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  1. /*--------------------------------------------------------
  2. Default teams. If you make a team above the citizen team, people will spawn with that team!
  3. --------------------------------------------------------*/
  4. TEAM_CITIZEN = AddExtraTeam("Petrified Citizen", Color(20, 150, 20, 255), "models/player/sovietquarantine.mdl", [[Your a poor innocent citizen, caught up in this blood soaked nightmare, do what you can to avoid becoming victim to the beings of the night]], {}, "citizen", 0, 45, 0, false, false)
  5.  
  6. TEAM_SWAT = AddExtraTeam("Fallen Soldier", Color(51, 51, 51, 255), "models/player/skeletonarmy/soldier.mdl", [[
  7. Originally you were called in to protect the people that reside here,
  8. after falling in battle, you have been brought back. Filled
  9. with rage. Extract your revenge! Protect the Demons]], {"weapon_mad_charge","weapon_mad_charge","weapon_mad_charge","weapon_mad_charge","keypad_cracker", "weapon_mad_galil", "stunstick", "door_ram", "lockpick"}, "soldier", 4, 65, 3, false, true)
  10.  
  11. TEAM_GANG = AddExtraTeam("Church Follower", Color(75, 75, 75, 255), {
  12. "models/player/Group03/Female_01.mdl",
  13. "models/player/Group03/Female_02.mdl",
  14. "models/player/Group03/Female_03.mdl",
  15. "models/player/Group03/Female_04.mdl",
  16. "models/player/Group03/Female_06.mdl",
  17. "models/player/Group03/Female_07.mdl",
  18. "models/player/group03/male_01.mdl",
  19. "models/player/Group03/Male_02.mdl",
  20. "models/player/Group03/male_03.mdl",
  21. "models/player/Group03/Male_04.mdl",
  22. "models/player/Group03/Male_05.mdl",
  23. "models/player/Group03/Male_06.mdl",
  24. "models/player/Group03/Male_07.mdl",
  25. "models/player/Group03/Male_08.mdl",
  26. "models/player/Group03/Male_09.mdl"}, [[You are the followers of the church.
  27. Stay with the priest at all times, assist him to build a church.
  28. Pray as hard as you can.]], {}, "follower", 5, 45, 0, false, false)
  29.  
  30. TEAM_PRIEST = AddExtraTeam("Priest", Color(255, 255, 255, 255), "models/player/Hostage/Hostage_04.mdl", [[Cleanse this city from this evil plague! Guide those who seek safety.
  31. Build a church, gather worshippers, May god help us all.]], {"weapon_mad_fists"}, "Priest", 1, 60, 0, false, false)
  32.  
  33. TEAM_GANG = AddExtraTeam("Bounty Hunter", Color(255, 165, 4, 255), "models/player/barney.mdl", [[(ByB Supporter Job Only)
  34. You are a bounty hunter, out only for your own gain, find a client and take care of whatever they ask.]], {"weapon_mad_usp", "weapon_mad_p90", "weapon_mad_knife", "keypad_cracker", "lockpick"}, "bounty", 5, 55, 3, false, false)
  35.  
  36. TEAM_AGENT = AddExtraTeam("Cleric", Color(0,0,238,255), "models/player/e3policetrench2.mdl",
  37. [[You are the elite of the church, trained to hunt evil from the day you could walk, cleanse this city, if not with prayer,
  38. then lead.]], {"weapon_mad_dual", "weapon_mad_spas", "lockpick", "keypad_crack"}, "cleric", 5, 180, 0, false)
  39.  
  40. TEAM_GUN = AddExtraTeam("Gun Merchant", Color(255, 140, 0, 255), "models/player/monk.mdl", [[Sell the public a means of defense, defend yourself and
  41. build a store!]], {}, "gunmerchant", 3, 45, 0, false, false)
  42.  
  43. TEAM_MEDIC = AddExtraTeam("Medic", Color(47, 79, 79, 255), "models/player/kleiner.mdl", [[With your medical knowledge, you heal players to proper
  44. health.
  45. Without a medic, people can not be healed.
  46. Left click with the Medical Kit to heal other players.
  47. Right click with the Medical Kit to heal yourself.]], {"med_kit"}, "Medic", 3, 45, 0, false, false)
  48.  
  49. TEAM_BODYGUARD = AddExtraTeam("Bodyguard", Color(230,23,0,200), "models/player/leet.mdl", [[You must guard/protect those who hire you.
  50. Assist people through this hell, protect them with your life.]], {"weapon_mad_fists", "weapons_mad_deagle"}, "bodyguard", 2, 60, 0, true)
  51.  
  52. TEAM_THIEF = AddExtraTeam("Scavenger", Color(190,190,190,255), "models/player/arctic.mdl", [[Take every single thing you can!]],
  53. {"keypad_cracker", "lockpick"}, "scavenger", 3, 35, 0, false)
  54.  
  55. TEAM_SWATMEDIC = AddExtraTeam("The Headless Horseman", Color(187,25,0,255), "models/player/zombie_soldier.mdl", [[You are the citadel of sorrow, bringer of fear and darkness.
  56. Venture into the night and haunt those that roam the streets.]], {"weapon_crowbar", "lockpick", "keypad_cracker"}, "Horseman", 1, 50, 3, true)
  57.  
