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Oct 22nd, 2017
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  1. How this shit works.
  2.  
  3. At level 1 you start with 3 Heart Points (HP) and each additional level grants you one extra heart; And every 2 STR also grants you ONE extra Heart Point. Fuck yeah.
  4.  
  5. Same shit applies for Mana Points as well. You start with 3 Mana and get 1 each level and every 2 INT. As far as I'm concerned Mana is seen as charges. You can use the same skill and use up all your mana but after that you are shit out of luck. I don't give a rat's ass what skills you make or how they're used, keep it fair and keep the max amount of skills at 4.
  6.  
  7. STR= HP
  8. INT= MP
  9. WIT= Hold your shit because I'm about to explain right...
  10.  
  11.  
  12. ...Here. Wit is for the dubious motherfuckers like Thieves and Illusionists who like to fuck with people's mind, therefore Wit governs two things: The success rate of influencing someone and the success rate of a status ailment working. Or illusion, what the fuck ever man.
  13.  
  14. HOW TO FUCKING FIGHT LIKE A MAN
  15.  
  16. Take a d20
  17.  
  18. Roll your number
  19.  
  20. If it's higher than the opponent's you win or successfully inflict a status ailment
  21.  
  22. If it's lower you lose a heart and fuck up
  23.  
  24. repeat until either party is dead.
  25.  
  26. ALSO TURN ORDERS ARE DONE VIA A 1D6. HIGHER NUMBER WINS. IF YOU FUCK UP AND GET THE SAME NUMBER AS SOMEONE ELSE THEN YOU BOTH KEEP ROLLING UNTIL THERE IS ONLY ONE HIGHLANDER.
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