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Fayurm [mlp]

Jun 25th, 2013
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  1. >Carefully opening the door, you can barely make out a few of the sleeping shapes filling the moderately decorated room.
  2. >Pegasus mares, nearly 2 dozen of them, as well as a couple of gryphons sit in small beds lining the walls.
  3. >You reach out and scratch the nearest ones head, causing the sleeping pony to mumble out something in a contented voice.
  4. >Flipping the first switch, the florescent lights flicker to life, awakening the less heavy sleepers of the coop who begin rubbing their eyes and stretching their wings.
  5. "Morning girls, everyone ready to get started?"
  6. >Many absentmindedly nod or mumble, as a few others start waking up the heavier sleepers as you roll in the food cart.
  7. >For each of the mares, you lay out a tray containing chopped fruit, several carrots, and mixed grains.
  8. >For your little kitties, grilled strips of pork, venison, and a small side of berries.
  9. >You sometimes mixed that up, but those were by far the easiest meats to get.
  10. >The food distributed, you flick another switch, filling the water troughs behind the beds.
  11. >While your girls have breakfast, you make your rounds, brushing, cleaning, preening, and otherwise making sure they're happy.
  12. >Happy birdies means good product after all.
  13. >As the last of them is about finished eating, you make the rounds again, this time attaching milking tubes and opening the egg chutes.
  14. >It's a lot of work, but you adore every second of it.
  15. >Everything in place, you flip the next switch, causing milk to begin flowing as the room fills with grunts and moans.
  16. >It dribbles into jugs by the door, labeled by who the lady the fluid in question came from.
  17. >It's not long before the first eggs appear, rolling from the chutes into hay filled baskets beside the beds.
  18. >You're quickly there to dry each one before collecting them for protection against other eggs hitting them.
  19.  
  20. >Half an hour later, the last egg drops, and after proper sorting, you stack the crates and begin removing the pumps and covering the chutes.
  21. >You step outside with the girls and begin giving them all their well deserved congratulations.
  22. >After your daily mobbing of giggling feathers and fluff, you make your way inside to take stock.
  23. >4.2 gallons of pony milk. 3/4's pint Gryphon.
  24. >29 Pony eggs. 1 gryphon.
  25. >The quality is all within acceptable levels. You start the process of packaging and labeling everything.
  26. >An egg with a crack and a small amount of milk tainted with the taste of stress are set aside during the process, unfit for sale by your standards, but good enough for breakfast.
  27. >You make a note to give those mares extra attention and add just enough salt to their evening meals to help take the edge off.
  28. >Later after you've eaten, you go over your list to find the current black mark.
  29. >Gilda, one of your gryphons, has had steadily decreasing milk output, and hasn't laid an egg for you in days.
  30. >Stepping out, you call to the young lioness, who quickly responds, landing in front of you.
  31. >"What up Anon? You called?"
  32. "Gilda, I've been going over the numbers, and you've hardly been producing anything lately."
  33. >"Already huh? So I guess..."
  34. "Yeah, time to visit the fertilization shed."
  35. >It was great for your business really, you couldn't actually fertilize their eggs, but your seed still tricked the bodies of these strange egg laying mammals into laying and lactating.
  36. >"Oh all right, if we HAVE to." She says with a playful tone.
  37. >Petting her head, you walk with her to the private room.
  38. >You really love your job.
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  43. -----------------------------------------------
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  49. >As a few years passed, your operation and product line grew, you got a wife, and you found yourself in conflict with the Apple Family.
  50. >Between the massive scale of their operation, your lack of land to expand on, and the fact that you didn't want to toss your friendship with them, you decided to move on.
  51. >Your darling wife took the trip with you of course. As did about a fifth of your livestock
  52. >Though you were sad to see them go, you understood many of them had lives outside the farm, and parted on good terms.
  53. >You eventually landed in the town of Hollow Shades, a small town that hardly appeared on any maps, with a large population of night ponies.
  54. >Though members of the Apple family lived here too, you were able to get large amounts of land for low prices, and had the money to do so, making it a perfect place to set up.
  55. >The townsfolk accepted your unique business rather quickly. The reasoning being, in part, that the town made P0nyville look big, and they were happy to have more options.
