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- -- This script has been converted to FE by iPxter
- if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
- local Player,Mouse,mouse,UserInputService,ContextActionService = owner
- do
- print("FE Compatibility code by Mokiros | Translated to FE by iPxter")
- script.Parent = Player.Character
- --RemoteEvent for communicating
- local Event = Instance.new("RemoteEvent")
- Event.Name = "UserInput_Event"
- --Fake event to make stuff like Mouse.KeyDown work
- local function fakeEvent()
- local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
- t.connect = t.Connect
- return t
- end
- --Creating fake input objects with fake variables
- local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
- local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
- local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
- CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
- end}
- --Merged 2 functions into one by checking amount of arguments
- CAS.UnbindAction = CAS.BindAction
- --This function will trigger the events that have been :Connect()'ed
- local function te(self,ev,...)
- local t = m[ev]
- if t and t._fakeEvent and t.Function then
- t.Function(...)
- end
- end
- m.TrigEvent = te
- UIS.TrigEvent = te
- Event.OnServerEvent:Connect(function(plr,io)
- if plr~=Player then return end
- if io.isMouse then
- m.Target = io.Target
- m.Hit = io.Hit
- else
- local b = io.UserInputState == Enum.UserInputState.Begin
- if io.UserInputType == Enum.UserInputType.MouseButton1 then
- return m:TrigEvent(b and "Button1Down" or "Button1Up")
- end
- for _,t in pairs(CAS.Actions) do
- for _,k in pairs(t.Keys) do
- if k==io.KeyCode then
- t.Function(t.Name,io.UserInputState,io)
- end
- end
- end
- m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
- UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
- end
- end)
- Event.Parent = NLS([==[
- local Player = game:GetService("Players").LocalPlayer
- local Event = script:WaitForChild("UserInput_Event")
- local UIS = game:GetService("UserInputService")
- local input = function(io,a)
- if a then return end
- --Since InputObject is a client-side instance, we create and pass table instead
- Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
- end
- UIS.InputBegan:Connect(input)
- UIS.InputEnded:Connect(input)
- local Mouse = Player:GetMouse()
- local h,t
- --Give the server mouse data 30 times every second, but only if the values changed
- --If player is not moving their mouse, client won't fire events
- while wait(1/30) do
- if h~=Mouse.Hit or t~=Mouse.Target then
- h,t=Mouse.Hit,Mouse.Target
- Event:FireServer({isMouse=true,Target=t,Hit=h})
- end
- end]==],Player.Character)
- Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
- end
- ThePlayersNameHere="wrrrryyyyyyyyyyyyyyy"--YOUR NAME HERE
- local function PLRMSG()
- if
- ValidationCode == "ELT007"
- then
- plrmsg = Instance.new("Message",Workspace)
- plrmsg.Text = " Explorer V2 BETA 1 Has Been Loaded !"
- Wait(3)
- plrmsg.Text = ""--add whatever you want here
- Wait(3)
- plrmsg.Parent = nil
- end
- end
- PLRMSG()
- local name = "Magicboopoo"--YOUR NAME HERE
- repeat wait() until #Game.Players:GetChildren(
- ) > 0
- local char = Game.Players:FindFirstChild(name) or (Game.Players:GetChildren(
- )[1].Name:sub(1,6) == "Player" and Game.Players:GetChildren(
