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- =====================
- JAVU 1.0 --> JAVU 1.1
- =====================
- Added:
- - Cooking for Blockheads
- Updated:
- Carrots Library [FORGE] (carrotslib-mc1.15.2-2.5b1.jar --> carrotslib-mc1.15.2-2.5.jar):
- carrotslib-mc1.15.2-2.5.jar:
- mc1.15.2-2.5 [Apr-25-2020]
- -DEV: Rebuilt against Forge-1.15.2-31.1.47
- -DEV: Updated lang files: zh_cn (CREDIT, #89 @[https://github.com/Aemande123](https://github.com/Aemande123))
- -CHG: Workaround in Potions until Forge #6627 issue resolved for fortified effects
- -FIX: Resource location wildcard parsing changed to NOT use '*' as resource location path
- -FIX: Smaller bugs squashed as discovered by dependent mods
- -ENH: Refactor UniversalBottleItem so can be used for any fixed amount < 1000mB
- -ENH: Fluids.isBucketOf and fluid ingredients accept "*" or "_ALL_" as tag for any fluid
- -NEW: PlaceboEffect for use in JEI recipes as placeholder for "any potion"
- -NEW: Added 'looted_item' ingredient that ensures the item is tagged as being a loot drop
- -NEW: Added marbleful or 1/8th a bucket fluid measurement (for arrows, soaked foods, etc.)
- -NEW: Baby steps in the common network messages helper (added showParticlesAt)
- Extra Boats (Version 1.3.3 for Minecraft 1.15.2 --> Version 1.3.4 for Minecraft 1.15.2):
- Version 1.3.4 for Minecraft 1.15.2:
- * Updated ru_ru.json (credit: F4zzer)
- * Updated fi_fi.json
- * Updated the wisteria chest boat texture
- Just Enough Items (JEI) (jei-1.15.2-6.0.0.3.jar --> jei-1.15.2-6.0.0.4.jar):
- Placeholder:
- No changelog available.
- Light Overlay (Rift/Forge/Fabric) ([Forge / Fabric 1.15.x] v4.5 --> [Forge / Fabric 1.15.x] v4.6.1):
- [Forge / Fabric 1.15.x] v4.6.1:
- Fabric/Forge: Fixed cache while disabled.
- In case you are new to this merging method, this mod jar will work on both Fabric and Forge, just slap this jar into minecraft/mods and it will work.
- [Forge / Fabric 1.15.x] v4.6:
- Fabric/Forge: Added 2 new options:
- * Smooth Lines
- * Display Underwater
- In case you are new to this merging method, this mod jar will work on both Fabric and Forge, just slap this jar into minecraft/mods and it will work.
- Lollipop (Lollipop-1.15.2-1.0.14.jar --> Lollipop-1.15.2-1.0.15.jar):
- Lollipop-1.15.2-1.0.15.jar:
- No changelog available.
- Patchouli (Patchouli-1.15.2-1.2-31.jar --> Patchouli-1.15.2-1.2-32.jar):
- Patchouli-1.15.2-1.2-32.jar:
- * Add ability for books to pause the game in singleplayer (check the book.json wiki page)
- * Internal cleanups and reformats
- * Fix tooltips being offset when in non-default gui scales!
- * There is a new config for selectively disabling advancement gating for specific books instead of the entire mod
- * Expose some more stuff to the API (for botania, mostly)
- Patchouli-1.15.2-1.2-31-FABRIC.jar:
- Fabric version of Patchouli 1.2-31
- This Fabric port is mostly unsupported except in the case of major gamebreaking bugs. Please reproduce any minor bugs with the Forge version before reporting.
- See [https://github.com/Vazkii/Patchouli/blob/1.15-fabric/README.md](https://github.com/Vazkii/Patchouli/blob/1.15-fabric/README.md) for more details.
- Quark (Quark-r2.1-234.jar --> Quark-r2.1-235.jar):
- Quark-r2.1-235.jar:
- * Added mushroom tags for compatibility with Extended Mushrooms. (cech12)
- * Added Rainbow Rune back, using a new texture provided by shadeOfAwave.
