FipsundMunne

MineSucht System 06.02.1018

Feb 6th, 2018
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  1. options:
  2. logo: &7[&3Mine&aSucht&c.net&7]
  3. logo2: &f[&eFreunde&f]
  4. logo3: &7[&6CaseOpening&7]
  5.  
  6. #----------[Version.2.0]------------------
  7. #Was ist NEU??
  8. #
  9. #1 Youtuber Rang
  10. #2 Freunde System
  11. #3 Coins System
  12. #4 CASE OPENING SYSTEM (man kann sich Cases Cheaten mit Permission)
  13. #5 Alles Sortiert
  14. #6 Freundes anzeige in Scoreboard
  15. #7 Mit /warp <zahl> zu den Spiel Modi tpn
  16. #8 /nick command nicke dich
  17. #
  18. #-----------------------------------------------
  19. #YT = 100 Abonnenten Spezial Download
  20. #FipsundMunne
  21. #-----------------------------------------------
  22. #Permission für ...
  23. #Spieler: lb.spieler
  24. #Gold: lb.gold
  25. #Emerald: lb.emerald , lb.gold
  26. #Diamond: lb.diamond , lb.gold
  27. #Master: lb.master , lb.gold
  28. #Hero: lb.hero , lb.gold
  29. #Builder: lb.builder , lb.gold ,lb.team
  30. #Admin: lb.admin , lb.gold ,lb.team
  31. #Owner: lb.owner , lb.gold ,lb.team
  32. #Developer: lb.dev , lb.gold ,lb.team
  33. #Supporter: lb.sup , lb.gold ,lb.team
  34. #Moderator: lb.mod , lb.gold ,lb.team
  35. #Youtuber: lb.yt , lb.gold ,lb.team
  36. #-----------------------------------------------
  37. #Liste für Spiele
  38. #1 = TTT
  39. #2 = MLGrush
  40. #3 = Skywars
  41. #4 = Bedwars
  42. #5 = QSG
  43. #6 = Knock FFA
  44. #7 = TNT Run
  45. #8 = Lucky Block
  46. #9 = Case Opening
  47. #10 = Gun Game
  48. #11 = FFA
  49. #12 = Haustiertrainer
  50. #------------------------------------------------
  51.  
  52. #---------------------------------------------
  53. #Wenn man Verlässt
  54. #---------------------------------------------
  55.  
  56. on quit:
  57. set leave message to ""
  58.  
  59. #---------------------------------------------
  60. #Wenn man Joint
  61. #---------------------------------------------
  62. on join:
  63. teleport player to {spawn}
  64. set join message to ""
  65. loop {friend.list.%player%::*}:
  66. if loop-value is online:
  67. add 1 to {%player%.friends.online}
  68. send "{@logo2} &7Keine deiner Freunde ist online"
  69. send "{@logo3} &7Du hast noch &e%{normal.chests.%player%}% &a&lNORMALE Truhe(n) &7und &e%{master.chests.%player%}% &5&lMASTER TRUHE(n)&7,die du beim &6CaseOpening &7öffnen kannst."
  70. set {lb.an.1} to true
  71. set {build.%player%} to false
  72. set player's gamemode to Survival
  73. set tab header to "&eMineSucht Network &7- &aLobby" and footer to "&7Teamspeak: &eMineSucht.net\n\&7Shop: &eshop.Minesucht.net" for player
  74. clear player's inventory
  75. set slot 0 of player to compass named "&aTeleporter"
  76. set slot 1 of player to blaze rod named "&6Spieler verstecken"
  77. set slot 3 of player to chest named "&5Extras"
  78. set slot 7 of player to nether star named "&aLobbies"
  79. set slot 8 of player to player's skull named "&6Freunde"
  80. set {nickname.%player%} to false
  81. set player's display name to "%{realname.%player%}%"
  82. set player's tablist name to "%{realname.%player%}%"
  83. send "{@logo} &aDu hast nun wieder deinen richtigen Namen"
  84. if player has permission "lb.spieler":
  85. set {rang.%player%} to "&7Spieler"
  86. set player tab name to "&7%player%"
  87. if player has permission "lb.gold":
  88. set slot 4 of player to name tag named "&eNick Name"
  89. set {rang.%player%} to "&6Gold"
  90. set player tab name to "&6Gold&7| &6%player%"
  91. if player has permission "lb.yt":
  92. set slot 4 of player to name tag named "&eNick Name"
  93. set {rang.%player%} to "&5YouTuber"
  94. set player tab name to "&5YouTuber&7| &6%player%"
  95. if player has permission "lb.emerald":
  96. set {rang.%player%} to "&aEmerald"
  97. set player tab name to "&aEmerald&7| &a%player%"
  98. if player has permission "lb.diamond":
  99. set {rang.%player%} to "&3Diamond"
  100. set player tab name to "&3Diamond&7| &3%player%"
  101. if player has permission "lb.master":
  102. set {rang.%player%} to "&5Master"
  103. set player tab name to "&5Master&7| &5%player%"
  104. if player has permission "lb.hero":
  105. set {rang.%player%} to "&cHero"
  106. set player tab name to "&cHero&7| &c%player%"
  107. if player has permission "lb.sup":
  108. set {rang.%player%} to "&bSupporter"
  109. set player tab name to "&bSupporter&7| &b%player%"
  110. if player has permission "lb.dev":
  111. set {rang.%player%} to "&2Developer"
  112. set player tab name to "&2Developer&7| &2%player%"
  113. if player has permission "lb.mod":
  114. set {rang.%player%} to "&cMod"
  115. set player tab name to "&cMod&7| &c%player%"
  116. if player has permission "lb.admin":
  117. set {rang.%player%} to "&cAdmin"
  118. set player tab name to "&cAdmin&7| &c%player%"
  119. if player has permission "lb.owner":
  120. set {rang.%player%} to "&4Owner"
  121. set player tab name to "&4Owner| &4%player%"
  122.  
  123. on first join:
  124. teleport player to {spawn}
  125. set {rang.%player%} to "&7Spieler"
  126. set {c.%player%} to 0
  127. set {lb.%player%.onlinetime} to 0
  128. set {%player%.friends} to 0
  129. set {lb.chat.%player%} to false
  130.  
  131. #---------------------------------------------
  132. #Chat
  133. #---------------------------------------------
  134.  
  135. on chat:
  136. if player's world is "world":
  137. if {chat.%player%} is false:
  138. cancel event
  139.  