- )[1]
- )
- if not char then return end
- local current = Workspace
- local cp = 0
- local fontcolor = Color3.new(1,1,1)
- local bordercolor = Color3.new(1,0,0)
- local backgroundcolor = Color3.new(0,0,0)
- local backgroundtrans = .35
- local copy = nil
- local sP = {
- "Name";
- "ClassName";
- "BrickColor";
- "Position"
- }
- local sg = Instance.new("ScreenGui")
- sg.Parent = char.PlayerGui
- local ok = Instance.new("TextButton", sg)
- ok.Size = UDim2.new(.6,0,.05,0)
- ok.Position = UDim2.new(.2,0,.6,0)
- ok.FontSize = "Size18"
- ok.Text = "Accept"
- ok.TextColor3 = Color3.new(1,1,1)
- ok.Style = "RobloxButton"
- local fontS1 = Instance.new("Frame", sg)
- fontS1.Size = UDim2.new(.2,0,.2,0)
- fontS1.Style = "RobloxRound"
- fontS1.Position = UDim2.new(.2,0,.4,0)
- local tb1 = Instance.new("TextLabel", fontS1)
- tb1.Text = "Font Color"
- tb1.FontSize = "Size12"
- tb1.BackgroundTransparency = 1
- tb1.TextColor3 = Color3.new(1,1,1)
- tb1.Size = UDim2.new(1,0,.25,0)
- local r1 = Instance.new("TextBox", fontS1)
- r1.Position = UDim2.new(0,0,.25,0)
- r1.TextColor3 = Color3.new(1,1,1)
- r1.BackgroundTransparency = 1
- r1.Size = UDim2.new(.3,0,.25,0)
- r1.Text = "0"
- local g1 = Instance.new("TextBox", fontS1)
- g1.Position = UDim2.new(.3,0,.25,0)
- g1.TextColor3 = Color3.new(1,1,1)
- g1.BackgroundTransparency = 1
- g1.Size = UDim2.new(.3,0,.25,0)
- g1.Text = "0"
- local b1 = Instance.new("TextBox", fontS1)
- b1.Position = UDim2.new(.6,0,.25,0)
- b1.TextColor3 = Color3.new(1,1,1)
- b1.BackgroundTransparency = 1
- b1.Size = UDim2.new(.3,0,.25,0)
- b1.Text = "0"
- local prev1 = Instance.new("Frame", fontS1)
- prev1.Size = UDim2.new(1,0,.5,0)
- prev1.Position = UDim2.new(0,0,.5,0)
- prev1.BackgroundColor3 = Color3.new(0,0,0)
- prev1.BorderColor3 = Color3.new(0,0,0)
- r1.Changed:connect(function()
- local color = tonumber(r1.Text) or 0
- prev1.BackgroundColor3 = Color3.new(color, tonumber(g1.Text) or 0, tonumber(b1.Text) or 0)
- end)
- g1.Changed:connect(function()
- local color = tonumber(g1.Text) or 0
- prev1.BackgroundColor3 = Color3.new(tonumber(r1.Text) or 0, color, tonumber(b1.Text) or 0)
- end)
- b1.Changed:connect(function()
- local color = tonumber(b1.Text) or 0
- prev1.BackgroundColor3 = Color3.new(tonumber(r1.Text) or 0, tonumber(g1.Text) or 0, color)
- end)
- ValidationCode="ELT007"--don't change this or the script wont work
- local FontS2 = Instance.new("Frame", sg)
- FontS2.Size = UDim2.new(.2,0,.2,0)
- FontS2.Style = "RobloxRound"
- FontS2.Position = UDim2.new(.4,0,.4,0)
- local tb2 = Instance.new("TextLabel", FontS2)
- tb2.Text = "Background Color"
- tb2.FontSize = "Size12"
- tb2.BackgroundTransparency = 1
- tb2.TextColor3 = Color3.new(1,1,1)
- tb2.Size = UDim2.new(1,0,.25,0)
- local r2 = Instance.new("TextBox", FontS2)
- r2.Position = UDim2.new(0,0,.25,0)
- r2.TextColor3 = Color3.new(1,1,1)
- r2.BackgroundTransparency = 1
- r2.Size = UDim2.new(.3,0,.25,0)
- r2.Text = "0"
- local g2 = Instance.new("TextBox", FontS2)
- g2.Position = UDim2.new(.3,0,.25,0)
- g2.TextColor3 = Color3.new(1,1,1)
- g2.BackgroundTransparency = 1
- g2.Size = UDim2.new(.3,0,.25,0)
- g2.Text = "0"
- local b2 = Instance.new("TextBox", FontS2)
- b2.Position = UDim2.new(.6,0,.25,0)
- b2.TextColor3 = Color3.new(1,1,1)
- b2.BackgroundTransparency = 1
- b2.Size = UDim2.new(.3,0,.25,0)
