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Velvetisis

SS Idealist fail 7

Jan 5th, 2019
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  1. GameView Start
  2. Possible achievement: Base_CumulativeDamage, progress: 41
  3. Possible achievement: Base_DefeatAllEnvironments, progress: 25
  4. Possible achievement: Base_LastHeroStanding
  5. WARNING: Could not find achievement controller class for Base_MultiplayerInfection
  6. Possible achievement: Base_NoCards
  7. Possible achievement: Base_NoPowers
  8. Possible achievement: Base_RedirectMany
  9. GameController puts Sonic Mine into play.
  10. GameController puts Automated Turret into play.
  11. GameController puts Custom Hand-Cannon into play.
  12. GameController puts Reactive Plating into play.
  13. Ambuscade shuffles their the villain deck.
  14. Went to Ambuscade's Start phase.
  15. Went from Ambuscade's Start phase to PlayCard phase.
  16. GameController plays Explosive Launcher.
  17. Went from Ambuscade's PlayCard phase to End phase.
  18. Ambuscade initiates 4 Projectile damage to America's Greatest Legacy.
  19. Ambuscade deals America's Greatest Legacy 4 Projectile damage.
  20. America's Greatest Legacy is now at 26 HP.
  21. Automated Turret initiates 2 Projectile damage to Freedom Five Wraith.
  22. Automated Turret deals Freedom Five Wraith 2 Projectile damage.
  23. Freedom Five Wraith is now at 26 HP.
  24. Ambuscade initiates 2 Projectile damage to Freedom Six Tachyon.
  25. Ambuscade deals Freedom Six Tachyon 2 Projectile damage.
  26. Freedom Six Tachyon is now at 26 HP.
  27. Ambuscade initiates 3 Fire damage to Freedom Six Tachyon.
  28. Ambuscade deals Freedom Six Tachyon 3 Fire damage.
  29. Freedom Six Tachyon is now at 23 HP.
  30. Ambuscade initiates 3 Fire damage to The Visionary.
  31. Ambuscade deals The Visionary 3 Fire damage.
  32. The Visionary is now at 23 HP.
  33. Ambuscade initiates 3 Fire damage to Freedom Five Wraith.
  34. Ambuscade deals Freedom Five Wraith 3 Fire damage.
  35. Freedom Five Wraith is now at 23 HP.
  36. Ambuscade initiates 3 Fire damage to America's Greatest Legacy.
  37. Ambuscade deals America's Greatest Legacy 3 Fire damage.
  38. America's Greatest Legacy is now at 23 HP.
  39. Ambuscade initiates 3 Fire damage to The Idealist.
  40. Ambuscade deals The Idealist 3 Fire damage.
  41. The Idealist is now at 21 HP.
  42. Went from Ambuscade's End phase to Tachyon's Start phase.
  43. Went from Tachyon's Start phase to PlayCard phase.
  44. GameController plays Nimble Strike.
  45. Freedom Six Tachyon initiates 1 Melee damage to Explosive Launcher.
  46. Freedom Six Tachyon deals Explosive Launcher 1 Melee damage.
  47. Explosive Launcher is now at 5 HP.
  48. Tachyon draws Pushing The Limits.
  49. GameController moved Nimble Strike to Tachyon's trash.
  50. Went from Tachyon's PlayCard phase to UsePower phase.
  51. Tachyon uses the power on Freedom Six Tachyon.
  52. Tachyon draws Lightning Reflexes.
  53. The Visionary draws Suggestion.
  54. The Wraith draws Micro Targeting Computer.
  55. Legacy draws Bolster Allies.
  56. Void Guard The Idealist draws Bored Now.
  57. Went from Tachyon's UsePower phase to DrawCard phase.
  58. Tachyon draws Pushing The Limits.
  59. Went from Tachyon's DrawCard phase to End phase.
  60. Went from Tachyon's End phase to The Visionary's Start phase.
  61. Went from The Visionary's Start phase to PlayCard phase.
  62. GameController plays Psychic Maelstrom.
  63. The Visionary initiates 2 Psychic damage to Explosive Launcher.
  64. The Visionary deals Explosive Launcher 2 Psychic damage.
  65. Explosive Launcher is now at 3 HP.
  66. The Visionary initiates 2 Psychic damage to Automated Turret.
  67. The Visionary deals Automated Turret 2 Psychic damage.
  68. Automated Turret is now at 6 HP.
  69. The Visionary initiates 2 Psychic damage to Custom Hand-Cannon.
  70. The Visionary deals Custom Hand-Cannon 2 Psychic damage.
  71. Custom Hand-Cannon is now at 3 HP.
  72. ***** LOADED UNDO FILE: undo-10-TheVisionary-PlayCard *****
  73. Possible achievement: Base_CumulativeDamage, progress: 41
  74. Possible achievement: Base_CumulativeHeal, progress: 104.5
  75. Possible achievement: Base_DefeatAllEnvironments, progress: 25
  76. Possible achievement: Base_LargeAttack
  77. Possible achievement: Base_LastHeroStanding
  78. WARNING: Could not find achievement controller class for Base_MultiplayerInfection
  79. Possible achievement: Base_NoCards
  80. Possible achievement: Base_NoPowers
  81. Possible achievement: Base_RedirectMany
  82. Possible achievement: Base_WinFullHP
  83. Possible achievement: Base_WinGame
  84. GameController plays Mind Spike.
  85. The Visionary initiates 3 Psychic damage to Explosive Launcher.
  86. The Visionary deals Explosive Launcher 3 Psychic damage.
  87. Explosive Launcher is now at 2 HP.
  88. GameController moved Mind Spike to The Visionary's trash.
  89. Went from The Visionary's PlayCard phase to UsePower phase.
  90. The Visionary uses the power on The Visionary.
  91. Void Guard The Idealist draws Karate Robot.
  92. Void Guard The Idealist draws Bright Idea.
  93. Void Guard The Idealist discards Strained Superego.
  94. The Visionary moved Strained Superego from Void Guard The Idealist's hand to Void Guard The Idealist's trash.
  95. Went from The Visionary's UsePower phase to DrawCard phase.
  96. The Visionary draws Twist the Ether.
  97. Went from The Visionary's DrawCard phase to End phase.
  98. Went from The Visionary's End phase to The Wraith's Start phase.
  99. Went from The Wraith's Start phase to PlayCard phase.
  100. GameController plays Razor Ordnance.
  101. Went from The Wraith's PlayCard phase to UsePower phase.
  102. The Wraith uses the power on Razor Ordnance.
  103. Freedom Five Wraith initiates 3 Projectile damage to Explosive Launcher.
  104. Freedom Five Wraith deals Explosive Launcher 3 Projectile damage.
  105. Explosive Launcher is now at -1 HP.
  106. Freedom Five Wraith's Clandestine Funding destroys Explosive Launcher!
  107. GameController moved Explosive Launcher to the villain trash.
  108. Went from The Wraith's UsePower phase to DrawCard phase.
  109. The Wraith draws Micro Targeting Computer.
  110. Went from The Wraith's DrawCard phase to End phase.
  111. Went from The Wraith's End phase to Legacy's Start phase.
  112. Went from Legacy's Start phase to PlayCard phase.
  113. GameController plays Flying Smash.
  114. America's Greatest Legacy initiates 3 Melee damage to Custom Hand-Cannon.
  115. America's Greatest Legacy deals Custom Hand-Cannon 3 Melee damage.
  116. Custom Hand-Cannon is now at 2 HP.
  117. America's Greatest Legacy initiates 3 Melee damage to Automated Turret.
  118. America's Greatest Legacy deals Automated Turret 3 Melee damage.
  119. Automated Turret is now at 5 HP.
  120. America's Greatest Legacy initiates 3 Melee damage to Reactive Plating.
  121. Reactive Plating reduces the damage dealt to Reactive Plating by America's Greatest Legacy by 1.
  122. America's Greatest Legacy deals Reactive Plating 2 Melee damage.
  123. Reactive Plating is now at 8 HP.
  124. GameController moved Flying Smash to Legacy's trash.
  125. Went from Legacy's PlayCard phase to UsePower phase.
  126. Legacy uses the power on America's Greatest Legacy.
  127. America's Greatest Legacy's Gung-Ho caused Freedom Six Tachyon to regain 1 HP. HP is now 24.
  128. Tachyon uses the power on Freedom Six Tachyon.
  129. Tachyon draws Research Grant.
  130. The Visionary draws Brain Burn.
  131. The Wraith draws Grappling Hook.
  132. Legacy draws "Thokk!".
  133. Void Guard The Idealist draws Giant Floaty Head.
  134. Went from Legacy's UsePower phase to DrawCard phase.
  135. Legacy draws Heroic Interception.
  136. Went from Legacy's DrawCard phase to End phase.
  137. Went from Legacy's End phase to Void Guard The Idealist's Start phase.
  138. Went from Void Guard The Idealist's Start phase to PlayCard phase.
  139. GameController plays Giant Floaty Head.
  140. Went from Void Guard The Idealist's PlayCard phase to UsePower phase.
  141. Void Guard The Idealist uses the power on The Idealist.
  142. Void Guard The Idealist draws Flying Stabby Knives.
  143. The Idealist moved Spark of Inspiration from Void Guard The Idealist's hand under Giant Floaty Head.
  144. Went from Void Guard The Idealist's UsePower phase to DrawCard phase.
  145. Void Guard The Idealist draws Sound Beating.
  146. Went from Void Guard The Idealist's DrawCard phase to End phase.
  147. Went from Void Guard The Idealist's End phase to Insula Primalis's Start phase.
  148. Went from Insula Primalis's Start phase to PlayCard phase.
  149. GameController plays Enraged T-Rex.
  150. Went from Insula Primalis's PlayCard phase to End phase.
  151. Enraged T-Rex initiates 5 Melee damage to Freedom Six Tachyon.
  152. Enraged T-Rex deals Freedom Six Tachyon 5 Melee damage.
  153. Freedom Six Tachyon is now at 19 HP.
  154. Went from Insula Primalis's End phase to Ambuscade's Start phase.
  155. Went from Ambuscade's Start phase to PlayCard phase.
  156. GameController plays Rigged to Detonate.
  157. Rigged to Detonate was moved to the bottom of the villain deck.
  158. Ambuscade shuffles their the villain deck.
  159. Went from Ambuscade's PlayCard phase to End phase.
  160. Ambuscade initiates 4 Projectile damage to The Visionary.
  161. Ambuscade deals The Visionary 4 Projectile damage.
  162. The Visionary is now at 19 HP.
  163. Automated Turret initiates 2 Projectile damage to Freedom Five Wraith.
  164. Automated Turret deals Freedom Five Wraith 2 Projectile damage.
  165. Freedom Five Wraith is now at 21 HP.
  166. Ambuscade initiates 2 Projectile damage to The Idealist.
  167. Ambuscade deals The Idealist 2 Projectile damage.
  168. The Idealist is now at 19 HP.
  169. Went from Ambuscade's End phase to Tachyon's Start phase.
  170. Went from Tachyon's Start phase to PlayCard phase.
  171. GameController plays Pushing The Limits.
  172. Pushing The Limits increased the action count of PlayCard by 1.
  173. Went from Tachyon's PlayCard phase to UsePower phase.
  174. Tachyon uses the power on Freedom Six Tachyon.
  175. Tachyon draws Nimble Strike.
  176. The Visionary draws Prophetic Vision.
  177. The Wraith draws Grappling Hook.
  178. Legacy draws Next Evolution.
  179. Void Guard The Idealist draws Sound Beating.
  180. Pushing The Limits increased the action count of DrawCard by 1.
  181. Went from Tachyon's UsePower phase to DrawCard phase. (Count: 2)
  182. Tachyon draws Synaptic Interruption.
  183. Tachyon draws Fleet of Foot.
  184. Went from Tachyon's DrawCard phase to End phase.
  185. Went from Tachyon's End phase to The Visionary's Start phase.
  186. Went from The Visionary's Start phase to PlayCard phase.
  187. GameController plays Twist the Ether.
  188. GameController moved Twist the Ether from The Visionary's hand next to Ambuscade.
  189. Went from The Visionary's PlayCard phase to UsePower phase.
  190. The Visionary uses the power on The Visionary.
  191. Void Guard The Idealist draws Bored Now.
  192. Void Guard The Idealist draws Bright Idea.
  193. Void Guard The Idealist discards Bright Idea.
  194. The Visionary moved Bright Idea from Void Guard The Idealist's hand to Void Guard The Idealist's trash.
  195. Went from The Visionary's UsePower phase to DrawCard phase.
  196. The Visionary draws Mind Spike.
  197. Went from The Visionary's DrawCard phase to End phase.
  198. Went from The Visionary's End phase to The Wraith's Start phase.
  199. Went from The Wraith's Start phase to PlayCard phase.
  200. GameController plays Grappling Hook.
  201. Grappling Hook destroys Enraged T-Rex!
  202. GameController moved Enraged T-Rex to the environment trash.
  203. The Wraith draws Smoke Bombs.
  204. GameController moved Grappling Hook to The Wraith's trash.
  205. Went from The Wraith's PlayCard phase to UsePower phase.
  206. The Wraith uses the power on Razor Ordnance.
  207. Freedom Five Wraith initiates 3 Projectile damage to Custom Hand-Cannon.
  208. Freedom Five Wraith deals Custom Hand-Cannon 3 Projectile damage.
  209. Custom Hand-Cannon is now at -1 HP.
  210. Freedom Five Wraith's Clandestine Funding destroys Custom Hand-Cannon!
  211. GameController moved Custom Hand-Cannon to the villain trash.
  212. Went from The Wraith's UsePower phase to DrawCard phase.
  213. The Wraith draws Throwing Knives.
  214. Went from The Wraith's DrawCard phase to End phase.
  215. Went from The Wraith's End phase to Legacy's Start phase.
  216. Went from Legacy's Start phase to PlayCard phase.
  217. GameController plays Back-Fist Strike.
  218. America's Greatest Legacy initiates 4 Melee damage to Automated Turret.
  219. America's Greatest Legacy deals Automated Turret 4 Melee damage.
  220. Automated Turret is now at 1 HP.
  221. GameController moved Back-Fist Strike to Legacy's trash.
  222. Went from Legacy's PlayCard phase to UsePower phase.
  223. Legacy uses the power on America's Greatest Legacy.
  224. America's Greatest Legacy's Gung-Ho caused Freedom Six Tachyon to regain 1 HP. HP is now 20.
  225. Tachyon uses the power on Freedom Six Tachyon.
  226. Tachyon draws Lightspeed Barrage.
  227. The Visionary draws Wrest the Mind.
  228. The Wraith draws Stun Bolt.
  229. Legacy draws Danger Sense.
  230. Void Guard The Idealist draws Spark of Inspiration.
  231. Went from Legacy's UsePower phase to DrawCard phase.
  232. Legacy draws The Legacy Ring.
  233. Went from Legacy's DrawCard phase to End phase.
  234. Went from Legacy's End phase to Void Guard The Idealist's Start phase.
  235. Went from Void Guard The Idealist's Start phase to PlayCard phase.
  236. GameController plays Flying Stabby Knives.
  237. Went from Void Guard The Idealist's PlayCard phase to UsePower phase.
  238. Void Guard The Idealist uses the power on The Idealist.
  239. Void Guard The Idealist draws Conceptualize.
  240. The Idealist moved Bright Idea from Void Guard The Idealist's hand under Flying Stabby Knives.
