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Kusa_Haenai_wWW

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Jul 20th, 2019
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  1. on left click holding a stick:
  2. if {ya.%player%} is set:
  3. cancel event
  4. else:
  5. set {ya.%player%} to 3
  6. shoot arrow at speed 5
  7.  
  8. every 2 tick:
  9. loop all players:
  10. if {ya.%loop-player%} is set:
  11. remove 0.1 from {ya.%loop-player%}
  12. play entity_item_pickup at player with volume 1 and pitch 1
  13. if {ya.%loop-player%} <= 0:
  14. delete {ya.%loop-player%}
  15. set {ya.%loop-player%} to "&eč£…å”«å®Œäŗ†!!"
  16. play entity_experience_orb_pickup at player with volume 1 and pitch 1
  17. delete {ya.%loop-player%}
  18.  
  19.  
  20. every tick:
  21. loop all players:
  22. send action bar "&c{ya.%loop-player%}" to loop-player
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