- b2.Text = "0"
- local prev2 = Instance.new("Frame", FontS2)
- prev2.Size = UDim2.new(1,0,.5,0)
- prev2.Position = UDim2.new(0,0,.5,0)
- prev2.BackgroundColor3 = Color3.new(0,0,0)
- prev2.BorderColor3 = Color3.new(0,0,0)
- r2.Changed:connect(function()
- local color = tonumber(r2.Text) or 0
- prev2.BackgroundColor3 = Color3.new(color, tonumber(g2.Text) or 0, tonumber(b2.Text) or 0)
- end)
- g2.Changed:connect(function()
- local color = tonumber(g2.Text) or 0
- prev2.BackgroundColor3 = Color3.new(tonumber(r2.Text) or 0, color, tonumber(b2.Text) or 0)
- end)
- b2.Changed:connect(function()
- local color = tonumber(b2.Text) or 0
- prev2.BackgroundColor3 = Color3.new(tonumber(r2.Text) or 0, tonumber(g2.Text) or 0, color)
- end)
- local fontS3 = Instance.new("Frame", sg)
- fontS3.Size = UDim2.new(.2,0,.2,0)
- fontS3.Style = "RobloxRound"
- fontS3.Position = UDim2.new(.6,0,.4,0)
- local tb3 = Instance.new("TextLabel", fontS3)
- tb3.Text = "Border Color"
- tb3.FontSize = "Size12"
- tb3.BackgroundTransparency = 1
- tb3.TextColor3 = Color3.new(1,1,1)
- tb3.Size = UDim2.new(1,0,.25,0)
- local r3 = Instance.new("TextBox", fontS3)
- r3.Position = UDim2.new(0,0,.25,0)
- r3.TextColor3 = Color3.new(1,1,1)
- r3.BackgroundTransparency = 1
- r3.Size = UDim2.new(.3,0,.25,0)
- r3.Text = "0"
- local g3 = Instance.new("TextBox", fontS3)
- g3.Position = UDim2.new(.3,0,.25,0)
- g3.TextColor3 = Color3.new(1,1,1)
- g3.BackgroundTransparency = 1
- g3.Size = UDim2.new(.3,0,.25,0)
- g3.Text = "0"
- local b3 = Instance.new("TextBox", fontS3)
- b3.Position = UDim2.new(.6,0,.25,0)
- b3.TextColor3 = Color3.new(1,1,1)
- b3.BackgroundTransparency = 1
- b3.Size = UDim2.new(.3,0,.25,0)
- b3.Text = "0"
- local prev3 = Instance.new("Frame", fontS3)
- prev3.Size = UDim2.new(1,0,.5,0)
- prev3.Position = UDim2.new(0,0,.5,0)
- prev3.BackgroundColor3 = Color3.new(0,0,0)
- prev3.BorderColor3 = Color3.new(0,0,0)
- r3.Changed:connect(function()
- local color = tonumber(r3.Text) or 0
- prev3.BackgroundColor3 = Color3.new(color, tonumber(g3.Text) or 0, tonumber(b3.Text) or 0)
- end)
- g3.Changed:connect(function()
- local color = tonumber(g3.Text) or 0
- prev3.BackgroundColor3 = Color3.new(tonumber(r3.Text) or 0, color, tonumber(b3.Text) or 0)
- end)
- b3.Changed:connect(function()
- local color = tonumber(b3.Text) or 0
- prev3.BackgroundColor3 = Color3.new(tonumber(r3.Text) or 0, tonumber(g3.Text) or 0, color)
- end)
- ok.MouseButton1Click:wait()
- local fontcolor = prev1.BackgroundColor3
- local backgroundcolor = prev2.BackgroundColor3
- local bordercolor = prev3.BackgroundColor3
- fontS1:Destroy()
- FontS2:Destroy()
- fontS3:Destroy()
- ok:Destroy()
- local fr = Instance.new("Frame", sg)
- fr.Style = "RobloxRound"
- fr.Size = UDim2.new(.35,0,.5,0)
- fr.Position = UDim2.new(0,0,.25,0)
- local sb = Instance.new("TextButton", sg) -- Scrollbar
- local issbDown = false
- local sblasty = nil
- sb.Size = UDim2.new(.035,0,.5,0)
- sb.Position = UDim2.new(.35,0,.25,0)
- sb.BackgroundTransparency = backgroundtrans
- sb.TextColor3 = fontcolor
- sb.BorderColor3 = bordercolor
- sb.BackgroundColor3 = backgroundcolor
- sb.Text = "="
- sb.MouseButton1Down:connect(function()
- issbDown = true
- end)
- sb.MouseButton1Up:connect(function()
- issbDown = false
- end)
- sb.MouseLeave:connect(function()
- issbDown = false
- end)
