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  1. Advances
  2. ID,Name,Order,Cost,IDParent,IDEntities,IdRequisites
  3. Quarry,,4,1,,Quarry,
  4. SoldiersCenter,,5,1,Quarry,SoldiersCenter,
  5. Soldier,,6,1,SoldiersCenter,SoldierRegular,
  6. WoodWorkshop,,7,1,SoldiersCenter,WoodWorkshop,
  7. CottageHouse,,8,1,Farm,CottageHouse,
  8. LookoutTower,,9,1,WoodWorkshop,LookoutTower,
  9. Sniper,,10,1,LookoutTower,Sniper,WoodWorkshop
  10. Farm,,11,1,WoodWorkshop,Farm,
  11. StoneWorkshop,,12,1,CottageHouse,StoneWorkshop,
  12. WareHouse,,13,1,WoodWorkshop,WareHouse,
  13. Market,,14,1,WareHouse,Market,
  14. Bank,,15,1,StoneWorkshop,Bank,Market
  15. PowerPlant,,16,1,StoneWorkshop,PowerPlant,
  16. StoneHouse,,17,1,StoneWorkshop,StoneHouse,WoodHouse
  17. Foundry,,18,1,StoneHouse,Foundry,
  18. WallStone,,19,1,StoneWorkshop,WallStone,
  19. WatchTowerStone,,20,1,WallStone,WatchTowerStone,
  20. RadarTower,,21,1,Foundry,RadarTower,LookoutTower
  21. MillIron,,22,1,Foundry,MillIron,
  22. OilPlatform,,23,1,Foundry,OilPlatform,
  23. AdvancedUnitCenter,,24,1,OilPlatform,AdvancedUnitCenter,OilPlatform
  24. Lucifer,,25,1,AdvancedUnitCenter,Lucifer,
  25. Thanatos,,26,1,Lucifer,Thanatos,
  26. AdvancedQuarry,,27,1,Foundry,AdvancedQuarry,Quarry
  27. AdvancedFarm,,28,1,OilPlatform,AdvancedFarm,Farm
  28. Titan,,29,1,Thanatos,Titan,
  29.  
  30. Campaigns
  31. ID,IDInitialMission,IDEndMission,IDEntitiesAvailable,IDClipWorldMap
  32. Reconquest,R1,R3,"Tent, WallWood, WathTowerWood, EnergyWoodTower, HunterCottage, FishermanCottage, Sawmill, Ranger, MillWood",WorldMapTest
  33.  
  34. Commands
  35. ID,Order,Key,ShowAsCommand,Category,PanelPosition,CommandRequisite,BuildingRequisite,AvailableFor,BuildingTimeFactor,OnlyOneExecution,Activity,Infected,UsabeThroughWalls,HasShotEffect,BurnFactor,WoodCost,StoneCost,IronCost,OilCost,GoldCost,ActionRange,DamageType,Damage,AniLoad,TimeLoad,AniAction,AniActionReverse,TimeAction,TimePreAction,TimePostAction,TimeLoopAction,AniUnload,TimeUnload,UnLoadReverse,TimeFactorAction,AttackAreaType,MinTargetDistance,EffectRadius,MinFactorDamageInArea,FriendlyDamage,ProyectileType,ProyectileSpeed,AnimationTargetEffect,AnimationProyectileEffect,FactorPush,SoundOnExecute,SoundOnPerformEffect,SoundOnTargetEffect
  36. TechWatchTowerWood,5,,Y,,,,,,1,Y,,,,,,,,,,250,,,,,,,,,,,,,,,,,,,,,,,,,,,,
  37. TechLookoutTower,6,,Y,,1,,,WoodWorkshop,1,Y,,,,,,,,,,300,,,,,,,,,,,,,,,,,,,,,,,,,,,,
  38. TechTrapStakes,7,,Y,,2,,,WoodWorkshop,1,Y,,,,,,,,,,300,,,,,,,,,,,,,,,,,,,,,,,,,,,,
  39. TechWoodHouse,8,,Y,,6,,,WoodWorkshop,1,Y,,,,,,,,,,350,,,,,,,,,,,,,,,,,,,,,,,,,,,,
  40. TechFarms,9,,Y,,7,,,WoodWorkshop,1,Y,,,,,,,,,,400,,,,,,,,,,,,,,,,,,,,,,,,,,,,
  41. TechMarket,10,,Y,,8,,,WoodWorkshop,1,Y,,,,,,,,,,450,,,,,,,,,,,,,,,,,,,,,,,,,,,,
  42. TechStoneWorkshop,11,,Y,,9,,,WoodWorkshop,1,Y,,,,,,,,,,500,,,,,,,,,,,,,,,,,,,,,,,,,,,,
  43. TechSniper,12,,Y,,11,,,WoodWorkshop,1,Y,,,,,,,,,,700,,,,,,,,,,,,,,,,,,,,,,,,,,,,
  44. TechBallista,13,,Y,,12,,,WoodWorkshop,1,Y,,,,,,,,,,700,,,,,,,,,,,,,,,,,,,,,,,,,,,,
  45. TechStoneHouse,15,,Y,,6,,,StoneWorkshop,1,Y,,,,,,,,,,600,,,,,,,,,,,,,,,,,,,,,,,,,,,,
  46. TechWatchTowerStone,16,,Y,,1,,,StoneWorkshop,1,Y,,,,,,,,,,500,,,,,,,,,,,,,,,,,,,,,,,,,,,,
  47. TechStoneWall,17,,Y,,2,,,StoneWorkshop,1,Y,,,,,,,,,,500,,,,,,,,,,,,,,,,,,,,,,,,,,,,
  48. TechPowerPlant,18,,Y,,7,,,StoneWorkshop,1,Y,,,,,,,,,,800,,,,,,,,,,,,,,,,,,,,,,,,,,,,
  49. TechFoundry,19,,Y,,9,,,StoneWorkshop,1,Y,,,,,,,,,,1000,,,,,,,,,,,,,,,,,,,,,,,,,,,,
  50. TechBank,20,,Y,,8,,,StoneWorkshop,1,Y,,,,,,,,,,800,,,,,,,,,,,,,,,,,,,,,,,,,,,,
  51. TechShockingTower,21,,Y,,11,,,StoneWorkshop,1,Y,,,,,,,,,,900,,,,,,,,,,,,,,,,,,,,,,,,,,,,
  52. TechTrapBlades,23,,Y,,7,,,Foundry,1,Y,,,,,,,,,,900,,,,,,,,,,,,,,,,,,,,,,,,,,,,
  53. TechAdvancedQuarry,24,,Y,,1,,,Foundry,1,Y,,,,,,,,,,1500,,,,,,,,,,,,,,,,,,,,,,,,,,,,
  54. TechIronMill,25,,Y,,3,,,Foundry,1,Y,,,,,,,,,,1400,,,,,,,,,,,,,,,,,,,,,,,,,,,,
  55. TechOilPlatform,26,,Y,,4,,,Foundry,1,Y,,,,,,,,,,1200,,,,,,,,,,,,,,,,,,,,,,,,,,,,
  56. TechRadarTower,27,,Y,,6,,,Foundry,1,Y,,,,,,,,,,1000,,,,,,,,,,,,,,,,,,,,,,,,,,,,
  57. TechAdvancedUnitCenter,28,,Y,,11,,,Foundry,1,Y,,,,,,,,,,2000,,,,,,,,,,,,,,,,,,,,,,,,,,,,
  58. TechAdvancedFarm,29,,Y,,2,,,Foundry,1,Y,,,,,,,,,,1500,,,,,,,,,,,,,,,,,,,,,,,,,,,,
  59. TechExecutor,30,,Y,,8,,,Foundry,1,Y,,,,,,,,,,3000,,,,,,,,,,,,,,,,,,,,,,,,,,,,
  60. TechThanatos,31,,Y,,12,TechAdvancedUnitCenter,AdvancedUnitCenter,Foundry,1,Y,,,,,,,,,,2000,,,,,,,,,,,,,,,,,,,,,,,,,,,,
  61. TechTitan,32,,Y,,13,TechAdvancedUnitCenter,AdvancedUnitCenter,Foundry,1,Y,,,,,,,,,,6000,,,,,,,,,,,,,,,,,,,,,,,,,,,,
  62. TechWareHouse,34,,Y,,,TechUnavailable,,StoneWorkshop,1,Y,,,,,,,,,,400,,,,,,,,,,,,,,,,,,,,,,,,,,,,
  63. TechBunkerHouse,35,,,,,TechUnavailable,,Foundry,1,Y,,,,,,,,,,1400,,,,,,,,,,,,,,,,,,,,,,,,,,,,
  64. TechTrapMine,36,,,,,TechUnavailable,,Foundry,1,Y,,,,,,,,,,1200,,,,,,,,,,,,,,,,,,,,,,,,,,,,
  65. TechShuttle,37,,,,,TechUnavailable,,Foundry,1,Y,,,,,,,,,,2000,,,,,,,,,,,,,,,,,,,,,,,,,,,,
  66. TechRefinery,38,,,,,TechUnavailable,,Foundry,1,Y,,,,,,,,,,1000,,,,,,,,,,,,,,,,,,,,,,,,,,,,
  67. TechUnavailable,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,
  68. ExecutorAttack,44,,,,,,,Executor,,,20,,Y,Y,,,,,,,9,Shot,100,,,,,500,,,,,,,"0,4",Circle,,"0,6",1,,,,,,50,,Titan_Shot,
  69. ShockingTowerAttack,45,,,,,,,ShockingTower,,,20,,Y,Y,,,,,,,6,Shot,60,,4000,,,500,,,,,,,0,Point,,,,,,,,,50,,,ShockingTowerAttack
  70. BallistaAttack,46,,,,,,,Ballista,,,5,,Y,,,,,,,,9,Arrow,150,,500,,,1000,,,,,500,Y,0,Circle,,"0,3",,,BigArrow,16,,,100,,BallistaAttack,
  71. RangerAttack,49,,,,,,,Ranger,,,1,,Y,,,,,,,,6,Arrow,10,LoadAttack,500,Attack,,1000,,,,LoadAttack,500,Y,"0,2",Point,,,,,Arrow,12,,,8,,Ranger_Shot,
  72. RangerAttackVeteran,50,,,,,,,Ranger,,,1,,Y,,,,,,,,6,Arrow,12,LoadAttack,300,Attack,,500,,,,LoadAttack,300,Y,"0,2",Point,,,,,Arrow,12,,,12,,Ranger_Shot,
  73. SoldierRegularAttack,51,,,,,,,RegularSoldier,,,3,,Y,Y,,,,,,,5,Shot,15,LoadAttack,500,Attack,,500,,,,LoadAttack,500,Y,"0,4",Point,,,,,,,,,,,Soldier_Shot,
  74. SoldierRegularAttackVeteran,52,,,,,,,RegularSoldier,,,3,,Y,Y,,,,,,,5,Shot,24,LoadAttack,300,Attack,,400,,,,LoadAttack,300,Y,"0,4",Point,,,,,,,,,,,Soldier_Shot,
  75. SniperAttack,53,,,,,,,Sniper,,,10,,Y,Y,,,,,,,8,Shot,100,LoadAttack,500,Attack,Y,600,1600,,,LoadAttack,500,Y,"0,1",Point,,,,,,,,,100,,Sniper_Shot,
  76. SniperAttackVeteran,54,,,,,,,Sniper,,,10,,Y,Y,,,,,,,8,Shot,110,LoadAttack,200,Attack,Y,300,800,,,LoadAttack,200,Y,"0,1",Point,,,,,,,,,100,,Sniper_Shot,
  77. ThanatosAttack,55,,,,,,,Thanatos,,,3,,Y,,,,,,,,"1,5",Melee,20,,1500,Fight,,1000,,,,,,,"0,5",Cone120,,1,"0,25",,,,,,,,Thanatos_Fight,
