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- ### Eclipse Workspace Patch 1.0
- #P L2J_Mobius_01.0_Ertheia
- Index: dist/game/data/stats/skills/15600-15699.xml
- ===================================================================
- --- dist/game/data/stats/skills/15600-15699.xml (revision 18273)
- +++ dist/game/data/stats/skills/15600-15699.xml (working copy)
- @@ -465,17 +465,14 @@
- <isMagic>1</isMagic> <!-- Magic Skill -->
- <magicLevel>1</magicLevel>
- <effects>
- - <effect name="DispelBySlotProbability">
- - <dispel>IMPROVE_PA_PD_UP;PA_UP;PD_UP;IMPROVE_MA_MD_UP;MD_UP;MA_UP;KAMAEL_SPECIAL</dispel>
- - <rate>100</rate>
- - </effect>
- - <effect name="BlockAbnormalSlot">
- - <slot>IMPROVE_PA_PD_UP;PA_UP;PD_UP;IMPROVE_MA_MD_UP;MD_UP;MA_UP;KAMAEL_SPECIAL</slot>
- - </effect>
- <effect name="PhysicalAttack">
- <amount>17</amount>
- <mode>PER</mode>
- </effect>
- + <effect name="PhysicalDefence">
- + <amount>15</amount>
- + <mode>PER</mode>
- + </effect>
- <effect name="MagicalAttack">
- <amount>79</amount>
- <mode>PER</mode>
- @@ -484,10 +481,13 @@
- <amount>30</amount>
- <mode>PER</mode>
- </effect>
- - <effect name="PhysicalDefence">
- - <amount>15</amount>
- - <mode>PER</mode>
- + <effect name="DispelBySlotProbability">
- + <dispel>IMPROVE_PA_PD_UP;PA_UP;PD_UP;IMPROVE_MA_MD_UP;MD_UP;MA_UP;KAMAEL_SPECIAL</dispel>
- + <rate>100</rate>
- </effect>
- + <effect name="BlockAbnormalSlot">
- + <slot>IMPROVE_PA_PD_UP;PA_UP;PD_UP;IMPROVE_MA_MD_UP;MD_UP;MA_UP;KAMAEL_SPECIAL</slot>
- + </effect>
- </effects>
- </skill>
- <skill id="15643" toLevel="1" name="Drum Melody (Adventurer)">
- @@ -497,7 +497,7 @@
- <targetType>ENEMY</targetType>
- <abnormalLevel>1</abnormalLevel>
- <abnormalTime>3600</abnormalTime>
- - <abnormalType>BUFF_SPECIAL_CRITICAL</abnormalType>
- + <abnormalType>BUFF_SPECIAL_DEFENCE</abnormalType>
- <affectScope>SINGLE</affectScope>
- <castRange>400</castRange>
- <effectPoint>687</effectPoint>
- @@ -505,40 +505,26 @@
- <isMagic>1</isMagic> <!-- Magic Skill -->
- <magicLevel>1</magicLevel>
- <effects>
- - <effect name="TriggerSkillByDamageDealt">
- - <!-- Guess: Same as clan hall one -->
- - <!-- Critical Damage Increase -->
- - <attackerType>Creature</attackerType>
- - <minDamage>300</minDamage>
- - <chance>80</chance>
- - <isCritical>true</isCritical>
- - <allowWeapons>SWORD,BLUNT,DAGGER,DUALDAGGER,DUAL,DUALFIST,POLE,ANCIENTSWORD,RAPIER,BOW,CROSSBOW</allowWeapons>
- - <skillId>11569</skillId> <!-- Critical Damage Increase -->
- - <skillLevel>1</skillLevel>
- - </effect>
- - <effect name="DispelBySlotProbability">
- - <dispel>MULTI_BUFF;COUNTER_CRITICAL;CRITICAL_PROB_UP;CRITICAL_DMG_UP;MAGIC_CRITICAL_UP;IMPROVE_HIT_DEFENCE_CRT_RATE_UP;IMPROVE_CRT_RATE_DMG_UP;HIT_UP;T_CRT_DMG_DOWN;IMPROVE_SPEED_AVOID_UP;SPEED_UP;MAX_BREATH_UP;HOLY_ATTACK;AVOID_UP;DECREASE_WEIGHT_PENALTY;RESIST_HOLY_UNHOLY</dispel>
- - <rate>100</rate>
- - </effect>
- - <effect name="BlockAbnormalSlot">
- - <slot>MULTI_BUFF;COUNTER_CRITICAL;CRITICAL_PROB_UP;CRITICAL_DMG_UP;MAGIC_CRITICAL_UP;IMPROVE_HIT_DEFENCE_CRT_RATE_UP;IMPROVE_CRT_RATE_DMG_UP;HIT_UP;T_CRT_DMG_DOWN;IMPROVE_SPEED_AVOID_UP;SPEED_UP;MAX_BREATH_UP;HOLY_ATTACK;AVOID_UP;DECREASE_WEIGHT_PENALTY;RESIST_HOLY_UNHOLY</slot>