  241. Went from Void Guard The Idealist's UsePower phase to DrawCard phase.
  242. Void Guard The Idealist draws Vivid Thoughts.
  243. Went from Void Guard The Idealist's DrawCard phase to End phase.
  244. Went from Void Guard The Idealist's End phase to Insula Primalis's Start phase.
  245. Went from Insula Primalis's Start phase to PlayCard phase.
  246. GameController plays Volcanic Eruption.
  247. Went from Insula Primalis's PlayCard phase to End phase.
  248. Went from Insula Primalis's End phase to Ambuscade's Start phase.
  249. Went from Ambuscade's Start phase to PlayCard phase.
  250. GameController plays Custom Hand-Cannon.
  251. Went from Ambuscade's PlayCard phase to End phase.
  252. Ambuscade initiates 4 Projectile damage to America's Greatest Legacy.
  253. Twist the Ether changes the damage type to Energy.
  254. Twist the Ether reduces the damage dealt to America's Greatest Legacy by Ambuscade by 1.
  255. Ambuscade deals America's Greatest Legacy 3 Energy damage.
  256. America's Greatest Legacy is now at 20 HP.
  257. Automated Turret initiates 2 Projectile damage to Freedom Five Wraith.
  258. Automated Turret deals Freedom Five Wraith 2 Projectile damage.
  259. Freedom Five Wraith is now at 19 HP.
  260. Ambuscade initiates 2 Projectile damage to The Idealist.
  261. Twist the Ether changes the damage type to Energy.
  262. Twist the Ether reduces the damage dealt to The Idealist by Ambuscade by 1.
  263. Ambuscade deals The Idealist 1 Energy damage.
  264. The Idealist is now at 18 HP.
  265. Went from Ambuscade's End phase to Tachyon's Start phase.
  266. Pushing The Limits destroys itself!
  267. GameController moved Pushing The Limits to Tachyon's trash.
  268. Went from Tachyon's Start phase to PlayCard phase.
  269. GameController plays Pushing The Limits.
  270. Pushing The Limits increased the action count of PlayCard by 1.
  271. GameController plays Fleet of Foot.
  272. Tachyon draws Fleet of Foot.
  273. The Visionary draws Telekinetic Cocoon.
  274. The Wraith draws Infrared Eyepiece.
  275. Legacy draws Superhuman Durability.
  276. Void Guard The Idealist draws Conceptualize.
  277. Fleet of Foot plays Fleet of Foot.
  278. Tachyon draws Lightspeed Barrage.
  279. The Visionary draws Mental Divergence.
  280. The Wraith draws Smoke Bombs.
  281. Legacy draws Motivational Charge.
  282. Void Guard The Idealist draws Karate Robot.
  283. Fleet of Foot plays Synaptic Interruption.
  284. GameController moved Fleet of Foot to Tachyon's trash.
  285. GameController moved Fleet of Foot to Tachyon's trash.
  286. Went from Tachyon's PlayCard phase to UsePower phase.
  287. Tachyon uses the power on Freedom Six Tachyon.
  288. Tachyon draws HUD Goggles.
  289. The Visionary draws Psychic Maelstrom.
  290. The Wraith draws Micro Targeting Computer.
  291. Legacy draws Fortitude.
  292. Void Guard The Idealist draws Flying Stabby Knives.
  293. Pushing The Limits increased the action count of DrawCard by 1.
  294. Went from Tachyon's UsePower phase to DrawCard phase. (Count: 2)
  295. Tachyon draws Pushing The Limits.
  296. Tachyon draws Fleet of Foot.
  297. Went from Tachyon's DrawCard phase to End phase.
  298. Went from Tachyon's End phase to The Visionary's Start phase.
  299. Volcanic Eruption tried to move a copy of Obsidian Field into play, but there were none in the environment trash.
  300. Volcanic Eruption destroys itself!
  301. GameController moved Volcanic Eruption to the environment trash.
  302. Went from The Visionary's Start phase to The Wraith's Start phase.
  303. Went from The Wraith's Start phase to PlayCard phase.
  304. GameController plays Smoke Bombs.
  305. Went from The Wraith's PlayCard phase to UsePower phase.
  306. The Wraith uses the power on Razor Ordnance.
  307. Freedom Five Wraith initiates 3 Projectile damage to Automated Turret.
  308. Freedom Five Wraith deals Automated Turret 3 Projectile damage.
  309. Automated Turret is now at -2 HP.
  310. Freedom Five Wraith's Clandestine Funding destroys Automated Turret!
  311. GameController moved Automated Turret to the villain trash.
  312. Went from The Wraith's UsePower phase to DrawCard phase.
  313. The Wraith draws Inventory Barrage.
  314. Went from The Wraith's DrawCard phase to End phase.
  315. Went from The Wraith's End phase to Legacy's Start phase.
  316. Went from Legacy's Start phase to PlayCard phase.
  317. GameController plays Motivational Charge.
  318. Went from Legacy's PlayCard phase to UsePower phase.
  319. Legacy uses the power on Motivational Charge.
  320. America's Greatest Legacy initiates 2 Melee damage to Sonic Mine.
  321. America's Greatest Legacy deals Sonic Mine 2 Melee damage.
  322. Sonic Mine is now at -1 HP.
  323. Sonic Mine initiates 2 Sonic damage to Freedom Six Tachyon.
  324. Sonic Mine deals Freedom Six Tachyon 2 Sonic damage.
  325. Freedom Six Tachyon is now at 18 HP.
  326. Applying ongoing effect: Freedom Six Tachyon cannot deal damage.
  327. Sonic Mine initiates 2 Sonic damage to The Visionary.
  328. Sonic Mine deals The Visionary 2 Sonic damage.
  329. The Visionary is now at 17 HP.
  330. Applying ongoing effect: The Visionary cannot deal damage.
  331. Sonic Mine initiates 2 Sonic damage to Freedom Five Wraith.
  332. Sonic Mine deals Freedom Five Wraith 2 Sonic damage.
  333. Freedom Five Wraith is now at 17 HP.
  334. Applying ongoing effect: Freedom Five Wraith cannot deal damage.
  335. Sonic Mine initiates 2 Sonic damage to America's Greatest Legacy.
  336. Sonic Mine deals America's Greatest Legacy 2 Sonic damage.
  337. America's Greatest Legacy is now at 18 HP.
  338. Applying ongoing effect: America's Greatest Legacy cannot deal damage.
  339. Sonic Mine initiates 2 Sonic damage to The Idealist.
  340. Sonic Mine deals The Idealist 2 Sonic damage.
  341. The Idealist is now at 16 HP.
  342. Applying ongoing effect: The Idealist cannot deal damage.
  343. America's Greatest Legacy's Gung-Ho destroys Sonic Mine!
  344. GameController moved Sonic Mine to the villain trash.
  345. Motivational Charge caused Freedom Six Tachyon to regain 1 HP. HP is now 19.
  346. Motivational Charge caused The Visionary to regain 1 HP. HP is now 18.
  347. Motivational Charge caused Freedom Five Wraith to regain 1 HP. HP is now 18.
  348. Motivational Charge caused America's Greatest Legacy to regain 1 HP. HP is now 19.
  349. Motivational Charge caused The Idealist to regain 1 HP. HP is now 17.
  350. Went from Legacy's UsePower phase to DrawCard phase.
  351. Legacy draws Surge of Strength.
  352. Went from Legacy's DrawCard phase to End phase.
  353. Went from Legacy's End phase to Void Guard The Idealist's Start phase.
  354. Went from Void Guard The Idealist's Start phase to PlayCard phase.
  355. GameController plays Flying Stabby Knives.
  356. Went from Void Guard The Idealist's PlayCard phase to UsePower phase.
  357. Void Guard The Idealist uses the power on The Idealist.
  358. Void Guard The Idealist draws Monster of Id.
  359. Monster of Id puts Monster of Id into play.
  360. The Idealist moved Spark of Inspiration from Void Guard The Idealist's hand under Flying Stabby Knives.
  361. Went from Void Guard The Idealist's UsePower phase to DrawCard phase.
  362. Void Guard The Idealist draws Better Punching!.
  363. Went from Void Guard The Idealist's DrawCard phase to End phase.
  364. Monster of Id moved Spark of Inspiration from under Flying Stabby Knives under Monster of Id.
  365. Went from Void Guard The Idealist's End phase to Insula Primalis's Start phase.
  366. Went from Insula Primalis's Start phase to PlayCard phase.
  367. GameController plays River of Lava.
  368. Went from Insula Primalis's PlayCard phase to End phase.
  369. River of Lava initiates 5 Fire damage to Freedom Six Tachyon.
  370. Synaptic Interruption redirects the damage dealt from Freedom Six Tachyon to Custom Hand-Cannon.
  371. Synaptic Interruption destroys itself!
  372. GameController moved Synaptic Interruption to Tachyon's trash.
  373. River of Lava deals Custom Hand-Cannon 5 Fire damage.
  374. Custom Hand-Cannon is now at 0 HP.
  375. River of Lava destroys Custom Hand-Cannon!
  376. GameController moved Custom Hand-Cannon to the villain trash.
  377. River of Lava initiates 5 Fire damage to The Visionary.
  378. River of Lava deals The Visionary 5 Fire damage.
  379. The Visionary is now at 13 HP.
  380. River of Lava initiates 5 Fire damage to Freedom Five Wraith.
  381. River of Lava deals Freedom Five Wraith 5 Fire damage.
  382. Freedom Five Wraith is now at 13 HP.
  383. River of Lava initiates 5 Fire damage to America's Greatest Legacy.
  384. River of Lava deals America's Greatest Legacy 5 Fire damage.
  385. America's Greatest Legacy is now at 14 HP.
  386. River of Lava initiates 5 Fire damage to The Idealist.
  387. River of Lava deals The Idealist 5 Fire damage.
  388. The Idealist is now at 12 HP.
  389. Went from Insula Primalis's End phase to Ambuscade's Start phase.
  390. Notice: an ongoing effect just expired: Freedom Six Tachyon cannot deal damage.
  391. Notice: an ongoing effect just expired: The Visionary cannot deal damage.
  392. Notice: an ongoing effect just expired: Freedom Five Wraith cannot deal damage.
  393. Notice: an ongoing effect just expired: America's Greatest Legacy cannot deal damage.
  394. Notice: an ongoing effect just expired: The Idealist cannot deal damage.
  395. Went from Ambuscade's Start phase to PlayCard phase.
  396. GameController plays Snatch and Grab.
  397. Ambuscade initiates 3 Melee damage to Freedom Six Tachyon.
  398. Twist the Ether changes the damage type to Energy.
  399. Twist the Ether reduces the damage dealt to Freedom Six Tachyon by Ambuscade by 1.
  400. Ambuscade deals Freedom Six Tachyon 2 Energy damage.
  401. Freedom Six Tachyon is now at 17 HP.
  402. Ambuscade initiates 4 Energy damage to Freedom Six Tachyon.
  403. Twist the Ether reduces the damage dealt to Freedom Six Tachyon by Ambuscade by 1.
  404. Ambuscade deals Freedom Six Tachyon 3 Energy damage.
  405. Freedom Six Tachyon is now at 14 HP.
  406. GameController moved Snatch and Grab to the villain trash.
  407. Went from Ambuscade's PlayCard phase to End phase.
  408. Ambuscade initiates 4 Projectile damage to America's Greatest Legacy.
  409. Twist the Ether reduces the damage dealt to America's Greatest Legacy by Ambuscade by 1.
  410. Ambuscade deals America's Greatest Legacy 3 Projectile damage.
  411. America's Greatest Legacy is now at 11 HP.
  412. Went from Ambuscade's End phase to Tachyon's Start phase.
  413. Pushing The Limits destroys itself!
  414. GameController moved Pushing The Limits to Tachyon's trash.
  415. Went from Tachyon's Start phase to PlayCard phase.
  416. GameController plays HUD Goggles.
  417. HUD Goggles increased the action count of PlayCard by 1.
  418. GameController plays Fleet of Foot.
  419. Tachyon draws Hypersonic Assault.
  420. The Visionary draws Twist the Ether.
  421. The Wraith draws Utility Belt.
  422. Legacy draws Next Evolution.
  423. Void Guard The Idealist draws Focusing Tiara.
  424. Fleet of Foot plays Pushing The Limits.
  425. Pushing The Limits increased the action count of PlayCard by 1.
  426. GameController moved Fleet of Foot to Tachyon's trash.
  427. GameController plays Nimble Strike.
  428. Freedom Six Tachyon initiates 1 Melee damage to Reactive Plating.
  429. Reactive Plating reduces the damage dealt to Reactive Plating by Freedom Six Tachyon by 1.
  430. Damage amount was 0, so no damage was dealt.
  431. Tachyon draws Accelerated Assault.
  432. GameController moved Nimble Strike to Tachyon's trash.
  433. Went from Tachyon's PlayCard phase to UsePower phase.
  434. Tachyon uses the power on Freedom Six Tachyon.
  435. Tachyon draws Synaptic Interruption.
  436. The Visionary draws Brain Burn.
  437. The Wraith draws Impromptu Invention.
  438. Legacy draws Motivational Charge.
  439. Void Guard The Idealist draws Bored Now.
  440. Pushing The Limits increased the action count of DrawCard by 1.
  441. Went from Tachyon's UsePower phase to DrawCard phase. (Count: 2)
  442. Tachyon draws Hypersonic Assault.
  443. Tachyon draws HUD Goggles.
  444. Went from Tachyon's DrawCard phase to End phase.
  445. Went from Tachyon's End phase to The Visionary's Start phase.
  446. Went from The Visionary's Start phase to PlayCard phase.
  447. GameController plays Twist the Ether.
  448. GameController moved Twist the Ether from The Visionary's hand next to Ambuscade.
  449. Went from The Visionary's PlayCard phase to UsePower phase.
  450. The Visionary uses the power on The Visionary.
  451. Void Guard The Idealist draws Vivid Thoughts.
  452. Void Guard The Idealist draws Hedgy Hogs.
  453. Void Guard The Idealist discards Vivid Thoughts.
  454. The Visionary moved Vivid Thoughts from Void Guard The Idealist's hand to Void Guard The Idealist's trash.
  455. Went from The Visionary's UsePower phase to DrawCard phase.
  456. The Visionary draws Wrest the Mind.
  457. Went from The Visionary's DrawCard phase to End phase.
  458. Went from The Visionary's End phase to The Wraith's Start phase.
  459. Went from The Wraith's Start phase to PlayCard phase.
  460. GameController plays Impromptu Invention.
  461. The Wraith draws Trust Fund.
  462. Impromptu Invention puts Utility Belt into play.
  463. The Wraith shuffles their The Wraith's deck.
  464. Impromptu Invention plays Grappling Hook.
  465. Grappling Hook destroys River of Lava!
  466. GameController moved River of Lava to the environment trash.
  467. The Wraith draws Combat Stance.
  468. GameController moved Grappling Hook to The Wraith's trash.
  469. GameController moved Impromptu Invention to The Wraith's trash.
  470. Utility Belt increased the action count of UsePower by 1.
  471. Went from The Wraith's PlayCard phase to UsePower phase. (Count: 2)
  472. The Wraith uses the power on Freedom Five Wraith.
  473. The Wraith draws Suture Self.
  474. Applying ongoing effect: Whenever The Wraith draws a card, Freedom Five Wraith may discard a card. If they do, another player draws a card.
