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Aug 18th, 2018
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  1. /Player TextDraws:
  2.  
  3.  
  4. new PlayerText:TDEditor_PTD[MAX_PLAYERS][39];
  5.  
  6. TDEditor_PTD[playerid][0] = CreatePlayerTextDraw(playerid, -2.000000, 18.866674, "LD_SPAC:white");
  7. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][0], 0.000000, 0.000000);
  8. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][0], 649.000000, 117.000000);
  9. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][0], 1);
  10. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][0], 255);
  11. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][0], 0);
  12. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][0], 0);
  13. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][0], 255);
  14. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][0], 4);
  15. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][0], 0);
  16. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][0], 0);
  17.  
  18. TDEditor_PTD[playerid][1] = CreatePlayerTextDraw(playerid, -5.099998, 309.545227, "LD_SPAC:white");
  19. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][1], 0.000000, 0.000000);
  20. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][1], 649.000000, 117.000000);
  21. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][1], 1);
  22. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][1], 255);
  23. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][1], 0);
  24. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][1], 0);
  25. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][1], 255);
  26. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][1], 4);
  27. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][1], 0);
  28. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][1], 0);
  29.  
  30. TDEditor_PTD[playerid][2] = CreatePlayerTextDraw(playerid, -1.500000, 135.711090, "LD_SPAC:white");
  31. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][2], 0.000000, 0.000000);
  32. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][2], 654.000000, 1.000000);
  33. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][2], 1);
  34. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][2], 4227327);
  35. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][2], 0);
  36. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][2], 0);
  37. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][2], 255);
  38. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][2], 4);
  39. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][2], 0);
  40. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][2], 0);
  41.  
  42. TDEditor_PTD[playerid][3] = CreatePlayerTextDraw(playerid, -1.000000, 309.311187, "LD_SPAC:white");
  43. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][3], 0.000000, 0.000000);
  44. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][3], 654.000000, 1.000000);
  45. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][3], 1);
  46. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][3], 4227327);
  47. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][3], 0);
  48. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][3], 0);
  49. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][3], 255);
  50. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][3], 4);
  51. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][3], 0);
  52. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][3], 0);
  53.  
  54. TDEditor_PTD[playerid][4] = CreatePlayerTextDraw(playerid, -11.000000, 428.311126, "box");
  55. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][4], 0.000000, 1.849998);
  56. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][4], 644.000000, 0.000000);
  57. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][4], 1);
  58. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][4], -1);
  59. PlayerTextDrawUseBox(playerid, TDEditor_PTD[playerid][4], 1);
  60. PlayerTextDrawBoxColor(playerid, TDEditor_PTD[playerid][4], 137);
  61. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][4], 0);
  62. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][4], 0);
  63. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][4], 255);
  64. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][4], 1);
  65. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][4], 1);
  66. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][4], 0);
  67.  
  68. TDEditor_PTD[playerid][5] = CreatePlayerTextDraw(playerid, -3.000000, 1.466655, "box");
  69. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][5], 0.000000, 1.849998);
  70. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][5], 657.000000, 0.000000);
  71. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][5], 1);
  72. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][5], -1);
  73. PlayerTextDrawUseBox(playerid, TDEditor_PTD[playerid][5], 1);
  74. PlayerTextDrawBoxColor(playerid, TDEditor_PTD[playerid][5], 137);
  75. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][5], 0);
  76. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][5], 0);
  77. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][5], 255);
  78. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][5], 1);
  79. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][5], 1);
  80. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][5], 0);
  81.  
  82. TDEditor_PTD[playerid][6] = CreatePlayerTextDraw(playerid, 242.699218, 312.398956, "dobro_dosli_nazad_");
  83. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][6], 0.284999, 1.217777);
  84. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][6], 1);
  85. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][6], -1);
  86. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][6], 0);
  87. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][6], 0);
  88. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][6], 255);
  89. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][6], 2);
  90. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][6], 1);
  91. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][6], 0);
  92.  