  140. on chat:
  141. cancel event
  142. loop all players:
  143. if player has permission "lb.owner":
  144. send "&4Owner&7| &4%player% &7%message%" to loop-player
  145. stop
  146. if player has permission "lb.admin":
  147. send "&cAdmin&7| &c%player% &7%message%" to loop-player
  148. if player has permission "lb.yt":
  149. send ""
  150. stop
  151. if player has permission "lb.dev":
  152. send "&2Developer&7| &2%player% &7%message%" to loop-player
  153. stop
  154. if player has permission "lb.sup":
  155. send "&bSupporter&7| &b%player% &7%message%" to loop-player
  156. stop
  157. if player has permission "lb.mod":
  158. send "&cMod&7| &c%player% &7%message%" to loop-player
  159. stop
  160. if player has permission "lb.builder":
  161. send "&3Builder&7| &3%player% &7%message%" to loop-player
  162. stop
  163. if player has permission "lb.hero":
  164. send "&cHero&7| &c%player% &7%message%" to loop-player
  165. stop
  166. if player has permission "lb.master":
  167. send "&5Master&7| &5%player% &7%message%" to loop-player
  168. stop
  169. if player has permission "lb.diamond":
  170. send "&3Diamond&7| &3%player% &7%message%" to loop-player
  171. stop
  172. if player has permission "lb.emerald":
  173. send "&aEmerald&7| &a%player% &7%message%" to loop-player
  174. stop
  175. if player has permission "lb.gold":
  176. send "&6Gold&7| &6%player% &7%message%" to loop-player
  177. stop
  178. if player has permission "lb.spieler":
  179. if player is in world "world":
  180. if {lb.chat.%player%} is true:
  181. send "&aSpieler &7%message%" to loop-player
  182. stop
  183. else:
  184. send "&7[&6Lobby&7] &cDu benötigst einen &6Rang &aum schreiben zu können!"
  185.  
  186. #---------------------------------------------
  187. #Scoreboard
  188. #---------------------------------------------
  189.  
  190. every 5 minutes:
  191. loop all players:
  192. wipe loop-player's sidebar
  193. set name of sidebar of loop-player to "&3&lMINE&a&lSUCHT&c&l.NET"
  194. set score " " in sidebar of loop-player to 12
  195. set score "&fDein Rang:" in sidebar of loop-player to 11
  196. set score "&7%{rang.%loop-player%}%" in sidebar of loop-player to 10
  197. set score " " in sidebar of loop-player to 9
  198. set score "&fCoins:" in sidebar of loop-player to 8
  199. set score "&e%{c.%loop-player%}%" in sidebar of loop-player to 7
  200. set score " " in sidebar of loop-player to 6
  201. set score "&fOnlinezeit:" in sidebar of loop-player to 5
  202. set score "&b%{lb.%loop-player%.onlinetime}%&7h" in sidebar of loop-player to 4
  203. set score " " in sidebar of loop-player to 3
  204. set score "&fFreunde" in sidebar of loop-player to 2
  205. set score "&a%{%loop-player%.friends.online}%&7/%{%loop-player%.friends.sc}%" in sidebar of loop-player to 1
  206. set score " " in sidebar of loop-player to 0
  207.  
  208. every real hour:
  209. loop all players:
  210. add 1 to {lb.%loop-player%.onlinetime}
  211.  
  212. #---------------------------------------------
  213. #Sachen die man ohne build mode nicht machen kann
  214. #---------------------------------------------
  215.  
  216. on break:
  217. if {build.%player%} is false:
  218. cancel event
  219.  
  220. on craft:
  221. if {build.%player%} is false:
  222. cancel event
  223.  
  224. on place:
  225. if {build.%player%} is false:
  226. cancel event
  227.  
  228. on drop:
  229. if {build.%player%} is false:
  230. cancel event
  231.  
  232. on pickup:
  233. if {build.%player%} is false:
  234. cancel event
  235.  
  236. on inventory click:
  237. if {build.%player%} is false:
  238. cancel event
  239.  
  240. on inventory click:
  241. if {build.%player%} is false:
  242. cancel event
  243.  
  244. on inventory click:
  245. if {build.%player%} is false:
  246. cancel event
  247.  
  248. on inventory click:
  249. if {build.%player%} is false:
  250. cancel event
  251.  
  252. on inventory click:
  253. if {build.%player%} is false:
  254. cancel event
  255.  
  256. #---------------------------------------------
  257. #Das soll nicht funktionieren
  258. #---------------------------------------------
  259. on damage of player:
  260. cancel event
  261.  
  262. on hunger metre change:
  263. cancel event
  264.  
  265. on weather change:
  266. cancel event
  267.  
  268. #---------------------------------------------
  269. #Commands
  270. #---------------------------------------------
  271.  
  272. command /spawn:
  273. trigger:
  274. teleport player to {spawn}
  275.  
  276. command /l:
  277. trigger:
  278. teleport player to {spawn}
  279.  
  280. command /hub:
  281. trigger:
  282. teleport player to {spawn}
  283.  
  284. command /quit:
  285. trigger:
  286. teleport player to {spawn}
  287.  
  288. command /teamchat <>:
  289. trigger:
  290.  
  291. command /buychest:
  292. trigger:
  293. wait 3 ticks
  294. open chest with 3 rows named "" to player
  295. format slot 10 of player with chest named "&5Kaufe &e1 &6Case" with lore "&7Preis: &e5000 Coins" to close then run ""
  296. format slot 11 of player with chest named "&5Kaufe &e3 &6Cases" with lore "&7Preis: &e14500 Coins" to close then run ""
  297. format slot 12 of player with chest named "&5Kaufe &e5 &6Cases" with lore "&7Preis: &e24000 Coins" to close then run ""
  298. format slot 22 of player with chest named "&6Deine Coins:" with lore "&a%{c.%player%}%" to run ""
  299.  
  300. command /sreset:
  301. permission: lb.admin
  302. trigger:
  303. set {rang.%player%} to "&7Spieler"
  304. set {c.%player%} to 0
  305. set {lb.%player%.onlinetime} to 0
  306. set {%player%.friends} to 0
  307. set {%player%.friends.online} to 0
  308. set {%player%.friends.sc} to 0
  309. set {master.chests.%player%} to 0
  310. set {normal.chests.%player%} to 0
  311. set {lb.an.1} to true
  312.  
