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  1. [10/21/2019 9:18:27 PM] [Info] ImperialPluginsBootstrapper >> Downloading GaragePlugin...
  2. [10/21/2019 9:18:27 PM] [Info] ImperialPluginsBootstrapper >> [*] [GaragePlugin] Loading 1 plugin and 8 libraries.
  3.  
  4. [10/21/2019 9:18:27 PM] [Error] OverflowException: Value was either too large or too small for an Int32. - System.Number.ParseInt32 (System.String s, System.Globalization.NumberStyles style, System.Globalization.NumberFormatInfo info) (at <cfc149f8218b496788d8493c87de777a>:0)
  5. System.Int32.Parse (System.String s, System.Globalization.NumberStyles style, System.IFormatProvider provider) (at <cfc149f8218b496788d8493c87de777a>:0)
  6. System.Xml.XmlConvert.ToInt32 (System.String s) (at <03e950671d964403ab67ff751c460757>:0)
  7. Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReaderGarageConfiguration.Read3_GarageSlot (System.Boolean isNullable, System.Boolean checkType) (at <042572fa5e6b4c0aa5b71d2c50794ed7>:0)
  8. Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReaderGarageConfiguration.Read4_GarageConfiguration (System.Boolean isNullable, System.Boolean checkType) (at <042572fa5e6b4c0aa5b71d2c50794ed7>:0)
  9. Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReaderGarageConfiguration.Read5_GarageConfiguration () (at <042572fa5e6b4c0aa5b71d2c50794ed7>:0)
  10. System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) (at <cfc149f8218b496788d8493c87de777a>:0)
  11. Rethrow as InvalidOperationException: There is an error in XML document (38, 7).
  12. System.Xml.Serialization.XmlSerializer.Deserialize (System.Xml.XmlReader xmlReader, System.String encodingStyle, System.Xml.Serialization.XmlDeserializationEvents events) (at <03e950671d964403ab67ff751c460757>:0)
  13. System.Xml.Serialization.XmlSerializer.Deserialize (System.Xml.XmlReader xmlReader, System.String encodingStyle) (at <03e950671d964403ab67ff751c460757>:0)
  14. System.Xml.Serialization.XmlSerializer.Deserialize (System.IO.TextReader textReader) (at <03e950671d964403ab67ff751c460757>:0)
  15. Rocket.Core.Assets.XMLFileAsset`1[T].Load (Rocket.API.AssetLoaded`1[T] callback) (at <466fa14d466749559a64a11ae8acbc60>:0)
  16. Rethrow as Exception: Failed to deserialize XMLFileAsset: Plugins/GaragePlugin/GaragePlugin.configuration.xml
  17. Rocket.Core.Assets.XMLFileAsset`1[T].Load (Rocket.API.AssetLoaded`1[T] callback) (at <466fa14d466749559a64a11ae8acbc60>:0)
  18. Rocket.Core.Assets.XMLFileAsset`1[T]..ctor (System.String file, System.Type[] extraTypes, GaragePlugin.GarageConfiguration defaultInstance) (at <466fa14d466749559a64a11ae8acbc60>:0)
  19. Rocket.Core.Plugins.RocketPlugin`1[RocketPluginConfiguration]..ctor () (at <466fa14d466749559a64a11ae8acbc60>:0)
  20. GaragePlugin.GaragePlugin..ctor () (at <0418132feceb44a894953d80f86bed24>:0)
  21. UnityEngine.GameObject:AddComponent(Type)
  22. ‫‫‪‍‬‪‭‎‬‭‌​‫‍​‎​‬‌‪‮‌‌‌‍‏‮:‏‌‎‪‬‏‭‫‌‫‮‌‭‎‪‪​‭‪‭‎‫‮(String, String, Assembly)
  23. ImperialPlugins.Bootstrapper.Native.NativeBootstrapperInterop:LoadPluginFromAssembly(String, String, String)
  24. System.Object:wrapper_native_0000022E88235550(StringBuilder, StringBuilder, StringBuilder, UInt16, StringBuilder, StringBuilder, StringBuilder, StringBuilder)
  25. ‬‭​‭‭‪‌​‫‮‍‏‭‌‬‪‌‫‮‎‬‮‏‏‭‌‮:​‍‭‍​‮‍‍‬‏‫‪‪‌‎‭‫‬‫‫‎‮‬‭‎‎‏‌‮(‮‬‫‌​‏‪‎‭‏‭‬‌‌‮‌‬‍​‏‍‪‏‏‎‭‮)
  26. ImperialPlugins.Bootstrapper.ImperialPluginsBootstrapper:Load(String)
  27. System.Reflection.MethodBase:Invoke(Object, Object[])
  28. ImperialPlugins.Loader.AuDaQG:PnMRS[QC3b(I"a<uL:MoveNext()
  29. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  30.  
  31. [10/21/2019 9:18:27 PM] [Error] NullReferenceException: Object reference not set to an instance of an object - Rocket.Core.Plugins.RocketPlugin`1[RocketPluginConfiguration].LoadPlugin () (at <466fa14d466749559a64a11ae8acbc60>:0)
  32. Rocket.Core.Plugins.RocketPlugin.OnEnable () (at <466fa14d466749559a64a11ae8acbc60>:0)
  33. UnityEngine.GameObject:SetActive(GameObject, Boolean)
  34. ‫‫‪‍‬‪‭‎‬‭‌​‫‍​‎​‬‌‪‮‌‌‌‍‏‮:‏‌‎‪‬‏‭‫‌‫‮‌‭‎‪‪​‭‪‭‎‫‮(String, String, Assembly)
  35. ImperialPlugins.Bootstrapper.Native.NativeBootstrapperInterop:LoadPluginFromAssembly(String, String, String)
  36. System.Object:wrapper_native_0000022E88235550(StringBuilder, StringBuilder, StringBuilder, UInt16, StringBuilder, StringBuilder, StringBuilder, StringBuilder)
  37. ‬‭​‭‭‪‌​‫‮‍‏‭‌‬‪‌‫‮‎‬‮‏‏‭‌‮:​‍‭‍​‮‍‍‬‏‫‪‪‌‎‭‫‬‫‫‎‮‬‭‎‎‏‌‮(‮‬‫‌​‏‪‎‭‏‭‬‌‌‮‌‬‍​‏‍‪‏‏‎‭‮)
  38. ImperialPlugins.Bootstrapper.ImperialPluginsBootstrapper:Load(String)
  39. System.Reflection.MethodBase:Invoke(Object, Object[])
  40. ImperialPlugins.Loader.AuDaQG:PnMRS[QC3b(I"a<uL:MoveNext()
  41. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
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