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- <label posn="-140 -15 0" sizen="66 3" text="Pluginversion 0.1.1 by $069ԍτx$fff»$i$069f$ffflorǝи$069ɀ$fffιus" rot="-3" textsize="1"/><label posn="-140 -7 0" sizen="66 8" text="This plugin is made for TrackMania² Stadium, but it works in other environments too." rot="-3" textsize="1" autonewline="1"/>
- <label posn="-141 18 0" sizen="66 5" text="Welcome to your new mapping-coach!" rot="-3" textsize="2" autonewline="1"/>
- <label posn="-133 36 0" sizen="50 4" text="$sTHE PERFECT MAP" rot="-3" textsize="3" autonewline="1" style="TextButtonBig"/>
- <label posn="-140.5 -1 0" sizen="58 5" text="Good luck and have fun! :)" rot="-3" textsize="3" autonewline="1"/>
- <label posn="-141 11 0" sizen="67 9" text="In this short guide you will learn some cool tricks for perfect maps. In <number> sites you'll get the best tricks and some example pictures and maps to test!" rot="-3" textsize="1" autonewline="1"/>
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- <label posn="-124 28.4 0" sizen="36 3" text="TABLE OF CONTENTS" rot="-3" textsize="1.5" autonewline="1" style="TextButtonBig" halign="center"/>
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- <label posn="-141 18 0" sizen="66 4" text="1. A CONCEPT" rot="-3" textsize="2" autonewline="1" style="TextButtonBig"/><label posn="-140.7 13 0" sizen="66 4" text="2. THE MOOD" rot="-3" textsize="2" autonewline="1" style="TextButtonBig"/><label posn="-140.6 8 0" sizen="66 4" text="3. THE STYLE" rot="-3" textsize="2" autonewline="1" style="TextButtonBig"/><label posn="-140.2 3 0" sizen="66 4" text="4. TECHNIcal infos" rot="-3" textsize="2" autonewline="1" style="TextButtonBig"/><label posn="-140 -2 0" sizen="66 4" text="5. A FLOW" rot="-3" textsize="2" autonewline="1" style="TextButtonBig"/><label posn="-139.7 -7 0" sizen="66 4" text="6. LOOPINGS" rot="-3" textsize="2" autonewline="1" style="TextButtonBig"/><label posn="-139 -12 0" sizen="66 4" text="7. ROADLENGHT" rot="-3" textsize="2" autonewline="1" style="TextButtonBig"/><label posn="-138.8 -17 0" sizen="66 4" text="8. THE VIEW OF A BIRD" rot="-3" textsize="2" autonewline="1" style="TextButtonBig"/><label posn="-138.5 -22 0" sizen="66 4" text="9. LITTLE THINGS" rot="-3" textsize="2" autonewline="1" style="TextButtonBig"/><label posn="-138.6 -27 0" sizen="66 4" text="10. THE DECORATION" rot="-3" textsize="2" autonewline="1" style="TextButtonBig"/><label posn="-137.6 -32 0" sizen="66 4" text="CREDITS" rot="-3" textsize="2" autonewline="1" style="TextButtonBig"/>
- <label posn="-133 36 0" sizen="50 4" text="$sTHE PERFECT MAP" rot="-3" textsize="3" autonewline="1" style="TextButtonBig"/>
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- <label posn="-141 18 0" sizen="66 13" text="The first step you have to do before you begin mapping, is to make a concept." rot="-3" textsize="2" autonewline="1"/>
- <label posn="-140 -14 0" sizen="66 17" text="But the most important part of a map is the mood. The mood decides, how your map looks. Lights, sun/moon light, clouds..." rot="-3" textsize="2" autonewline="1"/>
- <label posn="-135 27.2 0" sizen="20 3" text="A CONCEPT" rot="-3" textsize="1.5" autonewline="1" style="TextButtonBig"/>
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- <label posn="-133 36 0" sizen="50 4" text="$sTHE PERFECT MAP" rot="-3" textsize="3" autonewline="1" style="TextButtonBig"/>
- <label posn="-143 29 0" sizen="8 7" text="1." rot="-3" textsize="4" autonewline="1" textemboss="1" style="TextButtonBig"/>
