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Jun 25th, 2019
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  1. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  2.  
  3. local Player,game,owner = owner,game
  4.  
  5. local RealPlayer = Player
  6.  
  7. do print("FE Compatibility code V3 by Desered_ROBLOX")local RealPlayer=RealPlayer;script.Parent=RealPlayer.Character;local a=function(b)b[1].f[b[2]]=nil end;local c={__index={disconnect=a,Disconnect=a}}local d={__index={Connect=function(b,e)local f=tostring(math.random(0,10000))while b.f[f]do f=tostring(math.random(0,10000))end;b.f[f]=e;return setmetatable({b,f},c)end}}d.__index.connect=d.__index.Connect;local function g()return setmetatable({f={}},d)end;local h={Hit=CFrame.new(),KeyUp=g(),KeyDown=g(),Button1Up=g(),Button1Down=g(),Button2Up=g(),Button2Down=g()}h.keyUp=h.KeyUp;h.keyDown=h.KeyDown;local i={InputBegan=g(),InputEnded=g()}local CAS={Actions={},BindAction=function(self,j,k,l,...)CAS.Actions[j]=k and{Name=j,Function=k,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function m(self,n,...)for o,e in pairs(self[n].f)do e(...)end end;h.T=m;i.T=m;local p=Instance.new("RemoteEvent")p.Name="UserInput_Event"p.OnServerEvent:Connect(function(q,r)if q~=RealPlayer then return end;h.Target=r.e;h.Hit=r.d;if not r.f then local s=r.c==Enum.UserInputState.Begin;if r.b==Enum.UserInputType.MouseButton1 then return h:T(s and"Button1Down"or"Button1Up")end;if r.b==Enum.UserInputType.MouseButton2 then return h:T(s and"Button2Down"or"Button2Up")end;for o,t in pairs(CAS.Actions)do for o,u in pairs(t.Keys)do if u==r.a then t.Function(t.Name,r.c,r)end end end;h:T(s and"KeyDown"or"KeyUp",r.a.Name:lower())i:T(s and"InputBegan"or"InputEnded",r,false)end end)p.Parent=NLS([==[local a=script:WaitForChild("UserInput_Event")local b=owner:GetMouse()local c=game:GetService("UserInputService")local d=function(e,f)if f then return end;a:FireServer({a=e.KeyCode,b=e.UserInputType,c=e.UserInputState,d=b.Hit,e=b.Target})end;c.InputBegan:Connect(d)c.InputEnded:Connect(d)local g,h;local i=game:GetService("RunService").Heartbeat;while true do if g~=b.Hit or h~=b.Target then g,h=b.Hit,b.Target;a:FireServer({f=1,Target=h,d=g})end;for j=1,2 do i:Wait()end end]==],script)local v=game;local w={__index=function(self,u)local x=rawget(self,"_RealService")if x then return typeof(x[u])=="function"and function(o,...)return x[u](x,...)end or x[u]end end,__newindex=function(self,u,y)local x=rawget(self,"_RealService")if x then x[u]=y end end}local function z(t,A)t._RealService=typeof(A)=="string"and v:GetService(A)or A;return setmetatable(t,w)end;local B={GetService=function(self,x)return rawget(self,x)or v:GetService(x)end,Players=z({LocalPlayer=z({GetMouse=function(self)return h end},Player)},"Players"),UserInputService=z(i,"UserInputService"),ContextActionService=z(CAS,"ContextActionService"),RunService=z({_btrs={},RenderStepped=v:GetService("RunService").Heartbeat,BindToRenderStep=function(self,j,o,k)self._btrs[j]=self.Heartbeat:Connect(k)end,UnbindFromRenderStep=function(self,j)self._btrs[j]:Disconnect()end},"RunService")}rawset(B.Players,"localPlayer",B.Players.LocalPlayer)B.service=B.GetService;z(B,game)game,owner=B,B.Players.LocalPlayer end
  8.  
  9. ---------------
  10. --Jevil v3 (WIP)--
  11. ----------------------------------------------------------------
  12. print([[
  13. well this is Working In Progress
  14. but enjoy the script we worked on!
  15. SIGN, XKXNGSUPREMEX
  16. --Edited by ozzak1003 and XKxngSupremeX --
  17. --YT: https://www.youtube.com/channel/UC38cAdtSgPWJVEHV8zgZi6A--
  18. --Discord: ozzak1003#3275 and OofCopSupreme#1765
  19. --------------------------------
  20. hello good sir
  21. Don't leak pls
  22. Enjoy ;)
  23. --------------------------------
  24. ]])
  25.  
  26.  
  27. --This script is made by mrfunnylaughs4.
  28. --Haha loser made by Desered_ROBLOX >;p
  29. spawn(function()
  30. local plr = owner
  31. local char = plr.Character
  32. local hum = char:FindFirstChildOfClass("Humanoid")
  33. local idleanim = Instance.new("Animation")
  34. idleanim.Name = "Roblox Idle Animation"
  35. idleanim.AnimationId = "http://www.roblox.com/asset/?id=180435571"
  36. local idleanimplay = hum:LoadAnimation(idleanim)
  37. idleanimplay:Play()
  38. wait(0.1)
  39. if char:FindFirstChild("Animate") then
  40. char.Animate:Destroy()
  41. end
  42. local remote = Instance.new("RemoteEvent", char)
  43. remote.Name = "ReplicationEvent"
  44. local client = NLS([==[
  45. local mouse = game:GetService("Players").LocalPlayer:GetMouse()
  46. local remote = game:GetService("Players").LocalPlayer.Character:WaitForChild("ReplicationEvent")
  47. spawn(function()
  48. while game:GetService("RunService").Heartbeat:Wait() do
  49. remote = game:GetService("Players").LocalPlayer.Character:WaitForChild("ReplicationEvent")
  50. end
  51. end)
  52. game:GetService("UserInputService").InputBegan:Connect(function(input, isTyping)
  53. if isTyping == false and input.UserInputType == Enum.UserInputType.Keyboard then
  54. remote:FireServer(1, input.KeyCode)
  55. end
  56. end)
  57. mouse.Button1Down:Connect(function()
  58. remote:FireServer(2)
  59. end)
  60. remote.OnClientEvent:Connect(function()
  61. game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position, Vector3.new(mouse.Hit.Position.X, game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position.Y, mouse.Hit.Position.Z))
  62. end)
  63. ]==], char)
  64. local crabrave = Instance.new("Sound", char.Torso)
  65. local RS = char.Torso["Right Shoulder"]
  66. local LS = char.Torso["Left Shoulder"]
  67. local RH = char.Torso["Right Hip"]
  68. local LH = char.Torso["Left Hip"]
  69. local rootj = char.HumanoidRootPart.RootJoint
  70. local throwbutton = false
  71. local throw = false
  72. local normalanim = true
  73. local attackd = false
  74. local animpose = "Idle"
  75. local timepos = 0
  76. local sine = 0
  77. local RSnor = RS.C0
  78. local LSnor = LS.C0
  79. local RHnor = RH.C0
  80. local LHnor = LH.C0
  81. local rootjnor = rootj.C0
  82.  
  83. ---------------------------------
  84. --------------Set up-------------
  85. ---------------------------------
  86.  
  87. ---------------------------------
  88. -----------Wrapping up-----------
  89. ---------------------------------
  90.  
  91. while game:GetService("RunService").Heartbeat:Wait() do
  92. if normalanim then
  93. sine = sine + 1
  94. end
  95. if crabrave.Parent == char.Torso then
  96. crabrave.SoundId = "rbxassetid://0"
  97. crabrave.Playing = true
  98. crabrave.Volume = 1
  99. crabrave.Looped = true
  100. timepos = crabrave.TimePosition
  101. else
  102. crabrave = Instance.new("Sound", char.Torso)
  103. crabrave.TimePosition = timepos
  104. end
  105. if remote.Parent == char then
  106. remote.Name = "ReplicationEvent"
  107. else
  108. remote = Instance.new("RemoteEvent", char)
  109. end
  110. local touchfloor = workspace:FindPartOnRay(Ray.new(char.HumanoidRootPart.CFrame.Position, ((CFrame.new(char.HumanoidRootPart.Position, char.HumanoidRootPart.Position - Vector3.new(0, 1, 0))).LookVector).Unit * 4), char)
  111. if char.HumanoidRootPart.Velocity.Magnitude > 1 and touchfloor then
  112. animpose = "Walking"
  113. elseif char.HumanoidRootPart.Velocity.Y > 0.5 and touchfloor == nil then
  114. animpose = "Jumping"
  115. elseif char.HumanoidRootPart.Velocity.Y < 0.5 and touchfloor == nil then
  116. animpose = "Falling"
  117. else
  118. animpose = "Idle"
  119. end
  120. if animpose == "Idle" and normalanim then
  121.  
  122. RH.C0 = RH.C0:Lerp(RHnor, 0.1) - Vector3.new(0, rootj.C0.Position.Y / 10, 0)
  123. LH.C0 = LH.C0:Lerp(LHnor, 0.1) - Vector3.new(0, rootj.C0.Position.Y / 10, 0)
  124. rootj.C0 = rootjnor * CFrame.new(math.sin(sine / 10) / 2, 0, math.sin(sine / 5) / 2)
  125. elseif animpose == "Walking" and normalanim then
  126.  
  127. RH.C0 = RH.C0:Lerp(RHnor, 0.1) - Vector3.new(0, rootj.C0.Position.Y / 10, 0)
  128. LH.C0 = LH.C0:Lerp(LHnor, 0.1) - Vector3.new(0, rootj.C0.Position.Y / 10, 0)
  129. rootj.C0 = rootjnor * CFrame.new(math.sin(sine / 10) / 2, 0, math.sin(sine / 5) / 2)
  130. elseif animpose == "Jumping" and normalanim then
  131.  
  132. RH.C0 = RH.C0:Lerp(RHnor, 0.1) - Vector3.new(0, rootj.C0.Position.Y / 10, 0)
  133. LH.C0 = LH.C0:Lerp(LHnor, 0.1) - Vector3.new(0, rootj.C0.Position.Y / 10, 0)
  134. rootj.C0 = rootjnor * CFrame.new(math.sin(sine / 10) / 2, 0, math.sin(sine / 5) / 2)
  135. elseif animpose == "Falling" and normalanim then
  136.  
  137. RH.C0 = RH.C0:Lerp(RHnor, 0.1) - Vector3.new(0, rootj.C0.Position.Y / 10, 0)
  138. LH.C0 = LH.C0:Lerp(LHnor, 0.1) - Vector3.new(0, rootj.C0.Position.Y / 10, 0)
  139. rootj.C0 = rootjnor * CFrame.new(math.sin(sine / 10) / 2, 0, math.sin(sine / 5) / 2)
  140. end
  141. end
  142. end)
  143.  
  144.  
  145. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  146. local Player,game,owner = owner,game
  147. local RealPlayer = Player
  148. do
  149. local rp = RealPlayer
  150. script.Parent = rp.Character
  151.  
  152. --RemoteEvent for communicating
  153. local Event = Instance.new("RemoteEvent")
  154. Event.Name = "UserInput_Event"
  155.  
  156. --Fake event to make stuff like Mouse.KeyDown work
  157. local function fakeEvent()
  158. local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
  159. t.connect = t.Connect
  160. return t
  161. end
  162.  
  163. --Creating fake input objects with fake variables
  164. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  165. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  166. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  167. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  168. end}
  169. --Merged 2 functions into one by checking amount of arguments
  170. CAS.UnbindAction = CAS.BindAction
  171.  
  172. --This function will trigger the events that have been :Connect()'ed
  173. local function te(self,ev,...)
  174. local t = m[ev]
  175. if t and t._fakeEvent then
  176. for _,f in pairs(t.Functions) do
  177. f(...)
  178. end
  179. end
  180. end
  181. m.TrigEvent = te
  182. UIS.TrigEvent = te
  183.  
  184. Event.OnServerEvent:Connect(function(plr,io)
  185. if plr~=rp then return end
  186. m.Target = io.Target
  187. m.Hit = io.Hit
  188. if not io.isMouse then
  189. local b = io.UserInputState == Enum.UserInputState.Begin
  190. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  191. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  192. end
  193. for _,t in pairs(CAS.Actions) do
  194. for _,k in pairs(t.Keys) do
  195. if k==io.KeyCode then
  196. t.Function(t.Name,io.UserInputState,io)
  197. end
  198. end
  199. end
  200. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  201. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  202. end
  203. end)
  204. Event.Parent = NLS([==[
  205. local Player = game:GetService("Players").LocalPlayer
  206. local Event = script:WaitForChild("UserInput_Event")
  207.  
  208. local Mouse = Player:GetMouse()
  209. local UIS = game:GetService("UserInputService")
  210. local input = function(io,a)
  211. if a then return end
  212. --Since InputObject is a client-side instance, we create and pass table instead
  213. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  214. end
  215. UIS.InputBegan:Connect(input)
  216. UIS.InputEnded:Connect(input)
  217.  
  218. local h,t
  219. --Give the server mouse data 30 times every second, but only if the values changed
  220. --If player is not moving their mouse, client won't fire events
  221. while wait(1/30) do
  222. if h~=Mouse.Hit or t~=Mouse.Target then
  223. h,t=Mouse.Hit,Mouse.Target
  224. Event:FireServer({isMouse=true,Target=t,Hit=h})
  225. end
  226. end]==],Player.Character)
  227.  
  228. ----Sandboxed game object that allows the usage of client-side methods and services
  229. --Real game object
  230. local _rg = game
  231.  
  232. --Metatable for fake service
  233. local fsmt = {
  234. __index = function(self,k)
  235. local s = rawget(self,"_RealService")
  236. if s then return s[k] end
  237. end,
  238. __newindex = function(self,k,v)
  239. local s = rawget(self,"_RealService")
  240. if s then s[k]=v end
  241. end,
  242. __call = function(self,...)
  243. local s = rawget(self,"_RealService")
  244. if s then return s(...) end
  245. end
  246. }
  247. local function FakeService(t,RealService)
  248. t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService
  249. return setmetatable(t,fsmt)
  250. end
  251.  
  252. --Fake game object
  253. local g = {
  254. GetService = function(self,s)
  255. return self[s]
  256. end,
  257. Players = FakeService({
  258. LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
  259. },"Players"),
  260. UserInputService = FakeService(UIS,"UserInputService"),
  261. ContextActionService = FakeService(CAS,"ContextActionService"),
  262. }
  263. rawset(g.Players,"localPlayer",g.Players.LocalPlayer)
  264. g.service = g.GetService
  265.  
  266. g.RunService = FakeService({
  267. RenderStepped = _rg:GetService("RunService").Heartbeat,
  268. BindToRenderStep = function(self,name,_,fun)
  269. self._btrs[name] = self.Heartbeat:Connect(fun)
  270. end,
  271. UnbindFromRenderStep = function(self,name)
  272. self._btrs[name]:Disconnect()
  273. end,
  274. },"RunService")
  275.  
  276. setmetatable(g,{
  277. __index=function(self,s)
  278. return _rg:GetService(s) or typeof(_rg[s])=="function"
  279. and function(_,...)return _rg[s](_rg,...)end or _rg[s]
  280. end,
  281. __newindex = fsmt.__newindex,
  282. __call = fsmt.__call
  283. })
  284. --Changing owner to fake player object to support owner:GetMouse()
  285. game,owner = g,g.Players.LocalPlayer
  286. end
  287.  
  288. Player = owner
  289. PlayerGui = Player.PlayerGui
  290. Cam = workspace.CurrentCamera
  291. Backpack = Player.Backpack
  292. Character = Player.Character
  293. Humanoid = Character.Humanoid
  294. Mouse = Player:GetMouse()
  295. RootPart = Character["HumanoidRootPart"]
  296. Torso = Character["Torso"]
  297. Head = Character["Head"]
  298. RightArm = Character["Right Arm"]
  299. LeftArm = Character["Left Arm"]
  300. RightLeg = Character["Right Leg"]
  301. LeftLeg = Character["Left Leg"]
  302. RootJoint = RootPart["RootJoint"]
  303. Neck = Torso["Neck"]
  304. RightShoulder = Torso["Right Shoulder"]
  305. LeftShoulder = Torso["Left Shoulder"]
  306. RightHip = Torso["Right Hip"]
  307. LeftHip = Torso["Left Hip"]
  308.  
  309. Character = Player.Character
  310. Humanoid = Character.Humanoid
  311.  
  312. ---------
  313. ---------
  314. plr = game.Players.LocalPlayer
  315. char = plr.Character
  316. hum = char.Humanoid
  317. local cam = game.Workspace.CurrentCamera
  318. Camera = cam
  319. local CamInterrupt = false
  320. local TwoD = false
  321. local TargetInfo = {nil, nil}
  322. cam.CameraType = "Custom"
  323. t = char.Torso
  324. h = char.Head
  325. ra = char["Right Arm"]
  326. la = char["Left Arm"]
  327. rl = char["Right Leg"]
  328. ll = char["Left Leg"]
  329. tors = char.Torso
  330. lleg = char["Left Leg"]
  331. root = char.HumanoidRootPart
  332. hed = char.Head
  333. rleg = char["Right Leg"]
  334. rarm = char["Right Arm"]
  335. larm = char["Left Arm"]
  336. radian = math.rad
  337. random = math.random
  338. Vec3 = Vector3.new
  339. Inst = Instance.new
  340. cFrame = CFrame.new
  341. Euler = CFrame.fromEulerAnglesXYZ
  342. vt = Vector3.new
  343. bc = BrickColor.new
  344. br = BrickColor.random
  345. it = Instance.new
  346. cf = CFrame.new
  347. local Booleans = {CamFollow = true, GyroUse = true}
  348. function lerp(object, newCFrame, alpha)
  349. return object:lerp(newCFrame, alpha)
  350. end
  351.  
  352. ff = Instance.new("ForceField", game.Players.LocalPlayer.Character)
  353. ff.Visible = false
  354.  
  355. plr = game.Players.LocalPlayer
  356. chara = plr.Character
  357. mouse = plr:GetMouse()
  358. Create = Instance.new
  359. Huge = math.huge
  360.  
  361. Player = game:GetService("Players").LocalPlayer
  362. PlayerGui = Player.PlayerGui
  363. Cam = workspace.CurrentCamera
  364. Backpack = Player.Backpack
  365. Character = Player.Character
  366. char = Player.Character
  367. Humanoid = Character.Humanoid
  368. Mouse = Player:GetMouse()
  369. RootPart = Character["HumanoidRootPart"]
  370. Torso = Character["Torso"]
  371. Head = Character["Head"]
  372. RightArm = Character["Right Arm"]
  373. LeftArm = Character["Left Arm"]
  374. RightLeg = Character["Right Leg"]
  375. LeftLeg = Character["Left Leg"]
  376. RootJoint = RootPart["RootJoint"]
  377. Neck = Torso["Neck"]
  378. RightShoulder = Torso["Right Shoulder"]
  379. LeftShoulder = Torso["Left Shoulder"]
  380. RightHip = Torso["Right Hip"]
  381. LeftHip = Torso["Left Hip"]
  382.  
  383. local Orin = "http://www.roblox.com/asset/?id=7074786"
  384. Head.face.Texture = Orin
  385. function weld(a, b, acf)
  386. local w = Instance.new("Weld", a)
  387. w.Part0 = a
  388. w.Part1 = b
  389. w.C0 = acf
  390. end
  391.  
  392. local righteyebrickcolor = "Institutional white"
  393. local reye = Instance.new("Part", char)
  394. reye.CanCollide = false
  395. reye.BrickColor = BrickColor.new(righteyebrickcolor)
  396. reye.Material = "Neon"
  397. reye.Size = Vector3.new(.25,.35,.25)
  398. weld(reye, char.Head, CFrame.new(-0.15,-0.2,0.55), CFrame.new(1,0,0))
  399. m1 = Instance.new("SpecialMesh", reye)
  400. m1.MeshType = "Sphere"
  401. m1.Scale = Vector3.new(0.9,0.9,0.9)
  402. reye.Locked = true
  403. reye.Name = "re"
  404.  
  405.  
  406. local righteyebrickcolor = "Institutional white"
  407. local reye = Instance.new("Part", char)
  408. reye.CanCollide = false
  409. reye.BrickColor = BrickColor.new(righteyebrickcolor)
  410. reye.Material = "Neon"
  411. reye.Size = Vector3.new(.25,.35,.15)
  412. weld(reye, char.Head, CFrame.new(0.15,-0.2,0.55), CFrame.new(1,0,0))
  413. m1 = Instance.new("SpecialMesh", reye)
  414. m1.MeshType = "Sphere"
  415. m1.Scale = Vector3.new(0.9,0.9,0.9)
  416. reye.Locked = true
  417. reye.Name = "re"
  418.  
  419. --------------------------------
  420. char.Head.face.Texture = "http://www.roblox.com/asset/?id=241553801"
  421. --------------------------------
  422.  
  423. -------------------------------------------------------
  424.  
  425. local FavIDs = {
  426. 340106355, --Nefl Crystals
  427. 927529620, --Dimension
  428. 876981900, --Fantasy
  429. 398987889, --Ordinary Days
  430. 1117396305, --Oh wait, it's you.
  431. 885996042, --Action Winter Journey
  432. 919231299, --Sprawling Idiot Effigy
  433. 743466274, --Good Day Sunshine
  434. 727411183, --Knife Fight
  435. 1402748531, --The Earth Is Counting On You!
  436. 595230126 --Robot Language
  437. }
  438.  
  439.  
  440.  
  441. --The reality of my life isn't real but a Universe -makhail07
  442. wait(0.2)
  443. local plr = game:service'Players'.LocalPlayer
  444. print('Local User is '..plr.Name)
  445. print('SCRIPTNAME Loaded')
  446. print('SCRIPT DESCRIPTION')
  447. local char = plr.Character
  448. local hum = char.Humanoid
  449. local hed = char.Head
  450. local root = char.HumanoidRootPart
  451. local rootj = root.RootJoint
  452. local tors = char.Torso
  453. local ra = char["Right Arm"]
  454. local la = char["Left Arm"]
  455. local rl = char["Right Leg"]
  456. local ll = char["Left Leg"]
  457. local neck = tors["Neck"]
  458. local mouse = plr:GetMouse()
  459. local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  460. local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0)
  461. local LHCF = CFrame.fromEulerAnglesXYZ(0, -1.6, 0)
  462. local maincolor = BrickColor.new("Storm blue")
  463.  
  464. -------------------------------------------------------
  465. --Start Good Stuff--
  466. -------------------------------------------------------
  467. cam = game.Workspace.CurrentCamera
  468. CF = CFrame.new
  469. angles = CFrame.Angles
  470. attack = false
  471. Euler = CFrame.fromEulerAnglesXYZ
  472. Rad = math.rad
  473. IT = Instance.new
  474. BrickC = BrickColor.new
  475. Cos = math.cos
  476. Acos = math.acos
  477. Sin = math.sin
  478. Asin = math.asin
  479. Abs = math.abs
  480. Mrandom = math.random
  481. Floor = math.floor
  482. -------------------------------------------------------
  483. --End Good Stuff--
  484. -------------------------------------------------------
  485. necko = CF(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  486. RSH, LSH = nil, nil
  487. RW = Instance.new("Weld")
  488. LW = Instance.new("Weld")
  489. RH = tors["Right Hip"]
  490. LH = tors["Left Hip"]
  491. RSH = tors["Right Shoulder"]
  492. LSH = tors["Left Shoulder"]
  493. RSH.Parent = nil
  494. LSH.Parent = nil
  495. RW.Name = "RW"
  496. RW.Part0 = tors
  497. RW.C0 = CF(1.5, 0.5, 0)
  498. RW.C1 = CF(0, 0.5, 0)
  499. RW.Part1 = ra
  500. RW.Parent = tors
  501. LW.Name = "LW"
  502. LW.Part0 = tors
  503. LW.C0 = CF(-1.5, 0.5, 0)
  504. LW.C1 = CF(0, 0.5, 0)
  505. LW.Part1 = la
  506. LW.Parent = tors
  507. Effects = {}
  508. -------------------------------------------------------
  509. --Start HeartBeat--
  510. -------------------------------------------------------
  511. ArtificialHB = Instance.new("BindableEvent", script)
  512. ArtificialHB.Name = "Heartbeat"
  513. script:WaitForChild("Heartbeat")
  514.  
  515. frame = 1 / 60
  516. tf = 0
  517. allowframeloss = false
  518. tossremainder = false
  519.  
  520.  
  521. lastframe = tick()
  522. script.Heartbeat:Fire()
  523.  
  524.  
  525. game:GetService("RunService").Heartbeat:connect(function(s, p)
  526. tf = tf + s
  527. if tf >= frame then
  528. if allowframeloss then
  529. script.Heartbeat:Fire()
  530. lastframe = tick()
  531. else
  532. for i = 1, math.floor(tf / frame) do
  533. script.Heartbeat:Fire()
  534. end
  535. lastframe = tick()
  536. end
  537. if tossremainder then
  538. tf = 0
  539. else
  540. tf = tf - frame * math.floor(tf / frame)
  541. end
  542. end
  543. end)
  544. -------------------------------------------------------
  545. --End HeartBeat--
  546. -------------------------------------------------------
  547.  
  548. -------------------------------------------------------
  549. --Start Important Functions--
  550. -------------------------------------------------------
  551. function swait(num)
  552. if num == 0 or num == nil then
  553. game:service("RunService").Stepped:wait(0)
  554. else
  555. for i = 0, num do
  556. game:service("RunService").Stepped:wait(0)
  557. end
  558. end
  559. end
  560. function thread(f)
  561. coroutine.resume(coroutine.create(f))
  562. end
  563. function clerp(a, b, t)
  564. local qa = {
  565. QuaternionFromCFrame(a)
  566. }
  567. local qb = {
  568. QuaternionFromCFrame(b)
  569. }
  570. local ax, ay, az = a.x, a.y, a.z
  571. local bx, by, bz = b.x, b.y, b.z
  572. local _t = 1 - t
  573. return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t))
  574. end
  575. function QuaternionFromCFrame(cf)
  576. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  577. local trace = m00 + m11 + m22
  578. if trace > 0 then
  579. local s = math.sqrt(1 + trace)
  580. local recip = 0.5 / s
  581. return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5
  582. else
  583. local i = 0
  584. if m00 < m11 then
  585. i = 1
  586. end
  587. if m22 > (i == 0 and m00 or m11) then
  588. i = 2
  589. end
  590. if i == 0 then
  591. local s = math.sqrt(m00 - m11 - m22 + 1)
  592. local recip = 0.5 / s
  593. return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip
  594. elseif i == 1 then
  595. local s = math.sqrt(m11 - m22 - m00 + 1)
  596. local recip = 0.5 / s
  597. return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip
  598. elseif i == 2 then
  599. local s = math.sqrt(m22 - m00 - m11 + 1)
  600. local recip = 0.5 / s
  601. return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip
  602. end
  603. end
  604. end
  605. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  606. local xs, ys, zs = x + x, y + y, z + z
  607. local wx, wy, wz = w * xs, w * ys, w * zs
  608. local xx = x * xs
  609. local xy = x * ys
  610. local xz = x * zs
  611. local yy = y * ys
  612. local yz = y * zs
  613. local zz = z * zs
  614. return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy))
  615. end
  616. function QuaternionSlerp(a, b, t)
  617. local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4]
  618. local startInterp, finishInterp
  619. if cosTheta >= 1.0E-4 then
  620. if 1 - cosTheta > 1.0E-4 then
  621. local theta = math.acos(cosTheta)
  622. local invSinTheta = 1 / Sin(theta)
  623. startInterp = Sin((1 - t) * theta) * invSinTheta
  624. finishInterp = Sin(t * theta) * invSinTheta
  625. else
  626. startInterp = 1 - t
  627. finishInterp = t
  628. end
  629. elseif 1 + cosTheta > 1.0E-4 then
  630. local theta = math.acos(-cosTheta)
  631. local invSinTheta = 1 / Sin(theta)
  632. startInterp = Sin((t - 1) * theta) * invSinTheta
  633. finishInterp = Sin(t * theta) * invSinTheta
  634. else
  635. startInterp = t - 1
  636. finishInterp = t
  637. end
  638. return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp
  639. end
  640. function rayCast(Position, Direction, Range, Ignore)
  641. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  642. end
  643. local RbxUtility = LoadLibrary("RbxUtility")
  644. local Create = RbxUtility.Create
  645.  
  646. -------------------------------------------------------
  647. --Start Damage Function--
  648. -------------------------------------------------------
  649. function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  650. if hit.Parent == nil then
  651. return
  652. end
  653. local h = hit.Parent:FindFirstChildOfClass("Humanoid")
  654. for _, v in pairs(hit.Parent:children()) do
  655. if v:IsA("Humanoid") then
  656. h = v
  657. end
  658. end
  659. if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("UpperTorso") ~= nil then
  660.  
  661. hit.Parent:FindFirstChild("Head"):BreakJoints()
  662. end
  663.  
  664. if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  665. if hit.Parent:findFirstChild("DebounceHit") ~= nil then
  666. if hit.Parent.DebounceHit.Value == true then
  667. return
  668. end
  669. end
  670. if insta == true then
  671. hit.Parent:FindFirstChild("Head"):BreakJoints()
  672. end
  673. local c = Create("ObjectValue"){
  674. Name = "creator",
  675. Value = game:service("Players").LocalPlayer,
  676. Parent = h,
  677. }
  678. game:GetService("Debris"):AddItem(c, .5)
  679. if HitSound ~= nil and HitPitch ~= nil then
  680. CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
  681. end
  682. local Damage = math.random(minim, maxim)
  683. local blocked = false
  684. local block = hit.Parent:findFirstChild("Block")
  685. if block ~= nil then
  686. if block.className == "IntValue" then
  687. if block.Value > 0 then
  688. blocked = true
  689. block.Value = block.Value - 1
  690. print(block.Value)
  691. end
  692. end
  693. end
  694. if blocked == false then
  695. h.Health = h.Health - Damage
  696. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, tors.BrickColor.Color)
  697. else
  698. h.Health = h.Health - (Damage / 2)
  699. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, tors.BrickColor.Color)
  700. end
  701. if Type == "Knockdown" then
  702. local hum = hit.Parent.Humanoid
  703. hum.PlatformStand = true
  704. coroutine.resume(coroutine.create(function(HHumanoid)
  705. swait(1)
  706. HHumanoid.PlatformStand = false
  707. end), hum)
  708. local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit
  709. local bodvol = Create("BodyVelocity"){
  710. velocity = angle * knockback,
  711. P = 5000,
  712. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  713. Parent = hit,
  714. }
  715. local rl = Create("BodyAngularVelocity"){
  716. P = 3000,
  717. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  718. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  719. Parent = hit,
  720. }
  721. game:GetService("Debris"):AddItem(bodvol, .5)
  722. game:GetService("Debris"):AddItem(rl, .5)
  723. elseif Type == "Normal" then
  724. local vp = Create("BodyVelocity"){
  725. P = 500,
  726. maxForce = Vector3.new(math.huge, 0, math.huge),
  727. velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05,
  728. }
  729. if knockback > 0 then
  730. vp.Parent = hit.Parent.Torso
  731. end
  732. game:GetService("Debris"):AddItem(vp, .5)
  733. elseif Type == "Up" then
  734. local bodyVelocity = Create("BodyVelocity"){
  735. velocity = Vector3.new(0, 20, 0),
  736. P = 5000,
  737. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  738. Parent = hit,
  739. }
  740. game:GetService("Debris"):AddItem(bodyVelocity, .5)
  741. elseif Type == "DarkUp" then
  742. coroutine.resume(coroutine.create(function()
  743. for i = 0, 1, 0.1 do
  744. swait()
  745. Effects.Block.Create(BrickColor.new("Royal purple"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1)
  746. end
  747. end))
  748. local bodyVelocity = Create("BodyVelocity"){
  749. velocity = Vector3.new(0, 20, 0),
  750. P = 5000,
  751. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  752. Parent = hit,
  753. }
  754. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  755. elseif Type == "Snare" then
  756. local bp = Create("BodyPosition"){
  757. P = 2000,
  758. D = 100,
  759. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  760. position = hit.Parent.Torso.Position,
  761. Parent = hit.Parent.Torso,
  762. }
  763. game:GetService("Debris"):AddItem(bp, 1)
  764. elseif Type == "Freeze" then
  765. local BodPos = Create("BodyPosition"){
  766. P = 50000,
  767. D = 1000,
  768. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  769. position = hit.Parent.Torso.Position,
  770. Parent = hit.Parent.Torso,
  771. }
  772. local BodGy = Create("BodyGyro") {
  773. maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge ,
  774. P = 20e+003,
  775. Parent = hit.Parent.Torso,
  776. cframe = hit.Parent.Torso.CFrame,
  777. }
  778. hit.Parent.Torso.Anchored = true
  779. coroutine.resume(coroutine.create(function(Part)
  780. swait(1.5)
  781. Part.Anchored = false
  782. end), hit.Parent.Torso)
  783. game:GetService("Debris"):AddItem(BodPos, 3)
  784. game:GetService("Debris"):AddItem(BodGy, 3)
  785. end
  786. local debounce = Create("BoolValue"){
  787. Name = "DebounceHit",
  788. Parent = hit.Parent,
  789. Value = true,
  790. }
  791. game:GetService("Debris"):AddItem(debounce, Delay)
  792. c = Create("ObjectValue"){
  793. Name = "creator",
  794. Value = Player,
  795. Parent = h,
  796. }
  797. game:GetService("Debris"):AddItem(c, .5)
  798. end
  799. end
  800.  
  801. function damage(range,mindam,maxdam,pos)
  802. for i,v in ipairs(workspace:GetChildren()) do
  803. if v:IsA("Model") then
  804. if v.Name ~= Player.Name then
  805. if v:FindFirstChildOfClass("Humanoid") then
  806. if v:FindFirstChild("Head") then
  807. if (v:FindFirstChild("Head").Position - pos).magnitude < 10 then
  808. if v:FindFirstChildOfClass("Humanoid").Health > 5000 then v:FindFirstChildOfClass("Humanoid").Health = 0 else
  809. v:FindFirstChildOfClass("Humanoid").Health = v:FindFirstChildOfClass("Humanoid").Health - math.random(mindam,maxdam)
  810. end
  811. end
  812. end
  813. end
  814. end
  815. end
  816. end
  817. end
  818. -------------------------------------------------------
  819. --End Damage Function--
  820. -------------------------------------------------------
  821.  
  822. -------------------------------------------------------
  823. --Start Damage Function Customization--
  824. -------------------------------------------------------
  825. local RbxUtility = LoadLibrary("RbxUtility")
  826. local Create = RbxUtility.Create
  827. function PixelBlock(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos) --Thanks, Star Glitcher!
  828. local type = type
  829. local rng = Instance.new("Part", char)
  830. rng.Anchored = true
  831. rng.BrickColor = color
  832. rng.CanCollide = false
  833. rng.FormFactor = 3
  834. rng.Name = "Ring"
  835. rng.Material = "Neon"
  836. rng.Size = Vector3.new(1, 1, 1)
  837. rng.Transparency = 0
  838. rng.TopSurface = 0
  839. rng.BottomSurface = 0
  840. rng.CFrame = pos
  841. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
  842. local rngm = Instance.new("SpecialMesh", rng)
  843. rngm.MeshType = "Brick"
  844. if rainbowmode == true then
  845. rng.Color = Color3.new(r/255,g/255,b/255)
  846. end
  847. local scaler2 = 1
  848. local speeder = FastSpeed/10
  849. if type == "Add" then
  850. scaler2 = 1*value
  851. elseif type == "Divide" then
  852. scaler2 = 1/value
  853. end
  854. coroutine.resume(coroutine.create(function()
  855. for i = 0,10/bonuspeed,0.1 do
  856. swait()
  857. if type == "Add" then
  858. scaler2 = scaler2 - 0.01*value/bonuspeed
  859. elseif type == "Divide" then
  860. scaler2 = scaler2 - 0.01/value*bonuspeed
  861. end
  862. speeder = speeder - 0.01*FastSpeed*bonuspeed/10
  863. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
  864. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  865. end
  866. rng:Destroy()
  867. end))
  868. end
  869. function ShowDamage(Pos, Text, Time, Color)
  870. local Rate = (1 / 30)
  871. local Pos = (Pos or Vector3.new(0, 0, 0))
  872. local Text = (Text or "")
  873. local Time = (Time or 2)
  874. local Color = (Color or Color3.new(1, 0, 1))
  875. local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  876. EffectPart.Anchored = true
  877. local BillboardGui = Create("BillboardGui"){
  878. Size = UDim2.new(3, 0, 3, 0),
  879. Adornee = EffectPart,
  880. Parent = EffectPart,
  881. }
  882. local TextLabel = Create("TextLabel"){
  883. BackgroundTransparency = 1,
  884. Size = UDim2.new(1, 0, 1, 0),
  885. Text = Text,
  886. Font = "Bodoni",
  887. TextColor3 = Color,
  888. TextScaled = true,
  889. TextStrokeColor3 = Color3.fromRGB(0,0,0),
  890. Parent = BillboardGui,
  891. }
  892. game.Debris:AddItem(EffectPart, (Time))
  893. EffectPart.Parent = game:GetService("Workspace")
  894. delay(0, function()
  895. local Frames = (Time / Rate)
  896. for Frame = 1, Frames do
  897. wait(Rate)
  898. local Percent = (Frame / Frames)
  899. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  900. TextLabel.TextTransparency = Percent
  901. end
  902. if EffectPart and EffectPart.Parent then
  903. EffectPart:Destroy()
  904. end
  905. end)
  906. end
  907. -------------------------------------------------------
  908. --End Damage Function Customization--
  909. -------------------------------------------------------
  910.  
  911. function MagniDamage(Part, magni, mindam, maxdam, knock, Type)
  912. for _, c in pairs(workspace:children()) do
  913. local hum = c:findFirstChild("Humanoid")
  914. if hum ~= nil then
  915. local head = c:findFirstChild("Head")
  916. if head ~= nil then
  917. local targ = head.Position - Part.Position
  918. local mag = targ.magnitude
  919. if magni >= mag and c.Name ~= plr.Name then
  920. Damage(head, head, mindam, maxdam, knock, Type, root, 0.1, "http://www.roblox.com/asset/?id=0", 1.2)
  921. end
  922. end
  923. end
  924. end
  925. end
  926.  
  927.  
