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- Configuration saved to GTAVR_Config.ini
- Control changed to 0
- Shutting down VR system
- Attached: Sun Feb 16 15:48:13 2020
- Loading Configuration
- Loaded bEnableLegacyInput=1
- Loaded bEnableHeadTracking=1
- Loaded bEnableHMDDisplay=0
- Loaded bEnableTextureWithPose=0
- Loaded bSwapHMDEyes=0
- Loaded fVehicleYawPlay=30.000000
- Loaded fSnapTurnAngle=45.000000
- Loaded fControllerGripOffset[0]=0.000000
- Loaded fControllerGripOffset[1]=0.050000
- Loaded fControllerGripOffset[2]=0.100000
- Loaded bTeleportIntoVehicle=1
- Loaded bEnableMotionControllerSteering=0
- Loaded bEnableExplorationMode=1
- Loading Bindings
- Loaded move:LeftHand:Axis0
- Loaded move_position:LeftHand:Axis0:Y
- Loaded move_hand:LeftHand
- Loaded shoot:RightHand:Axis1
- Loaded shoot_hand:RightHand
- Loaded shoot_haptic:RightHand
- Loaded reload:RightHand:ApplicationMenu
- Loaded teleport:LeftHand:Axis1
- Loaded teleport_hand:LeftHand
- Loaded teleport_haptic:LeftHand
- Loaded weapon_wheel:RightHand:Axis0
- Loaded weapon_wheel_position:RightHand:Axis0
- Loaded weapon_wheel_next:RightHand:Grip
- Loaded snap_turn:LeftHand:Axis0
- Loaded snap_turn_position:LeftHand:Axis0:X
- Loaded recenter_tracking:LeftHand:ApplicationMenu
- Loaded grab:RightHand:Grip
- Initialising VR system... Succeeded
- Device is Oculus Oculus Rift CV1
- Eye: 0
- fMinWidth: 1.93
- fMinHeight: 2.22
- left: 0.96, right: 0.72, top: 1.11, bottom: 0.89
- fScreenAspectRatio: 1.500000
- desiredAspectRadio: 0.868579
- uRecommendedWidth: 1644, uRecommendedHeight: 1960
- fVerticalFovScale: 1.00
- verticalFov: 96.02 degrees
- horizontalFovScale: 1.73
- fHorizontalClip: 0.21
- uMin: 0.21, uMax: 0.71
- verticalClip: 0.00
- vMin: 0.00, vMax: 0.90
- Eye: 1
- fMinWidth: 1.93
- fMinHeight: 2.22
- left: 0.72, right: 0.96, top: 1.11, bottom: 0.89
- fScreenAspectRatio: 1.500000
- desiredAspectRadio: 0.868579
- uRecommendedWidth: 1644, uRecommendedHeight: 1960
- fVerticalFovScale: 1.00
- verticalFov: 96.02 degrees
- horizontalFovScale: 1.73
- fHorizontalClip: 0.21
- uMin: 0.29, uMax: 0.79
- verticalClip: 0.00
- vMin: 0.00, vMax: 0.90
- Control changed to 1
- Threads synchronised
- VRCompositor::Submit() failed: 101
- VRCompositor::Submit() failed: 101
- Threads synchronised
- Threads synchronised
- Shutting down VR system
- Initialising VR system... Succeeded
- Device is Oculus Oculus Rift CV1
- Eye: 0
- fMinWidth: 1.93
- fMinHeight: 2.22
- left: 0.96, right: 0.72, top: 1.11, bottom: 0.89
- fScreenAspectRatio: 1.500000
- desiredAspectRadio: 0.868579
- uRecommendedWidth: 1644, uRecommendedHeight: 1960
- fVerticalFovScale: 1.00
- verticalFov: 96.02 degrees
- horizontalFovScale: 1.73
- fHorizontalClip: 0.21
- uMin: 0.21, uMax: 0.71
- verticalClip: 0.00
- vMin: 0.00, vMax: 0.90
- Eye: 1
- fMinWidth: 1.93
- fMinHeight: 2.22
- left: 0.72, right: 0.96, top: 1.11, bottom: 0.89
- fScreenAspectRatio: 1.500000
- desiredAspectRadio: 0.868579
- uRecommendedWidth: 1644, uRecommendedHeight: 1960
- fVerticalFovScale: 1.00
- verticalFov: 96.02 degrees
- horizontalFovScale: 1.73
- fHorizontalClip: 0.21
- uMin: 0.29, uMax: 0.79
- verticalClip: 0.00
- vMin: 0.00, vMax: 0.90
- Threads synchronised
- VRCompositor::Submit() failed: 101
- VRCompositor::Submit() failed: 101
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