- - </effect>
- - <effect name="PhysicalAttack">
- - <amount>10</amount>
- + <effect name="MaxMp">
- + <amount>20</amount>
- <mode>PER</mode>
- </effect>
- - <effect name="MagicalAttack">
- + <effect name="HpRegen">
- <amount>20</amount>
- <mode>PER</mode>
- </effect>
- - <effect name="Speed">
- - <amount>-15</amount>
- - <mode>PER</mode>
- + <effect name="MagicCriticalRate">
- + <amount>20</amount>
- + <mode>DIFF</mode>
- </effect>
- - <effect name="MagicalDefence">
- + <effect name="CriticalDamage">
- <amount>20</amount>
- <mode>PER</mode>
- </effect>
- + <effect name="PhysicalAttack">
- + <amount>10</amount>
- + <mode>PER</mode>
- + </effect>
- <effect name="PhysicalDefence">
- <amount>20</amount>
- <mode>PER</mode>
- @@ -547,34 +533,48 @@
- <amount>20</amount>
- <mode>PER</mode>
- </effect>
- - <effect name="MagicalAttackSpeed">
- + <effect name="MagicalAttack">
- <amount>20</amount>
- <mode>PER</mode>
- </effect>
- - <effect name="MaxMp">
- + <effect name="MagicalDefence">
- <amount>20</amount>
- <mode>PER</mode>
- </effect>
- - <effect name="CriticalDamage">
- + <effect name="MagicalAttackSpeed">
- <amount>20</amount>
- <mode>PER</mode>
- </effect>
- - <effect name="HpRegen">
- - <amount>20</amount>
- - <mode>PER</mode>
- + <effect name="ResistAbnormalByCategory">
- + <amount>-10</amount>
- + <slot>DEBUFF</slot>
- </effect>
- <effect name="DefenceCriticalDamage">
- <amount>30</amount>
- <mode>PER</mode>
- </effect>
- - <effect name="ResistAbnormalByCategory">
- - <amount>-10</amount>
- - <slot>DEBUFF</slot>
- + <effect name="Speed">
- + <amount>-15</amount>
- + <mode>PER</mode>
- </effect>
- - <effect name="MagicCriticalRate">
- - <amount>20</amount>
- - <mode>DIFF</mode>
- + <effect name="TriggerSkillByDamageDealt">
- + <!-- Guess: Same as clan hall one -->
- + <!-- Critical Damage Increase -->
- + <attackerType>Creature</attackerType>
- + <minDamage>300</minDamage>
- + <chance>80</chance>
- + <isCritical>true</isCritical>
- + <allowWeapons>SWORD,BLUNT,DAGGER,DUALDAGGER,DUAL,DUALFIST,POLE,ANCIENTSWORD,RAPIER,BOW,CROSSBOW</allowWeapons>
- + <skillId>11569</skillId> <!-- Critical Damage Increase -->
- + <skillLevel>1</skillLevel>
- </effect>
- + <effect name="DispelBySlotProbability">
- + <dispel>MULTI_BUFF;COUNTER_CRITICAL;CRITICAL_PROB_UP;CRITICAL_DMG_UP;MAGIC_CRITICAL_UP;IMPROVE_HIT_DEFENCE_CRT_RATE_UP;IMPROVE_CRT_RATE_DMG_UP;HIT_UP;T_CRT_DMG_DOWN;IMPROVE_SPEED_AVOID_UP;SPEED_UP;MAX_BREATH_UP;HOLY_ATTACK;AVOID_UP;DECREASE_WEIGHT_PENALTY;RESIST_HOLY_UNHOLY</dispel>
- + <rate>100</rate>
- + </effect>
- + <effect name="BlockAbnormalSlot">
- + <slot>MULTI_BUFF;COUNTER_CRITICAL;CRITICAL_PROB_UP;CRITICAL_DMG_UP;MAGIC_CRITICAL_UP;IMPROVE_HIT_DEFENCE_CRT_RATE_UP;IMPROVE_CRT_RATE_DMG_UP;HIT_UP;T_CRT_DMG_DOWN;IMPROVE_SPEED_AVOID_UP;SPEED_UP;MAX_BREATH_UP;HOLY_ATTACK;AVOID_UP;DECREASE_WEIGHT_PENALTY;RESIST_HOLY_UNHOLY</slot>
- + </effect>
- </effects>
- </skill>
- <skill id="15644" toLevel="1" name="Pipe Organ Melody (Adventurer)">
