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- # ================================================================
- # Gameserver setting
- # ================================================================
- # This is transmitted to the clients, so it has to be an IP or resolvable hostname. If this ip is resolvable by Login just leave *
- Hostname = *
- # Bind ip of the gameserver, use * to bind on all available IPs.
- GameserverHostname = *
- GameserverPort = 7777
- # The Loginserver host and port.
- LoginHost = 127.0.0.1
- LoginPort = 9014
- # This is the server id that the gameserver will request.
- RequestServerID = 1
- # If set to true, the login will give an other id to the server (if the requested id is already reserved).
- AcceptAlternateID = True
- # ================================================================
- # Database informations
- # ================================================================
- URL = jdbc:mysql://localhost/acis
- #URL = jdbc:hsqldb:hsql://localhost/acis
- #URL = jdbc:sqlserver://localhost/database=acis/user=sa/password=
- Login = root
- Password =
- # Maximum database connections (minimum 2, basically 10 if number under 10, default 100).
- MaximumDbConnections = 100
- # ================================================================
- # serverList
- # ================================================================
- # Displays [] in front of server name.
- ServerListBrackets = False
- # Displays a clock next to the server name.
- ServerListClock = True
- # List server according age.
- ServerListAgeLimit = 0
- # If True, the server will be set as GM only.
- ServerGMOnly = False
- # If True, the server will be a test server (listed by testserver clients only).
- TestServer = False
- # If True, the server will be listed as a regular PvP server.
- PvpServer = True
- # ================================================================
- # Clients related options
- # ================================================================
- # Allow delete chars after D days, 0 = feature disabled.
- DeleteCharAfterDays = 0
- # Define how many players are allowed to play simultaneously on your server.
- MaximumOnlineUsers = 100
- # Minimum and maximum protocol revision that server allow to connect.
- # You must keep MinProtocolRevision <= MaxProtocolRevision.
- # Default: 730
- MinProtocolRevision = 730
- # Default: 746
- MaxProtocolRevision = 746
- # ================================================================
- # Automatic options
- # ================================================================
- # AutoLoot, don't lead herbs behavior. False by default.
- AutoLoot = true
- # AutoLoot from raid boss. False by default.
- AutoLootRaid = true
- # If False, herbs will drop on ground even if AutoLoot is enabled. False by default.
- AutoLootHerbs = False
- # =================================================================
- # Items Management
- # =================================================================
- # Allows players to drop items on the ground, default True.
- AllowDiscardItem = False
- # Allows the creation of multiple non-stackable items at one time, default True.
- MultipleItemDrop = False
- # Destroys dropped herbs after X seconds, set 0 to disable, default 15.
- AutoDestroyHerbTime = 1
- # Destroys dropped items after X seconds, set 0 to disable, default 600.
- AutoDestroyItemTime = 600
- # Destroys dropped equipable items (armor, weapon, jewelry) after X seconds, set 0 to disable, default 0.
- AutoDestroyEquipableItemTime = 600
- # Destroys dropped items after specified time. Ignores rules above, default 57-0,5575-0,6673-0.
- # 57-0: Item id 57 will never be destroyed.
- # 57-600: Item id 57 will be destroyed after 600 seconds/10 minutes.
- AutoDestroySpecialItemTime = 57-0,5575-0,6673-0
- # Items dropped by players will have destroy time multiplied by X, default 1.
- # 0: Items dropped by players will never be destroyed.
- PlayerDroppedItemMultiplier = 1
- # =================================================================
- # RATES
- # =================================================================
- # Rate control, float values.
- RateXp = 1000.
- RateSp = 1000.
- RatePartyXp = 1.
- RatePartySp = 1.
- RateDropAdena = 1.
- RateConsumableCost = 1.
- RateDropItems = 1.
- RateRaidDropItems = 1.
- RateDropSpoil = 1.
- RateDropManor = 1
- # Quest configuration settings.
- RateQuestDrop = 1.
- RateQuestReward = 1.
- RateQuestRewardXP = 1.
- RateQuestRewardSP = 1.
- RateQuestRewardAdena = 1.
- RateKarmaExpLost = 1
- RateSiegeGuardsPrice = 1
- # Player Drop Rate control, percent (%) values.
