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- #-----Clicks Papers-----
- on rightclick with paper:
- if event-item's name is "&d&lVoucher &6|| &C100 Clicks":
- remove 1 paper named "&d&lVoucher &6|| &C100 Clicks" with lore "&7Right Click to gain &8100 &7Clicks" from player's inventory
- add 100 to {clicks::%player%}
- on rightclick with paper:
- if event-item's name is "&d&lVoucher &6|| &C10,000 Clicks":
- remove 1 paper named "&d&lVoucher &6|| &C10,000 Clicks" with lore "&7Right Click to gain &810,000 &7Clicks" from player's inventory
- add 10000 to {clicks::%player%}
- on rightclick with paper:
- if event-item's name is "&d&lVoucher &6|| &C25,000 Clicks":
- remove 1 paper named "&d&lVoucher &6|| &C25,000 Clicks" with lore "&7Right Click to gain &825,000 &7Clicks" from player's inventory
- add 25000 to {clicks::%player%}
- on rightclick with paper:
- if event-item's name is "&d&lVoucher &6|| &C50,000 Clicks":
- remove 1 paper named "&d&lVoucher &6|| &C50,000 Clicks" with lore "&7Right Click to gain &850,000 &7Clicks" from player's inventory
- add 50000 to {clicks::%player%}
- on rightclick with paper:
- if event-item's name is "&d&lVoucher &6|| &C75,000 Clicks":
- remove 1 paper named "&d&lVoucher &6|| &C75,000 Clicks" with lore "&7Right Click to gain &875,000 &7Clicks" from player's inventory
- add 75000 to {clicks::%player%}
- on rightclick with paper:
- if event-item's name is "&d&lVoucher &6|| &C100,000 Clicks":
- remove 1 paper named "&d&lVoucher &6|| &C100,000 Clicks" with lore "&7Right Click to gain &8100,000 &7Clicks" from player's inventory
- add 100000 to {clicks::%player%}
- on rightclick with paper:
- if event-item's name is "&d&lVoucher &6|| &C250,000 Clicks":
- remove 1 paper named "&d&lVoucher &6|| &C250,000 Clicks" with lore "&7Right Click to gain &8250,000 &7Clicks" from player's inventory
- add 250000 to {clicks::%player%}
- on rightclick with paper:
- if event-item's name is "&d&lVoucher &6|| &C500,000 Clicks":
- remove 1 paper named "&d&lVoucher &6|| &C500,000 Clicks" with lore "&7Right Click to gain &8500,000 &7Clicks" from player's inventory
- add 500000 to {clicks::%player%}
- on rightclick with paper:
- if event-item's name is "&d&lVoucher &6|| &C1,000,000 Clicks":
- remove 1 paper named "&d&lVoucher &6|| &C1,000,000 Clicks" with lore "&7Right Click to gain &81,000,000 &7Clicks" from player's inventory
- add 1000000 to {clicks::%player%}
- on rightclick with paper:
- if event-item's name is "&d&lVoucher &6|| &C2,500,000 Clicks":
- remove 1 paper named "&d&lVoucher &6|| &C2,500,000 Clicks" with lore "&7Right Click to gain &82,500,000 &7Clicks" from player's inventory
- add 2500000 to {clicks::%player%}
- on rightclick with paper:
- if event-item's name is "&d&lVoucher &6|| &C5,000,000 Clicks":
- remove 1 paper named "&d&lVoucher &6|| &C5,000,000 Clicks" with lore "&7Right Click to gain &85,000,000 &7Clicks" from player's inventory
- add 5000000 to {clicks::%player%}
- on rightclick with paper:
- if event-item's name is "&d&lVoucher &6|| &C10,000,000 Clicks":
- remove 1 paper named "&d&lVoucher &6|| &C10,000,000 Clicks" with lore "&7Right Click to gain &810,000,000 &7Clicks" from player's inventory
- add 10000000 to {clicks::%player%}
- on rightclick with paper:
- if event-item's name is "&d&lVoucher &6|| &C25,000,000 Clicks":
- remove 1 paper named "&d&lVoucher &6|| &C25,000,000 Clicks" with lore "&7Right Click to gain &825,000,000 &7Clicks" from player's inventory
- add 25000000 to {clicks::%player%}
- on rightclick with paper:
- if event-item's name is "&d&lVoucher &6|| &C50,000,000 Clicks":
- remove 1 paper named "&d&lVoucher &6|| &C50,000,000 Clicks" with lore "&7Right Click to gain &850,000,000 &7Clicks" from player's inventory
- add 50000000 to {clicks::%player%}
- on rightclick with paper:
- if event-item's name is "&d&lVoucher &6|| &C100,000,000 Clicks":
- remove 1 paper named "&d&lVoucher &6|| &C100,000,000 Clicks" with lore "&7Right Click to gain &8100,000,000 &7Clicks" from player's inventory
- add 100000000 to {clicks::%player%}
- #-----Rank Vouchers-----
- on rightclick with paper:
- if event-item's name is "&8[&9&lI&8] &7&lRank":
- remove 1 paper named "&8[&9&lI&8] &7&lRank" with lore "&7Right Click to Redeem your Rank" from player's inventory
- execute console command "pex user %player% group add RankI"
- on rightclick with paper:
- if event-item's name is "&8[&b&lII&8] &7&lRank":
- remove 1 paper named "&8[&b&lII&8] &7&lRank" with lore "&7Right Click to Redeem your Rank" from player's inventory
- execute console command "pex user %player% group add RankII"
- on rightclick with paper:
- if event-item's name is "&8[&1&lIII&8] &7&lRank":
- remove 1 paper named "&8[&1&lIII&8] &7&lRank" with lore "&7Right Click to Redeem your Rank" from player's inventory
- execute console command "pex user %player% group add RankIII"
- on rightclick with paper:
- if event-item's name is "&8[&3&lIV&8] &7&lRank":
- remove 1 paper named "&8[&3&lIV&8] &7&lRank" with lore "&7Right Click to Redeem your Rank" from player's inventory
- execute console command "pex user %player% group add RankIV"
- #-----Suffixes-----
- on rightclick with name_tag:
- if event-item's name is "&8[&dPrestige&8]":
- remove 1 name_tag named "&8[&dPrestige&8]" with lore "&7Right Click to Claim the &8[&dPrestige&8] &7Suffix" from player's inventory
- execute console command "pex user %player% add ""prestige.tag"""
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