  928. CFuncs = {
  929. Part = {
  930. Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  931. local Part = Create("Part")({
  932. Parent = Parent,
  933. Reflectance = Reflectance,
  934. Transparency = Transparency,
  935. CanCollide = false,
  936. Locked = true,
  937. BrickColor = BrickColor.new(tostring(BColor)),
  938. Name = Name,
  939. Size = Size,
  940. Material = Material
  941. })
  942. RemoveOutlines(Part)
  943. return Part
  944. end
  945. },
  946. Mesh = {
  947. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  948. local Msh = Create(Mesh)({
  949. Parent = Part,
  950. Offset = OffSet,
  951. Scale = Scale
  952. })
  953. if Mesh == "SpecialMesh" then
  954. Msh.MeshType = MeshType
  955. Msh.MeshId = MeshId
  956. end
  957. return Msh
  958. end
  959. },
  960. Mesh = {
  961. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  962. local Msh = Create(Mesh)({
  963. Parent = Part,
  964. Offset = OffSet,
  965. Scale = Scale
  966. })
  967. if Mesh == "SpecialMesh" then
  968. Msh.MeshType = MeshType
  969. Msh.MeshId = MeshId
  970. end
  971. return Msh
  972. end
  973. },
  974. Weld = {
  975. Create = function(Parent, Part0, Part1, C0, C1)
  976. local Weld = Create("Weld")({
  977. Parent = Parent,
  978. Part0 = Part0,
  979. Part1 = Part1,
  980. C0 = C0,
  981. C1 = C1
  982. })
  983. return Weld
  984. end
  985. },
  986. Sound = {
  987. Create = function(id, par, vol, pit)
  988. coroutine.resume(coroutine.create(function()
  989. local S = Create("Sound")({
  990. Volume = vol,
  991. Pitch = pit or 1,
  992. SoundId = id,
  993. Parent = par or workspace
  994. })
  995. wait()
  996. S:play()
  997. game:GetService("Debris"):AddItem(S, 6)
  998. end))
  999. end
  1000. },
  1001. ParticleEmitter = {
  1002. Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  1003. local fp = Create("ParticleEmitter")({
  1004. Parent = Parent,
  1005. Color = ColorSequence.new(Color1, Color2),
  1006. LightEmission = LightEmission,
  1007. Size = Size,
  1008. Texture = Texture,
  1009. Transparency = Transparency,
  1010. ZOffset = ZOffset,
  1011. Acceleration = Accel,
  1012. Drag = Drag,
  1013. LockedToPart = LockedToPart,
  1014. VelocityInheritance = VelocityInheritance,
  1015. EmissionDirection = EmissionDirection,
  1016. Enabled = Enabled,
  1017. Lifetime = LifeTime,
  1018. Rate = Rate,
  1019. Rotation = Rotation,
  1020. RotSpeed = RotSpeed,
  1021. Speed = Speed,
  1022. VelocitySpread = VelocitySpread
  1023. })
  1024. return fp
  1025. end
  1026. }
  1027. }
  1028. function RemoveOutlines(part)
  1029. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  1030. end
  1031. function CreatePart(FormFactor, Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  1032. local Part = Create("Part")({
  1033. formFactor = FormFactor,
  1034. Parent = Parent,
  1035. Reflectance = Reflectance,
  1036. Transparency = Transparency,
  1037. CanCollide = false,
  1038. Locked = true,
  1039. BrickColor = BrickColor.new(tostring(BColor)),
  1040. Name = Name,
  1041. Size = Size,
  1042. Material = Material
  1043. })
  1044. RemoveOutlines(Part)
  1045. return Part
  1046. end
  1047. function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  1048. local Msh = Create(Mesh)({
  1049. Parent = Part,
  1050. Offset = OffSet,
  1051. Scale = Scale
  1052. })
  1053. if Mesh == "SpecialMesh" then
  1054. Msh.MeshType = MeshType
  1055. Msh.MeshId = MeshId
  1056. end
  1057. return Msh
  1058. end
  1059. function CreateWeld(Parent, Part0, Part1, C0, C1)
  1060. local Weld = Create("Weld")({
  1061. Parent = Parent,
  1062. Part0 = Part0,
  1063. Part1 = Part1,
  1064. C0 = C0,
  1065. C1 = C1
  1066. })
  1067. return Weld
  1068. end
  1069.  
  1070.  
  1071. -------------------------------------------------------
  1072. --Start Effect Function--
  1073. -------------------------------------------------------
  1074. EffectModel = Instance.new("Model", char)
  1075. Effects = {
  1076. Block = {
  1077. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  1078. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  1079. prt.Anchored = true
  1080. prt.CFrame = cframe
  1081. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1082. game:GetService("Debris"):AddItem(prt, 10)
  1083. if Type == 1 or Type == nil then
  1084. table.insert(Effects, {
  1085. prt,
  1086. "Block1",
  1087. delay,
  1088. x3,
  1089. y3,
  1090. z3,
  1091. msh
  1092. })
  1093. elseif Type == 2 then
  1094. table.insert(Effects, {
  1095. prt,
  1096. "Block2",
  1097. delay,
  1098. x3,
  1099. y3,
  1100. z3,
  1101. msh
  1102. })
  1103. else
  1104. table.insert(Effects, {
  1105. prt,
  1106. "Block3",
  1107. delay,
  1108. x3,
  1109. y3,
  1110. z3,
  1111. msh
  1112. })
  1113. end
  1114. end
  1115. },
  1116. Sphere = {
  1117. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1118. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  1119. prt.Anchored = true
  1120. prt.CFrame = cframe
  1121. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1122. game:GetService("Debris"):AddItem(prt, 10)
  1123. table.insert(Effects, {
  1124. prt,
  1125. "Cylinder",
  1126. delay,
  1127. x3,
  1128. y3,
  1129. z3,
  1130. msh
  1131. })
  1132. end
  1133. },
  1134. Cylinder = {
  1135. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1136. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  1137. prt.Anchored = true
  1138. prt.CFrame = cframe
  1139. local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1140. game:GetService("Debris"):AddItem(prt, 10)
  1141. table.insert(Effects, {
  1142. prt,
  1143. "Cylinder",
  1144. delay,
  1145. x3,
  1146. y3,
  1147. z3,
  1148. msh
  1149. })
  1150. end
  1151. },
  1152. Wave = {
  1153. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1154. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  1155. prt.Anchored = true
  1156. prt.CFrame = cframe
  1157. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1 / 60, y1 / 60, z1 / 60))
  1158. game:GetService("Debris"):AddItem(prt, 10)
  1159. table.insert(Effects, {
  1160. prt,
  1161. "Cylinder",
  1162. delay,
  1163. x3 / 60,
  1164. y3 / 60,
  1165. z3 / 60,
  1166. msh
  1167. })
  1168. end
  1169. },
  1170. Ring = {
  1171. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1172. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  1173. prt.Anchored = true
  1174. prt.CFrame = cframe
  1175. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1176. game:GetService("Debris"):AddItem(prt, 10)
  1177. table.insert(Effects, {
  1178. prt,
  1179. "Cylinder",
  1180. delay,
  1181. x3,
  1182. y3,
  1183. z3,
  1184. msh
  1185. })
  1186. end
  1187. },
  1188. Break = {
  1189. Create = function(brickcolor, cframe, x1, y1, z1)
  1190. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  1191. prt.Anchored = true
  1192. prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1193. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1194. local num = math.random(10, 50) / 1000
  1195. game:GetService("Debris"):AddItem(prt, 10)
  1196. table.insert(Effects, {
  1197. prt,
  1198. "Shatter",
  1199. num,
  1200. prt.CFrame,
  1201. math.random() - math.random(),
  1202. 0,
  1203. math.random(50, 100) / 100
  1204. })
  1205. end
  1206. },
  1207. Spiral = {
  1208. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1209. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  1210. prt.Anchored = true
  1211. prt.CFrame = cframe
  1212. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://1051557", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1213. game:GetService("Debris"):AddItem(prt, 10)
  1214. table.insert(Effects, {
  1215. prt,
  1216. "Cylinder",
  1217. delay,
  1218. x3,
  1219. y3,
  1220. z3,
  1221. msh
  1222. })
  1223. end
  1224. },
  1225. Push = {
  1226. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1227. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  1228. prt.Anchored = true
  1229. prt.CFrame = cframe
  1230. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://437347603", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1231. game:GetService("Debris"):AddItem(prt, 10)
  1232. table.insert(Effects, {
  1233. prt,
  1234. "Cylinder",
  1235. delay,
  1236. x3,
  1237. y3,
  1238. z3,
  1239. msh
  1240. })
  1241. end
  1242. }
  1243. }
  1244. function part(formfactor ,parent, reflectance, transparency, brickcolor, name, size)
  1245. local fp = IT("Part")
  1246. fp.formFactor = formfactor
  1247. fp.Parent = parent
  1248. fp.Reflectance = reflectance
  1249. fp.Transparency = transparency
  1250. fp.CanCollide = false
  1251. fp.Locked = true
  1252. fp.BrickColor = brickcolor
  1253. fp.Name = name
  1254. fp.Size = size
  1255. fp.Position = tors.Position
  1256. RemoveOutlines(fp)
  1257. fp.Material = "SmoothPlastic"
  1258. fp:BreakJoints()
  1259. return fp
  1260. end
  1261.  
  1262. function mesh(Mesh,part,meshtype,meshid,offset,scale)
  1263. local mesh = IT(Mesh)
  1264. mesh.Parent = part
  1265. if Mesh == "SpecialMesh" then
  1266. mesh.MeshType = meshtype
  1267. if meshid ~= "nil" then
  1268. mesh.MeshId = "http://www.roblox.com/asset/?id="..meshid
  1269. end
  1270. end
  1271. mesh.Offset = offset
  1272. mesh.Scale = scale
  1273. return mesh
  1274. end
  1275.  
  1276. function Magic(bonuspeed, type, pos, scale, value, color, MType)
  1277. local type = type
  1278. local rng = Instance.new("Part", char)
  1279. rng.Anchored = true
  1280. rng.BrickColor = color
  1281. rng.CanCollide = false
  1282. rng.FormFactor = 3
  1283. rng.Name = "Ring"
  1284. rng.Material = "Neon"
  1285. rng.Size = Vector3.new(1, 1, 1)
  1286. rng.Transparency = 0
  1287. rng.TopSurface = 0
  1288. rng.BottomSurface = 0
  1289. rng.CFrame = pos
  1290. local rngm = Instance.new("SpecialMesh", rng)
  1291. rngm.MeshType = MType
  1292. rngm.Scale = scale
  1293. local scaler2 = 1
  1294. if type == "Add" then
  1295. scaler2 = 1 * value
  1296. elseif type == "Divide" then
  1297. scaler2 = 1 / value
  1298. end
  1299. coroutine.resume(coroutine.create(function()
  1300. for i = 0, 10 / bonuspeed, 0.1 do
  1301. swait()
  1302. if type == "Add" then
  1303. scaler2 = scaler2 - 0.01 * value / bonuspeed
  1304. elseif type == "Divide" then
  1305. scaler2 = scaler2 - 0.01 / value * bonuspeed
  1306. end
  1307. rng.Transparency = rng.Transparency + 0.01 * bonuspeed
  1308. rngm.Scale = rngm.Scale + Vector3.new(scaler2 * bonuspeed, scaler2 * bonuspeed, scaler2 * bonuspeed)
  1309. end
  1310. rng:Destroy()
  1311. end))
  1312. end
  1313.  
  1314. function Eviscerate(dude)
  1315. if dude.Name ~= char then
  1316. local bgf = IT("BodyGyro", dude.Head)
  1317. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(Rad(-90), 0, 0)
  1318. local val = IT("BoolValue", dude)
  1319. val.Name = "IsHit"
  1320. local ds = coroutine.wrap(function()
  1321. dude:WaitForChild("Head"):BreakJoints()
  1322. wait(0.5)
  1323. target = nil
  1324. coroutine.resume(coroutine.create(function()
  1325. for i, v in pairs(dude:GetChildren()) do
  1326. if v:IsA("Accessory") then
  1327. v:Destroy()
  1328. end
  1329. if v:IsA("Humanoid") then
  1330. v:Destroy()
  1331. end
  1332. if v:IsA("CharacterMesh") then
  1333. v:Destroy()
  1334. end
  1335. if v:IsA("Model") then
  1336. v:Destroy()
  1337. end
  1338. if v:IsA("Part") or v:IsA("MeshPart") then
  1339. for x, o in pairs(v:GetChildren()) do
  1340. if o:IsA("Decal") then
  1341. o:Destroy()
  1342. end
  1343. end
  1344. coroutine.resume(coroutine.create(function()
  1345. v.Material = "Neon"
  1346. v.CanCollide = false
  1347. local PartEmmit1 = IT("ParticleEmitter", v)
  1348. PartEmmit1.LightEmission = 1
  1349. PartEmmit1.Texture = "rbxassetid://284205403"
  1350. PartEmmit1.Color = ColorSequence.new(maincolor.Color)
  1351. PartEmmit1.Rate = 150
  1352. PartEmmit1.Lifetime = NumberRange.new(1)
  1353. PartEmmit1.Size = NumberSequence.new({
  1354. NumberSequenceKeypoint.new(0, 0.75, 0),
  1355. NumberSequenceKeypoint.new(1, 0, 0)
  1356. })
  1357. PartEmmit1.Transparency = NumberSequence.new({
  1358. NumberSequenceKeypoint.new(0, 0, 0),
  1359. NumberSequenceKeypoint.new(1, 1, 0)
  1360. })
  1361. PartEmmit1.Speed = NumberRange.new(0, 0)
  1362. PartEmmit1.VelocitySpread = 30000
  1363. PartEmmit1.Rotation = NumberRange.new(-500, 500)
  1364. PartEmmit1.RotSpeed = NumberRange.new(-500, 500)
  1365. local BodPoss = IT("BodyPosition", v)
  1366. BodPoss.P = 3000
  1367. BodPoss.D = 1000
  1368. BodPoss.maxForce = Vector3.new(50000000000, 50000000000, 50000000000)
  1369. BodPoss.position = v.Position + Vector3.new(Mrandom(-15, 15), Mrandom(-15, 15), Mrandom(-15, 15))
  1370. v.Color = maincolor.Color
  1371. coroutine.resume(coroutine.create(function()
  1372. for i = 0, 49 do
  1373. swait(1)
  1374. v.Transparency = v.Transparency + 0.08
  1375. end
  1376. wait(0.5)
  1377. PartEmmit1.Enabled = false
  1378. wait(3)
  1379. v:Destroy()
  1380. dude:Destroy()
  1381. end))
  1382. end))
  1383. end
  1384. end
  1385. end))
  1386. end)
  1387. ds()
  1388. end
  1389. end
  1390.  
  1391. function FindNearestHead(Position, Distance, SinglePlayer)
  1392. if SinglePlayer then
  1393. return Distance > (SinglePlayer.Torso.CFrame.p - Position).magnitude
  1394. end
  1395. local List = {}
  1396. for i, v in pairs(workspace:GetChildren()) do
  1397. if v:IsA("Model") and v:findFirstChild("Head") and v ~= char and Distance >= (v.Head.Position - Position).magnitude then
  1398. table.insert(List, v)
  1399. end
  1400. end
  1401. return List
  1402. end
  1403.  
  1404. function Aura(bonuspeed, FastSpeed, type, pos, x1, y1, z1, value, color, outerpos, MType)
  1405. local type = type
  1406. local rng = Instance.new("Part", char)
  1407. rng.Anchored = true
  1408. rng.BrickColor = color
  1409. rng.CanCollide = false
  1410. rng.FormFactor = 3
  1411. rng.Name = "Ring"
  1412. rng.Material = "Neon"
  1413. rng.Size = Vector3.new(1, 1, 1)
  1414. rng.Transparency = 0
  1415. rng.TopSurface = 0
  1416. rng.BottomSurface = 0
  1417. rng.CFrame = pos
  1418. rng.CFrame = rng.CFrame + rng.CFrame.lookVector * outerpos
  1419. local rngm = Instance.new("SpecialMesh", rng)
  1420. rngm.MeshType = MType
  1421. rngm.Scale = Vector3.new(x1, y1, z1)
  1422. local scaler2 = 1
  1423. local speeder = FastSpeed
  1424. if type == "Add" then
  1425. scaler2 = 1 * value
  1426. elseif type == "Divide" then
  1427. scaler2 = 1 / value
  1428. end
  1429. coroutine.resume(coroutine.create(function()
  1430. for i = 0, 10 / bonuspeed, 0.1 do
  1431. swait()
  1432. if type == "Add" then
  1433. scaler2 = scaler2 - 0.01 * value / bonuspeed
  1434. elseif type == "Divide" then
  1435. scaler2 = scaler2 - 0.01 / value * bonuspeed
  1436. end
  1437. speeder = speeder - 0.01 * FastSpeed * bonuspeed
  1438. rng.CFrame = rng.CFrame + rng.CFrame.lookVector * speeder * bonuspeed
  1439. rng.Transparency = rng.Transparency + 0.01 * bonuspeed
  1440. rngm.Scale = rngm.Scale + Vector3.new(scaler2 * bonuspeed, scaler2 * bonuspeed, 0)
  1441. end
  1442. rng:Destroy()
  1443. end))
  1444. end
  1445.  
  1446. function SoulSteal(dude)
  1447. if dude.Name ~= char then
  1448. local bgf = IT("BodyGyro", dude.Head)
  1449. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(Rad(-90), 0, 0)
  1450. local val = IT("BoolValue", dude)
  1451. val.Name = "IsHit"
  1452. local torso = (dude:FindFirstChild'Head' or dude:FindFirstChild'Torso' or dude:FindFirstChild'UpperTorso' or dude:FindFirstChild'LowerTorso' or dude:FindFirstChild'HumanoidRootPart')
  1453. local soulst = coroutine.wrap(function()
  1454. local soul = Instance.new("Part",dude)
  1455. soul.Size = Vector3.new(1,1,1)
  1456. soul.CanCollide = false
  1457. soul.Anchored = false
  1458. soul.Position = torso.Position
  1459. soul.Transparency = 1
  1460. local PartEmmit1 = IT("ParticleEmitter", soul)
  1461. PartEmmit1.LightEmission = 1
  1462. PartEmmit1.Texture = "rbxassetid://569507414"
  1463. PartEmmit1.Color = ColorSequence.new(maincolor.Color)
  1464. PartEmmit1.Rate = 250
  1465. PartEmmit1.Lifetime = NumberRange.new(1.6)
  1466. PartEmmit1.Size = NumberSequence.new({
  1467. NumberSequenceKeypoint.new(0, 1, 0),
  1468. NumberSequenceKeypoint.new(1, 0, 0)
  1469. })
  1470. PartEmmit1.Transparency = NumberSequence.new({
  1471. NumberSequenceKeypoint.new(0, 0, 0),
  1472. NumberSequenceKeypoint.new(1, 1, 0)
  1473. })
  1474. PartEmmit1.Speed = NumberRange.new(0, 0)
  1475. PartEmmit1.VelocitySpread = 30000
  1476. PartEmmit1.Rotation = NumberRange.new(-360, 360)
  1477. PartEmmit1.RotSpeed = NumberRange.new(-360, 360)
  1478. local BodPoss = IT("BodyPosition", soul)
  1479. BodPoss.P = 3000
  1480. BodPoss.D = 1000
  1481. BodPoss.maxForce = Vector3.new(50000000000, 50000000000, 50000000000)
  1482. BodPoss.position = torso.Position + Vector3.new(Mrandom(-15, 15), Mrandom(-15, 15), Mrandom(-15, 15))
  1483. wait(1.6)
  1484. soul.Touched:connect(function(hit)
  1485. if hit.Parent == char then
  1486. soul:Destroy()
  1487. end
  1488. end)
  1489. wait(1.2)
  1490. while soul do
  1491. swait()
  1492. PartEmmit1.Color = ColorSequence.new(maincolor.Color)
  1493. BodPoss.Position = tors.Position
  1494. end
  1495. end)
  1496. soulst()
  1497. end
  1498. end
  1499. function FaceMouse()
  1500. local Cam = workspace.CurrentCamera
  1501. return {
  1502. CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, char.Torso.Position.y, mouse.Hit.p.z)),
  1503. Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z)
  1504. }
  1505. end
  1506.  
  1507. BTAUNT = Instance.new("Sound", char)
  1508. BTAUNT.SoundId = "http://www.roblox.com/asset/?id=679370472"
  1509. BTAUNT.Volume = 2
  1510. BTAUNT.Pitch = 1
  1511. BTAUNT.Looped = true
  1512. BTAUNT.TimePosition = 0
  1513.  
  1514. BTAUNT3 = Instance.new("Sound", tors)
  1515. BTAUNT3.SoundId = "http://www.roblox.com/asset/?id=157016540"
  1516. BTAUNT3.Volume = 10
  1517. BTAUNT3.Pitch = 1
  1518. BTAUNT3.Looped = false
  1519. BTAUNT3.TimePosition = 0
  1520.  
  1521. TEST = Instance.new("Sound", tors)
  1522. TEST.SoundId = "http://www.roblox.com/asset/?id=1090768248"
  1523. TEST.Volume = 25
  1524. TEST.Pitch = 1
  1525. TEST.Looped = false
  1526. TEST.TimePosition = 0
  1527. -------------------------------------------------------
  1528. --End Effect Function--
  1529. -------------------------------------------------------
  1530. function Cso(ID, PARENT, VOLUME, PITCH)
  1531. local NSound = nil
  1532. coroutine.resume(coroutine.create(function()
  1533. NSound = IT("Sound", PARENT)
  1534. NSound.Volume = VOLUME
  1535. NSound.Pitch = PITCH
  1536. NSound.SoundId = "http://www.roblox.com/asset/?id="..ID
  1537. swait()
  1538. NSound:play()
  1539. game:GetService("Debris"):AddItem(NSound, 50)
  1540. end))
  1541. return NSound
  1542. end
  1543. function CameraEnshaking(Length, Intensity)
  1544. coroutine.resume(coroutine.create(function()
  1545. local intensity = 1 * Intensity
  1546. local rotM = 0.01 * Intensity
  1547. for i = 0, Length, 0.1 do
  1548. swait()
  1549. intensity = intensity - 0.05 * Intensity / Length
  1550. rotM = rotM - 5.0E-4 * Intensity / Length
  1551. hum.CameraOffset = Vector3.new(Rad(Mrandom(-intensity, intensity)), Rad(Mrandom(-intensity, intensity)), Rad(Mrandom(-intensity, intensity)))
  1552. cam.CFrame = cam.CFrame * CF(Rad(Mrandom(-intensity, intensity)), Rad(Mrandom(-intensity, intensity)), Rad(Mrandom(-intensity, intensity))) * Euler(Rad(Mrandom(-intensity, intensity)) * rotM, Rad(Mrandom(-intensity, intensity)) * rotM, Rad(Mrandom(-intensity, intensity)) * rotM)
  1553. end
  1554. hum.CameraOffset = Vector3.new(0, 0, 0)
  1555. end))
  1556. end
  1557.  
  1558. function CreatePart(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  1559. local Part = Create("Part"){
  1560. Parent = Parent,
  1561. Reflectance = Reflectance,
  1562. Transparency = Transparency,
  1563. CanCollide = false,
  1564. Locked = true,
  1565. BrickColor = BrickColor.new(tostring(BColor)),
  1566. Name = Name,
  1567. Size = Size,
  1568. Material = Material,
  1569. }
  1570. RemoveOutlines(Part)
  1571. return Part
  1572. end
  1573.  
  1574. function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  1575. local Msh = Create(Mesh){
  1576. Parent = Part,
  1577. Offset = OffSet,
  1578. Scale = Scale,
  1579. }
  1580. if Mesh == "SpecialMesh" then
  1581. Msh.MeshType = MeshType
  1582. Msh.MeshId = MeshId
  1583. end
  1584. return Msh
  1585. end
  1586.  
  1587. function RingEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1588. local prt = CreatePart(workspace,"Neon",0,0,brickcolor,"Effect", Vector3.new(.5,.5,.5))--part(3,workspace,"SmoothPlastic",0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1589. prt.Anchored = true
  1590. prt.CFrame = cframe
  1591. local msh = CreateMesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=3270017",Vector3.new(0,0,0),Vector3.new(x1,y1,z1))
  1592. game:GetService("Debris"):AddItem(prt,2)
  1593. coroutine.resume(coroutine.create(function(Part,Mesh,num)
  1594. for i=0,1,delay do
  1595. swait()
  1596. Part.Transparency=i
  1597. Mesh.Scale=Mesh.Scale + Vector3.new(x3,y3,z3)
  1598. end
  1599. Part.Parent=nil
  1600. end),prt,msh,(math.random(0,1)+math.random())/5)
  1601. end
  1602. function getRegion(point,range,ignore)
  1603. return workspace:FindPartsInRegion3WithIgnoreList(Region3.new(point-Vector3.new(1,1,1)*range/2,point+Vector3.new(1,1,1)*range/2),ignore,100)
  1604. end
  1605.  
  1606. function GetTorso(char)
  1607. return char:FindFirstChild'Torso' or char:FindFirstChild'UpperTorso' or char:FindFirstChild'LowerTorso' or char:FindFirstChild'HumanoidRootPart'
  1608. end
  1609.  
  1610. local M = {C=math.cos,R=math.rad,S=math.sin,P=math.pi,RNG=math.random,MRS=math.randomseed,H=math.huge,RRNG = function(min,max,div) return math.rad(math.random(min,max)/(div or 1)) end}
  1611.  
  1612. NewInstance = function(instance,parent,properties)
  1613. local inst = Instance.new(instance)
  1614. inst.Parent = parent
  1615. if(properties)then
  1616. for i,v in next, properties do
  1617. pcall(function() inst[i] = v end)
  1618. end
  1619. end
  1620. return inst;
  1621. end
  1622.  
  1623. function Part(parent,color,material,size,cframe,anchored,cancollide)
  1624. local part = Instance.new("Part")
  1625. part[typeof(color) == 'BrickColor' and 'BrickColor' or 'Color'] = color or Color3.new(0,0,0)
  1626. part.Material = material or Enum.Material.SmoothPlastic
  1627. part.TopSurface,part.BottomSurface=10,10
  1628. part.Size = size or Vector3.new(1,1,1)
  1629. part.CFrame = cframe or CF(0,0,0)
  1630. part.Anchored = anchored or true
  1631. part.CanCollide = cancollide or false
  1632. part.Parent = parent or char
  1633. return part
  1634. end
  1635. -------------------------------------------------------
  1636. --End Important Functions--
  1637. -------------------------------------------------------
  1638.  
  1639.  
  1640. -------------------------------------------------------
  1641. --Start Customization--
  1642. -------------------------------------------------------
  1643. local Player_Size = 1
  1644. if Player_Size ~= 1 then
  1645. root.Size = root.Size * Player_Size
  1646. tors.Size = tors.Size * Player_Size
  1647. hed.Size = hed.Size * Player_Size
  1648. ra.Size = ra.Size * Player_Size
  1649. la.Size = la.Size * Player_Size
  1650. rl.Size = rl.Size * Player_Size
  1651. ll.Size = ll.Size * Player_Size
  1652. ----------------------------------------------------------------------------------
  1653. rootj.Parent = root
  1654. neck.Parent = tors
  1655. RW.Parent = tors
  1656. LW.Parent = tors
  1657. RH.Parent = tors
  1658. LH.Parent = tors
  1659. ----------------------------------------------------------------------------------
  1660. rootj.C0 = RootCF * CF(0 * Player_Size, 0 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(0), Rad(0))
  1661. rootj.C1 = RootCF * CF(0 * Player_Size, 0 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(0), Rad(0))
  1662. neck.C0 = necko * CF(0 * Player_Size, 0 * Player_Size, 0 + ((1 * Player_Size) - 1)) * angles(Rad(0), Rad(0), Rad(0))
  1663. neck.C1 = CF(0 * Player_Size, -0.5 * Player_Size, 0 * Player_Size) * angles(Rad(-90), Rad(0), Rad(180))
  1664. RW.C0 = CF(1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(0), Rad(0)) --* RIGHTSHOULDERC0
  1665. LW.C0 = CF(-1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(0), Rad(0)) --* LEFTSHOULDERC0
  1666. ----------------------------------------------------------------------------------
  1667. RH.C0 = CF(1 * Player_Size, -1 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(90), Rad(0)) * angles(Rad(0), Rad(0), Rad(0))
  1668. LH.C0 = CF(-1 * Player_Size, -1 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(-90), Rad(0)) * angles(Rad(0), Rad(0), Rad(0))
  1669. RH.C1 = CF(0.5 * Player_Size, 1 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(90), Rad(0)) * angles(Rad(0), Rad(0), Rad(0))
  1670. LH.C1 = CF(-0.5 * Player_Size, 1 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(-90), Rad(0)) * angles(Rad(0), Rad(0), Rad(0))
  1671. --hat.Parent = Character
  1672. end
  1673. ----------------------------------------------------------------------------------
  1674. ----------------------------------------------------------------------------------
  1675. local equipped = false
  1676. local idle = 0
  1677. local change = 1
  1678. local val = 0
  1679. local toim = 0
  1680. local idleanim = 0.4
  1681. local sine = 0
  1682. local Sit = 1
  1683. ----------------------------------------------------------------------------------
  1684. hum.WalkSpeed = 48
  1685. hum.JumpPower = 57
  1686. hum.Animator.Parent = nil
  1687. ----------------------------------------------------------------------------------
  1688.  
  1689. -------------------------------------------------------
  1690. --End Customization--
  1691. -------------------------------------------------------
  1692. local Blobby = Instance.new("Part", char)
  1693. Blobby.Name = "Blob"
  1694. Blobby.CanCollide = false
  1695. Blobby.BrickColor = BrickColor.new("Bright green")
  1696. Blobby.Transparency = 0
  1697. Blobby.Material = "Plastic"
  1698. Blobby.Size = Vector3.new(1, 1, 2)
  1699. Blobby.TopSurface = Enum.SurfaceType.Smooth
  1700. Blobby.BottomSurface = Enum.SurfaceType.Smooth
  1701.  
  1702. local Weld = Instance.new("Weld", Blobby)
  1703. Weld.Part0 = ra
  1704. Weld.Part1 = Blobby
  1705. Weld.C1 = CFrame.new(0, 3, 1.1)
  1706. Weld.C0 = CFrame.Angles(Rad(-56),0,0)
  1707.  
  1708. local M2 = Instance.new("SpecialMesh")
  1709. M2.Parent = Blobby
  1710. M2.MeshId = "rbxassetid://0"
  1711. M2.TextureId = "rbxassetid://0"
  1712. M2.Scale = Vector3.new(.01, .01, .01)
  1713.  
  1714. --[[local naeeym2 = Instance.new("BillboardGui",char)
  1715. naeeym2.AlwaysOnTop = true
  1716. naeeym2.Size = UDim2.new(5,35,2,15)
  1717. naeeym2.StudsOffset = Vector3.new(0, 3.5, 0)
  1718. naeeym2.Adornee = hed
  1719. naeeym2.Name = "Name"
  1720. --naeeym2.PlayerToHideFrom = Player
  1721. local tecks2 = Instance.new("TextLabel",naeeym2)
  1722. tecks2.BackgroundTransparency = 1
  1723. tecks2.TextScaled = true
  1724. tecks2.BorderSizePixel = 0
  1725. tecks2.Text = "Fight Me"
  1726. tecks2.Font = Enum.Font.Bodoni
  1727. tecks2.TextSize = 30
  1728. tecks2.TextStrokeTransparency = 0
  1729. tecks2.TextColor3 = Color3.new(0, 0, 0)
  1730. tecks2.TextStrokeColor3 = Color3.new(1, 1, 1)
  1731. tecks2.Size = UDim2.new(1,0,0.5,0)
  1732. tecks2.Parent = naeeym2]]
  1733. ----------------------------------------------------------------------------------
  1734. local AddInstance = function(Object, ...)
  1735. local Obj = Instance.new(Object)
  1736. for i,v in next,(...) do
  1737. Obj[i] = v
  1738. end
  1739. return Obj
  1740. end
  1741. ----------------------------------------------------
  1742. local Reaper = AddInstance("Part",{
  1743. Parent = hed,
  1744. CFrame = hed.CFrame,
  1745. formFactor = "Symmetric",
  1746. Size = Vector3.new(1, 1, 1),
  1747. CanCollide = false,
  1748. TopSurface = "Smooth",
  1749. BottomSurface = "Smooth",
  1750. Locked = true,
  1751. })
  1752. local Weld = AddInstance("Weld",{
  1753. Parent = Reaper,
  1754. Part0 = hed,
  1755. C0 = CFrame.new(0, 0.8, 0.4)*CFrame.Angles(0, 0, 0),
  1756. Part1 = Reaper,
  1757. })
  1758. local Mesh = AddInstance("SpecialMesh",{
  1759. Parent = Reaper,
  1760. MeshId = "rbxassetid://665724200",
  1761. TextureId = "rbxassetid://0",
  1762. Scale = Vector3.new(3.5, 3.5, 3.3),
  1763. VertexColor = Vector3.new(0.5, 0, 1),
  1764. })
  1765.  
  1766. local Reaper = AddInstance("Part",{
  1767. Parent = hed,
  1768. CFrame = hed.CFrame,
  1769. formFactor = "Symmetric",
  1770. Size = Vector3.new(1, 1, 1),
  1771. CanCollide = false,
  1772. TopSurface = "Smooth",
  1773. BottomSurface = "Smooth",
  1774. Locked = true,
  1775. })
  1776. local Weld = AddInstance("Weld",{
  1777. Parent = Reaper,
  1778. Part0 = hed,
  1779. C0 = CFrame.new(0.1, 0.8, 0.4)*CFrame.Angles(0, 0, 0),
  1780. Part1 = Reaper,
  1781. })
  1782. local Mesh = AddInstance("SpecialMesh",{
  1783. Parent = Reaper,
  1784. MeshId = "rbxassetid://665724200",
  1785. TextureId = "rbxassetid://0",
  1786. Scale = Vector3.new(3.5, 3.5, 3.3),
  1787. VertexColor = Vector3.new(0, 0, 0),
  1788. })
  1789.  
  1790. local Reaper2 = AddInstance("Part",{
  1791. Parent = tors,
  1792. CFrame = tors.CFrame,
  1793. formFactor = "Symmetric",
  1794. Size = Vector3.new(0.462, 1.403, 2.495),
  1795. CanCollide = false,
  1796. TopSurface = "Smooth",
  1797. BottomSurface = "Smooth",
  1798. Locked = true,
  1799. })
  1800. local Weld = AddInstance("Weld",{
  1801. Parent = Reaper2,
  1802. Part0 = tors,
  1803. C0 = CFrame.new(0, -1.7, 1)*CFrame.Angles(0, 0, 0),
  1804. Part1 = Reaper2,
  1805. })
  1806. local Mesh = AddInstance("SpecialMesh",{
  1807. Parent = Reaper2,
  1808. MeshId = "rbxassetid://1500643728",
  1809. TextureId = "rbxassetid://175158448",
  1810. Scale = Vector3.new(1, 1, 0.5),
  1811. VertexColor = Vector3.new(0.5, 0.5, 0.5),
  1812. })
  1813.  
  1814. -------------------------------------------------------
  1815. wait(1)
  1816. plr = game.Players.LocalPlayer
  1817. char = plr.Character
  1818. mouse = plr:GetMouse()
  1819. whitecolor = Color3.new(1,1,1)
  1820. epicmode = false
  1821. normal = true
  1822. for i,v in pairs(char:GetChildren()) do
  1823. if v.ClassName == "Shirt" or v.ClassName == "Pants" or v.ClassName == "ShirtGraphic" then
  1824. v:Destroy()
  1825. end
  1826. end
  1827. local shirt = Instance.new("Shirt",char)
  1828. shirt.ShirtTemplate = "rbxassetid://2544612637"
  1829. local pants = Instance.new("Pants",char)
  1830. pants.PantsTemplate = "rbxassetid://2544611861"
  1831. Character['Body Colors'].HeadColor=BrickColor.new('Pastel violet')
  1832. Character['Body Colors'].TorsoColor=BrickColor.new('Pastel violet')
  1833. Character['Body Colors'].RightArmColor=BrickColor.new('Pastel violet')
  1834. Character['Body Colors'].LeftArmColor=BrickColor.new('Pastel violet')
  1835. Character['Body Colors'].RightLegColor=BrickColor.new('Pastel violet')
  1836. Character['Body Colors'].LeftLegColor=BrickColor.new('Pastel violet')
  1837. for i,v in pairs(char:GetChildren()) do
  1838. if v.ClassName == "Hat" or v.ClassName == "Accessory" then
  1839. v:Destroy()
  1840. end
  1841. end
  1842.  
  1843. -------------------------------------------------------
  1844. --Start Attacks N Stuff--
  1845. -------------------------------------------------------
  1846. local naeeym2 = Instance.new("BillboardGui",char)
  1847. naeeym2.AlwaysOnTop = true
  1848. naeeym2.Size = UDim2.new(5,35,2,35)
  1849. naeeym2.StudsOffset = Vector3.new(0,2,0)
  1850. naeeym2.Adornee = hed
  1851. naeeym2.Name = "Name"
  1852.  
  1853. local tecks2 = Instance.new("TextLabel",naeeym2)
  1854. tecks2.BackgroundTransparency = 1
  1855. tecks2.TextScaled = true
  1856. tecks2.BorderSizePixel = 0
  1857. tecks2.Text = "L̶̫̙̜̘̼̽̇̀͋̔̑͑͂̅̕ Ù̵̟̺̤͆̃̀̂͋́̓̔ I̷͇͖̟̼͔̼̲̦͍͜͝ G̸̡̝̅̐̇̂͒͌͜L I̷͇͖̟̼͔̼̲̦͍͜͝"
  1858. tecks2.Font = "Fantasy"
  1859. tecks2.TextSize = 50
  1860. tecks2.TextStrokeTransparency = 0
  1861. tecks2.TextColor3 = BrickColor.new('Really black').Color
  1862. tecks2.TextStrokeColor3 = BrickColor.new('Bright blue').Color
  1863. tecks2.Size = UDim2.new(1,0,0.5,0)
  1864. tecks2.Parent = naeeym2
  1865. textfag = tecks2
  1866. tecks2.Text = "J҉ E҉ V҉ I҉ L҉"
  1867. BTAUNT:Play()
  1868. coroutine.resume(coroutine.create(function()
  1869. while textfag ~= nil do
  1870. swait()
  1871. textfag.Position = UDim2.new(math.random(-.2,.2),math.random(-3,3),.05,math.random(-3,3))
  1872. textfag.Rotation = math.random(-3,3)
  1873. end
  1874. end))
  1875.  
  1876. function finalChaos()
  1877. attack = true
  1878. spawn(function()
  1879. local p = Instance.new("Part",char)
  1880. p.Anchored = true
  1881. p.CanCollide = false
  1882. p.CFrame = CFrame.new(mouse.Hit.p+Vector3.new(0,100,0))
  1883. local m = Instance.new("SpecialMesh",p)
  1884. m.MeshId = "https://roblox.com/asset/?id=28140935"
  1885. m.Scale = Vector3.new(2,2,2)
  1886. for i=1,30 do
  1887. p.CFrame = p.CFrame-Vector3.new(0,3.3333,0)
  1888. p.CFrame = p.CFrame * CFrame.Angles(0.5,0,0)
  1889. wait()
  1890. end
  1891. local beam = Instance.new("Part",char)
  1892. beam.Anchored = true
  1893. beam.CanCollide = false
  1894. beam.BrickColor = BrickColor.new("White")
  1895. beam.Material = Enum.Material.Neon
  1896. beam.Size = Vector3.new(1,1,1)
  1897. beam.Position = p.Position+Vector3.new(0,1000,0)
  1898. beam.CFrame = beam.CFrame * CFrame.Angles(0,0,89.5354)
  1899. local m = Instance.new("SpecialMesh",beam)
  1900. m.MeshType = "Cylinder"
  1901. m.Scale = Vector3.new(2000,15,15)
  1902. damage(6,20,35,p.Position)
  1903. p.Transparency = 1
  1904. CFuncs.Sound.Create("rbxassetid://440145223", p, 10, 1)
  1905. for i=1,10 do
  1906. m.Scale = m.Scale-Vector3.new(0,1,1)
  1907. beam.Transparency = i / 10
  1908. wait()
  1909. end
  1910. p:Destroy()
  1911. end)
  1912. attack = false
  1913. end
  1914. function spade()
  1915. attack = true
  1916. spawn(function()
  1917. local p = Instance.new("Part",char)
  1918. p.Anchored = true
  1919. p.CanCollide = false
  1920. p.CFrame = CFrame.new(mouse.Hit.p+Vector3.new(0,100,0))
  1921. local m = Instance.new("SpecialMesh",p)
  1922. m.MeshId = "https://roblox.com/asset/?id=2760895053"
  1923. m.Scale = Vector3.new(1,1,1)
  1924. for i=1,30 do
  1925. p.CFrame = p.CFrame-Vector3.new(0,3.3333,0)
  1926. p.CFrame = p.CFrame * CFrame.Angles(0,4,0)
  1927. wait()
  1928. end
  1929. local beam = Instance.new("Part",char)
  1930. beam.Anchored = true
  1931. beam.CanCollide = false
  1932. beam.BrickColor = BrickColor.new("White")
  1933. beam.Material = Enum.Material.Neon
  1934. beam.Size = Vector3.new(1,1,1)
  1935. beam.Position = p.Position+Vector3.new(0,1000,0)
  1936. beam.CFrame = beam.CFrame * CFrame.Angles(0,0,89.5354)
  1937. local m = Instance.new("SpecialMesh",beam)
  1938. m.MeshType = "Cylinder"
  1939. m.Scale = Vector3.new(2000,15,15)
  1940. damage(6,20,35,p.Position)
  1941. p.Transparency = 1
  1942. CFuncs.Sound.Create("rbxassetid://440145223", p, 10, 1)
  1943. for i=1,10 do
  1944. m.Scale = m.Scale-Vector3.new(0,1,1)
  1945. beam.Transparency = 1
  1946. wait()
  1947. end
  1948. p:Destroy()
  1949. end)
  1950. attack = false
  1951. end
  1952.  
