE/EP2_CONCRETEWALL01C
- Material not found!: PLASTER/PLASTERWALL018A
- Material not found!: PLASTER/PLASTERWALL018D
- Material not found!: METAL/METALDOOR005A
- Material not found!: METAL/METALDOOR010A
- Material not found!: HALFLIFE/BLACK
- Material not found!: BRICK/BRICKWALL049A
- Material not found!: WOOD/WOODFLOOR006B
- Material not found!: BRICK/BRICKWALL014A
- Material not found!: BRICK/BRICKWALL044A
- Material not found!: CONCRETE/CONCRETEWALL_BUNKER05A
- Material not found!: PLASTER/PLASTERCEILING008A
- Material not found!: CONCRETE/CONCRETEFLOOR_BUNKER01A
- Material not found!: BUILDING_TEMPLATE/BUILDING_TRAINSTATION_TRUSS_TEMPLATE001B
- Material not found!: TILE/TILEFLOOR010D
- Material not found!: OVERLAYS/SIGN_SILO_CLUSTER01
- Material not found!: PROPS/METALFAN001A
- Material not found!: PROPS/PAPERMAP002A
- Material not found!: BUILDING_TEMPLATE/BUILDING_TEMPLATE003N
- Material not found!: PLASTER/PLASTERWALL011
- Material not found!: PLASTER/PLASTERCEILING005B
- Material not found!: METAL/CITADEL_METALWALL076A
- Material not found!: METAL/METALTRUSS011A
- Material not found!: VI_HIVE/WALLPAPER_01
- Material not found!: NOTES/LAUNDRYLEVEL01_BLACK
- Patching WVT material: maps/vi_station10/visage/nature/blendgraveldirt01_wvt_patch
- Patching WVT material: maps/vi_station10/visage/concrete/blendbunk_conc01_wvt_patch
- Patching WVT material: maps/vi_station10/visage/station/tilefloor01_rock_blend_wvt_patch
- Patching WVT material: maps/vi_station10/visage/station/concretefloor04_optimized_wvt_patch
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
- Building Faces...done (0)
- Chop Details...done (0)
- Find Visible Detail Sides...
- Merged 2456 detail faces...done (1)
- Merging details...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (1)
- writing D:\STEAMFOLDER\SourceMaps\Visage\vi_station10.prt...Building visibility clusters...
- done (0)
- Finding displacement neighbors...
- Found a displacement edge abutting multiple other edges.
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (1) (1281326 bytes)
- Cannot build Physics2 data
- -----------
- DataLinker total stream size 0.0 KiB
- Error loading studio model "models/props_wasteland/interior_fence003a.mdl"!
- Error loading studio model "models/props_wasteland/interior_fence003e.mdl"!
- Error loading studio model "models/props_lab/powerbox02c.mdl"!
- Error loading studio model "models/props_lab/pipesystem03b.mdl"!
- Error loading studio model "models/props_lab/pipesystem03a.mdl"!
- Error loading studio model "models/props_lab/pipesystem03d.mdl"!
- Error loading studio model "models/props_lab/powerbox02a.mdl"!
- Error loading studio model "models/props_lab/pipesystem01a.mdl"!
- Error loading studio model "models/props_lab/pipesystem02a.mdl"!
- Error loading studio model "models/props_lab/pipesystem02d.mdl"!
- Error loading studio model "models/props_lab/pipesystem02b.mdl"!
- Error loading studio model "models/props_lab/pipesystem02c.mdl"!
- Error loading studio model "models/props_lab/pipesystem01b.mdl"!
- Error loading studio model "models/props_lab/pipesystem02e.mdl"!
- Error loading studio model "models/props_trainvisage/station/trackswitch01.mdl"!
- Static prop models/props_debris/rebar004b_48.mdl outside the map (250.00, -434.00, 110.00)
- Error! To use model "models/dogvsstrider/rockslide.mdl"
- with prop_static, it must be compiled with $staticprop!
- Error loading studio model "models/dogvsstrider/rockslide.mdl"!
- Error loading studio model "models/props_interiors/refrigerator01a.mdl"!