  78. ThanatosExtraAttack,56,,,,,,,Thanatos,,,500,,Y,Y,,,,,,,10,Shot,70,LoadAttack,1500,Attack,,600,2400,,,LoadAttack,1500,Y,"0,1",Circle,3,"1,8","0,2",,Missile,12,,,100,,Thanatos_Shot,Explosion_Fire
  79. LuciferAttack,57,,,,,,,Lucifer,,,10,,,Y,"0,6",,,,,,"3,5",Fire,20,LoadAttack,500,Attack,,500,,,500,LoadAttack,500,Y,"0,1",Cone20,,"3,5",1,Y,,,,,,,Lucifer_Shot,
  80. TitanAttack,58,,,,,,,Titan,,,20,,Y,Y,,,,,,,9,Shot,20,LoadAttack,500,Attack,,200,,,,LoadAttack,500,Y,"0,4",Circle,,"0,6",1,,,,,,,,Titan_Shot,
  81. ZombieWeakAttack,62,,,,,,,ZombieWeak,,,1,Y,Y,,,,,,,,"0,5",ZombieClaw,6,,,Attack,,1000,,,,,,,"0,5",Point,,,,,,,,,,ZombieRoarMedium,,
  82. ZombieWeakAAttack,63,,,,,,,ZombieWeakA,,,1,Y,Y,,,,,,,,"0,5",ZombieClaw,6,,,Attack,,1000,,,,,,,"0,5",Point,,,,,,,,,,ZombieRoarMedium,,
  83. ZombieWeakBAttack,64,,,,,,,ZombieWeakB,,,1,Y,Y,,,,,,,,"0,5",ZombieClaw,6,,,Attack,,1000,,,,,,,"0,5",Point,,,,,,,,,,ZombieRoarMedium,,
  84. ZombieWeakCAttack,65,,,,,,,ZombieWeakC,,,1,Y,Y,,,,,,,,"0,5",ZombieClaw,6,,,Attack,,1000,,,,,,,"0,5",Point,,,,,,,,,,ZombieRoarMedium,,
  85. ZombieWorkerAAttack,66,,,,,,,ZombieWorkerA,,,1,Y,Y,,,,,,,,"0,6",ZombieClaw,9,,,Attack,,900,,,,,,,"0,5",Point,,,,,,,,,,ZombieRoarMedium,,
  86. ZombieWorkerBAttack,67,,,,,,,ZombieWorkerB,,,1,Y,Y,,,,,,,,"0,6",ZombieClaw,9,,,Attack,,900,,,,,,,"0,5",Point,,,,,,,,,,ZombieRoarWoman,,
  87. ZombieMediumAAttack,68,,,,,,,ZombieMediumA,,,2,Y,Y,,,,,,,,"0,6",ZombieClaw,10,,,Attack,,1000,,,,,,,"0,5",Point,,,,,,,,,,ZombieRoarDressed,,
  88. ZombieMediumBAttack,69,,,,,,,ZombieMediumB,,,2,Y,Y,,,,,,,,"0,6",ZombieClaw,10,,,Attack,,1000,,,,,,,"0,5",Point,,,,,,,,,,ZombieRoarWoman,,
  89. ZombieDressedAAttack,70,,,,,,,ZombieDressedA,,,3,Y,Y,,,,,,,,"0,6",ZombieClaw,12,,,Attack,,800,,,,,,,"0,5",Point,,,,,,,,,,ZombieRoarDressed,,
  90. ZombieStrongAAttack,71,,,,,,,ZombieStrongA,,,10,Y,Y,,,,,,,,"0,7",ZombieClaw,40,,,Attack,,1000,,,,,,,"0,5",Point,,,,,,,,,,ZombieRoarStrong,,
  91. ZombieHarpyAttack,72,,,,,,,ZombieHarpy,,,10,Y,Y,,,,,,,,"0,8",ZombieClaw,60,,,Attack,,600,,,,,,,"0,5",Point,,,,,,,,,,ZombieRoarWoman,,
  92. ZombieGiantAttack,73,,,,,,,ZombieGiant,,,20,Y,Y,,,,,,,,"1,3",ZombieClaw,200,LoadAttack,600,Attack,,800,,,,LoadAttack,600,Y,"0,5",Cone120,,2,,,,,,,,ZombieRoarStrong,,
  93. ZombieVenomAttack,74,,,,,,,ZombieVenom,,,10,Y,Y,,,,,,,,5,ZombieVenom,30,,,Attack,,1400,,600,,,,,"0,3",Circle,,"0,75",1,,Venom,4,,,,ZombieVenomSpit1,,
  94. ZombieLeaderAttack,75,,,,,,,ZombieLeader,,,20,Y,Y,,,,,,,,"1,3",ZombieClaw,100,,,Attack,,500,,,,,,,"0,5",Cone120,,"1,5",,,,,,,,ZombieRoarStrong,,
  95.  
  96. Entities
  97. ID,Order,Key,PanelPosition,Nature,Category,Level,Power,CommandRequisite,UpgradeTo,ExperienceNeededToVeteran,Life,Armor,DeffensesLife,LifeRegenFactor,WatchRange,EntityWatchInterval,WatchThroughOpaque,WalkSpeed,RunSpeed,Mass,Height,ActivityAwarenessFactor,BuildingTimeFactor,FactorResourcesReturn,BuildingFrom,BuildingTarget,BuildingMargin,SameBuildingMargin,IgnoreBuildingsMargin,MaxBuildingsAdjacent,MinEmptyCellsAdjacent,CanBeDestroyed,CanBeRepaired,CanBeDisabled,MaxUnitsInside,RangeBonus,MaxInstances,MinColonistsRequisite,CanQueueCommands,CanBeBuiltOnWalls,ColonistType,ColonistNumber,EnergyTransferRadius,ResourcesStorage,FireDamageFactor,InflamableTime,BurningTime,Infectable,ConvertibleInZombie,VibrateWhenDamaged,ExplosionOnDestroy,WorkersNeeded,FoodNeeded,EnergyNeeded,GoldCost,WoodCost,StoneCost,IronCost,OilCost,Colonists,WorkersSupply,FoodSupply,EnergySupply,WoodGen,StoneGen,IronGen,OilGen,GoldGen,GoldGenPerColonist,ConvertResourcesIntoGold,ResourcesGenerationTimeFactor,ResourceCollectionType,ResourceCollectionRadius,ResourceCollectionCellValue,Averageunitsperturnestimated,AffectedByEnhancerBuildings,FactorProductionNearBuildings,FactorGoldNearBuildings,FactorFoodNeedNearBuildings,CanEnterInBuildings,CanTravel,CanStop,CanHold,CanPatrol,CanChase,CanJump,CanBeCarried,CanCarryObjects,TimeAniNormal,TimeAniSpecial,TimeAniWalk,TimeAniRun,TimeAniDie,TimeAniWork,TimeAniPrepareWork,TimeAniFly,TimeAniPrepareFly,ReverseAniNormal,ReverseAniSpecial,TimeAniJump,AttackCommand,ExtraAttackCommand,BellWalkingFactor,BellRunningFactor,Behaviour,CanAvoidOverkill,DisableDiagonalBuilding,EndGameIfInfected,EndGameIfDestroyed,InfectionNestSize,InfectionNestMaxUnits,TerrainSpeedPercentage,SoundOnDestroy,SoundOnCreation,SoundOnDie,SoundOnSelected,SoundOnCommandGeneric,SoundOnCommandAttack,SoundOnInfection,SoundOnDesertion
  98. CommandCenter,7,,1,Empire,,1,,,,,5000,,2500,,12,,Y,,,,3,,5,,,,1,,,,,,Y,,,,1,,,,,,10,50,"0,5",,,Y,,Y,WoodAndStoneBig,,,,2000,50,50,,,,10,20,30,,,,,200,,,1,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,Y,Y,,,,Explosion_BigBuilding,PlaceBuilding_Big,,CommandCenter,,,InfectionBuilding_Big,
  99. TentHouse,9,,1,Empire,Colonists,1,,,CottageHouse,,60,,15,,6,,,,,,1,,"0,7","0,5",CommandCenter,EmptyArea,0,,,2,3,Y,Y,,,,,,,,Citizen,1,,,1,,,Y,,Y,WoodBig,,4,1,30,,,,,4,2,,,,,,,8,,,,,,,,Y,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,Explosion_SmallBuilding,PlaceBuilding_Medium,,Dwelling_Ambient,,,InfectionBuilding_Tiny,
  100. FishermanCottage,10,,2,Empire,Resources,1,,,,,160,,40,,6,,,,,,1,,1,"0,5",CommandCenter,NearSea,1,,,,,Y,Y,,,,,,,,,,,,1,,,Y,,Y,WoodBig,,,1,80,,,,,2,,,,,,,,-2,,,,Fishing,3,"0,66",11,Y,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,Explosion_SmallBuilding,PlaceBuilding_Small,,FishermanCottage,,,InfectionBuilding_Tiny,
  101. HunterCottage,11,,1,Empire,Resources,1,,,,,160,,40,,6,,,,,,1,,1,"0,5",CommandCenter,EmptyArea,1,,,,,Y,Y,,,,,,,,,,,,1,,,Y,,Y,WoodBig,,,1,80,,,,,2,,,,,,,,-2,,,,Hunting,3,"0,8",10,Y,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,Explosion_SmallBuilding,PlaceBuilding_Small,,HunterCottage,,,InfectionBuilding_Tiny,
  102. Sawmill,12,,3,Empire,Resources,1,,,,,200,,50,,6,,,,,,1,,"1,3","0,5",CommandCenter,NearWood,1,,,,,Y,Y,Y,,,,,,,Lumberjack,1,,,1,,,Y,,Y,WoodBig,4,,4,300,,,,,,,,,,,,,-4,,,1,WoodCutting,3,"0,5",10,Y,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,Explosion_SmallBuilding,PlaceBuilding_Medium,,Sawmill,,,InfectionBuilding_Small,
  103. EnergyWoodTower,14,,1,Empire,Energy,1,,,EnergyIronTower,,140,,35,,8,,,,,,"1,7",,1,"0,5",CommandCenter,EmptyArea,0,4,Y,,,Y,Y,,,,,,,,,,8,,1,,,Y,,Y,WoodBig,1,,,200,10,,,,,,,,,,,,-4,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,Explosion_SmallBuilding,PlaceBuilding_Small,,TeslaTower,,,InfectionBuilding_Small,
  104. MillWood,15,,6,Empire,Energy,1,,,MillIron,,200,,50,,6,,,,,,"1,4",,"1,3","0,5",CommandCenter,EmptyArea,1,4,,,,Y,Y,,,,,,,,,,,,1,,,Y,,Y,WoodBig,4,,,300,20,,,,,,,30,,,,,-6,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,Explosion_SmallBuilding,PlaceBuilding_Medium,,MillWood,,,InfectionBuilding_Small,