  1953. function club()
  1954. attack = true
  1955. spawn(function()
  1956. local p = Instance.new("Part",char)
  1957. p.Anchored = true
  1958. p.CanCollide = false
  1959. p.CFrame = CFrame.new(mouse.Hit.p+Vector3.new(0,100,0))
  1960. local m = Instance.new("SpecialMesh",p)
  1961. m.MeshId = "https://roblox.com/asset/?id=2761335666"
  1962. m.Scale = Vector3.new(1.5,1.5,1.5)
  1963. for i=1,30 do
  1964. p.CFrame = p.CFrame-Vector3.new(0,3.3333,0)
  1965. p.CFrame = p.CFrame * CFrame.Angles(0,2,0)
  1966. wait()
  1967. end
  1968. local beam = Instance.new("Part",char)
  1969. beam.Anchored = true
  1970. beam.CanCollide = false
  1971. beam.BrickColor = BrickColor.new("White")
  1972. beam.Material = Enum.Material.Neon
  1973. beam.Size = Vector3.new(1,1,1)
  1974. beam.Position = p.Position+Vector3.new(0,1000,0)
  1975. beam.CFrame = beam.CFrame * CFrame.Angles(0,0,89.5354)
  1976. local m = Instance.new("SpecialMesh",beam)
  1977. m.MeshType = "Cylinder"
  1978. m.Scale = Vector3.new(2000,15,15)
  1979. damage(6,20,35,p.Position)
  1980. p.Transparency = 1
  1981. CFuncs.Sound.Create("rbxassetid://440145223", p, 10, 1)
  1982. for i=1,10 do
  1983. m.Scale = m.Scale-Vector3.new(0,1,1)
  1984. beam.Transparency = 1
  1985. wait()
  1986. end
  1987. p:Destroy()
  1988. end)
  1989. attack = false
  1990. end
  1991.  
  1992.  
  1993. function heart()
  1994. attack = true
  1995. spawn(function()
  1996. local p = Instance.new("Part",char)
  1997. p.Anchored = true
  1998. p.CanCollide = false
  1999. p.CFrame = CFrame.new(mouse.Hit.p+Vector3.new(0,100,0))
  2000. local m = Instance.new("SpecialMesh",p)
  2001. m.MeshId = "https://roblox.com/asset/?id=105992239"
  2002. m.Scale = Vector3.new(9.5,9.5,9.5)
  2003. for i=1,30 do
  2004. p.CFrame = p.CFrame-Vector3.new(0,3.3333,0)
  2005. p.CFrame = p.CFrame * CFrame.Angles(0,2,0)
  2006. wait()
  2007. end
  2008. local beam = Instance.new("Part",char)
  2009. beam.Anchored = true
  2010. beam.CanCollide = false
  2011. beam.BrickColor = BrickColor.new("White")
  2012. beam.Material = Enum.Material.Neon
  2013. beam.Size = Vector3.new(1,1,1)
  2014. beam.Position = p.Position+Vector3.new(0,1000,0)
  2015. beam.CFrame = beam.CFrame * CFrame.Angles(0,0,89.5354)
  2016. local m = Instance.new("SpecialMesh",beam)
  2017. m.MeshType = "Cylinder"
  2018. m.Scale = Vector3.new(2000,15,15)
  2019. damage(6,20,35,p.Position)
  2020. p.Transparency = 1
  2021. CFuncs.Sound.Create("rbxassetid://440145223", p, 10, 1)
  2022. for i=1,10 do
  2023. m.Scale = m.Scale-Vector3.new(0,1,1)
  2024. beam.Transparency = 1
  2025. wait()
  2026. end
  2027. p:Destroy()
  2028. end)
  2029. attack = false
  2030. end
  2031.  
  2032.  
  2033. function diamond()
  2034. attack = true
  2035. spawn(function()
  2036. local p = Instance.new("Part",char)
  2037. p.Anchored = true
  2038. p.CanCollide = false
  2039. p.CFrame = CFrame.new(mouse.Hit.p+Vector3.new(0,100,0))
  2040. local m = Instance.new("SpecialMesh",p)
  2041. m.MeshId = "https://roblox.com/asset/?id=9756362"
  2042. m.Scale = Vector3.new(6,6,6)
  2043. for i=1,30 do
  2044. p.CFrame = p.CFrame-Vector3.new(0,3.3333,0)
  2045. p.CFrame = p.CFrame * CFrame.Angles(0,2,0)
  2046. wait()
  2047. end
  2048. local beam = Instance.new("Part",char)
  2049. beam.Anchored = true
  2050. beam.CanCollide = false
  2051. beam.BrickColor = BrickColor.new("White")
  2052. beam.Material = Enum.Material.Neon
  2053. beam.Size = Vector3.new(1,1,1)
  2054. beam.Position = p.Position+Vector3.new(0,1000,0)
  2055. beam.CFrame = beam.CFrame * CFrame.Angles(0,0,89.5354)
  2056. local m = Instance.new("SpecialMesh",beam)
  2057. m.MeshType = "Cylinder"
  2058. m.Scale = Vector3.new(2000,15,15)
  2059. damage(6,20,35,p.Position)
  2060. p.Transparency = 1
  2061. CFuncs.Sound.Create("rbxassetid://440145223", p, 10, 1)
  2062. for i=1,10 do
  2063. m.Scale = m.Scale-Vector3.new(0,1,1)
  2064. beam.Transparency = 1
  2065. wait()
  2066. end
  2067. p:Destroy()
  2068. end)
  2069. attack = false
  2070. end
  2071.  
  2072. function icando()
  2073. attack = true
  2074. hum.WalkSpeed = 0
  2075. TEST:Remove()
  2076. TEST:Play()
  2077. local Hook2 = Part(EffectModel, Color3.new(),Enum.Material.Neon,Vector3.new(.05,.05,.05),tors.CFrame,true,false)
  2078. Hook2.Transparency = 1
  2079. local A2 = NewInstance("Attachment",Hook2)
  2080. local B2 = NewInstance("Attachment",hed,{Position = Vector3.new(0,-hed.Size.Y/2,0)})
  2081. local Chain2 = NewInstance("Beam",Hook2,{Attachment0 = A2,Attachment1=B2,Color = Color3.fromRGB(138,138,138),FaceCamera=true,LightInfluence=0,Texture="rbxassetid://73042633",TextureLength=5,Transparency=NumberSequence.new(0),TextureSpeed=0,CurveSize0=0,CurveSize1=0,FaceCamera=true,Segments=10,Width0=1,Width1=1})
  2082. repeat
  2083. for i = 0,4,0.1 do
  2084. swait()
  2085. TEST.Parent = tors
  2086. rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 12)) * angles(Rad(0), Rad(0), Rad(20)), 0.15)
  2087. tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 1 + ((1* Player_Size) - 1)) * angles(Rad(0), Rad(1 + -43 * Sin(sine / 7)), Rad(-20)), 0.3)
  2088. RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15)
  2089. LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15)
  2090. RW.C0 = clerp(RW.C0, CF(1* Player_Size, 0.5 + 0.05 * Cos(sine / 12)* Player_Size, -0.4* Player_Size) * angles(Rad(90), Rad(-.6), Rad(-76)), 0.1)
  2091. LW.C0 = clerp(LW.C0, CF(-1* Player_Size, 0.5 + 0.05 * Cos(sine / 12)* Player_Size, -0.4* Player_Size) * angles(Rad(90), Rad(-.6), Rad(56)), 0.1)
  2092. end
  2093. until TEST.Playing == false
  2094. TEST:Stop()
  2095. TEST:Play()
  2096. TEST:Remove()
  2097. print('I CAN DO ANYTHING')
  2098. Hook2:Destroy()
  2099. attack = false
  2100. hum.WalkSpeed = 20
  2101. end
  2102.  
  2103. function Taunt3()
  2104. attack = true
  2105. hum.WalkSpeed = 0
  2106. local Hook2 = Part(EffectModel, Color3.new(),Enum.Material.Neon,Vector3.new(.05,.05,.05),tors.CFrame,true,false)
  2107. Hook2.Transparency = 1
  2108. local A2 = NewInstance("Attachment",Hook2)
  2109. local B2 = NewInstance("Attachment",hed,{Position = Vector3.new(0,-hed.Size.Y/2,0)})
  2110. local Chain2 = NewInstance("Beam",Hook2,{Attachment0 = A2,Attachment1=B2,Color = Color3.fromRGB(138,138,138),FaceCamera=true,LightInfluence=0,Texture="rbxassetid://73042633",TextureLength=5,Transparency=NumberSequence.new(0),TextureSpeed=0,CurveSize0=0,CurveSize1=0,FaceCamera=true,Segments=10,Width0=1,Width1=1})
  2111. CFuncs.Sound.Create("rbxassetid://2606662454", head, 100, 1)
  2112. for i = 0, 2, 0.1 do
  2113. swait()
  2114. rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 12)) * angles(Rad(0), Rad(0), Rad(20)), 0.15)
  2115. tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 1 + ((1* Player_Size) - 1)) * angles(Rad(0), Rad(1 + -43 * Sin(sine / 7)), Rad(0)), 0.3)
  2116. RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15)
  2117. LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15)
  2118. RW.C0 = clerp(RW.C0, CF(1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(-25 + 2.5 * Sin(sine / 20)), Rad(-55 + 2.5 * Sin(sine / 20))), 0.12)
  2119. LW.C0 = clerp(LW.C0, CF(-1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(25 + 2.5 * Sin(sine / 20)), Rad(55 + 2.5 * Sin(sine / 20))), 0.12)
  2120. end
  2121. for i = 0, 6, 0.1 do
  2122. swait()
  2123. rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 12)) * angles(Rad(0), Rad(0), Rad(20)), 0.15)
  2124. tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 1 + ((1* Player_Size) - 1)) * angles(Rad(0), Rad(1 + -43 * Sin(sine / 7)), Rad(0)), 0.3)
  2125. RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15)
  2126. LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15)
  2127. RW.C0 = clerp(RW.C0, CF(1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(-25 + 2.5 * Sin(sine / 20)), Rad(-55 + 2.5 * Sin(sine / 20))), 0.12)
  2128. LW.C0 = clerp(LW.C0, CF(-1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(25 + 2.5 * Sin(sine / 20)), Rad(55 + 2.5 * Sin(sine / 20))), 0.12)
  2129. end
  2130. for i = 0, 2, 0.1 do
  2131. swait()
  2132. rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 12)) * angles(Rad(0), Rad(0), Rad(20)), 0.15)
  2133. tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 1 + ((1* Player_Size) - 1)) * angles(Rad(0), Rad(1 + -43 * Sin(sine / 7)), Rad(0)), 0.3)
  2134. RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15)
  2135. LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15)
  2136. RW.C0 = clerp(RW.C0, CF(1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(-25 + 2.5 * Sin(sine / 20)), Rad(-55 + 2.5 * Sin(sine / 20))), 0.12)
  2137. LW.C0 = clerp(LW.C0, CF(-1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(25 + 2.5 * Sin(sine / 20)), Rad(55 + 2.5 * Sin(sine / 20))), 0.12)
  2138. end
  2139. attack = false
  2140. Hook2:Destroy()
  2141. hum.WalkSpeed = 20
  2142. end
  2143.  
  2144. function Taunt2()
  2145. attack = true
  2146. hum.WalkSpeed = 0
  2147. local Hook2 = Part(EffectModel, Color3.new(),Enum.Material.Neon,Vector3.new(.05,.05,.05),tors.CFrame,true,false)
  2148. Hook2.Transparency = 1
  2149. local A2 = NewInstance("Attachment",Hook2)
  2150. local B2 = NewInstance("Attachment",hed,{Position = Vector3.new(0,-hed.Size.Y/2,0)})
  2151. local Chain2 = NewInstance("Beam",Hook2,{Attachment0 = A2,Attachment1=B2,Color = Color3.fromRGB(138,138,138),FaceCamera=true,LightInfluence=0,Texture="rbxassetid://73042633",TextureLength=5,Transparency=NumberSequence.new(0),TextureSpeed=0,CurveSize0=0,CurveSize1=0,FaceCamera=true,Segments=10,Width0=1,Width1=1})
  2152. CFuncs.Sound.Create("rbxassetid://2545008459", head, 100, 1)
  2153. for i = 0, 2, 0.1 do
  2154. swait()
  2155. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.5 + 0.1 * Cos(sine / 20)) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(0), Rad(0)), 0.15)
  2156. neck.C0 = clerp(neck.C0, necko * angles(Rad(-2.5 * Sin(sine / 30)), Rad(0), Rad(0)), 0.3)
  2157. RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.6 - 0.1 * Cos(sine / 20)* Player_Size, -.2* Player_Size) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(74), Rad(0)) * angles(Rad(-2.5), Rad(0), Rad(-4)), 0.15)
  2158. LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.6 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(-74), Rad(0)) * angles(Rad(-2.5), Rad(0), Rad(-4)), 0.15)
  2159. RW.C0 = clerp(RW.C0, CF(1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(-25 + 2.5 * Sin(sine / 20)), Rad(-55 + 2.5 * Sin(sine / 20))), 0.12)
  2160. LW.C0 = clerp(LW.C0, CF(-1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(25 + 2.5 * Sin(sine / 20)), Rad(55 + 2.5 * Sin(sine / 20))), 0.12)
  2161. end
  2162. for i = 0, 6, 0.1 do
  2163. swait()
  2164. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, .2 + 0.1 * Cos(sine / 20)) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(0), Rad(0)), 0.15)
  2165. neck.C0 = clerp(neck.C0, necko * CF(0, 0, 2) * angles(Rad(-2.5 * Sin(sine / 30)), Rad(0), Rad(0 - 255.45 * i)), 0.15)
  2166. RH.C0 = clerp(RH.C0, CF(1* Player_Size, -1.2 - 0.1 * Cos(sine / 20)* Player_Size, -.2* Player_Size) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(74), Rad(0)) * angles(Rad(-2.5), Rad(0), Rad(-4)), 0.15)
  2167. LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -1.2 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(-74), Rad(0)) * angles(Rad(-2.5), Rad(0), Rad(-4)), 0.15)
  2168. RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(35), Rad(-25 + 2.5 * Sin(sine / 20)), Rad(55 + 2.5 * Sin(sine / 20))), 0.12)
  2169. LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(35), Rad(25 + 2.5 * Sin(sine / 20)), Rad(-55 + 2.5 * Sin(sine / 20))), 0.12)
  2170. end
  2171. for i = 0, 2, 0.1 do
  2172. swait()
  2173. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.5 + 0.1 * Cos(sine / 20)) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(0), Rad(0)), 0.15)
  2174. neck.C0 = clerp(neck.C0, necko * angles(Rad(-2.5 * Sin(sine / 30)), Rad(0), Rad(0 - 255.45 * i)), 0.3)
  2175. RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.6 - 0.1 * Cos(sine / 20)* Player_Size, -.2* Player_Size) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(74), Rad(0)) * angles(Rad(-2.5), Rad(0), Rad(-4)), 0.15)
  2176. LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.6 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(-74), Rad(0)) * angles(Rad(-2.5), Rad(0), Rad(-4)), 0.15)
  2177. RW.C0 = clerp(RW.C0, CF(1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(-25 + 2.5 * Sin(sine / 20)), Rad(-55 + 2.5 * Sin(sine / 20))), 0.12)
  2178. LW.C0 = clerp(LW.C0, CF(-1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(25 + 2.5 * Sin(sine / 20)), Rad(55 + 2.5 * Sin(sine / 20))), 0.12)
  2179. end
  2180. attack = false
  2181. Hook2:Destroy()
  2182. hum.WalkSpeed = 20
  2183. end
  2184.  
  2185. function Chaos_balls()
  2186. attack = true
  2187. hum.WalkSpeed = 0
  2188. CFuncs.Sound.Create("rbxassetid://2545008459", head, 100, 1)
  2189.  
  2190. local Scripts = { function()
  2191. LandMine = script.Parent
  2192.  
  2193. function onTouched(hit)
  2194. script.Parent.Transparency = 1
  2195. connection:disconnect()
  2196. end
  2197.  
  2198. connection = LandMine.Touched:connect(onTouched)
  2199.  
  2200. function onTouch(part)
  2201. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2202. if (humanoid ~= nil) then
  2203. humanoid.Health = 0
  2204. end
  2205. end
  2206.  
  2207. script.Parent.Touched:connect(onTouch)
  2208.  
  2209. end; function()
  2210. LandMine = script.Parent
  2211.  
  2212. function onTouched(hit)
  2213. script.Parent.Transparency = 1
  2214. connection:disconnect()
  2215. end
  2216.  
  2217. connection = LandMine.Touched:connect(onTouched)
  2218.  
  2219. function onTouch(part)
  2220. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2221. if (humanoid ~= nil) then
  2222. humanoid.Health = 0
  2223. end
  2224. end
  2225.  
  2226. script.Parent.Touched:connect(onTouch)
  2227.  
  2228. end; function()
  2229. LandMine = script.Parent
  2230.  
  2231. function onTouched(hit)
  2232. script.Parent.Transparency = 1
  2233. connection:disconnect()
  2234. end
  2235.  
  2236. connection = LandMine.Touched:connect(onTouched)
  2237.  
  2238. function onTouch(part)
  2239. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2240. if (humanoid ~= nil) then
  2241. humanoid.Health = 0
  2242. end
  2243. end
  2244.  
  2245. script.Parent.Touched:connect(onTouch)
  2246.  
  2247. end; function()
  2248. LandMine = script.Parent
  2249.  
  2250. function onTouched(hit)
  2251. script.Parent.Transparency = 1
  2252. connection:disconnect()
  2253. end
  2254.  
  2255. connection = LandMine.Touched:connect(onTouched)
  2256.  
  2257. function onTouch(part)
  2258. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2259. if (humanoid ~= nil) then
  2260. humanoid.Health = 0
  2261. end
  2262. end
  2263.  
  2264. script.Parent.Touched:connect(onTouch)
  2265.  
  2266. end; function()
  2267. LandMine = script.Parent
  2268.  
  2269. function onTouched(hit)
  2270. script.Parent.Transparency = 1
  2271. connection:disconnect()
  2272. end
  2273.  
  2274. connection = LandMine.Touched:connect(onTouched)
  2275.  
  2276. function onTouch(part)
  2277. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2278. if (humanoid ~= nil) then
  2279. humanoid.Health = 0
  2280. end
  2281. end
  2282.  
  2283. script.Parent.Touched:connect(onTouch)
  2284.  
  2285. end; function()
  2286. LandMine = script.Parent
  2287.  
  2288. function onTouched(hit)
  2289. script.Parent.Transparency = 1
  2290. connection:disconnect()
  2291. end
  2292.  
  2293. connection = LandMine.Touched:connect(onTouched)
  2294.  
  2295. function onTouch(part)
  2296. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2297. if (humanoid ~= nil) then
  2298. humanoid.Health = 0
  2299. end
  2300. end
  2301.  
  2302. script.Parent.Touched:connect(onTouch)
  2303.  
  2304. end; function()
  2305. LandMine = script.Parent
  2306.  
  2307. function onTouched(hit)
  2308. script.Parent.Transparency = 1
  2309. connection:disconnect()
  2310. end
  2311.  
  2312. connection = LandMine.Touched:connect(onTouched)
  2313.  
  2314. function onTouch(part)
  2315. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2316. if (humanoid ~= nil) then
  2317. humanoid.Health = 0
  2318. end
  2319. end
  2320.  
  2321. script.Parent.Touched:connect(onTouch)
  2322.  
  2323. end; function()
  2324. LandMine = script.Parent
  2325.  
  2326. function onTouched(hit)
  2327. script.Parent.Transparency = 1
  2328. connection:disconnect()
  2329. end
  2330.  
  2331. connection = LandMine.Touched:connect(onTouched)
  2332.  
  2333. function onTouch(part)
  2334. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2335. if (humanoid ~= nil) then
  2336. humanoid.Health = 0
  2337. end
  2338. end
  2339.  
  2340. script.Parent.Touched:connect(onTouch)
  2341.  
  2342. end; function()
  2343. LandMine = script.Parent
  2344.  
  2345. function onTouched(hit)
  2346. script.Parent.Transparency = 1
  2347. connection:disconnect()
  2348. end
  2349.  
  2350. connection = LandMine.Touched:connect(onTouched)
  2351.  
  2352. function onTouch(part)
  2353. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2354. if (humanoid ~= nil) then
  2355. humanoid.Health = 0
  2356. end
  2357. end
  2358.  
  2359. script.Parent.Touched:connect(onTouch)
  2360.  
  2361. end; function()
  2362. LandMine = script.Parent
  2363.  
  2364. function onTouched(hit)
  2365. script.Parent.Transparency = 1
  2366. connection:disconnect()
  2367. end
  2368.  
  2369. connection = LandMine.Touched:connect(onTouched)
  2370.  
  2371. function onTouch(part)
  2372. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2373. if (humanoid ~= nil) then
  2374. humanoid.Health = 0
  2375. end
  2376. end
  2377.  
  2378. script.Parent.Touched:connect(onTouch)
  2379.  
  2380. end; function()
  2381. LandMine = script.Parent
  2382.  
  2383. function onTouched(hit)
  2384. script.Parent.Transparency = 1
  2385. connection:disconnect()
  2386. end
  2387.  
  2388. connection = LandMine.Touched:connect(onTouched)
  2389.  
  2390. function onTouch(part)
  2391. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2392. if (humanoid ~= nil) then
  2393. humanoid.Health = 0
  2394. end
  2395. end
  2396.  
  2397. script.Parent.Touched:connect(onTouch)
  2398.  
  2399. end; function()
  2400. LandMine = script.Parent
  2401.  
  2402. function onTouched(hit)
  2403. script.Parent.Transparency = 1
  2404. connection:disconnect()
  2405. end
  2406.  
  2407. connection = LandMine.Touched:connect(onTouched)
  2408.  
  2409. function onTouch(part)
  2410. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2411. if (humanoid ~= nil) then
  2412. humanoid.Health = 0
  2413. end
  2414. end
  2415.  
  2416. script.Parent.Touched:connect(onTouch)
  2417.  
  2418. end; function()
  2419. LandMine = script.Parent
  2420.  
  2421. function onTouched(hit)
  2422. script.Parent.Transparency = 1
  2423. connection:disconnect()
  2424. end
  2425.  
  2426. connection = LandMine.Touched:connect(onTouched)
  2427.  
  2428. function onTouch(part)
  2429. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2430. if (humanoid ~= nil) then
  2431. humanoid.Health = 0
  2432. end
  2433. end
  2434.  
  2435. script.Parent.Touched:connect(onTouch)
  2436.  
  2437. end; function()
  2438. LandMine = script.Parent
  2439.  
  2440. function onTouched(hit)
  2441. script.Parent.Transparency = 1
  2442. connection:disconnect()
  2443. end
  2444.  
  2445. connection = LandMine.Touched:connect(onTouched)
  2446.  
  2447. function onTouch(part)
  2448. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2449. if (humanoid ~= nil) then
  2450. humanoid.Health = 0
  2451. end
  2452. end
  2453.  
  2454. script.Parent.Touched:connect(onTouch)
  2455.  
  2456. end; function()
  2457. LandMine = script.Parent
  2458.  
  2459. function onTouched(hit)
  2460. script.Parent.Transparency = 1
  2461. connection:disconnect()
  2462. end
  2463.  
  2464. connection = LandMine.Touched:connect(onTouched)
  2465.  
  2466. function onTouch(part)
  2467. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2468. if (humanoid ~= nil) then
  2469. humanoid.Health = 0
  2470. end
  2471. end
  2472.  
  2473. script.Parent.Touched:connect(onTouch)
  2474.  
  2475. end; function()
  2476. LandMine = script.Parent
  2477.  
  2478. function onTouched(hit)
  2479. script.Parent.Transparency = 1
  2480. connection:disconnect()
  2481. end
  2482.  
  2483. connection = LandMine.Touched:connect(onTouched)
  2484.  
  2485. function onTouch(part)
  2486. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2487. if (humanoid ~= nil) then
  2488. humanoid.Health = 0
  2489. end
  2490. end
  2491.  
  2492. script.Parent.Touched:connect(onTouch)
  2493.  
  2494. end; function()
  2495. LandMine = script.Parent
  2496.  
  2497. function onTouched(hit)
  2498. script.Parent.Transparency = 1
  2499. connection:disconnect()
  2500. end
  2501.  
  2502. connection = LandMine.Touched:connect(onTouched)
  2503.  
  2504. function onTouch(part)
  2505. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2506. if (humanoid ~= nil) then
  2507. humanoid.Health = 0
  2508. end
  2509. end
  2510.  
  2511. script.Parent.Touched:connect(onTouch)
  2512.  
  2513. end; function()
  2514. LandMine = script.Parent
  2515.  
  2516. function onTouched(hit)
  2517. script.Parent.Transparency = 1
  2518. connection:disconnect()
  2519. end
  2520.  
  2521. connection = LandMine.Touched:connect(onTouched)
  2522.  
  2523. function onTouch(part)
  2524. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2525. if (humanoid ~= nil) then
  2526. humanoid.Health = 0
  2527. end
  2528. end
  2529.  
  2530. script.Parent.Touched:connect(onTouch)
  2531.  
  2532. end; function()
  2533. LandMine = script.Parent
  2534.  
  2535. function onTouched(hit)
  2536. script.Parent.Transparency = 1
  2537. connection:disconnect()
  2538. end
  2539.  
  2540. connection = LandMine.Touched:connect(onTouched)
  2541.  
  2542. function onTouch(part)
  2543. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2544. if (humanoid ~= nil) then
  2545. humanoid.Health = 0
  2546. end
  2547. end
  2548.  
  2549. script.Parent.Touched:connect(onTouch)
  2550.  
  2551. end; function()
  2552. LandMine = script.Parent
  2553.  
  2554. function onTouched(hit)
  2555. script.Parent.Transparency = 1
  2556. connection:disconnect()
  2557. end
  2558.  
  2559. connection = LandMine.Touched:connect(onTouched)
  2560.  
  2561. function onTouch(part)
  2562. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2563. if (humanoid ~= nil) then
  2564. humanoid.Health = 0
  2565. end
  2566. end
  2567.  
  2568. script.Parent.Touched:connect(onTouch)
  2569.  
  2570. end; function()
  2571. LandMine = script.Parent
  2572.  
  2573. function onTouched(hit)
  2574. script.Parent.Transparency = 1
  2575. connection:disconnect()
  2576. end
  2577.  
  2578. connection = LandMine.Touched:connect(onTouched)
  2579.  
  2580. function onTouch(part)
  2581. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2582. if (humanoid ~= nil) then
  2583. humanoid.Health = 0
  2584. end
  2585. end
  2586.  
  2587. script.Parent.Touched:connect(onTouch)
  2588.  
  2589. end; function()
  2590. LandMine = script.Parent
  2591.  
  2592. function onTouched(hit)
  2593. script.Parent.Transparency = 1
  2594. connection:disconnect()
  2595. end
  2596.  
  2597. connection = LandMine.Touched:connect(onTouched)
  2598.  
  2599. function onTouch(part)
  2600. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2601. if (humanoid ~= nil) then
  2602. humanoid.Health = 0
  2603. end
  2604. end
  2605.  
  2606. script.Parent.Touched:connect(onTouch)
  2607.  
  2608. end; function()
  2609. LandMine = script.Parent
  2610.  
  2611. function onTouched(hit)
  2612. script.Parent.Transparency = 1
  2613. connection:disconnect()
  2614. end
  2615.  
  2616. connection = LandMine.Touched:connect(onTouched)
  2617.  
  2618. function onTouch(part)
  2619. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2620. if (humanoid ~= nil) then
  2621. humanoid.Health = 0
  2622. end
  2623. end
  2624.  
  2625. script.Parent.Touched:connect(onTouch)
  2626.  
  2627. end; function()
  2628. LandMine = script.Parent
  2629.  
  2630. function onTouched(hit)
  2631. script.Parent.Transparency = 1
  2632. connection:disconnect()
  2633. end
  2634.  
  2635. connection = LandMine.Touched:connect(onTouched)
  2636.  
  2637. function onTouch(part)
  2638. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2639. if (humanoid ~= nil) then
  2640. humanoid.Health = 0
  2641. end
  2642. end
  2643.  
  2644. script.Parent.Touched:connect(onTouch)
  2645.  
  2646. end; function()
  2647. LandMine = script.Parent
  2648.  
  2649. function onTouched(hit)
  2650. script.Parent.Transparency = 1
  2651. connection:disconnect()
  2652. end
  2653.  
  2654. connection = LandMine.Touched:connect(onTouched)
  2655.  
  2656. function onTouch(part)
  2657. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2658. if (humanoid ~= nil) then
  2659. humanoid.Health = 0
  2660. end
  2661. end
  2662.  
  2663. script.Parent.Touched:connect(onTouch)
  2664.  
  2665. end; function()
  2666. LandMine = script.Parent
  2667.  
  2668. function onTouched(hit)
  2669. script.Parent.Transparency = 1
  2670. connection:disconnect()
  2671. end
  2672.  
  2673. connection = LandMine.Touched:connect(onTouched)
  2674.  
  2675. function onTouch(part)
  2676. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2677. if (humanoid ~= nil) then
  2678. humanoid.Health = 0
  2679. end
  2680. end
  2681.  
  2682. script.Parent.Touched:connect(onTouch)
  2683.  
  2684. end; function()
  2685. LandMine = script.Parent
  2686.  
  2687. function onTouched(hit)
  2688. script.Parent.Transparency = 1
  2689. connection:disconnect()
  2690. end
  2691.  
  2692. connection = LandMine.Touched:connect(onTouched)
  2693.  
  2694. function onTouch(part)
  2695. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2696. if (humanoid ~= nil) then
  2697. humanoid.Health = 0
  2698. end
  2699. end
  2700.  
  2701. script.Parent.Touched:connect(onTouch)
  2702.  
  2703. end; function()
  2704. LandMine = script.Parent
  2705.  
  2706. function onTouched(hit)
  2707. script.Parent.Transparency = 1
  2708. connection:disconnect()
  2709. end
  2710.  
  2711. connection = LandMine.Touched:connect(onTouched)
  2712.  
  2713. function onTouch(part)
  2714. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2715. if (humanoid ~= nil) then
  2716. humanoid.Health = 0
  2717. end
  2718. end
  2719.  
  2720. script.Parent.Touched:connect(onTouch)
  2721.  
  2722. end; function()
  2723. LandMine = script.Parent
  2724.  
  2725. function onTouched(hit)
  2726. script.Parent.Transparency = 1
  2727. connection:disconnect()
  2728. end
  2729.  
  2730. connection = LandMine.Touched:connect(onTouched)
  2731.  
  2732. function onTouch(part)
  2733. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2734. if (humanoid ~= nil) then
  2735. humanoid.Health = 0
  2736. end
  2737. end
  2738.  
  2739. script.Parent.Touched:connect(onTouch)
  2740.  
  2741. end; function()
  2742. LandMine = script.Parent
  2743.  
  2744. function onTouched(hit)
  2745. script.Parent.Transparency = 1
  2746. connection:disconnect()
  2747. end
  2748.  
  2749. connection = LandMine.Touched:connect(onTouched)
  2750.  
  2751. function onTouch(part)
  2752. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2753. if (humanoid ~= nil) then
  2754. humanoid.Health = 0
  2755. end
  2756. end
  2757.  
  2758. script.Parent.Touched:connect(onTouch)
  2759.  
  2760. end; function()
  2761. LandMine = script.Parent
  2762.  
  2763. function onTouched(hit)
  2764. script.Parent.Transparency = 1
  2765. connection:disconnect()
  2766. end
  2767.  
  2768. connection = LandMine.Touched:connect(onTouched)
  2769.  
  2770. function onTouch(part)
  2771. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2772. if (humanoid ~= nil) then
  2773. humanoid.Health = 0
  2774. end
  2775. end
  2776.  
  2777. script.Parent.Touched:connect(onTouch)
  2778.  
  2779. end; function()
  2780. LandMine = script.Parent
  2781.  
  2782. function onTouched(hit)
  2783. script.Parent.Transparency = 1
  2784. connection:disconnect()
  2785. end
  2786.  
  2787. connection = LandMine.Touched:connect(onTouched)
  2788.  
  2789. function onTouch(part)
  2790. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2791. if (humanoid ~= nil) then
  2792. humanoid.Health = 0
  2793. end
  2794. end
  2795.  
  2796. script.Parent.Touched:connect(onTouch)
  2797.  
  2798. end; function()
  2799. LandMine = script.Parent
  2800.  
  2801. function onTouched(hit)
  2802. script.Parent.Transparency = 1
  2803. connection:disconnect()
  2804. end
  2805.  
  2806. connection = LandMine.Touched:connect(onTouched)
  2807.  
  2808. function onTouch(part)
  2809. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2810. if (humanoid ~= nil) then
  2811. humanoid.Health = 0
  2812. end
  2813. end
  2814.  
  2815. script.Parent.Touched:connect(onTouch)
  2816.  
  2817. end; function()
  2818. LandMine = script.Parent
  2819.  
  2820. function onTouched(hit)
  2821. script.Parent.Transparency = 1
  2822. connection:disconnect()
  2823. end
  2824.  
  2825. connection = LandMine.Touched:connect(onTouched)
  2826.  
  2827. function onTouch(part)
  2828. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2829. if (humanoid ~= nil) then
  2830. humanoid.Health = 0
  2831. end
  2832. end
  2833.  
  2834. script.Parent.Touched:connect(onTouch)
  2835.  
  2836. end; function()
  2837. LandMine = script.Parent
  2838.  
  2839. function onTouched(hit)
  2840. script.Parent.Transparency = 1
  2841. connection:disconnect()
  2842. end
  2843.  
  2844. connection = LandMine.Touched:connect(onTouched)
  2845.  
  2846. function onTouch(part)
  2847. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2848. if (humanoid ~= nil) then
  2849. humanoid.Health = 0
  2850. end
  2851. end
  2852.  
  2853. script.Parent.Touched:connect(onTouch)
  2854.  
  2855. end; function()
  2856. LandMine = script.Parent
  2857.  
  2858. function onTouched(hit)
  2859. script.Parent.Transparency = 1
  2860. connection:disconnect()
  2861. end
  2862.  
  2863. connection = LandMine.Touched:connect(onTouched)
  2864.  
  2865. function onTouch(part)
  2866. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2867. if (humanoid ~= nil) then
  2868. humanoid.Health = 0
  2869. end
  2870. end
  2871.  
  2872. script.Parent.Touched:connect(onTouch)
  2873.  
  2874. end; function()
  2875. LandMine = script.Parent
  2876.  
  2877. function onTouched(hit)
  2878. script.Parent.Transparency = 1
  2879. connection:disconnect()
  2880. end
  2881.  
  2882. connection = LandMine.Touched:connect(onTouched)
  2883.  
  2884. function onTouch(part)
  2885. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2886. if (humanoid ~= nil) then
  2887. humanoid.Health = 0
  2888. end
  2889. end
  2890.  
  2891. script.Parent.Touched:connect(onTouch)
  2892.  
  2893. end; function()
  2894. LandMine = script.Parent
  2895.  
  2896. function onTouched(hit)
  2897. script.Parent.Transparency = 1
  2898. connection:disconnect()
  2899. end
  2900.  
  2901. connection = LandMine.Touched:connect(onTouched)
  2902.  
  2903. function onTouch(part)
  2904. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2905. if (humanoid ~= nil) then
  2906. humanoid.Health = 0
  2907. end
  2908. end
  2909.  
  2910. script.Parent.Touched:connect(onTouch)
  2911.  
  2912. end; function()
  2913. LandMine = script.Parent
  2914.  
  2915. function onTouched(hit)
  2916. script.Parent.Transparency = 1
  2917. connection:disconnect()
  2918. end
  2919.  
  2920. connection = LandMine.Touched:connect(onTouched)
  2921.  
  2922. function onTouch(part)
  2923. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2924. if (humanoid ~= nil) then
  2925. humanoid.Health = 0
  2926. end
  2927. end
  2928.  
  2929. script.Parent.Touched:connect(onTouch)
  2930.  
  2931. end; function()
  2932. LandMine = script.Parent
  2933.  
  2934. function onTouched(hit)
  2935. script.Parent.Transparency = 1
  2936. connection:disconnect()
  2937. end
  2938.  
  2939. connection = LandMine.Touched:connect(onTouched)
  2940.  
  2941. function onTouch(part)
  2942. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2943. if (humanoid ~= nil) then
  2944. humanoid.Health = 0
  2945. end
  2946. end
  2947.  
  2948. script.Parent.Touched:connect(onTouch)
  2949.  
  2950. end; function()
  2951. LandMine = script.Parent
  2952.  
  2953. function onTouched(hit)
  2954. script.Parent.Transparency = 1
  2955. connection:disconnect()
  2956. end
  2957.  
  2958. connection = LandMine.Touched:connect(onTouched)
  2959.  
  2960. function onTouch(part)
  2961. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2962. if (humanoid ~= nil) then
  2963. humanoid.Health = 0
  2964. end
  2965. end
  2966.  
  2967. script.Parent.Touched:connect(onTouch)
  2968.  
  2969. end; function()
  2970. LandMine = script.Parent
  2971.  
  2972. function onTouched(hit)
  2973. script.Parent.Transparency = 1
  2974. connection:disconnect()
  2975. end
  2976.  
  2977. connection = LandMine.Touched:connect(onTouched)
  2978.  
  2979. function onTouch(part)
  2980. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2981. if (humanoid ~= nil) then
  2982. humanoid.Health = 0
  2983. end
  2984. end
  2985.  
  2986. script.Parent.Touched:connect(onTouch)
  2987.  
  2988. end; function()
  2989. LandMine = script.Parent
  2990.  
  2991. function onTouched(hit)
  2992. script.Parent.Transparency = 1
  2993. connection:disconnect()
  2994. end
  2995.  
  2996. connection = LandMine.Touched:connect(onTouched)
  2997.  
  2998. function onTouch(part)
  2999. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3000. if (humanoid ~= nil) then
  3001. humanoid.Health = 0
  3002. end
  3003. end
  3004.  
  3005. script.Parent.Touched:connect(onTouch)
  3006.  
  3007. end; function()
  3008. LandMine = script.Parent
  3009.  
  3010. function onTouched(hit)
  3011. script.Parent.Transparency = 1
  3012. connection:disconnect()
  3013. end
  3014.  
  3015. connection = LandMine.Touched:connect(onTouched)
  3016.  
  3017. function onTouch(part)
  3018. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3019. if (humanoid ~= nil) then
  3020. humanoid.Health = 0
  3021. end
  3022. end
  3023.  
  3024. script.Parent.Touched:connect(onTouch)
  3025.  
  3026. end; function()
  3027. LandMine = script.Parent
  3028.  
  3029. function onTouched(hit)
  3030. script.Parent.Transparency = 1
  3031. connection:disconnect()
  3032. end
  3033.  
  3034. connection = LandMine.Touched:connect(onTouched)
  3035.  
  3036. function onTouch(part)
  3037. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3038. if (humanoid ~= nil) then
  3039. humanoid.Health = 0
  3040. end
  3041. end
  3042.  
  3043. script.Parent.Touched:connect(onTouch)
  3044.  
  3045. end; function()
  3046. LandMine = script.Parent
  3047.  
  3048. function onTouched(hit)
  3049. script.Parent.Transparency = 1
  3050. connection:disconnect()
  3051. end
  3052.  
  3053. connection = LandMine.Touched:connect(onTouched)
  3054.  
  3055. function onTouch(part)
  3056. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3057. if (humanoid ~= nil) then
  3058. humanoid.Health = 0
  3059. end
  3060. end
  3061.  
  3062. script.Parent.Touched:connect(onTouch)
  3063.  
  3064. end; function()
  3065. LandMine = script.Parent
  3066.  
  3067. function onTouched(hit)
  3068. script.Parent.Transparency = 1
  3069. connection:disconnect()
  3070. end
  3071.  
  3072. connection = LandMine.Touched:connect(onTouched)
  3073.  
  3074. function onTouch(part)
  3075. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3076. if (humanoid ~= nil) then
  3077. humanoid.Health = 0
  3078. end
  3079. end
  3080.  
  3081. script.Parent.Touched:connect(onTouch)
  3082.  
  3083. end; function()
  3084. LandMine = script.Parent
  3085.  
  3086. function onTouched(hit)
  3087. script.Parent.Transparency = 1
  3088. connection:disconnect()
  3089. end
  3090.  
  3091. connection = LandMine.Touched:connect(onTouched)
  3092.  
