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Jul 21st, 2018
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  1. TO MAJOR/DANTA: DONT SET DYNAMAP TO 8221!!!!!!
  2.  
  3. Welcome to the GM team.
  4.  
  5. Some things you should know:
  6. =Don't directly kill players unless they did something punishable
  7. =Players will rage about whatever you do. Do what you think is best for the game.
  8. =Tell Danta77, MajorWX, or Capsup if you think a GM should be added. Check with them before adding more or you will be demoted.
  9. =There is a dynamap. Using it usually only happens when Danta77, MajorWX, or Capsup is on. This will be fixed in the future. These three GMs will tell you the URL.
  10. =Below are the commands and steps you need to do various things.
  11.  
  12.  
  13. TO START A NEW MATCH
  14. /q addgm <playername> =Add all players that will be a GM
  15. /q newworld =This will give you a clean map, and teleport everyone to spawn
  16. /q setmap <vulcano:jungle> =only do an existing map here or it will create a new one!
  17. /whitelist on =At this point you want no more players
  18. /q spawnplayers =This places all the players in their boxes
  19. /q reset =Clears hunger/health/inventory
  20. /q setspawn =Makes a spawn for ghosts where ever you are
  21. /q start =Starts the game
  22. /whitelist off =Let more specs in
  23.  
  24. TO MAKE A NEW MAP
  25. =Use /q newworld -- Make a new world
  26. =Use /q setmap <mapname> -- give the new map a name
  27. =Place spawn points on the new map by clicking with a wooden axe
  28. =Dont fuck up the spawn points because you will need major, danta77 or capsup to fix it
  29. =start the game
  30.  
  31. EXISTING MAPS (- will always mean negative here, its not a bullet point)
  32. =vulcano
  33. -275,2750
  34. =jungle
  35. -600,200
  36. =horn2
  37. -752,1705
  38.  
  39. SETTING UP A HORN GAME
  40. =This gametype will let players start around a horn like in the books.
  41. =Follow the game starting guide up until /q start. Do not /q start!
  42. =go to the coords of horn2, -752,1705. The players should be in boxes in a ring.
  43. =and make a golden structure with those coords as the exact middle. This is the cornucopia. Put items in it.
  44. =Start the game.
  45.  
  46. CHANNEL GUIDE
  47. /ch GM is the GM channel. You can talk to the players, dead and alive, in this channel.
  48. /ch tao test Is the awesomeones channel. Only GMs can read this.
  49. /ch d Is the dead people channel. Only dead people and GMs can read in it.
  50.  
  51. VANISH GUIDE
  52. You'll want to be invisible for most of this.
  53. =Type /vanish, to disappear.
  54. =Type /vanish check, to check if you are invisible or not.
  55.  
  56. TO SHUT DOWN THE SERVER WITHOUT DANTA, CAPSUP, OR MAJOR
  57. = /whitelist on -the server is now whitelisted
  58. = /stop -The server software will automatically restart the server, but it will be whitelisted. Only OPs can join.
  59.  
  60. General Command List
  61.  
  62. /q newworld
  63. This will generate a new world for a new game
  64.  
  65. /q setmap <mapname>
  66. If the map exists, it will
  67.  
  68. /q setspawn
  69. Sets the spawn
  70.  
  71. /q spawnplayers
  72. Moves the players that are not GMs into their bedrock boxes
  73.  
  74. /q start
  75. Removes the bedrock boxes and starts the game
  76.  
  77. /q startmanually
  78. Will start a match with the current player positions
  79.  
  80. /q reset
  81. Clears players of their health, inventory, and hunger
  82.  
  83. /q addgm <playername>
  84. /q removegm <playername>
  85. Add or removes a player from the GM list.
  86.  
  87. /q kill <playername>
  88. /q respawn <playername>
  89. Removes or adds a player from the current game. Respawn will put the player in THEIR current postion, not yours.
  90.  
  91. /q tpworld <playername>
  92. /q tpworld worldname
  93. /q tpworld playername
  94. /q tpworld playername worldname
  95. For moving between worlds if something goes wrong.
  96.  
  97. /vanish
  98. Become invisible
  99.  
  100. /vanish check
  101. Check if you are invisible
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