- <label posn="-140 4 0" sizen="67 3" text="$o- $z$iThe environment" rot="-3" textsize="1" autonewline="1"/>
- <label posn="-140 1 0" sizen="67 3" text="$o- $z$iThe mood?" rot="-3" textsize="1" autonewline="1"/>
- <label posn="-140 -2 0" sizen="67 3" text="$o- $z$iThe decoration" rot="-3" textsize="1" autonewline="1"/>
- <label posn="-140 -8 0" sizen="67 3" text="$o- $z$iA background song?" rot="-3" textsize="1" autonewline="1"/>
- <label posn="-140 -5 0" sizen="67 3" text="$o- $z$iA mod?" rot="-3" textsize="1" autonewline="1"/>
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- <label posn="-141 18 0" sizen="66 13" text="Choose the mood, which fits to your concept." rot="-3" textsize="2" autonewline="1"/><label posn="-143 -15 0" sizen="15 6" text="(sunrise)" rot="-3" textsize="2" autonewline="1"/><label posn="-120 -14 0" sizen="10 6" text="(day)" rot="-3" textsize="2" autonewline="1"/><label posn="-104 -13 0" sizen="15 6" text="(sunset)" rot="-3" textsize="2" autonewline="1"/><label posn="-83 -12 0" sizen="15 6" text="(night)" rot="-3" textsize="2" autonewline="1"/>
- <label posn="-135 27.2 0" sizen="20 3" text="THE MOOD" rot="-3" textsize="1.5" autonewline="1" style="TextButtonBig"/>
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- <label posn="-133 36 0" sizen="50 4" text="$sTHE PERFECT MAP" rot="-3" textsize="3" autonewline="1" style="TextButtonBig"/>
- <label posn="-143 29 0" sizen="8 7" text="2." rot="-3" textsize="4" autonewline="1" textemboss="1" style="TextButtonBig"/>
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- <label posn="-131 19 0" sizen="66 4" text="Choose the style you want!" rot="-3" textsize="2" autonewline="1"/><label posn="-141.5 -24 0" sizen="31 4" text="by BigBang1112" rot="-3" textsize="1.5" autonewline="1"/>
- <label posn="-141 -30 0" sizen="31 4" text="Time: $i00:13.080" rot="-3" textsize="2" autonewline="1"/><label posn="-141 -36 0" sizen="6 12" text="Visit on MX" rot="-3" textsize="2" autonewline="1" style="CardButtonSmallS" url="https://tm.mania-exchange.com/tracks/view/94333/minibang-002"/>
- <label posn="-107 1 0" sizen="76 21" text="LOL-Maps are short maps (10-15 seconds), but have very crazy and hard parts, like too much speed or hard jumps." rot="-3" textsize="2" autonewline="1" halign="center"/>
- <label posn="-135 27.2 0" sizen="20 3" text="THE STYLE" rot="-3" textsize="1.5" autonewline="1" style="TextButtonBig"/>
- <label posn="-142 -20 0" sizen="35 3" text="MiniBang #002 " rot="-3" textsize="2" autonewline="1" style="TextButtonBig"/>
- <label posn="-115 10 0" sizen="15 6" text="LOL" rot="-3" textsize="5" autonewline="1" style="TextButtonBig"/>
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- <label posn="-133 36 0" sizen="50 4" text="$sTHE PERFECT MAP" rot="-3" textsize="3" autonewline="1" style="TextButtonBig"/>
- <label posn="-143 29 0" sizen="8 7" text="3." rot="-3" textsize="4" autonewline="1" textemboss="1" style="TextButtonBig"/>
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- <frame id="Page3fullspeed" hidden="1" posn="0 0 50">
- <label posn="-131 19 0" sizen="66 4" text="Choose the style you want!" rot="-3" textsize="2" autonewline="1"/><label posn="-141 -29 0" sizen="31 4" text="by pascow.esu" rot="-3" textsize="1.5" autonewline="1"/>
- <label posn="-141 -32 0" sizen="31 4" text="Time: $i00:13.080" rot="-3" textsize="2" autonewline="1"/><label posn="-141 -36 0" sizen="6 12" text="Visit on MX" rot="-3" textsize="2" autonewline="1" style="CardButtonSmallS" url="https://tm.mania-exchange.com/tracks/106205/esl-sorry-du-model"/>