  3093. function onTouch(part)
  3094. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3095. if (humanoid ~= nil) then
  3096. humanoid.Health = 0
  3097. end
  3098. end
  3099.  
  3100. script.Parent.Touched:connect(onTouch)
  3101.  
  3102. end; function()
  3103. LandMine = script.Parent
  3104.  
  3105. function onTouched(hit)
  3106. script.Parent.Transparency = 1
  3107. connection:disconnect()
  3108. end
  3109.  
  3110. connection = LandMine.Touched:connect(onTouched)
  3111.  
  3112. function onTouch(part)
  3113. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3114. if (humanoid ~= nil) then
  3115. humanoid.Health = 0
  3116. end
  3117. end
  3118.  
  3119. script.Parent.Touched:connect(onTouch)
  3120.  
  3121. end; function()
  3122. LandMine = script.Parent
  3123.  
  3124. function onTouched(hit)
  3125. script.Parent.Transparency = 1
  3126. connection:disconnect()
  3127. end
  3128.  
  3129. connection = LandMine.Touched:connect(onTouched)
  3130.  
  3131. function onTouch(part)
  3132. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3133. if (humanoid ~= nil) then
  3134. humanoid.Health = 0
  3135. end
  3136. end
  3137.  
  3138. script.Parent.Touched:connect(onTouch)
  3139.  
  3140. end; function()
  3141. LandMine = script.Parent
  3142.  
  3143. function onTouched(hit)
  3144. script.Parent.Transparency = 1
  3145. connection:disconnect()
  3146. end
  3147.  
  3148. connection = LandMine.Touched:connect(onTouched)
  3149.  
  3150. function onTouch(part)
  3151. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3152. if (humanoid ~= nil) then
  3153. humanoid.Health = 0
  3154. end
  3155. end
  3156.  
  3157. script.Parent.Touched:connect(onTouch)
  3158.  
  3159. end; function()
  3160. LandMine = script.Parent
  3161.  
  3162. function onTouched(hit)
  3163. script.Parent.Transparency = 1
  3164. connection:disconnect()
  3165. end
  3166.  
  3167. connection = LandMine.Touched:connect(onTouched)
  3168.  
  3169. function onTouch(part)
  3170. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3171. if (humanoid ~= nil) then
  3172. humanoid.Health = 0
  3173. end
  3174. end
  3175.  
  3176. script.Parent.Touched:connect(onTouch)
  3177.  
  3178. end; function()
  3179. LandMine = script.Parent
  3180.  
  3181. function onTouched(hit)
  3182. script.Parent.Transparency = 1
  3183. connection:disconnect()
  3184. end
  3185.  
  3186. connection = LandMine.Touched:connect(onTouched)
  3187.  
  3188. function onTouch(part)
  3189. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3190. if (humanoid ~= nil) then
  3191. humanoid.Health = 0
  3192. end
  3193. end
  3194.  
  3195. script.Parent.Touched:connect(onTouch)
  3196.  
  3197. end; function()
  3198. LandMine = script.Parent
  3199.  
  3200. function onTouched(hit)
  3201. script.Parent.Transparency = 1
  3202. connection:disconnect()
  3203. end
  3204.  
  3205. connection = LandMine.Touched:connect(onTouched)
  3206.  
  3207. function onTouch(part)
  3208. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3209. if (humanoid ~= nil) then
  3210. humanoid.Health = 0
  3211. end
  3212. end
  3213.  
  3214. script.Parent.Touched:connect(onTouch)
  3215.  
  3216. end; function()
  3217. LandMine = script.Parent
  3218.  
  3219. function onTouched(hit)
  3220. script.Parent.Transparency = 1
  3221. connection:disconnect()
  3222. end
  3223.  
  3224. connection = LandMine.Touched:connect(onTouched)
  3225.  
  3226. function onTouch(part)
  3227. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3228. if (humanoid ~= nil) then
  3229. humanoid.Health = 0
  3230. end
  3231. end
  3232.  
  3233. script.Parent.Touched:connect(onTouch)
  3234.  
  3235. end; function()
  3236. LandMine = script.Parent
  3237.  
  3238. function onTouched(hit)
  3239. script.Parent.Transparency = 1
  3240. connection:disconnect()
  3241. end
  3242.  
  3243. connection = LandMine.Touched:connect(onTouched)
  3244.  
  3245. function onTouch(part)
  3246. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3247. if (humanoid ~= nil) then
  3248. humanoid.Health = 0
  3249. end
  3250. end
  3251.  
  3252. script.Parent.Touched:connect(onTouch)
  3253.  
  3254. end; function()
  3255. LandMine = script.Parent
  3256.  
  3257. function onTouched(hit)
  3258. script.Parent.Transparency = 1
  3259. connection:disconnect()
  3260. end
  3261.  
  3262. connection = LandMine.Touched:connect(onTouched)
  3263.  
  3264. function onTouch(part)
  3265. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3266. if (humanoid ~= nil) then
  3267. humanoid.Health = 0
  3268. end
  3269. end
  3270.  
  3271. script.Parent.Touched:connect(onTouch)
  3272.  
  3273. end; function()
  3274. LandMine = script.Parent
  3275.  
  3276. function onTouched(hit)
  3277. script.Parent.Transparency = 1
  3278. connection:disconnect()
  3279. end
  3280.  
  3281. connection = LandMine.Touched:connect(onTouched)
  3282.  
  3283. function onTouch(part)
  3284. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3285. if (humanoid ~= nil) then
  3286. humanoid.Health = 0
  3287. end
  3288. end
  3289.  
  3290. script.Parent.Touched:connect(onTouch)
  3291.  
  3292. end; function()
  3293. LandMine = script.Parent
  3294.  
  3295. function onTouched(hit)
  3296. script.Parent.Transparency = 1
  3297. connection:disconnect()
  3298. end
  3299.  
  3300. connection = LandMine.Touched:connect(onTouched)
  3301.  
  3302. function onTouch(part)
  3303. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3304. if (humanoid ~= nil) then
  3305. humanoid.Health = 0
  3306. end
  3307. end
  3308.  
  3309. script.Parent.Touched:connect(onTouch)
  3310.  
  3311. end; function()
  3312. LandMine = script.Parent
  3313.  
  3314. function onTouched(hit)
  3315. script.Parent.Transparency = 1
  3316. connection:disconnect()
  3317. end
  3318.  
  3319. connection = LandMine.Touched:connect(onTouched)
  3320.  
  3321. function onTouch(part)
  3322. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3323. if (humanoid ~= nil) then
  3324. humanoid.Health = 0
  3325. end
  3326. end
  3327.  
  3328. script.Parent.Touched:connect(onTouch)
  3329.  
  3330. end; function()
  3331. LandMine = script.Parent
  3332.  
  3333. function onTouched(hit)
  3334. script.Parent.Transparency = 1
  3335. connection:disconnect()
  3336. end
  3337.  
  3338. connection = LandMine.Touched:connect(onTouched)
  3339.  
  3340. function onTouch(part)
  3341. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3342. if (humanoid ~= nil) then
  3343. humanoid.Health = 0
  3344. end
  3345. end
  3346.  
  3347. script.Parent.Touched:connect(onTouch)
  3348.  
  3349. end; function()
  3350. LandMine = script.Parent
  3351.  
  3352. function onTouched(hit)
  3353. script.Parent.Transparency = 1
  3354. connection:disconnect()
  3355. end
  3356.  
  3357. connection = LandMine.Touched:connect(onTouched)
  3358.  
  3359. function onTouch(part)
  3360. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3361. if (humanoid ~= nil) then
  3362. humanoid.Health = 0
  3363. end
  3364. end
  3365.  
  3366. script.Parent.Touched:connect(onTouch)
  3367.  
  3368. end; function()
  3369. LandMine = script.Parent
  3370.  
  3371. function onTouched(hit)
  3372. script.Parent.Transparency = 1
  3373. connection:disconnect()
  3374. end
  3375.  
  3376. connection = LandMine.Touched:connect(onTouched)
  3377.  
  3378. function onTouch(part)
  3379. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3380. if (humanoid ~= nil) then
  3381. humanoid.Health = 0
  3382. end
  3383. end
  3384.  
  3385. script.Parent.Touched:connect(onTouch)
  3386.  
  3387. end; function()
  3388. LandMine = script.Parent
  3389.  
  3390. function onTouched(hit)
  3391. script.Parent.Transparency = 1
  3392. connection:disconnect()
  3393. end
  3394.  
  3395. connection = LandMine.Touched:connect(onTouched)
  3396.  
  3397. function onTouch(part)
  3398. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3399. if (humanoid ~= nil) then
  3400. humanoid.Health = 0
  3401. end
  3402. end
  3403.  
  3404. script.Parent.Touched:connect(onTouch)
  3405.  
  3406. end; function()
  3407. LandMine = script.Parent
  3408.  
  3409. function onTouched(hit)
  3410. script.Parent.Transparency = 1
  3411. connection:disconnect()
  3412. end
  3413.  
  3414. connection = LandMine.Touched:connect(onTouched)
  3415.  
  3416. function onTouch(part)
  3417. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3418. if (humanoid ~= nil) then
  3419. humanoid.Health = 0
  3420. end
  3421. end
  3422.  
  3423. script.Parent.Touched:connect(onTouch)
  3424.  
  3425. end; function()
  3426. LandMine = script.Parent
  3427.  
  3428. function onTouched(hit)
  3429. script.Parent.Transparency = 1
  3430. connection:disconnect()
  3431. end
  3432.  
  3433. connection = LandMine.Touched:connect(onTouched)
  3434.  
  3435. function onTouch(part)
  3436. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3437. if (humanoid ~= nil) then
  3438. humanoid.Health = 0
  3439. end
  3440. end
  3441.  
  3442. script.Parent.Touched:connect(onTouch)
  3443.  
  3444. end; function()
  3445. LandMine = script.Parent
  3446.  
  3447. function onTouched(hit)
  3448. script.Parent.Transparency = 1
  3449. connection:disconnect()
  3450. end
  3451.  
  3452. connection = LandMine.Touched:connect(onTouched)
  3453.  
  3454. function onTouch(part)
  3455. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3456. if (humanoid ~= nil) then
  3457. humanoid.Health = 0
  3458. end
  3459. end
  3460.  
  3461. script.Parent.Touched:connect(onTouch)
  3462.  
  3463. end; function()
  3464. LandMine = script.Parent
  3465.  
  3466. function onTouched(hit)
  3467. script.Parent.Transparency = 1
  3468. connection:disconnect()
  3469. end
  3470.  
  3471. connection = LandMine.Touched:connect(onTouched)
  3472.  
  3473. function onTouch(part)
  3474. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3475. if (humanoid ~= nil) then
  3476. humanoid.Health = 0
  3477. end
  3478. end
  3479.  
  3480. script.Parent.Touched:connect(onTouch)
  3481.  
  3482. end; function()
  3483. LandMine = script.Parent
  3484.  
  3485. function onTouched(hit)
  3486. script.Parent.Transparency = 1
  3487. connection:disconnect()
  3488. end
  3489.  
  3490. connection = LandMine.Touched:connect(onTouched)
  3491.  
  3492. function onTouch(part)
  3493. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3494. if (humanoid ~= nil) then
  3495. humanoid.Health = 0
  3496. end
  3497. end
  3498.  
  3499. script.Parent.Touched:connect(onTouch)
  3500.  
  3501. end; function()
  3502. LandMine = script.Parent
  3503.  
  3504. function onTouched(hit)
  3505. script.Parent.Transparency = 1
  3506. connection:disconnect()
  3507. end
  3508.  
  3509. connection = LandMine.Touched:connect(onTouched)
  3510.  
  3511. function onTouch(part)
  3512. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3513. if (humanoid ~= nil) then
  3514. humanoid.Health = 0
  3515. end
  3516. end
  3517.  
  3518. script.Parent.Touched:connect(onTouch)
  3519.  
  3520. end; function()
  3521. LandMine = script.Parent
  3522.  
  3523. function onTouched(hit)
  3524. script.Parent.Transparency = 1
  3525. connection:disconnect()
  3526. end
  3527.  
  3528. connection = LandMine.Touched:connect(onTouched)
  3529.  
  3530. function onTouch(part)
  3531. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3532. if (humanoid ~= nil) then
  3533. humanoid.Health = 0
  3534. end
  3535. end
  3536.  
  3537. script.Parent.Touched:connect(onTouch)
  3538.  
  3539. end; function()
  3540. LandMine = script.Parent
  3541.  
  3542. function onTouched(hit)
  3543. script.Parent.Transparency = 1
  3544. connection:disconnect()
  3545. end
  3546.  
  3547. connection = LandMine.Touched:connect(onTouched)
  3548.  
  3549. function onTouch(part)
  3550. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3551. if (humanoid ~= nil) then
  3552. humanoid.Health = 0
  3553. end
  3554. end
  3555.  
  3556. script.Parent.Touched:connect(onTouch)
  3557.  
  3558. end; function()
  3559. LandMine = script.Parent
  3560.  
  3561. function onTouched(hit)
  3562. script.Parent.Transparency = 1
  3563. connection:disconnect()
  3564. end
  3565.  
  3566. connection = LandMine.Touched:connect(onTouched)
  3567.  
  3568. function onTouch(part)
  3569. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3570. if (humanoid ~= nil) then
  3571. humanoid.Health = 0
  3572. end
  3573. end
  3574.  
  3575. script.Parent.Touched:connect(onTouch)
  3576.  
  3577. end; function()
  3578. LandMine = script.Parent
  3579.  
  3580. function onTouched(hit)
  3581. script.Parent.Transparency = 1
  3582. connection:disconnect()
  3583. end
  3584.  
  3585. connection = LandMine.Touched:connect(onTouched)
  3586.  
  3587. function onTouch(part)
  3588. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3589. if (humanoid ~= nil) then
  3590. humanoid.Health = 0
  3591. end
  3592. end
  3593.  
  3594. script.Parent.Touched:connect(onTouch)
  3595.  
  3596. end; function()
  3597. LandMine = script.Parent
  3598.  
  3599. function onTouched(hit)
  3600. script.Parent.Transparency = 1
  3601. connection:disconnect()
  3602. end
  3603.  
  3604. connection = LandMine.Touched:connect(onTouched)
  3605.  
  3606. function onTouch(part)
  3607. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3608. if (humanoid ~= nil) then
  3609. humanoid.Health = 0
  3610. end
  3611. end
  3612.  
  3613. script.Parent.Touched:connect(onTouch)
  3614.  
  3615. end; function()
  3616. LandMine = script.Parent
  3617.  
  3618. function onTouched(hit)
  3619. script.Parent.Transparency = 1
  3620. connection:disconnect()
  3621. end
  3622.  
  3623. connection = LandMine.Touched:connect(onTouched)
  3624.  
  3625. function onTouch(part)
  3626. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3627. if (humanoid ~= nil) then
  3628. humanoid.Health = 0
  3629. end
  3630. end
  3631.  
  3632. script.Parent.Touched:connect(onTouch)
  3633.  
  3634. end; function()
  3635. LandMine = script.Parent
  3636.  
  3637. function onTouched(hit)
  3638. script.Parent.Transparency = 1
  3639. connection:disconnect()
  3640. end
  3641.  
  3642. connection = LandMine.Touched:connect(onTouched)
  3643.  
  3644. function onTouch(part)
  3645. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3646. if (humanoid ~= nil) then
  3647. humanoid.Health = 0
  3648. end
  3649. end
  3650.  
  3651. script.Parent.Touched:connect(onTouch)
  3652.  
  3653. end; function()
  3654. LandMine = script.Parent
  3655.  
  3656. function onTouched(hit)
  3657. script.Parent.Transparency = 1
  3658. connection:disconnect()
  3659. end
  3660.  
  3661. connection = LandMine.Touched:connect(onTouched)
  3662.  
  3663. function onTouch(part)
  3664. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3665. if (humanoid ~= nil) then
  3666. humanoid.Health = 0
  3667. end
  3668. end
  3669.  
  3670. script.Parent.Touched:connect(onTouch)
  3671.  
  3672. end; function()
  3673. LandMine = script.Parent
  3674.  
  3675. function onTouched(hit)
  3676. script.Parent.Transparency = 1
  3677. connection:disconnect()
  3678. end
  3679.  
  3680. connection = LandMine.Touched:connect(onTouched)
  3681.  
  3682. function onTouch(part)
  3683. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3684. if (humanoid ~= nil) then
  3685. humanoid.Health = 0
  3686. end
  3687. end
  3688.  
  3689. script.Parent.Touched:connect(onTouch)
  3690.  
  3691. end; function()
  3692. LandMine = script.Parent
  3693.  
  3694. function onTouched(hit)
  3695. script.Parent.Transparency = 1
  3696. connection:disconnect()
  3697. end
  3698.  
  3699. connection = LandMine.Touched:connect(onTouched)
  3700.  
  3701. function onTouch(part)
  3702. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3703. if (humanoid ~= nil) then
  3704. humanoid.Health = 0
  3705. end
  3706. end
  3707.  
  3708. script.Parent.Touched:connect(onTouch)
  3709.  
  3710. end; function()
  3711. LandMine = script.Parent
  3712.  
  3713. function onTouched(hit)
  3714. script.Parent.Transparency = 1
  3715. connection:disconnect()
  3716. end
  3717.  
  3718. connection = LandMine.Touched:connect(onTouched)
  3719.  
  3720. function onTouch(part)
  3721. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3722. if (humanoid ~= nil) then
  3723. humanoid.Health = 0
  3724. end
  3725. end
  3726.  
  3727. script.Parent.Touched:connect(onTouch)
  3728.  
  3729. end; function()
  3730. LandMine = script.Parent
  3731.  
  3732. function onTouched(hit)
  3733. script.Parent.Transparency = 1
  3734. connection:disconnect()
  3735. end
  3736.  
  3737. connection = LandMine.Touched:connect(onTouched)
  3738.  
  3739. function onTouch(part)
  3740. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3741. if (humanoid ~= nil) then
  3742. humanoid.Health = 0
  3743. end
  3744. end
  3745.  
  3746. script.Parent.Touched:connect(onTouch)
  3747.  
  3748. end; function()
  3749. LandMine = script.Parent
  3750.  
  3751. function onTouched(hit)
  3752. script.Parent.Transparency = 1
  3753. connection:disconnect()
  3754. end
  3755.  
  3756. connection = LandMine.Touched:connect(onTouched)
  3757.  
  3758. function onTouch(part)
  3759. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3760. if (humanoid ~= nil) then
  3761. humanoid.Health = 0
  3762. end
  3763. end
  3764.  
  3765. script.Parent.Touched:connect(onTouch)
  3766.  
  3767. end; function()
  3768. LandMine = script.Parent
  3769.  
  3770. function onTouched(hit)
  3771. script.Parent.Transparency = 1
  3772. connection:disconnect()
  3773. end
  3774.  
  3775. connection = LandMine.Touched:connect(onTouched)
  3776.  
  3777. function onTouch(part)
  3778. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3779. if (humanoid ~= nil) then
  3780. humanoid.Health = 0
  3781. end
  3782. end
  3783.  
  3784. script.Parent.Touched:connect(onTouch)
  3785.  
  3786. end; function()
  3787. LandMine = script.Parent
  3788.  
  3789. function onTouched(hit)
  3790. script.Parent.Transparency = 1
  3791. connection:disconnect()
  3792. end
  3793.  
  3794. connection = LandMine.Touched:connect(onTouched)
  3795.  
  3796. function onTouch(part)
  3797. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3798. if (humanoid ~= nil) then
  3799. humanoid.Health = 0
  3800. end
  3801. end
  3802.  
  3803. script.Parent.Touched:connect(onTouch)
  3804.  
  3805. end; function()
  3806. LandMine = script.Parent
  3807.  
  3808. function onTouched(hit)
  3809. script.Parent.Transparency = 1
  3810. connection:disconnect()
  3811. end
  3812.  
  3813. connection = LandMine.Touched:connect(onTouched)
  3814.  
  3815. function onTouch(part)
  3816. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3817. if (humanoid ~= nil) then
  3818. humanoid.Health = 0
  3819. end
  3820. end
  3821.  
  3822. script.Parent.Touched:connect(onTouch)
  3823.  
  3824. end; function()
  3825. LandMine = script.Parent
  3826.  
  3827. function onTouched(hit)
  3828. script.Parent.Transparency = 1
  3829. connection:disconnect()
  3830. end
  3831.  
  3832. connection = LandMine.Touched:connect(onTouched)
  3833.  
  3834. function onTouch(part)
  3835. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3836. if (humanoid ~= nil) then
  3837. humanoid.Health = 0
  3838. end
  3839. end
  3840.  
  3841. script.Parent.Touched:connect(onTouch)
  3842.  
  3843. end; function()
  3844. LandMine = script.Parent
  3845.  
  3846. function onTouched(hit)
  3847. script.Parent.Transparency = 1
  3848. connection:disconnect()
  3849. end
  3850.  
  3851. connection = LandMine.Touched:connect(onTouched)
  3852.  
  3853. function onTouch(part)
  3854. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3855. if (humanoid ~= nil) then
  3856. humanoid.Health = 0
  3857. end
  3858. end
  3859.  
  3860. script.Parent.Touched:connect(onTouch)
  3861.  
  3862. end; function()
  3863. LandMine = script.Parent
  3864.  
  3865. function onTouched(hit)
  3866. script.Parent.Transparency = 1
  3867. connection:disconnect()
  3868. end
  3869.  
  3870. connection = LandMine.Touched:connect(onTouched)
  3871.  
  3872. function onTouch(part)
  3873. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3874. if (humanoid ~= nil) then
  3875. humanoid.Health = 0
  3876. end
  3877. end
  3878.  
  3879. script.Parent.Touched:connect(onTouch)
  3880.  
  3881. end; function()
  3882. LandMine = script.Parent
  3883.  
  3884. function onTouched(hit)
  3885. script.Parent.Transparency = 1
  3886. connection:disconnect()
  3887. end
  3888.  
  3889. connection = LandMine.Touched:connect(onTouched)
  3890.  
  3891. function onTouch(part)
  3892. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3893. if (humanoid ~= nil) then
  3894. humanoid.Health = 0
  3895. end
  3896. end
  3897.  
  3898. script.Parent.Touched:connect(onTouch)
  3899.  
  3900. end; function()
  3901. LandMine = script.Parent
  3902.  
  3903. function onTouched(hit)
  3904. script.Parent.Transparency = 1
  3905. connection:disconnect()
  3906. end
  3907.  
  3908. connection = LandMine.Touched:connect(onTouched)
  3909.  
  3910. function onTouch(part)
  3911. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3912. if (humanoid ~= nil) then
  3913. humanoid.Health = 0
  3914. end
  3915. end
  3916.  
  3917. script.Parent.Touched:connect(onTouch)
  3918.  
  3919. end; function()
  3920. LandMine = script.Parent
  3921.  
  3922. function onTouched(hit)
  3923. script.Parent.Transparency = 1
  3924. connection:disconnect()
  3925. end
  3926.  
  3927. connection = LandMine.Touched:connect(onTouched)
  3928.  
  3929. function onTouch(part)
  3930. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3931. if (humanoid ~= nil) then
  3932. humanoid.Health = 0
  3933. end
  3934. end
  3935.  
  3936. script.Parent.Touched:connect(onTouch)
  3937.  
  3938. end; function()
  3939. LandMine = script.Parent
  3940.  
  3941. function onTouched(hit)
  3942. script.Parent.Transparency = 1
  3943. connection:disconnect()
  3944. end
  3945.  
  3946. connection = LandMine.Touched:connect(onTouched)
  3947.  
  3948. function onTouch(part)
  3949. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3950. if (humanoid ~= nil) then
  3951. humanoid.Health = 0
  3952. end
  3953. end
  3954.  
  3955. script.Parent.Touched:connect(onTouch)
  3956.  
  3957. end; function()
  3958. LandMine = script.Parent
  3959.  
  3960. function onTouched(hit)
  3961. script.Parent.Transparency = 1
  3962. connection:disconnect()
  3963. end
  3964.  
  3965. connection = LandMine.Touched:connect(onTouched)
  3966.  
  3967. function onTouch(part)
  3968. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3969. if (humanoid ~= nil) then
  3970. humanoid.Health = 0
  3971. end
  3972. end
  3973.  
  3974. script.Parent.Touched:connect(onTouch)
  3975.  
  3976. end; function()
  3977. LandMine = script.Parent
  3978.  
  3979. function onTouched(hit)
  3980. script.Parent.Transparency = 1
  3981. connection:disconnect()
  3982. end
  3983.  
  3984. connection = LandMine.Touched:connect(onTouched)
  3985.  
  3986. function onTouch(part)
  3987. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3988. if (humanoid ~= nil) then
  3989. humanoid.Health = 0
  3990. end
  3991. end
  3992.  
  3993. script.Parent.Touched:connect(onTouch)
  3994.  
  3995. end; function()
  3996. LandMine = script.Parent
  3997.  
  3998. function onTouched(hit)
  3999. script.Parent.Transparency = 1
  4000. connection:disconnect()
  4001. end
  4002.  
  4003. connection = LandMine.Touched:connect(onTouched)
  4004.  
  4005. function onTouch(part)
  4006. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4007. if (humanoid ~= nil) then
  4008. humanoid.Health = 0
  4009. end
  4010. end
  4011.  
  4012. script.Parent.Touched:connect(onTouch)
  4013.  
  4014. end; function()
  4015. LandMine = script.Parent
  4016.  
  4017. function onTouched(hit)
  4018. script.Parent.Transparency = 1
  4019. connection:disconnect()
  4020. end
  4021.  
  4022. connection = LandMine.Touched:connect(onTouched)
  4023.  
  4024. function onTouch(part)
  4025. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4026. if (humanoid ~= nil) then
  4027. humanoid.Health = 0
  4028. end
  4029. end
  4030.  
  4031. script.Parent.Touched:connect(onTouch)
  4032.  
  4033. end; function()
  4034. LandMine = script.Parent
  4035.  
  4036. function onTouched(hit)
  4037. script.Parent.Transparency = 1
  4038. connection:disconnect()
  4039. end
  4040.  
  4041. connection = LandMine.Touched:connect(onTouched)
  4042.  
  4043. function onTouch(part)
  4044. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4045. if (humanoid ~= nil) then
  4046. humanoid.Health = 0
  4047. end
  4048. end
  4049.  
  4050. script.Parent.Touched:connect(onTouch)
  4051.  
  4052. end; function()
  4053. LandMine = script.Parent
  4054.  
  4055. function onTouched(hit)
  4056. script.Parent.Transparency = 1
  4057. connection:disconnect()
  4058. end
  4059.  
  4060. connection = LandMine.Touched:connect(onTouched)
  4061.  
  4062. function onTouch(part)
  4063. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4064. if (humanoid ~= nil) then
  4065. humanoid.Health = 0
  4066. end
  4067. end
  4068.  
  4069. script.Parent.Touched:connect(onTouch)
  4070.  
  4071. end; function()
  4072. LandMine = script.Parent
  4073.  
  4074. function onTouched(hit)
  4075. script.Parent.Transparency = 1
  4076. connection:disconnect()
  4077. end
  4078.  
  4079. connection = LandMine.Touched:connect(onTouched)
  4080.  
  4081. function onTouch(part)
  4082. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4083. if (humanoid ~= nil) then
  4084. humanoid.Health = 0
  4085. end
  4086. end
  4087.  
  4088. script.Parent.Touched:connect(onTouch)
  4089.  
  4090. end; function()
  4091. LandMine = script.Parent
  4092.  
  4093. function onTouched(hit)
  4094. script.Parent.Transparency = 1
  4095. connection:disconnect()
  4096. end
  4097.  
  4098. connection = LandMine.Touched:connect(onTouched)
  4099.  
  4100. function onTouch(part)
  4101. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4102. if (humanoid ~= nil) then
  4103. humanoid.Health = 0
  4104. end
  4105. end
  4106.  
  4107. script.Parent.Touched:connect(onTouch)
  4108.  
  4109. end; function()
  4110. LandMine = script.Parent
  4111.  
  4112. function onTouched(hit)
  4113. script.Parent.Transparency = 1
  4114. connection:disconnect()
  4115. end
  4116.  
  4117. connection = LandMine.Touched:connect(onTouched)
  4118.  
  4119. function onTouch(part)
  4120. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4121. if (humanoid ~= nil) then
  4122. humanoid.Health = 0
  4123. end
  4124. end
  4125.  
  4126. script.Parent.Touched:connect(onTouch)
  4127.  
  4128. end; function()
  4129. LandMine = script.Parent
  4130.  
  4131. function onTouched(hit)
  4132. script.Parent.Transparency = 1
  4133. connection:disconnect()
  4134. end
  4135.  
  4136. connection = LandMine.Touched:connect(onTouched)
  4137.  
  4138. function onTouch(part)
  4139. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4140. if (humanoid ~= nil) then
  4141. humanoid.Health = 0
  4142. end
  4143. end
  4144.  
  4145. script.Parent.Touched:connect(onTouch)
  4146.  
  4147. end; function()
  4148. LandMine = script.Parent
  4149.  
  4150. function onTouched(hit)
  4151. script.Parent.Transparency = 1
  4152. connection:disconnect()
  4153. end
  4154.  
  4155. connection = LandMine.Touched:connect(onTouched)
  4156.  
  4157. function onTouch(part)
  4158. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4159. if (humanoid ~= nil) then
  4160. humanoid.Health = 0
  4161. end
  4162. end
  4163.  
  4164. script.Parent.Touched:connect(onTouch)
  4165.  
  4166. end; function()
  4167. LandMine = script.Parent
  4168.  
  4169. function onTouched(hit)
  4170. script.Parent.Transparency = 1
  4171. connection:disconnect()
  4172. end
  4173.  
  4174. connection = LandMine.Touched:connect(onTouched)
  4175.  
  4176. function onTouch(part)
  4177. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4178. if (humanoid ~= nil) then
  4179. humanoid.Health = 0
  4180. end
  4181. end
  4182.  
  4183. script.Parent.Touched:connect(onTouch)
  4184.  
  4185. end; function()
  4186. LandMine = script.Parent
  4187.  
  4188. function onTouched(hit)
  4189. script.Parent.Transparency = 1
  4190. connection:disconnect()
  4191. end
  4192.  
  4193. connection = LandMine.Touched:connect(onTouched)
  4194.  
  4195. function onTouch(part)
  4196. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4197. if (humanoid ~= nil) then
  4198. humanoid.Health = 0
  4199. end
  4200. end
  4201.  
  4202. script.Parent.Touched:connect(onTouch)
  4203.  
  4204. end; function()
  4205. LandMine = script.Parent
  4206.  
  4207. function onTouched(hit)
  4208. script.Parent.Transparency = 1
  4209. connection:disconnect()
  4210. end
  4211.  
  4212. connection = LandMine.Touched:connect(onTouched)
  4213.  
  4214. function onTouch(part)
  4215. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4216. if (humanoid ~= nil) then
  4217. humanoid.Health = 0
  4218. end
  4219. end
  4220.  
  4221. script.Parent.Touched:connect(onTouch)
  4222.  
  4223. end; function()
  4224. LandMine = script.Parent
  4225.  
  4226. function onTouched(hit)
  4227. script.Parent.Transparency = 1
  4228. connection:disconnect()
  4229. end
  4230.  
  4231. connection = LandMine.Touched:connect(onTouched)
  4232.  
  4233. function onTouch(part)
  4234. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4235. if (humanoid ~= nil) then
  4236. humanoid.Health = 0
  4237. end
  4238. end
  4239.  
  4240. script.Parent.Touched:connect(onTouch)
  4241.  
  4242. end; function()
  4243. LandMine = script.Parent
  4244.  
  4245. function onTouched(hit)
  4246. script.Parent.Transparency = 1
  4247. connection:disconnect()
  4248. end
  4249.  
  4250. connection = LandMine.Touched:connect(onTouched)
  4251.  
  4252. function onTouch(part)
  4253. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4254. if (humanoid ~= nil) then
  4255. humanoid.Health = 0
  4256. end
  4257. end
  4258.  
  4259. script.Parent.Touched:connect(onTouch)
  4260.  
  4261. end; function()
  4262. LandMine = script.Parent
  4263.  
  4264. function onTouched(hit)
  4265. script.Parent.Transparency = 1
  4266. connection:disconnect()
  4267. end
  4268.  
  4269. connection = LandMine.Touched:connect(onTouched)
  4270.  
  4271. function onTouch(part)
  4272. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4273. if (humanoid ~= nil) then
  4274. humanoid.Health = 0
  4275. end
  4276. end
  4277.  
  4278. script.Parent.Touched:connect(onTouch)
  4279.  
  4280. end; function()
  4281. LandMine = script.Parent
  4282.  
  4283. function onTouched(hit)
  4284. script.Parent.Transparency = 1
  4285. connection:disconnect()
  4286. end
  4287.  
  4288. connection = LandMine.Touched:connect(onTouched)
  4289.  
  4290. function onTouch(part)
  4291. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4292. if (humanoid ~= nil) then
  4293. humanoid.Health = 0
  4294. end
  4295. end
  4296.  
  4297. script.Parent.Touched:connect(onTouch)
  4298.  
  4299. end; function()
  4300. LandMine = script.Parent
  4301.  
  4302. function onTouched(hit)
  4303. script.Parent.Transparency = 1
  4304. connection:disconnect()
  4305. end
  4306.  
  4307. connection = LandMine.Touched:connect(onTouched)
  4308.  
  4309. function onTouch(part)
  4310. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4311. if (humanoid ~= nil) then
  4312. humanoid.Health = 0
  4313. end
  4314. end
  4315.  
  4316. script.Parent.Touched:connect(onTouch)
  4317.  
  4318. end; function()
  4319. LandMine = script.Parent
  4320.  
  4321. function onTouched(hit)
  4322. script.Parent.Transparency = 1
  4323. connection:disconnect()
  4324. end
  4325.  
  4326. connection = LandMine.Touched:connect(onTouched)
  4327.  
  4328. function onTouch(part)
  4329. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4330. if (humanoid ~= nil) then
  4331. humanoid.Health = 0
  4332. end
  4333. end
  4334.  
  4335. script.Parent.Touched:connect(onTouch)
  4336.  
  4337. end; function()
  4338. LandMine = script.Parent
  4339.  
  4340. function onTouched(hit)
  4341. script.Parent.Transparency = 1
  4342. connection:disconnect()
  4343. end
  4344.  
  4345. connection = LandMine.Touched:connect(onTouched)
  4346.  
  4347. function onTouch(part)
  4348. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4349. if (humanoid ~= nil) then
  4350. humanoid.Health = 0
  4351. end
  4352. end
  4353.  
  4354. script.Parent.Touched:connect(onTouch)
  4355.  
  4356. end; function()
  4357. LandMine = script.Parent
  4358.  
  4359. function onTouched(hit)
  4360. script.Parent.Transparency = 1
  4361. connection:disconnect()
  4362. end
  4363.  
  4364. connection = LandMine.Touched:connect(onTouched)
  4365.  
  4366. function onTouch(part)
  4367. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4368. if (humanoid ~= nil) then
  4369. humanoid.Health = 0
  4370. end
  4371. end
  4372.  
  4373. script.Parent.Touched:connect(onTouch)
  4374.  
  4375. end; function()
  4376. LandMine = script.Parent
  4377.  
  4378. function onTouched(hit)
  4379. script.Parent.Transparency = 1
  4380. connection:disconnect()
  4381. end
  4382.  
  4383. connection = LandMine.Touched:connect(onTouched)
  4384.  
  4385. function onTouch(part)
  4386. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4387. if (humanoid ~= nil) then
  4388. humanoid.Health = 0
  4389. end
  4390. end
  4391.  
  4392. script.Parent.Touched:connect(onTouch)
  4393.  
  4394. end; function()
  4395. LandMine = script.Parent
  4396.  
  4397. function onTouched(hit)
  4398. script.Parent.Transparency = 1
  4399. connection:disconnect()
  4400. end
  4401.  
  4402. connection = LandMine.Touched:connect(onTouched)
  4403.  
  4404. function onTouch(part)
  4405. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4406. if (humanoid ~= nil) then
  4407. humanoid.Health = 0
  4408. end
  4409. end
  4410.  
  4411. script.Parent.Touched:connect(onTouch)
  4412.  
  4413. end; function()
  4414. LandMine = script.Parent
  4415.  
  4416. function onTouched(hit)
  4417. script.Parent.Transparency = 1
  4418. connection:disconnect()
  4419. end
  4420.  
  4421. connection = LandMine.Touched:connect(onTouched)
  4422.  
  4423. function onTouch(part)
  4424. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4425. if (humanoid ~= nil) then
  4426. humanoid.Health = 0
  4427. end
  4428. end
  4429.  
  4430. script.Parent.Touched:connect(onTouch)
  4431.  
  4432. end; function()
  4433. LandMine = script.Parent
  4434.  
  4435. function onTouched(hit)
  4436. script.Parent.Transparency = 1
  4437. connection:disconnect()
  4438. end
  4439.  
  4440. connection = LandMine.Touched:connect(onTouched)
  4441.  
  4442. function onTouch(part)
  4443. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4444. if (humanoid ~= nil) then
  4445. humanoid.Health = 0
  4446. end
  4447. end
  4448.  
  4449. script.Parent.Touched:connect(onTouch)
  4450.  
  4451. end; function()
  4452. LandMine = script.Parent
  4453.  
  4454. function onTouched(hit)
  4455. script.Parent.Transparency = 1
  4456. connection:disconnect()
  4457. end
  4458.  
  4459. connection = LandMine.Touched:connect(onTouched)
  4460.  
  4461. function onTouch(part)
  4462. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4463. if (humanoid ~= nil) then
  4464. humanoid.Health = 0
  4465. end
  4466. end
  4467.  
  4468. script.Parent.Touched:connect(onTouch)
  4469.  
  4470. end; function()
  4471. LandMine = script.Parent
  4472.  
  4473. function onTouched(hit)
  4474. script.Parent.Transparency = 1
  4475. connection:disconnect()
  4476. end
  4477.  
  4478. connection = LandMine.Touched:connect(onTouched)
  4479.  
  4480. function onTouch(part)
  4481. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4482. if (humanoid ~= nil) then
  4483. humanoid.Health = 0
  4484. end
  4485. end
  4486.  
  4487. script.Parent.Touched:connect(onTouch)
  4488.  
  4489. end; function()
  4490. LandMine = script.Parent
  4491.  
  4492. function onTouched(hit)
  4493. script.Parent.Transparency = 1
  4494. connection:disconnect()
  4495. end
  4496.  
  4497. connection = LandMine.Touched:connect(onTouched)
  4498.  
  4499. function onTouch(part)
  4500. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4501. if (humanoid ~= nil) then
  4502. humanoid.Health = 0
  4503. end
  4504. end
  4505.  
  4506. script.Parent.Touched:connect(onTouch)
  4507.  
  4508. end; function()
  4509. LandMine = script.Parent
  4510.  
  4511. function onTouched(hit)
  4512. script.Parent.Transparency = 1
  4513. connection:disconnect()
  4514. end
  4515.  
  4516. connection = LandMine.Touched:connect(onTouched)
  4517.  
  4518. function onTouch(part)
  4519. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4520. if (humanoid ~= nil) then
  4521. humanoid.Health = 0
  4522. end
  4523. end
  4524.  
  4525. script.Parent.Touched:connect(onTouch)
  4526.  
  4527. end; function()
  4528. LandMine = script.Parent
  4529.  
  4530. function onTouched(hit)
  4531. script.Parent.Transparency = 1
  4532. connection:disconnect()
  4533. end
  4534.  
  4535. connection = LandMine.Touched:connect(onTouched)
  4536.  
  4537. function onTouch(part)
  4538. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4539. if (humanoid ~= nil) then
  4540. humanoid.Health = 0
  4541. end
  4542. end
  4543.  
  4544. script.Parent.Touched:connect(onTouch)
  4545.  
  4546. end; function()
  4547. LandMine = script.Parent
  4548.  
  4549. function onTouched(hit)
  4550. script.Parent.Transparency = 1
  4551. connection:disconnect()
  4552. end
  4553.  
  4554. connection = LandMine.Touched:connect(onTouched)
  4555.  
  4556. function onTouch(part)
  4557. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4558. if (humanoid ~= nil) then
  4559. humanoid.Health = 0
  4560. end
  4561. end
  4562.  
  4563. script.Parent.Touched:connect(onTouch)
  4564.  