  56. >You gave the townfolk a discount, and sold the rest near the train station.
  57. >This actually provided a decent amount of business, as the town was a common overnight stop for people traveling between Canterlot, Manehatten, and Neighagra Falls.
  58. >The station bulletin board, of course, almost always advertised that you were searching for more willing livestock.
  59. >Over time, you managed to gathered a large variety of species you'd have never imagined possible in such a small town.
  60. >Not that you were complaining.
  61. ~
  62. "Shy?"
  63.  
  64. >No response.
  65. "Fluttershy, honey, it's time to wake up."
  66. >The butter mare rolls over to escape, falling off the bed in the process.
  67. >You're at her side in an instant.
  68. >"Umm, what happened?"
  69. "You rolled out of bed you silly horsey. You alright?"
  70. >"Oh, yeah I am..."
  71. >She glances at the clock.
  72. >"I think we slept in. I'll get breakfast started, I'm sure the girls need you right now."
  73. >Nodding, you start to head out.
  74. >She really is a great mare. She cooks, cleans, is understanding of your work, and is always interested in what you have to say.
  75. >As an added bonus, she helped expand what you could sale.
  76. >Normally, there was simply no safe way to get things like manticore venom or a type of lichen found only on timber wolves.
  77. >She just kinda asked them, and you had something to make alchemists squee.
  78. >You go through the motions, feeding, milking, egg collecting, and various other duties around the farm.
  79. >2 pegasi needed fertilizing, you're fairly certain your minotaur is lying about how sensitive her breasts are just so you'll hand milk her, and you needed to take a hog to slaughter.
  80. >After a peaceful breakfast with the wife, you're out to the station to sell todays product.
  81. >Things go fast, a fresh train of travelers giving into their curiosity.
  82. >You even get a few red faced volunteers offering their services, all of whom you need to turn down.
  83. >It's nothing against them, but you're a niche filler
  84.  
  85. >You only keep a few mundane cattle for volume, and earth ponies, producing only milk, hardly cover their costs. Among other types you tend to turn down.
  86. >This could change of course, when you got to the gardening side of things.
  87. >As you're getting ready to close up for the day, you see something you certainly didn't expect.
  88. >A changeling nervously trots to your stand.
  89. >You'd heard that some refugees from what was left of Chrysalis' fractured hive had begun asking for asylum, but you didn't really expect to see one.
  90. ~
  91. "So, these will be your quarters." You say as several of your unicorns look nervously at the bug pony.
  92. >"They're, umm, nicer than the hive, so there's that."
  93. "I know they're pretty bare, but you can decorate your own area, and we don't charge for room."
  94. >"Oh, well, what about pay?"
  95. "Ah. Well, it depends on how much your product goes for, how much you produce, and how often you do it. But typically you can expect at least 50% of the sale."
  96. >"But...I'd be doing all the work. How is that fair?"
  97. >You can't help but smile a bit.
  98. "I'm the one who feeds everyone, makes sure everything works, does the fertilizing, the harvesting, the sorting, the selling, and share the housework with the wife."
  99. >Her ears droop a bit, seemingly a little embarrassed.
  100. >"Alright, fair enough. So how often are we paid?"
  101.  
  102. "We use work contracts. You get food, housing, and an allowance for luxery items, but you only get the bulk of the pay when it expires. Leave any earlier, you'll loose all your pay."
  103. >"Now what kind of policy is that? Seems like you've got a pretty good deal."
  104. "Employee retention. It saves me from wasting a ton of money on setting things up for girls who just run off a week later. Contracts are seasonal, 3 months.
  105. "You'll get a few salary days to make sure you're suited to this work. If not, you'll get some money and a thank you for your time."
  106. >"Well, I'm not sure about this..."
  107. "Take some time, stay the night even. But I need a decision by morning."
  108. >You turn to leave when there's a tug on your pants. Which you see is being done by what looks like a small green fire.
  109. >"I...I'll take it. Nobody else will hire a changeling. NOBODY!"
  110. "Well alright then. Tomorrow we'll get your body laying and teach you how to use the magic siphon. If you stick around, I'll fix one of these beds up for your anatomy. Alright?"