  313. command /nick [<text>] [<text>]:
  314. permission: lb.gold
  315. trigger:
  316. if arg 1 is not set:
  317. if arg 2 is not set:
  318. if {nickname.%player%} is false:
  319. set {realname.%player%} to player
  320. set {_nickname} to a random element out of {nicknames::*}
  321. set {nickname.%player%} to true
  322. set player's display name to "%{_nickname}%"
  323. set player's tablist name to "%{_nickname}%"
  324. send "{@logo} &aDu hast die Erolgreich mit dem Namen &6%{_nickname}% &agenickt"
  325. else:
  326. set {nickname.%player%} to false
  327. set player's display name to "%{realname.%player%}%"
  328. set player's tablist name to "%{realname.%player%}%"
  329. send "{@logo} &aDu hast nun wieder deinen richtigen Namen"
  330. if arg 1 is "add":
  331. if arg 2 is set:
  332. add arg 2 to {nicknames::*}
  333. send "{@logo} &aDu hast erfolgreich den Namen &6%arg 2% &ahinzugefügt"
  334.  
  335. command /buychat [<text>]:
  336. trigger:
  337. if arg 1 is not set:
  338. if {c.%player%} is bigger than 20000:
  339. remove 20000 from {c.%player%}
  340. set {lb.chat.%player%} to true
  341. send "&7[&6Lobby&7] &aDu kannst nun im Chat für eine Stunde schreiben!"
  342. wait 60 minutes
  343. set {lb.chat.%player%} to false
  344. send "&7[&6Lobby&7] &aDeine Zeit ist abgelaufen du kannst nun nicht mehr schreiben!"
  345. else:
  346. send "&7[&6Lobby&7] &aDu hast leider nicht &620.000 Coins!"
  347. if arg 1 is "open":
  348. wait 3 ticks
  349. open chest with 3 rows named "&6Schreiben kaufen" to player
  350. format slot 10 of player with book named "&4&lWichtige Info:" with lore "&eSobald du dir die Erlaubnis gekauft hast, wird sie auch aktiviert!" to run ""
  351. format slot 12 of player with Paper named "&5kaufe &e1h &6im Chat schreiben" with lore "&7Preis: &e20'000 Coins" to close then run [make player execute command "/buychat"]
  352. format slot 26 of player with gold nugget named "&6Deine Coins:" with lore "&a%{c.%player%}%" to run ""
  353.  
  354. command /fly:
  355. permission: lb.hero
  356. trigger:
  357. if player's flight mode is false:
  358. set player's flight mode to true
  359. send "{@logo} &aDu kannst nun fliegen!"
  360. else:
  361. set player's flight mode to false
  362. send "{@logo} &aDu kannst nun nicht mehr fliegen"
  363.  
  364.  
  365. command /build:
  366. permission: lb.admin
  367. trigger:
  368. set {build.%player%} to true
  369. send "{@logo} &aDein Bau modus ist nun an!"
  370.  
  371. command /see <text>:
  372. trigger:
  373. if arg 1 is "all":
  374. reveal all players from player
  375. send "&7[&6Lobby&7] &aDir werden nun alle Spieler angezeigt."
  376. if arg 1 is "vip":
  377. hide all players in player's world from player
  378. loop all players:
  379. if loop-player has permission "lb.gold":
  380. reveal loop-player from player
  381. send "&7[&6Lobby&7] &aDir werden nun alle Teammitglieder angezeigt."
  382. if arg 1 is "kein":
  383. hide all players in player's world from player
  384. send "&7[&6Lobby&7] &aDir werden nun keine Spieler mehr angezeigt."
  385.  
  386. command /setlobby <number>:
  387. permission: lb.admin
  388. trigger:
  389. if arg 1 is set:
  390. set {%arg%.lobby} to location of player
  391. send "&aDu hast die Lobby Gesetzt"
  392.  
  393. command /version:
  394. trigger:
  395. send "&aMineSucht System by FipsundMunne [Version.2.0]"
  396. send "&aSkript by FipsundMunne [Version.2.0]"
  397. send "&aYT: FipsundMunne"
  398.  
  399. command /tplobbyvip <number>:
  400. permission: lb.gold
  401. permission message: &aDu darfst das nicht!
  402. trigger:
  403. if arg 1 is set:
  404. teleport player to {%arg%.viplobby}
  405.  
  406. command /setlobbyvip <number>:
  407. trigger:
  408. if arg 1 is set:
  409. set {%arg%.viplobby} to location of player
  410. send "&aDu hast die &6VIP &aLobby Gesetzt"
  411.  
  412.  
  413. command /tplobby <number>:
  414. trigger:
  415. teleport player to {%arg%.lobby}
  416.  
  417. command /warp <number>:
  418. trigger:
  419. if arg 1 is 1:
  420. teleport player to {ttt}
  421. if arg 1 is 2:
  422. teleport player to {mlgrush}
  423. if arg 1 is 3:
  424. teleport player to {skywars}
  425. if arg 1 is 4:
  426. teleport player to {bedwars}
  427. if arg 1 is 5:
  428. teleport player to {qsg}
  429. if arg 1 is 6:
  430. teleport player to {knockffa}
  431. if arg 1 is 7:
  432. teleport player to {tntrun}
  433. if arg 1 is 8:
  434. teleport player to {luckyblock}
  435. if arg 1 is 9:
  436. teleport player to {caseopening}
  437. if arg 1 is 10:
  438. teleport player to {gungame}
  439. if arg 1 is 11:
  440. teleport player to {ffa}
  441. if arg 1 is 12:
  442. teleport player to {haustiertrainer}
  443.  
  444.  
  445. command /setspawn:
  446. trigger:
  447. set {spawn} to location of player
  448. send "{@logo} &aDu hast den Spawn gesetzt!"
  449.  
  450. command /lobby [<text>] [<number>]:
  451. permission: lb.admin
  452. aliases: lb
  453. trigger:
  454. if arg 1 is not set:
  455. teleport player to {spawn}
  456. if arg 1 is "set":
  457. if arg 2 is 1:
  458. set {ttt} to location of player
  459. send "{@logo} &aDu hast den TTT Spawn gesetzt!"
  460. if arg 2 is 2:
  461. set {mlgrush} to location of player
  462. send "{@logo} &aDu hast den MLG-Rush Spawn gesetzt!"