- Unable to load vertex data "models/props_c17\FurnitureBoiler001a.vvd"
- materialPath: c:\steam\steamapps\common\left 4 dead 2\left4dead2\materials
- Loading D:\STEAMFOLDER\SourceMaps\Visage\vi_station10.vmf
- Material not found!: TILE/TILEFLOOR009B
- Material not found!: CONCRETE/CONCRETEWALL019A
- Material not found!: PLASTER/PLASTERWALL023A
- Material not found!: PLASTER/PLASTERWALL003D
- Material not found!: TILE/TILEBREAK001C
- Material not found!: PLASTER/PLASTERCEILING008A_C17
- Material not found!: METAL/METALCOMBINE002
- Material not found!: GLASS/COMBINEGLASS001A
- Material not found!: TILE/TILEFLOOR009A
- Material not found!: PLASTER/PLASTERWALL013A
- Material not found!: DEMONWOMB/SEWER_WALL1
- Material not found!: DEMONWOMB/CONCRETEWALL01B
- Material not found!: DEMONWOMB/CONCRETEFLOOR01A
- Material not found!: BUILDING_TEMPLATE/BUILDING_TEMPLATE021J
- Material not found!: CONCRETE/CONCRETEWALL_BUNKER07C
- Material not found!: CONCRETE/EP2_CONCRETEWALL01C
- Material not found!: PLASTER/PLASTERWALL018A
- Material not found!: PLASTER/PLASTERWALL018D
- Material not found!: METAL/METALDOOR005A
- Material not found!: METAL/METALDOOR010A
- Material not found!: HALFLIFE/BLACK
- Material not found!: BRICK/BRICKWALL049A
- Material not found!: WOOD/WOODFLOOR006B
- Material not found!: BRICK/BRICKWALL014A
- Material not found!: BRICK/BRICKWALL044A
- Material not found!: CONCRETE/CONCRETEWALL_BUNKER05A
- Material not found!: PLASTER/PLASTERCEILING008A
- Material not found!: CONCRETE/CONCRETEFLOOR_BUNKER01A
- Material not found!: BUILDING_TEMPLATE/BUILDING_TRAINSTATION_TRUSS_TEMPLATE001B
- Material not found!: TILE/TILEFLOOR010D
- Material not found!: OVERLAYS/SIGN_SILO_CLUSTER01
- Material not found!: PROPS/METALFAN001A
- Material not found!: PROPS/PAPERMAP002A
- Material not found!: BUILDING_TEMPLATE/BUILDING_TEMPLATE003N
- Material not found!: PLASTER/PLASTERWALL011
- Material not found!: PLASTER/PLASTERCEILING005B
- Material not found!: METAL/CITADEL_METALWALL076A
- Material not found!: METAL/METALTRUSS011A
- Material not found!: VI_HIVE/WALLPAPER_01
- Material not found!: NOTES/LAUNDRYLEVEL01_BLACK
- Patching WVT material: maps/vi_station10/visage/nature/blendgraveldirt01_wvt_patch
- Patching WVT material: maps/vi_station10/visage/concrete/blendbunk_conc01_wvt_patch
- Patching WVT material: maps/vi_station10/visage/station/tilefloor01_rock_blend_wvt_patch
- Patching WVT material: maps/vi_station10/visage/station/concretefloor04_optimized_wvt_patch
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
- Building Faces...done (0)
- Chop Details...done (0)
- Find Visible Detail Sides...
- Merged 2456 detail faces...done (1)
- Merging details...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (1)
- writing D:\STEAMFOLDER\SourceMaps\Visage\vi_station10.prt...Building visibility clusters...
- done (0)
- Finding displacement neighbors...
- Found a displacement edge abutting multiple other edges.
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (1) (1281326 bytes)
- Cannot build Physics2 data
- -----------
- DataLinker total stream size 0.0 KiB
- Error loading studio model "models/props_wasteland/interior_fence003a.mdl"!
- Error loading studio model "models/props_wasteland/interior_fence003e.mdl"!
- Error loading studio model "models/props_lab/powerbox02c.mdl"!
- Error loading studio model "models/props_lab/powerbox02a.mdl"!
- Static prop models/props_debris/rebar004b_48.mdl outside the map (250.00, -434.00, 110.00)
- Error! To use model "models/dogvsstrider/rockslide.mdl"
- with prop_static, it must be compiled with $staticprop!
- Error loading studio model "models/dogvsstrider/rockslide.mdl"!
- Error loading studio model "models/props_interiors/refrigerator01a.mdl"!