  105. Quarry,16,,6,Empire,Resources,1,,,AdvancedQuarry,,200,,50,,6,,,,,,1,,"1,3","0,5",CommandCenter,NearMineral,1,,,,,Y,Y,Y,,,,,,,Miner,2,,,1,,,Y,,Y,WoodBig,4,,4,300,30,,,,,,,,,,,,-6,,,1,Mining,2,"0,5",5,Y,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,Explosion_SmallBuilding,PlaceBuilding_Medium,,Quarry,,,InfectionBuilding_Small,
  106. WallWood,17,,1,Empire,Deffense,1,,,WallStone,,400,,,,,,,,,,1,,"0,5","0,5",CommandCenter,EmptyArea,0,,Y,5,,Y,Y,,,,,,,,,,,,1,,,,,Y,WoodMedium,,,,10,3,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,Explosion_SmallBuilding,PlaceBuilding_Small,,,,,,
  107. GateWood,18,,2,Empire,Deffense,1,,,GateStone,,600,,,,,,,,,,1,,1,"0,5",CommandCenter,EmptyArea,0,,Y,6,,Y,Y,,,,,,,Y,,,,,1,,,,,Y,WoodMedium,,,,50,10,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,Explosion_SmallBuilding,PlaceBuilding_Small,,,,,,
  108. LookoutTower,19,,11,Empire,Military,1,,TechLookoutTower,RadarTower,,300,,75,,24,,Y,,,,2,,"1,3","0,5",CommandCenter,EmptyArea,1,,Y,,,Y,Y,,,,,,,,,,,,1,,,Y,,Y,WoodMedium,1,,,300,10,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,Explosion_SmallBuilding,PlaceBuilding_Small,,LookoutTower,,,InfectionBuilding_Small,
  109. SoldiersCenter,21,,1,Empire,Military,2,,,,,800,,400,,7,,,,,,1,,2,"0,5",CommandCenter,EmptyArea,1,,,,,Y,Y,,,,,,Y,,,,,,"0,5",,,Y,,Y,WoodAndStoneBig,8,,6,450,20,20,,,,,,,,,,,-14,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,Explosion_BigBuilding,PlaceBuilding_Big,,SoldiersCenter,,,InfectionBuilding_Medium,
  110. WoodWorkshop,22,,6,Empire,Industry,2,,,,,800,,200,,7,,,,,,1,,3,"0,5",CommandCenter,EmptyArea,1,,,,,N,Y,,,,1,,,,,,,,1,,,Y,,Y,WoodBig,10,,10,500,40,,,,,,,,,,,,-16,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,Explosion_BigBuilding,PlaceBuilding_Big,,WoodWorkshop,,,InfectionBuilding_Big,
  111. CottageHouse,23,,2,Empire,Colonists,2,,TechWoodHouse,StoneHouse,,200,,50,,6,,,,,,"1,3",,"1,2","0,5",CommandCenter,EmptyArea,,,,2,3,Y,Y,,,,,,,,Citizen,2,,,1,,,Y,,Y,WoodBig,,8,3,120,12,,,,8,4,,,,,,,18,,,,,,,,Y,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,Explosion_SmallBuilding,PlaceBuilding_Medium,,Dwelling_Ambient,,,InfectionBuilding_Small,
  112. Farm,24,,7,Empire,Resources,2,,TechFarms,AdvancedFarm,,300,,75,,6,,,,,,1,,"1,5","0,5",CommandCenter,EmptyArea,1,,,,,Y,Y,,,,,,,,Farmer,3,,,1,,,Y,,Y,WoodBig,,,4,300,30,,,,12,,,,,,,,-20,,,,Farming,2,2,51,Y,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,Explosion_SmallBuilding,PlaceBuilding_Medium,,Farm,,,InfectionBuilding_Medium,
  113. WatchTowerWood,25,,3,Empire,Deffense,2,,,WatchTowerStone,,800,,200,,,,,,,,"1,8",,"1,3","0,5",CommandCenter,EmptyArea,1,1,Y,,,Y,Y,,4,2,,,,Y,,,,,1,,,,,Y,WoodMedium,,,,120,10,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,Explosion_SmallBuilding,PlaceBuilding_Small,,,,,,
  114. Ballista,26,,6,Empire,Military,4,,TechBallista,Executor,,1000,,500,,12,20,,,,,"1,85",,"1,5","0,5",CommandCenter,EmptyArea,1,,,,,Y,Y,,,,,,,,,,,,"0,25",,,Y,,Y,WoodBig,2,,2,500,20,,,,,,,,,,,,-15,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,BallistaAttack,,,,AttackTower,Y,,,,,,,Explosion_SmallBuilding,PlaceBuilding_Small,,BallistaNormal,,,InfectionBuilding_Small,
  115. Market,27,,11,Empire,Industry,2,,TechMarket,,,500,,125,,7,,,,,,1,,2,"0,5",CommandCenter,EmptyArea,1,12,,,,Y,Y,,,,3,200,,,,,,,1,,,Y,,Y,WoodAndStoneBig,8,,8,400,30,40,,,,,,,,,,,-30,,Y,,,,,,,,,"-0,2",,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,Explosion_BigBuilding,PlaceBuilding_Big,,Market,,,InfectionBuilding_Medium,
  116. StoneWorkshop,29,,7,Empire,Industry,3,,TechStoneWorkshop,,,1000,,250,,7,,,,,,1,,3,"0,5",CommandCenter,EmptyArea,1,,,,,N,Y,,,,1,,,,,,,,"0,5",,,Y,,Y,WoodAndStoneBig,15,,20,1000,40,40,,,,,,,,,,,-40,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,Explosion_BigBuilding,PlaceBuilding_Big,,StoneWorkshop,,,InfectionBuilding_Big,
  117. StoneHouse,30,,3,Empire,Colonists,3,,TechStoneHouse,BunkerHouse,,500,,125,,6,,,,,,"1,7",,"1,6","0,5",CommandCenter,EmptyArea,,,,2,3,Y,Y,,,,,,,,Citizen,4,,,"0,5",,,Y,,Y,StoneBig,,16,10,300,5,10,,,16,8,,,,,,,40,,,,,,,,Y,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,Explosion_SmallBuilding,PlaceBuilding_Medium,,Dwelling_Ambient,,,InfectionBuilding_Medium,
  118. WallStone,31,M,6,Empire,Deffense,3,,TechStoneWall,,,1000,,,,,,,,,,1,,1,"0,5",CommandCenter,EmptyArea,,,Y,5,,Y,Y,,,,,,,,,,,,"0,5",,,,,Y,StoneMedium,,,,30,,3,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,Explosion_SmallBuilding,PlaceBuilding_Small,,,,,,
  119. GateStone,32,,7,Empire,Deffense,3,,TechStoneWall,,,1500,,,,,,,,,,1,,"1,5","0,5",CommandCenter,EmptyArea,,,Y,6,,Y,Y,,,,,,,Y,,,,,"0,5",,,,,Y,StoneMedium,,,,200,3,6,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,Explosion_SmallBuilding,PlaceBuilding_Small,,,,,,
  120. WatchTowerStone,33,,8,Empire,Deffense,3,,TechWatchTowerStone,,,2000,,500,,,,,,,,2,,2,"0,5",CommandCenter,EmptyArea,1,1,Y,,,Y,Y,,4,3,,,,Y,,,,,"0,5",,,,,Y,StoneMedium,,,,450,10,10,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,Explosion_SmallBuilding,PlaceBuilding_Small,,,,,,
  121. PowerPlant,34,,7,Empire,Energy,3,,TechPowerPlant,,,800,,200,,6,,,,,,2,,2,"0,5",CommandCenter,EmptyArea,1,,,,,Y,Y,,,,,,,,,,,,"0,25",,,Y,,Y,StoneBig,8,,,800,50,30,,,,,,160,-5,-5,,,-40,,,1,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,Explosion_BigBuilding,PlaceBuilding_Big,,PowerPlant,,,InfectionBuilding_Medium,
  122. ShockingTower,35,,7,Empire,Military,4,,TechShockingTower,,,1000,,500,,8,20,,,,,"2,2",,"1,5","0,5",CommandCenter,EmptyArea,1,3,,,,Y,Y,,,,,,,,,,,,"0,25",,,Y,,Y,WoodAndStoneBig,4,,30,600,30,30,,,,,,,,,,,-20,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,ShockingTowerAttack,,,,,,,,,,,,Explosion_SmallBuilding,PlaceBuilding_Small,,ShockingTowerNormal,,ShockingTowerAttack,InfectionBuilding_Small,
  123. WareHouse,36,,1,Empire,Industry,1,,,,,1000,,250,,7,,,,,,2,,"2,5","0,5",CommandCenter,EmptyArea,1,12,,,,Y,Y,,,,,,,,,,,50,"0,5",,,Y,,Y,WoodAndStoneBig,8,,8,400,40,40,,,,,,,,,,,-30,,,,,,,,,"0,2",,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,Explosion_BigBuilding,PlaceBuilding_Big,,Warehouse,,,InfectionBuilding_Big,
  124. Foundry,38,,8,Empire,Industry,4,,TechFoundry,,,1500,,375,,7,,,,,,1,,3,"0,5",CommandCenter,EmptyArea,1,,,,,N,Y,,,,1,,,,,,,,"0,25",,,Y,,Y,StoneBig,20,,50,2000,30,30,50,,,,,,,,,,-100,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,Explosion_BigBuilding,PlaceBuilding_Big,,Foundry,,,InfectionBuilding_Big,