  463. if arg 2 is 3:
  464. set {skywars} to location of player
  465. send "{@logo} &aDu hast den SkyWars Spawn gesetzt!"
  466. if arg 2 is 4:
  467. set {bedwars} to location of player
  468. send "{@logo} &aDu hast den BedWars Spawn gesetzt!"
  469. if arg 2 is 5:
  470. set {qsg} to location of player
  471. send "{@logo} &aDu hast den QSG Spawn gesetzt!"
  472. if arg 2 is 6:
  473. set {knockffa} to location of player
  474. send "{@logo} &aDu hast den Knock FFA Spawn gesetzt!"
  475. if arg 2 is 7:
  476. set {tntrun} to location of player
  477. send "{@logo} &aDu hast den TNT Run Spawn gesetzt!"
  478. if arg 2 is 8:
  479. set {luckyblock} to location of player
  480. send "{@logo} &aDu hast den Lucky Block Spawn gesetzt!"
  481. if arg 2 is 9:
  482. set {caseopening} to location of player
  483. send "{@logo} &aDu hast den Case Opening Spawn gesetzt!"
  484. if arg 2 is 10:
  485. set {gungame} to location of player
  486. send "{@logo} &aDu hast den Gun Game Spawn gesetzt!"
  487. if arg 2 is 11:
  488. set {ffa} to location of player
  489. send "{@logo} &aDu hast den FFA Spawn gesetzt!"
  490. if arg 2 is 12:
  491. set {haustiertrainer} to location of player
  492. send "{@logo} &aDu hast den Haustiertrainer Spawn gesetzt!"
  493.  
  494. command /onlinezeit <text> <number> <player>:
  495. permission: lb.owner
  496. trigger:
  497. if arg 1 is "add":
  498. if arg 2 is set:
  499. if arg 2 is set:
  500. add arg 2 to {lb.%arg 3%.onlinetime}
  501. send "{@logo} &aDu hast &7%arg 3% &6%arg 2% &aStunde Zeit hinzugefügt!"
  502. if arg 1 is "remove":
  503. if arg 2 is set:
  504. if arg 2 is set:
  505. remove arg 2 from {lb.%arg 3%.onlinetime}
  506. send "{@logo} &aDu hast &7%arg 3% &6%arg 2% &aStunde Zeit entfernt!"
  507.  
  508. #---------------------------------------------
  509. #Wenn man rechts click auf ein item macht
  510. #z.B. Compass
  511. #---------------------------------------------
  512.  
  513. on right click with compass:
  514. wait 3 ticks
  515. open chest with 5 rows named "&aTeleporter" to player
  516. format slot 3 of player with stick named "&4TTT" to close then run [make player execute command "/warp 1"]
  517. format slot 4 of player with light blue dye named "&6QuikJoin" to close then run [make player execute command "/warp 2"]
  518. format slot 5 of player with blaze rod named "&6MLG&f-&1Rush" to close then run [make player execute command "/warp 2"]
  519. format slot 11 of player with grass named "&2SkyWars" to close then run [make player execute command "/warp 3"]
  520. format slot 15 of player with bed item named "&3BedWars" to close then run [make player execute command "/warp 4"]
  521. format slot 20 of player with golden chestplate named "&dQSG" to close then run [make player execute command "/warp 5"]
  522. format slot 22 of player with diamond named "&6Spawn" to close then run [make player execute command "/spawn"]
  523. format slot 24 of player with fishing rod named "&cKnock&f&eFFA" to close then run [make player execute command "/warp 6"]
  524. format slot 29 of player with tnt named "&4TNT&f-Run" to close then run [make player execute command "/warp 7"]
  525. format slot 33 of player with gold block named "&6LuckyBlock" to close then run [make player execute command "/warp 8"]
  526. format slot 36 of player with chest named "&6Case&aOpening" to close then run [make player execute command "/warp 9"]
  527. format slot 39 of player with wooden axe named "&aGunGame" to close then run [make player execute command "/warp 10"]
  528. format slot 41 of player with iron sword named "&eFFA" to close then run [make player execute command "/warp 11"]
  529. format slot 44 of player with spawn egg named "&bHaustiertrainer" to close then run [make player execute command "/warp 12"]
  530.  
  531. on rightclick with chest:
  532. wait 3 ticks
  533. open chest with 3 rows named "&6Extras Auswahl" to player
  534. format slot 13 of player with water bottle named "&aTrails" to close then run [make player execute command "/trails"]
  535. format slot 11 of player with spawn egg named "&aPets" to close then run [make player execute command "/pets"]
  536. format slot 15 of player with chest named "&aChests" to close then run [make player execute command "/buychest"]
  537. format slot 17 of player with paper named "&eChat kaufen" to close then run [make player execute command "/buychat open"]
  538. format slot 26 of player with gold nugget named "&6Deine Coins:" with lore "&a%{c.%player%}%" to close
  539.  
  540. on right click with blaze rod:
  541. wait 3 ticks
  542. open chest with 1 row named "&6Spieler verstecken" to player
  543. format slot 2 of player with light green dye named "&aAlle Spieler anzeigen" to close then run [make player execute command "/see all"]
  544. format slot 4 of player with pink dye named "&eNur Teammitglieder anzeigen" to close then run [make player execute command "/see vip"]
  545. format slot 6 of player with red dye named "&4Keine Spieler anzeigen" to close then run [make player execute command "/see kein"]
  546.  
  547.  
  548. on rightclick with nether star:
  549. wait 3 ticks
  550. open chest with 2 rows named "&eWähle deine Lobby" to player
  551. format slot 0 of player with glowstone dust named "&6Premium-Lobby-1" to close then run [make player execute command "/tplobbyvip 1"]
  552. format slot 1 of player with glowstone dust named "&6Premium-Lobby-2" to close then run [make player execute command "/tplobbyvip 2"]
  553. format slot 2 of player with glowstone dust named "&6Premium-Lobby-3" to close then run [make player execute command "/tplobbyvip 3"]
  554. format slot 9 of player with gunpowder named "&aLobby-1" to close then run [make player execute command "/tplobby 1"]
  555. format slot 10 of player with gunpowder named "&aLobby-2" to close then run [make player execute command "/tplobby 2"]
  556. format slot 11 of player with gunpowder named "&aLobby-3" to close then run [make player execute command "/tplobby 3"]
  557. format slot 12 of player with gunpowder named "&aLobby-4" to close then run [make player execute command "/tplobby 4"]
  558. format slot 13 of player with gunpowder named "&aLobby-5" to close then run [make player execute command "/tplobby 5"]
  559. format slot 14 of player with gunpowder named "&aLobby-6" to close then run [make player execute command "/tplobby 6"]
  560. format slot 15 of player with gunpowder named "&aLobby-7" to close then run [make player execute command "/tplobby 7"]
  561. format slot 16 of player with gunpowder named "&aLobby-8" to close then run [make player execute command "/tplobby 8"]
  562.  