- @@ -592,13 +592,6 @@
- <isMagic>1</isMagic> <!-- Magic Skill -->
- <magicLevel>1</magicLevel>
- <effects>
- - <effect name="DispelBySlotProbability">
- - <dispel>MULTI_BUFF;IMPROVE_HP_MP_UP;MAX_HP_UP;MAX_MP_UP;HP_REGEN_UP;VAMPIRIC_ATTACK;IMPROVE_VAMPIRIC_HASTE;IMPROVE_HIT_DEFENCE_CRT_RATE_UP;IMPROVE_CRT_RATE_DMG_UP;HIT_UP;T_CRT_DMG_DOWN;CRITICAL_DMG_UP;CRITICAL_PROB_UP;IMPROVE_SPEED_AVOID_UP;SPEED_UP;MAX_BREATH_UP;HOLY_ATTACK;AVOID_UP;DECREASE_WEIGHT_PENALTY;RESIST_HOLY_UNHOLY</dispel>
- - <rate>100</rate>
- - </effect>
- - <effect name="BlockAbnormalSlot">
- - <slot>MULTI_BUFF;IMPROVE_HP_MP_UP;MAX_HP_UP;MAX_MP_UP;HP_REGEN_UP;VAMPIRIC_ATTACK;IMPROVE_VAMPIRIC_HASTE;IMPROVE_HIT_DEFENCE_CRT_RATE_UP;IMPROVE_CRT_RATE_DMG_UP;HIT_UP;T_CRT_DMG_DOWN;CRITICAL_DMG_UP;CRITICAL_PROB_UP;IMPROVE_SPEED_AVOID_UP;SPEED_UP;MAX_BREATH_UP;HOLY_ATTACK;AVOID_UP;DECREASE_WEIGHT_PENALTY;RESIST_HOLY_UNHOLY</slot>
- - </effect>
- <effect name="MaxHp">
- <amount>37</amount>
- <mode>PER</mode>
- @@ -615,6 +608,13 @@
- <amount>20</amount>
- <mode>PER</mode>
- </effect>
- + <effect name="DispelBySlotProbability">
- + <dispel>MULTI_BUFF;IMPROVE_HP_MP_UP;MAX_HP_UP;MAX_MP_UP;HP_REGEN_UP;VAMPIRIC_ATTACK;IMPROVE_VAMPIRIC_HASTE;IMPROVE_HIT_DEFENCE_CRT_RATE_UP;IMPROVE_CRT_RATE_DMG_UP;HIT_UP;T_CRT_DMG_DOWN;CRITICAL_DMG_UP;CRITICAL_PROB_UP;IMPROVE_SPEED_AVOID_UP;SPEED_UP;MAX_BREATH_UP;HOLY_ATTACK;AVOID_UP;DECREASE_WEIGHT_PENALTY;RESIST_HOLY_UNHOLY</dispel>
- + <rate>100</rate>
- + </effect>
- + <effect name="BlockAbnormalSlot">
- + <slot>MULTI_BUFF;IMPROVE_HP_MP_UP;MAX_HP_UP;MAX_MP_UP;HP_REGEN_UP;VAMPIRIC_ATTACK;IMPROVE_VAMPIRIC_HASTE;IMPROVE_HIT_DEFENCE_CRT_RATE_UP;IMPROVE_CRT_RATE_DMG_UP;HIT_UP;T_CRT_DMG_DOWN;CRITICAL_DMG_UP;CRITICAL_PROB_UP;IMPROVE_SPEED_AVOID_UP;SPEED_UP;MAX_BREATH_UP;HOLY_ATTACK;AVOID_UP;DECREASE_WEIGHT_PENALTY;RESIST_HOLY_UNHOLY</slot>
- + </effect>
- </effects>
- </skill>
- <skill id="15645" toLevel="1" name="Guitar Melody (Adventurer)">
- @@ -624,7 +624,7 @@
- <targetType>ENEMY</targetType>
- <abnormalLevel>1</abnormalLevel>
- <abnormalTime>3600</abnormalTime>
- - <abnormalType>BUFF_SPECIAL_MOVE</abnormalType>
- + <abnormalType>BUFF_SPECIAL_CRITICAL</abnormalType>
- <affectScope>SINGLE</affectScope>
- <castRange>400</castRange>
- <effectPoint>687</effectPoint>
- @@ -632,34 +632,27 @@
- <isMagic>1</isMagic> <!-- Magic Skill -->
- <magicLevel>1</magicLevel>
- <effects>
- - <effect name="DispelBySlotProbability">
- - <dispel>ATTACK_TIME_DOWN;CASTING_TIME_DOWN;SPEED_UP;CHEAP_MAGIC;MULTI_BUFF;IMPROVE_HIT_DEFENCE_CRT_RATE_UP;IMPROVE_CRT_RATE_DMG_UP;HIT_UP;T_CRT_DMG_DOWN;CRITICAL_DMG_UP;CRITICAL_PROB_UP;IMPROVE_SPEED_AVOID_UP;MAX_BREATH_UP;HOLY_ATTACK;AVOID_UP;DECREASE_WEIGHT_PENALTY;RESIST_HOLY_UNHOLY</dispel>
- - <rate>100</rate>
- + <effect name="CriticalRate">
- + <amount>32</amount>
- + <mode>PER</mode>
- </effect>
- - <effect name="BlockAbnormalSlot">
- - <slot>ATTACK_TIME_DOWN;CASTING_TIME_DOWN;SPEED_UP;CHEAP_MAGIC;MULTI_BUFF;IMPROVE_HIT_DEFENCE_CRT_RATE_UP;IMPROVE_CRT_RATE_DMG_UP;HIT_UP;T_CRT_DMG_DOWN;CRITICAL_DMG_UP;CRITICAL_PROB_UP;IMPROVE_SPEED_AVOID_UP;MAX_BREATH_UP;HOLY_ATTACK;AVOID_UP;DECREASE_WEIGHT_PENALTY;RESIST_HOLY_UNHOLY</slot>