  125. AdvancedQuarry,39,,11,Empire,Resources,4,,TechAdvancedQuarry,,,600,,150,,7,,,,,,1,,"1,5","0,5",CommandCenter,NearMineral,1,,,,,Y,Y,Y,,,,,,,Miner,4,,,"0,5",,,Y,,Y,StoneBig,4,,15,1200,30,,20,20,,,,,,,,,-30,,,1,Mining,2,1,11,Y,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,Explosion_SmallBuilding,PlaceBuilding_Medium,,AdvancedQuarry,,,InfectionBuilding_Small,
  126. MillIron,40,,11,Empire,Energy,4,,TechIronMill,,,600,,150,,7,,,,,,"1,5",,"1,5","0,5",CommandCenter,EmptyArea,1,4,,,,Y,Y,,,,,,,,,,,,"0,25",,,Y,,Y,StoneBig,4,,,800,20,,10,,,,,50,,,,,-30,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,Explosion_SmallBuilding,PlaceBuilding_Medium,,MillIron,,,InfectionBuilding_Small,
  127. Bank,41,,12,Empire,Industry,4,,TechBank,,,1000,,250,,7,,,,,,1,,2,"0,5",CommandCenter,EmptyArea,1,12,,,,Y,Y,,,,3,400,,,,,,,"0,5",,,Y,,Y,StoneBig,10,,20,1000,50,50,,,,,,,,,,,,,,,,,,,,,"0,3",,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,Explosion_BigBuilding,PlaceBuilding_Big,,Bank,,,InfectionBuilding_Medium,
  128. OilPlatform,42,,8,Empire,Resources,4,,TechOilPlatform,,,500,,125,,7,,,,,,1,,2,"0,5",CommandCenter,OilSource,,,Y,,,Y,Y,Y,,,,,,,,,,,"0,25",,,Y,,Y,StoneBig,8,,30,1200,,20,20,,,,,,,,,10,-80,,,1,OilExtraction,,,,Y,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,Explosion_SmallBuilding,PlaceBuilding_Medium,,OilPlatform,,,InfectionBuilding_Small,
  129. RadarTower,43,,12,Empire,Military,4,,TechRadarTower,,,500,,125,,40,,Y,,,,"1,85",,"1,5","0,5",CommandCenter,EmptyArea,1,,Y,,,Y,Y,,,,,,,,,,,,"0,25",,,Y,,Y,StoneMedium,2,,10,800,10,10,10,,,,,,,,,,-30,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,Explosion_SmallBuilding,PlaceBuilding_Small,,RadarTower,,,InfectionBuilding_Small,
  130. Executor,44,,8,Empire,Military,4,,TechExecutor,,,2000,,1000,,12,20,,,,,"1,85",,"1,5","0,5",CommandCenter,EmptyArea,1,,,,,Y,Y,,,,,,,,,,,,"0,25",,,Y,,Y,StoneBig,4,,10,1200,,20,30,,,,,,,,,,-50,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,ExecutorAttack,,,,AttackTower,Y,,,,,,,Explosion_SmallBuilding,PlaceBuilding_Small,,RadarTower,,,InfectionBuilding_Small,
  131. AdvancedUnitCenter,45,,2,Empire,Military,2,,TechAdvancedUnitCenter,,,1000,,500,,7,,,,,,1,,2,"0,5",CommandCenter,EmptyArea,1,,,,,Y,Y,,,,,,Y,,,,,,"0,25",,,Y,,Y,StoneBig,20,,50,2000,,40,40,,,,,,,,,,-100,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,Explosion_BigBuilding,PlaceBuilding_Big,,AdvancedUnitCenter,,,InfectionBuilding_Medium,
  132. Refinery,47,,,Empire,Industry,5,,TechUnavailable,,,700,,175,,7,,,,,,1,,3,"0,5",CommandCenter,EmptyArea,1,,,,,,,,,,1,,,,,,,,1,,,Y,,Y,StoneMedium,24,,40,1200,50,50,50,30,,,,,,,,,-34,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,
  133. BunkerHouse,48,,,Empire,Colonists,5,,TechUnavailable,,,600,,300,,7,,,,,,1,,"1,5","0,5",CommandCenter,EmptyArea,,,,2,3,Y,Y,,,,,,,,Citizen,4,,,1,,,Y,,Y,StoneMedium,,30,8,350,20,20,10,10,30,15,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,
  134. AdvancedFarm,49,,12,Empire,Resources,5,,TechAdvancedFarm,,,500,,125,,7,,,,,,1,,2,"0,5",CommandCenter,EmptyArea,1,,,,,Y,Y,,,,,,,,Farmer,6,,,"0,5",,,Y,,Y,StoneBig,,,30,1200,30,20,20,20,24,,,,,,,,-50,,,,Farming,2,4,102,Y,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,Explosion_SmallBuilding,PlaceBuilding_Medium,,AdvancedFarm,,,InfectionBuilding_Medium,
  135. Shuttle,50,,10,Empire,Military,5,,TechUnavailable,,,600,,150,,7,,,,,,1,,5,"0,5",CommandCenter,EmptyArea,1,,,,,Y,Y,,,,,,,,,,,,1,,,Y,,Y,StoneMedium,30,,50,3000,50,50,50,30,,,,,,,,,-40,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,
  136. TrapPetrol,54,,,Empire,Deffense,1,,TechUnavailable,,,,,,,,,,,,,1,,"0,5","0,5",CommandCenter,EmptyArea,0,,Y,,,Y,,,,,,,,,,,,,1,1000,10,,,,,,,,20,,,,1,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,
  137. TrapStakes,55,B,4,Empire,Deffense,1,,TechTrapStakes,TrapBlades,,100,,,,,,,,,,1,,"0,5","0,5",CommandCenter,EmptyArea,0,,Y,,,Y,Y,,,,,,,,,,,,,,,,,,WoodMedium,,,,30,3,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,-50,Explosion_SmallBuilding,PlaceBuilding_Small,,,,,,
  138. TrapBlades,56,,9,Empire,Deffense,1,,TechTrapBlades,,,200,,,,,,,,,,1,,"0,5","0,5",CommandCenter,EmptyArea,0,,Y,,,Y,Y,,,,,,,,,,,,,,,,,,StoneMedium,,,,100,,,3,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,-50,Explosion_SmallBuilding,PlaceBuilding_Small,,,,,,
  139. TrapMine,57,,,Empire,Deffense,1,,TechUnavailable,,,5,,,,,,,,,,1,,"0,5","0,5",CommandCenter,EmptyArea,0,,Y,,,Y,,,,,,,,,,,,,1,,,,,,,,,,100,,1,1,1,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,
  140. PickableWood,61,,,,,1,,,,,,,,,,,,,,,1,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,20,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,
  141. PickableStone,62,,,,,1,,,,,,,,,,,,,,,1,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,20,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,
  142. PickableIron,63,,,,,1,,,,,,,,,,,,,,,1,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,20,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,
  143. PickableOil,64,,,,,1,,,,,,,,,,,,,,,1,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,20,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,
  144. PickableGold,65,,,,,1,,,,,,,,,,,,,,,1,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,1000,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,
  145. ExplosiveBarrel,66,,,,,1,,,,,5,,,,,,,,,,1,,,,,,,,,,,Y,,,,,,,,,,,,,1,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,Y,,,,,,,,,,,,,,,,,,,,,,,,,,Explosion_BigBuilding,,,,,,,
  146. DoomBuildingSmall,68,,,Zombie,,1,,,,,600,,,,5,60,,,,,1,10,,,,,,,,,,,,,,,,,,,,,,,1,3000,2,,,Y,WoodBig,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,Small,40,,Explosion_SmallBuilding,,,,,,,
  147. DoomBuildingMedium,69,,,Zombie,,2,,,,,2000,,,,6,60,,,,,1,10,,,,,,,,,,,,,,,,,,,,,,,1,3000,2,,,Y,StoneBig,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,Medium,150,,Explosion_BigBuilding,,,,,,,
  148. DoomBuildingLarge,70,,,Zombie,,3,,,,,6000,,,,8,60,,,,,1,10,,,,,,,,,,,,,,,,,,,,,,,1,3000,2,,,Y,WoodAndStoneBig,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,Big,500,,Explosion_BigBuilding,,,,,,,
  149. Worker_A,73,,,Empire,,1,,,,,,,,,4,90,,"0,8","1,75",,1,1,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,Y,Y,,,,,,,2000,2000,1000,800,1000,1000,500,,,,,,,,,,Citizen,,,,,,,,,,,,,,,
  150. Worker_B,74,,,Empire,,1,,,,,,,,,4,90,,"0,8","1,75",,1,1,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,Y,Y,,,,,,,2000,2000,1000,800,1000,1000,500,,,,,,,,,,Citizen,,,,,,,,,,,,,,,
  151. WorkerRunner_A,75,,,Empire,,1,,,,,50,,,,10,40,,"0,8","1,75",1,1,1,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,1,,,,,,,,,,,,,,,,,,,,,Y,Y,,,,,,,2000,2000,1000,800,1000,1000,500,,,,,,,,,,Runner,,,,,,,,,,,,,,,