  4565. end; function()
  4566. LandMine = script.Parent
  4567.  
  4568. function onTouched(hit)
  4569. script.Parent.Transparency = 1
  4570. connection:disconnect()
  4571. end
  4572.  
  4573. connection = LandMine.Touched:connect(onTouched)
  4574.  
  4575. function onTouch(part)
  4576. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4577. if (humanoid ~= nil) then
  4578. humanoid.Health = 0
  4579. end
  4580. end
  4581.  
  4582. script.Parent.Touched:connect(onTouch)
  4583.  
  4584. end; function()
  4585. LandMine = script.Parent
  4586.  
  4587. function onTouched(hit)
  4588. script.Parent.Transparency = 1
  4589. connection:disconnect()
  4590. end
  4591.  
  4592. connection = LandMine.Touched:connect(onTouched)
  4593.  
  4594. function onTouch(part)
  4595. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4596. if (humanoid ~= nil) then
  4597. humanoid.Health = 0
  4598. end
  4599. end
  4600.  
  4601. script.Parent.Touched:connect(onTouch)
  4602.  
  4603. end; function()
  4604. LandMine = script.Parent
  4605.  
  4606. function onTouched(hit)
  4607. script.Parent.Transparency = 1
  4608. connection:disconnect()
  4609. end
  4610.  
  4611. connection = LandMine.Touched:connect(onTouched)
  4612.  
  4613. function onTouch(part)
  4614. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4615. if (humanoid ~= nil) then
  4616. humanoid.Health = 0
  4617. end
  4618. end
  4619.  
  4620. script.Parent.Touched:connect(onTouch)
  4621.  
  4622. end; function()
  4623. LandMine = script.Parent
  4624.  
  4625. function onTouched(hit)
  4626. script.Parent.Transparency = 1
  4627. connection:disconnect()
  4628. end
  4629.  
  4630. connection = LandMine.Touched:connect(onTouched)
  4631.  
  4632. function onTouch(part)
  4633. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4634. if (humanoid ~= nil) then
  4635. humanoid.Health = 0
  4636. end
  4637. end
  4638.  
  4639. script.Parent.Touched:connect(onTouch)
  4640.  
  4641. end; function()
  4642. LandMine = script.Parent
  4643.  
  4644. function onTouched(hit)
  4645. script.Parent.Transparency = 1
  4646. connection:disconnect()
  4647. end
  4648.  
  4649. connection = LandMine.Touched:connect(onTouched)
  4650.  
  4651. function onTouch(part)
  4652. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4653. if (humanoid ~= nil) then
  4654. humanoid.Health = 0
  4655. end
  4656. end
  4657.  
  4658. script.Parent.Touched:connect(onTouch)
  4659.  
  4660. end; function()
  4661. LandMine = script.Parent
  4662.  
  4663. function onTouched(hit)
  4664. script.Parent.Transparency = 1
  4665. connection:disconnect()
  4666. end
  4667.  
  4668. connection = LandMine.Touched:connect(onTouched)
  4669.  
  4670. function onTouch(part)
  4671. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4672. if (humanoid ~= nil) then
  4673. humanoid.Health = 0
  4674. end
  4675. end
  4676.  
  4677. script.Parent.Touched:connect(onTouch)
  4678.  
  4679. end; function()
  4680. LandMine = script.Parent
  4681.  
  4682. function onTouched(hit)
  4683. script.Parent.Transparency = 1
  4684. connection:disconnect()
  4685. end
  4686.  
  4687. connection = LandMine.Touched:connect(onTouched)
  4688.  
  4689. function onTouch(part)
  4690. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4691. if (humanoid ~= nil) then
  4692. humanoid.Health = 0
  4693. end
  4694. end
  4695.  
  4696. script.Parent.Touched:connect(onTouch)
  4697.  
  4698. end; function()
  4699. LandMine = script.Parent
  4700.  
  4701. function onTouched(hit)
  4702. script.Parent.Transparency = 1
  4703. connection:disconnect()
  4704. end
  4705.  
  4706. connection = LandMine.Touched:connect(onTouched)
  4707.  
  4708. function onTouch(part)
  4709. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4710. if (humanoid ~= nil) then
  4711. humanoid.Health = 0
  4712. end
  4713. end
  4714.  
  4715. script.Parent.Touched:connect(onTouch)
  4716.  
  4717. end; function()
  4718. LandMine = script.Parent
  4719.  
  4720. function onTouched(hit)
  4721. script.Parent.Transparency = 1
  4722. connection:disconnect()
  4723. end
  4724.  
  4725. connection = LandMine.Touched:connect(onTouched)
  4726.  
  4727. function onTouch(part)
  4728. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4729. if (humanoid ~= nil) then
  4730. humanoid.Health = 0
  4731. end
  4732. end
  4733.  
  4734. script.Parent.Touched:connect(onTouch)
  4735.  
  4736. end; function()
  4737. LandMine = script.Parent
  4738.  
  4739. function onTouched(hit)
  4740. script.Parent.Transparency = 1
  4741. connection:disconnect()
  4742. end
  4743.  
  4744. connection = LandMine.Touched:connect(onTouched)
  4745.  
  4746. function onTouch(part)
  4747. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4748. if (humanoid ~= nil) then
  4749. humanoid.Health = 0
  4750. end
  4751. end
  4752.  
  4753. script.Parent.Touched:connect(onTouch)
  4754.  
  4755. end; function()
  4756. LandMine = script.Parent
  4757.  
  4758. function onTouched(hit)
  4759. script.Parent.Transparency = 1
  4760. connection:disconnect()
  4761. end
  4762.  
  4763. connection = LandMine.Touched:connect(onTouched)
  4764.  
  4765. function onTouch(part)
  4766. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4767. if (humanoid ~= nil) then
  4768. humanoid.Health = 0
  4769. end
  4770. end
  4771.  
  4772. script.Parent.Touched:connect(onTouch)
  4773.  
  4774. end; function()
  4775. LandMine = script.Parent
  4776.  
  4777. function onTouched(hit)
  4778. script.Parent.Transparency = 1
  4779. connection:disconnect()
  4780. end
  4781.  
  4782. connection = LandMine.Touched:connect(onTouched)
  4783.  
  4784. function onTouch(part)
  4785. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4786. if (humanoid ~= nil) then
  4787. humanoid.Health = 0
  4788. end
  4789. end
  4790.  
  4791. script.Parent.Touched:connect(onTouch)
  4792.  
  4793. end; function()
  4794. LandMine = script.Parent
  4795.  
  4796. function onTouched(hit)
  4797. script.Parent.Transparency = 1
  4798. connection:disconnect()
  4799. end
  4800.  
  4801. connection = LandMine.Touched:connect(onTouched)
  4802.  
  4803. function onTouch(part)
  4804. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4805. if (humanoid ~= nil) then
  4806. humanoid.Health = 0
  4807. end
  4808. end
  4809.  
  4810. script.Parent.Touched:connect(onTouch)
  4811.  
  4812. end; function()
  4813. LandMine = script.Parent
  4814.  
  4815. function onTouched(hit)
  4816. script.Parent.Transparency = 1
  4817. connection:disconnect()
  4818. end
  4819.  
  4820. connection = LandMine.Touched:connect(onTouched)
  4821.  
  4822. function onTouch(part)
  4823. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4824. if (humanoid ~= nil) then
  4825. humanoid.Health = 0
  4826. end
  4827. end
  4828.  
  4829. script.Parent.Touched:connect(onTouch)
  4830.  
  4831. end; function()
  4832. LandMine = script.Parent
  4833.  
  4834. function onTouched(hit)
  4835. script.Parent.Transparency = 1
  4836. connection:disconnect()
  4837. end
  4838.  
  4839. connection = LandMine.Touched:connect(onTouched)
  4840.  
  4841. function onTouch(part)
  4842. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4843. if (humanoid ~= nil) then
  4844. humanoid.Health = 0
  4845. end
  4846. end
  4847.  
  4848. script.Parent.Touched:connect(onTouch)
  4849.  
  4850. end; function()
  4851. LandMine = script.Parent
  4852.  
  4853. function onTouched(hit)
  4854. script.Parent.Transparency = 1
  4855. connection:disconnect()
  4856. end
  4857.  
  4858. connection = LandMine.Touched:connect(onTouched)
  4859.  
  4860. function onTouch(part)
  4861. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4862. if (humanoid ~= nil) then
  4863. humanoid.Health = 0
  4864. end
  4865. end
  4866.  
  4867. script.Parent.Touched:connect(onTouch)
  4868.  
  4869. end; function()
  4870. LandMine = script.Parent
  4871.  
  4872. function onTouched(hit)
  4873. script.Parent.Transparency = 1
  4874. connection:disconnect()
  4875. end
  4876.  
  4877. connection = LandMine.Touched:connect(onTouched)
  4878.  
  4879. function onTouch(part)
  4880. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4881. if (humanoid ~= nil) then
  4882. humanoid.Health = 0
  4883. end
  4884. end
  4885.  
  4886. script.Parent.Touched:connect(onTouch)
  4887.  
  4888. end; function()
  4889. LandMine = script.Parent
  4890.  
  4891. function onTouched(hit)
  4892. script.Parent.Transparency = 1
  4893. connection:disconnect()
  4894. end
  4895.  
  4896. connection = LandMine.Touched:connect(onTouched)
  4897.  
  4898. function onTouch(part)
  4899. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4900. if (humanoid ~= nil) then
  4901. humanoid.Health = 0
  4902. end
  4903. end
  4904.  
  4905. script.Parent.Touched:connect(onTouch)
  4906.  
  4907. end; function()
  4908. LandMine = script.Parent
  4909.  
  4910. function onTouched(hit)
  4911. script.Parent.Transparency = 1
  4912. connection:disconnect()
  4913. end
  4914.  
  4915. connection = LandMine.Touched:connect(onTouched)
  4916.  
  4917. function onTouch(part)
  4918. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4919. if (humanoid ~= nil) then
  4920. humanoid.Health = 0
  4921. end
  4922. end
  4923.  
  4924. script.Parent.Touched:connect(onTouch)
  4925.  
  4926. end; function()
  4927. LandMine = script.Parent
  4928.  
  4929. function onTouched(hit)
  4930. script.Parent.Transparency = 1
  4931. connection:disconnect()
  4932. end
  4933.  
  4934. connection = LandMine.Touched:connect(onTouched)
  4935.  
  4936. function onTouch(part)
  4937. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4938. if (humanoid ~= nil) then
  4939. humanoid.Health = 0
  4940. end
  4941. end
  4942.  
  4943. script.Parent.Touched:connect(onTouch)
  4944.  
  4945. end; function()
  4946. LandMine = script.Parent
  4947.  
  4948. function onTouched(hit)
  4949. script.Parent.Transparency = 1
  4950. connection:disconnect()
  4951. end
  4952.  
  4953. connection = LandMine.Touched:connect(onTouched)
  4954.  
  4955. function onTouch(part)
  4956. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4957. if (humanoid ~= nil) then
  4958. humanoid.Health = 0
  4959. end
  4960. end
  4961.  
  4962. script.Parent.Touched:connect(onTouch)
  4963.  
  4964. end; function()
  4965. LandMine = script.Parent
  4966.  
  4967. function onTouched(hit)
  4968. script.Parent.Transparency = 1
  4969. connection:disconnect()
  4970. end
  4971.  
  4972. connection = LandMine.Touched:connect(onTouched)
  4973.  
  4974. function onTouch(part)
  4975. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4976. if (humanoid ~= nil) then
  4977. humanoid.Health = 0
  4978. end
  4979. end
  4980.  
  4981. script.Parent.Touched:connect(onTouch)
  4982.  
  4983. end; function()
  4984. LandMine = script.Parent
  4985.  
  4986. function onTouched(hit)
  4987. script.Parent.Transparency = 1
  4988. connection:disconnect()
  4989. end
  4990.  
  4991. connection = LandMine.Touched:connect(onTouched)
  4992.  
  4993. function onTouch(part)
  4994. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4995. if (humanoid ~= nil) then
  4996. humanoid.Health = 0
  4997. end
  4998. end
  4999.  
  5000. script.Parent.Touched:connect(onTouch)
  5001.  
  5002. end; function()
  5003. LandMine = script.Parent
  5004.  
  5005. function onTouched(hit)
  5006. script.Parent.Transparency = 1
  5007. connection:disconnect()
  5008. end
  5009.  
  5010. connection = LandMine.Touched:connect(onTouched)
  5011.  
  5012. function onTouch(part)
  5013. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5014. if (humanoid ~= nil) then
  5015. humanoid.Health = 0
  5016. end
  5017. end
  5018.  
  5019. script.Parent.Touched:connect(onTouch)
  5020.  
  5021. end; function()
  5022. LandMine = script.Parent
  5023.  
  5024. function onTouched(hit)
  5025. script.Parent.Transparency = 1
  5026. connection:disconnect()
  5027. end
  5028.  
  5029. connection = LandMine.Touched:connect(onTouched)
  5030.  
  5031. function onTouch(part)
  5032. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5033. if (humanoid ~= nil) then
  5034. humanoid.Health = 0
  5035. end
  5036. end
  5037.  
  5038. script.Parent.Touched:connect(onTouch)
  5039.  
  5040. end; function()
  5041. LandMine = script.Parent
  5042.  
  5043. function onTouched(hit)
  5044. script.Parent.Transparency = 1
  5045. connection:disconnect()
  5046. end
  5047.  
  5048. connection = LandMine.Touched:connect(onTouched)
  5049.  
  5050. function onTouch(part)
  5051. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5052. if (humanoid ~= nil) then
  5053. humanoid.Health = 0
  5054. end
  5055. end
  5056.  
  5057. script.Parent.Touched:connect(onTouch)
  5058.  
  5059. end; function()
  5060. LandMine = script.Parent
  5061.  
  5062. function onTouched(hit)
  5063. script.Parent.Transparency = 1
  5064. connection:disconnect()
  5065. end
  5066.  
  5067. connection = LandMine.Touched:connect(onTouched)
  5068.  
  5069. function onTouch(part)
  5070. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5071. if (humanoid ~= nil) then
  5072. humanoid.Health = 0
  5073. end
  5074. end
  5075.  
  5076. script.Parent.Touched:connect(onTouch)
  5077.  
  5078. end; function()
  5079. LandMine = script.Parent
  5080.  
  5081. function onTouched(hit)
  5082. script.Parent.Transparency = 1
  5083. connection:disconnect()
  5084. end
  5085.  
  5086. connection = LandMine.Touched:connect(onTouched)
  5087.  
  5088. function onTouch(part)
  5089. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5090. if (humanoid ~= nil) then
  5091. humanoid.Health = 0
  5092. end
  5093. end
  5094.  
  5095. script.Parent.Touched:connect(onTouch)
  5096.  
  5097. end; function()
  5098. LandMine = script.Parent
  5099.  
  5100. function onTouched(hit)
  5101. script.Parent.Transparency = 1
  5102. connection:disconnect()
  5103. end
  5104.  
  5105. connection = LandMine.Touched:connect(onTouched)
  5106.  
  5107. function onTouch(part)
  5108. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5109. if (humanoid ~= nil) then
  5110. humanoid.Health = 0
  5111. end
  5112. end
  5113.  
  5114. script.Parent.Touched:connect(onTouch)
  5115.  
  5116. end; function()
  5117. LandMine = script.Parent
  5118.  
  5119. function onTouched(hit)
  5120. script.Parent.Transparency = 1
  5121. connection:disconnect()
  5122. end
  5123.  
  5124. connection = LandMine.Touched:connect(onTouched)
  5125.  
  5126. function onTouch(part)
  5127. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5128. if (humanoid ~= nil) then
  5129. humanoid.Health = 0
  5130. end
  5131. end
  5132.  
  5133. script.Parent.Touched:connect(onTouch)
  5134.  
  5135. end; function()
  5136. LandMine = script.Parent
  5137.  
  5138. function onTouched(hit)
  5139. script.Parent.Transparency = 1
  5140. connection:disconnect()
  5141. end
  5142.  
  5143. connection = LandMine.Touched:connect(onTouched)
  5144.  
  5145. function onTouch(part)
  5146. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5147. if (humanoid ~= nil) then
  5148. humanoid.Health = 0
  5149. end
  5150. end
  5151.  
  5152. script.Parent.Touched:connect(onTouch)
  5153.  
  5154. end; function()
  5155. LandMine = script.Parent
  5156.  
  5157. function onTouched(hit)
  5158. script.Parent.Transparency = 1
  5159. connection:disconnect()
  5160. end
  5161.  
  5162. connection = LandMine.Touched:connect(onTouched)
  5163.  
  5164. function onTouch(part)
  5165. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5166. if (humanoid ~= nil) then
  5167. humanoid.Health = 0
  5168. end
  5169. end
  5170.  
  5171. script.Parent.Touched:connect(onTouch)
  5172.  
  5173. end; function()
  5174. LandMine = script.Parent
  5175.  
  5176. function onTouched(hit)
  5177. script.Parent.Transparency = 1
  5178. connection:disconnect()
  5179. end
  5180.  
  5181. connection = LandMine.Touched:connect(onTouched)
  5182.  
  5183. function onTouch(part)
  5184. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5185. if (humanoid ~= nil) then
  5186. humanoid.Health = 0
  5187. end
  5188. end
  5189.  
  5190. script.Parent.Touched:connect(onTouch)
  5191.  
  5192. end; function()
  5193. LandMine = script.Parent
  5194.  
  5195. function onTouched(hit)
  5196. script.Parent.Transparency = 1
  5197. connection:disconnect()
  5198. end
  5199.  
  5200. connection = LandMine.Touched:connect(onTouched)
  5201.  
  5202. function onTouch(part)
  5203. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5204. if (humanoid ~= nil) then
  5205. humanoid.Health = 0
  5206. end
  5207. end
  5208.  
  5209. script.Parent.Touched:connect(onTouch)
  5210.  
  5211. end; function()
  5212. LandMine = script.Parent
  5213.  
  5214. function onTouched(hit)
  5215. script.Parent.Transparency = 1
  5216. connection:disconnect()
  5217. end
  5218.  
  5219. connection = LandMine.Touched:connect(onTouched)
  5220.  
  5221. function onTouch(part)
  5222. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5223. if (humanoid ~= nil) then
  5224. humanoid.Health = 0
  5225. end
  5226. end
  5227.  
  5228. script.Parent.Touched:connect(onTouch)
  5229.  
  5230. end; function()
  5231. LandMine = script.Parent
  5232.  
  5233. function onTouched(hit)
  5234. script.Parent.Transparency = 1
  5235. connection:disconnect()
  5236. end
  5237.  
  5238. connection = LandMine.Touched:connect(onTouched)
  5239.  
  5240. function onTouch(part)
  5241. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5242. if (humanoid ~= nil) then
  5243. humanoid.Health = 0
  5244. end
  5245. end
  5246.  
  5247. script.Parent.Touched:connect(onTouch)
  5248.  
  5249. end; function()
  5250. LandMine = script.Parent
  5251.  
  5252. function onTouched(hit)
  5253. script.Parent.Transparency = 1
  5254. connection:disconnect()
  5255. end
  5256.  
  5257. connection = LandMine.Touched:connect(onTouched)
  5258.  
  5259. function onTouch(part)
  5260. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5261. if (humanoid ~= nil) then
  5262. humanoid.Health = 0
  5263. end
  5264. end
  5265.  
  5266. script.Parent.Touched:connect(onTouch)
  5267.  
  5268. end; function()
  5269. LandMine = script.Parent
  5270.  
  5271. function onTouched(hit)
  5272. script.Parent.Transparency = 1
  5273. connection:disconnect()
  5274. end
  5275.  
  5276. connection = LandMine.Touched:connect(onTouched)
  5277.  
  5278. function onTouch(part)
  5279. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5280. if (humanoid ~= nil) then
  5281. humanoid.Health = 0
  5282. end
  5283. end
  5284.  
  5285. script.Parent.Touched:connect(onTouch)
  5286.  
  5287. end; function()
  5288. LandMine = script.Parent
  5289.  
  5290. function onTouched(hit)
  5291. script.Parent.Transparency = 1
  5292. connection:disconnect()
  5293. end
  5294.  
  5295. connection = LandMine.Touched:connect(onTouched)
  5296.  
  5297. function onTouch(part)
  5298. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5299. if (humanoid ~= nil) then
  5300. humanoid.Health = 0
  5301. end
  5302. end
  5303.  
  5304. script.Parent.Touched:connect(onTouch)
  5305.  
  5306. end; function()
  5307. LandMine = script.Parent
  5308.  
  5309. function onTouched(hit)
  5310. script.Parent.Transparency = 1
  5311. connection:disconnect()
  5312. end
  5313.  
  5314. connection = LandMine.Touched:connect(onTouched)
  5315.  
  5316. function onTouch(part)
  5317. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5318. if (humanoid ~= nil) then
  5319. humanoid.Health = 0
  5320. end
  5321. end
  5322.  
  5323. script.Parent.Touched:connect(onTouch)
  5324.  
  5325. end; function()
  5326. LandMine = script.Parent
  5327.  
  5328. function onTouched(hit)
  5329. script.Parent.Transparency = 1
  5330. connection:disconnect()
  5331. end
  5332.  
  5333. connection = LandMine.Touched:connect(onTouched)
  5334.  
  5335. function onTouch(part)
  5336. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5337. if (humanoid ~= nil) then
  5338. humanoid.Health = 0
  5339. end
  5340. end
  5341.  
  5342. script.Parent.Touched:connect(onTouch)
  5343.  
  5344. end; function()
  5345. LandMine = script.Parent
  5346.  
  5347. function onTouched(hit)
  5348. script.Parent.Transparency = 1
  5349. connection:disconnect()
  5350. end
  5351.  
  5352. connection = LandMine.Touched:connect(onTouched)
  5353.  
  5354. function onTouch(part)
  5355. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5356. if (humanoid ~= nil) then
  5357. humanoid.Health = 0
  5358. end
  5359. end
  5360.  
  5361. script.Parent.Touched:connect(onTouch)
  5362.  
  5363. end; function()
  5364. LandMine = script.Parent
  5365.  
  5366. function onTouched(hit)
  5367. script.Parent.Transparency = 1
  5368. connection:disconnect()
  5369. end
  5370.  
  5371. connection = LandMine.Touched:connect(onTouched)
  5372.  
  5373. function onTouch(part)
  5374. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5375. if (humanoid ~= nil) then
  5376. humanoid.Health = 0
  5377. end
  5378. end
  5379.  
  5380. script.Parent.Touched:connect(onTouch)
  5381.  
  5382. end; function()
  5383. LandMine = script.Parent
  5384.  
  5385. function onTouched(hit)
  5386. script.Parent.Transparency = 1
  5387. connection:disconnect()
  5388. end
  5389.  
  5390. connection = LandMine.Touched:connect(onTouched)
  5391.  
  5392. function onTouch(part)
  5393. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5394. if (humanoid ~= nil) then
  5395. humanoid.Health = 0
  5396. end
  5397. end
  5398.  
  5399. script.Parent.Touched:connect(onTouch)
  5400.  
  5401. end; function()
  5402. LandMine = script.Parent
  5403.  
  5404. function onTouched(hit)
  5405. script.Parent.Transparency = 1
  5406. connection:disconnect()
  5407. end
  5408.  
  5409. connection = LandMine.Touched:connect(onTouched)
  5410.  
  5411. function onTouch(part)
  5412. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5413. if (humanoid ~= nil) then
  5414. humanoid.Health = 0
  5415. end
  5416. end
  5417.  
  5418. script.Parent.Touched:connect(onTouch)
  5419.  
  5420. end; function()
  5421. LandMine = script.Parent
  5422.  
  5423. function onTouched(hit)
  5424. script.Parent.Transparency = 1
  5425. connection:disconnect()
  5426. end
  5427.  
  5428. connection = LandMine.Touched:connect(onTouched)
  5429.  
  5430. function onTouch(part)
  5431. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5432. if (humanoid ~= nil) then
  5433. humanoid.Health = 0
  5434. end
  5435. end
  5436.  
  5437. script.Parent.Touched:connect(onTouch)
  5438.  
  5439. end; function()
  5440. LandMine = script.Parent
  5441.  
  5442. function onTouched(hit)
  5443. script.Parent.Transparency = 1
  5444. connection:disconnect()
  5445. end
  5446.  
  5447. connection = LandMine.Touched:connect(onTouched)
  5448.  
  5449. function onTouch(part)
  5450. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5451. if (humanoid ~= nil) then
  5452. humanoid.Health = 0
  5453. end
  5454. end
  5455.  
  5456. script.Parent.Touched:connect(onTouch)
  5457.  
  5458. end; function()
  5459. LandMine = script.Parent
  5460.  
  5461. function onTouched(hit)
  5462. script.Parent.Transparency = 1
  5463. connection:disconnect()
  5464. end
  5465.  
  5466. connection = LandMine.Touched:connect(onTouched)
  5467.  
  5468. function onTouch(part)
  5469. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5470. if (humanoid ~= nil) then
  5471. humanoid.Health = 0
  5472. end
  5473. end
  5474.  
  5475. script.Parent.Touched:connect(onTouch)
  5476.  
  5477. end; function()
  5478. LandMine = script.Parent
  5479.  
  5480. function onTouched(hit)
  5481. script.Parent.Transparency = 1
  5482. connection:disconnect()
  5483. end
  5484.  
  5485. connection = LandMine.Touched:connect(onTouched)
  5486.  
  5487. function onTouch(part)
  5488. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5489. if (humanoid ~= nil) then
  5490. humanoid.Health = 0
  5491. end
  5492. end
  5493.  
  5494. script.Parent.Touched:connect(onTouch)
  5495.  
  5496. end; function()
  5497. LandMine = script.Parent
  5498.  
  5499. function onTouched(hit)
  5500. script.Parent.Transparency = 1
  5501. connection:disconnect()
  5502. end
  5503.  
  5504. connection = LandMine.Touched:connect(onTouched)
  5505.  
  5506. function onTouch(part)
  5507. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5508. if (humanoid ~= nil) then
  5509. humanoid.Health = 0
  5510. end
  5511. end
  5512.  
  5513. script.Parent.Touched:connect(onTouch)
  5514.  
  5515. end; function()
  5516. LandMine = script.Parent
  5517.  
  5518. function onTouched(hit)
  5519. script.Parent.Transparency = 1
  5520. connection:disconnect()
  5521. end
  5522.  
  5523. connection = LandMine.Touched:connect(onTouched)
  5524.  
  5525. function onTouch(part)
  5526. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5527. if (humanoid ~= nil) then
  5528. humanoid.Health = 0
  5529. end
  5530. end
  5531.  
  5532. script.Parent.Touched:connect(onTouch)
  5533.  
  5534. end; function()
  5535. LandMine = script.Parent
  5536.  
  5537. function onTouched(hit)
  5538. script.Parent.Transparency = 1
  5539. connection:disconnect()
  5540. end
  5541.  
  5542. connection = LandMine.Touched:connect(onTouched)
  5543.  
  5544. function onTouch(part)
  5545. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5546. if (humanoid ~= nil) then
  5547. humanoid.Health = 0
  5548. end
  5549. end
  5550.  
  5551. script.Parent.Touched:connect(onTouch)
  5552.  
  5553. end; function()
  5554. LandMine = script.Parent
  5555.  
  5556. function onTouched(hit)
  5557. script.Parent.Transparency = 1
  5558. connection:disconnect()
  5559. end
  5560.  
  5561. connection = LandMine.Touched:connect(onTouched)
  5562.  
  5563. function onTouch(part)
  5564. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5565. if (humanoid ~= nil) then
  5566. humanoid.Health = 0
  5567. end
  5568. end
  5569.  
  5570. script.Parent.Touched:connect(onTouch)
  5571.  
  5572. end; function()
  5573. LandMine = script.Parent
  5574.  
  5575. function onTouched(hit)
  5576. script.Parent.Transparency = 1
  5577. connection:disconnect()
  5578. end
  5579.  
  5580. connection = LandMine.Touched:connect(onTouched)
  5581.  
  5582. function onTouch(part)
  5583. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5584. if (humanoid ~= nil) then
  5585. humanoid.Health = 0
  5586. end
  5587. end
  5588.  
  5589. script.Parent.Touched:connect(onTouch)
  5590.  
  5591. end; function()
  5592. LandMine = script.Parent
  5593.  
  5594. function onTouched(hit)
  5595. script.Parent.Transparency = 1
  5596. connection:disconnect()
  5597. end
  5598.  
  5599. connection = LandMine.Touched:connect(onTouched)
  5600.  
  5601. function onTouch(part)
  5602. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5603. if (humanoid ~= nil) then
  5604. humanoid.Health = 0
  5605. end
  5606. end
  5607.  
  5608. script.Parent.Touched:connect(onTouch)
  5609.  
  5610. end; function()
  5611. LandMine = script.Parent
  5612.  
  5613. function onTouched(hit)
  5614. script.Parent.Transparency = 1
  5615. connection:disconnect()
  5616. end
  5617.  
  5618. connection = LandMine.Touched:connect(onTouched)
  5619.  
  5620. function onTouch(part)
  5621. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5622. if (humanoid ~= nil) then
  5623. humanoid.Health = 0
  5624. end
  5625. end
  5626.  
  5627. script.Parent.Touched:connect(onTouch)
  5628.  
  5629. end; function()
  5630. LandMine = script.Parent
  5631.  
  5632. function onTouched(hit)
  5633. script.Parent.Transparency = 1
  5634. connection:disconnect()
  5635. end
  5636.  
  5637. connection = LandMine.Touched:connect(onTouched)
  5638.  
  5639. function onTouch(part)
  5640. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5641. if (humanoid ~= nil) then
  5642. humanoid.Health = 0
  5643. end
  5644. end
  5645.  
  5646. script.Parent.Touched:connect(onTouch)
  5647.  
  5648. end; function()
  5649. LandMine = script.Parent
  5650.  
  5651. function onTouched(hit)
  5652. script.Parent.Transparency = 1
  5653. connection:disconnect()
  5654. end
  5655.  
  5656. connection = LandMine.Touched:connect(onTouched)
  5657.  
  5658. function onTouch(part)
  5659. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5660. if (humanoid ~= nil) then
  5661. humanoid.Health = 0
  5662. end
  5663. end
  5664.  
  5665. script.Parent.Touched:connect(onTouch)
  5666.  
  5667. end; function()
  5668. LandMine = script.Parent
  5669.  
  5670. function onTouched(hit)
  5671. script.Parent.Transparency = 1
  5672. connection:disconnect()
  5673. end
  5674.  
  5675. connection = LandMine.Touched:connect(onTouched)
  5676.  
  5677. function onTouch(part)
  5678. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5679. if (humanoid ~= nil) then
  5680. humanoid.Health = 0
  5681. end
  5682. end
  5683.  
  5684. script.Parent.Touched:connect(onTouch)
  5685.  
  5686. end; function()
  5687. LandMine = script.Parent
  5688.  
  5689. function onTouched(hit)
  5690. script.Parent.Transparency = 1
  5691. connection:disconnect()
  5692. end
  5693.  
  5694. connection = LandMine.Touched:connect(onTouched)
  5695.  
  5696. function onTouch(part)
  5697. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5698. if (humanoid ~= nil) then
  5699. humanoid.Health = 0
  5700. end
  5701. end
  5702.  
  5703. script.Parent.Touched:connect(onTouch)
  5704.  
  5705. end; function()
  5706. LandMine = script.Parent
  5707.  
  5708. function onTouched(hit)
  5709. script.Parent.Transparency = 1
  5710. connection:disconnect()
  5711. end
  5712.  
  5713. connection = LandMine.Touched:connect(onTouched)
  5714.  
  5715. function onTouch(part)
  5716. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5717. if (humanoid ~= nil) then
  5718. humanoid.Health = 0
  5719. end
  5720. end
  5721.  
  5722. script.Parent.Touched:connect(onTouch)
  5723.  
  5724. end; function()
  5725. LandMine = script.Parent
  5726.  
  5727. function onTouched(hit)
  5728. script.Parent.Transparency = 1
  5729. connection:disconnect()
  5730. end
  5731.  
  5732. connection = LandMine.Touched:connect(onTouched)
  5733.  
  5734. function onTouch(part)
  5735. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5736. if (humanoid ~= nil) then
  5737. humanoid.Health = 0
  5738. end
  5739. end
  5740.  
  5741. script.Parent.Touched:connect(onTouch)
  5742.  
  5743. end; function()
  5744. LandMine = script.Parent
  5745.  
  5746. function onTouched(hit)
  5747. script.Parent.Transparency = 1
  5748. connection:disconnect()
  5749. end
  5750.  
  5751. connection = LandMine.Touched:connect(onTouched)
  5752.  
  5753. function onTouch(part)
  5754. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5755. if (humanoid ~= nil) then
  5756. humanoid.Health = 0
  5757. end
  5758. end
  5759.  
  5760. script.Parent.Touched:connect(onTouch)
  5761.  
  5762. end; function()
  5763. LandMine = script.Parent
  5764.  
  5765. function onTouched(hit)
  5766. script.Parent.Transparency = 1
  5767. connection:disconnect()
  5768. end
  5769.  
  5770. connection = LandMine.Touched:connect(onTouched)
  5771.  
  5772. function onTouch(part)
  5773. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5774. if (humanoid ~= nil) then
  5775. humanoid.Health = 0
  5776. end
  5777. end
  5778.  
  5779. script.Parent.Touched:connect(onTouch)
  5780.  
  5781. end; function()
  5782. LandMine = script.Parent
  5783.  
  5784. function onTouched(hit)
  5785. script.Parent.Transparency = 1
  5786. connection:disconnect()
  5787. end
  5788.  
  5789. connection = LandMine.Touched:connect(onTouched)
  5790.  
  5791. function onTouch(part)
  5792. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5793. if (humanoid ~= nil) then
  5794. humanoid.Health = 0
  5795. end
  5796. end
  5797.  
  5798. script.Parent.Touched:connect(onTouch)
  5799.  
  5800. end; function()
  5801. LandMine = script.Parent
  5802.  
  5803. function onTouched(hit)
  5804. script.Parent.Transparency = 1
  5805. connection:disconnect()
  5806. end
  5807.  
  5808. connection = LandMine.Touched:connect(onTouched)
  5809.  
  5810. function onTouch(part)
  5811. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5812. if (humanoid ~= nil) then
  5813. humanoid.Health = 0
  5814. end
  5815. end
  5816.  
  5817. script.Parent.Touched:connect(onTouch)
  5818.  
  5819. end; function()
  5820. LandMine = script.Parent
  5821.  
  5822. function onTouched(hit)
  5823. script.Parent.Transparency = 1
  5824. connection:disconnect()
  5825. end
  5826.  
  5827. connection = LandMine.Touched:connect(onTouched)
  5828.  
  5829. function onTouch(part)
  5830. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5831. if (humanoid ~= nil) then
  5832. humanoid.Health = 0
  5833. end
  5834. end
  5835.  
  5836. script.Parent.Touched:connect(onTouch)
  5837.  
  5838. end; function()
  5839. LandMine = script.Parent
  5840.  
  5841. function onTouched(hit)
  5842. script.Parent.Transparency = 1
  5843. connection:disconnect()
  5844. end
  5845.  
  5846. connection = LandMine.Touched:connect(onTouched)
  5847.  
  5848. function onTouch(part)
  5849. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5850. if (humanoid ~= nil) then
  5851. humanoid.Health = 0
  5852. end
  5853. end
  5854.  
  5855. script.Parent.Touched:connect(onTouch)
  5856.  
  5857. end; function()
  5858. LandMine = script.Parent
  5859.  
  5860. function onTouched(hit)
  5861. script.Parent.Transparency = 1
  5862. connection:disconnect()
  5863. end
  5864.  
  5865. connection = LandMine.Touched:connect(onTouched)
  5866.  
  5867. function onTouch(part)
  5868. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5869. if (humanoid ~= nil) then
  5870. humanoid.Health = 0
  5871. end
  5872. end
  5873.  
  5874. script.Parent.Touched:connect(onTouch)
  5875.  
  5876. end; function()
  5877. LandMine = script.Parent
  5878.  
  5879. function onTouched(hit)
  5880. script.Parent.Transparency = 1
  5881. connection:disconnect()
  5882. end
  5883.  
  5884. connection = LandMine.Touched:connect(onTouched)
  5885.  
  5886. function onTouch(part)
  5887. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5888. if (humanoid ~= nil) then
  5889. humanoid.Health = 0
  5890. end
  5891. end
  5892.  
  5893. script.Parent.Touched:connect(onTouch)
  5894.  
  5895. end; function()
  5896. LandMine = script.Parent
  5897.  
  5898. function onTouched(hit)
  5899. script.Parent.Transparency = 1
  5900. connection:disconnect()
  5901. end
  5902.  
  5903. connection = LandMine.Touched:connect(onTouched)
  5904.  
  5905. function onTouch(part)
  5906. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5907. if (humanoid ~= nil) then
  5908. humanoid.Health = 0
  5909. end
  5910. end
  5911.  
  5912. script.Parent.Touched:connect(onTouch)
  5913.  
  5914. end; function()
  5915. LandMine = script.Parent
  5916.  
  5917. function onTouched(hit)
  5918. script.Parent.Transparency = 1
  5919. connection:disconnect()
  5920. end
  5921.  
  5922. connection = LandMine.Touched:connect(onTouched)
  5923.  
  5924. function onTouch(part)
  5925. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5926. if (humanoid ~= nil) then
  5927. humanoid.Health = 0
  5928. end
  5929. end
  5930.  
  5931. script.Parent.Touched:connect(onTouch)
  5932.  
  5933. end; function()
  5934. LandMine = script.Parent
  5935.  
  5936. function onTouched(hit)
  5937. script.Parent.Transparency = 1
  5938. connection:disconnect()
  5939. end
  5940.  
  5941. connection = LandMine.Touched:connect(onTouched)
  5942.  
  5943. function onTouch(part)
  5944. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5945. if (humanoid ~= nil) then
  5946. humanoid.Health = 0
  5947. end
  5948. end
  5949.  
  5950. script.Parent.Touched:connect(onTouch)
  5951.  
  5952. end; function()
  5953. LandMine = script.Parent
  5954.  
  5955. function onTouched(hit)
  5956. script.Parent.Transparency = 1
  5957. connection:disconnect()
  5958. end
  5959.  
  5960. connection = LandMine.Touched:connect(onTouched)
  5961.  
  5962. function onTouch(part)
  5963. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5964. if (humanoid ~= nil) then
  5965. humanoid.Health = 0
  5966. end
  5967. end
  5968.  
  5969. script.Parent.Touched:connect(onTouch)
  5970.  
  5971. end; function()
  5972. LandMine = script.Parent
  5973.  
  5974. function onTouched(hit)
  5975. script.Parent.Transparency = 1
  5976. connection:disconnect()
  5977. end
  5978.  
  5979. connection = LandMine.Touched:connect(onTouched)
  5980.  
  5981. function onTouch(part)
  5982. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5983. if (humanoid ~= nil) then
  5984. humanoid.Health = 0
  5985. end
  5986. end
  5987.  
  5988. script.Parent.Touched:connect(onTouch)
  5989.  
  5990. end; function()
  5991. LandMine = script.Parent
  5992.  
  5993. function onTouched(hit)
  5994. script.Parent.Transparency = 1
  5995. connection:disconnect()
  5996. end
  5997.  
  5998. connection = LandMine.Touched:connect(onTouched)
  5999.  
  6000. function onTouch(part)
  6001. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6002. if (humanoid ~= nil) then
  6003. humanoid.Health = 0
  6004. end
  6005. end
  6006.  
  6007. script.Parent.Touched:connect(onTouch)
  6008.  
  6009. end; function()
  6010. LandMine = script.Parent
  6011.  
  6012. function onTouched(hit)
  6013. script.Parent.Transparency = 1
  6014. connection:disconnect()
  6015. end
  6016.  
  6017. connection = LandMine.Touched:connect(onTouched)
  6018.  
  6019. function onTouch(part)
  6020. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6021. if (humanoid ~= nil) then
  6022. humanoid.Health = 0
  6023. end
  6024. end
  6025.  
  6026. script.Parent.Touched:connect(onTouch)
  6027.  
  6028. end; function()
  6029. LandMine = script.Parent
  6030.  
  6031. function onTouched(hit)
  6032. script.Parent.Transparency = 1
  6033. connection:disconnect()
  6034. end
  6035.  