- Unable to load vertex data "models/props_c17\FurnitureBoiler001a.vvd"
- materialPath: c:\steam\steamapps\common\left 4 dead 2\left4dead2\materials
- Loading D:\STEAMFOLDER\SourceMaps\Visage\vi_station10.vmf
- Material not found!: TILE/TILEFLOOR009B
- Material not found!: CONCRETE/CONCRETEWALL019A
- Material not found!: PLASTER/PLASTERWALL023A
- Material not found!: PLASTER/PLASTERWALL003D
- Material not found!: TILE/TILEBREAK001C
- Material not found!: PLASTER/PLASTERCEILING008A_C17
- Material not found!: METAL/METALCOMBINE002
- Material not found!: GLASS/COMBINEGLASS001A
- Material not found!: TILE/TILEFLOOR009A
- Material not found!: PLASTER/PLASTERWALL013A
- Material not found!: DEMONWOMB/SEWER_WALL1
- Material not found!: DEMONWOMB/CONCRETEWALL01B
- Material not found!: DEMONWOMB/CONCRETEFLOOR01A
- Material not found!: BUILDING_TEMPLATE/BUILDING_TEMPLATE021J
- Material not found!: CONCRETE/CONCRETEWALL_BUNKER07C
- Material not found!: CONCRETE/EP2_CONCRETEWALL01C
- Material not found!: PLASTER/PLASTERWALL018A
- Material not found!: PLASTER/PLASTERWALL018D
- Material not found!: METAL/METALDOOR005A
- Material not found!: METAL/METALDOOR010A
- Material not found!: HALFLIFE/BLACK
- Material not found!: BRICK/BRICKWALL049A
- Material not found!: WOOD/WOODFLOOR006B
- Material not found!: BRICK/BRICKWALL014A
- Material not found!: BRICK/BRICKWALL044A
- Material not found!: CONCRETE/CONCRETEWALL_BUNKER05A
- Material not found!: PLASTER/PLASTERCEILING008A
- Material not found!: CONCRETE/CONCRETEFLOOR_BUNKER01A
- Material not found!: BUILDING_TEMPLATE/BUILDING_TRAINSTATION_TRUSS_TEMPLATE001B
- Material not found!: TILE/TILEFLOOR010D
- Material not found!: OVERLAYS/SIGN_SILO_CLUSTER01
- Material not found!: PROPS/METALFAN001A
- Material not found!: PROPS/PAPERMAP002A
- Material not found!: BUILDING_TEMPLATE/BUILDING_TEMPLATE003N
- Material not found!: PLASTER/PLASTERWALL011
- Material not found!: PLASTER/PLASTERCEILING005B
- Material not found!: METAL/CITADEL_METALWALL076A
- Material not found!: METAL/METALTRUSS011A
- Material not found!: VI_HIVE/WALLPAPER_01
- Material not found!: NOTES/LAUNDRYLEVEL01_BLACK
- Patching WVT material: maps/vi_station10/visage/nature/blendgraveldirt01_wvt_patch
- Patching WVT material: maps/vi_station10/visage/concrete/blendbunk_conc01_wvt_patch
- Patching WVT material: maps/vi_station10/visage/station/tilefloor01_rock_blend_wvt_patch
- Patching WVT material: maps/vi_station10/visage/station/concretefloor04_optimized_wvt_patch
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
- Building Faces...done (0)
- Chop Details...done (0)
- Find Visible Detail Sides...
- Merged 2456 detail faces...done (1)
- Merging details...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (1)
- writing D:\STEAMFOLDER\SourceMaps\Visage\vi_station10.prt...Building visibility clusters...
- done (0)
- Finding displacement neighbors...
- Found a displacement edge abutting multiple other edges.
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (1) (1281326 bytes)
- Cannot build Physics2 data
- -----------
- DataLinker total stream size 0.0 KiB
- Error loading studio model "models/props_wasteland/interior_fence003a.mdl"!
- Error loading studio model "models/props_wasteland/interior_fence003e.mdl"!
- Error loading studio model "models/props_lab/powerbox02c.mdl"!
- Error loading studio model "models/props_lab/powerbox02a.mdl"!
- Static prop models/props_debris/rebar004b_48.mdl outside the map (250.00, -434.00, 110.00)
- Error! To use model "models/dogvsstrider/rockslide.mdl"
- with prop_static, it must be compiled with $staticprop!