  152. WorkerRunner_B,76,,,Empire,,1,,,,,50,,,,10,40,,"0,8","1,75",1,1,1,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,1,,,,,,,,,,,,,,,,,,,,,Y,Y,,,,,,,2000,2000,1000,800,1000,1000,500,,,,,,,,,,Runner,,,,,,,,,,,,,,,
  153. Raven,79,P,,Ornament,,1,,,,,,,,,2,30,,"0,75",6,,1,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,Y,Y,,,,,,,3000,2000,300,2000,1000,1000,500,500,500,,,,,,,,Raven,,,,,,,,,,,,,,,
  154. Ranger,83,Q,1,Empire,,1,1,,,60,60,1,,"0,02",8,20,,"0,5",4,1,"0,9",10,"0,9","0,5",SoldiersCenter,,,,,,,Y,,,,,,,,,,,,,1,2000,2,,,,,1,,,120,2,,,,,,,,,,,,-1,,,,,,,,,,,,Y,Y,Y,Y,Y,Y,,,,3000,4000,550,550,1000,,,,,,,,RangerAttack,,,,Soldier,Y,,,,,,,InfectedNormalExplosion,,,,,,,
  155. SoldierRegular,84,W,2,Empire,,2,2,,,90,120,3,,"0,02",6,20,,"0,6","2,4","1,5",1,10,1,"0,5",SoldiersCenter,,,,,,,Y,,,,,,,,,,,,,1,3000,2,,,,,1,1,,240,,,2,,,,,,,,,,-3,,,,,,,,,,,,Y,Y,Y,Y,Y,Y,,,Y,3000,2000,700,700,1500,,,,,,,,SoldierRegularAttack,,,,Soldier,Y,,,,,,,InfectedNormalExplosion,Soldier_Trained,Soldier_Die,Soldier_What,Soldier_Yes,Soldier_Attack,Soldier_Attack,
  156. Sniper,85,R,3,Empire,,3,3,TechSniper,,140,150,2,,"0,02",9,20,,"0,5","1,8","1,5","1,1",10,"1,1","0,5",SoldiersCenter,,,,,,,Y,,,,,,,,,,,,,1,3000,2,,,,,1,1,,300,2,,2,,,,,,,,,,-5,,,,,,,,,,,,Y,Y,Y,Y,Y,Y,,,Y,3000,2500,800,800,1200,,,,,,,,SniperAttack,,,,Soldier,Y,,,,,,,InfectedNormalExplosion,,,,,,,
  157. Lucifer,86,U,1,Empire,,4,10,,,,400,3,,"0,1",6,20,,"0,5","1,8","1,5","1,2",10,"1,2","0,5",AdvancedUnitCenter,,,,,,,Y,,,,,,,,,,,,,0,,,,,,,1,2,,600,,,,10,,,,,,,,-1,-12,,,,,,,,,,,,,Y,Y,Y,Y,Y,,,Y,3000,2500,800,800,1200,,,,,,,,LuciferAttack,,,,Soldier,Y,,,,,,,InfectedNormalExplosion,,,,,,,
  158. Thanatos,87,O,2,Empire,,4,10,TechThanatos,,,250,4,,"0,02",12,20,,"0,5","1,8",2,"1,3",10,"1,2","0,5",AdvancedUnitCenter,,,,,,,Y,,,,,,,,,,,,,1,3000,2,,,,,1,2,,600,,,10,10,,,,,,,,-1,-12,,,,,,,,,,,,,Y,Y,Y,Y,Y,,,Y,3000,2500,800,800,800,,,,,,,,ThanatosAttack,ThanatosExtraAttack,,,Soldier,Y,,,,,,,InfectedNormalExplosion,,,,,,,
  159. Titan,88,I,3,Empire,,5,20,TechTitan,,,600,5,,"0,02",12,20,,"0,8",3,10,"2,5",10,"1,5","0,5",AdvancedUnitCenter,,,,,,,Y,,,,,,,,,,,,,1,3000,2,,,,,1,2,,2000,,,40,20,,,,,,,,-2,-40,,,,,,,,,,,,,Y,Y,Y,Y,Y,,,,2000,3000,1000,1000,1000,,,,,,,,TitanAttack,,,,Soldier,Y,,,,,,,InfectedNormalExplosion,,,,,,,
  160. ZombieWeakA,96,A,,Zombie,,1,1,,,,35,0,,"0,1",5,90,,"0,13","0,4",1,1,2,,,,,,,,,,,,,,,,,,,,,,,1,2000,3,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,Y,Y,,,Y,,,,3000,4000,2000,1000,1000,,,,,Y,,,ZombieWeakAAttack,,"0,3","0,3",Zombie,,,,,,,,InfectedNormalExplosion,,,ZombieRoarMedium,,,,
  161. ZombieWeakB,97,S,,Zombie,,1,1,,,,35,0,,"0,1",5,90,,"0,13","0,4",1,1,2,,,,,,,,,,,,,,,,,,,,,,,1,2000,3,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,Y,Y,,,Y,,,,2000,1000,2000,1000,500,,,,,,,,ZombieWeakBAttack,,"0,3","0,3",Zombie,,,,,,,,InfectedNormalExplosion,,,ZombieRoarMedium,,,,
  162. ZombieWeakC,98,D,,Zombie,,1,1,,,,35,0,,"0,1",5,90,,"0,334","0,4",1,1,2,,,,,,,,,,,,,,,,,,,,,,,1,2000,3,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,Y,Y,,,Y,,,,2000,1000,2000,800,500,,,,,,,,ZombieWeakCAttack,,,,Zombie,,,,,,,,InfectedNormalExplosion,,,ZombieRoarMedium,,,,
  163. ZombieWorkerA,99,G,,Zombie,,2,2,,,,45,1,,"0,1",6,60,,"0,3","1,75",1,1,3,,,,,,,,,,,,,,,,,,,,,,,1,2000,3,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,Y,Y,,,Y,,,,2000,2000,2000,600,1000,,,,,,,,ZombieWorkerAAttack,,,,Zombie,,,,,,,,InfectedNormalExplosion,,,ZombieRoarMedium,,,,
  164. ZombieWorkerB,100,H,,Zombie,,2,2,,,,45,1,1,"0,1",6,60,,"0,3","1,75",1,1,3,,,,,,,,,,,,,,,,,,,,,,,1,2000,3,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,Y,Y,,,Y,,,,2000,2000,2000,600,1000,,,,,,,,ZombieWorkerBAttack,,,,Zombie,,,,,,,,InfectedNormalExplosion,,,ZombieRoarWoman,,,,
  165. ZombieMediumA,101,J,,Zombie,,2,2,,,,45,1,,"0,1",6,60,,"0,3","1,75","1,5",1,3,,,,,,,,,,,,,,,,,,,,,,,1,2000,3,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,Y,Y,,,Y,,,,2000,2000,2000,600,1000,,,,,,,,ZombieMediumAAttack,,,,Zombie,,,,,,,,InfectedNormalExplosion,,,ZombieRoarMedium,,,,
  166. ZombieMediumB,102,K,,Zombie,,2,2,,,,45,1,,"0,1",6,60,,"0,3","1,75","1,5",1,3,,,,,,,,,,,,,,,,,,,,,,,1,2000,3,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,Y,Y,,,Y,,,,2000,3000,2000,600,1000,,,,,,,,ZombieMediumBAttack,,,,Zombie,,,,,,,,InfectedNormalExplosion,,,ZombieRoarWoman,,,,
  167. ZombieDressedA,103,F,,Zombie,,3,5,,,,80,1,,"0,1",6,60,,"0,08","1,75",3,1,3,,,,,,,,,,,,,,,,,,,,,,,1,2000,3,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,Y,Y,,,Y,,,,2000,2000,2000,1300,1000,,,,,,,,ZombieDressedAAttack,,"0,3",,Zombie,,,,,,,,InfectedNormalExplosion,,,ZombieRoarDressed,,,,
  168. ZombieStrongA,104,L,,Zombie,,4,10,,,,600,2,,"0,1",5,60,,"0,3","1,75",6,2,3,,,,,,,,,,,,,,,,,,,,,,,1,2000,3,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,Y,Y,,,Y,,,,2000,2000,2000,1000,1000,,,,,,,,ZombieStrongAAttack,,,,Zombie,,,,,,,,InfectedBigExplosion,,,ZombieRoarStrong,,,,
  169. ZombieGiant,105,X,,Zombie,,6,100,,,,10000,4,,"0,1",10,60,,1,"2,5",100,4,3,,,,,,,,,,,,,,,,,,,,,,,1,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,Y,Y,,,Y,,,,2000,3000,2000,800,1000,,,,,,,,ZombieGiantAttack,,,,Zombie,,,,,,,,InfectedGiantExplosion,,,ZombieRoarStrong,,,,
  170. ZombieHarpy,106,C,,Zombie,,4,10,,,,120,1,,"0,1",8,60,,"0,3",5,1,1,8,,,,,,,,,,,,,,,,,,,,,,,1,2000,3,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,Y,Y,,,Y,Y,,,2000,6000,2000,500,1000,,,,,,,1000,ZombieHarpyAttack,,,,Zombie,,,,,,,,InfectedNormalExplosion,,,ZombieRoarWoman,,,,
  171. ZombieVenom,107,V,,Zombie,,5,10,,,,120,1,,"0,1",8,60,,"0,4","1,75","1,2",1,4,,,,,,,,,,,,,,,,,,,,,,,1,2000,3,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,Y,Y,,,Y,,,,1000,3000,1600,500,1000,,,,,,,,ZombieVenomAttack,,,,Zombie,Y,,,,,,,InfectedNormalExplosion,,,ZombieRoarVenom,,,,
  172. ZombieLeader,108,,,Zombie,,7,500,,,,4000,4,,"0,1",12,20,,"1,8",4,20,2,10,,,,,,,,,,,,,,,,,,,,,,,1,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,Y,Y,,,Y,,,,1500,2000,1500,1000,1000,,,,,,,,ZombieLeaderAttack,,,,Zombie,,,,,,,,InfectedNormalExplosion,,,ZombieRoarStrong,,,,
  173.  
  174. Global
  175. ID,Type,BaseValue,Easy,Normal,Hard,Description
  176. GlobalTimeFactor,float,1,,,,All timming will be factored by this value.
  177. DefaultTimeForGeneratingResources,int,20,,,,Time interval in seconds for generatin resources in buildings.
  178. DefaultTimeForResearchingTechs,int,50,,,,Default base time for researching technologies. It will be multiplied by the Command.BuildingTimeFactor value.
  179. DefaultTimeTrainingUnit,int,20,,,,Default base time for training units. It will be multiplied by the Command.BuildingTimeFactor value.