  93. TDEditor_PTD[playerid][7] = CreatePlayerTextDraw(playerid, 237.797454, 337.543914, "Da_udjete_na_server_upisite_tacnu_lozinku.");
  94. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][7], 0.135998, 0.815998);
  95. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][7], 1);
  96. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][7], -1);
  97. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][7], 0);
  98. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][7], 0);
  99. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][7], 255);
  100. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][7], 2);
  101. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][7], 1);
  102. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][7], 0);
  103.  
  104. TDEditor_PTD[playerid][8] = CreatePlayerTextDraw(playerid, 232.500000, 324.866760, "LD_SPAC:white");
  105. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][8], 0.000000, 0.000000);
  106. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][8], 148.000000, 2.000000);
  107. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][8], 1);
  108. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][8], 4227327);
  109. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][8], 0);
  110. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][8], 0);
  111. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][8], 255);
  112. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][8], 4);
  113. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][8], 0);
  114. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][8], 0);
  115.  
  116. TDEditor_PTD[playerid][9] = CreatePlayerTextDraw(playerid, 225.000000, 319.266723, "ld_Beat:Chit");
  117. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][9], 0.000000, 0.000000);
  118. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][9], 10.000000, 14.000000);
  119. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][9], 1);
  120. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][9], 4227327);
  121. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][9], 0);
  122. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][9], 0);
  123. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][9], 255);
  124. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][9], 4);
  125. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][9], 0);
  126. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][9], 0);
  127.  
  128. TDEditor_PTD[playerid][10] = CreatePlayerTextDraw(playerid, 374.000000, 319.888946, "ld_Beat:Chit");
  129. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][10], 0.000000, 0.000000);
  130. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][10], 10.000000, 14.000000);
  131. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][10], 1);
  132. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][10], 4227327);
  133. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][10], 0);
  134. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][10], 0);
  135. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][10], 255);
  136. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][10], 4);
  137. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][10], 0);
  138. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][10], 0);
  139.  
  140. TDEditor_PTD[playerid][11] = CreatePlayerTextDraw(playerid, 231.397064, 346.944488, "Admin_team_nikada_ne_odgovara_za_vasu_lozinku_");
  141. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][11], 0.135998, 0.815998);
  142. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][11], 1);
  143. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][11], -1);
  144. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][11], 0);
  145. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][11], 0);
  146. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][11], 255);
  147. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][11], 2);
  148. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][11], 1);
  149. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][11], 0);
  150.  
  151. TDEditor_PTD[playerid][12] = CreatePlayerTextDraw(playerid, 205.295471, 355.945037, "zelimo_vam_ugodnu_igru_na_nasem_serveru,vas_server_ime_staffteam");
  152. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][12], 0.135998, 0.815998);
  153. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][12], 1);
  154. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][12], -1);
  155. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][12], 0);
  156. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][12], 0);
  157. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][12], 255);
  158. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][12], 2);
  159. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][12], 1);
  160. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][12], 0);
  161.  
  162. TDEditor_PTD[playerid][13] = CreatePlayerTextDraw(playerid, 257.403167, 63.688880, "s");
  163. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][13], 0.427998, 2.228445);
  164. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][13], 1);
  165. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][13], 4227327);
  166. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][13], 0);
  167. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][13], 0);
  168. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][13], 255);
  169. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][13], 2);
  170. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][13], 1);
  171. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][13], 0);
  172.  
  173. TDEditor_PTD[playerid][14] = CreatePlayerTextDraw(playerid, 268.703125, 68.666664, "erver");
  174. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][14], 0.237498, 1.500445);
  175. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][14], 1);
  176. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][14], -1);
  177. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][14], 0);
  178. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][14], 0);
  179. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][14], 255);
  180. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][14], 2);
  181. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][14], 1);
  182. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][14], 0);
  183.  