  58. TEAM_GANG = AddExtraTeam("Possesed Skeleton", Color(119,118,60,255), "models/player/skeleton.mdl", [[Dead, yet unable to rest in peace.
  59. Cursed by the Horsemans power.
  60. Roam the streets seeking revenge on those that have defiled the land you once lived in]], {"weapon_mad_fists"}, "skeleton", 5, 0, 0, false)
  61.  
  62. TEAM_ADMIN = AddExtraTeam("Admin On Duty", Color(255, 0, 0, 255), "models/player/Combine_Super_Soldier.mdl", [[ Your job is just to watch people
  63. that they follow rules.
  64. And things like that.
  65. (You are NOT allowed to RP when this class!) ]], {"keypad_cracker","unarrest_stick"}, "adminduty", 1, 0, 1, false)
  66.  
  67. TEAM_SADMIN = AddExtraTeam("Superadmin On Duty", Color(255, 95, 220, 255), "models/player/soldier_stripped.mdl", [[ Cause havok, uphold rules.
  68. And Murder Chas whenever possible.
  69. (You are NOT allowed to RP when this class!) ]], {"keypad_cracker","unarrest_stick","weapon_mad_admin","pill_headcrab"}, "sadminduty", 4, 100, 2, false)
  70. /*
  71. --------------------------------------------------------
  72. HOW TO MAKE AN EXTRA CLASS!!!!
  73. --------------------------------------------------------
  74.  
  75. You can make extra classes here. Set everything up here and the rest will be done for you! no more editing 100 files without knowing what you re doing!!!
  76. Ok here s how:
  77.  
  78. To make an extra class do this:
  79. AddExtraTeam( "<NAME OF THE CLASS>", Color(<red>, <Green>, <blue>, 255), "<Player model>" , [[<the description(it can have enters)>]], { "<first extra weapon>","<second extra weapon>", etc...}, "<chat command to become it(WITHOUT THE /!)>", <maximum amount of this team> <the salary he gets>, 0/1/2 = public /admin only / superadmin only, <1/0/true/false Do you have to vote to become it>, true/false DOES THIS TEAM HAVE A GUN LICENSE?, TEAM: Which team you need to be to become this team)
  80.  
  81. The real example is here: it s the Hobo: */
  82.  
  83. --VAR without /!!! The name the color(what you see in tab) the player model The description
  84. TEAM_HOBO = AddExtraTeam("Hobo", Color(80, 45, 0, 255), "models/player/corpse1.mdl", [[The lowest member of society. All people see you laugh.
  85. You have no home.
  86. Beg for your food and money
  87. Sing for everyone who passes to get money
  88. Make your own wooden home somewhere in a corner or
  89. outside someone else s door]], {"weapon_mad_fists", "weapon_bugbait"}, "hobo", 5, 0, 0, false)
  90. //No extra weapons say /hobo to become hobo Maximum hobo's = 5 his salary = 0 because hobo's don't earn money. 0 = everyone can become hobo , false = you don't have to vote to become hobo
  91. // MAKE SURE THAT THERE IS NO / IN THE TEAM NAME OR IN THE TEAM COMMAND:
  92. // TEAM_/DUDE IS WROOOOOONG !!!!!!
  93. // HAVING "/dude" IN THE COMMAND FIELD IS WROOOOOOOONG!!!!
  94. //ADD TEAMS UNDER THIS LINE:
  95.  
  96.  
  97.  
  98.  
  99.  
  100.  
  101.  
  102.  
  103.  
  104. /*
  105. --------------------------------------------------------
  106. HOW TO MAKE A DOOR GROUP
  107. --------------------------------------------------------
  108. AddDoorGroup("NAME OF THE GROUP HERE, you see this when looking at a door", Team1, Team2, team3, team4, etc.)
  109.  
  110. WARNING: THE DOOR GROUPS HAVE TO BE UNDER THE TEAMS IN SHARED.LUA. IF THEY ARE NOT, IT MIGHT MUCK UP!
  111.  
  112.  
  113. The default door groups, can also be used as examples:
  114. */
  115. AddDoorGroup("Authorised Personnel Only", TEAM_CHIEF, TEAM_POLICE, TEAM_MAYOR, TEAM_SWAT, TEAM_SWATRECON, TEAM_SWATMEDIC, TEAM_SWATCQB)
  116. AddDoorGroup("Mayor Only", TEAM_MAYOR)
  117. AddDoorGroup("Police Chief Only", TEAM_CHIEF)
  118. AddDoorGroup("Gundealer Only", TEAM_GUN)
  119.  
  120.  
  121. /*
  122. --------------------------------------------------------
  123. HOW TO MAKE An agenda
  124. --------------------------------------------------------
  125. AddAgenda(Title of the agenda, Manager (who edits it), Listeners (the ones who just see and follow the agenda))
  126.  
  127. WARNING: THE AGENDAS HAVE TO BE UNDER THE TEAMS IN SHARED.LUA. IF THEY ARE NOT, IT MIGHT MUCK UP!
  128.  
  129. The default agenda's, can also be used as examples:
  130.  
  131. AddAgenda("Gangster's agenda", TEAM_MOB, {TEAM_GANG})
  132. AddAgenda("Police agenda", TEAM_MAYOR, {TEAM_CHIEF, TEAM_POLICE})
  133. */
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