  111. >She gives a shy nod, and you lean in, planting a very small kiss on the bugs cheek.
  112. >After giving her lips a small lick, she heads off to find a free bed as you head in for the night.
  113. ~
  114. >A few days pass as the little love bug swells with eggs, her stomach so round that her bare flesh can be seen between the plates of her exoskeleton.
  115.  
  116. >You're taking a break to laze in the shade, the playful sounds of your workers filling the air, when a shout for you snaps you to attention.
  117. >You rush to the shed, followed by a few concerned or nosy girls.
  118. >Inside the living space, you, find the changing breathing heavily, the normally concealed plate over her sex wide open.
  119. >Sure that it's time, you carefull move her to a hay pile and encourage her along her way.
  120. >Copious amounts of thick ooze drips from her slit. This seems to go on for a while before a small orb shows itself.
  121. >With a wet shlick, the egg frees itself, the slime so thick that it only slowly moves to the floor.
  122. >This opens the flood gate, as egg after egg quickly pops from her depths, her streched belly slowly returning to normal.
  123. >By the time it's over, a pile of over 30 green, rubbery, ping pong sized eggs sits if front of you.
  124. >You give your newest girl a big hug and several small kisses before you begin gathering the eggs.
  125. "You did very, very good today. I'll get this ready and see what they go for in the market tomorrow."
  126. >"Thanks Anon. And hey. I've been thinking...get that contract thing ready. I think I'll sign up for real."
  127. >Nodding, you head into the house to see how one of these taste and get them ready for sale.
  128. >Now you just have to get your siphon to actually be able to bottle changeling magic.
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  135. ----------------------------------------------------
  136.  
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  140.  
  141.  
  142. >You wake to the sound of whimpering cries you've come to know.
  143. >Pulling yourself from the comfort of your bed, you walk to the other side where Fluttershy is trying to get to the ground on her own.
  144. >It's something she can't do just now however, as full as she is.
  145. >Picking up the bloated pegasus, you scoot a laying box and bucket from under the bed with your feet and set her in.
  146. >You stroke her mane for comfort as you watch the first egg peak past her nether lips, the white shell contrasting her black skin.
  147. >As four more eggs plop into the box, you resolve to build her a stepping ladder.
  148. >Next, she props herself against the bed as you put the bucket under her.
  149. >Taking the large orbs in hand, you begin sqeezing.
  150. >When you finally finish, you set the bucket aside, and note Shy's teats have shrunken considerably, leaving her with a very relieved look on her face.
  151. >Measuring it out, you find it's about a quart and a half, an enormous amount for a pony.
  152. >Fluttershy always produces a lot. Usually laying at least twice as many eggs as your second best pegasus. And she has the largest teats you've ever seen on a pony.
  153. >Whether this is just an oddity in her genes, or your seed has a cumulative effect since you sleep with her nightly, you're unsure.
  154. >Though you've tossed around the idea of testing it, you really don't have time to show passionate, nightly loving to a lot of girls, so it would be limited to the most special ones.
  155.  
  156. >Gilda would perhaps be a good test subject. For four years she's given herself to your farm, even giving up chunks of her earnings when times were rough.
  157. >Shy understands that your relationship with most of the girls is business instead of some sort of "herd high score".
  158. >But it didn't mean you never developed deeper feelings for some of them.
  159. >Getting back to your day, you give Flutters a kiss goodbye as she goes to shower.
  160. >You set the eggs and milk into one of the fridges for things to sale.
  161. >Checking the fridge for something quick to eat till breakfast is ready, you realize that milking will have to wait a bit today.
  162. >There's very little meat left. Not surprising, between everyone who eats it, and selling a good chunk of it to the local night ponies, you go through it pretty fast.
  163. >And with the domestic animals a bit low in number, you have none to butcher at the moment.
  164. >Guess milking will have to wait.
  165. >Grabbing your hunting gear. A knife, first aid, bow and arrows, and a simple shotgun you were able to make just in case, you set off into the woods.
  166. >You hunt with the night ponies when you have the chance. They find the prey, and you take it down. It makes it safer for both parties.