  184. TDEditor_PTD[playerid][15] = CreatePlayerTextDraw(playerid, 310.606414, 63.688880, "i");
  185. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][15], 0.427998, 2.228445);
  186. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][15], 1);
  187. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][15], 4227327);
  188. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][15], 0);
  189. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][15], 0);
  190. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][15], 255);
  191. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][15], 2);
  192. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][15], 1);
  193. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][15], 0);
  194.  
  195. TDEditor_PTD[playerid][16] = CreatePlayerTextDraw(playerid, 316.406036, 68.666664, "me");
  196. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][16], 0.237498, 1.500445);
  197. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][16], 1);
  198. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][16], -1);
  199. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][16], 0);
  200. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][16], 0);
  201. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][16], 255);
  202. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][16], 2);
  203. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][16], 1);
  204. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][16], 0);
  205.  
  206. TDEditor_PTD[playerid][17] = CreatePlayerTextDraw(playerid, 234.399108, 85.311080, "online_gaming_community");
  207. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][17], 0.238999, 0.617776);
  208. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][17], 1);
  209. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][17], -1);
  210. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][17], 0);
  211. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][17], 0);
  212. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][17], 255);
  213. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][17], 2);
  214. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][17], 1);
  215. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][17], 0);
  216.  
  217. TDEditor_PTD[playerid][18] = CreatePlayerTextDraw(playerid, -0.500000, 19.255542, "LD_SPAC:white");
  218. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][18], 0.000000, 0.000000);
  219. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][18], 15.000000, 116.410087);
  220. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][18], 1);
  221. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][18], 4227327);
  222. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][18], 0);
  223. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][18], 0);
  224. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][18], 255);
  225. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][18], 4);
  226. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][18], 0);
  227. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][18], 0);
  228.  
  229. TDEditor_PTD[playerid][19] = CreatePlayerTextDraw(playerid, 625.000000, 19.255544, "LD_SPAC:white");
  230. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][19], 0.000000, 0.000000);
  231. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][19], 15.000000, 116.410087);
  232. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][19], 1);
  233. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][19], 4227327);
  234. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][19], 0);
  235. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][19], 0);
  236. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][19], 255);
  237. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][19], 4);
  238. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][19], 0);
  239. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][19], 0);
  240.  
  241. TDEditor_PTD[playerid][20] = CreatePlayerTextDraw(playerid, -3.000000, 107.022247, "LD_SPAC:white");
  242. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][20], 0.000000, 0.000000);
  243. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][20], 684.000000, 28.670106);
  244. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][20], 1);
  245. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][20], 255);
  246. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][20], 0);
  247. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][20], 0);
  248. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][20], 255);
  249. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][20], 4);
  250. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][20], 0);
  251. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][20], 0);
  252.  
  253. TDEditor_PTD[playerid][21] = CreatePlayerTextDraw(playerid, -5.500000, 18.044458, "LD_SPAC:white");
  254. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][21], 0.000000, 0.000000);
  255. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][21], 684.000000, 28.670106);
  256. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][21], 1);
  257. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][21], 255);
  258. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][21], 0);
  259. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][21], 0);
  260. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][21], 255);
  261. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][21], 4);
  262. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][21], 0);
  263. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][21], 0);
  264.  
  265. TDEditor_PTD[playerid][22] = CreatePlayerTextDraw(playerid, -1.500000, 107.088851, "LD_SPAC:white");
  266. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][22], 0.000000, 0.000000);
  267. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][22], 651.000000, -1.000000);
  268. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][22], 1);
  269. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][22], 4227327);
  270. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][22], 0);
  271. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][22], 0);
  272. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][22], 255);
  273. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][22], 4);
  274. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][22], 0);
  275. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][22], 0);
  276.  
  277. TDEditor_PTD[playerid][23] = CreatePlayerTextDraw(playerid, -7.500000, 46.733261, "LD_SPAC:white");
  278. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][23], 0.000000, 0.000000);
  279. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][23], 651.000000, -1.000000);
  280. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][23], 1);
  281. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][23], 4227327);
  282. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][23], 0);
  283. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][23], 0);
  284. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][23], 255);
  285. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][23], 4);
  286. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][23], 0);
  287. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][23], 0);
  288.  