- <label posn="-107 1 0" sizen="76 21" text="The most FULLSPEED-maps are 45-50 seconds long and very fast. You have to drive on hard loops and narrow roads. Some FULLSPEED-maps are used at the ESL too." rot="-3" textsize="2" autonewline="1" halign="center"/>
- <label posn="-135 27.2 0" sizen="20 3" text="THE STYLE" rot="-3" textsize="1.5" autonewline="1" style="TextButtonBig"/><label posn="-142 -20 0" sizen="37 3" text="ESL - Sorry du Model" rot="-3" textsize="2" autonewline="1" style="TextButtonBig"/>
- <label posn="-128 9.32 0" sizen="57 6" text="FULLSPEED" rot="-3" textsize="5" autonewline="1" style="TextButtonBig"/>
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- <label posn="-133 36 0" sizen="50 4" text="$sTHE PERFECT MAP" rot="-3" textsize="3" autonewline="1" style="TextButtonBig"/>
- <label posn="-143 29 0" sizen="8 7" text="3." rot="-3" textsize="4" autonewline="1" textemboss="1" style="TextButtonBig"/>
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- <frame id="Page3tech" hidden="1" posn="0 0 50">
- <label posn="-131 19 0" sizen="66 4" text="Choose the style you want!" rot="-3" textsize="2" autonewline="1"/>
- <label posn="-141 -29 0" sizen="31 4" text="by cheetah068" rot="-3" textsize="1.5" autonewline="1"/><label posn="-141 -32 0" sizen="31 4" text="Time: $i00:20.854" rot="-3" textsize="2" autonewline="1"/>
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- <label posn="-107 1 0" sizen="76 21" text="TECH-Maps are short (20-40 seconds) maps, but are sometimes hard. Mostley Tech-Maps are used in the ESL. You almost on every map have to drive on narrow roads and turns." rot="-3" textsize="2" autonewline="1" halign="center"/>
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- <label posn="-142 -20 0" sizen="33 3" text="ShorTech 002 - Derp" rot="-3" textsize="2" autonewline="1" style="TextButtonBig"/>
- <label posn="-117 10.1 0" sizen="46 6" text="TECH" rot="-3" textsize="5" autonewline="1" style="TextButtonBig" halign="left"/>
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- <label posn="-133 36 0" sizen="50 4" text="$sTHE PERFECT MAP" rot="-3" textsize="3" autonewline="1" style="TextButtonBig"/>
- <label posn="-143 29 0" sizen="8 7" text="3." rot="-3" textsize="4" autonewline="1" textemboss="1" style="TextButtonBig"/>
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- <label posn="-131 19 0" sizen="66 4" text="Choose the style you want!" rot="-3" textsize="2" autonewline="1"/><label posn="-141.5 -24 0" sizen="31 4" text="by manu19" rot="-3" textsize="1.5" autonewline="1"/>
- <label posn="-141 -32 0" sizen="31 4" text="Time: $i10:46.869" rot="-3" textsize="2" autonewline="1"/><label posn="-141 -36 0" sizen="6 12" text="Visit on MX" rot="-3" textsize="2" autonewline="1" style="CardButtonSmallS" url="https://tm.mania-exchange.com/tracks/99794/1492"/>
- <label posn="-107 1 0" sizen="76 21" text="RPG-Maps are very long maps (> 10 min.) with one goal: find the checkpoints and finish the game. To create a RPG-Map, it's useful to use custom items. Also do it in the RPG-TP" rot="-3" textsize="2" autonewline="1" halign="center"/>
- <label posn="-135 27.2 0" sizen="20 3" text="THE STYLE" rot="-3" textsize="1.5" autonewline="1" style="TextButtonBig"/>
- <label posn="-142 -20 0" sizen="33 3" text="1492" rot="-3" textsize="2" autonewline="1" style="TextButtonBig"/>
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- <label posn="-133 36 0" sizen="50 4" text="$sTHE PERFECT MAP" rot="-3" textsize="3" autonewline="1" style="TextButtonBig"/>
