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svmStark250to271

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Jul 18th, 2023
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  1. 93190f047b6 2023-02-03 20:34:13 STARK: Fix memory leak
  2. 5bd0ec43a6d 2023-01-08 18:37:29 STARK: Fully separate bitmaps and textures
  3. 6a1bccc6491 2022-11-03 21:42:24 STARK: Move the engine options into the MetaEngine subclass
  4. 2a9e6bad018 2022-06-14 22:46:10 STARK: Add detection for the Russian Triada version
  5. 7a9f2f74889 2022-03-22 17:06:00 STARK: Switch to glTexParameteri instead of glTexParameterf where integer enums are used
  6. 08c847cc01c 2022-04-09 21:41:55 STARK: Remove now useless glBindBuffer
  7. 554c64acf10 2022-01-31 00:41:10 STARK: Alloc PEResources on heap to avoid stack overflow
  8. f01c5321c4d 2021-12-20 21:31:07 STARK: Don't exit immediately if modded assets are enabled but not supported
  9. ed93e09f92e 2021-12-20 19:42:50 STARK: Fixed minority coverity warnings
  10. 50f9fa3df68 2021-12-20 19:22:39 STARK: Fixed minor coverity warnings
  11. 2f5995482eb 2021-12-19 19:18:19 STARK: Formatting
  12. 4f6afce3ea5 2021-12-18 09:04:10 STARK: W/A for 1x1 dimension textures to be scaled later
  13. 8d87f9aa78d 2021-12-09 09:26:12 STARK: Fixed shadow rendering
  14. 51888c13bad 2021-12-08 00:09:03 STARK: Remove global constructors
  15. 8224aeffaed 2021-12-01 19:42:42 STARK: No need structs to be set as packed
  16. 89cba0db97b 2021-11-29 23:31:14 STARK: Added WA for prompt dialog texture clipping
  17. 6f3b535752c 2021-11-29 22:34:13 GRIM,STARK,TINYGL: Fixed BE drawing issues.
  18. 4bc6b3ad136 2021-11-24 23:01:13 STARK: Re-add stencil buffer stubs
  19. 57032f9c152 2021-11-24 22:10:47 STARK: Fixed BE issue in textures for software renderer
  20. 7526020b126 2021-11-24 21:27:49 STARK: Fixed memory corruption in software renderer
  21. b9115e92868 2021-11-20 22:57:01 STARK: BigEndian fixes
  22. a85dca29e9f 2021-11-20 17:46:01 STARK: Enable dirty rects for software renderer
  23. bd72851697c 2021-11-20 17:33:57 STARK: Preliminary support for software renderer
  24. 2e2a613e23c 2021-11-14 09:03:48 STARK: Use override
  25. 3e5f4b1df4e 2021-11-09 21:32:53 STARK: Fixed lights code placement
  26. 5a4b27e1485 2021-11-09 17:31:15 STARK: Synchronise code with opengl renderer
  27. 5e227c9bb41 2021-11-09 17:09:54 STARK: Added missing upload texture code in software renderer
  28. aa3718f0e87 2021-11-09 09:22:41 STARK: Move texture binding out of vertices loop
  29. 188caf1130c 2021-11-08 20:02:20 STARK: Fixed savegame screenshots for software renderer
  30. d810267015b 2021-11-08 09:07:21 STARK: Fixed blitting offset in software renderer
  31. 91146900caa 2021-11-07 16:30:24 STARK: Explicit enable/disable texture mode when needed
  32. 2606eb5a335 2021-10-28 11:06:55 STARK: Improve messages while creating renderer.
  33. a4e33a37eba 2021-10-20 22:31:36 STARK: Remove left over code
  34. 565cb7c7cb0 2021-10-20 22:26:49 STARK: Added initial TinyGL renderer
  35. 7aab5698827 2021-10-20 22:24:14 STARK: Separated texture usage for 2D or 3D
  36. 4bf044d3612 2021-10-20 07:27:49 STARK: Cleanup comments
  37. f407852260c 2021-10-19 22:40:00 STARK: Avoid changing texture coords in loop
  38. 4ac851cd0f4 2021-10-19 22:38:43 STARK: Small cleanup in OpenGL code
  39. a3c99a3e1b8 2021-10-19 21:16:19 STARK: Move lights pre-calculation to top of lights setup
  40. 95ed6233ff5 2021-10-19 19:48:08 STARK: Fix GCC Variable Shadowing Warning
  41. 6b140534529 2021-10-19 20:42:20 STARK: Reset array buffer in OpenGL renderer
  42. 7dbf9c2b331 2021-10-19 16:30:09 STARK: Move static portions of light calculations outside vertex loop
  43. ec5a71e93f4 2021-10-19 08:02:46 STARK: Small cleanup in lighting code
  44. 7e5364e340c 2021-10-19 01:59:25 STARK: Implement double side flag for OpenGL renderer
  45. 89994eec8b4 2021-10-18 23:57:44 STARK: Fixed compilation
  46. d6b2f9ec020 2021-10-18 23:28:38 STARK: Added alternate ligthing for OpenGL
  47. f7cf2917a2d 2021-10-18 22:54:17 STARK: Cleanup light shader code
  48. 62dbb28aa38 2021-10-18 22:49:00 STARK: Sync actor and props lights code
  49. 231227625dc 2021-10-18 21:28:25 STARK: Improve OpenGL ligthing
  50. dbfb4844e3c 2021-10-18 19:02:44 STARK: Revert partially negation only for directional light
  51. 6ef5efbbed6 2021-10-18 07:52:20 STARK: Get use interpolate vector3d helper
  52. 9778a07def8 2021-10-18 07:43:42 STARK: Cleanup actor light shader code
  53. bdbce2dc0cb 2021-10-18 07:36:45 STARK: Cleanup renderer code
  54. 8caf5a04c01 2021-10-18 07:33:05 STARK: Fixed light direction in OpenGL renderer
  55. 74a15b8233f 2021-10-01 15:07:52 STARK: Fix bad subtitle for Cortez in theater
  56. 3e06dd36301 2021-09-06 19:57:13 STARK: Fix in-game quit option not respecting the Always RTL option
  57. 9fa924c09f5 2021-08-29 14:14:29 STARK: Detect TLJ Steam version to fix missing bg resource (#3318)
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