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  1. ## Settings file was created by plugin PlantEasily v1.8.1
  2. ## Plugin GUID: advize.PlantEasily
  3.  
  4. [Controls]
  5.  
  6. ## Key to toggle on/off all mod features. See https://docs.unity3d.com/ScriptReference/KeyCode.html
  7. # Setting type: KeyboardShortcut
  8. # Default value: F8
  9. EnableModKey = F8
  10.  
  11. ## Key to toggle on/off piece snapping functionality. See https://docs.unity3d.com/ScriptReference/KeyCode.html
  12. # Setting type: KeyboardShortcut
  13. # Default value: F10
  14. EnableSnappingKey = F10
  15.  
  16. ## Key to increase number of grid columns. See https://docs.unity3d.com/ScriptReference/KeyCode.html
  17. # Setting type: KeyboardShortcut
  18. # Default value: RightArrow
  19. IncreaseXKey = RightArrow
  20.  
  21. ## Key to increase number of grid rows. See https://docs.unity3d.com/ScriptReference/KeyCode.html
  22. # Setting type: KeyboardShortcut
  23. # Default value: UpArrow
  24. IncreaseYKey = UpArrow
  25.  
  26. ## Key to decrease number of grid columns. See https://docs.unity3d.com/ScriptReference/KeyCode.html
  27. # Setting type: KeyboardShortcut
  28. # Default value: LeftArrow
  29. DecreaseXKey = LeftArrow
  30.  
  31. ## Key to decrease number of grid rows. See https://docs.unity3d.com/ScriptReference/KeyCode.html
  32. # Setting type: KeyboardShortcut
  33. # Default value: DownArrow
  34. DecreaseYKey = DownArrow
  35.  
  36. ## Modifier key when using keyboard controls. See https://docs.unity3d.com/ScriptReference/KeyCode.html
  37. # Setting type: KeyboardShortcut
  38. # Default value: RightControl
  39. KeyboardModifierKey = RightControl
  40.  
  41. ## Modifier key when using gamepad controls. See https://docs.unity3d.com/ScriptReference/KeyCode.html
  42. # Setting type: KeyboardShortcut
  43. # Default value: JoystickButton4
  44. GamepadModifierKey = JoystickButton4
  45.  
  46. ## Modifier key to enable bulk harvest when using keyboard controls. See https://docs.unity3d.com/ScriptReference/KeyCode.html
  47. # Setting type: KeyboardShortcut
  48. # Default value: LeftShift
  49. KeyboardHarvestModifierKey = LeftShift
  50.  
  51. ## Key to toggle on/off the [Harvesting]ReplantOnHarvest setting. See https://docs.unity3d.com/ScriptReference/KeyCode.html
  52. # Setting type: KeyboardShortcut
  53. # Default value: None
  54. ToggleAutoReplantKey =
  55.  
  56. [General]
  57.  
  58. ## Enable mod debug messages in console.
  59. # Setting type: Boolean
  60. # Default value: false
  61. EnableDebugMessages = false
  62.  
  63. ## Number of rows for planting grid aka height.
  64. # Setting type: Int32
  65. # Default value: 2
  66. Rows = 2
  67.  
  68. ## Number of columns for planting grid aka width.
  69. # Setting type: Int32
  70. # Default value: 2
  71. Columns = 2
  72.  
  73. ## Enables all mod features.
  74. # Setting type: Boolean
  75. # Default value: true
  76. ModActive = true
  77.  
  78. ## Enables grid snapping feature.
  79. # Setting type: Boolean
  80. # Default value: true
  81. SnapActive = true
  82.  
  83. ## Prevents placement of resources when any placement ghosts are invalid for any reason.
  84. # Setting type: Boolean
  85. # Default value: true
  86. PreventPartialPlanting = true
  87.  
  88. ## Prevents plants from being placed where they will be unable to grow.
  89. # Setting type: Boolean
  90. # Default value: true
  91. PreventInvalidPlanting = true
  92.  
  93. ## Randomizes rotation of pieces once placed.
  94. # Setting type: Boolean
  95. # Default value: true
  96. RandomizeRotation = true
  97.  
  98. ## Consume stamina for every piece placed.
  99. # Setting type: Boolean
  100. # Default value: true
  101. UseStamina = true
  102.  
  103. ## Decrease durability of cultivator for every piece placed.