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- <label posn="-141 18 0" sizen="66 16" text="If you choosed the best map-style, you have to decide, wheter you want to use a mod. You also can add a background song." rot="-3" textsize="2" autonewline="1"/>
- <label posn="-140 -2 0" sizen="66 16" text="At $i$0bf$oMania$fffPark.com $zyou can download cool mods, created by other players. But you can try to create your own mod." rot="-3" textsize="2" autonewline="1"/>
- <label posn="-135 27.3 0" sizen="31 3" text="TECHNICAL INFOS" rot="-3" textsize="1.5" autonewline="1" style="TextButtonBig"/>
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- <label posn="-133 36 0" sizen="50 4" text="$sTHE PERFECT MAP" rot="-3" textsize="3" autonewline="1" style="TextButtonBig"/>
- <label posn="-143 29 0" sizen="8 7" text="4." rot="-3" textsize="4" autonewline="1" textemboss="1" style="TextButtonBig"/>
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- <frame id="Page5" hidden="1" posn="0 0 50">
- <label posn="-141 18 0" sizen="66 28" text="To make your map important and fun to play, you can improve some cool trackparts, like a flow. Some blocks in connection are very smooth to drive. There you also get a huge speed-boost, because you don't have to accelerate/drift much." rot="-3" textsize="2" autonewline="1"/>
- <label posn="-139.5 -13 0" sizen="66 28" text="The map $iESWC 2014 - Aperiko$z is a good example for a flow. At the start you have a long and smooth flow. Click the picture to see the replay." rot="-3" textsize="2" autonewline="1"/>
- <label posn="-135 27.3 0" sizen="31 3" text="A FLOW" rot="-3" textsize="1.5" autonewline="1" style="TextButtonBig"/>
- <quad posn="-148 38 1" sizen="9 9" bgcolor="FFFA" style="Icons64x64_1" substyle="ArrowPrev" rot="-3"/>
- <quad posn="-80 41.7 1" sizen="9 9" bgcolor="FFFA" style="Icons64x64_1" substyle="ArrowNext" rot="-3"/>
- <label posn="-133 36 0" sizen="50 4" text="$sTHE PERFECT MAP" rot="-3" textsize="3" autonewline="1" style="TextButtonBig"/>
- <label posn="-143 29 0" sizen="8 7" text="5." rot="-3" textsize="4" autonewline="1" textemboss="1" style="TextButtonBig"/>
- <quad posn="-150 39 0" sizen="81 12" bgcolor="FFFA" style="Bgs1InRace" substyle="BgTitle3_1" rot="-3"/>
- <quad posn="-150 39 -1" sizen="81 11" bgcolor="FFFA" style="Bgs1InRace" substyle="BgTitle3_1" rot="-3"/>
- <quad posn="-98.9 23 -2" sizen="50 15" bgcolor="FFFA" style="Bgs1InRace" substyle="BgTitle3_1" rot="-183"/>
- <quad posn="-98.9 24 -2" sizen="50.1 15" bgcolor="FFFA" style="Bgs1InRace" substyle="BgTitle3_1" rot="-183"/>
- <quad posn="-147.5 34 -3" sizen="76.5 78" bgcolor="FFFA" style="Bgs1InRace" substyle="BgGradTop" rot="-3"/>
- <quad posn="-139 -21 0" sizen="65 38" image="http://i.imgur.com/9gtGTbo.png" bgcolor="FFFA" rot="-3"/>
- <quad posn="-144 -26 0" sizen="76 32" bgcolor="FFFA" style="Bgs1InRace" substyle="BgButtonShadow" rot="-3" opacity="0.5"/>
- </frame>
- <frame id="Page5video" hidden="1" posn="0 0 50">
- <quad posn="-166 117 10" sizen="330 216" bgcolor="FFFA" style="Bgs1" substyle="BgDialogBlur" opacity="0.5"/>
- <quad posn="114 68 12" sizen="11 11" bgcolor="FFFA" style="Icons128x32_1" substyle="Close"/>
- <quad posn="-129 58 11" sizen="260 140" bgcolor="FFFA" style="Bgs1" substyle="BgButtonShadow" opacity="1"/>
- <video sizen="250 130" posn="-124 53" data="http://stream-brogo.esy.es/plugins/flow.webm" play="1" volume="0"/>
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- <label posn="-14 65 11" sizen="21 6" text="$sVIDEO" textsize="4" autonewline="1" style="TextButtonBig"/>
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- <frame id="Page6" hidden="1" posn="0 0 50">