  475. The Wraith uses the power on Razor Ordnance.
  476. Freedom Five Wraith initiates 3 Projectile damage to Reactive Plating.
  477. Reactive Plating reduces the damage dealt to Reactive Plating by Freedom Five Wraith by 1.
  478. Freedom Five Wraith deals Reactive Plating 2 Projectile damage.
  479. Reactive Plating is now at 6 HP.
  480. Went from The Wraith's UsePower phase to DrawCard phase.
  481. The Wraith draws Razor Ordnance.
  482. The Wraith discards Inventory Barrage.
  483. Freedom Five Wraith moved Inventory Barrage from The Wraith's hand to The Wraith's trash.
  484. Void Guard The Idealist draws Better Punching!.
  485. Went from The Wraith's DrawCard phase to End phase.
  486. Went from The Wraith's End phase to Legacy's Start phase.
  487. Went from Legacy's Start phase to PlayCard phase.
  488. GameController plays The Legacy Ring.
  489. The Legacy Ring increased the action count of UsePower by 1.
  490. Went from Legacy's PlayCard phase to UsePower phase. (Count: 2)
  491. Legacy uses the power on America's Greatest Legacy.
  492. America's Greatest Legacy's Gung-Ho caused Freedom Six Tachyon to regain 1 HP. HP is now 15.
  493. Tachyon uses the power on Freedom Six Tachyon.
  494. Tachyon draws Supersonic Response.
  495. The Visionary draws Cerebral Hemorrhage.
  496. The Wraith draws Mega Computer.
  497. The Wraith discards Trust Fund.
  498. Freedom Five Wraith moved Trust Fund from The Wraith's hand to The Wraith's trash.
  499. Void Guard The Idealist draws Making Things Up.
  500. Legacy draws Surge of Strength.
  501. Void Guard The Idealist draws Hedgy Hogs.
  502. Legacy uses the power on Motivational Charge.
  503. America's Greatest Legacy initiates 2 Melee damage to Reactive Plating.
  504. Reactive Plating reduces the damage dealt to Reactive Plating by America's Greatest Legacy by 1.
  505. America's Greatest Legacy deals Reactive Plating 1 Melee damage.
  506. Reactive Plating is now at 5 HP.
  507. Motivational Charge caused Freedom Six Tachyon to regain 1 HP. HP is now 16.
  508. Motivational Charge caused The Visionary to regain 1 HP. HP is now 14.
  509. Motivational Charge caused Freedom Five Wraith to regain 1 HP. HP is now 14.
  510. Motivational Charge caused America's Greatest Legacy to regain 1 HP. HP is now 12.
  511. Motivational Charge caused The Idealist to regain 1 HP. HP is now 13.
  512. Went from Legacy's UsePower phase to DrawCard phase.
  513. Legacy draws Next Evolution.
  514. Went from Legacy's DrawCard phase to End phase.
  515. Went from Legacy's End phase to Void Guard The Idealist's Start phase.
  516. Went from Void Guard The Idealist's Start phase to PlayCard phase.
  517. GameController plays Making Things Up.
  518. Void Guard The Idealist draws Strained Superego.
  519. Void Guard The Idealist draws Focusing Tiara.
  520. Void Guard The Idealist draws Bright Idea.
  521. Void Guard The Idealist discards Vivid Thoughts.
  522. Making Things Up moved Vivid Thoughts from Void Guard The Idealist's hand to Void Guard The Idealist's trash.
  523. Void Guard The Idealist discards Vivid Thoughts.
  524. Making Things Up moved Vivid Thoughts from Void Guard The Idealist's hand to Void Guard The Idealist's trash.
  525. Making Things Up plays Karate Robot.
  526. Making Things Up plays Karate Robot.
  527. Making Things Up plays Better Punching!.
  528. The Idealist initiates 1 Melee damage to Reactive Plating.
  529. Monster of Id increases the damage dealt by The Idealist by 1.
  530. Reactive Plating cannot reduce the damage, because it is irreducible.
  531. The Idealist deals Reactive Plating 2 Melee damage.
  532. Reactive Plating is now at 3 HP.
  533. Void Guard The Idealist uses the power on Giant Floaty Head.
  534. Giant Floaty Head destroys Spark of Inspiration!
  535. GameController moved Spark of Inspiration from under Giant Floaty Head to Void Guard The Idealist's trash.
  536. Void Guard The Idealist draws Making Things Up.
  537. Void Guard The Idealist draws Giant Floaty Head.
  538. Monster of Id moved Spark of Inspiration from under Monster of Id to Void Guard The Idealist's trash.
  539. Giant Floaty Head destroys Monster of Id!
  540. GameController moved Monster of Id to Void Guard The Idealist's trash.
  541. Better Punching! was moved under Giant Floaty Head.
  542. GameController moved Making Things Up to Void Guard The Idealist's trash.
  543. Went from Void Guard The Idealist's PlayCard phase to UsePower phase.
  544. Void Guard The Idealist uses the power on The Idealist.
  545. Void Guard The Idealist draws Making Things Up.
  546. The Idealist moved Sound Beating from Void Guard The Idealist's hand under Flying Stabby Knives.
  547. Went from Void Guard The Idealist's UsePower phase to DrawCard phase.
  548. Void Guard The Idealist draws Hedgy Hogs.
  549. Went from Void Guard The Idealist's DrawCard phase to End phase.
  550. Went from Void Guard The Idealist's End phase to Insula Primalis's Start phase.
  551. Went from Insula Primalis's Start phase to PlayCard phase.
  552. GameController plays Velociraptor Pack.
  553. Went from Insula Primalis's PlayCard phase to End phase.
  554. Velociraptor Pack initiates 2 Melee damage to Reactive Plating.
  555. Reactive Plating reduces the damage dealt to Reactive Plating by Velociraptor Pack by 1.
  556. Velociraptor Pack deals Reactive Plating 1 Melee damage.
  557. Reactive Plating is now at 2 HP.
  558. Went from Insula Primalis's End phase to Ambuscade's Start phase.
  559. Went from Ambuscade's Start phase to PlayCard phase.
  560. GameController plays Run and Gun.
  561. Ambuscade initiates 2 Projectile damage to Freedom Six Tachyon.
  562. Twist the Ether changes the damage type to Energy.
  563. Twist the Ether changes the damage type to Energy.
  564. Twist the Ether reduces the damage dealt to Freedom Six Tachyon by Ambuscade by 1.
  565. Twist the Ether reduces the damage dealt to Freedom Six Tachyon by Ambuscade by 1.
  566. Damage amount was 0, so no damage was dealt.
  567. Run and Gun moves 6 cards to the top of Ambuscade's Deck.
  568. Ambuscade shuffles their the villain deck.
  569. Run and Gun plays Reactive Plating.
  570. GameController moved Run and Gun to the villain trash.
  571. Went from Ambuscade's PlayCard phase to End phase.
  572. Ambuscade initiates 4 Projectile damage to Freedom Six Tachyon.
  573. Twist the Ether changes the damage type to Sonic.
  574. Twist the Ether changes the damage type to Sonic.
  575. Twist the Ether reduces the damage dealt to Freedom Six Tachyon by Ambuscade by 1.
  576. Twist the Ether reduces the damage dealt to Freedom Six Tachyon by Ambuscade by 1.
  577. Ambuscade deals Freedom Six Tachyon 2 Sonic damage.
  578. Freedom Six Tachyon is now at 14 HP.
  579. Went from Ambuscade's End phase to Tachyon's Start phase.
  580. Pushing The Limits destroys itself!
  581. GameController moved Pushing The Limits to Tachyon's trash.
  582. HUD Goggles increased the action count of PlayCard by 1.
  583. Went from Tachyon's Start phase to PlayCard phase. (Count: 2)
  584. GameController plays Sucker Punch.
  585. Sucker Punch destroys Reactive Plating!
  586. GameController moved Reactive Plating to the villain trash.
  587. GameController moved Sucker Punch to Tachyon's trash.
  588. GameController plays Synaptic Interruption.
  589. Went from Tachyon's PlayCard phase to UsePower phase.
  590. Tachyon uses the power on Freedom Six Tachyon.
  591. Tachyon draws Supersonic Response.
  592. The Visionary draws Foresight.
  593. The Wraith draws Impromptu Invention.
  594. The Wraith discards Combat Stance.
  595. Freedom Five Wraith moved Combat Stance from The Wraith's hand to The Wraith's trash.
  596. Void Guard The Idealist draws Conceptualize.
  597. Legacy draws Danger Sense.
  598. Void Guard The Idealist draws Focusing Tiara.
  599. Went from Tachyon's UsePower phase to DrawCard phase.
  600. Tachyon draws Lightning Reflexes.
  601. Went from Tachyon's DrawCard phase to End phase.
  602. Went from Tachyon's End phase to The Visionary's Start phase.
  603. Went from The Visionary's Start phase to PlayCard phase.
  604. GameController plays Mental Divergence.
  605. Went from The Visionary's PlayCard phase to UsePower phase.
  606. The Visionary uses the power on The Visionary.
  607. Void Guard The Idealist draws Spark of Inspiration.
  608. Void Guard The Idealist draws Sound Beating.
  609. Void Guard The Idealist discards Spark of Inspiration.
  610. The Visionary moved Spark of Inspiration from Void Guard The Idealist's hand to Void Guard The Idealist's trash.
  611. Went from The Visionary's UsePower phase to DrawCard phase.
  612. The Visionary draws Mass Levitation.
  613. Went from The Visionary's DrawCard phase to End phase.
  614. Went from The Visionary's End phase to The Wraith's Start phase.
  615. Went from The Wraith's Start phase to PlayCard phase.
  616. GameController plays Impromptu Invention.
  617. The Wraith draws Utility Belt.
  618. The Wraith discards Micro Targeting Computer.
  619. Freedom Five Wraith moved Micro Targeting Computer from The Wraith's hand to The Wraith's trash.
  620. Void Guard The Idealist draws Strained Superego.
  621. Impromptu Invention puts Mega Computer into play.
  622. The Wraith shuffles their The Wraith's deck.
  623. Impromptu Invention plays Mega Computer.
  624. GameController moved Impromptu Invention to The Wraith's trash.
  625. Utility Belt increased the action count of UsePower by 1.
  626. Went from The Wraith's PlayCard phase to UsePower phase. (Count: 2)
  627. The Wraith uses the power on Razor Ordnance.
  628. Freedom Five Wraith initiates 3 Projectile damage to Velociraptor Pack.
  629. Freedom Five Wraith deals Velociraptor Pack 3 Projectile damage.
  630. Velociraptor Pack is now at 2 HP.
  631. The Wraith uses the power on Freedom Five Wraith.
  632. The Wraith draws Stun Bolt.
  633. The Wraith discards Razor Ordnance.
  634. Freedom Five Wraith moved Razor Ordnance from The Wraith's hand to The Wraith's trash.
  635. Freedom Five Wraith's Clandestine Funding moves 10 cards to the top of Void Guard The Idealist's Deck.
  636. Void Guard The Idealist shuffles their Void Guard The Idealist's deck.
  637. Void Guard The Idealist draws Spark of Inspiration.
  638. Applying ongoing effect: Whenever The Wraith draws a card, Freedom Five Wraith may discard a card. If they do, another player draws a card.
  639. Went from The Wraith's UsePower phase to DrawCard phase.
  640. The Wraith draws Throat Jab.
  641. The Wraith discards Trust Fund.
  642. Freedom Five Wraith moved Trust Fund from The Wraith's hand to The Wraith's trash.
  643. Void Guard The Idealist draws Vivid Thoughts.
  644. The Wraith discards Combat Stance.
  645. Freedom Five Wraith moved Combat Stance from The Wraith's hand to The Wraith's trash.
  646. Void Guard The Idealist draws Vivid Thoughts.
  647. Went from The Wraith's DrawCard phase to End phase.
  648. Notice: an ongoing effect just expired: Whenever The Wraith draws a card, Freedom Five Wraith may discard a card. If they do, another player draws a card.
