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- -- Farewell Infortality.
- -- Version: 2.82
- -- Instances:
- local ScreenGui = Instance.new("ScreenGui")
- local Frame = Instance.new("Frame")
- local TextLabel = Instance.new("TextLabel")
- local lay = Instance.new("TextButton")
- local TextLabel_2 = Instance.new("TextLabel")
- --Properties:
- ScreenGui.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")
- ScreenGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- Frame.Parent = ScreenGui
- Frame.BackgroundColor3 = Color3.new(0.101961, 0.101961, 0.101961)
- Frame.BorderColor3 = Color3.new(0, 0, 0)
- Frame.Position = UDim2.new(0.343330711, 0, 0.314110428, 0)
- Frame.Size = UDim2.new(0, 240, 0, 203)
- TextLabel.Parent = Frame
- TextLabel.BackgroundColor3 = Color3.new(0.294118, 0.294118, 0.294118)
- TextLabel.Size = UDim2.new(0, 240, 0, 32)
- TextLabel.Font = Enum.Font.SourceSans
- TextLabel.Text = "LuongLoiNhoi"
- TextLabel.TextColor3 = Color3.new(0, 0, 0)
- TextLabel.TextSize = 23
- TextLabel.TextStrokeColor3 = Color3.new(1, 1, 1)
- lay.Name = "lay"
- lay.Parent = Frame
- lay.BackgroundColor3 = Color3.new(0.227451, 0.227451, 0.227451)
- lay.Position = UDim2.new(0.0833333358, 0, 0.270935953, 0)
- lay.Size = UDim2.new(0, 200, 0, 50)
- lay.Font = Enum.Font.SourceSans
- lay.Text = "TP Chest,Df"
- lay.TextColor3 = Color3.new(1, 1, 1)
- lay.TextSize = 24
- lay.MouseButton1Down:connect(function()
- local plr = game.Players.LocalPlayer
- for i,v in pairs(game.Workspace:GetDescendants()) do
- if v.ClassName == "TouchTransmitter" then
- v.Parent.Position = plr.Character.HumanoidRootPart.Position + Vector3.new(5,0,0)
- end
- end
- end)
- TextLabel_2.Parent = Frame
- TextLabel_2.BackgroundColor3 = Color3.new(0.254902, 0.254902, 0.254902)
- TextLabel_2.Position = UDim2.new(0.262499988, 0, 0.561576307, 0)
- TextLabel_2.Size = UDim2.new(0, 113, 0, 50)
- TextLabel_2.Font = Enum.Font.SourceSans
- TextLabel_2.Text = "Coming Son"
- TextLabel_2.TextColor3 = Color3.new(1, 1, 1)
- TextLabel_2.TextSize = 20
- -- Scripts:
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