- <label posn="-141 18 0" sizen="66 38" text="Also, a very important part of the mapping are loopings. At almost 3/4 of all maps worldwide have loopings. But not only the pre-made loopings from the game are important, the more important part are advanced loopings. Not hard to build and fun to play. For an easy advanced loop you just need these blocks:" rot="-3" textsize="2" autonewline="1"/>
- <label posn="-135 27.3 0" sizen="31 3" text="LOOPINGS" rot="-3" textsize="1.5" autonewline="1" style="TextButtonBig"/>
- <quad posn="-148 38 1" sizen="9 9" bgcolor="FFFA" style="Icons64x64_1" substyle="ArrowPrev" rot="-3"/>
- <quad posn="-80 41.7 1" sizen="9 9" bgcolor="FFFA" style="Icons64x64_1" substyle="ArrowNext" rot="-3"/>
- <label posn="-133 36 0" sizen="50 4" text="$sTHE PERFECT MAP" rot="-3" textsize="3" autonewline="1" style="TextButtonBig"/>
- <label posn="-143 29 0" sizen="8 7" text="6." rot="-3" textsize="4" autonewline="1" textemboss="1" style="TextButtonBig"/>
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- <quad posn="-150 39 -1" sizen="81 11" bgcolor="FFFA" style="Bgs1InRace" substyle="BgTitle3_1" rot="-3"/>
- <quad posn="-98.9 23 -2" sizen="50 15" bgcolor="FFFA" style="Bgs1InRace" substyle="BgTitle3_1" rot="-183"/>
- <quad posn="-98.9 24 -2" sizen="50.1 15" bgcolor="FFFA" style="Bgs1InRace" substyle="BgTitle3_1" rot="-183"/>
- <quad posn="-147.5 34 -3" sizen="76.5 78" bgcolor="FFFA" style="Bgs1InRace" substyle="BgGradTop" rot="-3"/>
- <quad posn="-144.5 -19 -3" sizen="76 18" bgcolor="FFFA" style="Bgs1" substyle="BgGradTop" rot="-3" opacity="0.5"/>
- <quad posn="-140 -19 0" sizen="16 16" image="http://i.imgur.com/e6CwYTm.png" bgcolor="FFFA" rot="-3"/>
- <quad posn="-123.2 -18.7 0" sizen="16 16" image="http://i.imgur.com/LhBQnSe.png" bgcolor="FFFA" rot="-3"/>
- <quad posn="-106 -18 0" sizen="16 15" image="http://i.imgur.com/Q3WeKeP.png" bgcolor="FFFA" rot="-3"/>
- <quad posn="-89.2 -16.8 0" sizen="16 15" image="http://i.imgur.com/QPvHweu.png" bgcolor="FFFA" rot="-3"/>
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- <frame id="Page6-2" hidden="1" posn="0 0 50">
- <label posn="-141 18 0" sizen="66 4" text="An example for a good loop:" rot="-3" textsize="2" autonewline="1"/>
- <label posn="-135 27.3 0" sizen="31 3" text="LOOPINGS" rot="-3" textsize="1.5" autonewline="1" style="TextButtonBig"/>
- <quad posn="-148 38 1" sizen="9 9" bgcolor="FFFA" style="Icons64x64_1" substyle="ArrowPrev" rot="-3"/>
- <quad posn="-80 41.7 1" sizen="9 9" bgcolor="FFFA" style="Icons64x64_1" substyle="ArrowNext" rot="-3"/>
- <label posn="-133 36 0" sizen="50 4" text="$sTHE PERFECT MAP" rot="-3" textsize="3" autonewline="1" style="TextButtonBig"/>
- <label posn="-143 29 0" sizen="8 7" text="6." rot="-3" textsize="4" autonewline="1" textemboss="1" style="TextButtonBig"/>
- <quad posn="-150 39 0" sizen="81 12" bgcolor="FFFA" style="Bgs1InRace" substyle="BgTitle3_1" rot="-3"/>
- <quad posn="-150 39 -1" sizen="81 11" bgcolor="FFFA" style="Bgs1InRace" substyle="BgTitle3_1" rot="-3"/>
- <quad posn="-98.9 23 -2" sizen="50 15" bgcolor="FFFA" style="Bgs1InRace" substyle="BgTitle3_1" rot="-183"/>
- <quad posn="-98.9 24 -2" sizen="50.1 15" bgcolor="FFFA" style="Bgs1InRace" substyle="BgTitle3_1" rot="-183"/>
- <quad posn="-147.5 34 -3" sizen="76.5 78" bgcolor="FFFA" style="Bgs1InRace" substyle="BgGradTop" rot="-3"/>
- <quad posn="-146.1 12 -2" sizen="76 44" bgcolor="FFFA" style="Bgs1InRace" substyle="BgGradTop" rot="-3" image="http://i.imgur.com/eS6AvuB.jpg"/>
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- <frame id="Page7" hidden="1" posn="0 0 50">
