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- general: ps3 saves 20 (16 + 4) frames every ship entry
- retime this later
- still more specific things that have not
- been accounted for
- tl;dr ps3 saves 56.4 with this timing
- veldin
- ps2:
- nitro cs - 1.5
- cutscene blkscn to landing - 24.1
- ranger to split - 1.5
- =27.1
- ps3:
- nitro cs - 0.9
- cutscene blkscn to landing - 27.8
- ranger to split - 0.9
- =29.6
- ps3 loses 2.5
- florana
- ps2 comgold is 44.35
- ps3 comgold is 24.27
- ps3 saves 20
- my methodology for the next load
- is the first frame it starts fading skipping
- ship leaving animation, to first hud showing
- up or whatever on the next planet
- other planets its first fade entering ur
- ship again but in many cases
- it varies, check the vod loser
- subscribe to twitch.tv/onetabloid/subscribe
- vr
- ps2:
- planet load - 16.4
- lounge cs - 1.5
- sasha cs - 1.5
- helga cs - 1.6 lol
- =21
- ps3:
- planet load - 18.4
- lounge cs - 1.0
- 2 turret clip - 0.5 loss
- sasha cs - 0.9
- 2 turret clip - 0.7 loss
- 1 turret clip - 0 loss???
- helga cs - 0.9
- =22.4
- ps3 loses 1.4
- daxx:
- ps2:
- planet load - 18.9
- courtney cs - 1.5
- gemini coords cs - 1.5
- =21.9
- ps3:
- planet load - 20.5
- courtney cs - 0.9
- gemini coords cs - 0.9
- =22.3
- ps3 loses 0.4
- gemini
- ps2:
- planet load - 21.3
- skidd cs - 1.6
- =22.9
- ps3:
- planet load - 21.2
- skidd cs - 0.9
- =22.1
- ps3 saves 0.8
- blackwater
- ps2:
- planet load (ends at landing) - 41.7
- quitout m1 to first frame m2 - 3.5
- quitout m2 to first frame m3 - 3.6
- quitout m3 to first fade gboot cs - 4.1
- =52.9
- ps3:
- planet load (ends at landing) - 44.7
- death abuse m1 to first frame m2 - 1.9
- death abuse m2 to first frame m3 - 2.2
- death abuse m3 to first fade gboot cs - 1.3
- =50.1
- ps3 saves 2.8
- autoscroller
- ps2:
- planet load (ends first fade rngr cs) - 17.3
- entr dropship to first frame m1 - 2.7
- quitout m1 to first frame m2 - 3.6
- quitout m2 to first frame m3 - 3.6
- quitout m3 to first frame m4 - 3.6
- quitout m4 to first frame m5 - 3.6
- full black end of m5 to first frame ldf - 5.2
- al cs - 1.6
- dropship return - 3.6
- =44.8
- ps3:
- planet load (ends first fade rngr cs) - 18.9
- entr dropship to first frame m1 - 2.2
- death abuse to first frame m2 - 1.9
- death abuse to first frame m3 - 2.9 (slo?)
- mission end popup to first frame m4 - 5.7
- death abuse to first frame m5 - 2.0
- full black end of m5 to first frame ldf - 2.9
- al cs - 0.9
- dropship return - 2.5
- =39.9
- ps3 saves 4.9
- nation
- ps2:
- planet load (phoenix) - 18.9
- lounge cs to vc start - 15.0
- vc exit to menu popup - 14.9
- skip to first frame movement - 4.8
- planet load (nation m2 start) - 31
- no death abuse, cannot compare m2 end to scrp
- scrp death abuse to first frame move - 3.5
- =88.1
- ps3:
- planet load (phoenix) - 21.1
- lounge cs to vc start - 7.7
- vc exit to menu popup - 8.2
- skip to first frame movement - 1.5
- planet load (nation m2 start) - 27.2
- death abuse, cannot compare m2 end to scrp
- scrp death abuse to first frame move - 0.9
- =66.6
- ps3 saves 21.5
- holostar
- ps2:
- planet load - 20.0
- first frame fade tlos to first frame rc - 16
- =36
- ps3:
- planet load - 20.8
- first frame fade tlos to first frame rc - 8.4
- =29.2
- ps3 saves 6.8
- draco
- ps2:
- planet load (fast) - 17.1
- courtney start cs - 1.8
- courtney ded cs - 2.1
- =21
- ps3:
- planet load - 21.3
- courtney start cs - 0.9
- courtney ded cs - 1.0
- =23.2
- ps3 loses 2.2
- zeldrin
- ps2:
- planet load - 19
- nef cs - 1.6
- death - 2.3
- =22.9
- ps3:
- planet load - 20.7
- 2 turret clip - 0.6
- nef cs - 0.9
- death - 0.8
- =23
- ps3 loses 0.1
- metro
- ps2:
- planet load (phoenix) - 19.7
- menu disappear to first frame move - 3.8
- planet load (metro) - 20.6
- klunk start cs - 1.7
- klunk 3 shot - 1.5
- klunk ded cs - 1.6
- =48.9
- ps3:
- planet load (phoenix) - 19.3
- menu disappear to first frame move - 1.3
- planet load (metro) - 21.2
- klunk start cs - 1.1
- klunk end cs - 0.8
- =43.7
- ps3 saves 5.2
- crash site
- ps2:
- planet load (phoenix) - 20.5
- planet load (crash site) - 19
- geheimplan cs - 1.6
- rngr cs - 1.6
- =42.7
- ps3:
- planet load (phoenix) - 21.5
- planet load (crash site) - 20.5
- geheimplan cs - 0.7 (no fadeout?)
- rngr cs - 1.0
- =43.7
- ps3 loses 1.0
- hideout
- ps2:
- ship entry to menu - 1.4
- planet selected to first frame move - 19
- menu disappear to first frame move - 3.8
- planet load (hideout) - 18.8
- qwark cs - 1.6
- =44.6
- ps3:
- ship entry to menu - 1.0
- planet selected to first frame move - 20.8
- menu disappear to first frame move - 1.3
- planet load (hideout) - 20.7
- qwark cs - 1.0
- =44.8
- ps3 loses 0.2
- rescue
- ps2:
- planet load - 20.1
- rescue cs - 2.1
- =22.2
- ps3:
- planet load - 20.5
- rescue cs - 0.9
- =21.4
- ps3 saves 0.8
- koros
- ps2:
- planet load - 20.9
- bfg cs - 1.7
- =22.6
- ps3:
- planet load - 21.5
- bfg cs - 1.0
- =22.5
- ps3 saves 0.1 lol
- cc (proxy helpdesk text not considered)
- ps2:
- planet load - 19.4
- first frame fade cs to first frame mov - 35.6
- nef ded cs - 1.6
- =56.6
- ps3:
- planet load - 20.7
- first frame fade cs to first frame mov - 33.6
- nef ded cs - 1.0
- =55.3
- ps3 saves 1.3
- ps3 saves 56.4
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