- - </effect>
- <effect name="CriticalDamage">
- <amount>35</amount>
- <mode>PER</mode>
- </effect>
- - <effect name="CriticalRate">
- - <amount>32</amount>
- - <mode>PER</mode>
- - </effect>
- <effect name="MagicCriticalRate">
- <amount>20</amount>
- <mode>DIFF</mode>
- </effect>
- <effect name="MagicMpCost">
- - <amount>-10</amount>
- + <amount>-20</amount>
- <mode>PER</mode>
- - <magicType>1</magicType>
- + <magicType>0</magicType>
- </effect>
- <effect name="MagicMpCost">
- - <amount>-20</amount>
- + <amount>-10</amount>
- <mode>PER</mode>
- - <magicType>0</magicType>
- + <magicType>1</magicType>
- </effect>
- <effect name="MagicMpCost">
- <amount>-20</amount>
- @@ -671,6 +664,13 @@
- <mode>PER</mode>
- <magicType>22</magicType>
- </effect>
- + <effect name="DispelBySlotProbability">
- + <dispel>ATTACK_TIME_DOWN;CASTING_TIME_DOWN;SPEED_UP;CHEAP_MAGIC;MULTI_BUFF;IMPROVE_HIT_DEFENCE_CRT_RATE_UP;IMPROVE_CRT_RATE_DMG_UP;HIT_UP;T_CRT_DMG_DOWN;CRITICAL_DMG_UP;CRITICAL_PROB_UP;IMPROVE_SPEED_AVOID_UP;MAX_BREATH_UP;HOLY_ATTACK;AVOID_UP;DECREASE_WEIGHT_PENALTY;RESIST_HOLY_UNHOLY</dispel>
- + <rate>100</rate>
- + </effect>
- + <effect name="BlockAbnormalSlot">
- + <slot>ATTACK_TIME_DOWN;CASTING_TIME_DOWN;SPEED_UP;CHEAP_MAGIC;MULTI_BUFF;IMPROVE_HIT_DEFENCE_CRT_RATE_UP;IMPROVE_CRT_RATE_DMG_UP;HIT_UP;T_CRT_DMG_DOWN;CRITICAL_DMG_UP;CRITICAL_PROB_UP;IMPROVE_SPEED_AVOID_UP;MAX_BREATH_UP;HOLY_ATTACK;AVOID_UP;DECREASE_WEIGHT_PENALTY;RESIST_HOLY_UNHOLY</slot>
- + </effect>
- </effects>
- </skill>
- <skill id="15646" toLevel="1" name="Harp Melody (Adventurer)">
- @@ -688,15 +688,8 @@
- <isMagic>1</isMagic> <!-- Magic Skill -->
- <magicLevel>1</magicLevel>
- <effects>
- - <effect name="DispelBySlotProbability">
- - <dispel>IMPROVE_HIT_DEFENCE_CRT_RATE_UP;HIT_UP;T_CRT_DMG_DOWN;IMPROVE_SPEED_AVOID_UP;SPEED_UP;AVOID_UP</dispel>
- - <rate>100</rate>
- - </effect>
- - <effect name="BlockAbnormalSlot">
- - <slot>IMPROVE_HIT_DEFENCE_CRT_RATE_UP;HIT_UP;T_CRT_DMG_DOWN;IMPROVE_SPEED_AVOID_UP;SPEED_UP;AVOID_UP</slot>
- - </effect>
- - <effect name="Speed">
- - <amount>34</amount>
- + <effect name="Accuracy">
- + <amount>5</amount>
- <mode>DIFF</mode>
- </effect>
- <effect name="PhysicalEvasion">
- @@ -703,12 +696,12 @@
- <amount>5</amount>
- <mode>DIFF</mode>
- </effect>
- - <effect name="Accuracy">
- + <effect name="MagicalEvasion">
- <amount>5</amount>
- <mode>DIFF</mode>
- </effect>
- - <effect name="MagicalEvasion">
- - <amount>5</amount>
- + <effect name="Speed">
- + <amount>34</amount>
- <mode>DIFF</mode>
- </effect>
- <effect name="DefenceCriticalDamage">
- @@ -715,6 +708,13 @@
- <amount>30</amount>
- <mode>PER</mode>
- </effect>
- + <effect name="DispelBySlotProbability">
- + <dispel>IMPROVE_HIT_DEFENCE_CRT_RATE_UP;HIT_UP;T_CRT_DMG_DOWN;IMPROVE_SPEED_AVOID_UP;SPEED_UP;AVOID_UP</dispel>
- + <rate>100</rate>
- + </effect>
- + <effect name="BlockAbnormalSlot">
- + <slot>IMPROVE_HIT_DEFENCE_CRT_RATE_UP;HIT_UP;T_CRT_DMG_DOWN;IMPROVE_SPEED_AVOID_UP;SPEED_UP;AVOID_UP</slot>
- + </effect>