- <label posn="-141 18 0" sizen="66 27" text="A very important point of the mapping is the lenght of straight roads. The map have to look important for the player. A road like this is a bad example:" rot="-3" textsize="2" autonewline="1"/>
- <label posn="-140 -20 0" sizen="66 27" text="A more important version of this part would look like this:" rot="-3" textsize="2" autonewline="1"/>
- <label posn="-135 27.3 0" sizen="31 3" text="ROADLENGHT" rot="-3" textsize="1.5" autonewline="1" style="TextButtonBig"/>
- <quad posn="-148 38 1" sizen="9 9" bgcolor="FFFA" style="Icons64x64_1" substyle="ArrowPrev" rot="-3"/>
- <quad posn="-80 41.7 1" sizen="9 9" bgcolor="FFFA" style="Icons64x64_1" substyle="ArrowNext" rot="-3"/>
- <label posn="-133 36 0" sizen="50 4" text="$sTHE PERFECT MAP" rot="-3" textsize="3" autonewline="1" style="TextButtonBig"/>
- <label posn="-143 29 0" sizen="8 7" text="7." rot="-3" textsize="4" autonewline="1" textemboss="1" style="TextButtonBig"/>
- <quad posn="-150 39 0" sizen="81 12" bgcolor="FFFA" style="Bgs1InRace" substyle="BgTitle3_1" rot="-3"/>
- <quad posn="-150 39 -1" sizen="81 11" bgcolor="FFFA" style="Bgs1InRace" substyle="BgTitle3_1" rot="-3"/>
- <quad posn="-98.9 23 -2" sizen="50 15" bgcolor="FFFA" style="Bgs1InRace" substyle="BgTitle3_1" rot="-183"/>
- <quad posn="-98.9 24 -2" sizen="50.1 15" bgcolor="FFFA" style="Bgs1InRace" substyle="BgTitle3_1" rot="-183"/>
- <quad posn="-147.5 34 -3" sizen="76 100" bgcolor="FFFA" style="Bgs1InRace" substyle="BgGradTop" rot="-3"/>
- <quad posn="-145 14 -1" sizen="76 40" bgcolor="FFFA" style="Bgs1InRace" substyle="BgGradTop" rot="-3" image="http://i.imgur.com/IQzgazZ.png"/>
- <quad posn="-156 -12 -1" sizen="101 53.2" bgcolor="FFFA" style="Bgs1InRace" substyle="BgGradTop" rot="-3" image="http://i.imgur.com/bZ3iHoh.png"/>
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- <frame id="Page8" hidden="1" posn="0 0 50">
- <label posn="-141 18 0" sizen="66 46" text="Another big point of mapping is the $iView of a bird$z. If course you see the map in the view of your car, but it's important to choose a good layout. Don't build the map at the left or right corner of the build-area. The map-leyout has to fit to the map-style and the build-area." rot="-3" textsize="2" autonewline="1"/>
- <label posn="-136 27.3 0" sizen="33 3" text="THE VIEW OF A BIRD" rot="-3" textsize="1.5" autonewline="1" style="TextButtonBig"/>
- <quad posn="-148 38 1" sizen="9 9" bgcolor="FFFA" style="Icons64x64_1" substyle="ArrowPrev" rot="-3"/>
- <quad posn="-80 41.7 1" sizen="9 9" bgcolor="FFFA" style="Icons64x64_1" substyle="ArrowNext" rot="-3"/>
- <label posn="-133 36 0" sizen="50 4" text="$sTHE PERFECT MAP" rot="-3" textsize="3" autonewline="1" style="TextButtonBig"/>
- <label posn="-143 29 0" sizen="8 7" text="8." rot="-3" textsize="4" autonewline="1" textemboss="1" style="TextButtonBig"/>
- <quad posn="-150 39 0" sizen="81 12" bgcolor="FFFA" style="Bgs1InRace" substyle="BgTitle3_1" rot="-3"/>
- <quad posn="-150 39 -1" sizen="81 11" bgcolor="FFFA" style="Bgs1InRace" substyle="BgTitle3_1" rot="-3"/>
- <quad posn="-98.9 23 -2" sizen="50 15" bgcolor="FFFA" style="Bgs1InRace" substyle="BgTitle3_1" rot="-183"/>
- <quad posn="-98.9 24 -2" sizen="50.1 15" bgcolor="FFFA" style="Bgs1InRace" substyle="BgTitle3_1" rot="-183"/>
- <quad posn="-147.5 34 -3" sizen="76 55" bgcolor="FFFA" style="Bgs1InRace" substyle="BgGradTop" rot="-3"/>
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- <frame id="Page9" hidden="1" posn="0 0 50">