  563. on rightclick with name tag:
  564. make player execute command "/nick"
  565.  
  566. on right click with player head:
  567. make player execute command "/friend list"
  568.  
  569. #---------------------------------------------
  570. #Die Nachrichten über dem Inventar
  571. #---------------------------------------------
  572.  
  573. every second:
  574. if {lb.an.1} is true:
  575. loop all players:
  576. send action bar from "&9&lTEAMSPEAK IP: &6&lMINESUCHT.NET" to loop-player
  577. wait 10 seconds
  578. set {lb.an.1} to false
  579. set {lb.an.2} to true
  580.  
  581. every second:
  582. if {lb.an.2} is true:
  583. loop all players:
  584. send action bar from "&5&lUNSER SHOP: &c&lSHOP.MINESUCHT.NET" to loop-player
  585. wait 10 seconds
  586. set {lb.an.2} to false
  587. set {lb.an.3} to true
  588.  
  589.  
  590. every second:
  591. if {lb.an.3} is true:
  592. loop all players:
  593. send action bar from "&a&lCOOLE RÄNGE? &6&l>> &c&lSHOP.MINESUCHT.NET" to loop-player
  594. wait 10 seconds
  595. set {lb.an.3} to false
  596. set {lb.an.1} to true
  597.  
  598. #---------------------------------------------
  599. #Wenn man über die druckplatte läuft
  600. #---------------------------------------------
  601. on pressure plate:
  602. push the player forwards at speed 15
  603. wait 2 ticks
  604. push the player upwards at speed 5
  605. push the player forwards at speed 15
  606. play raw sound "random.bow" at event-block with pitch 2 volume 3
  607.  
  608. #---------------------------------------------
  609. #Freunde System
  610. #---------------------------------------------
  611.  
  612. command /friends [<text>] [<player>] [<text>]:
  613. aliases: friend
  614. trigger:
  615. if arg-1 is not set:
  616. send "{@logo2} &6Freundschaftsverwaltung"
  617. send "&e/friend add <Name> &7Fügt einen neuen Freund hinzu"
  618. send "&e/friend list &7Zeige eine Liste aller Freunde"
  619. send "&e/friend remove <Name> &7Entfernt einen Freund"
  620. send "&e/friend jump <Name> &7Auf des Freundes Server springen"
  621. send "&e/friend clear &7Leert die Freundschaftsanfragen"
  622. send "&e/friend requests &7Zeigt alle Anfragen an"
  623. send "&e/friend accept <Name> &7Nimmt eine Anfrage an"
  624. send "&e/friend acceptall &7Nimmt alle Freundschaftsanfragen an"
  625. send "&e/friend deny <Name> &7Lehnt eine Anfrage ab"
  626. send "&e/friend denyall &7Lehnt alle Freundschaftsanfragen ab"
  627. send "&e/friend toggle &7Anfragen erlauben & verbieten"
  628. send "&e/friend togglenotify &7Online/Offline Nachrichten erlauben & verbieten"
  629. send "&e/friend togglemessage &7Private Nachrichten erlauben & verbieten"
  630. send "&e/friend togglejump &7Erlaube & verbiete Spielrn zu dir zu springen"
  631. if arg 1 is "clear":
  632. clear {friend.list.%player%::*}
  633. send "{@logo2} &eDu hast deine Freundesliste geleert"
  634.  
  635. if arg 1 is "jump":
  636. if arg 2 is set:
  637. teleport player to arg 2
  638.  
  639. if arg 1 is "add":
  640. if arg 2 is set:
  641. loop {friend.list.%player%::*}:
  642. if arg 2 is loop-value:
  643. send "{@logo2} &cDu bist bereits mit diesem Spieler befreundet"
  644. stop
  645. if arg 2 is player:
  646. send "{@logo2} &cDu kannst dir keine Freundschaftsanfrage senden"
  647. stop
  648. else:
  649. send "{@logo2} &cBitte gib einen Namen an"
  650. set {friend.request.%arg 2%} to player
  651. set {friend.request.%player%} to arg 2
  652. send "{@logo2} &eDu hast &7%arg 2% &eeingeladen dein Freund zu sein" to player
  653. send "{@logo2} &7%player% &ehat dir eine Freundschaftsanfrage gesendet" to arg 2
  654. send "{@logo2} &e/friend accept &7%player% Um die Freundschaftsanfrage zu akzeptieren" to arg 2
  655. send "{@logo2} &e/friend deny &7%player% Um die Freundschaftsanfrage zu ablehnen" to arg 2
  656.  
  657. if arg 1 is "accept":
  658. if {friend.request.%player%} is arg 2:
  659. if {friend.request.%arg 2%} is player:
  660. set {friend.request.%player%} to 0
  661. add 1 to {%player%.friends.sc}
  662. set {friend.request.%arg 2%} to 0
  663. add 1 to {%arg 2%.friends.sc}
  664. add player to {friend.list.%arg 2%::*}
  665. add arg 2 to {friend.list.%player%::*}
  666. send "{@logo2} &eDu bist jetzt mit &7%arg 2% &ebefreundet" to player
  667. send "{@logo2} &eDu bist jetzt mit &7%player% &ebefreundet" to arg 2
  668.  
  669. if arg 1 is "deny":
  670. if {friend.request.%player%} is arg 2:
  671. if {friend.request.%arg 2%} is player:
  672. set {friend.request.%player%} to 0
  673. set {friend.request.%arg 2%} to 0
  674. send "{@logo2} &eDu hast die Anfrage von &7%player% &eabgelehnt"
  675. send "{@logo2} &7%player% &ehat deine Anfrage nicht angenommen" to arg 2
  676.  
