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MGSTPP ledge glitch

VPP
Oct 13th, 2016
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  1. random notes:
  2.  
  3. things that do not cancel the glitch:
  4.  
  5. -sprinting
  6.  
  7. -aiming
  8.  
  9. -binos
  10.  
  11. -iDroid
  12.  
  13. things that cancel the glitch:
  14.  
  15. -hugging against a wall (which also one-time activates the glitch, unlike railings)
  16.  
  17. if you pick up the guard trying the glitch, hes too close to the ledge or you are not on the very edge
  18.  
  19. when getting the glitch, its not neccecary to fall down the ledge. just the animation cancel is enough
  20.  
  21. angle = camera angle from the railing
  22.  
  23. setup 1: http://i.imgur.com/r0q9K1I.jpg
  24.  
  25. #1, angle 0 > straight left to ocean
  26.  
  27. #2 angle 0 > northwest MB
  28.  
  29. #3 angle 0 > northwest MB
  30.  
  31. #4 angle 0 > west MB, around middle
  32.  
  33. #5 angle 0 > northwest MB
  34.  
  35. #6 angle 0 > northwest MB
  36.  
  37. #7 angle 90 > northwest MB
  38.  
  39. #8 angle 90 > northwest MB
  40.  
  41. #9 angle 180 > northwest MB
  42.  
  43. #10 angle 270 > somewhere OoB/into the ocean, lots of velocity
  44.  
  45. #11 angle 270 > northwest MB
  46.  
  47. #12 angle 270 > southwest MB
  48.  
  49. #13 angle 270> northwest MB
  50.  
  51. camera angle does not seem to affect the trick. idk what caused the other results, next ill try to look up / down
  52.  
  53. #14 angle 0, down > northwest MB
  54.  
  55. #15 angle 0, up > northwest MB
  56.  
  57. seems like looking up / down does not affect the trick either, maybe the camera is irrelevant to this trick.
  58.  
  59. next i tried to increase the distance between the glitch activation point
  60.  
  61. setup 2: http://i.imgur.com/5PsSS6I.jpg
  62.  
  63. #1 middle of MB
  64.  
  65. #2 middle of MB
  66.  
  67. this seems to be around the same distance as the last one. ill place markers to check
  68.  
  69. setup 1: 46m
  70.  
  71. setup 2: 45m
  72.  
  73. no difference, even though the distance to the point of getting the glitch is doubled. so this is probably independant on that too
  74.  
  75. in both of the cases i clipped through a building, so that might affect the distance
  76.  
  77. i tried the glitch at the bridge connecting the platforms and using a pipe on 2nd floor, with both of those i could get around 35m of distance.
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