  6036. connection = LandMine.Touched:connect(onTouched)
  6037.  
  6038. function onTouch(part)
  6039. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6040. if (humanoid ~= nil) then
  6041. humanoid.Health = 0
  6042. end
  6043. end
  6044.  
  6045. script.Parent.Touched:connect(onTouch)
  6046.  
  6047. end; function()
  6048. LandMine = script.Parent
  6049.  
  6050. function onTouched(hit)
  6051. script.Parent.Transparency = 1
  6052. connection:disconnect()
  6053. end
  6054.  
  6055. connection = LandMine.Touched:connect(onTouched)
  6056.  
  6057. function onTouch(part)
  6058. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6059. if (humanoid ~= nil) then
  6060. humanoid.Health = 0
  6061. end
  6062. end
  6063.  
  6064. script.Parent.Touched:connect(onTouch)
  6065.  
  6066. end; function()
  6067. LandMine = script.Parent
  6068.  
  6069. function onTouched(hit)
  6070. script.Parent.Transparency = 1
  6071. connection:disconnect()
  6072. end
  6073.  
  6074. connection = LandMine.Touched:connect(onTouched)
  6075.  
  6076. function onTouch(part)
  6077. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6078. if (humanoid ~= nil) then
  6079. humanoid.Health = 0
  6080. end
  6081. end
  6082.  
  6083. script.Parent.Touched:connect(onTouch)
  6084.  
  6085. end; function()
  6086. LandMine = script.Parent
  6087.  
  6088. function onTouched(hit)
  6089. script.Parent.Transparency = 1
  6090. connection:disconnect()
  6091. end
  6092.  
  6093. connection = LandMine.Touched:connect(onTouched)
  6094.  
  6095. function onTouch(part)
  6096. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6097. if (humanoid ~= nil) then
  6098. humanoid.Health = 0
  6099. end
  6100. end
  6101.  
  6102. script.Parent.Touched:connect(onTouch)
  6103.  
  6104. end; function()
  6105. LandMine = script.Parent
  6106.  
  6107. function onTouched(hit)
  6108. script.Parent.Transparency = 1
  6109. connection:disconnect()
  6110. end
  6111.  
  6112. connection = LandMine.Touched:connect(onTouched)
  6113.  
  6114. function onTouch(part)
  6115. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6116. if (humanoid ~= nil) then
  6117. humanoid.Health = 0
  6118. end
  6119. end
  6120.  
  6121. script.Parent.Touched:connect(onTouch)
  6122.  
  6123. end; function()
  6124. LandMine = script.Parent
  6125.  
  6126. function onTouched(hit)
  6127. script.Parent.Transparency = 1
  6128. connection:disconnect()
  6129. end
  6130.  
  6131. connection = LandMine.Touched:connect(onTouched)
  6132.  
  6133. function onTouch(part)
  6134. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6135. if (humanoid ~= nil) then
  6136. humanoid.Health = 0
  6137. end
  6138. end
  6139.  
  6140. script.Parent.Touched:connect(onTouch)
  6141.  
  6142. end; function()
  6143. LandMine = script.Parent
  6144.  
  6145. function onTouched(hit)
  6146. script.Parent.Transparency = 1
  6147. connection:disconnect()
  6148. end
  6149.  
  6150. connection = LandMine.Touched:connect(onTouched)
  6151.  
  6152. function onTouch(part)
  6153. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6154. if (humanoid ~= nil) then
  6155. humanoid.Health = 0
  6156. end
  6157. end
  6158.  
  6159. script.Parent.Touched:connect(onTouch)
  6160.  
  6161. end; function()
  6162. LandMine = script.Parent
  6163.  
  6164. function onTouched(hit)
  6165. script.Parent.Transparency = 1
  6166. connection:disconnect()
  6167. end
  6168.  
  6169. connection = LandMine.Touched:connect(onTouched)
  6170.  
  6171. function onTouch(part)
  6172. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6173. if (humanoid ~= nil) then
  6174. humanoid.Health = 0
  6175. end
  6176. end
  6177.  
  6178. script.Parent.Touched:connect(onTouch)
  6179.  
  6180. end; function()
  6181. LandMine = script.Parent
  6182.  
  6183. function onTouched(hit)
  6184. script.Parent.Transparency = 1
  6185. connection:disconnect()
  6186. end
  6187.  
  6188. connection = LandMine.Touched:connect(onTouched)
  6189.  
  6190. function onTouch(part)
  6191. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6192. if (humanoid ~= nil) then
  6193. humanoid.Health = 0
  6194. end
  6195. end
  6196.  
  6197. script.Parent.Touched:connect(onTouch)
  6198.  
  6199. end; function()
  6200. LandMine = script.Parent
  6201.  
  6202. function onTouched(hit)
  6203. script.Parent.Transparency = 1
  6204. connection:disconnect()
  6205. end
  6206.  
  6207. connection = LandMine.Touched:connect(onTouched)
  6208.  
  6209. function onTouch(part)
  6210. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6211. if (humanoid ~= nil) then
  6212. humanoid.Health = 0
  6213. end
  6214. end
  6215.  
  6216. script.Parent.Touched:connect(onTouch)
  6217.  
  6218. end; function()
  6219. LandMine = script.Parent
  6220.  
  6221. function onTouched(hit)
  6222. script.Parent.Transparency = 1
  6223. connection:disconnect()
  6224. end
  6225.  
  6226. connection = LandMine.Touched:connect(onTouched)
  6227.  
  6228. function onTouch(part)
  6229. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6230. if (humanoid ~= nil) then
  6231. humanoid.Health = 0
  6232. end
  6233. end
  6234.  
  6235. script.Parent.Touched:connect(onTouch)
  6236.  
  6237. end; function()
  6238. LandMine = script.Parent
  6239.  
  6240. function onTouched(hit)
  6241. script.Parent.Transparency = 1
  6242. connection:disconnect()
  6243. end
  6244.  
  6245. connection = LandMine.Touched:connect(onTouched)
  6246.  
  6247. function onTouch(part)
  6248. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6249. if (humanoid ~= nil) then
  6250. humanoid.Health = 0
  6251. end
  6252. end
  6253.  
  6254. script.Parent.Touched:connect(onTouch)
  6255.  
  6256. end; function()
  6257. LandMine = script.Parent
  6258.  
  6259. function onTouched(hit)
  6260. script.Parent.Transparency = 1
  6261. connection:disconnect()
  6262. end
  6263.  
  6264. connection = LandMine.Touched:connect(onTouched)
  6265.  
  6266. function onTouch(part)
  6267. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6268. if (humanoid ~= nil) then
  6269. humanoid.Health = 0
  6270. end
  6271. end
  6272.  
  6273. script.Parent.Touched:connect(onTouch)
  6274.  
  6275. end; function()
  6276. LandMine = script.Parent
  6277.  
  6278. function onTouched(hit)
  6279. script.Parent.Transparency = 1
  6280. connection:disconnect()
  6281. end
  6282.  
  6283. connection = LandMine.Touched:connect(onTouched)
  6284.  
  6285. function onTouch(part)
  6286. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6287. if (humanoid ~= nil) then
  6288. humanoid.Health = 0
  6289. end
  6290. end
  6291.  
  6292. script.Parent.Touched:connect(onTouch)
  6293.  
  6294. end; function()
  6295. LandMine = script.Parent
  6296.  
  6297. function onTouched(hit)
  6298. script.Parent.Transparency = 1
  6299. connection:disconnect()
  6300. end
  6301.  
  6302. connection = LandMine.Touched:connect(onTouched)
  6303.  
  6304. function onTouch(part)
  6305. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6306. if (humanoid ~= nil) then
  6307. humanoid.Health = 0
  6308. end
  6309. end
  6310.  
  6311. script.Parent.Touched:connect(onTouch)
  6312.  
  6313. end; function()
  6314. LandMine = script.Parent
  6315.  
  6316. function onTouched(hit)
  6317. script.Parent.Transparency = 1
  6318. connection:disconnect()
  6319. end
  6320.  
  6321. connection = LandMine.Touched:connect(onTouched)
  6322.  
  6323. function onTouch(part)
  6324. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6325. if (humanoid ~= nil) then
  6326. humanoid.Health = 0
  6327. end
  6328. end
  6329.  
  6330. script.Parent.Touched:connect(onTouch)
  6331.  
  6332. end; function()
  6333. LandMine = script.Parent
  6334.  
  6335. function onTouched(hit)
  6336. script.Parent.Transparency = 1
  6337. connection:disconnect()
  6338. end
  6339.  
  6340. connection = LandMine.Touched:connect(onTouched)
  6341.  
  6342. function onTouch(part)
  6343. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6344. if (humanoid ~= nil) then
  6345. humanoid.Health = 0
  6346. end
  6347. end
  6348.  
  6349. script.Parent.Touched:connect(onTouch)
  6350.  
  6351. end; function()
  6352. LandMine = script.Parent
  6353.  
  6354. function onTouched(hit)
  6355. script.Parent.Transparency = 1
  6356. connection:disconnect()
  6357. end
  6358.  
  6359. connection = LandMine.Touched:connect(onTouched)
  6360.  
  6361. function onTouch(part)
  6362. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6363. if (humanoid ~= nil) then
  6364. humanoid.Health = 0
  6365. end
  6366. end
  6367.  
  6368. script.Parent.Touched:connect(onTouch)
  6369.  
  6370. end; function()
  6371. LandMine = script.Parent
  6372.  
  6373. function onTouched(hit)
  6374. script.Parent.Transparency = 1
  6375. connection:disconnect()
  6376. end
  6377.  
  6378. connection = LandMine.Touched:connect(onTouched)
  6379.  
  6380. function onTouch(part)
  6381. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6382. if (humanoid ~= nil) then
  6383. humanoid.Health = 0
  6384. end
  6385. end
  6386.  
  6387. script.Parent.Touched:connect(onTouch)
  6388.  
  6389. end; function()
  6390. LandMine = script.Parent
  6391.  
  6392. function onTouched(hit)
  6393. script.Parent.Transparency = 1
  6394. connection:disconnect()
  6395. end
  6396.  
  6397. connection = LandMine.Touched:connect(onTouched)
  6398.  
  6399. function onTouch(part)
  6400. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6401. if (humanoid ~= nil) then
  6402. humanoid.Health = 0
  6403. end
  6404. end
  6405.  
  6406. script.Parent.Touched:connect(onTouch)
  6407.  
  6408. end; function()
  6409. LandMine = script.Parent
  6410.  
  6411. function onTouched(hit)
  6412. script.Parent.Transparency = 1
  6413. connection:disconnect()
  6414. end
  6415.  
  6416. connection = LandMine.Touched:connect(onTouched)
  6417.  
  6418. function onTouch(part)
  6419. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6420. if (humanoid ~= nil) then
  6421. humanoid.Health = 0
  6422. end
  6423. end
  6424.  
  6425. script.Parent.Touched:connect(onTouch)
  6426.  
  6427. end; function()
  6428. LandMine = script.Parent
  6429.  
  6430. function onTouched(hit)
  6431. script.Parent.Transparency = 1
  6432. connection:disconnect()
  6433. end
  6434.  
  6435. connection = LandMine.Touched:connect(onTouched)
  6436.  
  6437. function onTouch(part)
  6438. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6439. if (humanoid ~= nil) then
  6440. humanoid.Health = 0
  6441. end
  6442. end
  6443.  
  6444. script.Parent.Touched:connect(onTouch)
  6445.  
  6446. end; function()
  6447. LandMine = script.Parent
  6448.  
  6449. function onTouched(hit)
  6450. script.Parent.Transparency = 1
  6451. connection:disconnect()
  6452. end
  6453.  
  6454. connection = LandMine.Touched:connect(onTouched)
  6455.  
  6456. function onTouch(part)
  6457. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6458. if (humanoid ~= nil) then
  6459. humanoid.Health = 0
  6460. end
  6461. end
  6462.  
  6463. script.Parent.Touched:connect(onTouch)
  6464.  
  6465. end; function()
  6466. LandMine = script.Parent
  6467.  
  6468. function onTouched(hit)
  6469. script.Parent.Transparency = 1
  6470. connection:disconnect()
  6471. end
  6472.  
  6473. connection = LandMine.Touched:connect(onTouched)
  6474.  
  6475. function onTouch(part)
  6476. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6477. if (humanoid ~= nil) then
  6478. humanoid.Health = 0
  6479. end
  6480. end
  6481.  
  6482. script.Parent.Touched:connect(onTouch)
  6483.  
  6484. end; function()
  6485. LandMine = script.Parent
  6486.  
  6487. function onTouched(hit)
  6488. script.Parent.Transparency = 1
  6489. connection:disconnect()
  6490. end
  6491.  
  6492. connection = LandMine.Touched:connect(onTouched)
  6493.  
  6494. function onTouch(part)
  6495. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6496. if (humanoid ~= nil) then
  6497. humanoid.Health = 0
  6498. end
  6499. end
  6500.  
  6501. script.Parent.Touched:connect(onTouch)
  6502.  
  6503. end; function()
  6504. LandMine = script.Parent
  6505.  
  6506. function onTouched(hit)
  6507. script.Parent.Transparency = 1
  6508. connection:disconnect()
  6509. end
  6510.  
  6511. connection = LandMine.Touched:connect(onTouched)
  6512.  
  6513. function onTouch(part)
  6514. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6515. if (humanoid ~= nil) then
  6516. humanoid.Health = 0
  6517. end
  6518. end
  6519.  
  6520. script.Parent.Touched:connect(onTouch)
  6521.  
  6522. end; function()
  6523. LandMine = script.Parent
  6524.  
  6525. function onTouched(hit)
  6526. script.Parent.Transparency = 1
  6527. connection:disconnect()
  6528. end
  6529.  
  6530. connection = LandMine.Touched:connect(onTouched)
  6531.  
  6532. function onTouch(part)
  6533. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6534. if (humanoid ~= nil) then
  6535. humanoid.Health = 0
  6536. end
  6537. end
  6538.  
  6539. script.Parent.Touched:connect(onTouch)
  6540.  
  6541. end; function()
  6542. LandMine = script.Parent
  6543.  
  6544. function onTouched(hit)
  6545. script.Parent.Transparency = 1
  6546. connection:disconnect()
  6547. end
  6548.  
  6549. connection = LandMine.Touched:connect(onTouched)
  6550.  
  6551. function onTouch(part)
  6552. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6553. if (humanoid ~= nil) then
  6554. humanoid.Health = 0
  6555. end
  6556. end
  6557.  
  6558. script.Parent.Touched:connect(onTouch)
  6559.  
  6560. end; function()
  6561. LandMine = script.Parent
  6562.  
  6563. function onTouched(hit)
  6564. script.Parent.Transparency = 1
  6565. connection:disconnect()
  6566. end
  6567.  
  6568. connection = LandMine.Touched:connect(onTouched)
  6569.  
  6570. function onTouch(part)
  6571. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6572. if (humanoid ~= nil) then
  6573. humanoid.Health = 0
  6574. end
  6575. end
  6576.  
  6577. script.Parent.Touched:connect(onTouch)
  6578.  
  6579. end; function()
  6580. LandMine = script.Parent
  6581.  
  6582. function onTouched(hit)
  6583. script.Parent.Transparency = 1
  6584. connection:disconnect()
  6585. end
  6586.  
  6587. connection = LandMine.Touched:connect(onTouched)
  6588.  
  6589. function onTouch(part)
  6590. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6591. if (humanoid ~= nil) then
  6592. humanoid.Health = 0
  6593. end
  6594. end
  6595.  
  6596. script.Parent.Touched:connect(onTouch)
  6597.  
  6598. end; function()
  6599. LandMine = script.Parent
  6600.  
  6601. function onTouched(hit)
  6602. script.Parent.Transparency = 1
  6603. connection:disconnect()
  6604. end
  6605.  
  6606. connection = LandMine.Touched:connect(onTouched)
  6607.  
  6608. function onTouch(part)
  6609. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6610. if (humanoid ~= nil) then
  6611. humanoid.Health = 0
  6612. end
  6613. end
  6614.  
  6615. script.Parent.Touched:connect(onTouch)
  6616.  
  6617. end; function()
  6618. LandMine = script.Parent
  6619.  
  6620. function onTouched(hit)
  6621. script.Parent.Transparency = 1
  6622. connection:disconnect()
  6623. end
  6624.  
  6625. connection = LandMine.Touched:connect(onTouched)
  6626.  
  6627. function onTouch(part)
  6628. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6629. if (humanoid ~= nil) then
  6630. humanoid.Health = 0
  6631. end
  6632. end
  6633.  
  6634. script.Parent.Touched:connect(onTouch)
  6635.  
  6636. end; function()
  6637. LandMine = script.Parent
  6638.  
  6639. function onTouched(hit)
  6640. script.Parent.Transparency = 1
  6641. connection:disconnect()
  6642. end
  6643.  
  6644. connection = LandMine.Touched:connect(onTouched)
  6645.  
  6646. function onTouch(part)
  6647. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6648. if (humanoid ~= nil) then
  6649. humanoid.Health = 0
  6650. end
  6651. end
  6652.  
  6653. script.Parent.Touched:connect(onTouch)
  6654.  
  6655. end; function()
  6656. LandMine = script.Parent
  6657.  
  6658. function onTouched(hit)
  6659. script.Parent.Transparency = 1
  6660. connection:disconnect()
  6661. end
  6662.  
  6663. connection = LandMine.Touched:connect(onTouched)
  6664.  
  6665. function onTouch(part)
  6666. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6667. if (humanoid ~= nil) then
  6668. humanoid.Health = 0
  6669. end
  6670. end
  6671.  
  6672. script.Parent.Touched:connect(onTouch)
  6673.  
  6674. end; function()
  6675. LandMine = script.Parent
  6676.  
  6677. function onTouched(hit)
  6678. script.Parent.Transparency = 1
  6679. connection:disconnect()
  6680. end
  6681.  
  6682. connection = LandMine.Touched:connect(onTouched)
  6683.  
  6684. function onTouch(part)
  6685. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6686. if (humanoid ~= nil) then
  6687. humanoid.Health = 0
  6688. end
  6689. end
  6690.  
  6691. script.Parent.Touched:connect(onTouch)
  6692.  
  6693. end; function()
  6694. LandMine = script.Parent
  6695.  
  6696. function onTouched(hit)
  6697. script.Parent.Transparency = 1
  6698. connection:disconnect()
  6699. end
  6700.  
  6701. connection = LandMine.Touched:connect(onTouched)
  6702.  
  6703. function onTouch(part)
  6704. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6705. if (humanoid ~= nil) then
  6706. humanoid.Health = 0
  6707. end
  6708. end
  6709.  
  6710. script.Parent.Touched:connect(onTouch)
  6711.  
  6712. end; function()
  6713. LandMine = script.Parent
  6714.  
  6715. function onTouched(hit)
  6716. script.Parent.Transparency = 1
  6717. connection:disconnect()
  6718. end
  6719.  
  6720. connection = LandMine.Touched:connect(onTouched)
  6721.  
  6722. function onTouch(part)
  6723. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6724. if (humanoid ~= nil) then
  6725. humanoid.Health = 0
  6726. end
  6727. end
  6728.  
  6729. script.Parent.Touched:connect(onTouch)
  6730.  
  6731. end; function()
  6732. LandMine = script.Parent
  6733.  
  6734. function onTouched(hit)
  6735. script.Parent.Transparency = 1
  6736. connection:disconnect()
  6737. end
  6738.  
  6739. connection = LandMine.Touched:connect(onTouched)
  6740.  
  6741. function onTouch(part)
  6742. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6743. if (humanoid ~= nil) then
  6744. humanoid.Health = 0
  6745. end
  6746. end
  6747.  
  6748. script.Parent.Touched:connect(onTouch)
  6749.  
  6750. end; function()
  6751. LandMine = script.Parent
  6752.  
  6753. function onTouched(hit)
  6754. script.Parent.Transparency = 1
  6755. connection:disconnect()
  6756. end
  6757.  
  6758. connection = LandMine.Touched:connect(onTouched)
  6759.  
  6760. function onTouch(part)
  6761. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6762. if (humanoid ~= nil) then
  6763. humanoid.Health = 0
  6764. end
  6765. end
  6766.  
  6767. script.Parent.Touched:connect(onTouch)
  6768.  
  6769. end; function()
  6770. LandMine = script.Parent
  6771.  
  6772. function onTouched(hit)
  6773. script.Parent.Transparency = 1
  6774. connection:disconnect()
  6775. end
  6776.  
  6777. connection = LandMine.Touched:connect(onTouched)
  6778.  
  6779. function onTouch(part)
  6780. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6781. if (humanoid ~= nil) then
  6782. humanoid.Health = 0
  6783. end
  6784. end
  6785.  
  6786. script.Parent.Touched:connect(onTouch)
  6787.  
  6788. end; function()
  6789. LandMine = script.Parent
  6790.  
  6791. function onTouched(hit)
  6792. script.Parent.Transparency = 1
  6793. connection:disconnect()
  6794. end
  6795.  
  6796. connection = LandMine.Touched:connect(onTouched)
  6797.  
  6798. function onTouch(part)
  6799. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6800. if (humanoid ~= nil) then
  6801. humanoid.Health = 0
  6802. end
  6803. end
  6804.  
  6805. script.Parent.Touched:connect(onTouch)
  6806.  
  6807. end; function()
  6808. LandMine = script.Parent
  6809.  
  6810. function onTouched(hit)
  6811. script.Parent.Transparency = 1
  6812. connection:disconnect()
  6813. end
  6814.  
  6815. connection = LandMine.Touched:connect(onTouched)
  6816.  
  6817. function onTouch(part)
  6818. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6819. if (humanoid ~= nil) then
  6820. humanoid.Health = 0
  6821. end
  6822. end
  6823.  
  6824. script.Parent.Touched:connect(onTouch)
  6825.  
  6826. end; function()
  6827. LandMine = script.Parent
  6828.  
  6829. function onTouched(hit)
  6830. script.Parent.Transparency = 1
  6831. connection:disconnect()
  6832. end
  6833.  
  6834. connection = LandMine.Touched:connect(onTouched)
  6835.  
  6836. function onTouch(part)
  6837. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6838. if (humanoid ~= nil) then
  6839. humanoid.Health = 0
  6840. end
  6841. end
  6842.  
  6843. script.Parent.Touched:connect(onTouch)
  6844.  
  6845. end; function()
  6846. LandMine = script.Parent
  6847.  
  6848. function onTouched(hit)
  6849. script.Parent.Transparency = 1
  6850. connection:disconnect()
  6851. end
  6852.  
  6853. connection = LandMine.Touched:connect(onTouched)
  6854.  
  6855. function onTouch(part)
  6856. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6857. if (humanoid ~= nil) then
  6858. humanoid.Health = 0
  6859. end
  6860. end
  6861.  
  6862. script.Parent.Touched:connect(onTouch)
  6863.  
  6864. end; function()
  6865. LandMine = script.Parent
  6866.  
  6867. function onTouched(hit)
  6868. script.Parent.Transparency = 1
  6869. connection:disconnect()
  6870. end
  6871.  
  6872. connection = LandMine.Touched:connect(onTouched)
  6873.  
  6874. function onTouch(part)
  6875. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6876. if (humanoid ~= nil) then
  6877. humanoid.Health = 0
  6878. end
  6879. end
  6880.  
  6881. script.Parent.Touched:connect(onTouch)
  6882.  
  6883. end; function()
  6884. LandMine = script.Parent
  6885.  
  6886. function onTouched(hit)
  6887. script.Parent.Transparency = 1
  6888. connection:disconnect()
  6889. end
  6890.  
  6891. connection = LandMine.Touched:connect(onTouched)
  6892.  
  6893. function onTouch(part)
  6894. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6895. if (humanoid ~= nil) then
  6896. humanoid.Health = 0
  6897. end
  6898. end
  6899.  
  6900. script.Parent.Touched:connect(onTouch)
  6901.  
  6902. end; function()
  6903. LandMine = script.Parent
  6904.  
  6905. function onTouched(hit)
  6906. script.Parent.Transparency = 1
  6907. connection:disconnect()
  6908. end
  6909.  
  6910. connection = LandMine.Touched:connect(onTouched)
  6911.  
  6912. function onTouch(part)
  6913. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6914. if (humanoid ~= nil) then
  6915. humanoid.Health = 0
  6916. end
  6917. end
  6918.  
  6919. script.Parent.Touched:connect(onTouch)
  6920.  
  6921. end; function()
  6922. LandMine = script.Parent
  6923.  
  6924. function onTouched(hit)
  6925. script.Parent.Transparency = 1
  6926. connection:disconnect()
  6927. end
  6928.  
  6929. connection = LandMine.Touched:connect(onTouched)
  6930.  
  6931. function onTouch(part)
  6932. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6933. if (humanoid ~= nil) then
  6934. humanoid.Health = 0
  6935. end
  6936. end
  6937.  
  6938. script.Parent.Touched:connect(onTouch)
  6939.  
  6940. end; function()
  6941. LandMine = script.Parent
  6942.  
  6943. function onTouched(hit)
  6944. script.Parent.Transparency = 1
  6945. connection:disconnect()
  6946. end
  6947.  
  6948. connection = LandMine.Touched:connect(onTouched)
  6949.  
  6950. function onTouch(part)
  6951. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6952. if (humanoid ~= nil) then
  6953. humanoid.Health = 0
  6954. end
  6955. end
  6956.  
  6957. script.Parent.Touched:connect(onTouch)
  6958.  
  6959. end; function()
  6960. LandMine = script.Parent
  6961.  
  6962. function onTouched(hit)
  6963. script.Parent.Transparency = 1
  6964. connection:disconnect()
  6965. end
  6966.  
  6967. connection = LandMine.Touched:connect(onTouched)
  6968.  
  6969. function onTouch(part)
  6970. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6971. if (humanoid ~= nil) then
  6972. humanoid.Health = 0
  6973. end
  6974. end
  6975.  
  6976. script.Parent.Touched:connect(onTouch)
  6977.  
  6978. end; function()
  6979. LandMine = script.Parent
  6980.  
  6981. function onTouched(hit)
  6982. script.Parent.Transparency = 1
  6983. connection:disconnect()
  6984. end
  6985.  
  6986. connection = LandMine.Touched:connect(onTouched)
  6987.  
  6988. function onTouch(part)
  6989. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6990. if (humanoid ~= nil) then
  6991. humanoid.Health = 0
  6992. end
  6993. end
  6994.  
  6995. script.Parent.Touched:connect(onTouch)
  6996.  
  6997. end; function()
  6998. LandMine = script.Parent
  6999.  
  7000. function onTouched(hit)
  7001. script.Parent.Transparency = 1
  7002. connection:disconnect()
  7003. end
  7004.  
  7005. connection = LandMine.Touched:connect(onTouched)
  7006.  
  7007. function onTouch(part)
  7008. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7009. if (humanoid ~= nil) then
  7010. humanoid.Health = 0
  7011. end
  7012. end
  7013.  
  7014. script.Parent.Touched:connect(onTouch)
  7015.  
  7016. end; function()
  7017. LandMine = script.Parent
  7018.  
  7019. function onTouched(hit)
  7020. script.Parent.Transparency = 1
  7021. connection:disconnect()
  7022. end
  7023.  
  7024. connection = LandMine.Touched:connect(onTouched)
  7025.  
  7026. function onTouch(part)
  7027. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7028. if (humanoid ~= nil) then
  7029. humanoid.Health = 0
  7030. end
  7031. end
  7032.  
  7033. script.Parent.Touched:connect(onTouch)
  7034.  
  7035. end; function()
  7036. LandMine = script.Parent
  7037.  
  7038. function onTouched(hit)
  7039. script.Parent.Transparency = 1
  7040. connection:disconnect()
  7041. end
  7042.  
  7043. connection = LandMine.Touched:connect(onTouched)
  7044.  
  7045. function onTouch(part)
  7046. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7047. if (humanoid ~= nil) then
  7048. humanoid.Health = 0
  7049. end
  7050. end
  7051.  
  7052. script.Parent.Touched:connect(onTouch)
  7053.  
  7054. end; function()
  7055. LandMine = script.Parent
  7056.  
  7057. function onTouched(hit)
  7058. script.Parent.Transparency = 1
  7059. connection:disconnect()
  7060. end
  7061.  
  7062. connection = LandMine.Touched:connect(onTouched)
  7063.  
  7064. function onTouch(part)
  7065. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7066. if (humanoid ~= nil) then
  7067. humanoid.Health = 0
  7068. end
  7069. end
  7070.  
  7071. script.Parent.Touched:connect(onTouch)
  7072.  
  7073. end; function()
  7074. LandMine = script.Parent
  7075.  
  7076. function onTouched(hit)
  7077. script.Parent.Transparency = 1
  7078. connection:disconnect()
  7079. end
  7080.  
  7081. connection = LandMine.Touched:connect(onTouched)
  7082.  
  7083. function onTouch(part)
  7084. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7085. if (humanoid ~= nil) then
  7086. humanoid.Health = 0
  7087. end
  7088. end
  7089.  
  7090. script.Parent.Touched:connect(onTouch)
  7091.  
  7092. end; function()
  7093. LandMine = script.Parent
  7094.  
  7095. function onTouched(hit)
  7096. script.Parent.Transparency = 1
  7097. connection:disconnect()
  7098. end
  7099.  
  7100. connection = LandMine.Touched:connect(onTouched)
  7101.  
  7102. function onTouch(part)
  7103. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7104. if (humanoid ~= nil) then
  7105. humanoid.Health = 0
  7106. end
  7107. end
  7108.  
  7109. script.Parent.Touched:connect(onTouch)
  7110.  
  7111. end; function()
  7112. LandMine = script.Parent
  7113.  
  7114. function onTouched(hit)
  7115. script.Parent.Transparency = 1
  7116. connection:disconnect()
  7117. end
  7118.  
  7119. connection = LandMine.Touched:connect(onTouched)
  7120.  
  7121. function onTouch(part)
  7122. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7123. if (humanoid ~= nil) then
  7124. humanoid.Health = 0
  7125. end
  7126. end
  7127.  
  7128. script.Parent.Touched:connect(onTouch)
  7129.  
  7130. end; function()
  7131. LandMine = script.Parent
  7132.  
  7133. function onTouched(hit)
  7134. script.Parent.Transparency = 1
  7135. connection:disconnect()
  7136. end
  7137.  
  7138. connection = LandMine.Touched:connect(onTouched)
  7139.  
  7140. function onTouch(part)
  7141. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7142. if (humanoid ~= nil) then
  7143. humanoid.Health = 0
  7144. end
  7145. end
  7146.  
  7147. script.Parent.Touched:connect(onTouch)
  7148.  
  7149. end; function()
  7150. LandMine = script.Parent
  7151.  
  7152. function onTouched(hit)
  7153. script.Parent.Transparency = 1
  7154. connection:disconnect()
  7155. end
  7156.  
  7157. connection = LandMine.Touched:connect(onTouched)
  7158.  
  7159. function onTouch(part)
  7160. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7161. if (humanoid ~= nil) then
  7162. humanoid.Health = 0
  7163. end
  7164. end
  7165.  
  7166. script.Parent.Touched:connect(onTouch)
  7167.  
  7168. end; function()
  7169. LandMine = script.Parent
  7170.  
  7171. function onTouched(hit)
  7172. script.Parent.Transparency = 1
  7173. connection:disconnect()
  7174. end
  7175.  
  7176. connection = LandMine.Touched:connect(onTouched)
  7177.  
  7178. function onTouch(part)
  7179. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7180. if (humanoid ~= nil) then
  7181. humanoid.Health = 0
  7182. end
  7183. end
  7184.  
  7185. script.Parent.Touched:connect(onTouch)
  7186.  
  7187. end; function()
  7188. LandMine = script.Parent
  7189.  
  7190. function onTouched(hit)
  7191. script.Parent.Transparency = 1
  7192. connection:disconnect()
  7193. end
  7194.  
  7195. connection = LandMine.Touched:connect(onTouched)
  7196.  
  7197. function onTouch(part)
  7198. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7199. if (humanoid ~= nil) then
  7200. humanoid.Health = 0
  7201. end
  7202. end
  7203.  
  7204. script.Parent.Touched:connect(onTouch)
  7205.  
  7206. end; function()
  7207. LandMine = script.Parent
  7208.  
  7209. function onTouched(hit)
  7210. script.Parent.Transparency = 1
  7211. connection:disconnect()
  7212. end
  7213.  
  7214. connection = LandMine.Touched:connect(onTouched)
  7215.  
  7216. function onTouch(part)
  7217. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7218. if (humanoid ~= nil) then
  7219. humanoid.Health = 0
  7220. end
  7221. end
  7222.  
  7223. script.Parent.Touched:connect(onTouch)
  7224.  
  7225. end; function()
  7226. LandMine = script.Parent
  7227.  
  7228. function onTouched(hit)
  7229. script.Parent.Transparency = 1
  7230. connection:disconnect()
  7231. end
  7232.  
  7233. connection = LandMine.Touched:connect(onTouched)
  7234.  
  7235. function onTouch(part)
  7236. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7237. if (humanoid ~= nil) then
  7238. humanoid.Health = 0
  7239. end
  7240. end
  7241.  
  7242. script.Parent.Touched:connect(onTouch)
  7243.  
  7244. end; function()
  7245. LandMine = script.Parent
  7246.  
  7247. function onTouched(hit)
  7248. script.Parent.Transparency = 1
  7249. connection:disconnect()
  7250. end
  7251.  
  7252. connection = LandMine.Touched:connect(onTouched)
  7253.  
  7254. function onTouch(part)
  7255. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7256. if (humanoid ~= nil) then
  7257. humanoid.Health = 0
  7258. end
  7259. end
  7260.  
  7261. script.Parent.Touched:connect(onTouch)
  7262.  
  7263. end; function()
  7264. LandMine = script.Parent
  7265.  
  7266. function onTouched(hit)
  7267. script.Parent.Transparency = 1
  7268. connection:disconnect()
  7269. end
  7270.  
  7271. connection = LandMine.Touched:connect(onTouched)
  7272.  
  7273. function onTouch(part)
  7274. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7275. if (humanoid ~= nil) then
  7276. humanoid.Health = 0
  7277. end
  7278. end
  7279.  
  7280. script.Parent.Touched:connect(onTouch)
  7281.  
  7282. end; function()
  7283. LandMine = script.Parent
  7284.  
  7285. function onTouched(hit)
  7286. script.Parent.Transparency = 1
  7287. connection:disconnect()
  7288. end
  7289.  
  7290. connection = LandMine.Touched:connect(onTouched)
  7291.  
  7292. function onTouch(part)
  7293. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7294. if (humanoid ~= nil) then
  7295. humanoid.Health = 0
  7296. end
  7297. end
  7298.  
  7299. script.Parent.Touched:connect(onTouch)
  7300.  
  7301. end; function()
  7302. LandMine = script.Parent
  7303.  
  7304. function onTouched(hit)
  7305. script.Parent.Transparency = 1
  7306. connection:disconnect()
  7307. end
  7308.  
  7309. connection = LandMine.Touched:connect(onTouched)
  7310.  
  7311. function onTouch(part)
  7312. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7313. if (humanoid ~= nil) then
  7314. humanoid.Health = 0
  7315. end
  7316. end
  7317.  
  7318. script.Parent.Touched:connect(onTouch)
  7319.  
  7320. end; function()
  7321. LandMine = script.Parent
  7322.  
  7323. function onTouched(hit)
  7324. script.Parent.Transparency = 1
  7325. connection:disconnect()
  7326. end
  7327.  
  7328. connection = LandMine.Touched:connect(onTouched)
  7329.  
  7330. function onTouch(part)
  7331. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7332. if (humanoid ~= nil) then
  7333. humanoid.Health = 0
  7334. end
  7335. end
  7336.  
  7337. script.Parent.Touched:connect(onTouch)
  7338.  
  7339. end; function()
  7340. LandMine = script.Parent
  7341.  
  7342. function onTouched(hit)
  7343. script.Parent.Transparency = 1
  7344. connection:disconnect()
  7345. end
  7346.  
  7347. connection = LandMine.Touched:connect(onTouched)
  7348.  
  7349. function onTouch(part)
  7350. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7351. if (humanoid ~= nil) then
  7352. humanoid.Health = 0
  7353. end
  7354. end
  7355.  
  7356. script.Parent.Touched:connect(onTouch)
  7357.  
  7358. end; function()
  7359. LandMine = script.Parent
  7360.  
  7361. function onTouched(hit)
  7362. script.Parent.Transparency = 1
  7363. connection:disconnect()
  7364. end
  7365.  
  7366. connection = LandMine.Touched:connect(onTouched)
  7367.  
  7368. function onTouch(part)
  7369. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7370. if (humanoid ~= nil) then
  7371. humanoid.Health = 0
  7372. end
  7373. end
  7374.  
  7375. script.Parent.Touched:connect(onTouch)
  7376.  
  7377. end; function()
  7378. LandMine = script.Parent
  7379.  
  7380. function onTouched(hit)
  7381. script.Parent.Transparency = 1
  7382. connection:disconnect()
  7383. end
  7384.  
  7385. connection = LandMine.Touched:connect(onTouched)
  7386.  
  7387. function onTouch(part)
  7388. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7389. if (humanoid ~= nil) then
  7390. humanoid.Health = 0
  7391. end
  7392. end
  7393.  
  7394. script.Parent.Touched:connect(onTouch)
  7395.  
  7396. end; function()
  7397. LandMine = script.Parent
  7398.  
  7399. function onTouched(hit)
  7400. script.Parent.Transparency = 1
  7401. connection:disconnect()
  7402. end
  7403.  
  7404. connection = LandMine.Touched:connect(onTouched)
  7405.  
  7406. function onTouch(part)
  7407. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7408. if (humanoid ~= nil) then
  7409. humanoid.Health = 0
  7410. end
  7411. end
  7412.  
  7413. script.Parent.Touched:connect(onTouch)
  7414.  
  7415. end; function()
  7416. LandMine = script.Parent
  7417.  
  7418. function onTouched(hit)
  7419. script.Parent.Transparency = 1
  7420. connection:disconnect()
  7421. end
  7422.  
  7423. connection = LandMine.Touched:connect(onTouched)
  7424.  
  7425. function onTouch(part)
  7426. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7427. if (humanoid ~= nil) then
  7428. humanoid.Health = 0
  7429. end
  7430. end
  7431.  
  7432. script.Parent.Touched:connect(onTouch)
  7433.  
  7434. end; function()
  7435. LandMine = script.Parent
  7436.  
  7437. function onTouched(hit)
  7438. script.Parent.Transparency = 1
  7439. connection:disconnect()
  7440. end
  7441.  
  7442. connection = LandMine.Touched:connect(onTouched)
  7443.  
  7444. function onTouch(part)
  7445. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7446. if (humanoid ~= nil) then
  7447. humanoid.Health = 0
  7448. end
  7449. end
  7450.  
  7451. script.Parent.Touched:connect(onTouch)
  7452.  
  7453. end; function()
  7454. LandMine = script.Parent
  7455.  
  7456. function onTouched(hit)
  7457. script.Parent.Transparency = 1
  7458. connection:disconnect()
  7459. end
  7460.  
  7461. connection = LandMine.Touched:connect(onTouched)
  7462.  
  7463. function onTouch(part)
  7464. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7465. if (humanoid ~= nil) then
  7466. humanoid.Health = 0
  7467. end
  7468. end
  7469.  
  7470. script.Parent.Touched:connect(onTouch)
  7471.  
  7472. end; function()
  7473. LandMine = script.Parent
  7474.  
  7475. function onTouched(hit)
  7476. script.Parent.Transparency = 1
  7477. connection:disconnect()
  7478. end
  7479.  
  7480. connection = LandMine.Touched:connect(onTouched)
  7481.  
  7482. function onTouch(part)
  7483. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7484. if (humanoid ~= nil) then
  7485. humanoid.Health = 0
  7486. end
  7487. end
  7488.  
  7489. script.Parent.Touched:connect(onTouch)
  7490.  
  7491. end; function()
  7492. LandMine = script.Parent
  7493.  
  7494. function onTouched(hit)
  7495. script.Parent.Transparency = 1
  7496. connection:disconnect()
  7497. end
  7498.  
  7499. connection = LandMine.Touched:connect(onTouched)
  7500.  
  7501. function onTouch(part)
  7502. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7503. if (humanoid ~= nil) then
  7504. humanoid.Health = 0
  7505. end
  7506. end
  7507.  