  104. # Setting type: Boolean
  105. # Default value: true
  106. UseDurability = true
  107.  
  108. ## Adds extra spacing between crops. Accepts negative values to decrease spacing (not recommended).
  109. # Setting type: Single
  110. # Default value: 0
  111. ExtraCropSpacing = 0
  112.  
  113. ## Adds extra spacing between saplings. Accepts negative values to decrease spacing (not recommended).
  114. # Setting type: Single
  115. # Default value: 0
  116. ExtraSaplingSpacing = 0
  117.  
  118. ## Determines grid snapping style. Intelligent will attempt to prevent a new grid from overlapping with an old one. Legacy will allow any orientation of new rows and columns.
  119. # Setting type: GridSnappingStyle
  120. # Default value: Intelligent
  121. # Acceptable values: Intelligent, Legacy
  122. GridSnappingStyle = Intelligent
  123.  
  124. ## When set to true, this setting will prevent the diagonal snapping of new grids to existing grids.
  125. # Setting type: Boolean
  126. # Default value: true
  127. StandardizeGridRotations = true
  128.  
  129. ## Allows for tighter grids, but with varying spacing used between diverse/distinct plants.
  130. # Setting type: Boolean
  131. # Default value: false
  132. MinimizeGridSpacing = false
  133.  
  134. ## When set to true, new grid placements will have their column and row directions align with the global grid.
  135. # Setting type: Boolean
  136. # Default value: true
  137. GloballyAlignGridDirections = true
  138.  
  139. ## Maximum amount of pieces that can be placed at once with the cultivator.
  140. # Setting type: Int32
  141. # Default value: 500
  142. # Acceptable value range: From 2 to 10000
  143. MaxConcurrentPlacements = 500
  144.  
  145. [Harvesting]
  146.  
  147. ## Enables the ability to harvest multiple resources at once.
  148. # Setting type: Boolean
  149. # Default value: true
  150. EnableBulkHarvest = true
  151.  
  152. ## Determines bulk harvest style. LikeResources only harvests resources of the type you've interacted with. AllResources harvests all eligible resources.
  153. # Setting type: HarvestStyle
  154. # Default value: AllResources
  155. # Acceptable values: LikeResources, AllResources
  156. HarvestStyle = AllResources
  157.  
  158. ## Determines radius used to search for resources when bulk harvesting.
  159. # Setting type: Single
  160. # Default value: 3
  161. HarvestRadius = 3
  162.  
  163. ## Enables automatic replanting of crops when harvested, provided you have the resources.
  164. # Setting type: Boolean
  165. # Default value: false
  166. ReplantOnHarvest = false
  167.  
  168. [Pickables]
  169.  
  170. ## Determines default distance/spacing between pickable resources when planting.
  171. # Setting type: Single
  172. # Default value: 1
  173. PickableSnapRadius = 1
  174.  
  175. ## Determines distance/spacing between berry bushes when planting.
  176. # Setting type: Single
  177. # Default value: 1.5
  178. BerryBushSnapRadius = 1.5
  179.  
  180. ## Determines distance/spacing between mushrooms when planting.
  181. # Setting type: Single
  182. # Default value: 0.5
  183. MushroomSnapRadius = 0.5
  184.  
  185. ## Determines distance/spacing between flowers when planting.
  186. # Setting type: Single
  187. # Default value: 1
  188. FlowerSnapRadius = 1
  189.  
  190. ## Prevents placement of pickable resources on top of colliding obstructions.
  191. # Setting type: Boolean
  192. # Default value: true
  193. PreventOverlappingPlacements = true
  194.  
  195. [UI]
  196.  
  197. ## Update resource cost in build UI.
  198. # Setting type: Boolean
  199. # Default value: true
  200. ShowCost = true
  201.  
  202. ## Determines display style of the ShowCost setting. TotalCount shows total number of pieces to be placed. FullCost shows combined resoure cost of all pieces.
  203. # Setting type: CostDisplayStyle
  204. # Default value: TotalCount
  205. # Acceptable values: TotalCount, FullCost
  206. CostDisplayStyle = TotalCount
  207.  
  208. ## Determines whether to prepend or append text to the resource cost in build UI. LeftSide or RightSide will prepend or append respectively.
  209. # Setting type: CostDisplayLocation
  210. # Default value: RightSide
  211. # Acceptable values: LeftSide, RightSide
  212. CostDisplayLocation = RightSide
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