- <label posn="-141 18 0" sizen="66 40" text="On many maps they are used already. Blocks with a 2nd use. For example the viewer-buildings in stadium. They were created as decoration-blocks, but you can use them perfectly as roads, because you can drive on the roof of them. Search interesting blocks by yourself and see them with another view." rot="-3" textsize="2" autonewline="1"/>
- <label posn="-135 27.3 0" sizen="27 3" text="LITTLE THINGS" rot="-3" textsize="1.5" autonewline="1" style="TextButtonBig"/>
- <quad posn="-148 38 1" sizen="9 9" bgcolor="FFFA" style="Icons64x64_1" substyle="ArrowPrev" rot="-3"/>
- <quad posn="-80 41.7 1" sizen="9 9" bgcolor="FFFA" style="Icons64x64_1" substyle="ArrowNext" rot="-3"/>
- <label posn="-133 36 0" sizen="50 4" text="$sTHE PERFECT MAP" rot="-3" textsize="3" autonewline="1" style="TextButtonBig"/>
- <label posn="-143 29 0" sizen="8 7" text="9." rot="-3" textsize="4" autonewline="1" textemboss="1" style="TextButtonBig"/>
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- <quad posn="-150 39 -1" sizen="81 11" bgcolor="FFFA" style="Bgs1InRace" substyle="BgTitle3_1" rot="-3"/>
- <quad posn="-98.9 23 -2" sizen="50 15" bgcolor="FFFA" style="Bgs1InRace" substyle="BgTitle3_1" rot="-183"/>
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- <frame id="Page10" hidden="1" posn="0 0 50">
- <label posn="-141 18 0" sizen="66 29" text="The last step is the decoration. It's the most important part of a map. You can choose between terrain-blocks (better in Canyon, Valley and Lagoon), own creations with all blocks or extra decoration-blocks. Mountains, fields, houses, helicopters etc." rot="-3" textsize="2" autonewline="1"/>
- <label posn="-139.7 -14 0" sizen="66 29" text="At least you have to be creative to decorate your map good. At the next page you see a before-after picture to see an example." rot="-3" textsize="2" autonewline="1"/>
- <label posn="-135 27.3 0" sizen="30 3" text="THE DECORATION" rot="-3" textsize="1.5" autonewline="1" style="TextButtonBig"/>
- <quad posn="-148 38 1" sizen="9 9" bgcolor="FFFA" style="Icons64x64_1" substyle="ArrowPrev" rot="-3"/>
- <quad posn="-80 41.7 1" sizen="9 9" bgcolor="FFFA" style="Icons64x64_1" substyle="ArrowNext" rot="-3"/>
- <label posn="-133 36 0" sizen="50 4" text="$sTHE PERFECT MAP" rot="-3" textsize="3" autonewline="1" style="TextButtonBig"/>
- <label posn="-145 29 0" sizen="11 7" text="10." rot="-3" textsize="4" autonewline="1" textemboss="1" style="TextButtonBig"/>
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- <quad posn="-150 39 -1" sizen="81 11" bgcolor="FFFA" style="Bgs1InRace" substyle="BgTitle3_1" rot="-3"/>
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- <frame id="Page10b" hidden="1" posn="0 0 50">
- <label posn="-141 18 0" sizen="66 8" text="A good racing-map without some decoration." rot="-3" textsize="2" autonewline="1"/>
- <label posn="-135 27.3 0" sizen="30 3" text="THE DECORATION" rot="-3" textsize="1.5" autonewline="1" style="TextButtonBig"/>
- <quad posn="-148 38 1" sizen="9 9" bgcolor="FFFA" style="Icons64x64_1" substyle="ArrowPrev" rot="-3"/>
- <quad posn="-80 41.7 1" sizen="9 9" bgcolor="FFFA" style="Icons64x64_1" substyle="ArrowNext" rot="-3"/>
- <label posn="-133 36 0" sizen="50 4" text="$sTHE PERFECT MAP" rot="-3" textsize="3" autonewline="1" style="TextButtonBig"/>
- <label posn="-145 29 0" sizen="11 7" text="10." rot="-3" textsize="4" autonewline="1" textemboss="1" style="TextButtonBig"/>
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- <quad posn="-150 39 -1" sizen="81 11" bgcolor="FFFA" style="Bgs1InRace" substyle="BgTitle3_1" rot="-3"/>