  167. >But they prefer doing so at night, and though it's always pretty dark in this town, their internal clocks say it's morning, and they're all heading to sleep.
  168. >An hour of tracking later, you've caught a deer unaware.
  169.  
  170. >Pulling the bowstring tight, you've got your shot lined up when a loud, high pitched shriek pierces forest air.
  171. >The deer bolts as you let the arrow fly, just barely missing it.
  172. >With an annoyed grumble, you decide to simply head towards the disturbance.
  173. >The shrill noise is one you've not heard in the forest before, so it's worth the look. It could be new game, a new danger, or someone in trouble.
  174. >When you draw close, a deep growl partially answers that for you.
  175. >You ready your gun and peek over the brush. There you see two wolves sniffing around a hollowed log.
  176. >Deciding they're probably just hunting some small animal, you turn to leave them be when one of them notices.
  177. >Suddenly faced with a pair of hungry wolves, you try to stare them down.
  178. >One runs for you, but a face full of buckshot stops it cold.
  179. >Flipping the now empty gun around like a club, you watch the remaining wolf slowly circle.
  180. >Before long, it charges too. A wide swing brings the butt of the gun hard into its head, knocking it down in a twitching mess.
  181. >Readying your knife, you lean in and slit the wolfs throat, ending its suffering quickly.
  182. >Wolf isn't what you'd have preferred, but you have to take what you can get.
  183. >You begin dressing the corpses, tossing the intestines and genitals while stowing the edible organs in a seperate bag for cooking.
  184. >About halfway through the second one, you're stopped by something grabbing your leg.
  185.  
  186. >Breath caught in your throat, you slowly look down to avoid pissing off whatever may be there, but give a relieved sigh when you see it's a harmless looking little thing.
  187. >It looks up at you with a big smile, it's eyes glimmering with moisture in the dim light.
  188. "Uhh, hi?"
  189. >"HI! Thanks for saving me from the mean puppies sir!"
  190. >You...didn't expect an answer.
  191. >While it's been a little long since you checked out your books on the races, can only vaguely recall something like this thing.
  192. "So, uh, what exactly are you?"
  193. >"*giggle* I'm a Wuvlander sir!"
  194. "Ah" You mumble out as you get back to preparing the corpse. "What's your name Wuvlander?"
  195. >"Sweetcheeks sir!"
  196. "I...can see that. I'm Anon. So what are you doing way out here. It doesn't seem safe for a little thing like you."
  197. >She doesn't answer, and instead grabs your free hand and starts trying to pull you, to no effect.
  198. "I take it you want to show me something?"
  199. >She nods her head so eagerly you're surprised it doesn't pop off.
  200. >With a sigh, you grab the two wolf bodies and your bag of organs and set off after her.
  201. >It's a very short distance, possibly less than a few hundred feet before you reach your destination.
  202. >A small clearing filled with broken junk, and surrounded on all sides by burrows. In the ground, in the grass, even a couple the trees.
  203. >"I live here sir, but mean puppies and other bad stuff have been finding us." Her chipper demeanor cracks as a tear runs down her face.
  204.  
  205. "That's too bad. But why were you out there?"
  206. >"We've been looking for a new place to live sir, but a lot of us don't come back...But you saved me! Thank you sir!"
  207. >As soon as her mood flip happens, dozens of the little things rush from their holes, squeezing your legs in little hugs.
  208. >Looking around, these guys seem like they're in real trouble, you figure at the very least you could lead them to town.
  209. "Hmm, I don't suppose you guys have any problem with night ponies do you?"
  210. >Several of them simply cock their heads with curiosity.
  211. >"Night ponies sir? Are they nice?"
  212. >Jesus these things don't get out much.
  213. "Yeah. They're plenty nice...Alright then, if you want, I'll lead you guys to town, you'll be safe there."
  214. >Sweetcheeks looks up at you with sad eyes.
  215. >"Cantcha just stay here and protect us sir? You did it once!"
  216. "No can do little ones. I've got a home already, a wife and a farm." You're interrupted by a loud, unanimous "Aww". "Besides, I don't want to be out in the open if a bear shows up."