- * Fixed cobblestone bricks not being stonecuttable.
- * Fixed enchanted armor with no runes not looking right.
- VanillaFoodPantry Mod [FORGE] (vanillafoodpantry-mc1.15.2-5.5b1.jar --> vanillafoodpantry-mc1.15.2-5.5.jar):
- vanillafoodpantry-mc1.15.2-5.5.jar:
- mc1.15.2-5.5 [Apr-26-2020] -- "Gold is Good"
- As of Minecraft 1.14, Vanilla Food Pantry requires the Carrots library!
- -DEV: Rebuilt against Forge-1.15.2-31.1.47 and carrotslib-mc1.15.2-2.5
- -DEV: Updated lang files: zh_cn (CREDIT, #89 @[https://github.com/Aemande123](https://github.com/Aemande123))
- -FIX: Broken dispenser behavior for flesh meal and bat poop
- -FIX: Non-players (like foxes) weren't getting the food-stats applied from VFP foods
- -FIX: Temporary hack/fix with fortified tonics until Forge #6627 issue resolved
- -FIX: Base decker value re-based for ravager steaks instead of beef steaks as max protein
- -FIX: Out of date sample decker recipes (few old tags still being used so player not seeing all options)
- -FIX: Missing crafting recipe for roasted eggplant and corn if tags 'crops/eggplant' and 'crops/corn' present
- -FIX: Right-clicking kelp and mushrooms to create washed versions updates player's stats for items
- -FIX: Tainted villager souls no longer dropped if spawn egg crafting is disabled (only use for them in VFP)
- -FIX: A couple of impossible advancement definitions
- -ENH: Added 'include_leather_drops' option to allow modpacks to disable VFP adding leather to axe drops
- -ENH: Dispensing drying agent on a FULL beehive or nest will extract crystalized honey
- -ENH: Tweaked tooltips for deckers trying to make the "unstack to use" requirement a bit clearer (I hope)
- -ENH: Simple raw veggies like carrots and mushrooms can be added to decker sandwiches
- -ENH: Worked Red Flint added for 'forge:flint' tag group
- -NEW: In anticipation of MC-1.16, gold-based edibles: golden beetroots, golden berries, and golden fruit pie!
- -NEW: After 3yrs, you can extract acorn nuts from acorns! (note: you use acorn nuts to get acorn meal now)
- -NEW: More recipes for beetroots and acorns; I can't be the only one with a billion of acorns lying around
- -NEW: For nomads and explorers: Nomad Meal Bars and Snack Bars. They're really worth the extra effort
- -NEW: Food for the birds (or players who keep punching their parrots by mistake): Bird Food (heals,feeds)
- -NEW: Desert Salad. Like Fallout's but made from much tastier zombie and phantom parts
- -NEW: Mysterious Fruit Salad, a more generic and powerful version of suspicious stew (no cow needed)
- -NEW: Advancements: "We got the Beets", "Honey I Unshrunk the Bees", "The Golden Food Awards!", etc.
- Xaero's Minimap (Fair-play Edition) (FP20.7.1 for Minecraft 1.15.2 --> FP20.9.0 for Minecraft 1.15.2):
- FP20.9.0 for Minecraft 1.15.2:
- + Added a "reset" button to the waypoints edit screen that lets you reset the edit form to it's initial state (pre edit). Works for individual waypoints in the one-by-one mode and for all waypoints in the "All" mode.
- + Added a new option to control the depth of cave maps (how deep to scan below the player). Your options are 0 - 64 with 30 being the default. Keep in mind that this affects performance. Choosing a lower depth can improve performance in caves, while choosing anything above 30 has the opposite effect.
- * Fixed crash when clearing a waypoint set with waypoints selected.
- * Increased the maximum in the "Entity Height Limit" option from 40 to 260. Minecraft usually removes entities way before this distance is reached though.
- + Added an option to disable the minimap compass.
- Generated using [ChangelogGenerator 2.0.0-pre3](https://github.com/TheRandomLabs/ChangelogGenerator).
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