  677. if arg 1 is "list":
  678. set {friend.count.%player%} to 0
  679. wait 3 ticks
  680. open chest with 6 rows named "&6Freunde" to player
  681. format slot 45 of player with redstone comparator item named "&bEinstellungen" to close
  682. format slot 46 of player with map named "&eFreundschaftsanfragen: &c0" to close
  683. loop {friend.list.%player%::*}:
  684. if loop-value is online:
  685. format slot {friend.count.%player%} of player with loop-value's skull named "&7%loop-value%" with lore "&aOnline" to close then run ""
  686. add 1 to {friend.count.%player%}
  687. if loop-value is offline:
  688. format slot {friend.count.%player%} of player with mob head item named "&7%loop-value%" with lore "&cOffline" to close then run ""
  689. add 1 to {friend.count.%player%}
  690.  
  691. if arg 1 is "remove":
  692. loop {friend.list.%player%::*}:
  693. if arg 3 is loop-value:
  694. remove arg 3 from {friend.list.%player%::*}
  695. send "{@logo2} &eDu hast &7%arg 2% &evon deiner Freundesliste entfernt"
  696. loop {friend.list.%arg 3%::*}:
  697. if player is loop-value:
  698. remove player from {friend.list.%arg 3%::*}
  699. loop {friend.list.%player%::*}:
  700. if arg 2 is loop-value:
  701. remove arg 2 from {friend.list.%player%::*}
  702. send "{@logo2} &eDu hast &7%arg 2% &evon deiner Freundesliste entfernt"
  703. loop {friend.list.%arg 2%::*}:
  704. if player is loop-value:
  705. remove player from {friend.list.%arg 2%::*}
  706.  
  707. #---------------------------------------------
  708. #Coins System
  709. #---------------------------------------------
  710. command /coin [<text>] [<number>] [<player>]:
  711. permission: lb.admin
  712. trigger:
  713. if arg 1 is not set:
  714. send "&aDu hast &6%{c.%player%}% Coins"
  715. if arg 1 is "help":
  716. send "&e/coin add <zahl> <name> &7gebe einen Spieler Coins"
  717. send "&e/coin remove <zahl> <name> &7nehme Coins von einem Spieler"
  718.  
  719. if arg 1 is "add":
  720. if arg 2 is set:
  721. if arg 3 is set:
  722. add arg 2 to {c.%arg 3%}
  723. send "&6[Coins] &aDu hast %arg 3% &6%arg 2% Coins &agegeben" to player
  724.  
  725. if arg 1 is "remove":
  726. if arg 2 is set:
  727. if arg 3 is set:
  728. remove arg 2 from {c.%arg 3%}
  729. send "&6[Coins] &aDu hast %arg 3% &6%arg 2% Coins &agenommen" to player
  730.  
  731. #---------------------------------------------
  732. #CaseOpening
  733. #---------------------------------------------
  734. on inventory click:
  735. inventory name of player's current inventory is "&6Case Opening: Normal":
  736. cancel event
  737.  
  738. on right click on chest:
  739. cancel event
  740. wait 3 ticks
  741. open chest with 3 rows named "&6CaseOpening" to player
  742. format slot 12 of player with chest named "&a&lNormale Truhen" with lore "&7Du hast noch &c%{normal.chests.%player%}% &7normale Truhen||&7Clicke um eine Truhe zu öffnen" to close then run [execute player command "/normalcase open"]
  743. format slot 14 of player with ender chest named "&5&lMaster Truhen" with lore "&7Du hast noch &c%{master.chests.%player%}% &7Master Truhen||&7Clicke um eine Truhe zu öffnen" to close then run [execute player command "/mastercase open"]
  744.  
  745. command /normalcase <text> [<number>]:
  746. trigger:
  747. if arg 1 is "open":
  748. if {normal.chests.%player%} is bigger than 0:
  749. wait 2 ticks
  750. remove 1 from {normal.chests.%player%}
  751. add iron chestplate named "&6Gold-Rang 1 Monat" to {_items::*}
  752. add gold block named "&650000 Coins" to {_items::*}
  753. add gold ingot named "&610000 Coins" to {_items::*}
  754. add glowstone dust named "&62000 Coins" to {_items::*}
  755. add spawn egg:120 named "&aDofbewohner" to {_items::*}
  756. add spawn egg:101 named "&aHase" to {_items::*}
  757. add spawn egg:100 named "&aPferd" to {_items::*}
  758. add spawn egg:98 named "&aKatze" to {_items::*}
  759. add spawn egg:96 named "&aPiltzKuh" to {_items::*}
  760. add spawn egg:95 named "&aHund" to {_items::*}
  761. add spawn egg:93 named "&aHuhn" to {_items::*}
  762. add spawn egg:92 named "&aKuh" to {_items::*}
  763. add spawn egg:91 named "&aSchaf" to {_items::*}
  764. add spawn egg:90 named "&aSchwein" to {_items::*}
  765. add spawn egg:61 named "&aBlaze" to {_items::*}
  766. add spawn egg:55 named "&aSchlime" to {_items::*}
  767. add spawn egg:52 named "&aSpinne" to {_items::*}
  768. add spawn egg:65 named "&aFeldermaus" to {_items::*}
  769. add spawn egg:50 named "&aCreeper" to {_items::*}
  770. add spawn egg:58 named "&aEndermann" to {_items::*}
  771. add spawn egg:65 named "&aFeldermaus" to {_items::*}
  772. add spawn egg:62 named "&aMagma Cube" to {_items::*}
  773. add spawn egg:51 named "&aSkelett" to {_items::*}
  774. add spawn egg:54 named "&aZombie" to {_items::*}
  775. add nether star named "&aWither" to {_items::*}
  776. wait 3 ticks
  777. open chest with 3 rows named "&6Case Opening: Normal" to player
  778. format slot 4 of player with hopper named "&7Dein Item" to run ""
  779. set {slot} to 8
  780. add 1 to {slot}
  781. play "DIG_GRAVEL" to player at volume 9
  782. set {caseitem} to a random element out of {_items::*}
  783. format slot {slot} of player with {caseitem} to run ""
  784. wait 1 tick
  785. add 1 to {slot}
  786. play "DIG_GRAVEL" to player at volume 9
  787. set {caseitem} to a random element out of {_items::*}
  788. format slot {slot} of player with {caseitem} to run ""
  789. wait 1 tick
  790. add 1 to {slot}
  791. play "DIG_GRAVEL" to player at volume 9
  792. set {caseitem} to a random element out of {_items::*}