- sb.MouseEnter:connect(function()
- issbDown = false
- end)
- sb.MouseMoved:connect(function(x,y)
- if issbDown then
- if not sblasty then sblasty = y end
- if sblasty - y < 0 then
- -- moving up
- for i,v in pairs(fr:GetChildren()) do
- v.Position = v.Position + UDim2.new(0,0,-.05,0)
- if v.Position.Y.Scale < .08 then
- v.BackgroundTransparency = 1
- v.TextButton.BackgroundTransparency = 1
- v.TextTransparency = 1
- v.TextButton.TextTransparency = 1
- elseif v.Position.Y.Scale >= .95 then
- else
- v.BackgroundTransparency = backgroundtrans
- v.TextButton.BackgroundTransparency = backgroundtrans
- v.TextTransparency = 0
- v.TextButton.TextTransparency = 0
- end
- end
- else
- -- moving down
- for i,v in pairs(fr:GetChildren()) do
- v.Position = v.Position + UDim2.new(0,0,.05,0)
- if v.Position.Y.Scale >= .95 then
- v.BackgroundTransparency = 1
- v.TextButton.BackgroundTransparency = 1
- v.TextTransparency = 1
- v.TextButton.TextTransparency = 1
- elseif v.Position.Y.Scale < .08 then
- else
- v.BackgroundTransparency = backgroundtrans
- v.TextButton.BackgroundTransparency = backgroundtrans
- v.TextTransparency = 0
- v.TextButton.TextTransparency = 0
- end
- end
- end
- end
- sblasty = y
- end)
- local work = Instance.new("TextButton", sg)
- work.Position = UDim2.new(0,0,.2,0)
- work.Size = UDim2.new(.05,0,.05,0)
- work.BackgroundTransparency = backgroundtrans
- work.TextColor3 = fontcolor
- work.BorderColor3 = bordercolor
- work.BackgroundColor3 = backgroundcolor
- work.Text = "Workspace"
- work.MouseButton1Click:connect(function()
- current = Workspace
- Clear()
- GetList()
- end)
- work.MouseButton2Up:connect(function(x,y)
- local pos = UDim2.new(0,x,0,y)
- CreatePasteMenu(pos, Workspace)
- end)
- local light = Instance.new("TextButton", sg)
- light.Position = UDim2.new(0.06,0,.2,0)
- light.Size = UDim2.new(.05,0,.05,0)
- light.BackgroundTransparency = backgroundtrans
- light.TextColor3 = fontcolor
- light.BorderColor3 = bordercolor
- light.BackgroundColor3 = backgroundcolor
- light.Text = "Lighting"
- light.MouseButton1Click:connect(function()
- current = game.Lighting
- Clear()
- GetList()
- end)
- light.MouseButton2Up:connect(function(x,y)
- local pos = UDim2.new(0,x,0,y)
- CreatePasteMenu(pos, game.Lighting)
- end)
- local players = Instance.new("TextButton", sg)
- players.Position = UDim2.new(0.12,0,.2,0)
- players.Size = UDim2.new(.05,0,.05,0)
- players.BackgroundTransparency = backgroundtrans
- players.TextColor3 = fontcolor
- players.BorderColor3 = bordercolor
- players.BackgroundColor3 = backgroundcolor
- players.Text = "Players"
- players.MouseButton1Click:connect(function()
- current = game.Players
- Clear()
- GetList()
- end)
- players.MouseButton2Up:connect(function(x,y)
- local pos = UDim2.new(0,x,0,y)
- CreatePasteMenu(pos, game.Players)
- end)
- local starterp = Instance.new("TextButton", sg)
- starterp.Position = UDim2.new(0.18,0,.2,0)
- starterp.Size = UDim2.new(.05,0,.05,0)
- starterp.BackgroundTransparency = backgroundtrans
- starterp.TextColor3 = fontcolor
- starterp.BorderColor3 = bordercolor
- starterp.BackgroundColor3 = backgroundcolor
- starterp.Text = "StarterPack"
- starterp.MouseButton1Click:connect(function()
- current = game.StarterPack
- Clear()
- GetList()
- end)
- starterp.MouseButton2Up:connect(function(x,y)
- local pos = UDim2.new(0,x,0,y)