- </effects>
- </skill>
- <skill id="15647" toLevel="1" name="Lute Melody (Adventurer)">
- @@ -732,17 +732,6 @@
- <isMagic>1</isMagic> <!-- Magic Skill -->
- <magicLevel>1</magicLevel>
- <effects>
- - <effect name="DispelBySlotProbability">
- - <dispel>IMPROVE_VAMPIRIC_HASTE;ATTACK_TIME_DOWN;VAMPIRIC_ATTACK;CASTING_TIME_DOWN;MULTI_BUFF</dispel>
- - <rate>100</rate>
- - </effect>
- - <effect name="BlockAbnormalSlot">
- - <slot>IMPROVE_VAMPIRIC_HASTE;ATTACK_TIME_DOWN;VAMPIRIC_ATTACK;CASTING_TIME_DOWN;MULTI_BUFF</slot>
- - </effect>
- - <effect name="VampiricAttack">
- - <amount>9</amount>
- - <chance>30</chance>
- - </effect>
- <effect name="PhysicalAttackSpeed">
- <amount>34</amount>
- <mode>PER</mode>
- @@ -751,6 +740,17 @@
- <amount>31</amount>
- <mode>PER</mode>
- </effect>
- + <effect name="VampiricAttack">
- + <amount>9</amount>
- + <chance>30</chance>
- + </effect>
- + <effect name="DispelBySlotProbability">
- + <dispel>IMPROVE_VAMPIRIC_HASTE;ATTACK_TIME_DOWN;VAMPIRIC_ATTACK;CASTING_TIME_DOWN;MULTI_BUFF</dispel>
- + <rate>100</rate>
- + </effect>
- + <effect name="BlockAbnormalSlot">
- + <slot>IMPROVE_VAMPIRIC_HASTE;ATTACK_TIME_DOWN;VAMPIRIC_ATTACK;CASTING_TIME_DOWN;MULTI_BUFF</slot>
- + </effect>
- </effects>
- </skill>
- <skill id="15648" toLevel="1" name="Knight's Harmony (Adventurer)">
- @@ -768,17 +768,18 @@
- <isMagic>1</isMagic> <!-- Magic Skill -->
- <magicLevel>1</magicLevel>
- <effects>
- - <effect name="DispelBySlotProbability">
- - <dispel>MULTI_BUFF;DANCE_OF_BLADESTORM;SONG_OF_CHAMPION;SONG_OF_EARTH;SONG_OF_HUNTER;SONG_OF_LIFE;SONG_OF_MEDITATION;SONG_OF_RENEWAL;SONG_OF_VENGEANCE;SONG_OF_VITALITY;SONG_OF_WARDING;SONG_OF_WATER;SONG_OF_WIND;DANCE_OF_BERSERKER;DANCE_OF_CONCENTRATION;DANCE_OF_FIRE;DANCE_OF_FURY;DANCE_OF_INSPIRATION;DANCE_OF_MYSTIC;DANCE_OF_SIREN;DANCE_OF_VAMPIRE;DANCE_OF_WARRIOR;SONG_OF_PURIFICATION;WISPERING_OF_BATTLE;SONG_OF_WINDSTORM;MOTION_OF_DEFENCE;INSTINCT;BERSERKER;PA_PD_UP;IMPROVE_SHIELD_RATE_DEFENCE_UP;SHIELD_PROB_UP;SHIELD_DEFENCE_UP;CANCEL_PROB_DOWN;MA_UP_SPECIAL</dispel>
- - <rate>100</rate>
- - </effect>
- - <effect name="BlockAbnormalSlot">
- - <slot>MULTI_BUFF;DANCE_OF_BLADESTORM;SONG_OF_CHAMPION;SONG_OF_EARTH;SONG_OF_HUNTER;SONG_OF_LIFE;SONG_OF_MEDITATION;SONG_OF_RENEWAL;SONG_OF_VENGEANCE;SONG_OF_VITALITY;SONG_OF_WARDING;SONG_OF_WATER;SONG_OF_WIND;DANCE_OF_BERSERKER;DANCE_OF_CONCENTRATION;DANCE_OF_FIRE;DANCE_OF_FURY;DANCE_OF_INSPIRATION;DANCE_OF_MYSTIC;DANCE_OF_SIREN;DANCE_OF_VAMPIRE;DANCE_OF_WARRIOR;SONG_OF_PURIFICATION;WISPERING_OF_BATTLE;SONG_OF_WINDSTORM;MOTION_OF_DEFENCE;INSTINCT;BERSERKER;PA_PD_UP;IMPROVE_SHIELD_RATE_DEFENCE_UP;SHIELD_PROB_UP;SHIELD_DEFENCE_UP;CANCEL_PROB_DOWN;MA_UP_SPECIAL</slot>
- - </effect>
- <effect name="PhysicalAttack">
- <amount>12</amount>
- <mode>PER</mode>
- </effect>
- + <effect name="CriticalDamage">
- + <amount>35</amount>
- + <mode>PER</mode>
- + </effect>
- + <effect name="CriticalRate">
- + <amount>100</amount>
- + <mode>PER</mode>
- + </effect>
- <effect name="PhysicalDefence">
- <amount>45</amount>
- <mode>PER</mode>
- @@ -787,18 +788,17 @@
- <amount>30</amount>