  649. Went from The Wraith's End phase to Legacy's Start phase.
  650. Went from Legacy's Start phase to PlayCard phase.
  651. GameController plays Next Evolution.
  652. The Legacy Ring increased the action count of UsePower by 1.
  653. Went from Legacy's PlayCard phase to UsePower phase. (Count: 2)
  654. Legacy uses the power on Motivational Charge.
  655. America's Greatest Legacy initiates 2 Melee damage to Velociraptor Pack.
  656. America's Greatest Legacy deals Velociraptor Pack 2 Melee damage.
  657. Velociraptor Pack is now at 0 HP.
  658. America's Greatest Legacy's Gung-Ho destroys Velociraptor Pack!
  659. GameController moved Velociraptor Pack to the environment trash.
  660. Motivational Charge caused Freedom Six Tachyon to regain 1 HP. HP is now 15.
  661. Motivational Charge caused The Visionary to regain 1 HP. HP is now 15.
  662. Motivational Charge caused Freedom Five Wraith to regain 1 HP. HP is now 15.
  663. Motivational Charge caused America's Greatest Legacy to regain 1 HP. HP is now 13.
  664. Motivational Charge caused The Idealist to regain 1 HP. HP is now 14.
  665. Legacy uses the power on Next Evolution.
  666. Applying ongoing effect: America's Greatest Legacy is immune to Sonic damage.
  667. Went from Legacy's UsePower phase to DrawCard phase.
  668. Legacy draws Danger Sense.
  669. Went from Legacy's DrawCard phase to End phase.
  670. Went from Legacy's End phase to Void Guard The Idealist's Start phase.
  671. Went from Void Guard The Idealist's Start phase to PlayCard phase.
  672. ***** LOADED UNDO FILE: undo-141-Legacy-UsePower *****
  673. Possible achievement: Base_CumulativeDamage, progress: 42
  674. Possible achievement: Base_CumulativeHeal, progress: 113.5
  675. Possible achievement: Base_DefeatAllEnvironments, progress: 25
  676. Possible achievement: Base_LargeAttack
  677. Possible achievement: Base_LastHeroStanding
  678. WARNING: Could not find achievement controller class for Base_MultiplayerInfection
  679. Possible achievement: Base_NoCards
  680. Possible achievement: Base_NoPowers
  681. Possible achievement: Base_RedirectMany
  682. Possible achievement: Base_WinFullHP
  683. Possible achievement: Base_WinGame
  684. Legacy uses the power on Motivational Charge.
  685. America's Greatest Legacy initiates 2 Melee damage to Velociraptor Pack.
  686. America's Greatest Legacy deals Velociraptor Pack 2 Melee damage.
  687. Velociraptor Pack is now at 0 HP.
  688. America's Greatest Legacy's Gung-Ho destroys Velociraptor Pack!
  689. GameController moved Velociraptor Pack to the environment trash.
  690. Motivational Charge caused Freedom Six Tachyon to regain 1 HP. HP is now 15.
  691. Motivational Charge caused The Visionary to regain 1 HP. HP is now 15.
  692. Motivational Charge caused Freedom Five Wraith to regain 1 HP. HP is now 15.
  693. Motivational Charge caused America's Greatest Legacy to regain 1 HP. HP is now 13.
  694. Motivational Charge caused The Idealist to regain 1 HP. HP is now 14.
  695. Legacy uses the power on America's Greatest Legacy.
  696. America's Greatest Legacy's Gung-Ho caused The Idealist to regain 1 HP. HP is now 15.
  697. Void Guard The Idealist uses the power on Giant Floaty Head.
  698. Giant Floaty Head destroys Better Punching!!
  699. GameController moved Better Punching! from under Giant Floaty Head to Void Guard The Idealist's trash.
  700. Void Guard The Idealist draws Vivid Thoughts.
  701. Void Guard The Idealist draws Spark of Inspiration.
  702. Giant Floaty Head destroys Synaptic Interruption!
  703. GameController moved Synaptic Interruption to Tachyon's trash.
  704. Went from Legacy's UsePower phase to DrawCard phase.
  705. Legacy draws Danger Sense.
  706. Went from Legacy's DrawCard phase to End phase.
  707. Went from Legacy's End phase to Void Guard The Idealist's Start phase.
  708. Went from Void Guard The Idealist's Start phase to PlayCard phase.
  709. GameController plays Better Punching!.
  710. The Idealist initiates 1 Melee damage to Reactive Plating.
  711. Reactive Plating cannot reduce the damage, because it is irreducible.
  712. The Idealist deals Reactive Plating 1 Melee damage.
  713. Reactive Plating is now at 9 HP.
  714. Void Guard The Idealist uses the power on Flying Stabby Knives.
  715. Flying Stabby Knives destroys Bright Idea!
  716. GameController moved Bright Idea from under Flying Stabby Knives to Void Guard The Idealist's trash.
  717. The Idealist initiates 2 Psychic damage to Reactive Plating.
  718. Better Punching! makes the damage irreducible.
  719. Reactive Plating cannot reduce the damage, because it is irreducible.
  720. The Idealist deals Reactive Plating 2 Psychic damage.
  721. Reactive Plating is now at 7 HP.
  722. Better Punching! was moved under Flying Stabby Knives.
  723. Went from Void Guard The Idealist's PlayCard phase to UsePower phase.
  724. Void Guard The Idealist uses the power on Flying Stabby Knives.
  725. Flying Stabby Knives destroys Better Punching!!
  726. GameController moved Better Punching! from under Flying Stabby Knives to Void Guard The Idealist's trash.
  727. Flying Stabby Knives destroys Sound Beating!
  728. GameController moved Sound Beating from under Flying Stabby Knives to Void Guard The Idealist's trash.
  729. The Idealist initiates 2 Psychic damage to Reactive Plating.
  730. Reactive Plating reduces the damage dealt to Reactive Plating by The Idealist by 1.
  731. The Idealist deals Reactive Plating 1 Psychic damage.
  732. Reactive Plating is now at 6 HP.
  733. Went from Void Guard The Idealist's UsePower phase to DrawCard phase.
  734. Void Guard The Idealist draws Making Things Up.
  735. Went from Void Guard The Idealist's DrawCard phase to End phase.
  736. ***** LOADED UNDO FILE: undo-141-Legacy-UsePower *****
  737. Possible achievement: Base_CumulativeDamage, progress: 42
  738. Possible achievement: Base_CumulativeHeal, progress: 116.5
  739. Possible achievement: Base_DefeatAllEnvironments, progress: 25
  740. Possible achievement: Base_LargeAttack
  741. Possible achievement: Base_LastHeroStanding
  742. WARNING: Could not find achievement controller class for Base_MultiplayerInfection
  743. Possible achievement: Base_NoCards
  744. Possible achievement: Base_NoPowers
  745. Possible achievement: Base_RedirectMany
  746. Possible achievement: Base_WinFullHP
  747. Possible achievement: Base_WinGame
  748. Legacy uses the power on Motivational Charge.
  749. America's Greatest Legacy initiates 2 Melee damage to Velociraptor Pack.
  750. America's Greatest Legacy deals Velociraptor Pack 2 Melee damage.
  751. Velociraptor Pack is now at 0 HP.
  752. America's Greatest Legacy's Gung-Ho destroys Velociraptor Pack!
  753. GameController moved Velociraptor Pack to the environment trash.
  754. Motivational Charge caused Freedom Six Tachyon to regain 1 HP. HP is now 15.
  755. Motivational Charge caused The Visionary to regain 1 HP. HP is now 15.
  756. Motivational Charge caused Freedom Five Wraith to regain 1 HP. HP is now 15.
  757. Motivational Charge caused America's Greatest Legacy to regain 1 HP. HP is now 13.
  758. Motivational Charge caused The Idealist to regain 1 HP. HP is now 14.
  759. Legacy uses the power on Next Evolution.
  760. Applying ongoing effect: America's Greatest Legacy is immune to Sonic damage.
  761. Went from Legacy's UsePower phase to DrawCard phase.
  762. Legacy draws Danger Sense.
  763. Went from Legacy's DrawCard phase to End phase.
  764. Went from Legacy's End phase to Void Guard The Idealist's Start phase.
  765. Went from Void Guard The Idealist's Start phase to PlayCard phase.
  766. GameController plays Strained Superego.
  767. Went from Void Guard The Idealist's PlayCard phase to UsePower phase.
  768. Void Guard The Idealist uses the power on The Idealist.
  769. Void Guard The Idealist draws Vivid Thoughts.
  770. The Idealist moved Conceptualize from Void Guard The Idealist's hand under Karate Robot.
  771. Went from Void Guard The Idealist's UsePower phase to DrawCard phase.
  772. Void Guard The Idealist draws Spark of Inspiration.
  773. Went from Void Guard The Idealist's DrawCard phase to End phase.
  774. Strained Superego moved Sound Beating from under Flying Stabby Knives under Karate Robot.
  775. Void Guard The Idealist draws Making Things Up.
  776. Went from Void Guard The Idealist's End phase to Insula Primalis's Start phase.
  777. Went from Insula Primalis's Start phase to PlayCard phase.
  778. GameController plays Velociraptor Pack.
  779. Went from Insula Primalis's PlayCard phase to End phase.
  780. Velociraptor Pack initiates 2 Melee damage to Reactive Plating.
  781. Reactive Plating reduces the damage dealt to Reactive Plating by Velociraptor Pack by 1.
  782. Mega Computer reduces the damage dealt to Reactive Plating by Velociraptor Pack by 1.
  783. Mega Computer reduces the damage dealt to Reactive Plating by Velociraptor Pack by 1.
  784. Damage amount was 0, so no damage was dealt.
  785. Went from Insula Primalis's End phase to Ambuscade's Start phase.
  786. Went from Ambuscade's Start phase to PlayCard phase.
  787. GameController plays Personal Cloaking Device.
  788. Ambuscade was flipped to its back side.
  789. Went from Ambuscade's PlayCard phase to End phase.
  790. Ambuscade initiates 4 Energy damage to America's Greatest Legacy.
  791. Twist the Ether changes the damage type to Sonic.
  792. Twist the Ether changes the damage type to Sonic.
  793. Next Evolution made America's Greatest Legacy immune to damage.
  794. Damage amount was 0, so no damage was dealt.
  795. Went from Ambuscade's End phase to Tachyon's Start phase.
  796. HUD Goggles increased the action count of PlayCard by 1.
  797. Went from Tachyon's Start phase to PlayCard phase. (Count: 2)
  798. GameController plays Supersonic Response.
  799. Freedom Six Tachyon initiates 2 Melee damage to Velociraptor Pack.
  800. Freedom Six Tachyon deals Velociraptor Pack 2 Melee damage.
  801. Velociraptor Pack is now at 3 HP.
  802. GameController moved Supersonic Response to Tachyon's trash.
  803. GameController plays Supersonic Response.
  804. Freedom Six Tachyon initiates 2 Melee damage to Velociraptor Pack.
  805. Freedom Six Tachyon deals Velociraptor Pack 2 Melee damage.
  806. Velociraptor Pack is now at 1 HP.
  807. GameController moved Supersonic Response to Tachyon's trash.
  808. Went from Tachyon's PlayCard phase to UsePower phase.
  809. Tachyon uses the power on Freedom Six Tachyon.
  810. Tachyon draws Sucker Punch.
  811. The Visionary draws Mind Spike.
  812. The Wraith draws Throat Jab.
  813. The Wraith discards Stun Bolt.
  814. Freedom Five Wraith moved Stun Bolt from The Wraith's hand to The Wraith's trash.
  815. Void Guard The Idealist draws Strained Superego.
  816. Legacy draws Inspiring Presence.
  817. Void Guard The Idealist draws Monster of Id.
  818. Monster of Id puts Monster of Id into play.
  819. Went from Tachyon's UsePower phase to DrawCard phase.
  820. Tachyon draws HUD Goggles.
  821. Went from Tachyon's DrawCard phase to End phase.
  822. Went from Tachyon's End phase to The Visionary's Start phase.
  823. Went from The Visionary's Start phase to PlayCard phase.
  824. GameController plays Mass Levitation.
  825. Went from The Visionary's PlayCard phase to UsePower phase.
  826. The Visionary uses the power on Mass Levitation.
  827. Applying ongoing effect: Reduce damage dealt by environment cards by 3.
  828. Went from The Visionary's UsePower phase to DrawCard phase.
  829. The Visionary draws Prophetic Vision.
  830. Went from The Visionary's DrawCard phase to End phase.
  831. Went from The Visionary's End phase to The Wraith's Start phase.
  832. Went from The Wraith's Start phase to PlayCard phase.
  833. GameController plays Suture Self.
  834. Suture Self caused Freedom Five Wraith to regain 3 HP. HP is now 18.
  835. GameController moved Suture Self to The Wraith's trash.
  836. Utility Belt increased the action count of UsePower by 1.
  837. Went from The Wraith's PlayCard phase to UsePower phase. (Count: 2)
  838. The Wraith uses the power on Freedom Five Wraith.
  839. The Wraith draws Stun Bolt.
  840. The Wraith discards Utility Belt.
  841. Freedom Five Wraith moved Utility Belt from The Wraith's hand to The Wraith's trash.
  842. Void Guard The Idealist draws Bright Idea.
  843. Applying ongoing effect: Whenever The Wraith draws a card, Freedom Five Wraith may discard a card. If they do, another player draws a card.
  844. The Wraith uses the power on Razor Ordnance.
  845. Freedom Five Wraith initiates 3 Projectile damage to Reactive Plating.
  846. Reactive Plating reduces the damage dealt to Reactive Plating by Freedom Five Wraith by 1.
  847. Freedom Five Wraith deals Reactive Plating 2 Projectile damage.
  848. Reactive Plating is now at 8 HP.
  849. Went from The Wraith's UsePower phase to DrawCard phase.
  850. The Wraith draws Mega Computer.
  851. The Wraith discards Stun Bolt.
  852. Freedom Five Wraith moved Stun Bolt from The Wraith's hand to The Wraith's trash.
  853. Void Guard The Idealist draws Spark of Inspiration.
  854. Went from The Wraith's DrawCard phase to End phase.
  855. Notice: an ongoing effect just expired: Whenever The Wraith draws a card, Freedom Five Wraith may discard a card. If they do, another player draws a card.