- Error loading studio model "models/dogvsstrider/rockslide.mdl"!
- Error loading studio model "models/props_interiors/refrigerator01a.mdl"!
- Unable to load vertex data "models/props_c17\FurnitureBoiler001a.vvd"
- materialPath: c:\steam\steamapps\common\left 4 dead 2\left4dead2\materials
- Loading D:\STEAMFOLDER\SourceMaps\Visage\vi_station10.vmf
- Material not found!: TILE/TILEFLOOR009B
- Material not found!: CONCRETE/CONCRETEWALL019A
- Material not found!: PLASTER/PLASTERWALL023A
- Material not found!: PLASTER/PLASTERWALL003D
- Material not found!: TILE/TILEBREAK001C
- Material not found!: PLASTER/PLASTERCEILING008A_C17
- Material not found!: METAL/METALCOMBINE002
- Material not found!: GLASS/COMBINEGLASS001A
- Material not found!: TILE/TILEFLOOR009A
- Material not found!: PLASTER/PLASTERWALL013A
- Material not found!: DEMONWOMB/SEWER_WALL1
- Material not found!: DEMONWOMB/CONCRETEWALL01B
- Material not found!: DEMONWOMB/CONCRETEFLOOR01A
- Material not found!: BUILDING_TEMPLATE/BUILDING_TEMPLATE021J
- Material not found!: CONCRETE/CONCRETEWALL_BUNKER07C
- Material not found!: CONCRETE/EP2_CONCRETEWALL01C
- Material not found!: PLASTER/PLASTERWALL018A
- Material not found!: PLASTER/PLASTERWALL018D
- Material not found!: METAL/METALDOOR005A
- Material not found!: METAL/METALDOOR010A
- Material not found!: HALFLIFE/BLACK
- Material not found!: BRICK/BRICKWALL049A
- Material not found!: WOOD/WOODFLOOR006B
- Material not found!: BRICK/BRICKWALL014A
- Material not found!: BRICK/BRICKWALL044A
- Material not found!: CONCRETE/CONCRETEWALL_BUNKER05A
- Material not found!: PLASTER/PLASTERCEILING008A
- Material not found!: CONCRETE/CONCRETEFLOOR_BUNKER01A
- Material not found!: BUILDING_TEMPLATE/BUILDING_TRAINSTATION_TRUSS_TEMPLATE001B
- Material not found!: TILE/TILEFLOOR010D
- Material not found!: OVERLAYS/SIGN_SILO_CLUSTER01
- Material not found!: PROPS/METALFAN001A
- Material not found!: PROPS/PAPERMAP002A
- Material not found!: BUILDING_TEMPLATE/BUILDING_TEMPLATE003N
- Material not found!: PLASTER/PLASTERWALL011
- Material not found!: PLASTER/PLASTERCEILING005B
- Material not found!: METAL/CITADEL_METALWALL076A
- Material not found!: METAL/METALTRUSS011A
- Material not found!: VI_HIVE/WALLPAPER_01
- Material not found!: NOTES/LAUNDRYLEVEL01_BLACK
- Patching WVT material: maps/vi_station10/visage/nature/blendgraveldirt01_wvt_patch
- Patching WVT material: maps/vi_station10/visage/concrete/blendbunk_conc01_wvt_patch
- Patching WVT material: maps/vi_station10/visage/station/tilefloor01_rock_blend_wvt_patch
- Patching WVT material: maps/vi_station10/visage/station/concretefloor04_optimized_wvt_patch
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
- Building Faces...done (0)
- Chop Details...done (0)
- Find Visible Detail Sides...
- Merged 2456 detail faces...done (1)
- Merging details...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (1)
- writing D:\STEAMFOLDER\SourceMaps\Visage\vi_station10.prt...Building visibility clusters...
- done (0)
- Finding displacement neighbors...
- Found a displacement edge abutting multiple other edges.
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (1) (1281326 bytes)
- Cannot build Physics2 data
- -----------
- DataLinker total stream size 0.0 KiB
- Static prop models/props_debris/rebar004b_48.mdl outside the map (250.00, -434.00, 110.00)
- Error! To use model "models/dogvsstrider/rockslide.mdl"
- with prop_static, it must be compiled with $staticprop!
- Error loading studio model "models/dogvsstrider/rockslide.mdl"!