  7508. script.Parent.Touched:connect(onTouch)
  7509.  
  7510. end; function()
  7511. LandMine = script.Parent
  7512.  
  7513. function onTouched(hit)
  7514. script.Parent.Transparency = 1
  7515. connection:disconnect()
  7516. end
  7517.  
  7518. connection = LandMine.Touched:connect(onTouched)
  7519.  
  7520. function onTouch(part)
  7521. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7522. if (humanoid ~= nil) then
  7523. humanoid.Health = 0
  7524. end
  7525. end
  7526.  
  7527. script.Parent.Touched:connect(onTouch)
  7528.  
  7529. end; function()
  7530. LandMine = script.Parent
  7531.  
  7532. function onTouched(hit)
  7533. script.Parent.Transparency = 1
  7534. connection:disconnect()
  7535. end
  7536.  
  7537. connection = LandMine.Touched:connect(onTouched)
  7538.  
  7539. function onTouch(part)
  7540. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7541. if (humanoid ~= nil) then
  7542. humanoid.Health = 0
  7543. end
  7544. end
  7545.  
  7546. script.Parent.Touched:connect(onTouch)
  7547.  
  7548. end; function()
  7549. LandMine = script.Parent
  7550.  
  7551. function onTouched(hit)
  7552. script.Parent.Transparency = 1
  7553. connection:disconnect()
  7554. end
  7555.  
  7556. connection = LandMine.Touched:connect(onTouched)
  7557.  
  7558. function onTouch(part)
  7559. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7560. if (humanoid ~= nil) then
  7561. humanoid.Health = 0
  7562. end
  7563. end
  7564.  
  7565. script.Parent.Touched:connect(onTouch)
  7566.  
  7567. end; function()
  7568. LandMine = script.Parent
  7569.  
  7570. function onTouched(hit)
  7571. script.Parent.Transparency = 1
  7572. connection:disconnect()
  7573. end
  7574.  
  7575. connection = LandMine.Touched:connect(onTouched)
  7576.  
  7577. function onTouch(part)
  7578. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7579. if (humanoid ~= nil) then
  7580. humanoid.Health = 0
  7581. end
  7582. end
  7583.  
  7584. script.Parent.Touched:connect(onTouch)
  7585.  
  7586. end; function()
  7587. LandMine = script.Parent
  7588.  
  7589. function onTouched(hit)
  7590. script.Parent.Transparency = 1
  7591. connection:disconnect()
  7592. end
  7593.  
  7594. connection = LandMine.Touched:connect(onTouched)
  7595.  
  7596. function onTouch(part)
  7597. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7598. if (humanoid ~= nil) then
  7599. humanoid.Health = 0
  7600. end
  7601. end
  7602.  
  7603. script.Parent.Touched:connect(onTouch)
  7604.  
  7605. end; function()
  7606. LandMine = script.Parent
  7607.  
  7608. function onTouched(hit)
  7609. script.Parent.Transparency = 1
  7610. connection:disconnect()
  7611. end
  7612.  
  7613. connection = LandMine.Touched:connect(onTouched)
  7614.  
  7615. function onTouch(part)
  7616. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7617. if (humanoid ~= nil) then
  7618. humanoid.Health = 0
  7619. end
  7620. end
  7621.  
  7622. script.Parent.Touched:connect(onTouch)
  7623.  
  7624. end; function()
  7625. LandMine = script.Parent
  7626.  
  7627. function onTouched(hit)
  7628. script.Parent.Transparency = 1
  7629. connection:disconnect()
  7630. end
  7631.  
  7632. connection = LandMine.Touched:connect(onTouched)
  7633.  
  7634. function onTouch(part)
  7635. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7636. if (humanoid ~= nil) then
  7637. humanoid.Health = 0
  7638. end
  7639. end
  7640.  
  7641. script.Parent.Touched:connect(onTouch)
  7642.  
  7643. end; function()
  7644. LandMine = script.Parent
  7645.  
  7646. function onTouched(hit)
  7647. script.Parent.Transparency = 1
  7648. connection:disconnect()
  7649. end
  7650.  
  7651. connection = LandMine.Touched:connect(onTouched)
  7652.  
  7653. function onTouch(part)
  7654. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7655. if (humanoid ~= nil) then
  7656. humanoid.Health = 0
  7657. end
  7658. end
  7659.  
  7660. script.Parent.Touched:connect(onTouch)
  7661.  
  7662. end; function()
  7663. LandMine = script.Parent
  7664.  
  7665. function onTouched(hit)
  7666. script.Parent.Transparency = 1
  7667. connection:disconnect()
  7668. end
  7669.  
  7670. connection = LandMine.Touched:connect(onTouched)
  7671.  
  7672. function onTouch(part)
  7673. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7674. if (humanoid ~= nil) then
  7675. humanoid.Health = 0
  7676. end
  7677. end
  7678.  
  7679. script.Parent.Touched:connect(onTouch)
  7680.  
  7681. end; function()
  7682. LandMine = script.Parent
  7683.  
  7684. function onTouched(hit)
  7685. script.Parent.Transparency = 1
  7686. connection:disconnect()
  7687. end
  7688.  
  7689. connection = LandMine.Touched:connect(onTouched)
  7690.  
  7691. function onTouch(part)
  7692. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7693. if (humanoid ~= nil) then
  7694. humanoid.Health = 0
  7695. end
  7696. end
  7697.  
  7698. script.Parent.Touched:connect(onTouch)
  7699.  
  7700. end; function()
  7701. LandMine = script.Parent
  7702.  
  7703. function onTouched(hit)
  7704. script.Parent.Transparency = 1
  7705. connection:disconnect()
  7706. end
  7707.  
  7708. connection = LandMine.Touched:connect(onTouched)
  7709.  
  7710. function onTouch(part)
  7711. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7712. if (humanoid ~= nil) then
  7713. humanoid.Health = 0
  7714. end
  7715. end
  7716.  
  7717. script.Parent.Touched:connect(onTouch)
  7718.  
  7719. end; function()
  7720. LandMine = script.Parent
  7721.  
  7722. function onTouched(hit)
  7723. script.Parent.Transparency = 1
  7724. connection:disconnect()
  7725. end
  7726.  
  7727. connection = LandMine.Touched:connect(onTouched)
  7728.  
  7729. function onTouch(part)
  7730. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7731. if (humanoid ~= nil) then
  7732. humanoid.Health = 0
  7733. end
  7734. end
  7735.  
  7736. script.Parent.Touched:connect(onTouch)
  7737.  
  7738. end; function()
  7739. LandMine = script.Parent
  7740.  
  7741. function onTouched(hit)
  7742. script.Parent.Transparency = 1
  7743. connection:disconnect()
  7744. end
  7745.  
  7746. connection = LandMine.Touched:connect(onTouched)
  7747.  
  7748. function onTouch(part)
  7749. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7750. if (humanoid ~= nil) then
  7751. humanoid.Health = 0
  7752. end
  7753. end
  7754.  
  7755. script.Parent.Touched:connect(onTouch)
  7756.  
  7757. end; function()
  7758. LandMine = script.Parent
  7759.  
  7760. function onTouched(hit)
  7761. script.Parent.Transparency = 1
  7762. connection:disconnect()
  7763. end
  7764.  
  7765. connection = LandMine.Touched:connect(onTouched)
  7766.  
  7767. function onTouch(part)
  7768. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7769. if (humanoid ~= nil) then
  7770. humanoid.Health = 0
  7771. end
  7772. end
  7773.  
  7774. script.Parent.Touched:connect(onTouch)
  7775.  
  7776. end; function()
  7777. LandMine = script.Parent
  7778.  
  7779. function onTouched(hit)
  7780. script.Parent.Transparency = 1
  7781. connection:disconnect()
  7782. end
  7783.  
  7784. connection = LandMine.Touched:connect(onTouched)
  7785.  
  7786. function onTouch(part)
  7787. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7788. if (humanoid ~= nil) then
  7789. humanoid.Health = 0
  7790. end
  7791. end
  7792.  
  7793. script.Parent.Touched:connect(onTouch)
  7794.  
  7795. end; function()
  7796. LandMine = script.Parent
  7797.  
  7798. function onTouched(hit)
  7799. script.Parent.Transparency = 1
  7800. connection:disconnect()
  7801. end
  7802.  
  7803. connection = LandMine.Touched:connect(onTouched)
  7804.  
  7805. function onTouch(part)
  7806. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7807. if (humanoid ~= nil) then
  7808. humanoid.Health = 0
  7809. end
  7810. end
  7811.  
  7812. script.Parent.Touched:connect(onTouch)
  7813.  
  7814. end; function()
  7815. LandMine = script.Parent
  7816.  
  7817. function onTouched(hit)
  7818. script.Parent.Transparency = 1
  7819. connection:disconnect()
  7820. end
  7821.  
  7822. connection = LandMine.Touched:connect(onTouched)
  7823.  
  7824. function onTouch(part)
  7825. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7826. if (humanoid ~= nil) then
  7827. humanoid.Health = 0
  7828. end
  7829. end
  7830.  
  7831. script.Parent.Touched:connect(onTouch)
  7832.  
  7833. end; function()
  7834. LandMine = script.Parent
  7835.  
  7836. function onTouched(hit)
  7837. script.Parent.Transparency = 1
  7838. connection:disconnect()
  7839. end
  7840.  
  7841. connection = LandMine.Touched:connect(onTouched)
  7842.  
  7843. function onTouch(part)
  7844. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7845. if (humanoid ~= nil) then
  7846. humanoid.Health = 0
  7847. end
  7848. end
  7849.  
  7850. script.Parent.Touched:connect(onTouch)
  7851.  
  7852. end; function()
  7853. LandMine = script.Parent
  7854.  
  7855. function onTouched(hit)
  7856. script.Parent.Transparency = 1
  7857. connection:disconnect()
  7858. end
  7859.  
  7860. connection = LandMine.Touched:connect(onTouched)
  7861.  
  7862. function onTouch(part)
  7863. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7864. if (humanoid ~= nil) then
  7865. humanoid.Health = 0
  7866. end
  7867. end
  7868.  
  7869. script.Parent.Touched:connect(onTouch)
  7870.  
  7871. end; function()
  7872. LandMine = script.Parent
  7873.  
  7874. function onTouched(hit)
  7875. script.Parent.Transparency = 1
  7876. connection:disconnect()
  7877. end
  7878.  
  7879. connection = LandMine.Touched:connect(onTouched)
  7880.  
  7881. function onTouch(part)
  7882. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7883. if (humanoid ~= nil) then
  7884. humanoid.Health = 0
  7885. end
  7886. end
  7887.  
  7888. script.Parent.Touched:connect(onTouch)
  7889.  
  7890. end; function()
  7891. LandMine = script.Parent
  7892.  
  7893. function onTouched(hit)
  7894. script.Parent.Transparency = 1
  7895. connection:disconnect()
  7896. end
  7897.  
  7898. connection = LandMine.Touched:connect(onTouched)
  7899.  
  7900. function onTouch(part)
  7901. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7902. if (humanoid ~= nil) then
  7903. humanoid.Health = 0
  7904. end
  7905. end
  7906.  
  7907. script.Parent.Touched:connect(onTouch)
  7908.  
  7909. end; function()
  7910. LandMine = script.Parent
  7911.  
  7912. function onTouched(hit)
  7913. script.Parent.Transparency = 1
  7914. connection:disconnect()
  7915. end
  7916.  
  7917. connection = LandMine.Touched:connect(onTouched)
  7918.  
  7919. function onTouch(part)
  7920. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7921. if (humanoid ~= nil) then
  7922. humanoid.Health = 0
  7923. end
  7924. end
  7925.  
  7926. script.Parent.Touched:connect(onTouch)
  7927.  
  7928. end; function()
  7929. LandMine = script.Parent
  7930.  
  7931. function onTouched(hit)
  7932. script.Parent.Transparency = 1
  7933. connection:disconnect()
  7934. end
  7935.  
  7936. connection = LandMine.Touched:connect(onTouched)
  7937.  
  7938. function onTouch(part)
  7939. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7940. if (humanoid ~= nil) then
  7941. humanoid.Health = 0
  7942. end
  7943. end
  7944.  
  7945. script.Parent.Touched:connect(onTouch)
  7946.  
  7947. end; function()
  7948. LandMine = script.Parent
  7949.  
  7950. function onTouched(hit)
  7951. script.Parent.Transparency = 1
  7952. connection:disconnect()
  7953. end
  7954.  
  7955. connection = LandMine.Touched:connect(onTouched)
  7956.  
  7957. function onTouch(part)
  7958. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7959. if (humanoid ~= nil) then
  7960. humanoid.Health = 0
  7961. end
  7962. end
  7963.  
  7964. script.Parent.Touched:connect(onTouch)
  7965.  
  7966. end; function()
  7967. LandMine = script.Parent
  7968.  
  7969. function onTouched(hit)
  7970. script.Parent.Transparency = 1
  7971. connection:disconnect()
  7972. end
  7973.  
  7974. connection = LandMine.Touched:connect(onTouched)
  7975.  
  7976. function onTouch(part)
  7977. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7978. if (humanoid ~= nil) then
  7979. humanoid.Health = 0
  7980. end
  7981. end
  7982.  
  7983. script.Parent.Touched:connect(onTouch)
  7984.  
  7985. end; function()
  7986. LandMine = script.Parent
  7987.  
  7988. function onTouched(hit)
  7989. script.Parent.Transparency = 1
  7990. connection:disconnect()
  7991. end
  7992.  
  7993. connection = LandMine.Touched:connect(onTouched)
  7994.  
  7995. function onTouch(part)
  7996. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7997. if (humanoid ~= nil) then
  7998. humanoid.Health = 0
  7999. end
  8000. end
  8001.  
  8002. script.Parent.Touched:connect(onTouch)
  8003.  
  8004. end; function()
  8005. LandMine = script.Parent
  8006.  
  8007. function onTouched(hit)
  8008. script.Parent.Transparency = 1
  8009. connection:disconnect()
  8010. end
  8011.  
  8012. connection = LandMine.Touched:connect(onTouched)
  8013.  
  8014. function onTouch(part)
  8015. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8016. if (humanoid ~= nil) then
  8017. humanoid.Health = 0
  8018. end
  8019. end
  8020.  
  8021. script.Parent.Touched:connect(onTouch)
  8022.  
  8023. end; function()
  8024. LandMine = script.Parent
  8025.  
  8026. function onTouched(hit)
  8027. script.Parent.Transparency = 1
  8028. connection:disconnect()
  8029. end
  8030.  
  8031. connection = LandMine.Touched:connect(onTouched)
  8032.  
  8033. function onTouch(part)
  8034. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8035. if (humanoid ~= nil) then
  8036. humanoid.Health = 0
  8037. end
  8038. end
  8039.  
  8040. script.Parent.Touched:connect(onTouch)
  8041.  
  8042. end; function()
  8043. LandMine = script.Parent
  8044.  
  8045. function onTouched(hit)
  8046. script.Parent.Transparency = 1
  8047. connection:disconnect()
  8048. end
  8049.  
  8050. connection = LandMine.Touched:connect(onTouched)
  8051.  
  8052. function onTouch(part)
  8053. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8054. if (humanoid ~= nil) then
  8055. humanoid.Health = 0
  8056. end
  8057. end
  8058.  
  8059. script.Parent.Touched:connect(onTouch)
  8060.  
  8061. end; function()
  8062. LandMine = script.Parent
  8063.  
  8064. function onTouched(hit)
  8065. script.Parent.Transparency = 1
  8066. connection:disconnect()
  8067. end
  8068.  
  8069. connection = LandMine.Touched:connect(onTouched)
  8070.  
  8071. function onTouch(part)
  8072. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8073. if (humanoid ~= nil) then
  8074. humanoid.Health = 0
  8075. end
  8076. end
  8077.  
  8078. script.Parent.Touched:connect(onTouch)
  8079.  
  8080. end; function()
  8081. LandMine = script.Parent
  8082.  
  8083. function onTouched(hit)
  8084. script.Parent.Transparency = 1
  8085. connection:disconnect()
  8086. end
  8087.  
  8088. connection = LandMine.Touched:connect(onTouched)
  8089.  
  8090. function onTouch(part)
  8091. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8092. if (humanoid ~= nil) then
  8093. humanoid.Health = 0
  8094. end
  8095. end
  8096.  
  8097. script.Parent.Touched:connect(onTouch)
  8098.  
  8099. end; function()
  8100. LandMine = script.Parent
  8101.  
  8102. function onTouched(hit)
  8103. script.Parent.Transparency = 1
  8104. connection:disconnect()
  8105. end
  8106.  
  8107. connection = LandMine.Touched:connect(onTouched)
  8108.  
  8109. function onTouch(part)
  8110. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8111. if (humanoid ~= nil) then
  8112. humanoid.Health = 0
  8113. end
  8114. end
  8115.  
  8116. script.Parent.Touched:connect(onTouch)
  8117.  
  8118. end; function()
  8119. LandMine = script.Parent
  8120.  
  8121. function onTouched(hit)
  8122. script.Parent.Transparency = 1
  8123. connection:disconnect()
  8124. end
  8125.  
  8126. connection = LandMine.Touched:connect(onTouched)
  8127.  
  8128. function onTouch(part)
  8129. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8130. if (humanoid ~= nil) then
  8131. humanoid.Health = 0
  8132. end
  8133. end
  8134.  
  8135. script.Parent.Touched:connect(onTouch)
  8136.  
  8137. end; function()
  8138. LandMine = script.Parent
  8139.  
  8140. function onTouched(hit)
  8141. script.Parent.Transparency = 1
  8142. connection:disconnect()
  8143. end
  8144.  
  8145. connection = LandMine.Touched:connect(onTouched)
  8146.  
  8147. function onTouch(part)
  8148. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8149. if (humanoid ~= nil) then
  8150. humanoid.Health = 0
  8151. end
  8152. end
  8153.  
  8154. script.Parent.Touched:connect(onTouch)
  8155.  
  8156. end; function()
  8157. LandMine = script.Parent
  8158.  
  8159. function onTouched(hit)
  8160. script.Parent.Transparency = 1
  8161. connection:disconnect()
  8162. end
  8163.  
  8164. connection = LandMine.Touched:connect(onTouched)
  8165.  
  8166. function onTouch(part)
  8167. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8168. if (humanoid ~= nil) then
  8169. humanoid.Health = 0
  8170. end
  8171. end
  8172.  
  8173. script.Parent.Touched:connect(onTouch)
  8174.  
  8175. end; function()
  8176. LandMine = script.Parent
  8177.  
  8178. function onTouched(hit)
  8179. script.Parent.Transparency = 1
  8180. connection:disconnect()
  8181. end
  8182.  
  8183. connection = LandMine.Touched:connect(onTouched)
  8184.  
  8185. function onTouch(part)
  8186. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8187. if (humanoid ~= nil) then
  8188. humanoid.Health = 0
  8189. end
  8190. end
  8191.  
  8192. script.Parent.Touched:connect(onTouch)
  8193.  
  8194. end; function()
  8195. LandMine = script.Parent
  8196.  
  8197. function onTouched(hit)
  8198. script.Parent.Transparency = 1
  8199. connection:disconnect()
  8200. end
  8201.  
  8202. connection = LandMine.Touched:connect(onTouched)
  8203.  
  8204. function onTouch(part)
  8205. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8206. if (humanoid ~= nil) then
  8207. humanoid.Health = 0
  8208. end
  8209. end
  8210.  
  8211. script.Parent.Touched:connect(onTouch)
  8212.  
  8213. end; function()
  8214. LandMine = script.Parent
  8215.  
  8216. function onTouched(hit)
  8217. script.Parent.Transparency = 1
  8218. connection:disconnect()
  8219. end
  8220.  
  8221. connection = LandMine.Touched:connect(onTouched)
  8222.  
  8223. function onTouch(part)
  8224. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8225. if (humanoid ~= nil) then
  8226. humanoid.Health = 0
  8227. end
  8228. end
  8229.  
  8230. script.Parent.Touched:connect(onTouch)
  8231.  
  8232. end; function()
  8233. LandMine = script.Parent
  8234.  
  8235. function onTouched(hit)
  8236. script.Parent.Transparency = 1
  8237. connection:disconnect()
  8238. end
  8239.  
  8240. connection = LandMine.Touched:connect(onTouched)
  8241.  
  8242. function onTouch(part)
  8243. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8244. if (humanoid ~= nil) then
  8245. humanoid.Health = 0
  8246. end
  8247. end
  8248.  
  8249. script.Parent.Touched:connect(onTouch)
  8250.  
  8251. end; function()
  8252. LandMine = script.Parent
  8253.  
  8254. function onTouched(hit)
  8255. script.Parent.Transparency = 1
  8256. connection:disconnect()
  8257. end
  8258.  
  8259. connection = LandMine.Touched:connect(onTouched)
  8260.  
  8261. function onTouch(part)
  8262. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8263. if (humanoid ~= nil) then
  8264. humanoid.Health = 0
  8265. end
  8266. end
  8267.  
  8268. script.Parent.Touched:connect(onTouch)
  8269.  
  8270. end; function()
  8271. LandMine = script.Parent
  8272.  
  8273. function onTouched(hit)
  8274. script.Parent.Transparency = 1
  8275. connection:disconnect()
  8276. end
  8277.  
  8278. connection = LandMine.Touched:connect(onTouched)
  8279.  
  8280. function onTouch(part)
  8281. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8282. if (humanoid ~= nil) then
  8283. humanoid.Health = 0
  8284. end
  8285. end
  8286.  
  8287. script.Parent.Touched:connect(onTouch)
  8288.  
  8289. end; function()
  8290. LandMine = script.Parent
  8291.  
  8292. function onTouched(hit)
  8293. script.Parent.Transparency = 1
  8294. connection:disconnect()
  8295. end
  8296.  
  8297. connection = LandMine.Touched:connect(onTouched)
  8298.  
  8299. function onTouch(part)
  8300. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8301. if (humanoid ~= nil) then
  8302. humanoid.Health = 0
  8303. end
  8304. end
  8305.  
  8306. script.Parent.Touched:connect(onTouch)
  8307.  
  8308. end; function()
  8309. LandMine = script.Parent
  8310.  
  8311. function onTouched(hit)
  8312. script.Parent.Transparency = 1
  8313. connection:disconnect()
  8314. end
  8315.  
  8316. connection = LandMine.Touched:connect(onTouched)
  8317.  
  8318. function onTouch(part)
  8319. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8320. if (humanoid ~= nil) then
  8321. humanoid.Health = 0
  8322. end
  8323. end
  8324.  
  8325. script.Parent.Touched:connect(onTouch)
  8326.  
  8327. end; function()
  8328. LandMine = script.Parent
  8329.  
  8330. function onTouched(hit)
  8331. script.Parent.Transparency = 1
  8332. connection:disconnect()
  8333. end
  8334.  
  8335. connection = LandMine.Touched:connect(onTouched)
  8336.  
  8337. function onTouch(part)
  8338. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8339. if (humanoid ~= nil) then
  8340. humanoid.Health = 0
  8341. end
  8342. end
  8343.  
  8344. script.Parent.Touched:connect(onTouch)
  8345.  
  8346. end; function()
  8347. LandMine = script.Parent
  8348.  
  8349. function onTouched(hit)
  8350. script.Parent.Transparency = 1
  8351. connection:disconnect()
  8352. end
  8353.  
  8354. connection = LandMine.Touched:connect(onTouched)
  8355.  
  8356. function onTouch(part)
  8357. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8358. if (humanoid ~= nil) then
  8359. humanoid.Health = 0
  8360. end
  8361. end
  8362.  
  8363. script.Parent.Touched:connect(onTouch)
  8364.  
  8365. end; function()
  8366. LandMine = script.Parent
  8367.  
  8368. function onTouched(hit)
  8369. script.Parent.Transparency = 1
  8370. connection:disconnect()
  8371. end
  8372.  
  8373. connection = LandMine.Touched:connect(onTouched)
  8374.  
  8375. function onTouch(part)
  8376. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8377. if (humanoid ~= nil) then
  8378. humanoid.Health = 0
  8379. end
  8380. end
  8381.  
  8382. script.Parent.Touched:connect(onTouch)
  8383.  
  8384. end; function()
  8385. LandMine = script.Parent
  8386.  
  8387. function onTouched(hit)
  8388. script.Parent.Transparency = 1
  8389. connection:disconnect()
  8390. end
  8391.  
  8392. connection = LandMine.Touched:connect(onTouched)
  8393.  
  8394. function onTouch(part)
  8395. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8396. if (humanoid ~= nil) then
  8397. humanoid.Health = 0
  8398. end
  8399. end
  8400.  
  8401. script.Parent.Touched:connect(onTouch)
  8402.  
  8403. end; function()
  8404. LandMine = script.Parent
  8405.  
  8406. function onTouched(hit)
  8407. script.Parent.Transparency = 1
  8408. connection:disconnect()
  8409. end
  8410.  
  8411. connection = LandMine.Touched:connect(onTouched)
  8412.  
  8413. function onTouch(part)
  8414. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8415. if (humanoid ~= nil) then
  8416. humanoid.Health = 0
  8417. end
  8418. end
  8419.  
  8420. script.Parent.Touched:connect(onTouch)
  8421.  
  8422. end; function()
  8423. LandMine = script.Parent
  8424.  
  8425. function onTouched(hit)
  8426. script.Parent.Transparency = 1
  8427. connection:disconnect()
  8428. end
  8429.  
  8430. connection = LandMine.Touched:connect(onTouched)
  8431.  
  8432. function onTouch(part)
  8433. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8434. if (humanoid ~= nil) then
  8435. humanoid.Health = 0
  8436. end
  8437. end
  8438.  
  8439. script.Parent.Touched:connect(onTouch)
  8440.  
  8441. end; function()
  8442. LandMine = script.Parent
  8443.  
  8444. function onTouched(hit)
  8445. script.Parent.Transparency = 1
  8446. connection:disconnect()
  8447. end
  8448.  
  8449. connection = LandMine.Touched:connect(onTouched)
  8450.  
  8451. function onTouch(part)
  8452. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8453. if (humanoid ~= nil) then
  8454. humanoid.Health = 0
  8455. end
  8456. end
  8457.  
  8458. script.Parent.Touched:connect(onTouch)
  8459.  
  8460. end; function()
  8461. LandMine = script.Parent
  8462.  
  8463. function onTouched(hit)
  8464. script.Parent.Transparency = 1
  8465. connection:disconnect()
  8466. end
  8467.  
  8468. connection = LandMine.Touched:connect(onTouched)
  8469.  
  8470. function onTouch(part)
  8471. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8472. if (humanoid ~= nil) then
  8473. humanoid.Health = 0
  8474. end
  8475. end
  8476.  
  8477. script.Parent.Touched:connect(onTouch)
  8478.  
  8479. end; function()
  8480. LandMine = script.Parent
  8481.  
  8482. function onTouched(hit)
  8483. script.Parent.Transparency = 1
  8484. connection:disconnect()
  8485. end
  8486.  
  8487. connection = LandMine.Touched:connect(onTouched)
  8488.  
  8489. function onTouch(part)
  8490. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8491. if (humanoid ~= nil) then
  8492. humanoid.Health = 0
  8493. end
  8494. end
  8495.  
  8496. script.Parent.Touched:connect(onTouch)
  8497.  
  8498. end; function()
  8499. LandMine = script.Parent
  8500.  
  8501. function onTouched(hit)
  8502. script.Parent.Transparency = 1
  8503. connection:disconnect()
  8504. end
  8505.  
  8506. connection = LandMine.Touched:connect(onTouched)
  8507.  
  8508. function onTouch(part)
  8509. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8510. if (humanoid ~= nil) then
  8511. humanoid.Health = 0
  8512. end
  8513. end
  8514.  
  8515. script.Parent.Touched:connect(onTouch)
  8516.  
  8517. end; function()
  8518. LandMine = script.Parent
  8519.  
  8520. function onTouched(hit)
  8521. script.Parent.Transparency = 1
  8522. connection:disconnect()
  8523. end
  8524.  
  8525. connection = LandMine.Touched:connect(onTouched)
  8526.  
  8527. function onTouch(part)
  8528. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8529. if (humanoid ~= nil) then
  8530. humanoid.Health = 0
  8531. end
  8532. end
  8533.  
  8534. script.Parent.Touched:connect(onTouch)
  8535.  
  8536. end; function()
  8537. LandMine = script.Parent
  8538.  
  8539. function onTouched(hit)
  8540. script.Parent.Transparency = 1
  8541. connection:disconnect()
  8542. end
  8543.  
  8544. connection = LandMine.Touched:connect(onTouched)
  8545.  
  8546. function onTouch(part)
  8547. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8548. if (humanoid ~= nil) then
  8549. humanoid.Health = 0
  8550. end
  8551. end
  8552.  
  8553. script.Parent.Touched:connect(onTouch)
  8554.  
  8555. end; function()
  8556. LandMine = script.Parent
  8557.  
  8558. function onTouched(hit)
  8559. script.Parent.Transparency = 1
  8560. connection:disconnect()
  8561. end
  8562.  
  8563. connection = LandMine.Touched:connect(onTouched)
  8564.  
  8565. function onTouch(part)
  8566. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8567. if (humanoid ~= nil) then
  8568. humanoid.Health = 0
  8569. end
  8570. end
  8571.  
  8572. script.Parent.Touched:connect(onTouch)
  8573.  
  8574. end; function()
  8575. LandMine = script.Parent
  8576.  
  8577. function onTouched(hit)
  8578. script.Parent.Transparency = 1
  8579. connection:disconnect()
  8580. end
  8581.  
  8582. connection = LandMine.Touched:connect(onTouched)
  8583.  
  8584. function onTouch(part)
  8585. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8586. if (humanoid ~= nil) then
  8587. humanoid.Health = 0
  8588. end
  8589. end
  8590.  
  8591. script.Parent.Touched:connect(onTouch)
  8592.  
  8593. end; function()
  8594. LandMine = script.Parent
  8595.  
  8596. function onTouched(hit)
  8597. script.Parent.Transparency = 1
  8598. connection:disconnect()
  8599. end
  8600.  
  8601. connection = LandMine.Touched:connect(onTouched)
  8602.  
  8603. function onTouch(part)
  8604. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8605. if (humanoid ~= nil) then
  8606. humanoid.Health = 0
  8607. end
  8608. end
  8609.  
  8610. script.Parent.Touched:connect(onTouch)
  8611.  
  8612. end; function()
  8613. LandMine = script.Parent
  8614.  
  8615. function onTouched(hit)
  8616. script.Parent.Transparency = 1
  8617. connection:disconnect()
  8618. end
  8619.  
  8620. connection = LandMine.Touched:connect(onTouched)
  8621.  
  8622. function onTouch(part)
  8623. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8624. if (humanoid ~= nil) then
  8625. humanoid.Health = 0
  8626. end
  8627. end
  8628.  
  8629. script.Parent.Touched:connect(onTouch)
  8630.  
  8631. end; function()
  8632. LandMine = script.Parent
  8633.  
  8634. function onTouched(hit)
  8635. script.Parent.Transparency = 1
  8636. connection:disconnect()
  8637. end
  8638.  
  8639. connection = LandMine.Touched:connect(onTouched)
  8640.  
  8641. function onTouch(part)
  8642. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8643. if (humanoid ~= nil) then
  8644. humanoid.Health = 0
  8645. end
  8646. end
  8647.  
  8648. script.Parent.Touched:connect(onTouch)
  8649.  
  8650. end;}local ActualScripts = {}
  8651. function s(var)
  8652. local func = table.remove(Scripts,1)
  8653. local env = getfenv(func)
  8654. local newenv = setmetatable({},{
  8655. __index = function(self,k)
  8656. if k=="script" then
  8657. return var
  8658. else
  8659. return env[k]
  8660. end
  8661. end,
  8662. })
  8663. setfenv(func,newenv)
  8664. table.insert(ActualScripts,coroutine.wrap(func))
  8665. end
  8666.  
  8667. local Decode = function(str,t,props,classes,values,ICList,Model,CurPar,LastIns,split,RemoveAndSplit,InstanceList)
  8668. local tonum,table_remove,inst,parnt,comma,table_foreach = tonumber,table.remove,Instance.new,"Parent",",",
  8669. function(t,f)
  8670. for a,b in pairs(t) do
  8671. f(a,b)
  8672. end
  8673. end
  8674. local Types = {
  8675. Color3 = Color3.new,
  8676. Vector3 = Vector3.new,
  8677. Vector2 = Vector2.new,
  8678. UDim = UDim.new,
  8679. UDim2 = UDim2.new,
  8680. CFrame = CFrame.new,
  8681. Rect = Rect.new,
  8682. NumberSequence = function(...)
  8683. local a = {...}
  8684. local t = {}
  8685. repeat
  8686. t[#t+1] = NumberSequenceKeypoint.new(table_remove(a,1),table_remove(a,1),table_remove(a,1))
  8687. until #a==0
  8688. return NumberSequence.new(t)
  8689. end,
  8690. ColorSequence = function(...)
  8691. local a = {...}
  8692. local t = {}
  8693. repeat
  8694. t[#t+1] = ColorSequenceKeypoint.new(table_remove(a,1),Color3.new(table_remove(a,1),table_remove(a,1),table_remove(a,1)))
  8695. until #a==0
  8696. return ColorSequence.new(t)
  8697. end,
  8698. number = tonumber,
  8699. boolean = function(a)
  8700. return a=="true"
  8701. end
  8702. }
  8703. split = function(str,sep)
  8704. if not str then return end
  8705. local fields = {}
  8706. local ConcatNext = false
  8707. str:gsub(("([^%s]+)"):format(sep),function(c)
  8708. if ConcatNext == true then
  8709. fields[#fields] = fields[#fields]..sep..c
  8710. ConcatNext = false
  8711. else
  8712. fields[#fields+1] = c
  8713. end
  8714. if c:sub(#c)=="\\" then
  8715. c = fields[#fields]
  8716. fields[#fields] = c:sub(1,#c-1)
  8717. ConcatNext = true
  8718. end
  8719. end)
  8720. return fields
  8721. end
  8722. RemoveAndSplit = function(t)
  8723. return split(table_remove(t,1),comma)
  8724. end
  8725. t = split(str,";")
  8726. props = RemoveAndSplit(t)
  8727. classes = RemoveAndSplit(t)
  8728. values = split(table_remove(t,1),'|')
  8729. ICList = RemoveAndSplit(t)
  8730. InstanceList = {}
  8731. Model = inst"Model"
  8732. CurPar = Model
  8733. table_foreach(t,function(ct,c)
  8734. if c=="n" or c=="p" then
  8735. CurPar = c=="n" and LastIns or CurPar[parnt]
  8736. else
  8737. ct = split(c,"|")
  8738. local class = classes[tonum(table_remove(ct,1))]
  8739. if class=="UnionOperation" then
  8740. LastIns = {Locked="true",Anchored="true",UsePartColor="true"}
  8741. else
  8742. LastIns = inst(class)
  8743. if LastIns:IsA"Script" then
  8744. s(LastIns)
  8745. end
  8746. end
  8747.  
  8748. local function SetProperty(LastIns,p,str,s)
  8749. s = Types[typeof(LastIns[p])]
  8750. LastIns[p] = s and s(unpack(split(str,comma))) or str
  8751. end
  8752.  
  8753. local UnionData
  8754. table_foreach(ct,function(s,p,a,str)
  8755. a = p:find":"
  8756. p,str = props[tonum(p:sub(1,a-1))],values[tonum(p:sub(a+1))]
  8757. if p=="UnionData" then
  8758. UnionData = split(str," ")
  8759. return
  8760. end
  8761. if class=="UnionOperation" then
  8762. LastIns[p] = str
  8763. return
  8764. end
  8765. SetProperty(LastIns,p,str)
  8766. end)
  8767.  
  8768. if UnionData then
  8769. local LI_Data = LastIns
  8770. LastIns = DecodeUnion(UnionData)
  8771. table_foreach(LI_Data,function(p,str)
  8772. SetProperty(LastIns,p,str)
  8773. end)
  8774. end
  8775. table.insert(InstanceList,LastIns)
  8776. LastIns[parnt] = CurPar
  8777. end
  8778. end)
  8779. table_remove(ICList,1)
  8780. table_foreach(ICList,function(a,b)
  8781. b = split(b,">")
  8782. InstanceList[tonum(b[1])][props[tonum(b[2])]] = InstanceList[tonum(b[3])]
  8783. end)
  8784.  
  8785. return Model
  8786. end
  8787.  
  8788. local Model = Decode('Name,Color,Material,Position,Orientation,Size,Shape,BottomSurface,TopSurface;Part,Script;Part|small bomb|1,0,0.749|Neon|109.643,163.08,-66.436|-0.02,8.789,0|7.19,7.19,7.19|Ball|Smooth|94.087,163.08,-5'
  8789. ..'.261|85.213,163.08,-62.659|38.478,163.08,-55.433|41.791,163.08,-34.008|47.353,163.08,1.965|62.773,163.08,-50.923|112.955,163.08,-45.011|44.04,163.08,-19.461|-8.351,163.081,-121.727|26.919,163.08,-45.3'
  8790. ..'79|68.47,163.08,-23.238|71.782,163.08,-1.813|-18.706,163.08,-98.188|56.352,163.08,60.173|39.231,163.08,34.255|-66.694,163.08,-2.34|-38.952,163.08,15.308|-83.815,163.08,-28.258|-42.264,163.08,-6.117|-8'
  8791. ..'0.362,163.08,-0.227|-85.923,163.08,-36.2|-52.619,163.08,17.421|-61.494,163.08,-39.977|-55.932,163.08,-4.004|-77.049,163.08,21.198|49.564,163.081,-122.414|82.411,163.081,-135.759|47.258,163.08,-71.554|'
  8792. ..'-2.718,163.08,-63.827|5.848,163.08,-87.089|19.516,163.08,-89.203|213.74,163.08,-97.294|145.682,163.081,-137.275|194.511,163.08,-131.154|185.998,163.08,-114.943|210.428,163.08,-118.72|180.436,163.081,-'
  8793. ..'150.915|191.198,163.081,-152.579|196.76,163.08,-116.607|163.693,163.08,-111.494|144.464,163.081,-145.353|157.996,163.081,-139.179|-25.521,163.08,-45.538|-16.647,163.08,11.86|-47.961,163.08,-33.802|99.'
  8794. ..'288,163.08,-42.898|68.541,163.08,-1.311|84.095,163.08,77.821|80.782,163.08,56.396|42.685,163.08,62.286|37.123,163.08,26.313|67.115,163.08,58.509|70.427,163.08,79.934|45.997,163.08,83.711|61.553,163.08'
  8795. ..',22.536|40.436,163.08,47.739|64.865,163.08,43.962|34.119,163.08,85.548|30.806,163.08,64.123|28.557,163.08,49.576|25.244,163.08,28.15|26.918,163.08,36.158|28.029,163.08,-105.414|24.716,163.081,-126.839'
  8796. ..'|88.526,163.08,-41.234|21.806,163.08,5.914|16.245,163.08,-30.058|12.932,163.08,-51.484|18.494,163.08,-15.511|38.384,163.081,-128.952|-2.789,163.08,-85.754|78.533,163.08,41.849|75.22,163.08,20.423|50.7'
  8797. ..'91,163.08,24.2|54.103,163.08,45.626|52.553,163.08,-35.672|28.123,163.08,-31.895|33.685,163.08,4.078|49.241,163.08,-57.097|66.221,163.08,-37.785|62.908,163.08,-59.211|14.605,163.08,-43.475|59.665,163.0'
  8798. ..'8,81.598|-60.275,163.08,-31.898|-19.959,163.08,-9.566|4.47,163.08,-13.343|-36.181,163.08,-35.623|-33.627,163.08,-7.453|-39.189,163.08,-43.425|7.783,163.08,8.082|-30.314,163.08,13.973|-14.759,163.08,-4'
  8799. ..'7.202|-9.197,163.08,-11.23|-35.876,163.08,-22|-5.885,163.08,10.196|-12.493,163.08,-39.286|-72.035,163.08,-30.08|-24.806,163.08,-37.382|-0.713,163.08,-41.107|54.802,163.08,-21.125|58.115,163.08,0.301|3'
  8800. ..'0.373,163.08,-17.348|24.811,163.08,-53.32|80.853,163.08,78.322|111.6,163.08,36.736|125.268,163.08,34.623|121.955,163.08,13.198|106.4,163.08,74.373|100.838,163.08,38.4|97.525,163.08,16.975|-43.845,163.'