  289. TDEditor_PTD[playerid][24] = CreatePlayerTextDraw(playerid, -63.500000, 369.111450, "LD_SPAC:white");
  290. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][24], 0.000000, 0.000000);
  291. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][24], 715.000000, 1.000000);
  292. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][24], 1);
  293. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][24], 4227327);
  294. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][24], 0);
  295. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][24], 0);
  296. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][24], 255);
  297. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][24], 4);
  298. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][24], 0);
  299. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][24], 0);
  300.  
  301. TDEditor_PTD[playerid][25] = CreatePlayerTextDraw(playerid, 131.500000, 390.767395, "LD_SPAC:white");
  302. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][25], 0.000000, 0.000000);
  303. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][25], 355.000000, -0.500000);
  304. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][25], 1);
  305. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][25], 4227327);
  306. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][25], 0);
  307. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][25], 0);
  308. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][25], 255);
  309. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][25], 4);
  310. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][25], 0);
  311. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][25], 0);
  312.  
  313. TDEditor_PTD[playerid][26] = CreatePlayerTextDraw(playerid, 131.500000, 369.611846, "LD_SPAC:white");
  314. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][26], 0.000000, 0.000000);
  315. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][26], 0.379999, 21.639991);
  316. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][26], 1);
  317. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][26], 4227327);
  318. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][26], 0);
  319. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][26], 0);
  320. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][26], 255);
  321. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][26], 4);
  322. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][26], 0);
  323. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][26], 0);
  324.  
  325. TDEditor_PTD[playerid][27] = CreatePlayerTextDraw(playerid, 486.000000, 369.611846, "LD_SPAC:white");
  326. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][27], 0.000000, 0.000000);
  327. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][27], 0.379999, 21.639991);
  328. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][27], 1);
  329. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][27], 4227327);
  330. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][27], 0);
  331. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][27], 0);
  332. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][27], 255);
  333. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][27], 4);
  334. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][27], 0);
  335. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][27], 0);
  336.  
  337. TDEditor_PTD[playerid][28] = CreatePlayerTextDraw(playerid, 134.100006, 371.478515, "LD_SPAC:white");
  338. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][28], 0.000000, 0.000000);
  339. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][28], 81.000000, 17.000000);
  340. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][28], 1);
  341. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][28], 4227327);
  342. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][28], 0);
  343. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][28], 0);
  344. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][28], 255);
  345. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][28], 4);
  346. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][28], 0);
  347. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][28], 0);
  348.  
  349. TDEditor_PTD[playerid][29] = CreatePlayerTextDraw(playerid, 224.100219, 371.478515, "LD_SPAC:white");
  350. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][29], 0.000000, 0.000000);
  351. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][29], 81.000000, 17.000000);
  352. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][29], 1);
  353. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][29], 4227327);
  354. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][29], 0);
  355. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][29], 0);
  356. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][29], 255);
  357. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][29], 4);
  358. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][29], 0);
  359. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][29], 0);
  360.  
  361. TDEditor_PTD[playerid][30] = CreatePlayerTextDraw(playerid, 312.400299, 371.478515, "LD_SPAC:white");
  362. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][30], 0.000000, 0.000000);
  363. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][30], 81.000000, 17.000000);
  364. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][30], 1);
  365. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][30], 4227327);
  366. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][30], 0);
  367. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][30], 0);
  368. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][30], 255);
  369. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][30], 4);
  370. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][30], 0);
  371. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][30], 0);
  372.  
  373. TDEditor_PTD[playerid][31] = CreatePlayerTextDraw(playerid, 403.000061, 371.478515, "LD_SPAC:white");
  374. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][31], 0.000000, 0.000000);
  375. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][31], 81.000000, 17.000000);
  376. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][31], 1);
  377. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][31], 4227327);
  378. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][31], 0);
  379. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][31], 0);
  380. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][31], 255);
  381. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][31], 4);
  382. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][31], 0);
  383. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][31], 0);
  384.  
