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Jun 17th, 2019
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  1. public static string PersistentDataPath =
  2. #if UNITY_EDITOR_WIN || UNITY_STANDALONE_WIN
  3. System.IO.Path.Combine(System.Environment.GetFolderPath(System.Environment.SpecialFolder.LocalApplicationData),@"..\LocalLow\increpare games\Sausage")
  4. //"%USERPROFILE%/AppData/LocalLow/increpare games/Sausage"
  5. #elif UNITY_EDITOR_OSX || UNITY_STANDALONE_OSX
  6. homePath+"/Library/Application Support/unity.increpare games/Sausage"
  7. #elif UNITY_STANDALONE_LINUX
  8. homePath+"/.config/increpare games/Sausage"
  9. #else
  10. Application.persistentDataPath
  11. #endif
  12. ;
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