  8801. ..'08,145.444|-59.762,163.08,133.01|-71.641,163.08,134.846|-73.28,163.08,121.43|-38.645,163.08,107.807|-16.103,163.08,163.092|-19.415,163.08,141.667|-33.083,163.08,143.78|-74.953,163.08,113.421|-69.392,1'
  8802. ..'63.08,149.394|-54.2,163.08,168.983|-29.77,163.08,165.205|-35.332,163.08,129.233|-66.079,163.08,170.819|-60.966,163.08,119.526|-57.513,163.08,147.557|-63.074,163.08,111.585|-49.407,163.08,109.471|11.40'
  8803. ..'3,163.08,122.007|25.07,163.08,119.894|-46.094,163.08,130.897|21.758,163.08,98.469|6.202,163.08,159.644|-19.344,163.08,163.593|-21.665,163.08,127.12|-40.533,163.08,166.869|-24.977,163.08,105.694|2.89,1'
  8804. ..'63.08,138.218|30.632,163.08,155.867|-25.112,163.08,113.982|0.64,163.08,123.671|27.319,163.08,134.441|-37.426,163.08,115.886|-2.672,163.08,102.246|8.09,163.08,100.582|-13.332,163.08,112.161|13.652,163.'
  8805. ..'08,136.554|-10.778,163.08,140.331|-16.34,163.08,104.359|-7.465,163.08,161.757|-13.027,163.08,125.784|16.964,163.08,157.98|22.136,163.08,106.677|10.356,163.08,108.498|-49.186,163.08,117.704|-1.957,163.'
  8806. ..'08,110.402|104.85,163.08,-6.925|98.241,163.08,-56.406|38.699,163.08,-47.2|74.553,163.08,-52.744|71.546,163.08,-60.546|74.858,163.08,-39.121|50.459,163.08,-49.019|95.975,163.08,-64.323|115.205,163.08,-'
  8807. ..'30.464|90.775,163.08,-26.687|118.517,163.08,-9.038|110.022,163.08,-58.228|77.107,163.08,-24.573|80.42,163.08,-3.148|85.928,163.08,-54.503|101.537,163.08,-28.351|86.417,163.08,125.304|48.32,163.08,131.'
  8808. ..'194|44.866,163.08,103.163|72.75,163.08,127.417|61.987,163.08,129.081|76.062,163.08,148.843|89.73,163.08,146.729|42.758,163.08,95.222|46.071,163.08,116.647|84.168,163.08,110.757|80.855,163.08,89.331|70'
  8809. ..'.5,163.08,112.87|51.632,163.08,152.62|39.754,163.08,154.456|36.441,163.08,133.031|30.879,163.08,97.058|32.553,163.08,105.067|59.738,163.08,114.534|65.3,163.08,150.506|67.188,163.08,91.445|34.192,163.0'
  8810. ..'8,118.484|56.426,163.08,93.109|117.235,163.08,105.644|136.464,163.08,139.504|92.5,163.08,95.798|108.722,163.08,121.855|127.59,163.08,82.106|103.16,163.08,85.883|68.407,163.08,99.523|95.055,163.08,123.'
  8811. ..'969|86.488,163.08,147.231|106.473,163.08,107.308|112.035,163.08,143.281|133.152,163.08,118.078|130.903,163.08,103.531|113.923,163.08,84.219|80.72,163.08,97.619|127.969,163.08,90.314|122.797,163.08,141'
  8812. ..'.617|98.367,163.08,145.394|92.805,163.08,109.421|116.189,163.08,92.136|119.484,163.08,120.191|103.875,163.08,94.039|56.646,163.08,101.342|-74.135,163.08,40.045|-65.261,163.08,97.443|-44.144,163.08,72.'
  8813. ..'24|-49.706,163.08,36.267|-54.906,163.08,73.904|-70.823,163.08,61.47|-27.164,163.08,91.552|-30.476,163.08,70.127|-68.574,163.08,76.017|133.922,163.081,-135.456|150.025,163.08,-109.381|181.151,163.081,-'
  8814. ..'142.759|170.081,163.08,-127.377|153.338,163.08,-87.955|200.073,163.08,-95.181|142.576,163.08,-86.291|167.006,163.08,-90.069|129.383,163.08,-84.252|126.07,163.08,-105.677|87.973,163.08,-99.787|101.64,1'
  8815. ..'63.08,-101.9|96.078,163.081,-137.873|110.153,163.08,-118.111|61.325,163.081,-124.232|85.418,163.081,-127.957|204.866,163.081,-154.692|183.749,163.08,-129.49|137.014,163.08,-122.264|158.131,163.081,-14'
  8816. ..'7.467|147.776,163.08,-123.928|189.31,163.08,-93.517|133.701,163.081,-143.689|208.178,163.08,-133.267|169.776,163.081,-141|163.764,163.08,-89.567|172.33,163.08,-112.829|161.444,163.08,-126.041|139.263,'
  8817. ..'163.08,-107.717|175.643,163.08,-91.404|193.464,163.081,-144.662|166.769,163.081,-148.802|205.244,163.081,-146.484|79.406,163.08,-76.525|120.508,163.081,-141.65|106.841,163.081,-139.536|112.402,163.08,'
  8818. ..'-103.564|52.656,163.08,-109.221|79.335,163.08,-98.451|49.344,163.081,-130.647|73.638,163.081,-126.136|104.953,163.08,-80.475|73.773,163.081,-134.424|123.821,163.08,-120.224|99.391,163.08,-116.447|63.4'
  8819. ..'18,163.08,-110.885|60.106,163.081,-132.311|68.98,163.08,-74.913|120.887,163.081,-133.441|115.715,163.08,-82.138|58.218,163.08,-73.249|183.978,163.08,110.22|143.781,163.08,87.87|195.397,163.08,93.56|15'
  8820. ..'9.548,163.08,113.997|181.729,163.08,95.673|192.084,163.08,72.134|153.986,163.08,78.025|187.291,163.08,131.645|162.861,163.08,135.422|178.416,163.08,74.247|157.299,163.08,99.45|142.108,163.08,79.861|19'
  8821. ..'7.646,163.08,108.107|147.669,163.08,115.834|176.529,163.08,133.309|223.263,163.08,126.084|-71.163,163.08,-90.078|-87.906,163.08,-50.657|-58.151,163.08,-77.194|-60.4,163.08,-91.742|-96.915,163.08,-99.7'
  8822. ..'66|-107.135,163.08,-84.516|-121.21,163.08,-104.277|122.334,163.08,21.406|98.24,163.08,25.131|51.011,163.08,32.433|110.554,163.08,23.227|117.162,163.08,72.709|87.17,163.08,40.513|92.732,163.08,76.486|8'
  8823. ..'3.858,163.08,19.088|113.849,163.08,51.283|108.288,163.08,15.311|130.829,163.08,70.596|89.419,163.08,55.06|127.517,163.08,49.17|103.087,163.08,52.947|41.697,163.08,-107.527|13.954,163.081,-125.175|-27.'
  8824. ..'219,163.08,-81.977|26.983,163.08,-118.922|219.676,163.08,31.612|236.656,163.08,50.925|214.114,163.08,-4.36|-112.335,163.08,-46.879|-93.467,163.08,-86.629|-88.143,163.08,-109.39|-110.448,163.08,-105.94'
  8825. ..'1|91.285,163.08,-78.361|77.086,163.08,-112.998|85.723,163.08,-114.334|82.648,163.08,-77.026|54.905,163.08,-94.674|65.668,163.08,-96.338|96.793,163.081,-129.716|109.107,163.081,-131.62|-120.989,163.08,'
  8826. ..'-96.044|-109.229,163.08,-97.863|-96.78,163.08,-108.054|-101.573,163.08,-48.543|-44.484,163.08,-79.308|-73.76,163.08,-103.346;0;1|1:2|2:3|3:4|4:5|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:10|5:'
  8827. ..'6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:11|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:12|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:13|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3'
  8828. ..'|3:4|4:14|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:15|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:16|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:17|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2'
  8829. ..';p;1|1:2|2:3|3:4|4:18|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:19|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:20|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:21|5:6|6:7|7:8|8:9|9:9'
  8830. ..'|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:22|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:23|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:24|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:25|5:6|6:7'
  8831. ..'|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:26|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:27|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:28|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|'
  8832. ..'4:29|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:30|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:31|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:32|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|'
  8833. ..'1:2|2:3|3:4|4:33|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:34|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:35|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:36|5:6|6:7|7:8|8:9|9:9|2:3|'
  8834. ..'2:3;n;2;p;1|1:2|2:3|3:4|4:37|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:38|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:39|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:40|5:6|6:7|7:8|'
  8835. ..'8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:41|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:42|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:43|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:44|'
  8836. ..'5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:45|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:46|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:47|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2'
  8837. ..':3|3:4|4:48|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:49|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:50|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:51|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n'
  8838. ..';2;p;1|1:2|2:3|3:4|4:52|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:53|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:54|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:55|5:6|6:7|7:8|8:9|9'
  8839. ..':9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:56|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:57|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:58|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:59|5:6|6'
  8840. ..':7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:60|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:61|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:62|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:'
  8841. ..'4|4:63|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:64|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:65|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:66|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;'
  8842. ..'1|1:2|2:3|3:4|4:67|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:68|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:69|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:70|5:6|6:7|7:8|8:9|9:9|2:'
  8843. ..'3|2:3;n;2;p;1|1:2|2:3|3:4|4:71|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:72|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:73|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:74|5:6|6:7|7:'
  8844. ..'8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:75|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:76|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:77|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:7'
  8845. ..'8|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:79|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:80|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:81|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2'
  8846. ..'|2:3|3:4|4:82|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:83|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:84|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:85|5:6|6:7|7:8|8:9|9:9|2:3|2:3'
  8847. ..';n;2;p;1|1:2|2:3|3:4|4:86|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:87|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:88|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:89|5:6|6:7|7:8|8:9'
  8848. ..'|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:90|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:91|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:92|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:93|5:6'
  8849. ..'|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:94|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:95|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:96|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|'
  8850. ..'3:4|4:97|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:98|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:99|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:100|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2'
  8851. ..';p;1|1:2|2:3|3:4|4:101|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:102|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:103|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:104|5:6|6:7|7:8|8:9'
  8852. ..'|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:105|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:106|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:107|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:108'
  8853. ..'|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:109|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:110|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:111|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1'
  8854. ..':2|2:3|3:4|4:112|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:113|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:114|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:115|5:6|6:7|7:8|8:9|9:9|2'
  8855. ..':3|2:3;n;2;p;1|1:2|2:3|3:4|4:116|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:117|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:118|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:119|5:6|6'
  8856. ..':7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:120|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:121|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:122|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3'
  8857. ..'|3:4|4:123|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:124|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:125|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:126|5:6|6:7|7:8|8:9|9:9|2:3|2:3'
  8858. ..';n;2;p;1|1:2|2:3|3:4|4:127|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:128|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:129|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:130|5:6|6:7|7:8'
  8859. ..'|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:131|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:132|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:133|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4'
  8860. ..':134|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:135|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:136|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:137|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p'
  8861. ..';1|1:2|2:3|3:4|4:138|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:139|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:140|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:141|5:6|6:7|7:8|8:9|9'
  8862. ..':9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:142|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:143|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:144|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:145|5'
  8863. ..':6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:146|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:147|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:148|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2'
  8864. ..'|2:3|3:4|4:149|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:150|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:151|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:152|5:6|6:7|7:8|8:9|9:9|2:3'
  8865. ..'|2:3;n;2;p;1|1:2|2:3|3:4|4:153|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:154|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:155|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:156|5:6|6:7'
  8866. ..'|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:157|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:158|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:159|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3'
  8867. ..':4|4:160|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:161|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:162|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:163|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n'
  8868. ..';2;p;1|1:2|2:3|3:4|4:164|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:165|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:166|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:167|5:6|6:7|7:8|8'
  8869. ..':9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:168|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:169|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:170|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:1'
  8870. ..'71|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:172|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:173|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:174|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1'
  8871. ..'|1:2|2:3|3:4|4:175|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:176|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:177|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:178|5:6|6:7|7:8|8:9|9:9'
  8872. ..'|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:179|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:180|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:181|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:182|5:6'
  8873. ..'|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:183|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:184|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:185|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2'
  8874. ..':3|3:4|4:186|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:187|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:188|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:189|5:6|6:7|7:8|8:9|9:9|2:3|2'
  8875. ..':3;n;2;p;1|1:2|2:3|3:4|4:190|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:191|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:192|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:193|5:6|6:7|7'
  8876. ..':8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:194|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:195|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:196|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4'
  8877. ..'|4:197|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:198|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:199|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:200|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2'
  8878. ..';p;1|1:2|2:3|3:4|4:201|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:202|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:203|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:204|5:6|6:7|7:8|8:9'
  8879. ..'|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:205|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:206|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:207|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:208'
  8880. ..'|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:209|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:210|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:211|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1'
  8881. ..':2|2:3|3:4|4:212|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:213|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:214|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:215|5:6|6:7|7:8|8:9|9:9|2'
  8882. ..':3|2:3;n;2;p;1|1:2|2:3|3:4|4:216|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:217|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:218|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:219|5:6|6'
  8883. ..':7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:220|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:221|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:222|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3'
  8884. ..'|3:4|4:223|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:224|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:225|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:226|5:6|6:7|7:8|8:9|9:9|2:3|2:3'
  8885. ..';n;2;p;1|1:2|2:3|3:4|4:227|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:228|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:229|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:230|5:6|6:7|7:8'
  8886. ..'|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:231|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:232|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:233|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4'
  8887. ..':234|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:235|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:236|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:237|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p'
  8888. ..';1|1:2|2:3|3:4|4:238|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:239|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:240|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:241|5:6|6:7|7:8|8:9|9'
  8889. ..':9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:242|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:243|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:244|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:245|5'
  8890. ..':6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:246|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:247|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:248|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2'
  8891. ..'|2:3|3:4|4:249|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:250|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:251|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:252|5:6|6:7|7:8|8:9|9:9|2:3'
  8892. ..'|2:3;n;2;p;1|1:2|2:3|3:4|4:253|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:254|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:255|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:256|5:6|6:7'
  8893. ..'|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:257|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:258|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:259|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3'
  8894. ..':4|4:260|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:261|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:262|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:263|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n'
  8895. ..';2;p;1|1:2|2:3|3:4|4:264|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:265|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:266|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:267|5:6|6:7|7:8|8'
  8896. ..':9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:268|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:269|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:270|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:2'
  8897. ..'71|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:272|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:273|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:274|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1'
  8898. ..'|1:2|2:3|3:4|4:275|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:276|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:277|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:278|5:6|6:7|7:8|8:9|9:9'
  8899. ..'|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:279|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:280|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:281|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:282|5:6'
  8900. ..'|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:283|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:284|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:285|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2'
  8901. ..':3|3:4|4:286|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:287|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:288|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:289|5:6|6:7|7:8|8:9|9:9|2:3|2'
  8902. ..':3;n;2;p;1|1:2|2:3|3:4|4:290|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:291|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:292|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:293|5:6|6:7|7'
  8903. ..':8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:294|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:295|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:296|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4'
  8904. ..'|4:297|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:298|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:299|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:300|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2'
  8905. ..';p;1|1:2|2:3|3:4|4:301|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:302|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:303|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:304|5:6|6:7|7:8|8:9'
  8906. ..'|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:305|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:306|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:307|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:308'
  8907. ..'|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:309|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:310|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:311|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1'
  8908. ..':2|2:3|3:4|4:312|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:313|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:314|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:315|5:6|6:7|7:8|8:9|9:9|2'
  8909. ..':3|2:3;n;2;p;1|1:2|2:3|3:4|4:316|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:317|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:318|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:319|5:6|6'
  8910. ..':7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:320|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:321|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:322|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3'
  8911. ..'|3:4|4:323|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:324|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:325|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:326|5:6|6:7|7:8|8:9|9:9|2:3|2:3'
  8912. ..';n;2;p;1|1:2|2:3|3:4|4:327|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:328|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:329|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:330|5:6|6:7|7:8'
  8913. ..'|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:331|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:332|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:333|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4'
  8914. ..':334|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:335|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:336|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:337|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p'
  8915. ..';1|1:2|2:3|3:4|4:338|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:339|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:340|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:341|5:6|6:7|7:8|8:9|9'
  8916. ..':9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:342|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:343|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:344|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:345|5'
  8917. ..':6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:346|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:347|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:348|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;')
  8918. Model.Parent = script and script.Parent==workspace and script or workspace
  8919. for _,f in pairs(ActualScripts) do f() end
  8920.  
  8921.  
  8922. wait(5)
  8923. Model:Remove()
  8924. attack = false
  8925. hum.WalkSpeed = 20
  8926. end
  8927.  
  8928. function TrueChaos()
  8929. attack = true
  8930. M2.Scale = Vector3.new(5, 5, 5)
  8931. Cso("2545018472", char, 10, 1)
  8932. for i = 0, 10, 0.1 do
  8933. swait()
  8934. hum.CameraOffset = Vector3.new(0, 8, 0)
  8935. RH.C0 = clerp(RH.C0, cf(1, -0.25, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
  8936. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
  8937. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  8938. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  8939. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(-20)), 0.2)
  8940. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(20)), 0.2)
  8941. end
  8942. Cso("483458132", char, 10, .7)
  8943. Cso("483458132", char, 10, 1)
  8944. CameraEnshaking(6, 65)
  8945. Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  8946. Effects.Wave.Create(BrickColor.new("Really white"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  8947. Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  8948. Effects.Ring.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.5, 0.5, 0.1, 2, 2, 0, 0.04)
  8949. Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 7, 10, 15, -0.1, 15, 0.04)
  8950. Effects.Sphere.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0), 10, 6, 10, 15, -0.1, 15, 0.02)
  8951. Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 4, 10, 15, -0.1, 15, 0.01)
  8952. Magic(5, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 1, BrickColor.new("Royal Purple"), "Sphere")
  8953. Magic(10, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 2, BrickColor.new("Royal Purple"), "Sphere")
  8954. Magic(1, "Add", root.CFrame, Vector3.new(1, 100000, 1), 0.5, BrickColor.new("Really white"), "Sphere")
  8955. Magic(1, "Add", root.CFrame, Vector3.new(1, 1, 1), 0.75, BrickColor.new("Really white"), "Sphere")
  8956. for i, v in pairs(FindNearestHead(Blobby.CFrame.p, 99999999999.5)) do
  8957. if v:FindFirstChild("Head") then
  8958. Eviscerate(v)
  8959. end
  8960. end
  8961. for i = 0, 1, 0.1 do
  8962. swait()
  8963. RH.C0 = clerp(RH.C0, cf(1, -1, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
  8964. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
  8965. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
  8966. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
  8967. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(30)), 0.4)
  8968. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(-30)), 0.4)
  8969. end
  8970. for i = 0, 1, 0.1 do
  8971. swait()
  8972. hum.CameraOffset = Vector3.new(0, 8, 0)
  8973. RH.C0 = clerp(RH.C0, cf(1, -0.25, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
  8974. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
  8975. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  8976. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  8977. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(-20)), 0.2)
  8978. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(20)), 0.2)
  8979. end
  8980. Cso("483458132", char, 10, .7)
  8981. Cso("483458132", char, 10, 1)
  8982. CameraEnshaking(6, 65)
  8983. Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  8984. Effects.Wave.Create(BrickColor.new("Really white"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  8985. Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  8986. Effects.Ring.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.5, 0.5, 0.1, 2, 2, 0, 0.04)
  8987. Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 7, 10, 15, -0.1, 15, 0.04)
  8988. Effects.Sphere.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0), 10, 6, 10, 15, -0.1, 15, 0.02)
  8989. Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 4, 10, 15, -0.1, 15, 0.01)
  8990. Magic(5, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 1, BrickColor.new("Royal Purple"), "Sphere")
  8991. Magic(10, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 2, BrickColor.new("Royal Purple"), "Sphere")
  8992. Magic(1, "Add", root.CFrame, Vector3.new(1, 100000, 1), 0.5, BrickColor.new("Really white"), "Sphere")
  8993. Magic(1, "Add", root.CFrame, Vector3.new(1, 1, 1), 0.75, BrickColor.new("Really white"), "Sphere")
  8994. for i, v in pairs(FindNearestHead(Blobby.CFrame.p, 99999999999.5)) do
  8995. if v:FindFirstChild("Head") then
  8996. Eviscerate(v)
  8997. end
  8998. end
  8999. for i = 0, 1, 0.1 do
  9000. swait()
  9001. RH.C0 = clerp(RH.C0, cf(1, -1, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
  9002. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
  9003. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
  9004. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
  9005. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(30)), 0.4)
  9006. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(-30)), 0.4)
  9007. end
  9008. for i = 0, 1, 0.1 do
  9009. swait()
  9010. hum.CameraOffset = Vector3.new(0, 8, 0)
  9011. RH.C0 = clerp(RH.C0, cf(1, -0.25, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
  9012. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
  9013. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  9014. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  9015. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(-20)), 0.2)
  9016. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(20)), 0.2)
  9017. end
  9018. Cso("483458132", char, 10, .7)
  9019. Cso("483458132", char, 10, 1)
  9020. CameraEnshaking(6, 65)
  9021. Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  9022. Effects.Wave.Create(BrickColor.new("Really white"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  9023. Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  9024. Effects.Ring.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.5, 0.5, 0.1, 2, 2, 0, 0.04)
  9025. Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 7, 10, 15, -0.1, 15, 0.04)
  9026. Effects.Sphere.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0), 10, 6, 10, 15, -0.1, 15, 0.02)
  9027. Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 4, 10, 15, -0.1, 15, 0.01)
  9028. Magic(5, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 1, BrickColor.new("Royal Purple"), "Sphere")
  9029. Magic(10, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 2, BrickColor.new("Royal Purple"), "Sphere")
  9030. Magic(1, "Add", root.CFrame, Vector3.new(1, 100000, 1), 0.5, BrickColor.new("Really white"), "Sphere")
  9031. Magic(1, "Add", root.CFrame, Vector3.new(1, 1, 1), 0.75, BrickColor.new("Really white"), "Sphere")
  9032. for i, v in pairs(FindNearestHead(Blobby.CFrame.p, 99999999999.5)) do
  9033. if v:FindFirstChild("Head") then
  9034. Eviscerate(v)
  9035. end
  9036. end
  9037. for i = 0, 1, 0.1 do
  9038. swait()
  9039. RH.C0 = clerp(RH.C0, cf(1, -1, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
  9040. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
  9041. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
  9042. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
  9043. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(30)), 0.4)
  9044. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(-30)), 0.4)
  9045. end
  9046. for i = 0, 1, 0.1 do
  9047. swait()
  9048. hum.CameraOffset = Vector3.new(0, 8, 0)
  9049. RH.C0 = clerp(RH.C0, cf(1, -0.25, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
  9050. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
  9051. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  9052. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  9053. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(-20)), 0.2)
  9054. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(20)), 0.2)
  9055. end
  9056. Cso("483458132", char, 10, .7)
  9057. Cso("483458132", char, 10, 1)
  9058. CameraEnshaking(6, 65)
  9059. Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  9060. Effects.Wave.Create(BrickColor.new("Really white"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  9061. Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  9062. Effects.Ring.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.5, 0.5, 0.1, 2, 2, 0, 0.04)
  9063. Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 7, 10, 15, -0.1, 15, 0.04)
  9064. Effects.Sphere.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0), 10, 6, 10, 15, -0.1, 15, 0.02)
  9065. Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 4, 10, 15, -0.1, 15, 0.01)
  9066. Magic(5, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 1, BrickColor.new("Royal Purple"), "Sphere")
  9067. Magic(10, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 2, BrickColor.new("Royal Purple"), "Sphere")
  9068. Magic(1, "Add", root.CFrame, Vector3.new(1, 100000, 1), 0.5, BrickColor.new("Really white"), "Sphere")
  9069. Magic(1, "Add", root.CFrame, Vector3.new(1, 1, 1), 0.75, BrickColor.new("Really white"), "Sphere")
  9070. for i, v in pairs(FindNearestHead(Blobby.CFrame.p, 99999999999.5)) do
  9071. if v:FindFirstChild("Head") then
  9072. Eviscerate(v)
  9073. end
  9074. end
  9075. for i = 0, 1, 0.1 do
  9076. swait()
  9077. RH.C0 = clerp(RH.C0, cf(1, -1, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
  9078. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
  9079. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
  9080. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
  9081. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(30)), 0.4)
  9082. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(-30)), 0.4)
  9083. end
  9084. for i = 0, 1, 0.1 do
  9085. swait()
  9086. hum.CameraOffset = Vector3.new(0, 8, 0)
  9087. RH.C0 = clerp(RH.C0, cf(1, -0.25, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
  9088. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
  9089. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  9090. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  9091. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(-20)), 0.2)
  9092. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(20)), 0.2)
  9093. end
  9094. Cso("483458132", char, 10, .7)
  9095. Cso("483458132", char, 10, 1)
  9096. CameraEnshaking(6, 65)
  9097. Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  9098. Effects.Wave.Create(BrickColor.new("Really white"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  9099. Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  9100. Effects.Ring.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.5, 0.5, 0.1, 2, 2, 0, 0.04)
  9101. Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 7, 10, 15, -0.1, 15, 0.04)
  9102. Effects.Sphere.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0), 10, 6, 10, 15, -0.1, 15, 0.02)
  9103. Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 4, 10, 15, -0.1, 15, 0.01)
  9104. Magic(5, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 1, BrickColor.new("Royal Purple"), "Sphere")
  9105. Magic(10, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 2, BrickColor.new("Royal Purple"), "Sphere")
  9106. Magic(1, "Add", root.CFrame, Vector3.new(1, 100000, 1), 0.5, BrickColor.new("Really white"), "Sphere")
  9107. Magic(1, "Add", root.CFrame, Vector3.new(1, 1, 1), 0.75, BrickColor.new("Really white"), "Sphere")
  9108. for i, v in pairs(FindNearestHead(Blobby.CFrame.p, 99999999999.5)) do
  9109. if v:FindFirstChild("Head") then
  9110. Eviscerate(v)
  9111. end
  9112. end
  9113. for i = 0, 1, 0.1 do
  9114. swait()
  9115. RH.C0 = clerp(RH.C0, cf(1, -1, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
  9116. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
  9117. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
  9118. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
  9119. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(30)), 0.4)
  9120. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(-30)), 0.4)
  9121. end
  9122. for i = 0, 1, 0.1 do
  9123. swait()
  9124. hum.CameraOffset = Vector3.new(0, 8, 0)
  9125. RH.C0 = clerp(RH.C0, cf(1, -0.25, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
  9126. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
  9127. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  9128. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  9129. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(-20)), 0.2)
  9130. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(20)), 0.2)
  9131. end
  9132. Cso("483458132", char, 10, .7)
  9133. Cso("483458132", char, 10, 1)
  9134. CameraEnshaking(6, 65)
  9135. Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  9136. Effects.Wave.Create(BrickColor.new("Really white"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  9137. Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  9138. Effects.Ring.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.5, 0.5, 0.1, 2, 2, 0, 0.04)
  9139. Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 7, 10, 15, -0.1, 15, 0.04)
  9140. Effects.Sphere.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0), 10, 6, 10, 15, -0.1, 15, 0.02)
  9141. Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 4, 10, 15, -0.1, 15, 0.01)
  9142. Magic(5, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 1, BrickColor.new("Royal Purple"), "Sphere")
  9143. Magic(10, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 2, BrickColor.new("Royal Purple"), "Sphere")
  9144. Magic(1, "Add", root.CFrame, Vector3.new(1, 100000, 1), 0.5, BrickColor.new("Really white"), "Sphere")
  9145. Magic(1, "Add", root.CFrame, Vector3.new(1, 1, 1), 0.75, BrickColor.new("Really white"), "Sphere")
  9146. for i, v in pairs(FindNearestHead(Blobby.CFrame.p, 99999999999.5)) do
  9147. if v:FindFirstChild("Head") then
  9148. Eviscerate(v)
  9149. end
  9150. end
  9151. for i = 0, 1, 0.1 do
  9152. swait()
  9153. RH.C0 = clerp(RH.C0, cf(1, -1, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
  9154. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
  9155. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
  9156. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
  9157. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(30)), 0.4)
  9158. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(-30)), 0.4)
  9159. end
  9160. for i = 0, 1, 0.1 do
  9161. swait()
  9162. hum.CameraOffset = Vector3.new(0, 8, 0)
  9163. RH.C0 = clerp(RH.C0, cf(1, -0.25, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
  9164. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
  9165. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  9166. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  9167. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(-20)), 0.2)
  9168. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(20)), 0.2)
  9169. end
  9170. Cso("483458132", char, 10, .7)
  9171. Cso("483458132", char, 10, 1)
  9172. CameraEnshaking(6, 65)
  9173. Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  9174. Effects.Wave.Create(BrickColor.new("Really white"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  9175. Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  9176. Effects.Ring.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.5, 0.5, 0.1, 2, 2, 0, 0.04)
  9177. Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 7, 10, 15, -0.1, 15, 0.04)
  9178. Effects.Sphere.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0), 10, 6, 10, 15, -0.1, 15, 0.02)
  9179. Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 4, 10, 15, -0.1, 15, 0.01)
  9180. Magic(5, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 1, BrickColor.new("Royal Purple"), "Sphere")
  9181. Magic(10, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 2, BrickColor.new("Royal Purple"), "Sphere")
  9182. Magic(1, "Add", root.CFrame, Vector3.new(1, 100000, 1), 0.5, BrickColor.new("Really white"), "Sphere")
  9183. Magic(1, "Add", root.CFrame, Vector3.new(1, 1, 1), 0.75, BrickColor.new("Really white"), "Sphere")
  9184. for i, v in pairs(FindNearestHead(Blobby.CFrame.p, 99999999999.5)) do
  9185. if v:FindFirstChild("Head") then
  9186. Eviscerate(v)
  9187. end
  9188. end
  9189. for i = 0, 1, 0.1 do
  9190. swait()
  9191. RH.C0 = clerp(RH.C0, cf(1, -1, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
  9192. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
  9193. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
  9194. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
  9195. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(30)), 0.4)
  9196. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(-30)), 0.4)
  9197. end
  9198. M2.Scale = Vector3.new(1, 1, 1)
  9199. attack = false
  9200. end
  9201. -------------------------------------------------------
  9202. --End Attacks N Stuff--
  9203. -------------------------------------------------------
  9204.  
  9205. mouse.KeyDown:connect(function(key)
  9206. if attack == false then
  9207. if key == 't' then
  9208. icando()
  9209. elseif key == "r" then
  9210. Taunt3()
  9211. elseif key == "y" then
  9212. Taunt2()
  9213. elseif key == "z" then
  9214. finalChaos()
  9215. elseif key == "c" then
  9216. diamond()
  9217. elseif key == "v" then
  9218. spade()
  9219. elseif key == "b" then
  9220. heart()
  9221. elseif key == "n" then
  9222. club()
  9223. elseif key == "m" then
  9224. Chaos_balls()
  9225. elseif key == "p" then
  9226. TrueChaos()
  9227. elseif key == 'f' then
  9228. Cso("2545012765", tors, 10, 1)
  9229. Effects.Sphere.Create(maincolor, tors.CFrame * CFrame.new(0, -1.2, 0), 100, 100, 100, 15, 15, 15, .1, .1)
  9230. root.CFrame = CFrame.new(CFrame.new(mouse.Hit.p)*CFrame.new(0,2.8,0).p,root.Position)
  9231. Effects.Sphere.Create(maincolor, tors.CFrame * CFrame.new(0, -1.2, 0), 100, 100, 100, 15, 15, 15, .1, .1)
  9232. end
  9233. end
  9234. end)
  9235.  
  9236. mouse.Button1Down:connect(function(key)
  9237. if attack == false then
  9238. finalChaos()
  9239. end
  9240. end)
  9241.  
  9242.  
  9243.  
  9244. -------------------------------------------------------
  9245. --Start Animations--
  9246. -------------------------------------------------------
  9247. print("By Makhail07 and Edited by Desered_ROBLOX")
  9248. while true do
  9249. swait()
  9250. sine = sine + change
  9251. local torvel = (root.Velocity * Vector3.new(1, 0, 1)).magnitude
  9252. local velderp = root.Velocity.y
  9253. hitfloor, posfloor = rayCast(root.Position, CFrame.new(root.Position, root.Position - Vector3.new(0, 1, 0)).lookVector, 4* Player_Size, char)
  9254. if equipped == true or equipped == false then
  9255. if attack == false then
  9256. idle = idle + 1
  9257. else
  9258. idle = 0
  9259. end
  9260. if 1 < root.Velocity.y and hitfloor == nil then
  9261. Anim = "Jump"
  9262. if attack == false then
  9263. rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1 * Cos(sine / 20)* Player_Size) * angles(Rad(-16), Rad(0), Rad(0)), 0.15)
  9264. neck.C0 = clerp(neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(10 - 2.5 * Sin(sine / 30)), Rad(0), Rad(0)), 0.3)
  9265. RH.C0 = clerp(RH.C0, CF(1* Player_Size, -.2 - 0.1 * Cos(sine / 20)* Player_Size, -.3* Player_Size) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  9266. LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -.9 - 0.1 * Cos(sine / 20), -.5* Player_Size) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  9267. RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(25), Rad(-.6), Rad(13 + 4.5 * Sin(sine / 20))), 0.1)
  9268. LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(25), Rad(-.6), Rad(-13 - 4.5 * Sin(sine / 20))), 0.1)
  9269. end
  9270. elseif -1 > root.Velocity.y and hitfloor == nil then
  9271. Anim = "Fall"
  9272. if attack == false then
  9273. rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1 * Cos(sine / 20)* Player_Size) * angles(Rad(24), Rad(0), Rad(0)), 0.15)
  9274. neck.C0 = clerp(neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(10 - 2.5 * Sin(sine / 30)), Rad(0), Rad(0)), 0.3)
  9275. RH.C0 = clerp(RH.C0, CF(1* Player_Size, -1 - 0.1 * Cos(sine / 20)* Player_Size, -.3* Player_Size) * RHCF * angles(Rad(-3.5), Rad(0), Rad(0)), 0.15)
  9276. LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -.8 - 0.1 * Cos(sine / 20)* Player_Size, -.3* Player_Size) * LHCF * angles(Rad(-3.5), Rad(0), Rad(0)), 0.15)
  9277. RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(65), Rad(-.6), Rad(45 + 4.5 * Sin(sine / 20))), 0.1)
  9278. LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(55), Rad(-.6), Rad(-45 - 4.5 * Sin(sine / 20))), 0.1)
  9279. end
  9280. elseif torvel < 1 and hitfloor ~= nil then
  9281. Anim = "Idle"
  9282. change = 1
  9283. if attack == false then
  9284. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, 1 + 0.1 * Cos(sine / 20)) * angles(Rad(-2 + 2 * Cos(sine / 10)), Rad(1 + -43 * Sin(sine / 10)), Rad(0)), 0.15)
  9285. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(1 + -43 * Sin(sine / 8))), 0.3)
  9286. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.8 * Cos(sine / 10), 0.025 * Cos(sine / 10)) * RHCF * angles(Rad(-9.5), Rad(-20), Rad(0)), 0.15)
  9287. LH.C0 = clerp(LH.C0, CF(-1, -0.9 + 0.8 * Cos(sine / 10), 0.025 * Cos(sine / 10)) * LHCF * angles(Rad(-6.5), Rad(20), Rad(0)), 0.15)
  9288. RW.C0 = clerp(RW.C0, CF(1.5 * Player_Size, 0.5 + 0.02 * Sin(sine / 10)* Player_Size, 0* Player_Size) * angles(Rad(20), Rad(50), Rad(23 + 150 * Sin(sine / 8))), 0.1)
  9289. LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 10)* Player_Size, 0* Player_Size) * angles(Rad(20), Rad(-50), Rad(-23 + 150 * Sin(sine / 8))), 0.1)
  9290. end
  9291. elseif torvel > 2 and torvel < 25 and hitfloor ~= nil then
  9292. Anim = "Walk"
  9293. change = 1
  9294. if attack == false then
  9295. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, 1 + 0.1 * Cos(sine / 20)) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(0), Rad(43 + 90.5 * Sin(sine / 7))), 0.15)
  9296. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-20), Rad(0), Rad(1 + -43 * Sin(sine / 7))), 0.3)
  9297. RH.C0 = clerp(RH.C0, CF(1, -0.8 - 0.5 * Cos(sine / 7) / 2, 0.6 * Cos(sine / 7) / 2) * angles(Rad(-15 - 5 * Cos(sine / 7)) - rl.RotVelocity.Y / 75 + -Sin(sine / 7) / 2.5, Rad(90 - 3 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 + 2 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3)
  9298. LH.C0 = clerp(LH.C0, CF(-1, -0.8 + 0.5 * Cos(sine / 7) / 2, -0.6 * Cos(sine / 7) / 2) * angles(Rad(-15 + 5 * Cos(sine / 7)) + ll.RotVelocity.Y / 75 + Sin(sine / 7) / 2.5, Rad(-90 - 3 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 - 2 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3)
  9299. RW.C0 = clerp(RW.C0, CF(1.5 * Player_Size, 0.5 + 0.02 * Sin(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(20), Rad(50), Rad(23 + 90.5 * Sin(sine / 7))), 0.1)
  9300. LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(20), Rad(-50), Rad(-23 + 90.5 * Sin(sine / 7))), 0.1)
  9301. end
  9302. elseif torvel >= 25 and hitfloor ~= nil then
  9303. Anim = "Sprint"
  9304. change = 1.35
  9305. if attack == false then
  9306. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, 1 + 0.1 * Cos(sine / 20)) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(0), Rad(43 + 90.5 * Sin(sine / 7))), 0.15)
  9307. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(1 + -43 * Sin(sine / 7))), 0.3)
  9308. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-9.5), Rad(-20), Rad(0)), 0.15)
  9309. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5), Rad(20), Rad(0)), 0.15)
  9310. RW.C0 = clerp(RW.C0, CF(1.5 * Player_Size, 0.5 + 0.02 * Sin(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(20), Rad(50), Rad(23 + 90.5 * Sin(sine / 7))), 0.1)
  9311. LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(20), Rad(-50), Rad(-23 + 90.5 * Sin(sine / 7))), 0.1)
  9312. end
  9313. end
  9314. end
  9315. if 0 < #Effects then
  9316. for e = 1, #Effects do
  9317. if Effects[e] ~= nil then
  9318. local Thing = Effects[e]
  9319. if Thing ~= nil then
  9320. local Part = Thing[1]
  9321. local Mode = Thing[2]
  9322. local Delay = Thing[3]
  9323. local IncX = Thing[4]
  9324. local IncY = Thing[5]
  9325. local IncZ = Thing[6]
  9326. if 1 >= Thing[1].Transparency then
  9327. if Thing[2] == "Block1" then
  9328. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  9329. local Mesh = Thing[1].Mesh
  9330. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  9331. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  9332. elseif Thing[2] == "Block2" then
  9333. Thing[1].CFrame = Thing[1].CFrame + Vector3.new(0, 0, 0)
  9334. local Mesh = Thing[7]
  9335. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  9336. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  9337. elseif Thing[2] == "Block3" then
  9338. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) + Vector3.new(0, 0.15, 0)
  9339. local Mesh = Thing[7]
  9340. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  9341. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  9342. elseif Thing[2] == "Cylinder" then
  9343. local Mesh = Thing[1].Mesh
  9344. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  9345. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  9346. elseif Thing[2] == "Blood" then
  9347. local Mesh = Thing[7]
  9348. Thing[1].CFrame = Thing[1].CFrame * Vector3.new(0, 0.5, 0)
  9349. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  9350. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  9351. elseif Thing[2] == "Elec" then
  9352. local Mesh = Thing[1].Mesh
  9353. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
  9354. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  9355. elseif Thing[2] == "Disappear" then
  9356. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  9357. elseif Thing[2] == "Shatter" then
  9358. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  9359. Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
  9360. Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
  9361. Thing[6] = Thing[6] + Thing[5]
  9362. end
  9363. else
  9364. Part.Parent = nil
  9365. table.remove(Effects, e)
  9366. end
  9367. end
  9368. end
  9369. end
  9370. end
  9371. end
  9372. -------------------------------------------------------
  9373. --End Animations And Script--
  9374. -------------------------------------------------------
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