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- // Occlusion Map
- case 0x7176BF2: // T7/T8
- case 0x6001F931:
- // Normal Map
- case 0x59D30D0F:
- // Spec Map (Color and Mask, depending on techset) (T7/T8)
- case 0xEC443804:
- // Emissive Map
- case 0x34614347:
- case 0x6CC85B10:
- // Specular/Gloss Map (for WW2 this is also the combined image)
- case 0x34ECCCB3:
- // Reveal Map
- case 0x34D849D5:
- // Gloss Map (T7/T8)
- case 0x6D0A6C98:
- // Camo Mask (T7/T8)
- case 0x77151208:
- // Camo Mask (other game)
- case 0xBAE31156:
- // Mask (Mix Tile other games) (in WW2 it's also the mask used for overlaying dirt on the gun, as well as Mix)
- case 0xBAE31155:
- // Normal Map (Mix)
- case 0x5A7D8972:
- // Color Map (Mix)
- case 0x27568B1C:
- // Color Map
- case 0xA0AB1041:
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