- CreatePasteMenu(pos, game.StarterPack)
- end)
- local starterg = Instance.new("TextButton", sg)
- starterg.Position = UDim2.new(0.24,0,.2,0)
- starterg.Size = UDim2.new(.05,0,.05,0)
- starterg.BackgroundTransparency = backgroundtrans
- starterg.TextColor3 = fontcolor
- starterg.BorderColor3 = bordercolor
- starterg.BackgroundColor3 = backgroundcolor
- starterg.Text = "StarterGui"
- starterg.MouseButton1Click:connect(function()
- current = game.StarterGui
- Clear()
- GetList()
- end)
- starterg.MouseButton2Up:connect(function(x,y)
- local pos = UDim2.new(0,x,0,y)
- CreatePasteMenu(pos, game.StarterGui)
- end)
- function CreateButtons(object, otr)
- local tb = Instance.new("TextButton", fr)
- tb.Size = UDim2.new(.9,0,.05,0)
- tb.Text = object.Name
- tb.Position = UDim2.new(0,0,cp + .05,0)
- tb.BackgroundTransparency = otr or backgroundtrans
- tb.TextColor3 = fontcolor
- tb.BorderColor3 = bordercolor
- tb.BackgroundColor3 = backgroundcolor
- tb.TextTransparency = otr or 0
- cp = cp + .05
- local ov = Instance.new("ObjectValue", tb)
- ov.Value = object
- local x = Instance.new("TextButton", tb)
- x.BackgroundTransparency = otr or backgroundtrans
- x.TextColor3 = fontcolor
- x.BorderColor3 = bordercolor
- x.BackgroundColor3 = backgroundcolor
- x.TextTransparency = otr or 0
- x.Size = UDim2.new(.1,0,1,0)
- x.Position = UDim2.new(1,0,0,0)
- x.FontSize = "Size12"
- x.Text = "+"
- tb.MouseButton1Click:connect(function()-- properties window open
- CreatePropertiesWindow(ov.Value)
- end)
- tb.MouseButton2Up:connect(function(x,y)
- CreateDropDownMenu(UDim2.new(0,x,0,y), ov.Value)
- end)
- x.MouseButton1Click:connect(function()
- current = ov.Value
- Clear()
- GetList()
- end)
- end
- function CreatePropertiesWindow(obj)
- if not obj then return end
- pcall(function() sg.P:Destroy() end)
- local push = 0
- local f = Instance.new("Frame", sg)
- f.Name = "P"
- f.Style = "RobloxRound"
- f.Size = UDim2.new(.4,0,.7,0)
- f.Position = UDim2.new(.6,0,.15,0)
- if pcall(function() _ = obj["Name"] end) then
- local pN = Instance.new("TextLabel", f)
- pN.Size = UDim2.new(.5,0,.05,0)
- pN.Position = UDim2.new(0,0, push,0)
- pN.Text = "Name"
- pN.BackgroundColor3 = backgroundcolor
- pN.BorderColor3 = bordercolor
- pN.TextColor3 = bordercolor
- pN.FontSize = "Size10"
- local pV = Instance.new("TextBox", f)
- pV.ClearTextOnFocus = false
- pV.Size = UDim2.new(.5,0,.05,0)
- pV.Position = UDim2.new(.5,0,push,0)
- push = push + .05
- pV.Text = obj.Name
- pV.BackgroundColor3 = backgroundcolor
- pV.BorderColor3 = bordercolor
- pV.TextColor3 = fontcolor
- pV.FontSize = "Size10"
- pV.Changed:connect(function()
- pcall(function()
- obj.Name = pV.Text
- end)
- end)
- end
- if pcall(function() _ = obj["ClassName"] end) then
- local pN = Instance.new("TextLabel", f)
- pN.Size = UDim2.new(.5,0,.05,0)
- pN.Position = UDim2.new(0,0, push,0)
- pN.Text = "ClassName"
- pN.BackgroundColor3 = backgroundcolor
- pN.BorderColor3 = bordercolor
- pN.TextColor3 = bordercolor
- pN.FontSize = "Size10"
- local pV = Instance.new("TextLabel", f)
- pV.Size = UDim2.new(.5,0,.05,0)
- pV.Position = UDim2.new(.5,0,push,0)
- push = push + .05
- pV.Text = obj.ClassName
- pV.BackgroundColor3 = backgroundcolor
- pV.BorderColor3 = bordercolor
- pV.TextColor3 = bordercolor
- pV.FontSize = "Size10"
- end
- if pcall(function() _ = obj["Transparency"] end) then