- Error loading studio model "models/props_interiors/refrigerator01a.mdl"!
- Unable to load vertex data "models/props_c17\FurnitureBoiler001a.vvd"
- materialPath: c:\steam\steamapps\common\left 4 dead 2\left4dead2\materials
- Loading D:\STEAMFOLDER\SourceMaps\Visage\vi_station10.vmf
- Material not found!: TILE/TILEFLOOR009B
- Material not found!: CONCRETE/CONCRETEWALL019A
- Material not found!: PLASTER/PLASTERWALL023A
- Material not found!: PLASTER/PLASTERWALL003D
- Material not found!: TILE/TILEBREAK001C
- Material not found!: PLASTER/PLASTERCEILING008A_C17
- Material not found!: METAL/METALCOMBINE002
- Material not found!: GLASS/COMBINEGLASS001A
- Material not found!: TILE/TILEFLOOR009A
- Material not found!: PLASTER/PLASTERWALL013A
- Material not found!: DEMONWOMB/SEWER_WALL1
- Material not found!: DEMONWOMB/CONCRETEWALL01B
- Material not found!: DEMONWOMB/CONCRETEFLOOR01A
- Material not found!: BUILDING_TEMPLATE/BUILDING_TEMPLATE021J
- Material not found!: CONCRETE/CONCRETEWALL_BUNKER07C
- Material not found!: CONCRETE/EP2_CONCRETEWALL01C
- Material not found!: PLASTER/PLASTERWALL018A
- Material not found!: PLASTER/PLASTERWALL018D
- Material not found!: METAL/METALDOOR005A
- Material not found!: METAL/METALDOOR010A
- Material not found!: HALFLIFE/BLACK
- Material not found!: BRICK/BRICKWALL049A
- Material not found!: WOOD/WOODFLOOR006B
- Material not found!: BRICK/BRICKWALL014A
- Material not found!: BRICK/BRICKWALL044A
- Material not found!: CONCRETE/CONCRETEWALL_BUNKER05A
- Material not found!: PLASTER/PLASTERCEILING008A
- Material not found!: CONCRETE/CONCRETEFLOOR_BUNKER01A
- Material not found!: BUILDING_TEMPLATE/BUILDING_TRAINSTATION_TRUSS_TEMPLATE001B
- Material not found!: TILE/TILEFLOOR010D
- Material not found!: OVERLAYS/SIGN_SILO_CLUSTER01
- Material not found!: PROPS/METALFAN001A
- Material not found!: PROPS/PAPERMAP002A
- Material not found!: BUILDING_TEMPLATE/BUILDING_TEMPLATE003N
- Material not found!: PLASTER/PLASTERWALL011
- Material not found!: PLASTER/PLASTERCEILING005B
- Material not found!: METAL/CITADEL_METALWALL076A
- Material not found!: METAL/METALTRUSS011A
- Material not found!: VI_HIVE/WALLPAPER_01
- Material not found!: NOTES/LAUNDRYLEVEL01_BLACK
- Patching WVT material: maps/vi_station10/visage/nature/blendgraveldirt01_wvt_patch
- Patching WVT material: maps/vi_station10/visage/concrete/blendbunk_conc01_wvt_patch
- Patching WVT material: maps/vi_station10/visage/station/tilefloor01_rock_blend_wvt_patch
- Patching WVT material: maps/vi_station10/visage/station/concretefloor04_optimized_wvt_patch
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
- Building Faces...done (0)
- Chop Details...done (0)
- Find Visible Detail Sides...
- Merged 2456 detail faces...done (1)
- Merging details...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (1)
- writing D:\STEAMFOLDER\SourceMaps\Visage\vi_station10.prt...Building visibility clusters...
- done (0)
- Finding displacement neighbors...
- Found a displacement edge abutting multiple other edges.
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (1) (1281326 bytes)
- Cannot build Physics2 data
- -----------
- DataLinker total stream size 0.0 KiB
- Static prop models/props_debris/rebar004b_48.mdl outside the map (250.00, -434.00, 110.00)
- Error! To use model "models/dogvsstrider/rockslide.mdl"
- with prop_static, it must be compiled with $staticprop!
- Error loading studio model "models/dogvsstrider/rockslide.mdl"!
- Error loading studio model "models/props_interiors/refrigerator01a.mdl"!