  180. DefaultTimeForBuilding,int,20,,,,Default base time. It will be multiplied by the Entity.BuildingTimeFactor value.
  181. DefaultGoldOnGameStart,int,100,,,,Default initital reserves of gold when the level starts.
  182. DefaultWoodOnGameStart,int,20,,,,Default initital reserves of wood when the level starts.
  183. DefaultStoneOnGameStart,int,0,,,,Default initital reserves of stone when the level starts.
  184. DefaultIronOnGameStart,int,0,,,,Default initital reserves of iron when the level starts.
  185. DefaultOilOnGameStart,int,0,,,,Default initital reserves of oil when the level starts.
  186. GoldGenereatedByCell,int,20,,,,Gold generated by every cell under a quarry control.
  187. GoldStorageFactor,int,40,,,,Max gold stored = GoldStorageFactor * (Sum(Maxtorage per Entity))
  188. TimeForLifeRegeneration,int,1,,,,Interval in seconds in which the units regenerate life.
  189. MinTimeIdleForLifeRegeneration,int,5,,,,Interval in seconds the unit must be without receiving damage to start the regeneration.
  190. DesertionMinTurnsNoGold,int,2,,,,Minimun number of turns with units not payed to disert.
  191. FactorPenaltyCostUnitWhenNotFood,float,1,,,,"If the unit does not have food, it will be payed an extra cost."
  192. RadiusAlertWhenZombieAttacked,int,1,,,,When a zombie is attacked. All nearby idle zombies will go with him to attack the unit.
  193. DefaultFireDurationForOilStains,int,15,,,,Seconds of fire duration for oil stains.
  194. DefaultFireDamage,int,5,,,,Default Fire Damage
  195. BuildingInitialLifeFactor,float,"0,2",,,,The initial life factor that the buildings have in the moment of being built.
  196. MinRadiusFreeForEnemiesToEnableBuilding,int,4,,,,Min radius in cells to be able to build a building.
  197. DesinfectionGoldFactor,float,"0,3",,,,Cost of building desinfection
  198. DefaultBuildingDeffenseFactor,float,"0,25",,,,Default fraction of the life of the building that it is considered deffenses.
  199. MaxCommandsQueue,int,4,,,,Maximum number of commands that can be queued.
  200. PriceResourceBase,float,20,,,,Gold value base per resource.
  201. PriceSellFactorBase,float,"0,05",,,,Base factor for selling resources.
  202. PriceBuyFactorBase,float,1,,,,Base factor for buying resources.
  203. PriceSellFactorPerMarket,float,"0,02",,,,Price for selling is: Gold Value * (PriceSellFactorBase + PriceSellFactorPerMarket * Number of Markets built)
  204. PriceBuyFactorPerMarket,float,"0,05",,,,Price for buying is: Gold Value * (PriceBuyBase-PriceBuyFactorPerMarket * Number of Markets built)
  205. WoodGoldFactor,float,1,,,,Gold value for wood: X * PriceResourceBase
  206. StoneGoldFactor,float,2,,,,Gold value for stone X * PriceResourceBase
  207. IronGoldFactor,float,4,,,,Gold value for iron X * PriceResourceBase
  208. OilGoldFactor,float,8,,,,Gold value for oil: X * PriceResourceBase
  209. DefaultNFramesToActivateTraps,int,30,,,,Traps will be activated every N frames (60 frames = 1s)
  210. TrapStakesDamage,int,4,,,,Trap Stakes will cause this damage.
  211. TrapStakesOwnDamage,int,1,,,,Trap Stakes will receive this damage on activation.
  212. TrapBladesDamage,int,8,,,,Trap Blades will cause this damage.
  213. TrapBladesOwnDamage,int,1,,,,Trap Blades will receive this damage on activation.
  214. TrapMineDamage,int,100,,,,Trap Mine default damage.
  215. TrapMineRadius,float,"1,9",,,,Trap Mines action radius in cells.
  216. ExplosiveBarrelDamage,int,100,,,,Explosive Barrel default damage.
  217. ExplosiveBarrelRadius,float,"1,5",,,,Explosive Barrel action radius in cells.
  218. Activity_MaxFactorWatchRange,int,4,,,,"Maximun distance for activity detecting,measured as: Activity_MaxFactorWatchRange * WatchRange"
  219. Activity_FactorDetection,int,20,,,,The bigger the more likely to detect activity.
  220. Activity_NFramesToDetectActivity,int,240,,,,N Frames interval to detect activity.
  221. Activity_NFramesToVanishActivity,int,60,,,,N Frames interval to vanish the activity of the cells (the activity value will be halfed).
  222. ActivityPerColonistOnInfection,int,50,,,,Amount of activity produced when a building is infected per colonist or worker.
  223. InfectedNest_MinTimeForGeneratingZombies,int,1000,,,,Min time in ms between two infected generation.
  224. InfectedNest_MinTimeToAttackCommandCenter,int,20,,,,Min time in days to start sending infected to the command center.
  225. InfectedNest_TimeIdleToAttackCommandCenter,int,5,,,,Min Time in days to send infected to the command center.
  226. InfectedNest_TimeToCheckInfectedAround,int,12,,,,Time in hours to generate infected if there is no enough near.
  227. SurvivalAutoBackupTime,int,20,,,,Auto backup game after X minutes.
  228. MayorColonistsForLevel1,int,30,,,,Number of colonists needed for the Mayor of this level.
  229. MayorColonistsForLevel2,int,200,,,,Number of colonists needed for the Mayor of this level.
  230. MayorColonistsForLevel3,int,600,,,,Number of colonists needed for the Mayor of this level.
  231. MayorColonistsForLevel4,int,1200,,,,Number of colonists needed for the Mayor of this level.
  232.  
  233. LevelEvents
  234. ID,LevelName,GameTime,GameTimeRandomOffset,RepeatTime,MaxRepetitions,FactorUnitsNumberPerRepetition,MaxFactorUnitsNumberPerRepetition,AutoNotifyPlayer,TimeToNotifyInAdvance,ShowCountdown,ShowMiniMapIndicator,AllInfectedToCommandCenter,GameWon,GameOver,Generators,AttackCommandCenter,EntityType1,EntityType2,EntityType3,EntityType4,EntityType5
  235. 1,Random,,,,,,,,,,,,,,,Y,ZombieWeakA(1-20),ZombieWeakB(1-20),ZombieWeakC(1-20),,
  236. 2,Random,,,,,,,Y,60s,,,,,,,Y,ZombieWeakA(50-1000),ZombieWeakB(50-1000),ZombieWeakC(50-1000),,
  237. 3,Random,,,,,,,,,,,,,,,Y,ZombieDressedA(1-20),,,,
  238. 4,Random,,,,,,,,,,,,,,,Y,ZombieWorkerA(1-20),ZombieWorkerB(1-20),ZombieMediumA(1-20),ZombieMediumB(1-20),ZombieDressedA(1-20)
  239. 5,Random,,,,,,,Y,30s,Y,Y,,,,,Y,ZombieWorkerA(50-5000),ZombieWorkerB(50-5000),ZombieMediumA(50-5000),ZombieMediumB(50-5000),ZombieDressedA(50-5000)
  240.  
  241. MapThemes
  242. ID,Order,DefaultLocked,ThemeRequisiteToUnlock,MinScoreFactorToUnlock,EarthFoodFactor,GassFoodFactor,TreesFoodFactor,NumDoomVillages,NumTreasures,NumRavens,ScoreFactor,MinDistanceForWeakInfected,MinDistanceForMediumInfected,MinDistanceForStrongInfected,MinDistanceForPowerfulInfected,InfectedFactor,InfectedDispersion,Mods,LandWaterFactor,LandDispersionFactor,LandOctaves,VegetationDispersionFactor,VegetationOctaves,MountainLandFactor,GrassEarthFactor,ForestGrassFactor,ForestEarthFactor,NCellsPerOilSource,StoneEarthFactor,IronEarthFactor,GoldEarthFactor
  243. BR,1,,,,"0,15","0,3","0,6",1;2,5;6,12,1,30,48,68,84,"0,38","0,035",,"0,75","0,6",1,"0,5",2,"0,24","0,37","0,06","0,15",48,"0,12","0,09","0,07"
  244. TM,2,Y,BR,"0,2","0,1","0,3","0,5",4;5,4;5,24,"1,15",28,44,64,80,"0,4","0,035",,"0,7","0,2",2,"0,5",2,"0,2","0,45","0,04","0,15",48,"0,12","0,09","0,07"
  245. AL,3,Y,TM,"0,6",0,"0,4","0,6",1;2,4;5,0,"1,35",26,40,60,76,"0,41","0,035","Building EnergyNeeded * 1,3;
  246. Zombie ActivityAwarenessFactor * 0,5;
  247. Unit RunSpeed * 0,8;","0,8","0,3",1,"0,5",2,"0,3","0,25","0,035","0,22",52,"0,12","0,08","0,06"
  248. DS,4,Y,AL,1,0,"0,3","0,6",3,7;10,40,"1,55",24,36,58,72,"0,42","0,035","Zombie ActivityAwarenessFactor * 1,5;
  249. ZXEntity WatchRange * 1,1;","0,75",1,5,1,4,"0,3","0,2","0,028","0,29",42,"0,11","0,085","0,065"
  250.  