  793. format slot {slot} of player with {caseitem} to run ""
  794. wait 1 tick
  795. add 1 to {slot}
  796. play "DIG_GRAVEL" to player at volume 9
  797. set {caseitem} to a random element out of {_items::*}
  798. format slot {slot} of player with {caseitem} to run ""
  799. wait 1 tick
  800. add 1 to {slot}
  801. play "DIG_GRAVEL" to player at volume 9
  802. set {caseitem} to a random element out of {_items::*}
  803. format slot {slot} of player with {caseitem} to run ""
  804. wait 1 tick
  805. add 1 to {slot}
  806. play "DIG_GRAVEL" to player at volume 9
  807. set {caseitem} to a random element out of {_items::*}
  808. format slot {slot} of player with {caseitem} to run ""
  809. wait 1 tick
  810. add 1 to {slot}
  811. play "DIG_GRAVEL" to player at volume 9
  812. set {caseitem} to a random element out of {_items::*}
  813. format slot {slot} of player with {caseitem} to run ""
  814. set {slot} to 8
  815. add 1 to {slot}
  816. play "DIG_GRAVEL" to player at volume 9
  817. set {caseitem} to a random element out of {_items::*}
  818. format slot {slot} of player with {caseitem} to run ""
  819. wait 1 tick
  820. add 1 to {slot}
  821. play "DIG_GRAVEL" to player at volume 9
  822. set {caseitem} to a random element out of {_items::*}
  823. format slot {slot} of player with {caseitem} to run ""
  824. wait 1 tick
  825. add 1 to {slot}
  826. play "DIG_GRAVEL" to player at volume 9
  827. set {caseitem} to a random element out of {_items::*}
  828. format slot {slot} of player with {caseitem} to run ""
  829. wait 1 tick
  830. add 1 to {slot}
  831. play "DIG_GRAVEL" to player at volume 9
  832. set {caseitem} to a random element out of {_items::*}
  833. format slot {slot} of player with {caseitem} to run ""
  834. wait 1 tick
  835. add 1 to {slot}
  836. play "DIG_GRAVEL" to player at volume 9
  837. set {caseitem} to a random element out of {_items::*}
  838. format slot {slot} of player with {caseitem} to run ""
  839. wait 1 tick
  840. add 1 to {slot}
  841. play "DIG_GRAVEL" to player at volume 9
  842. set {caseitem} to a random element out of {_items::*}
  843. format slot {slot} of player with {caseitem} to run ""
  844. wait 1 tick
  845. add 1 to {slot}
  846. play "DIG_GRAVEL" to player at volume 9
  847. set {caseitem} to a random element out of {_items::*}
  848. format slot {slot} of player with {caseitem} to run ""
  849. wait 1 tick
  850. add 1 to {slot}
  851. play "DIG_GRAVEL" to player at volume 9
  852. set {caseitem} to a random element out of {_items::*}
  853. format slot {slot} of player with {caseitem} to run ""
  854. wait 1 tick
  855. add 1 to {slot}
  856. play "DIG_GRAVEL" to player at volume 9
  857. set {caseitem} to a random element out of {_items::*}
  858. format slot {slot} of player with {caseitem} to run ""
  859. set {slot} to 8
  860. add 1 to {slot}
  861. play "DIG_GRAVEL" to player at volume 9
  862. set {caseitem} to a random element out of {_items::*}
  863. format slot {slot} of player with {caseitem} to run ""
  864. wait 1 tick
  865. add 1 to {slot}
  866. play "DIG_GRAVEL" to player at volume 9
  867. set {caseitem} to a random element out of {_items::*}
  868. format slot {slot} of player with {caseitem} to run ""
  869. wait 1 tick
  870. add 1 to {slot}
  871. play "DIG_GRAVEL" to player at volume 9
  872. set {caseitem} to a random element out of {_items::*}
  873. format slot {slot} of player with {caseitem} to run ""
  874. wait 1 tick
  875. add 1 to {slot}
  876. play "DIG_GRAVEL" to player at volume 9
  877. set {caseitem} to a random element out of {_items::*}
  878. format slot {slot} of player with {caseitem} to run ""
  879. wait 1 tick
  880. add 1 to {slot}
  881. play "DIG_GRAVEL" to player at volume 9
  882. set {caseitem} to a random element out of {_items::*}
  883. format slot {slot} of player with {caseitem} to run ""
  884. wait 1 tick
  885. add 1 to {slot}
  886. play "DIG_GRAVEL" to player at volume 9
  887. set {caseitem} to a random element out of {_items::*}
  888. format slot {slot} of player with {caseitem} to run ""
  889. wait 1 tick
  890. add 1 to {slot}
  891. play "DIG_GRAVEL" to player at volume 9
  892. set {caseitem} to a random element out of {_items::*}
  893. format slot {slot} of player with {caseitem} to run ""
  894. wait 1 tick
  895. add 1 to {slot}
  896. play "DIG_GRAVEL" to player at volume 9
  897. set {caseitem} to a random element out of {_items::*}
  898. format slot {slot} of player with {caseitem} to run ""
  899. wait 1 tick
  900. add 1 to {slot}
  901. play "DIG_GRAVEL" to player at volume 9
  902. set {caseitem} to a random element out of {_items::*}
  903. format slot {slot} of player with {caseitem} to run ""
  904. set {slot} to 8
  905. add 1 to {slot}
  906. play "DIG_GRAVEL" to player at volume 9
  907. set {caseitem} to a random element out of {_items::*}
  908. format slot {slot} of player with {caseitem} to run ""
  909. wait 1 tick
  910. add 1 to {slot}
  911. play "DIG_GRAVEL" to player at volume 9
  912. set {caseitem} to a random element out of {_items::*}
  913. format slot {slot} of player with {caseitem} to run ""
  914. wait 1 tick
  915. add 1 to {slot}
  916. play "DIG_GRAVEL" to player at volume 9
  917. set {caseitem} to a random element out of {_items::*}
  918. format slot {slot} of player with {caseitem} to run ""
  919. wait 1 tick
  920. add 1 to {slot}
  921. play "DIG_GRAVEL" to player at volume 9
  922. set {caseitem} to a random element out of {_items::*}
  923. format slot {slot} of player with {caseitem} to run ""
  924. wait 1 tick
  925. add 1 to {slot}
  926. play "DIG_GRAVEL" to player at volume 9