  856. Went from The Wraith's End phase to Legacy's Start phase.
  857. Notice: an ongoing effect just expired: America's Greatest Legacy is immune to Sonic damage.
  858. Went from Legacy's Start phase to PlayCard phase.
  859. GameController plays Inspiring Presence.
  860. Inspiring Presence caused Freedom Six Tachyon to regain 1 HP. HP is now 16.
  861. Inspiring Presence caused The Visionary to regain 1 HP. HP is now 16.
  862. Inspiring Presence caused Freedom Five Wraith to regain 1 HP. HP is now 19.
  863. Inspiring Presence caused America's Greatest Legacy to regain 1 HP. HP is now 14.
  864. Inspiring Presence caused The Idealist to regain 1 HP. HP is now 15.
  865. The Legacy Ring increased the action count of UsePower by 1.
  866. Went from Legacy's PlayCard phase to UsePower phase. (Count: 2)
  867. Legacy uses the power on Motivational Charge.
  868. America's Greatest Legacy initiates 2 Melee damage to Velociraptor Pack.
  869. Inspiring Presence increases the damage dealt by America's Greatest Legacy by 1.
  870. America's Greatest Legacy deals Velociraptor Pack 3 Melee damage.
  871. Velociraptor Pack is now at -2 HP.
  872. America's Greatest Legacy's Gung-Ho destroys Velociraptor Pack!
  873. GameController moved Velociraptor Pack to the environment trash.
  874. Motivational Charge caused Freedom Six Tachyon to regain 1 HP. HP is now 17.
  875. Motivational Charge caused The Visionary to regain 1 HP. HP is now 17.
  876. Motivational Charge caused Freedom Five Wraith to regain 1 HP. HP is now 20.
  877. Motivational Charge caused America's Greatest Legacy to regain 1 HP. HP is now 15.
  878. Motivational Charge caused The Idealist to regain 1 HP. HP is now 16.
  879. Legacy uses the power on America's Greatest Legacy.
  880. America's Greatest Legacy's Gung-Ho caused America's Greatest Legacy to regain 1 HP. HP is now 16.
  881. Legacy uses the power on Next Evolution.
  882. Applying ongoing effect: America's Greatest Legacy is immune to Sonic damage.
  883. Went from Legacy's UsePower phase to DrawCard phase.
  884. Legacy draws Lead from the Front.
  885. Went from Legacy's DrawCard phase to End phase.
  886. Went from Legacy's End phase to Void Guard The Idealist's Start phase.
  887. Went from Void Guard The Idealist's Start phase to PlayCard phase.
  888. GameController plays Focusing Tiara.
  889. Went from Void Guard The Idealist's PlayCard phase to UsePower phase.
  890. Void Guard The Idealist uses the power on The Idealist.
  891. Void Guard The Idealist shuffles their Void Guard The Idealist's deck.
  892. The Idealist moved Bright Idea from Void Guard The Idealist's hand under Flying Stabby Knives.
  893. Went from Void Guard The Idealist's UsePower phase to DrawCard phase.
  894. Void Guard The Idealist shuffles their Void Guard The Idealist's deck.
  895. Went from Void Guard The Idealist's DrawCard phase to End phase.
  896. Strained Superego destroys Monster of Id!
  897. GameController moved Monster of Id to Void Guard The Idealist's trash.
  898. Void Guard The Idealist uses the power on Flying Stabby Knives.
  899. Flying Stabby Knives destroys Bright Idea!
  900. GameController moved Bright Idea from under Flying Stabby Knives to Void Guard The Idealist's trash.
  901. The Idealist initiates 2 Psychic damage to Reactive Plating.
  902. Inspiring Presence increases the damage dealt by The Idealist by 1.
  903. Reactive Plating reduces the damage dealt to Reactive Plating by The Idealist by 1.
  904. The Idealist deals Reactive Plating 2 Psychic damage.
  905. Reactive Plating is now at 6 HP.
  906. The Idealist initiates 2 Psychic damage to Personal Cloaking Device.
  907. Inspiring Presence increases the damage dealt by The Idealist by 1.
  908. The Idealist deals Personal Cloaking Device 3 Psychic damage.
  909. Personal Cloaking Device is now at 6 HP.
  910. Focusing Tiara moved Monster of Id from Void Guard The Idealist's trash under Flying Stabby Knives.
  911. Went from Void Guard The Idealist's End phase to Insula Primalis's Start phase.
  912. Went from Insula Primalis's Start phase to PlayCard phase.
  913. GameController plays Primordial Plant Life.
  914. Primordial Plant Life initiates 4 Toxic damage to Freedom Six Tachyon.
  915. Mega Computer reduces the damage dealt to Freedom Six Tachyon by Primordial Plant Life by 1.
  916. Mega Computer reduces the damage dealt to Freedom Six Tachyon by Primordial Plant Life by 1.
  917. Mass Levitation reduces the damage dealt to Freedom Six Tachyon by Primordial Plant Life by 3.
  918. Damage amount was 0, so no damage was dealt.
  919. Primordial Plant Life initiates 4 Toxic damage to The Visionary.
  920. Mega Computer reduces the damage dealt to The Visionary by Primordial Plant Life by 1.
  921. Mega Computer reduces the damage dealt to The Visionary by Primordial Plant Life by 1.
  922. Mass Levitation reduces the damage dealt to The Visionary by Primordial Plant Life by 3.
  923. Damage amount was 0, so no damage was dealt.
  924. Primordial Plant Life initiates 4 Toxic damage to Freedom Five Wraith.
  925. Mega Computer reduces the damage dealt to Freedom Five Wraith by Primordial Plant Life by 1.
  926. Mega Computer reduces the damage dealt to Freedom Five Wraith by Primordial Plant Life by 1.
  927. Mass Levitation reduces the damage dealt to Freedom Five Wraith by Primordial Plant Life by 3.
  928. Damage amount was 0, so no damage was dealt.
  929. Primordial Plant Life initiates 4 Toxic damage to America's Greatest Legacy.
  930. Mega Computer reduces the damage dealt to America's Greatest Legacy by Primordial Plant Life by 1.
  931. Mega Computer reduces the damage dealt to America's Greatest Legacy by Primordial Plant Life by 1.
  932. Mass Levitation reduces the damage dealt to America's Greatest Legacy by Primordial Plant Life by 3.
  933. Damage amount was 0, so no damage was dealt.
  934. Primordial Plant Life initiates 4 Toxic damage to The Idealist.
  935. Mega Computer reduces the damage dealt to The Idealist by Primordial Plant Life by 1.
  936. Mega Computer reduces the damage dealt to The Idealist by Primordial Plant Life by 1.
  937. Mass Levitation reduces the damage dealt to The Idealist by Primordial Plant Life by 3.
  938. Damage amount was 0, so no damage was dealt.
  939. Went from Insula Primalis's PlayCard phase to End phase.
  940. Primordial Plant Life destroys itself!
  941. GameController moved Primordial Plant Life to the environment trash.
  942. Went from Insula Primalis's End phase to Ambuscade's Start phase.
  943. Went from Ambuscade's Start phase to PlayCard phase.
  944. GameController plays Run and Gun.
  945. Ambuscade initiates 2 Projectile damage to Freedom Five Wraith.
  946. Twist the Ether changes the damage type to Sonic.
  947. Twist the Ether changes the damage type to Sonic.
  948. Twist the Ether reduces the damage dealt to Freedom Five Wraith by Ambuscade by 1.
  949. Twist the Ether reduces the damage dealt to Freedom Five Wraith by Ambuscade by 1.
  950. Damage amount was 0, so no damage was dealt.
  951. Run and Gun moves 2 cards to the top of Ambuscade's Deck.
  952. Ambuscade shuffles their the villain deck.
  953. Run and Gun plays Quick Stim-Patch.
  954. Quick Stim-Patch tried to increase Ambuscade's HP, but they are already at their maximum HP.
  955. Ambuscade shuffles their the villain deck.
  956. Quick Stim-Patch plays Unavoidable Explosive.
  957. Unavoidable Explosive was moved to the bottom of the villain deck.
  958. Ambuscade shuffles their the villain deck.
  959. GameController moved Quick Stim-Patch to the villain trash.
  960. GameController moved Run and Gun to the villain trash.
  961. Went from Ambuscade's PlayCard phase to End phase.
  962. While in preview mode, a decision made the result unknowable.
  963. While in preview mode, a decision made the result unknowable.
  964. Ambuscade initiates 4 Energy damage to America's Greatest Legacy.
  965. Twist the Ether changes the damage type to Sonic.
  966. Twist the Ether changes the damage type to Sonic.
  967. Next Evolution made America's Greatest Legacy immune to damage.
  968. Damage amount was 0, so no damage was dealt.
  969. Went from Ambuscade's End phase to Tachyon's Start phase.
  970. HUD Goggles increased the action count of PlayCard by 1.
  971. Went from Tachyon's Start phase to PlayCard phase. (Count: 2)
  972. GameController plays Accelerated Assault.
  973. Freedom Six Tachyon initiates 1 Melee damage to Ambuscade.
  974. Ambuscade made Ambuscade immune to damage.
  975. Damage amount was 0, so no damage was dealt.
  976. Freedom Six Tachyon initiates 1 Melee damage to Personal Cloaking Device.
  977. Inspiring Presence increases the damage dealt by Freedom Six Tachyon by 1.
  978. Freedom Six Tachyon deals Personal Cloaking Device 2 Melee damage.
  979. Personal Cloaking Device is now at 4 HP.
  980. Freedom Six Tachyon initiates 1 Melee damage to Reactive Plating.
  981. Inspiring Presence increases the damage dealt by Freedom Six Tachyon by 1.
  982. Reactive Plating reduces the damage dealt to Reactive Plating by Freedom Six Tachyon by 1.
  983. Freedom Six Tachyon deals Reactive Plating 1 Melee damage.
  984. Reactive Plating is now at 5 HP.
  985. GameController moved Accelerated Assault to Tachyon's trash.
  986. Went from Tachyon's PlayCard phase to UsePower phase.
  987. Went from Tachyon's UsePower phase to DrawCard phase.
  988. Tachyon draws Blinding Speed.
  989. Went from Tachyon's DrawCard phase to End phase.
  990. Went from Tachyon's End phase to The Visionary's Start phase.
  991. Notice: an ongoing effect just expired: Reduce damage dealt by environment cards by 3.
  992. Went from The Visionary's Start phase to PlayCard phase.
  993. GameController plays Mind Spike.
  994. The Visionary initiates 3 Psychic damage to Reactive Plating.
  995. Inspiring Presence increases the damage dealt by The Visionary by 1.
  996. Reactive Plating reduces the damage dealt to Reactive Plating by The Visionary by 1.
  997. The Visionary deals Reactive Plating 3 Psychic damage.
  998. Reactive Plating is now at 2 HP.
  999. GameController moved Mind Spike to The Visionary's trash.
  1000. Went from The Visionary's PlayCard phase to UsePower phase.
  1001. The Visionary uses the power on Mass Levitation.
  1002. Applying ongoing effect: Reduce damage dealt by environment cards by 3.
  1003. Went from The Visionary's UsePower phase to DrawCard phase.
  1004. The Visionary draws Decoy Projection.
  1005. Went from The Visionary's DrawCard phase to End phase.
  1006. Went from The Visionary's End phase to The Wraith's Start phase.
  1007. Went from The Wraith's Start phase to PlayCard phase.
  1008. GameController plays Mega Computer.
  1009. Utility Belt increased the action count of UsePower by 1.
  1010. Went from The Wraith's PlayCard phase to UsePower phase. (Count: 2)
  1011. The Wraith uses the power on Razor Ordnance.
  1012. Freedom Five Wraith initiates 3 Projectile damage to Reactive Plating.
  1013. Inspiring Presence increases the damage dealt by Freedom Five Wraith by 1.
  1014. Reactive Plating reduces the damage dealt to Reactive Plating by Freedom Five Wraith by 1.
  1015. Freedom Five Wraith deals Reactive Plating 3 Projectile damage.
  1016. Reactive Plating is now at -1 HP.
  1017. Freedom Five Wraith's Clandestine Funding destroys Reactive Plating!
  1018. GameController moved Reactive Plating to the villain trash.
  1019. Went from The Wraith's UsePower phase to DrawCard phase.
  1020. The Wraith draws Trust Fund.
  1021. Went from The Wraith's DrawCard phase to End phase.
  1022. Notice: an ongoing effect just expired: Whenever The Wraith draws a card, Freedom Five Wraith may discard a card. If they do, another player draws a card.