- local pN = Instance.new("TextLabel", f)
- pN.Size = UDim2.new(.5,0,.05,0)
- pN.Position = UDim2.new(0,0, push,0)
- pN.Text = "Transparency"
- pN.BackgroundColor3 = backgroundcolor
- pN.BorderColor3 = bordercolor
- pN.TextColor3 = bordercolor
- pN.FontSize = "Size10"
- local pV = Instance.new("TextBox", f)
- pV.Size = UDim2.new(.5,0,.05,0)
- pV.Position = UDim2.new(.5,0,push,0)
- push = push + .05
- pV.Text = tostring(obj.Transparency)
- pV.BackgroundColor3 = backgroundcolor
- pV.BorderColor3 = bordercolor
- pV.TextColor3 = fontcolor
- pV.FontSize = "Size10"
- pV.Changed:connect(function()
- pcall(function()
- obj.Transparency = pV.Text
- end)
- end)
- end
- if pcall(function() _ = obj["Parent"] end) then
- local pN = Instance.new("TextLabel", f)
- pN.Size = UDim2.new(.5,0,.05,0)
- pN.Position = UDim2.new(0,0, push,0)
- pN.Text = "Parent"
- pN.BackgroundColor3 = backgroundcolor
- pN.BorderColor3 = bordercolor
- pN.TextColor3 = bordercolor
- pN.FontSize = "Size10"
- local pV = Instance.new("TextBox", f)
- pV.Size = UDim2.new(.5,0,.05,0)
- pV.Position = UDim2.new(.5,0,push,0)
- push = push + .05
- pV.Text = tostring(obj.Parent)
- pV.BackgroundColor3 = backgroundcolor
- pV.BorderColor3 = bordercolor
- pV.TextColor3 = fontcolor
- pV.FontSize = "Size10"
- pV.Changed:connect(function()
- pcall(function()
- obj.Parent = pV.Text
- end)
- end)
- end
- if pcall(function() _ = obj["BrickColor"] end) then
- local pN = Instance.new("TextLabel", f)
- pN.Size = UDim2.new(.5,0,.05,0)
- pN.Position = UDim2.new(0,0, push,0)
- pN.Text = "BrickColor"
- pN.BackgroundColor3 = backgroundcolor
- pN.BorderColor3 = bordercolor
- pN.TextColor3 = bordercolor
- pN.FontSize = "Size10"
- local pV = Instance.new("TextBox", f)
- pV.Size = UDim2.new(.5,0,.05,0)
- pV.Position = UDim2.new(.5,0,push,0)
- push = push + .05
- pV.Text = tostring(obj.BrickColor)
- pV.BackgroundColor3 = backgroundcolor
- pV.BorderColor3 = bordercolor
- pV.TextColor3 = fontcolor
- pV.FontSize = "Size10"
- pV.Changed:connect(function()
- pcall(function()
- obj.BrickColor = BrickColor.new(pV.Text)
- end)
- end)
- end
- if pcall(function() _ = obj["Text"] end) then
- local pN = Instance.new("TextLabel", f)
- pN.Size = UDim2.new(.5,0,.05,0)
- pN.Position = UDim2.new(0,0, push,0)
- pN.Text = "Text"
- pN.BackgroundColor3 = backgroundcolor
- pN.BorderColor3 = bordercolor
- pN.TextColor3 = bordercolor
- pN.FontSize = "Size10"
- local pV = Instance.new("TextBox", f)
- pV.Size = UDim2.new(.5,0,.05,0)
- pV.Position = UDim2.new(.5,0,push,0)
- push = push + .05
- pV.Text = obj.Text
- pV.BackgroundColor3 = backgroundcolor
- pV.BorderColor3 = bordercolor
- pV.TextColor3 = fontcolor
- pV.FontSize = "Size10"
- pV.Changed:connect(function()
- pcall(function()
- obj.Text = pV.Text
- end)
- end)
- end
- if pcall(function() _ = obj["Value"] end) and (obj.ClassName == "StringValue" or obj.ClassName == "IntValue" or obj.ClassName == "NumberValue") then
- local pN = Instance.new("TextLabel", f)
- pN.Size = UDim2.new(.5,0,.05,0)
- pN.Position = UDim2.new(0,0, push,0)
- pN.Text = "Value"
- pN.BackgroundColor3 = backgroundcolor
- pN.BorderColor3 = bordercolor
- pN.TextColor3 = bordercolor
- pN.FontSize = "Size10"
- local pV = Instance.new("TextBox", f)
- pV.Size = UDim2.new(.5,0,.05,0)
- pV.Position = UDim2.new(.5,0,push,0)
- push = push + .05
- pV.Text = obj.Value