  217. >The small creatures chatter amongst themselves for a while, before a different one speaks.
  218. >"Alright, we'll follow you. Just give us a little while to collect our stuff."
  219. >Nodding, you sit and wait, only hoping they finish before the meat starts to spoil.
  220. >They soon step out, carrying their meager few possessions. Or perhaps just the ones they care about.
  221. "Okay, everyone ready?"
  222. >Lots of excited chatter you take for yes.
  223. "Hmm, OH! Any other scouts out?"
  224.  
  225. >"No sir, I was the only one. All the others have been....gone for over a week at least."
  226. "I see." You say as you pull out your knife and carving the word WEST into a tree.
  227. "Just in case."
  228. >This small gesture seems to give a little hope to some who have lost loved ones.
  229. "Alright, lets get going. Please don't fall behind."
  230. ~
  231. >The trip is far slower going than you'd have liked, but the little things try their best while carrying all their stuff.
  232. >You're soon on the distant border of the town when the shuffling and rustling behind you makes a sudden stop.
  233. >Looking back, you see an entire town of scared Wuvlanders.
  234. "What's wrong? Why'd you all stop?"
  235. >"We can't go that way, it's cursed."
  236. "Cursed?"
  237. >"Yes sir. It's a bad place where it's always night no matter what."
  238. "Oh..OH! No, it's safe. That's just the night ponies doing, they use magic to hide the sun here because they don't like it. It's nothing evil though."
  239. >They still seem a little nervous.
  240. "Oh come on, it's where I LIVE. My wife is the most skittish thing you'll ever meet and even she's not scared of it."
  241. >Sweetcheeks is the first one to step forward. Breaking the somewhat ironic taboo her tribe had made.
  242. >"Well I'm gonna follow him, no matter where he goes."
  243. >A little creepy, but her taking that leap does the trick, as all the others quickly run to you.
  244. >Within minutes after, you're in the town.
  245.  
  246. >The little creatures stand awestruck, as if this were the biggest town on earth.
  247. "Well, here we are. My place is a little away from the main town on the southwest side if you wanna visit."
  248. >They all give absent, awed nods, and quickly hop away.
  249. >All but one.
  250. >Sweetcheeks seems intent on holding true to her word. Except it seems she'd rather you carry her than follow, as she's taken to sitting on your shoe as you walk.
  251. >She follows you around the entire day, through all your chores, occasionally even helping.
  252. >From wiping eggs clean, to simply checking the lights that keep the farm illuminated, or even trying to hug the girls who need extra attention.
  253. >She takes interest in every action you take, no matter how mundane, and hangs on every word you say, no matter how boring.
  254. >When it comes time to inseminate the low layers for the day, you don't LET her watch, but the small creature gets an eyeful from a crack in the wood anyway.
  255. >As the night comes to a close, and you see she intends to stick around, you break down and build her a small sort of pet house to sleep in.
  256. >Setting it beside the door like a faithful dogs, you stuff an oldish blanket into it for warmth.
  257. >She happily crawls inside and begins to set up her few belongings as she sets up for the night.
  258. >After a peaceful night of food, talk, and worsening, or improving Fluttershy's "condition", you lay in bed beside your wife.
  259.  
  260. >In your hands, a book from a series on the intelligent species of the world. You had the full set but had never read the "Wuvlander" one, as you'd never even seen one.
  261. >It's not a long book, as it turns out they're not a complex people. But it turns out what you thought was slightly creepy behavior from Sweetcheeks was normal for her kind.
  262. >Seems you've got a loyal friend, servant, and whatever else you want from her for as long as you both live.
  263. ~
  264. >Seems you've got a LOT of those.
  265. >Over the following weeks, burrows pop up in any and every out of the way area of the farm, as her towns entire population seemingly moves themselves in.
  266. >They constantly praise you as their savior, and with teamwork, manage to actually take several small, non-personal tasks off your hands.
  267. >Occasionally, you even head back to their town with a few of the stronger ones and a large pack, and give them a chance to collect their less vital belongings.
  268. >They're helpful, polite, keep out of the way, constanly leave you little gifts, and are very sweet. It's a more than agreeable arrangement.