  251. Mayors
  252. ID,Level,Gender,ExtraGold,ExtraWood,ExtraStone,ExtraIron,ExtraOil,IDBonusTechnologies,IDBonusEntities,Mods
  253. Mayor_001,1,Male,,,,,,,Sniper,
  254. Mayor_002,1,Female,,,,,,,Ranger(2),
  255. Mayor_003,1,Male,,,,,,,SoldierRegular,
  256. Mayor_004,1,Female,,,,,,,WallWood(10); GateWood(1),
  257. Mayor_005,1,Male,,,,,,,WatchTowerWood(2),
  258. Mayor_006,2,Female,,,,,,,ShockingTower,
  259. Mayor_007,1,Male,,,,,,,TrapStakes(10),
  260. Mayor_008,1,Female,,,,,,,EnergyWoodTower,
  261. Mayor_009,1,Male,,,,,,,MillWood,
  262. Mayor_010,1,Female,,,,,,,Ballista,
  263. Mayor_011,1,Male,,,,,,,LookoutTower,
  264. Mayor_012,1,Female,,,,,,,Farm,
  265. Mayor_013,1,Male,,,,,,,Quarry,
  266. Mayor_014,1,Female,,,,,,,,CommandCenter FoodSupply +20
  267. Mayor_015,1,Male,,,,,,,,CommandCenter GoldGen +20
  268. Mayor_016,1,Female,,,,,,,,HunterCottage FoodSupply +3
  269. Mayor_017,1,Male,,,,,,,,FishermanCottage FoodSupply +3
  270. Mayor_018,1,Female,,,,,,,,CommandCenter EnergySupply +20
  271. Mayor_019,1,Male,,,,,,,,CommandCenter EnergyTransferRadius +4; CommandCenter WatchRange +4;
  272. Mayor_020,1,Female,,,,,,,,Sawmill WoodGen+2
  273. Mayor_021,1,Male,,,,,,,,CommandCenter WorkersSupply +12
  274. Mayor_022,1,Female,1000,,,,,,,
  275. Mayor_023,1,Female,,30,,,,,,
  276. Mayor_024,1,Male,,,20,,,,,
  277. Mayor_025,1,Female,,,,10,,,,
  278. Mayor_026,1,Male,600,10,,,,,,
  279. Mayor_027,1,Female,,,,,,TechLookoutTower,,
  280. Mayor_028,1,Male,,,,,,TechTrapStakes,,
  281. Mayor_029,1,Female,,,,,,TechWoodHouse,,
  282. Mayor_030,1,Male,,,,,,TechFarms,,
  283. Mayor_031,1,Female,,,,,,TechMarket,,
  284. Mayor_032,1,Male,,,,,,TechSniper,,
  285. Mayor_033,1,Female,,,,,,TechBallista,,
  286. Mayor_034,2,Male,,,,,,,,MillWood EnergySupply +20%
  287. Mayor_200,2,Male,,,,,,,Lucifer,
  288. Mayor_201,2,Female,,,,,,,Thanatos,
  289. Mayor_202,2,Male,,,,,,,Sniper(2),
  290. Mayor_203,2,Female,,,,,,,SoldierRegular(3),
  291. Mayor_204,2,Male,,,,,,,WallStone(10); GateStone(1),
  292. Mayor_205,2,Female,,,,,,,WatchTowerStone(2),
  293. Mayor_206,2,Male,,,,,,,LookoutTower(2),
  294. Mayor_207,2,Female,,,,,,,MillIron,
  295. Mayor_208,2,Male,,,,,,,Ballista(2),
  296. Mayor_209,2,Female,,,,,,,,WallWood Life +20%; GateWood Life +20%;
  297. Mayor_210,2,Male,,,,,,,,Sniper GoldGen -40%
  298. Mayor_211,2,Female,,,,,,,,SoldierRegular GoldGen -60%
  299. Mayor_212,2,Male,,,,,,,,CommandCenter ResourcesStorage +50
  300. Mayor_213,2,Female,,,,,,,,Structure FactorResourcesReturn = 75%
  301. Mayor_214,2,Male,,,,,,,,CommandCenter GoldGen +40
  302. Mayor_215,2,Female,,,,,,,,Farm ResourceCollectionCellValue +20%
  303. Mayor_216,2,Male,,,,,,,,Unit BuildingTimeFactor - 10%
  304. Mayor_217,2,Female,3000,,,,,,,
  305. Mayor_218,2,Male,,120,,,,,,
  306. Mayor_219,2,Female,,,80,,,,,
  307. Mayor_220,2,Male,,,,40,,,,
  308. Mayor_221,2,Female,,,,,,TechShockingTower,,
  309. Mayor_300,3,Male,,,,,,,Titan,
  310. Mayor_301,3,Female,,,,,,,RadarTower,
  311. Mayor_302,3,Male,,,,,,,Executor,
  312. Mayor_303,3,Female,,,,,,,TrapBlades(20),
  313. Mayor_304,3,Male,,,,,,,ShockingTower(2),
  314. Mayor_305,3,Female,,,,,,,MillIron(2),
  315. Mayor_306,3,Male,,,,,,,OilPlatform,
  316. Mayor_307,3,Female,,,,,,,,CottageHouse WorkersSupply +1
  317. Mayor_308,3,Male,,,,,,,,Lucifer GoldGen -30%
  318. Mayor_309,3,Female,,,,,,,,Thanatos GoldGen -30%
  319. Mayor_310,3,Male,,,,,,,,Structure BuildingTimeFactor -20%
  320. Mayor_311,3,Female,,,,,,,,CommandCenter GoldGen +80
  321. Mayor_312,3,Male,,,,,,,,CommandCenter ResourcesStorage +100
  322. Mayor_313,3,Female,,,150,,,,,
  323. Mayor_314,3,Male,,,,80,,,,
  324. Mayor_315,3,Female,,,,,30,,,
  325. Mayor_316,3,Male,,,,,,TechRadarTower,,
  326. Mayor_317,3,Female,,,,,,TechIronMill,,
  327. Mayor_318,3,Male,,,,,,TechExecutor,,
  328. Mayor_319,3,Female,,,,,,TechTrapBlades,,
  329. Mayor_400,4,Male,,,,,,,Titan(2),
  330. Mayor_401,4,Female,,,,,,,Lucifer(3),
  331. Mayor_402,4,Male,,,,,,,Thanatos(3),
  332. Mayor_403,4,Female,,,,,,,RadarTower(2),
  333. Mayor_404,4,Male,,,,,,,Executor(2),
  334. Mayor_405,4,Female,,,,,,,TrapBlades(40),
  335. Mayor_406,4,Male,,,,,,,ShockingTower(3),
  336. Mayor_407,4,Female,,,,,,,,CommandCenter GoldGen +120
  337. Mayor_408,4,Male,,,,,,,,OilPlatform OilGen +20%
  338. Mayor_409,4,Female,,,,,,,,StoneHouse WorkersSupply +2
  339. Mayor_410,4,Male,,,,,,,,WallStone Life +20%; GateStone Life +20%;
  340. Mayor_411,4,Female,,,,,,,,Titan GoldGen -30%
  341. Mayor_412,4,Male,,,,,,,,StoneHouse GoldGen +10%
  342. Mayor_413,4,Female,,,,,,,,MillIron EnergySupply +20%
  343. Mayor_414,4,Male,,,,,,,,PowerPlant EnergySupply +20%
  344. Mayor_415,4,Female,,,,,,,,AdvancedFarm FoodSupply +20%
  345. Mayor_416,4,Male,,,,,,,,CommandCenter ResourcesStorage +200
  346. Mayor_417,4,Female,,,,,,,,Building DeffensesLife +20%
  347. Mayor_418,4,Male,,,,,100,,,
  348. Mayor_419,4,Female,,,,200,,,,
  349.  
  350. Missions
  351. ID,IDCampaign,MissionType,EmpirePoints,ResearchPoints,EngineeringPoints,MinMissionsForUnlocking,IDEntitiesToUnlock,IDMissionsToUnlock,IDInitialUnits,InitialGold,InitialWood,InitialStone,InitialIron,InitialOil,GoalColonists,GoalDaysAlive,GoalGold,GoalWood,GoalStone,GoalIron,GoalOil,IDGoalEntities,MaxDaysLimit,InfectionNestsFactor
  352. R1,Reconquest,Colony,100,1,1,1,,R2,Ranger(4),,,,,,100,20,,,,,,,,1
  353. R2,Reconquest,Colony,100,1,1,1,,R3,,,,,,,,,,,,,,,,
  354. R3,Reconquest,Colony,100,1,1,1,,,,,,,,,,,,,,,,,,
  355.  
  356. Perks
  357. ID,Order,Requisites,Cost,Class,Entities,FoodSupplyFactor,WoodSuppyFactor,MineralSuppyFactor,EnergySuppyFactor,UnitsTrainingFactor,ExtraUnitsOnStart,GoldCostFactor,BuildingsDeffenseFactor,BuildingTimeFactor,CostReturnOnDestroyFactor,EnergyTransferBonus,LifeFactor,LifeBonus,WatchRangeBonus,DamageBonus
  358. AdvancedHunting_I,5,,5,Agriculture,HunterCottage,"0,1",,,,,,,,,,,,,,
  359. AdvancedHunting_II,6,AdvancedHunting_I,10,Agriculture,HunterCottage,"0,2",,,,,,,,,,,,,,
  360. AdvancedFishing_I,7,,5,Agriculture,FishermanCottage,"0,1",,,,,,,,,,,,,,
  361. AdvancedFishing_II,8,AdvancedFishing_I,10,Agriculture,FishermanCottage,"0,2",,,,,,,,,,,,,,
  362. AdvancedFarming_I,9,,10,Agriculture,"Farm, AdvancedFarm","0,1",,,,,,,,,,,,,,
  363. AdvancedFarming_II,10,AdvancedFarming_I,20,Agriculture,"Farm, AdvancedFarm","0,2",,,,,,,,,,,,,,
  364. AdvancedChopping_I,11,,10,Agriculture,Sawmill,,"0,2",,,,,,,,,,,,,
  365. AdvancedMinning_I,12,,15,Agriculture,"Quarry, AdvancedQuarry",,,"0,2",,,,,,,,,,,,
  366. FasterUnitsTraining_I,15,,5,Military,SoldierCenter,,,,,"0,1",,,,,,,,,,
  367. FasterUnitsTraining_II,16,FasterUnitsTraining_I,10,Military,SoldierCenter,,,,,"0,2",,,,,,,,,,
  368. FasterUnitsTraining_III,17,FasterUnitsTraining_II,20,Military,SoldierCenter,,,,,"0,3",,,,,,,,,,
  369. ExtraUnits_I,18,,5,Military,Ranger,,,,,,1,,,,,,,,,
  370. ExtraUnits_II,19,ExtraUnits_I,10,Military,"Ranger, Soldier",,,,,,1,,,,,,,,,
  371. CheaperUnits_I,20,,5,Military,Unit,,,,,,,"-0,1",,,,,,,,
  372. CheaperUnits_II,21,CheaperUnits_I,10,Military,Unit,,,,,,,"-0,2",,,,,,,,
  373. ColonistsTraining_I,22,,5,Military,Building,,,,,,,,"0,1",,,,,,,
  374. ColonistsTraining_II,23,ColonistsTraining_I,10,Military,Building,,,,,,,,"0,2",,,,,,,
  375. FasterBuilding_I,27,,5,Construction,Structure,,,,,,,,,"0,5",,,,,,
  376. FasterBuilding_II,28,FasterBuilding_I,10,Construction,Structure,,,,,,,,,"0,1",,,,,,
  377. ImprovedDeffenses_I,29,,5,Construction,Building,,,,,,,,"0,1",,,,,,,
  378. CheaperBuildings_I,30,,5,Construction,Structure,,,,,,,"-0,1",,,,,,,,
  379. StrongerWalls_I,31,,5,Construction,"Wall, Tower",,,,,,,,,,,,"0,1",,,
  380. StrongerWalls_II,32,StrongerWalls_I,10,Construction,"Wall, Tower",,,,,,,,,,,,"0,2",,,
  381. Advanced_Recycling_I,33,,10,Construction,Structure,,,,,,,,,,"0,1",,,,,
  382. Advanced_Recycling_II,34,Advanced_Recycling_I,10,Construction,Structure,,,,,,,,,,"0,2",,,,,
  383. AdvancedRangers_I,39,,10,Biology,Ranger,,,,,,,,,,,,"0,1",10,1,1
  384. AdvancedSoldiers_I,40,,10,Biology,Soldier,,,,,,,,,,,,"0,1",20,1,1
  385. AdvancedEnergyTransfer_I,47,,10,Technology,EnergyWoodTower,,,,,,,,,,,1,,,1,
  386. ExtraEnergyProduction_I,48,,5,Technology,"MillWood, MillIron, PowerPlant",,,,"0,1",,,,,,,,,,,
  387. ExtraEnergyProduction_II,49,ExtraEnergyProduction_I,10,Technology,"MillWood, MillIron, PowerPlant",,,,"0,2",,,,,,,,,,,
  388. AdvancedGroundTraps_I,50,,5,Technology,"TrapStakes, TrapBlades",,,,,,,,,,,,,,,2
  389.  