  1023. Went from The Wraith's End phase to Legacy's Start phase.
  1024. Notice: an ongoing effect just expired: America's Greatest Legacy is immune to Sonic damage.
  1025. Went from Legacy's Start phase to PlayCard phase.
  1026. GameController plays Lead from the Front.
  1027. The Legacy Ring increased the action count of UsePower by 1.
  1028. Went from Legacy's PlayCard phase to UsePower phase. (Count: 2)
  1029. Legacy uses the power on Motivational Charge.
  1030. America's Greatest Legacy initiates 2 Melee damage to Ambuscade.
  1031. Ambuscade made Ambuscade immune to damage.
  1032. Damage amount was 0, so no damage was dealt.
  1033. Motivational Charge caused Freedom Six Tachyon to regain 1 HP. HP is now 18.
  1034. Motivational Charge caused The Visionary to regain 1 HP. HP is now 18.
  1035. Motivational Charge caused Freedom Five Wraith to regain 1 HP. HP is now 21.
  1036. Motivational Charge caused America's Greatest Legacy to regain 1 HP. HP is now 17.
  1037. Motivational Charge caused The Idealist to regain 1 HP. HP is now 17.
  1038. Legacy uses the power on America's Greatest Legacy.
  1039. America's Greatest Legacy's Gung-Ho caused America's Greatest Legacy to regain 1 HP. HP is now 18.
  1040. Legacy uses the power on Next Evolution.
  1041. Applying ongoing effect: America's Greatest Legacy is immune to Sonic damage.
  1042. Went from Legacy's UsePower phase to DrawCard phase.
  1043. Legacy draws Surge of Strength.
  1044. Went from Legacy's DrawCard phase to End phase.
  1045. Went from Legacy's End phase to Void Guard The Idealist's Start phase.
  1046. Went from Void Guard The Idealist's Start phase to PlayCard phase.
  1047. Went from Void Guard The Idealist's PlayCard phase to UsePower phase.
  1048. Void Guard The Idealist did not play a card or use a power this turn. Increasing draw count by 1.
  1049. Went from Void Guard The Idealist's UsePower phase to DrawCard phase. (Count: 2)
  1050. GameController moves 1 cards to the top of Void Guard The Idealist's Deck.
  1051. Void Guard The Idealist shuffles their Void Guard The Idealist's deck.
  1052. Void Guard The Idealist draws Bright Idea.
  1053. Void Guard The Idealist shuffles their Void Guard The Idealist's deck.
  1054. Went from Void Guard The Idealist's DrawCard phase to End phase.
  1055. Strained Superego moved Monster of Id from under Flying Stabby Knives under Karate Robot.
  1056. Void Guard The Idealist shuffles their Void Guard The Idealist's deck.
  1057. Went from Void Guard The Idealist's End phase to Insula Primalis's Start phase.
  1058. Went from Insula Primalis's Start phase to PlayCard phase.
  1059. GameController plays Primordial Plant Life.
  1060. Primordial Plant Life initiates 4 Toxic damage to Freedom Six Tachyon.
  1061. Mega Computer reduces the damage dealt to Freedom Six Tachyon by Primordial Plant Life by 1.
  1062. Mega Computer reduces the damage dealt to Freedom Six Tachyon by Primordial Plant Life by 1.
  1063. Mass Levitation reduces the damage dealt to Freedom Six Tachyon by Primordial Plant Life by 3.
  1064. Mega Computer reduces the damage dealt to Freedom Six Tachyon by Primordial Plant Life by 1.
  1065. Damage amount was 0, so no damage was dealt.
  1066. Primordial Plant Life initiates 4 Toxic damage to The Visionary.
  1067. Mega Computer reduces the damage dealt to The Visionary by Primordial Plant Life by 1.
  1068. Mega Computer reduces the damage dealt to The Visionary by Primordial Plant Life by 1.
  1069. Mass Levitation reduces the damage dealt to The Visionary by Primordial Plant Life by 3.
  1070. Mega Computer reduces the damage dealt to The Visionary by Primordial Plant Life by 1.
  1071. Damage amount was 0, so no damage was dealt.
  1072. Primordial Plant Life initiates 4 Toxic damage to Freedom Five Wraith.
  1073. Mega Computer reduces the damage dealt to Freedom Five Wraith by Primordial Plant Life by 1.
  1074. Mega Computer reduces the damage dealt to Freedom Five Wraith by Primordial Plant Life by 1.
  1075. Mass Levitation reduces the damage dealt to Freedom Five Wraith by Primordial Plant Life by 3.
  1076. Mega Computer reduces the damage dealt to Freedom Five Wraith by Primordial Plant Life by 1.
  1077. Damage amount was 0, so no damage was dealt.
  1078. Primordial Plant Life initiates 4 Toxic damage to America's Greatest Legacy.
  1079. Mega Computer reduces the damage dealt to America's Greatest Legacy by Primordial Plant Life by 1.
  1080. Mega Computer reduces the damage dealt to America's Greatest Legacy by Primordial Plant Life by 1.
  1081. Mass Levitation reduces the damage dealt to America's Greatest Legacy by Primordial Plant Life by 3.
  1082. Mega Computer reduces the damage dealt to America's Greatest Legacy by Primordial Plant Life by 1.
  1083. Damage amount was 0, so no damage was dealt.
  1084. Primordial Plant Life initiates 4 Toxic damage to The Idealist.
  1085. Mega Computer reduces the damage dealt to The Idealist by Primordial Plant Life by 1.
  1086. Mega Computer reduces the damage dealt to The Idealist by Primordial Plant Life by 1.
  1087. Mass Levitation reduces the damage dealt to The Idealist by Primordial Plant Life by 3.
  1088. Mega Computer reduces the damage dealt to The Idealist by Primordial Plant Life by 1.
  1089. Damage amount was 0, so no damage was dealt.
  1090. Went from Insula Primalis's PlayCard phase to End phase.
  1091. Primordial Plant Life destroys itself!
  1092. GameController moved Primordial Plant Life to the environment trash.
  1093. Went from Insula Primalis's End phase to Ambuscade's Start phase.
  1094. Went from Ambuscade's Start phase to PlayCard phase.
  1095. GameController plays Vanish.
  1096. GameController moved Vanish to the villain trash.
  1097. Went from Ambuscade's PlayCard phase to End phase.
  1098. Ambuscade initiates 4 Energy damage to The Idealist.
  1099. Lead from the Front redirects the damage dealt from The Idealist to America's Greatest Legacy.
  1100. Twist the Ether changes the damage type to Sonic.
  1101. Twist the Ether changes the damage type to Sonic.
  1102. Next Evolution made America's Greatest Legacy immune to damage.
  1103. Damage amount was 0, so no damage was dealt.
  1104. Went from Ambuscade's End phase to Tachyon's Start phase.
  1105. HUD Goggles increased the action count of PlayCard by 1.
  1106. Went from Tachyon's Start phase to PlayCard phase. (Count: 2)
  1107. GameController plays Research Grant.
  1108. Went from Tachyon's PlayCard phase to UsePower phase.
  1109. Went from Tachyon's UsePower phase to DrawCard phase.
  1110. Tachyon draws Nimble Strike.
  1111. Went from Tachyon's DrawCard phase to End phase.
  1112. Went from Tachyon's End phase to The Visionary's Start phase.
  1113. Notice: an ongoing effect just expired: Reduce damage dealt by environment cards by 3.
  1114. Went from The Visionary's Start phase to PlayCard phase.
  1115. Went from The Visionary's PlayCard phase to UsePower phase.
  1116. The Visionary uses the power on Mass Levitation.
  1117. Applying ongoing effect: Reduce damage dealt by environment cards by 3.
  1118. Went from The Visionary's UsePower phase to DrawCard phase.
  1119. The Visionary draws Demoralization.
  1120. Went from The Visionary's DrawCard phase to End phase.
  1121. Went from The Visionary's End phase to The Wraith's Start phase.
  1122. Went from The Wraith's Start phase to PlayCard phase.
  1123. GameController plays Micro Targeting Computer.
  1124. Utility Belt increased the action count of UsePower by 1.
  1125. Went from The Wraith's PlayCard phase to UsePower phase. (Count: 2)
  1126. Went from The Wraith's UsePower phase to DrawCard phase.
  1127. The Wraith draws Throwing Knives.
  1128. Went from The Wraith's DrawCard phase to End phase.
  1129. Went from The Wraith's End phase to Legacy's Start phase.
  1130. Notice: an ongoing effect just expired: America's Greatest Legacy is immune to Sonic damage.
  1131. Went from Legacy's Start phase to PlayCard phase.
  1132. GameController plays Fortitude.
  1133. The Legacy Ring increased the action count of UsePower by 1.
  1134. Went from Legacy's PlayCard phase to UsePower phase. (Count: 2)
  1135. Legacy uses the power on Motivational Charge.
  1136. America's Greatest Legacy initiates 2 Melee damage to Ambuscade.
  1137. Ambuscade made Ambuscade immune to damage.
  1138. Damage amount was 0, so no damage was dealt.
  1139. Motivational Charge caused Freedom Six Tachyon to regain 1 HP. HP is now 19.
  1140. Motivational Charge caused The Visionary to regain 1 HP. HP is now 19.
  1141. Motivational Charge caused Freedom Five Wraith to regain 1 HP. HP is now 22.
  1142. Motivational Charge caused America's Greatest Legacy to regain 1 HP. HP is now 19.
  1143. Motivational Charge caused The Idealist to regain 1 HP. HP is now 18.
  1144. Legacy uses the power on America's Greatest Legacy.
  1145. America's Greatest Legacy's Gung-Ho caused America's Greatest Legacy to regain 1 HP. HP is now 20.
  1146. Legacy uses the power on Next Evolution.
  1147. Applying ongoing effect: America's Greatest Legacy is immune to Sonic damage.
  1148. Went from Legacy's UsePower phase to DrawCard phase.
  1149. Legacy draws Back-Fist Strike.
  1150. Went from Legacy's DrawCard phase to End phase.
  1151. Went from Legacy's End phase to Void Guard The Idealist's Start phase.
  1152. Went from Void Guard The Idealist's Start phase to PlayCard phase.
  1153. Went from Void Guard The Idealist's PlayCard phase to UsePower phase.
  1154. Void Guard The Idealist did not play a card or use a power this turn. Increasing draw count by 1.
  1155. Went from Void Guard The Idealist's UsePower phase to DrawCard phase. (Count: 2)
  1156. Void Guard The Idealist shuffles their Void Guard The Idealist's deck.
  1157. Void Guard The Idealist shuffles their Void Guard The Idealist's deck.
  1158. Went from Void Guard The Idealist's DrawCard phase to End phase.
  1159. Strained Superego moved Better Punching! from under Giant Floaty Head under Karate Robot.
  1160. Went from Void Guard The Idealist's End phase to Insula Primalis's Start phase.
  1161. Went from Insula Primalis's Start phase to PlayCard phase.
  1162. GameController plays Pterodactyl Thief.
  1163. Went from Insula Primalis's PlayCard phase to End phase.
  1164. Went from Insula Primalis's End phase to Ambuscade's Start phase.
  1165. Went from Ambuscade's Start phase to PlayCard phase.
  1166. GameController plays Sonic Mine.
  1167. Went from Ambuscade's PlayCard phase to End phase.
  1168. Ambuscade initiates 4 Energy damage to The Idealist.
  1169. Lead from the Front redirects the damage dealt from The Idealist to America's Greatest Legacy.
  1170. Twist the Ether changes the damage type to Sonic.
  1171. Twist the Ether changes the damage type to Sonic.
  1172. Next Evolution made America's Greatest Legacy immune to damage.
  1173. Damage amount was 0, so no damage was dealt.
  1174. Went from Ambuscade's End phase to Tachyon's Start phase.
  1175. HUD Goggles increased the action count of PlayCard by 1.
  1176. Went from Tachyon's Start phase to PlayCard phase. (Count: 2)
  1177. GameController plays Blinding Speed.
  1178. Blinding Speed destroys Pterodactyl Thief!
  1179. GameController moved Pterodactyl Thief to the environment trash.
  1180. GameController moved Blinding Speed to Tachyon's trash.
  1181. GameController plays Hypersonic Assault.