  385. TDEditor_PTD[playerid][32] = CreatePlayerTextDraw(playerid, 143.500000, 373.555572, "teamspeak");
  386. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][32], 0.252999, 1.319998);
  387. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][32], 1);
  388. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][32], -1);
  389. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][32], 0);
  390. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][32], 0);
  391. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][32], 255);
  392. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][32], 2);
  393. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][32], 1);
  394. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][32], 0);
  395. PlayerTextDrawSetSelectable(playerid, TDEditor_PTD[playerid][32], true);
  396.  
  397. TDEditor_PTD[playerid][33] = CreatePlayerTextDraw(playerid, 245.906250, 373.555572, "forum");
  398. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][33], 0.252999, 1.319998);
  399. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][33], 1);
  400. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][33], -1);
  401. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][33], 0);
  402. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][33], 0);
  403. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][33], 255);
  404. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][33], 2);
  405. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][33], 1);
  406. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][33], 0);
  407. PlayerTextDrawSetSelectable(playerid, TDEditor_PTD[playerid][33], true);
  408.  
  409. TDEditor_PTD[playerid][34] = CreatePlayerTextDraw(playerid, 322.610931, 373.555572, "facebook");
  410. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][34], 0.252999, 1.319998);
  411. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][34], 1);
  412. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][34], -1);
  413. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][34], 0);
  414. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][34], 0);
  415. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][34], 255);
  416. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][34], 2);
  417. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][34], 1);
  418. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][34], 0);
  419. PlayerTextDrawSetSelectable(playerid, TDEditor_PTD[playerid][34], true);
  420.  
  421. TDEditor_PTD[playerid][35] = CreatePlayerTextDraw(playerid, 419.216827, 373.555572, "youtube");
  422. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][35], 0.252999, 1.319998);
  423. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][35], 1);
  424. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][35], -1);
  425. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][35], 0);
  426. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][35], 0);
  427. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][35], 255);
  428. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][35], 2);
  429. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][35], 1);
  430. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][35], 0);
  431. PlayerTextDrawSetSelectable(playerid, TDEditor_PTD[playerid][35], true);
  432.  
  433. TDEditor_PTD[playerid][36] = CreatePlayerTextDraw(playerid, 334.500000, 68.511093, "ld_Beat:chit");
  434. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][36], 0.000000, 0.000000);
  435. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][36], 10.000000, 14.000000);
  436. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][36], 1);
  437. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][36], -1);
  438. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][36], 0);
  439. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][36], 0);
  440. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][36], 255);
  441. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][36], 4);
  442. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][36], 0);
  443. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][36], 0);
  444.  
  445. TDEditor_PTD[playerid][37] = CreatePlayerTextDraw(playerid, 341.500000, 60.422206, "ld_Beat:chit");
  446. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][37], 0.000000, 0.000000);
  447. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][37], 7.000000, 10.000000);
  448. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][37], 1);
  449. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][37], -1);
  450. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][37], 0);
  451. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][37], 0);
  452. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][37], 255);
  453. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][37], 4);
  454. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][37], 0);
  455. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][37], 0);
  456.  
  457. TDEditor_PTD[playerid][38] = CreatePlayerTextDraw(playerid, 346.000000, 55.444427, "ld_Beat:chit");
  458. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][38], 0.000000, 0.000000);
  459. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][38], 4.000000, 5.000000);
  460. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][38], 1);
  461. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][38], -1);
  462. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][38], 0);
  463. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][38], 0);
  464. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][38], 255);
  465. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][38], 4);
  466. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][38], 0);
  467. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][38], 0);
  468.  
  469.  
  470.  
  471.  
  472. //Total textdraws exported: 39 (0 global textdraws / 39 player textdraws) ~ 18/8/2018 ~ 0:42:17
  473. TDEditor V1.17 BY ADRI1
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