- <mode>PER</mode>
- </effect>
- - <effect name="CriticalDamage">
- - <amount>35</amount>
- - <mode>PER</mode>
- - </effect>
- <effect name="ShieldDefence">
- <amount>50</amount>
- <mode>PER</mode>
- </effect>
- - <effect name="CriticalRate">
- - <amount>100</amount>
- - <mode>PER</mode>
- + <effect name="DispelBySlotProbability">
- + <dispel>MULTI_BUFF;DANCE_OF_BLADESTORM;SONG_OF_CHAMPION;SONG_OF_EARTH;SONG_OF_HUNTER;SONG_OF_LIFE;SONG_OF_MEDITATION;SONG_OF_RENEWAL;SONG_OF_VENGEANCE;SONG_OF_VITALITY;SONG_OF_WARDING;SONG_OF_WATER;SONG_OF_WIND;DANCE_OF_BERSERKER;DANCE_OF_CONCENTRATION;DANCE_OF_FIRE;DANCE_OF_FURY;DANCE_OF_INSPIRATION;DANCE_OF_MYSTIC;DANCE_OF_SIREN;DANCE_OF_VAMPIRE;DANCE_OF_WARRIOR;SONG_OF_PURIFICATION;WISPERING_OF_BATTLE;SONG_OF_WINDSTORM;MOTION_OF_DEFENCE;INSTINCT;BERSERKER;PA_PD_UP;IMPROVE_SHIELD_RATE_DEFENCE_UP;SHIELD_PROB_UP;SHIELD_DEFENCE_UP;CANCEL_PROB_DOWN;MA_UP_SPECIAL</dispel>
- + <rate>100</rate>
- </effect>
- + <effect name="BlockAbnormalSlot">
- + <slot>MULTI_BUFF;DANCE_OF_BLADESTORM;SONG_OF_CHAMPION;SONG_OF_EARTH;SONG_OF_HUNTER;SONG_OF_LIFE;SONG_OF_MEDITATION;SONG_OF_RENEWAL;SONG_OF_VENGEANCE;SONG_OF_VITALITY;SONG_OF_WARDING;SONG_OF_WATER;SONG_OF_WIND;DANCE_OF_BERSERKER;DANCE_OF_CONCENTRATION;DANCE_OF_FIRE;DANCE_OF_FURY;DANCE_OF_INSPIRATION;DANCE_OF_MYSTIC;DANCE_OF_SIREN;DANCE_OF_VAMPIRE;DANCE_OF_WARRIOR;SONG_OF_PURIFICATION;WISPERING_OF_BATTLE;SONG_OF_WINDSTORM;MOTION_OF_DEFENCE;INSTINCT;BERSERKER;PA_PD_UP;IMPROVE_SHIELD_RATE_DEFENCE_UP;SHIELD_PROB_UP;SHIELD_DEFENCE_UP;CANCEL_PROB_DOWN;MA_UP_SPECIAL</slot>
- + </effect>
- </effects>
- </skill>
- <skill id="15649" toLevel="1" name="Warrior's Harmony (Adventurer)">
- @@ -816,41 +816,41 @@
- <isMagic>1</isMagic> <!-- Magic Skill -->
- <magicLevel>1</magicLevel>
- <effects>
- - <effect name="DispelBySlotProbability">
- - <dispel>MULTI_BUFF;DANCE_OF_BLADESTORM;SONG_OF_CHAMPION;SONG_OF_EARTH;SONG_OF_HUNTER;SONG_OF_LIFE;SONG_OF_MEDITATION;SONG_OF_RENEWAL;SONG_OF_VENGEANCE;SONG_OF_VITALITY;SONG_OF_WARDING;SONG_OF_WATER;SONG_OF_WIND;DANCE_OF_BERSERKER;DANCE_OF_CONCENTRATION;DANCE_OF_FIRE;DANCE_OF_FURY;DANCE_OF_INSPIRATION;DANCE_OF_MYSTIC;DANCE_OF_SIREN;DANCE_OF_VAMPIRE;DANCE_OF_WARRIOR;SONG_OF_PURIFICATION;WISPERING_OF_BATTLE;SONG_OF_WINDSTORM;MOTION_OF_DEFENCE;INSTINCT;BERSERKER;PA_PD_UP;IMPROVE_SHIELD_RATE_DEFENCE_UP;SHIELD_PROB_UP;SHIELD_DEFENCE_UP;CANCEL_PROB_DOWN;MA_UP_SPECIAL</dispel>
- - <rate>100</rate>
- - </effect>
- - <effect name="BlockAbnormalSlot">
- - <slot>MULTI_BUFF;DANCE_OF_BLADESTORM;SONG_OF_CHAMPION;SONG_OF_EARTH;SONG_OF_HUNTER;SONG_OF_LIFE;SONG_OF_MEDITATION;SONG_OF_RENEWAL;SONG_OF_VENGEANCE;SONG_OF_VITALITY;SONG_OF_WARDING;SONG_OF_WATER;SONG_OF_WIND;DANCE_OF_BERSERKER;DANCE_OF_CONCENTRATION;DANCE_OF_FIRE;DANCE_OF_FURY;DANCE_OF_INSPIRATION;DANCE_OF_MYSTIC;DANCE_OF_SIREN;DANCE_OF_VAMPIRE;DANCE_OF_WARRIOR;SONG_OF_PURIFICATION;WISPERING_OF_BATTLE;SONG_OF_WINDSTORM;MOTION_OF_DEFENCE;INSTINCT;BERSERKER;PA_PD_UP;IMPROVE_SHIELD_RATE_DEFENCE_UP;SHIELD_PROB_UP;SHIELD_DEFENCE_UP;CANCEL_PROB_DOWN;MA_UP_SPECIAL</slot>
- - </effect>
- <effect name="PhysicalAttack">