  927. set {caseitem} to a random element out of {_items::*}
  928. format slot {slot} of player with {caseitem} to run ""
  929. wait 1 tick
  930. add 1 to {slot}
  931. play "DIG_GRAVEL" to player at volume 9
  932. set {caseitem} to a random element out of {_items::*}
  933. format slot {slot} of player with {caseitem} to run ""
  934. wait 1 tick
  935. add 1 to {slot}
  936. play "DIG_GRAVEL" to player at volume 9
  937. set {caseitem} to a random element out of {_items::*}
  938. format slot {slot} of player with {caseitem} to run ""
  939. wait 1 tick
  940. add 1 to {slot}
  941. play "DIG_GRAVEL" to player at volume 9
  942. set {caseitem} to a random element out of {_items::*}
  943. format slot {slot} of player with {caseitem} to run ""
  944. wait 1 tick
  945. add 1 to {slot}
  946. play "DIG_GRAVEL" to player at volume 9
  947. set {caseitem} to a random element out of {_items::*}
  948. format slot {slot} of player with {caseitem} to run ""
  949. set {slot} to 8
  950. add 1 to {slot}
  951. play "DIG_GRAVEL" to player at volume 9
  952. set {caseitem} to a random element out of {_items::*}
  953. format slot {slot} of player with {caseitem} to run ""
  954. wait 1 tick
  955. add 1 to {slot}
  956. play "DIG_GRAVEL" to player at volume 9
  957. set {caseitem} to a random element out of {_items::*}
  958. format slot {slot} of player with {caseitem} to run ""
  959. wait 1 tick
  960. add 1 to {slot}
  961. play "DIG_GRAVEL" to player at volume 9
  962. set {caseitem} to a random element out of {_items::*}
  963. format slot {slot} of player with {caseitem} to run ""
  964. wait 1 tick
  965. add 1 to {slot}
  966. play "DIG_GRAVEL" to player at volume 9
  967. set {caseitem} to a random element out of {_items::*}
  968. format slot {slot} of player with {caseitem} to run ""
  969. wait 5 ticks
  970. add 1 to {slot}
  971. play "DIG_GRAVEL" to player at volume 9
  972. set {caseitem} to a random element out of {_items::*}
  973. format slot {slot} of player with {caseitem} to run ""
  974. wait 5 ticks
  975. add 1 to {slot}
  976. play "DIG_GRAVEL" to player at volume 9
  977. set {caseitem} to a random element out of {_items::*}
  978. format slot {slot} of player with {caseitem} to run ""
  979. wait 5 ticks
  980. add 1 to {slot}
  981. play "DIG_GRAVEL" to player at volume 9
  982. set {caseitem} to a random element out of {_items::*}
  983. format slot {slot} of player with {caseitem} to run ""
  984. wait 5 ticks
  985. add 1 to {slot}
  986. play "DIG_GRAVEL" to player at volume 9
  987. set {caseitem} to a random element out of {_items::*}
  988. format slot {slot} of player with {caseitem} to run ""
  989. wait 5 ticks
  990. add 1 to {slot}
  991. play "DIG_GRAVEL" to player at volume 9
  992. set {caseitem} to a random element out of {_items::*}
  993. format slot {slot} of player with {caseitem} to run ""
  994. set {slot} to 8
  995. wait 5 ticks
  996. add 1 to {slot}
  997. play "DIG_GRAVEL" to player at volume 9
  998. set {caseitem} to a random element out of {_items::*}
  999. format slot {slot} of player with {caseitem} to run ""
  1000. wait 15 ticks
  1001. add 1 to {slot}
  1002. play "DIG_GRAVEL" to player at volume 9
  1003. set {caseitem} to a random element out of {_items::*}
  1004. format slot {slot} of player with {caseitem} to run ""
  1005. wait 15 ticks
  1006. add 1 to {slot}
  1007. play "DIG_GRAVEL" to player at volume 9
  1008. set {caseitem} to a random element out of {_items::*}
  1009. format slot {slot} of player with {caseitem} to run ""
  1010. wait 15 ticks
  1011. add 1 to {slot}
  1012. play "DIG_GRAVEL" to player at volume 9
  1013. set {caseitem} to a random element out of {_items::*}
  1014. format slot {slot} of player with {caseitem} to run ""
  1015. if {caseitem} is iron chestplate:
  1016. send "{@logo3} &aDu hast &6Gold-Rang 1 Monat &a&lgewonnen" to player
  1017. make console execute command "/pex user %player% group set Gold"
  1018. wait 730 hours
  1019. make console execute command "/pex user %player% group set Spieler"
  1020. set {slot} to 8
  1021. if {caseitem} is gold block:
  1022. send "{@logo3} &aDu hast &650.000 Coins &a&lgewonnen" to player
  1023. if {caseitem} is gold ingot:
  1024. send "{@logo3} &aDu hast &610.000 Coins &a&lgewonnen" to player
  1025. if {caseitem} is glowstone dust:
  1026. send "{@logo3} &aDu hast &62.000 Coins &a&lgewonnen" to player
  1027. if {caseitem} is spawn egg:120:
  1028. send "{@logo3} &aDu hast &bVillager &a&lgewonnen" to player
  1029. if {caseitem} is spawn egg:101:
  1030. send "{@logo3} &aDu hast &bHase &a&lgewonnen" to player
  1031. if {caseitem} is spawn egg:100:
  1032. send "{@logo3} &aDu hast &bPferd &a&lgewonnen" to player
  1033. if {caseitem} is spawn egg:100:
  1034. send "{@logo3} &aDu hast &bPferd &a&lgewonnen" to player
  1035. if {caseitem} is spawn egg:100:
  1036. send "{@logo3} &aDu hast &bPferd &a&lgewonnen" to player
  1037. if {caseitem} is spawn egg:100:
  1038. send "{@logo3} &aDu hast &bPferd &a&lgewonnen" to player
  1039. if {caseitem} is spawn egg:100:
  1040. send "{@logo3} &aDu hast &bPferd &a&lgewonnen" to player
  1041. if {caseitem} is spawn egg:100:
  1042. send "{@logo3} &aDu hast &bPferd &a&lgewonnen" to player
  1043.  
  1044. if arg 1 is "give":
  1045. if arg 2 is set:
  1046. if player has permission "lb.owner":
  1047. add arg 2 to {normal.chests.%player%}
  1048. send "{@logo3} &aDu hast dir erfolgreich &6%arg 2% &aChests geholt!"
  1049.  
  1050. every 24 hours:
  1051. loop all players:
  1052. add 1 to {normal.chests.%loop-player%}
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