  1182. Freedom Six Tachyon initiates 1 Sonic damage to Sonic Mine.
  1183. Inspiring Presence increases the damage dealt by Freedom Six Tachyon by 1.
  1184. Freedom Six Tachyon deals Sonic Mine 2 Sonic damage.
  1185. Sonic Mine is now at -1 HP.
  1186. Applying ongoing effect: Sonic Mine cannot deal damage.
  1187. Freedom Six Tachyon's Team Leader destroys Sonic Mine!
  1188. GameController moved Sonic Mine to the villain trash.
  1189. Freedom Six Tachyon initiates 1 Sonic damage to Ambuscade.
  1190. Ambuscade made Ambuscade immune to damage.
  1191. Damage amount was 0, so no damage was dealt.
  1192. Freedom Six Tachyon initiates 1 Sonic damage to Personal Cloaking Device.
  1193. Inspiring Presence increases the damage dealt by Freedom Six Tachyon by 1.
  1194. Freedom Six Tachyon deals Personal Cloaking Device 2 Sonic damage.
  1195. Personal Cloaking Device is now at 2 HP.
  1196. Applying ongoing effect: Personal Cloaking Device cannot deal damage.
  1197. GameController moved Hypersonic Assault to Tachyon's trash.
  1198. Went from Tachyon's PlayCard phase to UsePower phase.
  1199. Went from Tachyon's UsePower phase to DrawCard phase.
  1200. Tachyon draws Quick Insight.
  1201. Went from Tachyon's DrawCard phase to End phase.
  1202. Went from Tachyon's End phase to The Visionary's Start phase.
  1203. Notice: an ongoing effect just expired: Reduce damage dealt by environment cards by 3.
  1204. Went from The Visionary's Start phase to PlayCard phase.
  1205. Went from The Visionary's PlayCard phase to UsePower phase.
  1206. The Visionary uses the power on Mass Levitation.
  1207. Applying ongoing effect: Reduce damage dealt by environment cards by 3.
  1208. Went from The Visionary's UsePower phase to DrawCard phase.
  1209. The Visionary draws Mental Divergence.
  1210. Went from The Visionary's DrawCard phase to End phase.
  1211. Went from The Visionary's End phase to The Wraith's Start phase.
  1212. Went from The Wraith's Start phase to PlayCard phase.
  1213. GameController plays Stun Bolt.
  1214. Utility Belt increased the action count of UsePower by 1.
  1215. Went from The Wraith's PlayCard phase to UsePower phase. (Count: 2)
  1216. Went from The Wraith's UsePower phase to DrawCard phase.
  1217. The Wraith draws Throwing Knives.
  1218. Went from The Wraith's DrawCard phase to End phase.
  1219. Went from The Wraith's End phase to Legacy's Start phase.
  1220. Notice: an ongoing effect just expired: America's Greatest Legacy is immune to Sonic damage.
  1221. Went from Legacy's Start phase to PlayCard phase.
  1222. GameController plays Danger Sense.
  1223. The Legacy Ring increased the action count of UsePower by 1.
  1224. Went from Legacy's PlayCard phase to UsePower phase. (Count: 2)
  1225. Legacy uses the power on Motivational Charge.
  1226. America's Greatest Legacy initiates 2 Melee damage to Ambuscade.
  1227. Ambuscade made Ambuscade immune to damage.
  1228. Damage amount was 0, so no damage was dealt.
  1229. Motivational Charge caused Freedom Six Tachyon to regain 1 HP. HP is now 20.
  1230. Motivational Charge caused The Visionary to regain 1 HP. HP is now 20.
  1231. Motivational Charge caused Freedom Five Wraith to regain 1 HP. HP is now 23.
  1232. Motivational Charge caused America's Greatest Legacy to regain 1 HP. HP is now 21.
  1233. Motivational Charge caused The Idealist to regain 1 HP. HP is now 19.
  1234. Legacy uses the power on America's Greatest Legacy.
  1235. America's Greatest Legacy's Gung-Ho caused America's Greatest Legacy to regain 1 HP. HP is now 22.
  1236. Legacy uses the power on Next Evolution.
  1237. Applying ongoing effect: America's Greatest Legacy is immune to Sonic damage.
  1238. Went from Legacy's UsePower phase to DrawCard phase.
  1239. Legacy draws Lead from the Front.
  1240. Went from Legacy's DrawCard phase to End phase.
  1241. Went from Legacy's End phase to Void Guard The Idealist's Start phase.
  1242. Went from Void Guard The Idealist's Start phase to PlayCard phase.
  1243. GameController plays Better Punching!.
  1244. The Idealist initiates 1 Melee damage to Ambuscade.
  1245. Ambuscade made Ambuscade immune to damage.
  1246. Damage amount was 0, so no damage was dealt.
  1247. Void Guard The Idealist uses the power on Flying Stabby Knives.
  1248. Flying Stabby Knives destroys Bright Idea!
  1249. GameController moved Bright Idea from under Flying Stabby Knives to Void Guard The Idealist's trash.
  1250. The Idealist initiates 2 Psychic damage to Ambuscade.
  1251. Ambuscade made Ambuscade immune to damage.
  1252. Damage amount was 0, so no damage was dealt.
  1253. Focusing Tiara moved Bright Idea from Void Guard The Idealist's trash under Karate Robot.
  1254. Better Punching! was moved under Flying Stabby Knives.
  1255. Went from Void Guard The Idealist's PlayCard phase to UsePower phase.
  1256. Void Guard The Idealist uses the power on Flying Stabby Knives.
  1257. Flying Stabby Knives destroys Better Punching!!
  1258. GameController moved Better Punching! from under Flying Stabby Knives to Void Guard The Idealist's trash.
  1259. Went from Void Guard The Idealist's UsePower phase to DrawCard phase.
  1260. Went from Void Guard The Idealist's DrawCard phase to End phase.
  1261. Strained Superego moved Conceptualize from under Karate Robot under Karate Robot.
  1262. Void Guard The Idealist uses the power on Karate Robot.
  1263. Karate Robot destroys Better Punching!!
  1264. GameController moved Better Punching! from under Karate Robot to Void Guard The Idealist's trash.
  1265. Karate Robot destroys Bright Idea!
  1266. GameController moved Bright Idea from under Karate Robot to Void Guard The Idealist's trash.
  1267. Karate Robot destroys Conceptualize!
  1268. GameController moved Conceptualize from under Karate Robot to Void Guard The Idealist's trash.
  1269. Karate Robot destroys Monster of Id!
  1270. GameController moved Monster of Id from under Karate Robot to Void Guard The Idealist's trash.
  1271. Karate Robot destroys Sound Beating!
  1272. GameController moved Sound Beating from under Karate Robot to Void Guard The Idealist's trash.
  1273. The Idealist initiates 6 Melee damage to Ambuscade.
  1274. Ambuscade made Ambuscade immune to damage.
  1275. Damage amount was 0, so no damage was dealt.
  1276. The Idealist initiates 6 Psychic damage to Ambuscade.
  1277. Ambuscade made Ambuscade immune to damage.
  1278. Damage amount was 0, so no damage was dealt.
  1279. Focusing Tiara moved Monster of Id from Void Guard The Idealist's trash under Karate Robot.
  1280. Went from Void Guard The Idealist's End phase to Insula Primalis's Start phase.
  1281. Went from Insula Primalis's Start phase to PlayCard phase.
  1282. GameController plays Obsidian Field.
  1283. Went from Insula Primalis's PlayCard phase to End phase.
  1284. Went from Insula Primalis's End phase to Ambuscade's Start phase.
  1285. Went from Ambuscade's Start phase to PlayCard phase.
  1286. GameController plays Custom Hand-Cannon.
  1287. Went from Ambuscade's PlayCard phase to End phase.
  1288. Ambuscade initiates 4 Energy damage to The Idealist.
  1289. Smoke Bombs redirects the damage dealt from The Idealist to Freedom Five Wraith.
  1290. Smoke Bombs reduces the damage dealt to Freedom Five Wraith by Ambuscade by 1.
  1291. Lead from the Front redirects the damage dealt from Freedom Five Wraith to America's Greatest Legacy.
  1292. Twist the Ether changes the damage type to Sonic.
  1293. Twist the Ether changes the damage type to Sonic.
  1294. Next Evolution made America's Greatest Legacy immune to damage.
  1295. Damage amount was 0, so no damage was dealt.
  1296. Ambuscade initiates 2 Projectile damage to Freedom Five Wraith.
  1297. Lead from the Front redirects the damage dealt from Freedom Five Wraith to America's Greatest Legacy.
  1298. Twist the Ether changes the damage type to Sonic.
  1299. Twist the Ether changes the damage type to Sonic.
  1300. Next Evolution made America's Greatest Legacy immune to damage.
  1301. Damage amount was 0, so no damage was dealt.
  1302. Went from Ambuscade's End phase to Tachyon's Start phase.
  1303. Notice: an ongoing effect just expired: Personal Cloaking Device cannot deal damage.
  1304. HUD Goggles increased the action count of PlayCard by 1.
  1305. Went from Tachyon's Start phase to PlayCard phase. (Count: 2)
  1306. GameController plays Nimble Strike.
  1307. Freedom Six Tachyon initiates 1 Melee damage to Personal Cloaking Device.
  1308. Inspiring Presence increases the damage dealt by Freedom Six Tachyon by 1.
  1309. Obsidian Field increases the damage dealt by Freedom Six Tachyon by 1.
  1310. Freedom Six Tachyon deals Personal Cloaking Device 3 Melee damage.
  1311. Personal Cloaking Device is now at -1 HP.
  1312. Freedom Six Tachyon's Team Leader destroys Personal Cloaking Device!
  1313. GameController moved Personal Cloaking Device to the villain trash.
  1314. Tachyon draws Sonic Vortex.
  1315. GameController moved Nimble Strike to Tachyon's trash.
  1316. GameController plays Quick Insight.
  1317. Tachyon draws Research Grant.
  1318. Tachyon draws Sonic Vortex.
  1319. Tachyon draws Hypersonic Assault.
  1320. Tachyon discards Sucker Punch.
  1321. Quick Insight moved Sucker Punch from Tachyon's hand to Tachyon's trash.
  1322. Tachyon discards Sucker Punch.
  1323. Quick Insight moved Sucker Punch from Tachyon's hand to Tachyon's trash.
  1324. GameController moved Quick Insight to Tachyon's trash.
  1325. Went from Tachyon's PlayCard phase to UsePower phase.
  1326. Tachyon uses the power on Research Grant.
  1327. Tachyon draws Synaptic Interruption.
  1328. Tachyon draws Blinding Speed.
  1329. Tachyon discards Synaptic Interruption.
  1330. Research Grant moved Synaptic Interruption from Tachyon's hand to Tachyon's trash.
  1331. Went from Tachyon's UsePower phase to DrawCard phase.
  1332. Tachyon draws Quick Insight.
  1333. Went from Tachyon's DrawCard phase to End phase.
  1334. Went from Tachyon's End phase to The Visionary's Start phase.
  1335. Notice: an ongoing effect just expired: Reduce damage dealt by environment cards by 3.
  1336. Went from The Visionary's Start phase to PlayCard phase.
  1337. GameController plays Mind Spike.
  1338. The Visionary initiates 3 Psychic damage to Custom Hand-Cannon.
  1339. Inspiring Presence increases the damage dealt by The Visionary by 1.
  1340. Obsidian Field increases the damage dealt by The Visionary by 1.
  1341. The Visionary deals Custom Hand-Cannon 5 Psychic damage.
  1342. Custom Hand-Cannon is now at 0 HP.
  1343. The Visionary's Enlighten destroys Custom Hand-Cannon!
  1344. GameController moved Custom Hand-Cannon to the villain trash.
  1345. GameController moved Mind Spike to The Visionary's trash.
  1346. Went from The Visionary's PlayCard phase to UsePower phase.
  1347. The Visionary uses the power on Mass Levitation.
  1348. Applying ongoing effect: Reduce damage dealt by environment cards by 3.
  1349. Went from The Visionary's UsePower phase to DrawCard phase.
  1350. The Visionary draws Precognition.
  1351. Went from The Visionary's DrawCard phase to End phase.
  1352. Went from The Visionary's End phase to The Wraith's Start phase.
  1353. Went from The Wraith's Start phase to PlayCard phase.
  1354. GameController plays Throwing Knives.
  1355. Utility Belt increased the action count of UsePower by 1.
  1356. Went from The Wraith's PlayCard phase to UsePower phase. (Count: 2)