- pV.BackgroundColor3 = backgroundcolor
- pV.BorderColor3 = bordercolor
- pV.TextColor3 = fontcolor
- pV.FontSize = "Size10"
- pV.Changed:connect(function()
- pcall(function()
- if type(obj.Value) == "number" then
- obj.Value = tonumber(pV.Text) or 0
- else
- obj.Value = pV.Text
- end
- end)
- end)
- end
- end
- function CreateDropDownMenu(pos, obj)
- local f = Instance.new("Frame", sg)
- f.BackgroundColor3 = backgroundcolor
- f.BorderColor3 = bordercolor
- f.Size = UDim2.new(.1,0,.2,0)
- f.BackgroundTransparency = .3
- f.Position = pos
- local d = Instance.new("TextButton", f)
- d.BackgroundTransparency = 1
- d.Text = "Delete"
- d.FontSize = "Size10"
- d.TextColor3 = fontcolor
- d.Size = UDim2.new(1,0,.15,0)
- d.MouseButton1Click:connect(function()
- pcall(function()
- obj:Destroy()
- end)
- Clear()
- GetList()
- f:Destroy()
- end)
- local c = Instance.new("TextButton", f)
- c.BackgroundTransparency = 1
- c.Text = "Copy"
- c.FontSize = "Size10"
- c.TextColor3 = fontcolor
- c.Size = UDim2.new(1,0,.15,0)
- c.Position = UDim2.new(0,0,.15,0)
- c.MouseButton1Click:connect(function()
- pcall(function()
- copy = obj:Clone()
- end)
- f:Destroy()
- end)
- local p = Instance.new("TextButton", f)
- p.BackgroundTransparency = 1
- p.Text = "Paste into"
- p.FontSize = "Size10"
- p.TextColor3 = fontcolor
- p.Size = UDim2.new(1,0,.15,0)
- p.Position = UDim2.new(0,0,.3,0)
- p.MouseButton1Click:connect(function()
- pcall(function()
- copy.Parent = obj
- end)
- f:Destroy()
- end)
- local ka = Instance.new("TextButton", f)
- ka.BackgroundTransparency = 1
- ka.Text = "Kill"
- ka.FontSize = "Size10"
- ka.TextColor3 = fontcolor
- ka.Size = UDim2.new(1,0,.15,0)
- ka.Position = UDim2.new(0,0,.65,0)
- ka.MouseButton1Click:connect(function()
- pcall(function()
- obj:BreakJoints()
- end)
- Clear()
- GetList()
- f:Destroy()
- end)
- local x = Instance.new("TextButton", f)
- x.BackgroundTransparency = 1
- x.Text = "Close"
- x.FontSize = "Size10"
- x.TextColor3 = fontcolor
- x.Size = UDim2.new(1,0,.15,0)
- x.Position = UDim2.new(0,0,.45,0)
- x.MouseButton1Click:connect(function()
- f:Destroy()
- end)
- end
- function CreatePasteMenu(pos, obj)
- local f = Instance.new("Frame", sg)
- f.BackgroundColor3 = backgroundcolor
- f.BorderColor3 = bordercolor
- f.Size = UDim2.new(.1,0,.2,0)
- f.BackgroundTransparency = .3
- f.Position = pos
- local p = Instance.new("TextButton", f)
- p.BackgroundTransparency = 1
- p.Text = "Paste into"
- p.FontSize = "Size10"
- p.TextColor3 = fontcolor
- p.Size = UDim2.new(1,0,.15,0)
- p.Position = UDim2.new(0,0,0,0)
- p.MouseButton1Click:connect(function()
- pcall(function()
- copy.Parent = obj
- end)
- f:Destroy()
- end)
- local x = Instance.new("TextButton", f)
- x.BackgroundTransparency = 1
- x.Text = "Close"
- x.FontSize = "Size10"
- x.TextColor3 = fontcolor
- x.Size = UDim2.new(1,0,.15,0)
- x.Position = UDim2.new(0,0,.45,0)
- x.MouseButton1Click:connect(function()
- f:Destroy()
- end)
- end
- function Clear()
- for i,v in pairs(fr:GetChildren()) do
- v:Destroy()
- cp = 0
- end
- end
- function GetList()
- local max = 100
- local it = 0
- for i,v in pairs(current:GetChildren()) do
- if cp < .9 then
- CreateButtons(v)
- else
- CreateButtons(v, 1)
- end
- it = it + 1
- if it == max then break end
- end
- end
- GetList()
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