- <amount>35</amount>
- <mode>PER</mode>
- </effect>
- - <effect name="MagicalAttack">
- - <amount>16</amount>
- + <effect name="CriticalDamage">
- + <amount>35</amount>
- <mode>PER</mode>
- </effect>
- - <effect name="Speed">
- - <amount>8</amount>
- - <mode>DIFF</mode>
- + <effect name="CriticalRate">
- + <amount>100</amount>
- + <mode>PER</mode>
- </effect>
- <effect name="PhysicalAttackSpeed">
- <amount>8</amount>
- <mode>PER</mode>
- </effect>
- + <effect name="MagicalAttack">
- + <amount>16</amount>
- + <mode>PER</mode>
- + </effect>
- <effect name="MagicalAttackSpeed">
- <amount>8</amount>
- <mode>PER</mode>
- </effect>
- - <effect name="CriticalDamage">
- - <amount>35</amount>
- - <mode>PER</mode>
- + <effect name="Speed">
- + <amount>8</amount>
- + <mode>DIFF</mode>
- </effect>
- - <effect name="CriticalRate">
- - <amount>100</amount>
- - <mode>PER</mode>
- + <effect name="DispelBySlotProbability">
- + <dispel>MULTI_BUFF;DANCE_OF_BLADESTORM;SONG_OF_CHAMPION;SONG_OF_EARTH;SONG_OF_HUNTER;SONG_OF_LIFE;SONG_OF_MEDITATION;SONG_OF_RENEWAL;SONG_OF_VENGEANCE;SONG_OF_VITALITY;SONG_OF_WARDING;SONG_OF_WATER;SONG_OF_WIND;DANCE_OF_BERSERKER;DANCE_OF_CONCENTRATION;DANCE_OF_FIRE;DANCE_OF_FURY;DANCE_OF_INSPIRATION;DANCE_OF_MYSTIC;DANCE_OF_SIREN;DANCE_OF_VAMPIRE;DANCE_OF_WARRIOR;SONG_OF_PURIFICATION;WISPERING_OF_BATTLE;SONG_OF_WINDSTORM;MOTION_OF_DEFENCE;INSTINCT;BERSERKER;PA_PD_UP;IMPROVE_SHIELD_RATE_DEFENCE_UP;SHIELD_PROB_UP;SHIELD_DEFENCE_UP;CANCEL_PROB_DOWN;MA_UP_SPECIAL</dispel>
- + <rate>100</rate>
- </effect>
- + <effect name="BlockAbnormalSlot">
- + <slot>MULTI_BUFF;DANCE_OF_BLADESTORM;SONG_OF_CHAMPION;SONG_OF_EARTH;SONG_OF_HUNTER;SONG_OF_LIFE;SONG_OF_MEDITATION;SONG_OF_RENEWAL;SONG_OF_VENGEANCE;SONG_OF_VITALITY;SONG_OF_WARDING;SONG_OF_WATER;SONG_OF_WIND;DANCE_OF_BERSERKER;DANCE_OF_CONCENTRATION;DANCE_OF_FIRE;DANCE_OF_FURY;DANCE_OF_INSPIRATION;DANCE_OF_MYSTIC;DANCE_OF_SIREN;DANCE_OF_VAMPIRE;DANCE_OF_WARRIOR;SONG_OF_PURIFICATION;WISPERING_OF_BATTLE;SONG_OF_WINDSTORM;MOTION_OF_DEFENCE;INSTINCT;BERSERKER;PA_PD_UP;IMPROVE_SHIELD_RATE_DEFENCE_UP;SHIELD_PROB_UP;SHIELD_DEFENCE_UP;CANCEL_PROB_DOWN;MA_UP_SPECIAL</slot>
- + </effect>
- </effects>
- </skill>
- <skill id="15650" toLevel="1" name="Wizard's Harmony (Adventurer)">
- @@ -868,19 +868,24 @@
- <isMagic>1</isMagic> <!-- Magic Skill -->
- <magicLevel>1</magicLevel>
- <effects>
- - <effect name="DispelBySlotProbability">
- - <dispel>MULTI_BUFF;DANCE_OF_BLADESTORM;SONG_OF_CHAMPION;SONG_OF_EARTH;SONG_OF_HUNTER;SONG_OF_LIFE;SONG_OF_MEDITATION;SONG_OF_RENEWAL;SONG_OF_VENGEANCE;SONG_OF_VITALITY;SONG_OF_WARDING;SONG_OF_WATER;SONG_OF_WIND;DANCE_OF_BERSERKER;DANCE_OF_CONCENTRATION;DANCE_OF_FIRE;DANCE_OF_FURY;DANCE_OF_INSPIRATION;DANCE_OF_MYSTIC;DANCE_OF_SIREN;DANCE_OF_VAMPIRE;DANCE_OF_WARRIOR;SONG_OF_PURIFICATION;WISPERING_OF_BATTLE;SONG_OF_WINDSTORM;MOTION_OF_DEFENCE;INSTINCT;BERSERKER;PA_PD_UP;IMPROVE_SHIELD_RATE_DEFENCE_UP;SHIELD_PROB_UP;SHIELD_DEFENCE_UP;CANCEL_PROB_DOWN;MA_UP_SPECIAL</dispel>
- - <rate>100</rate>
- + <effect name="MagicalAttack">
- + <amount>40</amount>
- + <mode>PER</mode>
- </effect>