- PlayerDropLimit = 0
- PlayerRateDrop = 0
- PlayerRateDropItem = 0
- PlayerRateDropEquip = 0
- PlayerRateDropEquipWeapon = 0
- # Karma Drop Rate control, percent (%) values.
- KarmaDropLimit = 10
- KarmaRateDrop = 40
- KarmaRateDropItem = 50
- KarmaRateDropEquip = 40
- KarmaRateDropEquipWeapon = 10
- # Pet rate control (float values except for "PetFoodRate", default 1./1/1.).
- PetXpRate = 1.
- PetFoodRate = 1
- SinEaterXpRate = 1.
- # Common herbs (default).
- RateCommonHerbs = 0.
- # Herb of Life (categorie 1).
- RateHpHerbs = 0.
- # Herb of Mana (categorie 2).
- RateMpHerbs = 0.
- # Special herbs (categorie 3).
- RateSpecialHerbs = 0.
- # =================================================================
- # Allowed features
- # =================================================================
- AllowFreight = True
- AllowWarehouse = True
- # If True, player can try on weapon and armor in shops.
- # Each item tried cost WearPrice adena.
- AllowWear = True
- WearDelay = 5
- WearPrice = 10
- # "Allow" types - Read variable name for info about ;p.
- AllowLottery = False
- AllowWater = False
- AllowCursedWeapons = False
- AllowManor = False
- AllowBoat = False
- # Allow characters to receive damage from falling.
- EnableFallingDamage = True
- # ================================================================
- # Debug, Dev & Test config
- # ================================================================
- # Don't load spawns.
- NoSpawns = False
- # Debug messages (by default False, easily "flood" your GS logs).
- Debug = true
- Developer = true
- PacketHandlerDebug = true
- # ================================================================
- # Dead Lock Detector (thread detecting deadlocks)
- # ================================================================
- # Activate the feature (by default: False).
- DeadLockDetector = true
- # Check interval in seconds (by default: 20).
- DeadLockCheckInterval = 20
- # Automatic restart if deadlock case is found (by default: False).
- RestartOnDeadlock = true
- # =================================================================
- # Logging features
- # =================================================================
- # Logging ChatWindow.
- LogChat = true
- # Logging Item handling NOTE: This can be very space consuming.
- LogItems = true
- # Log GM actions.
- GMAudit = true
- # =================================================================
- # Community board configuration
- # =================================================================
- # Activate or no the community board.
- EnableCommunityBoard = true
- # Show this community board section when you open it.
- BBSDefault = _bbshome
- # =================================================================
- # Flood Protectors
- # =================================================================
- # The values are shown on ms. They can be setted to 0 to be disabled.
- RollDiceTime = 4200
- HeroVoiceTime = 10000
- SubclassTime = 2000
- DropItemTime = 1000
- ServerBypassTime = 500
- MultisellTime = 100
- ManufactureTime = 300
- ManorTime = 3000
- SendMailTime = 10000
- CharacterSelectTime = 3000
- GlobalChatTime = 2000
- TradeChatTime = 2000
- SocialTime = 2000
- # =================================================================
- # Threadpool
- # =================================================================
- # Determines the amount of scheduled thread pools. If set to -1, the server will decide the amount depending on the available processors.
- ScheduledThreadPoolCount = -1
- # Specifies how many threads will be in a single scheduled pool.
- ThreadsPerScheduledThreadPool = 4
- # Determines the amount of instant thread pools. If set to -1, the server will decide the amount depending on the available processors.
- InstantThreadPoolCount = -1
- # Specifies how many threads will be in a single instant pool.
- ThreadsPerInstantThreadPool = 2
- # =================================================================
- # Misc
- # =================================================================
- # Basic protection against L2Walker.
- L2WalkerProtection = False
- # Zone setting.
- # 0 = Peace All the Time
- # 1 = PVP During Siege for siege participants
- # 2 = PVP All the Time
- ZoneTown = 0
- # Show "data/html/servnews.htm" when a character logins.
- ShowServerNews = True
- # Disable tutorial on new player game entrance. Default: False.
- DisableTutorial = True
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