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- random notes:
- things that do not cancel the glitch:
- -sprinting
- -aiming
- -binos
- -iDroid
- things that cancel the glitch:
- -hugging against a wall (which also one-time activates the glitch, unlike railings)
- if you pick up the guard trying the glitch, hes too close to the ledge or you are not on the very edge
- when getting the glitch, its not neccecary to fall down the ledge. just the animation cancel is enough
- angle = camera angle from the railing
- setup 1: http://i.imgur.com/r0q9K1I.jpg
- #1, angle 0 > straight left to ocean
- #2 angle 0 > northwest MB
- #3 angle 0 > northwest MB
- #4 angle 0 > west MB, around middle
- #5 angle 0 > northwest MB
- #6 angle 0 > northwest MB
- #7 angle 90 > northwest MB
- #8 angle 90 > northwest MB
- #9 angle 180 > northwest MB
- #10 angle 270 > somewhere OoB/into the ocean, lots of velocity
- #11 angle 270 > northwest MB
- #12 angle 270 > southwest MB
- #13 angle 270> northwest MB
- camera angle does not seem to affect the trick. idk what caused the other results, next ill try to look up / down
- #14 angle 0, down > northwest MB
- #15 angle 0, up > northwest MB
- seems like looking up / down does not affect the trick either, maybe the camera is irrelevant to this trick.
- next i tried to increase the distance between the glitch activation point
- setup 2: http://i.imgur.com/5PsSS6I.jpg
- #1 middle of MB
- #2 middle of MB
- this seems to be around the same distance as the last one. ill place markers to check
- setup 1: 46m
- setup 2: 45m
- no difference, even though the distance to the point of getting the glitch is doubled. so this is probably independant on that too
- in both of the cases i clipped through a building, so that might affect the distance
- i tried the glitch at the bridge connecting the platforms and using a pipe on 2nd floor, with both of those i could get around 35m of distance.
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