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- ** Executing...
- ** Command: "C:\Program Files (x86)\Steam\SteamApps\common\Half-Life 2\bin\vbsp.exe"
- ** Parameters: -game "C:\Program Files (x86)\Steam\SteamApps\common\Half-Life 2\ep2" "C:\Program Files (x86)\Steam\SteamApps\common\GarrysMod\garrysmod\download\maps\rp_wilderness_v1.vmf"
- Valve Software - vbsp.exe (May 15 2014)
- 8 threads
- materialPath: C:\Program Files (x86)\Steam\SteamApps\common\Half-Life 2\ep2\materials
- Loading C:\Program Files (x86)\Steam\SteamApps\common\GarrysMod\garrysmod\download\maps\rp_wilderness_v1.vmf
- Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\half-life 2\ep2\gameinfo.txt
- Patching WVT material: maps/rp_wilderness_v1/nature/blendcliffgrass001a_wvt_patch
- Patching WVT material: maps/rp_wilderness_v1/mazur/blend_grass_forestdirt_wvt_patch
- Patching WVT material: maps/rp_wilderness_v1/nature/blenddirtmud003a_wvt_patch
- fixing up env_cubemap materials on brush sides...
- ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
- ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Processing areas...done (0)
- Building Faces...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- HashVec: point outside valid range
- ** Executing...
- ** Command: "C:\Program Files (x86)\Steam\SteamApps\common\Half-Life 2\bin\vvis.exe"
- ** Parameters: -game "C:\Program Files (x86)\Steam\SteamApps\common\Half-Life 2\ep2" "C:\Program Files (x86)\Steam\SteamApps\common\GarrysMod\garrysmod\download\maps\rp_wilderness_v1"
- Valve Software - vvis.exe (May 15 2014)
- 8 threads
- reading c:\program files (x86)\steam\steamapps\common\garrysmod\garrysmod\download\maps\rp_wilderness_v1.bsp
- reading c:\program files (x86)\steam\steamapps\common\garrysmod\garrysmod\download\maps\rp_wilderness_v1.prt
- LoadPortals: couldn't read c:\program files (x86)\steam\steamapps\common\garrysmod\garrysmod\download\maps\rp_wilderness_v1.prt
- ** Executing...
- ** Command: "C:\Program Files (x86)\Steam\SteamApps\common\Half-Life 2\bin\vrad.exe"
- ** Parameters: -game "C:\Program Files (x86)\Steam\SteamApps\common\Half-Life 2\ep2" "C:\Program Files (x86)\Steam\SteamApps\common\GarrysMod\garrysmod\download\maps\rp_wilderness_v1"
- Valve Software - vrad.exe SSE (May 15 2014)
- Valve Radiosity Simulator
- 8 threads
- [Reading texlights from 'lights.rad']
- [48 texlights parsed from 'lights.rad']
- Loading c:\program files (x86)\steam\steamapps\common\garrysmod\garrysmod\download\maps\rp_wilderness_v1.bsp
- Setting up ray-trace acceleration structure... Done (0.38 seconds)
- 350 faces
- 2419583 square feet [348419968.00 square inches]
- 50 Displacements
- 107577 Square Feet [15491096.00 Square Inches]
- 350 patches before subdivision
- 5498 patches after subdivision
- 0 direct lights
- BuildFacelights: 0...1...2...3...4...5...6...7...8...9...10 (0)
- BuildVisLeafs: 0...1...2...3...4...5...6...7...8...9...10 (0)
- transfers 77810, max 101
- transfer lists: 0.6 megs
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #1 added RGB(0, 0, 0)
- Build Patch/Sample Hash Table(s).....Done<0.0030 sec>
- FinalLightFace: 0...1...2...3...4...5...6...7...8...9...10 (1)
- FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- ThreadComputeLeafAmbient: 0...1...2...3...4...5...6...7...8...9...10 (1)
- Writing leaf ambient...done
- Ready to Finish
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 1/1024 48/49152 ( 0.1%)
- brushes 11/8192 132/98304 ( 0.1%)
- brushsides 79/65536 632/524288 ( 0.1%)
- planes 302/65536 6040/1310720 ( 0.5%)
- vertexes 407/65536 4884/786432 ( 0.6%)
- nodes 422/65536 13504/2097152 ( 0.6%)
- texinfos 28/12288 2016/884736 ( 0.2%)
- texdata 6/2048 192/65536 ( 0.3%)
- dispinfos 50/0 8800/0 ( 0.0%)
- disp_verts 1250/0 25000/0 ( 0.0%)
- disp_tris 1600/0 3200/0 ( 0.0%)
- disp_lmsamples 256592/0 256592/0 ( 0.0%)
- faces 350/65536 19600/3670016 ( 0.5%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 73/65536 4088/3670016 ( 0.1%)
- leaves 424/65536 13568/2097152 ( 0.6%)
- leaffaces 308/65536 616/131072 ( 0.5%)
- leafbrushes 272/65536 544/131072 ( 0.4%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 1725/512000 6900/2048000 ( 0.3%)
- edges 929/256000 3716/1024000 ( 0.4%)
- LDR worldlights 0/8192 0/720896 ( 0.0%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 4/32768 40/327680 ( 0.0%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 51/65536 102/131072 ( 0.1%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 513704/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 5674/16777216 ( 0.0%)
- entdata [variable] 336/393216 ( 0.1%)
- LDR ambient table 424/65536 1696/262144 ( 0.6%)
- HDR ambient table 424/65536 1696/262144 ( 0.6%)
- LDR leaf ambient 135/65536 3780/1835008 ( 0.2%)
- HDR leaf ambient 424/65536 11872/1835008 ( 0.6%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/5462 ( 0.0%)
- pakfile [variable] 107176/0 ( 0.0%)
- physics [variable] 4100/4194304 ( 0.1%)
- physics terrain [variable] 9708/1048576 ( 0.9%)
- Level flags = 0
- Total triangle count: 733
- Writing c:\program files (x86)\steam\steamapps\common\garrysmod\garrysmod\download\maps\rp_wilderness_v1.bsp
- 2 seconds elapsed
- ** Executing...
- ** Command: Copy File
- ** Parameters: "C:\Program Files (x86)\Steam\SteamApps\common\GarrysMod\garrysmod\download\maps\rp_wilderness_v1.bsp" "C:\Program Files (x86)\Steam\SteamApps\common\Half-Life 2\ep2\maps\rp_wilderness_v1.bsp"
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