  269. >There's one, and only one problem. Skitter.
  270. >Deciding to confront her about the issue, you call the changeling into the house one afternoon.
  271. >The changeling, half bloated with eggs, manages to slowly fly onto the couch as you get her a cup of tea.
  272. >You make a bit of small talk, you share a few funny stories from your earth, she talks about how she's been able to make real friends on the farm.
  273.  
  274. >After talking for a while, you bring up the issue.
  275. "So Skitter, the real reason I called you in is because I've noticed you've gotten really uncomfortable since the cabbits turned up. I was wondering what's wrong."
  276. >She freezes up for a moment before she turns to leave.
  277. >"I really don't want to talk about it. Anon, thanks for the job and the fun and all, but I don't think I'll be signing up a third time."
  278. >You step in front of the door to stop her.
  279. "Whoa now, I can't stop you, but that seems like an overreaction."
  280. >Getting down on one knee to be closer to eye level, you place a hand on her whither to try connecting.
  281. "Look, Skitter, I'm your friend. You can talk to me."
  282. >With a sigh, she heads back to the couch and begins the story.
  283. >She recounts how Chrysalis found a very large community of cabbits, and killed them all by draining them of love, which is as vital to a Wuvlanders existence as it is a changelings.
  284. >Skitter didn't really agree with it, but following her evil queen is all she ever really knew before the fall.
  285. >You pause, unsure of what to say. But as you prepare to dole out some kind of comfort, it's done for you.
  286. >Sweetcheeks comes walking out of the shadows with a sad look on her face.
  287. >With a push of her powerful legs, she manages to easily get on the couch and approaches Skitter.
  288. >Then throws her arms around her neck.
  289. >"It's alright, I forgive you."
  290. >Skitter tears up a little before throwing her hooves around Sweetcheeks as well.
  291.  
  292. >The news spreads among the cabbits, and the entirety of them are quick to forgive her.
  293. ~
  294. >Over the next week, you notice Skitters mood improve considerably, and you figure out a way to improve profitability of your new tiny friends.
  295. >Figuring that if they're so full of love, and Skitter can extract that, that it's possible that if it's done carefully, it can be stored and sold.
  296. >Mages, alchemists, scientists, and of course changelings would buy that right up.
  297. >With some trial and error, and a little help from Skits, you're able to find a way to keep it stored. It's not too different from storing unicorn and changeling magic.
  298. >The time comes to test it on a real scale. Just to test if it's even practical, you decide to attempt extracting as much as is safe.
  299. >Worst case scenario, Skitter has to puff some love back into Sweetcheeks.
  300. >Locking the fertilization shed door, you lay the changeling on her back.
  301. >As you gently rub her large, egg bloated belly, Sweetcheeks sits on her chest and pampers her with little hugs and kisses.
  302. >You take a little time teasing open the chitinous plate over her sex, but it quickly opens for you, eager to accept your seed.
  303. >Sliding into the warm tunnel, the soft surface, as always, adapts to your shape. Say what you like about these cute bugs, but they feel great.
  304. >Not wanting her to feel left out, you manage, with some effort, to slip your pinkie into Sweetcheeks and give her a good time.
  305.  
  306. >By the time you near your limit, both girls are reduced to semi-consciously moaning into each others mouths.
  307. >With a final push, you release deep inside the already full nymph.
  308. >As you pull out, the plate clamps shut, ensuring your seed stays exactly where it is.
  309. ~
  310. >After the girls recover their senses, they get into position for extraction.
  311. >Before even taking from Sweetcheeks, Skitter releases a puff of green smoke from her mouth into the large, specially prepared jar.
  312. >She then turns her attention back to your little cabbit.
  313. >Skitter puts her snout in Sweets face, then starts inhaling.
  314. >Smoke flies from under her fur for a little while, only stopping when Sweetcheeks begins to stumble with fatigue.
  315. >The same substance is then released into the large, gallon jar, filling it a bit over half way once the smoke stops swirling and settles to the bottom.
  316. >That is significantly more than you expected.
  317. >Capping the jar, you give the girls a kiss, and carry the tired changeling and exhausted cabbit to their beds.
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