  1357. Went from The Wraith's UsePower phase to DrawCard phase.
  1358. The Wraith draws Suture Self.
  1359. Went from The Wraith's DrawCard phase to End phase.
  1360. Went from The Wraith's End phase to Legacy's Start phase.
  1361. Notice: an ongoing effect just expired: America's Greatest Legacy is immune to Sonic damage.
  1362. Went from Legacy's Start phase to PlayCard phase.
  1363. GameController plays Superhuman Durability.
  1364. The Legacy Ring increased the action count of UsePower by 1.
  1365. Went from Legacy's PlayCard phase to UsePower phase. (Count: 2)
  1366. Legacy uses the power on Motivational Charge.
  1367. America's Greatest Legacy initiates 2 Melee damage to Ambuscade.
  1368. Ambuscade made Ambuscade immune to damage.
  1369. Damage amount was 0, so no damage was dealt.
  1370. Motivational Charge caused Freedom Six Tachyon to regain 1 HP. HP is now 21.
  1371. Motivational Charge caused The Visionary to regain 1 HP. HP is now 21.
  1372. Motivational Charge caused Freedom Five Wraith to regain 1 HP. HP is now 24.
  1373. Motivational Charge caused America's Greatest Legacy to regain 1 HP. HP is now 23.
  1374. Motivational Charge caused The Idealist to regain 1 HP. HP is now 20.
  1375. Legacy uses the power on America's Greatest Legacy.
  1376. America's Greatest Legacy's Gung-Ho caused America's Greatest Legacy to regain 1 HP. HP is now 24.
  1377. Legacy uses the power on Next Evolution.
  1378. Applying ongoing effect: America's Greatest Legacy is immune to Sonic damage.
  1379. Went from Legacy's UsePower phase to DrawCard phase.
  1380. Legacy draws Take Down.
  1381. Went from Legacy's DrawCard phase to End phase.
  1382. Went from Legacy's End phase to Void Guard The Idealist's Start phase.
  1383. Focusing Tiara moved Conceptualize from Void Guard The Idealist's hand under Karate Robot.
  1384. Went from Void Guard The Idealist's Start phase to PlayCard phase.
  1385. GameController plays Spark of Inspiration.
  1386. Spark of Inspiration caused The Idealist to regain 1 HP. HP is now 21.
  1387. The Idealist initiates 1 Psychic damage to Ambuscade.
  1388. Ambuscade made Ambuscade immune to damage.
  1389. Damage amount was 0, so no damage was dealt.
  1390. Spark of Inspiration moves 5 cards to the top of Void Guard The Idealist's Deck.
  1391. Void Guard The Idealist shuffles their Void Guard The Idealist's deck.
  1392. Void Guard The Idealist draws Sound Beating.
  1393. Spark of Inspiration was moved under Karate Robot.
  1394. Went from Void Guard The Idealist's PlayCard phase to UsePower phase.
  1395. Void Guard The Idealist uses the power on The Idealist.
  1396. Void Guard The Idealist draws Better Punching!.
  1397. The Idealist moved Bright Idea from Void Guard The Idealist's hand under Karate Robot.
  1398. Went from Void Guard The Idealist's UsePower phase to DrawCard phase.
  1399. Void Guard The Idealist draws Conceptualize.
  1400. Went from Void Guard The Idealist's DrawCard phase to End phase.
  1401. Strained Superego moved Spark of Inspiration from under Karate Robot under Karate Robot.
  1402. Void Guard The Idealist draws Bright Idea.
  1403. Went from Void Guard The Idealist's End phase to Insula Primalis's Start phase.
  1404. Went from Insula Primalis's Start phase to PlayCard phase.
  1405. GameController plays Pterodactyl Thief.
  1406. Went from Insula Primalis's PlayCard phase to End phase.
  1407. Went from Insula Primalis's End phase to Ambuscade's Start phase.
  1408. Ambuscade was flipped to its front side.
  1409. Went from Ambuscade's Start phase to PlayCard phase.
  1410. GameController plays Snatch and Grab.
  1411. While in preview mode, a decision made the result unknowable.
  1412. While in preview mode, a decision made the result unknowable.
  1413. Ambuscade initiates 3 Melee damage to America's Greatest Legacy.
  1414. Twist the Ether changes the damage type to Sonic.
  1415. Twist the Ether changes the damage type to Sonic.
  1416. Next Evolution made America's Greatest Legacy immune to damage.
  1417. Damage amount was 0, so no damage was dealt.
  1418. Ambuscade initiates 4 Energy damage to America's Greatest Legacy.
  1419. Twist the Ether changes the damage type to Sonic.
  1420. Twist the Ether changes the damage type to Sonic.
  1421. Next Evolution made America's Greatest Legacy immune to damage.
  1422. Damage amount was 0, so no damage was dealt.
  1423. GameController moved Snatch and Grab to the villain trash.
  1424. Went from Ambuscade's PlayCard phase to End phase.
  1425. While in preview mode, a decision made the result unknowable.
  1426. While in preview mode, a decision made the result unknowable.
  1427. Ambuscade initiates 4 Projectile damage to America's Greatest Legacy.
  1428. Twist the Ether changes the damage type to Sonic.
  1429. Twist the Ether changes the damage type to Sonic.
  1430. Next Evolution made America's Greatest Legacy immune to damage.
  1431. Damage amount was 0, so no damage was dealt.
  1432. Went from Ambuscade's End phase to Tachyon's Start phase.
  1433. HUD Goggles increased the action count of PlayCard by 1.
  1434. Went from Tachyon's Start phase to PlayCard phase. (Count: 2)
  1435. GameController plays Lightning Reflexes.
  1436. Lightning Reflexes plays Lightning Reflexes.
  1437. Lightning Reflexes plays Quick Insight.
  1438. Tachyon draws Blinding Speed.
  1439. Tachyon draws Accelerated Assault.
  1440. Tachyon draws Accelerated Assault.
  1441. Tachyon discards Accelerated Assault.
  1442. Quick Insight moved Accelerated Assault from Tachyon's hand to Tachyon's trash.
  1443. Tachyon discards Accelerated Assault.
  1444. Quick Insight moved Accelerated Assault from Tachyon's hand to Tachyon's trash.
  1445. GameController moved Quick Insight to Tachyon's trash.
  1446. Lightning Reflexes plays Lightspeed Barrage.
  1447. Freedom Six Tachyon initiates 19 Melee damage to Ambuscade.
  1448. Inspiring Presence increases the damage dealt by Freedom Six Tachyon by 1.
  1449. Obsidian Field increases the damage dealt by Freedom Six Tachyon by 1.
  1450. Freedom Six Tachyon deals Ambuscade 21 Melee damage.
  1451. Ambuscade is now at 29 HP.
  1452. GameController moved Lightspeed Barrage to Tachyon's trash.
  1453. GameController moved Lightning Reflexes to Tachyon's trash.
  1454. Lightning Reflexes plays Lightspeed Barrage.
  1455. Freedom Six Tachyon initiates 19 Melee damage to Ambuscade.
  1456. Inspiring Presence increases the damage dealt by Freedom Six Tachyon by 1.
  1457. Obsidian Field increases the damage dealt by Freedom Six Tachyon by 1.
  1458. Freedom Six Tachyon deals Ambuscade 21 Melee damage.
  1459. Ambuscade is now at 8 HP.
  1460. GameController moved Lightspeed Barrage to Tachyon's trash.
  1461. GameController moved Lightning Reflexes to Tachyon's trash.
  1462. Went from Tachyon's PlayCard phase to UsePower phase.
  1463. Went from Tachyon's UsePower phase to DrawCard phase.
  1464. Went from Tachyon's DrawCard phase to End phase.
  1465. Went from Tachyon's End phase to The Visionary's Start phase.
  1466. Notice: an ongoing effect just expired: Reduce damage dealt by environment cards by 3.
  1467. Went from The Visionary's Start phase to PlayCard phase.
  1468. Went from The Visionary's PlayCard phase to UsePower phase.
  1469. The Visionary did not play a card or use a power this turn. Increasing draw count by 1.
  1470. Went from The Visionary's UsePower phase to DrawCard phase. (Count: 2)
  1471. The Visionary draws Telekinetic Cocoon.
  1472. The Visionary draws Mind Spike.
  1473. Went from The Visionary's DrawCard phase to End phase.
  1474. Went from The Visionary's End phase to The Wraith's Start phase.
  1475. Went from The Wraith's Start phase to PlayCard phase.
  1476. Utility Belt increased the action count of UsePower by 1.
  1477. Went from The Wraith's PlayCard phase to UsePower phase. (Count: 2)
  1478. The Wraith did not play a card or use a power this turn. Increasing draw count by 1.
  1479. Went from The Wraith's UsePower phase to DrawCard phase. (Count: 2)
  1480. The Wraith draws Infrared Eyepiece.
  1481. The Wraith draws Impromptu Invention.
  1482. Went from The Wraith's DrawCard phase to End phase.
  1483. Went from The Wraith's End phase to Legacy's Start phase.
  1484. Notice: an ongoing effect just expired: America's Greatest Legacy is immune to Sonic damage.
  1485. Went from Legacy's Start phase to PlayCard phase.
  1486. The Legacy Ring increased the action count of UsePower by 1.
  1487. Went from Legacy's PlayCard phase to UsePower phase. (Count: 2)
  1488. Legacy did not play a card or use a power this turn. Increasing draw count by 1.
  1489. Went from Legacy's UsePower phase to DrawCard phase. (Count: 2)
  1490. Legacy draws Take Down.
  1491. Legacy draws Bolster Allies.
  1492. Went from Legacy's DrawCard phase to End phase.
  1493. Went from Legacy's End phase to Void Guard The Idealist's Start phase.
  1494. Focusing Tiara moved Conceptualize from Void Guard The Idealist's hand under Karate Robot.
  1495. Went from Void Guard The Idealist's Start phase to PlayCard phase.
  1496. GameController plays Better Punching!.
  1497. The Idealist initiates 1 Melee damage to Pterodactyl Thief.
  1498. Inspiring Presence increases the damage dealt by The Idealist by 1.
  1499. Obsidian Field increases the damage dealt by The Idealist by 1.
  1500. The Idealist deals Pterodactyl Thief 3 Melee damage.
  1501. Pterodactyl Thief is now at 2 HP.
  1502. Void Guard The Idealist uses the power on The Idealist.
  1503. Void Guard The Idealist draws Better Punching!.
  1504. The Idealist moved Bright Idea from Void Guard The Idealist's hand under Karate Robot.
  1505. Better Punching! was moved under Karate Robot.
  1506. Went from Void Guard The Idealist's PlayCard phase to UsePower phase.
  1507. Void Guard The Idealist uses the power on Karate Robot.
  1508. Karate Robot destroys Better Punching!!
  1509. GameController moved Better Punching! from under Karate Robot to Void Guard The Idealist's trash.
  1510. Karate Robot destroys Bright Idea!
  1511. GameController moved Bright Idea from under Karate Robot to Void Guard The Idealist's trash.
  1512. Karate Robot destroys Bright Idea!
  1513. GameController moved Bright Idea from under Karate Robot to Void Guard The Idealist's trash.
  1514. Karate Robot destroys Conceptualize!
  1515. GameController moved Conceptualize from under Karate Robot to Void Guard The Idealist's trash.
  1516. Karate Robot destroys Conceptualize!
  1517. GameController moved Conceptualize from under Karate Robot to Void Guard The Idealist's trash.
  1518. Karate Robot destroys Monster of Id!
  1519. GameController moved Monster of Id from under Karate Robot to Void Guard The Idealist's trash.
  1520. Karate Robot destroys Spark of Inspiration!
  1521. GameController moved Spark of Inspiration from under Karate Robot to Void Guard The Idealist's trash.
  1522. The Idealist initiates 8 Melee damage to Ambuscade.
  1523. Inspiring Presence increases the damage dealt by The Idealist by 1.
  1524. Obsidian Field increases the damage dealt by The Idealist by 1.
  1525. The Idealist deals Ambuscade 10 Melee damage.
  1526. Ambuscade is now at -2 HP.
  1527. Freedom Six Tachyon, The Visionary, Freedom Five Wraith, America's Greatest Legacy and The Idealist all defeated Ambuscade! Congratulations!
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