- - <effect name="BlockAbnormalSlot">
- - <slot>MULTI_BUFF;DANCE_OF_BLADESTORM;SONG_OF_CHAMPION;SONG_OF_EARTH;SONG_OF_HUNTER;SONG_OF_LIFE;SONG_OF_MEDITATION;SONG_OF_RENEWAL;SONG_OF_VENGEANCE;SONG_OF_VITALITY;SONG_OF_WARDING;SONG_OF_WATER;SONG_OF_WIND;DANCE_OF_BERSERKER;DANCE_OF_CONCENTRATION;DANCE_OF_FIRE;DANCE_OF_FURY;DANCE_OF_INSPIRATION;DANCE_OF_MYSTIC;DANCE_OF_SIREN;DANCE_OF_VAMPIRE;DANCE_OF_WARRIOR;SONG_OF_PURIFICATION;WISPERING_OF_BATTLE;SONG_OF_WINDSTORM;MOTION_OF_DEFENCE;INSTINCT;BERSERKER;PA_PD_UP;IMPROVE_SHIELD_RATE_DEFENCE_UP;SHIELD_PROB_UP;SHIELD_DEFENCE_UP;CANCEL_PROB_DOWN;MA_UP_SPECIAL</slot>
- + <effect name="MagicCriticalRate">
- + <amount>100</amount>
- + <mode>PER</mode>
- </effect>
- + <effect name="MagicalAttackSpeed">
- + <amount>8</amount>
- + <mode>PER</mode>
- + </effect>
- <effect name="PhysicalAttack">
- <amount>8</amount>
- <mode>PER</mode>
- </effect>
- - <effect name="MagicalAttack">
- - <amount>40</amount>
- + <effect name="PhysicalAttackSpeed">
- + <amount>8</amount>
- <mode>PER</mode>
- </effect>
- <effect name="Speed">
- @@ -891,22 +896,10 @@
- <amount>14</amount>
- <mode>PER</mode>
- </effect>
- - <effect name="PhysicalAttackSpeed">
- - <amount>8</amount>
- - <mode>PER</mode>
- - </effect>
- - <effect name="MagicalAttackSpeed">
- - <amount>8</amount>
- - <mode>PER</mode>
- - </effect>
- <effect name="MpRegen">
- <amount>20</amount>
- <mode>PER</mode>
- </effect>
- - <effect name="MagicCriticalRate">
- - <amount>100</amount>
- - <mode>PER</mode>
- - </effect>
- <effect name="MagicMpCost">
- <amount>-15</amount>
- <mode>PER</mode>
- @@ -937,6 +930,13 @@
- <mode>PER</mode>
- <magicType>22</magicType>
- </effect>
- + <effect name="DispelBySlotProbability">
- + <dispel>MULTI_BUFF;DANCE_OF_BLADESTORM;SONG_OF_CHAMPION;SONG_OF_EARTH;SONG_OF_HUNTER;SONG_OF_LIFE;SONG_OF_MEDITATION;SONG_OF_RENEWAL;SONG_OF_VENGEANCE;SONG_OF_VITALITY;SONG_OF_WARDING;SONG_OF_WATER;SONG_OF_WIND;DANCE_OF_BERSERKER;DANCE_OF_CONCENTRATION;DANCE_OF_FIRE;DANCE_OF_FURY;DANCE_OF_INSPIRATION;DANCE_OF_MYSTIC;DANCE_OF_SIREN;DANCE_OF_VAMPIRE;DANCE_OF_WARRIOR;SONG_OF_PURIFICATION;WISPERING_OF_BATTLE;SONG_OF_WINDSTORM;MOTION_OF_DEFENCE;INSTINCT;BERSERKER;PA_PD_UP;IMPROVE_SHIELD_RATE_DEFENCE_UP;SHIELD_PROB_UP;SHIELD_DEFENCE_UP;CANCEL_PROB_DOWN;MA_UP_SPECIAL</dispel>
- + <rate>100</rate>
- + </effect>
- + <effect name="BlockAbnormalSlot">
- + <slot>MULTI_BUFF;DANCE_OF_BLADESTORM;SONG_OF_CHAMPION;SONG_OF_EARTH;SONG_OF_HUNTER;SONG_OF_LIFE;SONG_OF_MEDITATION;SONG_OF_RENEWAL;SONG_OF_VENGEANCE;SONG_OF_VITALITY;SONG_OF_WARDING;SONG_OF_WATER;SONG_OF_WIND;DANCE_OF_BERSERKER;DANCE_OF_CONCENTRATION;DANCE_OF_FIRE;DANCE_OF_FURY;DANCE_OF_INSPIRATION;DANCE_OF_MYSTIC;DANCE_OF_SIREN;DANCE_OF_VAMPIRE;DANCE_OF_WARRIOR;SONG_OF_PURIFICATION;WISPERING_OF_BATTLE;SONG_OF_WINDSTORM;MOTION_OF_DEFENCE;INSTINCT;BERSERKER;PA_PD_UP;IMPROVE_SHIELD_RATE_DEFENCE_UP;SHIELD_PROB_UP;SHIELD_DEFENCE_UP;CANCEL_PROB_DOWN;MA_UP_SPECIAL</slot>
- + </effect>
- </effects>
- </skill>
- <skill id="15651" toLevel="1" name="Prevailing Sonata (Adventurer)">
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