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Jan 2nd, 2018
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  1. Hey Folks, we've managed to nail a lot of the issues in this fix, but the one that keeps coming up again and again is the save state problem. Once you hit the 3rd day something that the game is trying to save is being improperly defined, and whatever that is is stopping the entire save process to crash down. We'd really appreciate folks helping bash test this, and narrow down -exactly- when the saves stop being possible.
  2.  
  3. Additions:
  4.  
  5.  
  6. Added Experimental* UI scaling that should help with higher res monitors.
  7.  
  8. Changes:
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  10.  
  11. Adjusted the positioning of anchors when in dungeon combat.
  12.  
  13. Adjusted the positioning of farm fields to prevent overlap.
  14.  
  15. You can no longer ask the same question twice when talking to Yonten for the first time.
  16.  
  17. Fixes:
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  19.  
  20. Fixed stats in the party window not having their tooltips shown on hover.
  21.  
  22. Fixed farm actions not working that next day.
  23.  
  24. Fixed Gallery naming for crab scene
  25.  
  26. Fixed a bug with the gallery code not working.
  27.  
  28. Fixed a bug where a fight if the big cat would cause the terrain to be destroyed instead of it.
  29.  
  30. Fixed companions being removed from the party after leveling them.
  31.  
  32. Fixed a bug where companions were not saved at all.
  33.  
  34. Fixed not being able to equip items to monsters in the barn.
  35.  
  36. Fixed returning from a dungeon putting you in the wrong spot.
  37.  
  38. Fixed the animation speed of the crab being too fast
  39.  
  40. Fixed a bug where you were being put on the wrong floor of the dungeon when returning
  41.  
  42. Fixed the grinder fight not triggering
  43.  
  44. Fixed the bell in the training room not working
  45.  
  46. Fixed building a well and clearing the farm not working
  47.  
  48. Fixed filling watering can not working
  49.  
  50. Fixed a bug where only one type of combat event would happen.
  51.  
  52. Fixed a bug where wells were not being saved/loaded
  53.  
  54. Fixed a bug where some farm plot would just break.
  55.  
  56. Fixed a bug where some wells didn’t build
  57.  
  58. Fixed the confirm button not disappearing after a transaction on the essence market.
  59.  
  60. * It is Experimental because it is not perfect or polished but it works.
  61.  
  62. Known Bugs:
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  64.  
  65. Looking at some monsters stats in the barns have a broken 4th ability slot displayed.
  66.  
  67. Pregnant Monsters will end up stuck in a pregnant state sometimes.
  68.  
  69. Saving the game is still not guaranteed once you get past the 3rd day.
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