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gtavrlog2

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Feb 16th, 2020
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  1.  
  2. Configuration saved to GTAVR_Config.ini
  3. Control changed to 0
  4. Shutting down VR system
  5. Attached: Sun Feb 16 15:48:13 2020
  6. Loading Configuration
  7. Loaded bEnableLegacyInput=1
  8. Loaded bEnableHeadTracking=1
  9. Loaded bEnableHMDDisplay=0
  10. Loaded bEnableTextureWithPose=0
  11. Loaded bSwapHMDEyes=0
  12. Loaded fVehicleYawPlay=30.000000
  13. Loaded fSnapTurnAngle=45.000000
  14. Loaded fControllerGripOffset[0]=0.000000
  15. Loaded fControllerGripOffset[1]=0.050000
  16. Loaded fControllerGripOffset[2]=0.100000
  17. Loaded bTeleportIntoVehicle=1
  18. Loaded bEnableMotionControllerSteering=0
  19. Loaded bEnableExplorationMode=1
  20. Loading Bindings
  21. Loaded move:LeftHand:Axis0
  22. Loaded move_position:LeftHand:Axis0:Y
  23. Loaded move_hand:LeftHand
  24. Loaded shoot:RightHand:Axis1
  25. Loaded shoot_hand:RightHand
  26. Loaded shoot_haptic:RightHand
  27. Loaded reload:RightHand:ApplicationMenu
  28. Loaded teleport:LeftHand:Axis1
  29. Loaded teleport_hand:LeftHand
  30. Loaded teleport_haptic:LeftHand
  31. Loaded weapon_wheel:RightHand:Axis0
  32. Loaded weapon_wheel_position:RightHand:Axis0
  33. Loaded weapon_wheel_next:RightHand:Grip
  34. Loaded snap_turn:LeftHand:Axis0
  35. Loaded snap_turn_position:LeftHand:Axis0:X
  36. Loaded recenter_tracking:LeftHand:ApplicationMenu
  37. Loaded grab:RightHand:Grip
  38. Initialising VR system... Succeeded
  39. Device is Oculus Oculus Rift CV1
  40. Eye: 0
  41. fMinWidth: 1.93
  42. fMinHeight: 2.22
  43. left: 0.96, right: 0.72, top: 1.11, bottom: 0.89
  44. fScreenAspectRatio: 1.500000
  45. desiredAspectRadio: 0.868579
  46. uRecommendedWidth: 1644, uRecommendedHeight: 1960
  47. fVerticalFovScale: 1.00
  48. verticalFov: 96.02 degrees
  49. horizontalFovScale: 1.73
  50. fHorizontalClip: 0.21
  51. uMin: 0.21, uMax: 0.71
  52. verticalClip: 0.00
  53. vMin: 0.00, vMax: 0.90
  54. Eye: 1
  55. fMinWidth: 1.93
  56. fMinHeight: 2.22
  57. left: 0.72, right: 0.96, top: 1.11, bottom: 0.89
  58. fScreenAspectRatio: 1.500000
  59. desiredAspectRadio: 0.868579
  60. uRecommendedWidth: 1644, uRecommendedHeight: 1960
  61. fVerticalFovScale: 1.00
  62. verticalFov: 96.02 degrees
  63. horizontalFovScale: 1.73
  64. fHorizontalClip: 0.21
  65. uMin: 0.29, uMax: 0.79
  66. verticalClip: 0.00
  67. vMin: 0.00, vMax: 0.90
  68. Control changed to 1
  69. Threads synchronised
  70. VRCompositor::Submit() failed: 101
  71. VRCompositor::Submit() failed: 101
  72. Threads synchronised
  73. Threads synchronised
  74. Shutting down VR system
  75. Initialising VR system... Succeeded
  76. Device is Oculus Oculus Rift CV1
  77. Eye: 0
  78. fMinWidth: 1.93
  79. fMinHeight: 2.22
  80. left: 0.96, right: 0.72, top: 1.11, bottom: 0.89
  81. fScreenAspectRatio: 1.500000
  82. desiredAspectRadio: 0.868579
  83. uRecommendedWidth: 1644, uRecommendedHeight: 1960
  84. fVerticalFovScale: 1.00
  85. verticalFov: 96.02 degrees
  86. horizontalFovScale: 1.73
  87. fHorizontalClip: 0.21
  88. uMin: 0.21, uMax: 0.71
  89. verticalClip: 0.00
  90. vMin: 0.00, vMax: 0.90
  91. Eye: 1
  92. fMinWidth: 1.93
  93. fMinHeight: 2.22
  94. left: 0.72, right: 0.96, top: 1.11, bottom: 0.89
  95. fScreenAspectRatio: 1.500000
  96. desiredAspectRadio: 0.868579
  97. uRecommendedWidth: 1644, uRecommendedHeight: 1960
  98. fVerticalFovScale: 1.00
  99. verticalFov: 96.02 degrees
  100. horizontalFovScale: 1.73
  101. fHorizontalClip: 0.21
  102. uMin: 0.29, uMax: 0.79
  103. verticalClip: 0.00
  104. vMin: 0.00, vMax: 0.90
  105. Threads synchronised
  106. VRCompositor::Submit() failed: 101
  107. VRCompositor::Submit() failed: 101
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