  390. Research
  391. ID,Order,IsDefault,Cost,MinClassLevel,IDParent,Name,IdRequisites,Mods
  392. Resources,6,Y,,,,,,
  393. AdvancedHunting1,7,,1,,Resources,,,HunterCottage FoodSupply + 3
  394. AdvancedHunting2,8,,1,,AdvancedHunting1,,,HunterCottage FoodSupply + 5
  395. AdvancedFishing1,9,,1,,Resources,,,FishermanCottage FoodSupply + 3
  396. AdvancedFishing2,10,,1,,AdvancedFishing1,,,FishermanCottage FoodSupply + 5
  397. AdvancedTools1,11,,1,2,Resources,,,
  398. AdvancedTools2,12,,1,4,AdvancedTools1,,,
  399. AdvancedTools3,13,,1,6,AdvancedTools2,,,
  400. AdvancedMinning1,14,,1,,AdvancedTools3,,,"QuarryBase ResourceCollectionCellValue * 1,2"
  401. AdvancedMinning2,15,,1,,AdvancedMinning1,,,"QuarryBase ResourceCollectionCellValue * 1,3"
  402. AdvancedOilExtraction1,16,,1,,AdvancedTools3,,,OilPlatform OilGen +1
  403. AdvancedOilExtraction2,17,,1,,AdvancedOilExtraction1,,,OilPlatform OilGen +2
  404. AdvancedChopping1,18,,1,,AdvancedTools2,,,"Sawmill ResourceCollectionCellValue * 1,2"
  405. AdvancedChopping2,19,,1,,AdvancedChopping1,,,"Sawmill ResourceCollectionCellValue * 1,3"
  406. AdvancedFarming1,20,,1,,AdvancedTools1,,,Farm FoodSupply + 6; AdvancedFarm FoodSupply + 12
  407. AdvancedFarming2,21,,1,,AdvancedFarming1,,,Farm FoodSupply + 10; AdvancedFarm FoodSupply + 20
  408. Army,23,Y,,,,,,
  409. FasterUnitsTraining1,24,,1,,Army,,,"Human BuildingTimeFactor*0,95"
  410. FasterUnitsTraining2,25,,1,,FasterUnitsTraining1,,,"Human BuildingTimeFactor*0,95"
  411. FasterUnitsTraining3,26,,1,,FasterUnitsTraining2,,,"Human BuildingTimeFactor*0,90"
  412. UnitUpgrades1,27,,1,,Army,,,
  413. Ranger1,28,,1,,UnitUpgrades1,,,"Ranger Life * 1,1"
  414. Ranger2,29,,1,,Ranger1,,,Ranger Armor +1
  415. Ranger3,30,,1,,Ranger2,,,"RangerAttack TimeAction *0,9; RangerAttack ActionRange *1,1; RangerAttack Damage +1"
  416. Soldier1,31,,1,3,UnitUpgrades1,,,"SoldierRegular Life * 1,1"
  417. Soldier2,32,,1,,Soldier1,,,"SoldierRegular RunSpeed * 1,1"
  418. Soldier3,33,,1,,Soldier2,,,"SoldierRegularAttack TimeAction *0,9; SoldierRegularAttack Damage +2"
  419. Sniper1,34,,1,5,UnitUpgrades1,,,"Sniper Life * 1,1"
  420. Sniper2,35,,1,,Sniper1,,,"Sniper RunSpeed * 1,1"
  421. Sniper3,36,,1,,Sniper2,,,"SniperAttack TimeAction *0,9; SniperAttack ActionRange *1,1;"
  422. UnitUpgrades2,37,,1,6,UnitUpgrades1,,,
  423. Lucifer1,38,,1,,UnitUpgrades2,,,"Lucifer Life * 1,1"
  424. Lucifer2,39,,1,,Lucifer1,,,"Lucifer RunSpeed * 1,1"
  425. Lucifer3,40,,1,,Lucifer2,,,"Lucifer Life * 1,2"
  426. Thanatos1,41,,1,,UnitUpgrades2,,,"Thanatos Life * 1,1"
  427. Thanatos2,42,,1,,Thanatos1,,,"Thanatos RunSpeed * 1,1"
  428. Thanatos3,43,,1,,Thanatos2,,,"Thanatos Life * 1,2"
  429. Titan1,44,,1,9,UnitUpgrades2,,,"Titan Life * 1,1"
  430. Titan2,45,,1,10,Titan1,,,"Titan RunSpeed * 1,1"
  431. Titan3,46,,1,12,Titan2,,,"Titan Life * 1,2"
  432. Buildings,50,Y,,,,,,
  433. CommandCenterExtraEnergy1,51,,1,,Buildings,,,CommandCenter EnergySupply+5
  434. CommandCenterExtraEnergy2,52,,1,,CommandCenterExtraEnergy1,,,CommandCenter EnergySupply+10
  435. FasterBuilding1,53,,1,,Buildings,,,Structure BuildingTimeFactor*0.95
  436. FasterBuilding2,54,,1,7,FasterBuilding1,,,Structure BuildingTimeFactor*0.95
  437. FasterBuilding3,55,,1,13,FasterBuilding2,,,Structure BuildingTimeFactor*0.9
  438. ImprovedDeffenses1,56,,1,,Buildings,,,"Building DeffensesLife*1,1"
  439. ImprovedDeffenses2,57,,1,5,ImprovedDeffenses1,,,"Building DeffensesLife*1,1"
  440. ImprovedDeffenses3,58,,1,9,ImprovedDeffenses2,,,"Building DeffensesLife*1,2"
  441. MaterialImprovements,59,,1,3,Buildings,,,
  442. StrongerWalls1,60,,1,5,MaterialImprovements,,,"DeffensiveStructure Life*1,05"
  443. StrongerWalls2,61,,1,9,StrongerWalls1,,,"DeffensiveStructure Life*1,05"
  444. StrongerWalls3,62,,1,11,StrongerWalls2,,,"DeffensiveStructure Life*1,1"
  445. Advanced_Recycling1,63,,1,3,MaterialImprovements,,,"Structure FactorResourcesReturn*1,1"
  446. Advanced_Recycling2,64,,1,5,Advanced_Recycling1,,,"Structure FactorResourcesReturn*1,1"
  447. Advanced_Recycling3,65,,1,7,Advanced_Recycling2,,,"Structure FactorResourcesReturn*1,2"
  448. AdvancedEnergyTransfer1,66,,1,6,Buildings,,,
  449. CommandCenterTransfer1,67,,1,,AdvancedEnergyTransfer1,,,CommandCenter EnergyTransferRadius+1
  450. CommandCenterTransfer2,68,,1,9,CommandCenterTransfer1,,,CommandCenter EnergyTransferRadius+1
  451. AdvancedEnergyTransfer2,69,,1,11,AdvancedEnergyTransfer1,,,
  452. TeslaTowerTransfer1,70,,1,,AdvancedEnergyTransfer2,,,EnergyWoodTower EnergyTransferRadius+1
  453. Economy,73,Y,,,,,,
  454. EmpirePayment1,74,,1,,Economy,,,CommandCenter GoldGen+10
  455. EmpirePayment2,75,,1,4,EmpirePayment1,,,CommandCenter GoldGen+15
  456. EmpirePayment3,76,,1,7,EmpirePayment2,,,CommandCenter GoldGen+25
  457. ColonistsEconomy,77,,1,,Economy,,,
  458. Taxes1,78,,1,,ColonistsEconomy,,,"Dwelling GoldGen*1,05"
  459. Taxes2,79,,1,5,Taxes1,,,"Dwelling GoldGen*1,05"
  460. Taxes3,80,,1,9,Taxes2,,,"Dwelling GoldGen*1,1"
  461. BuildingEconomy,81,,1,,Economy,,,
  462. CheaperBuildings1,82,,1,,MaterialImprovements,,,"Building GoldCost*0,95"
  463. CheaperBuildings2,83,,1,4,BuildingEconomy,,,"Building GoldCost*0,95"
  464. CheaperBuildings3,84,,1,6,CheaperBuildings2,,,"Building GoldCost*0,9"
  465. Bank1,85,,1,,BuildingEconomy,,,"Bank GoldGenPerColonist*1,1"
  466. Bank2,86,,1,5,Bank1,,,"Bank GoldGenPerColonist*1,2"
  467. UnitsEconomy,87,,1,5,BuildingEconomy,,,
  468. CheaperUnits1,88,,1,6,UnitsEconomy,,,"Human GoldCost*0,95"
  469. CheaperUnits2,89,,1,7,CheaperUnits1,,,"Human GoldCost*0,95"
  470. CheaperUnits3,90,,1,9,CheaperUnits2,,,"Human GoldCost*0,9"
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