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Nov 13th, 2019
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  1. local plr = game.Players.LocalPlayer
  2. local Mouse = plr:GetMouse()
  3. local velocity = 1000
  4. _G.Farm = true
  5.  
  6. while _G.Farm do
  7.  
  8. for _,p in pairs(game.Workspace.shurikensFolder:GetChildren()) do
  9. if p.Name == "Handle" then
  10. if p:FindFirstChild("BodyVelocity") then
  11. local bv = p:FindFirstChildOfClass("BodyVelocity")
  12. bv.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  13. bv.Velocity = Mouse.Hit.lookVector * velocity
  14. end
  15. end
  16. end
  17.  
  18. wait()
  19. end
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