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- <frame id="Page10c" hidden="1" posn="0 0 50">
- <label posn="-141 18 0" sizen="66 8" text="The same map with decoration - 50% better." rot="-3" textsize="2" autonewline="1"/>
- <label posn="-135 27.3 0" sizen="30 3" text="THE DECORATION" rot="-3" textsize="1.5" autonewline="1" style="TextButtonBig"/>
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- <quad posn="-80 41.7 1" sizen="9 9" bgcolor="FFFA" style="Icons64x64_1" substyle="ArrowNext" rot="-3"/>
- <label posn="-133 36 0" sizen="50 4" text="$sTHE PERFECT MAP" rot="-3" textsize="3" autonewline="1" style="TextButtonBig"/>
- <label posn="-145 29 0" sizen="11 7" text="10." rot="-3" textsize="4" autonewline="1" textemboss="1" style="TextButtonBig"/>
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- <quad posn="-123 52 11" sizen="249 128" bgcolor="FFFA" image="http://i.imgur.com/oHU8Soa.jpg"/>
- <quad posn="114 68 12" sizen="11 11" bgcolor="FFFA" style="Icons128x32_1" substyle="Close"/>
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- <quad posn="-126 69 11" sizen="254 13" bgcolor="FFFA" style="Bgs1InRace" substyle="BgTitle3_1"/>
- <label posn="-33 65 11" sizen="76 6" text="$sWITHOUT DECORATION" textsize="4" autonewline="1" style="TextButtonBig"/>
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- <quad posn="-126 69 11" sizen="254 13" bgcolor="FFFA" style="Bgs1InRace" substyle="BgTitle3_1"/>
- <label posn="-33 65 11" sizen="76 6" text="$sWITHOUT DECORATION" textsize="4" autonewline="1" style="TextButtonBig"/>
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- <quad posn="114 68 12" sizen="11 11" bgcolor="FFFA" style="Icons128x32_1" substyle="Close"/>
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- <quad posn="-126 69 11" sizen="254 13" bgcolor="FFFA" style="Bgs1InRace" substyle="BgTitle3_1"/>
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- <quad posn="114 68 12" sizen="11 11" bgcolor="FFFA" style="Icons128x32_1" substyle="Close"/>
- <quad posn="-129 58 11" sizen="260 140" bgcolor="FFFA" style="Bgs1" substyle="BgButtonShadow" opacity="1"/>
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- <label posn="-28 65 11" sizen="62 6" text="$sWITH DECORATION" textsize="4" autonewline="1" style="TextButtonBig"/>
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- <label posn="-28 65 11" sizen="62 6" text="$sWITH DECORATION" textsize="4" autonewline="1" style="TextButtonBig"/>
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- <label posn="-132 28 0" sizen="16 3" text="CREDITS" rot="-3" textsize="1.5" autonewline="1" style="TextButtonBig"/>
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- <label posn="-141 18 0" sizen="66 5" text="Thanks for using this plugin! :)" rot="-3" textsize="2" autonewline="1"/>
- <label posn="-133 36 0" sizen="50 4" text="$sTHE PERFECT MAP" rot="-3" textsize="3" autonewline="1" style="TextButtonBig"/>
- <label posn="-141 11 0" sizen="67 19" text="Now I hope you'll create an awesome map! If you have any concerns, please write it in the ManiaPlanet-Forum Thread. Feedback is also welcome. If you have some additions, I'll try to add them quickly ;)" rot="-3" textsize="1" autonewline="1"/><label posn="-140 -6 0" sizen="67 6" text="This project only worked with the help of wormii, thanks for your similar tutorial at mania-actu.com" rot="-3" textsize="1" autonewline="1"/><label posn="-137 -17 0" sizen="72 9" text="Forum" rot="-3" textsize="1" autonewline="1" style="CardButtonSmallXXL"/>
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