- Unable to load vertex data "models/props_c17\FurnitureBoiler001a.vvd"
- materialPath: c:\steam\steamapps\common\left 4 dead 2\left4dead2\materials
- Loading D:\STEAMFOLDER\SourceMaps\Visage\vi_station10.vmf
- Material not found!: TILE/TILEFLOOR009B
- Material not found!: CONCRETE/CONCRETEWALL019A
- Material not found!: PLASTER/PLASTERWALL023A
- Material not found!: PLASTER/PLASTERWALL003D
- Material not found!: TILE/TILEBREAK001C
- Material not found!: PLASTER/PLASTERCEILING008A_C17
- Material not found!: METAL/METALCOMBINE002
- Material not found!: GLASS/COMBINEGLASS001A
- Material not found!: TILE/TILEFLOOR009A
- Material not found!: PLASTER/PLASTERWALL013A
- Material not found!: DEMONWOMB/SEWER_WALL1
- Material not found!: DEMONWOMB/CONCRETEWALL01B
- Material not found!: DEMONWOMB/CONCRETEFLOOR01A
- Material not found!: BUILDING_TEMPLATE/BUILDING_TEMPLATE021J
- Material not found!: CONCRETE/CONCRETEWALL_BUNKER07C
- Material not found!: CONCRETE/EP2_CONCRETEWALL01C
- Material not found!: PLASTER/PLASTERWALL018A
- Material not found!: PLASTER/PLASTERWALL018D
- Material not found!: METAL/METALDOOR005A
- Material not found!: METAL/METALDOOR010A
- Material not found!: HALFLIFE/BLACK
- Material not found!: BRICK/BRICKWALL049A
- Material not found!: WOOD/WOODFLOOR006B
- Material not found!: BRICK/BRICKWALL014A
- Material not found!: BRICK/BRICKWALL044A
- Material not found!: CONCRETE/CONCRETEWALL_BUNKER05A
- Material not found!: PLASTER/PLASTERCEILING008A
- Material not found!: CONCRETE/CONCRETEFLOOR_BUNKER01A
- Material not found!: BUILDING_TEMPLATE/BUILDING_TRAINSTATION_TRUSS_TEMPLATE001B
- Material not found!: TILE/TILEFLOOR010D
- Material not found!: OVERLAYS/SIGN_SILO_CLUSTER01
- Material not found!: PROPS/METALFAN001A
- Material not found!: PROPS/PAPERMAP002A
- Material not found!: BUILDING_TEMPLATE/BUILDING_TEMPLATE003N
- Material not found!: PLASTER/PLASTERWALL011
- Material not found!: PLASTER/PLASTERCEILING005B
- Material not found!: METAL/CITADEL_METALWALL076A
- Material not found!: METAL/METALTRUSS011A
- Material not found!: VI_HIVE/WALLPAPER_01
- Material not found!: NOTES/LAUNDRYLEVEL01_BLACK
- Patching WVT material: maps/vi_station10/visage/nature/blendgraveldirt01_wvt_patch
- Patching WVT material: maps/vi_station10/visage/concrete/blendbunk_conc01_wvt_patch
- Patching WVT material: maps/vi_station10/visage/station/tilefloor01_rock_blend_wvt_patch
- Patching WVT material: maps/vi_station10/visage/station/concretefloor04_optimized_wvt_patch
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
- Building Faces...done (0)
- Chop Details...done (0)
- Find Visible Detail Sides...
- Merged 2456 detail faces...done (1)
- Merging details...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (1)
- writing D:\STEAMFOLDER\SourceMaps\Visage\vi_station10.prt...Building visibility clusters...
- done (0)
- Finding displacement neighbors...
- Found a displacement edge abutting multiple other edges.
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (1) (1281326 bytes)
- Cannot build Physics2 data
- -----------
- DataLinker total stream size 0.0 KiB
- Static prop models/props_debris/rebar004b_48.mdl outside the map (250.00, -434.00, 110.00)
- Error! To use model "models/dogvsstrider/rockslide.mdl"
- with prop_static, it must be compiled with $staticprop!
- Error loading studio model "models/dogvsstrider/rockslide.mdl"!
- Error loading studio model "models/props_interiors/refrigerator01a.mdl"!
- Unable to load vertex data "models/props_c17\FurnitureBoiler001a.vvd"
Add Comment
Please, Sign In to add comment